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Banditen haben ein Lagerhaus voller Vorräte eingenommen, das an der Magdred-Straße liegt. Besiege die Banditen und erobere es zurück.
Deployment table
Index
Notes
0
1
2
3
Name
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
0
[es]1_35_1_13_1_1_1_1_Shez[ed]__'__
50
0
0
0
0
0
0
0
100
0
0
100
300
255
65535
1999
38
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
1
[es]1_35_1_13_1_1_1_1_Edelgard[ed]__s__
255
0
0
1
20
1
0
0
100
0
0
100
300
255
65535
1999
65
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
2
[es]1_35_1_13_1_1_1_1_Hubert[ed]__s__
255
0
0
2
35
2
0
0
100
0
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
3
[es]1_35_1_13_1_1_1_1_Ferdinand[ed]__s__
255
0
0
3
40
3
0
0
100
0
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
4
[es]1_35_1_13_1_1_1_1_Caspar[ed]__s__
255
0
0
0
50
4
1
0
100
0
1
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
5
[es]1_35_1_13_1_1_1_1_Bernadetta[ed]__s__
255
0
0
1
55
4
1
0
100
0
1
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
6
[es]1_35_1_13_1_1_1_1_Dorothea[ed]__s__
255
0
0
2
60
4
1
0
100
0
1
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
7
[es]1_35_1_13_1_1_1_1_Petra[ed]__s__
255
0
0
3
65
4
1
0
100
0
1
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
8
255
0
1
10
1545
5
12
3
101
3
1
100
300
255
65535
1999
4
58
0
0
0
0
0
0
0
0
0
0
1
65535
65535
65535
9
255
0
5
41
1539
7
12
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
10
255
0
5
42
1540
7
12
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
11
255
0
5
41
1546
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
12
255
0
5
41
1546
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
13
255
0
5
42
1547
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
14
255
0
5
42
1547
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
15
255
0
2
0
1505
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
16
255
16
2
1
1530
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
17
255
0
2
2
1505
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
18
255
16
2
3
1505
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
19
255
19
2
4
1532
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
20
255
0
2
5
1505
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
21
255
19
2
6
1505
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
22
255
22
2
7
1534
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
23
255
0
2
8
1505
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
24
255
22
3
0
1505
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
25
255
25
3
1
1530
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
26
255
0
3
2
1505
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
27
255
25
3
3
1505
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
28
255
28
3
4
1532
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
29
255
0
3
5
1505
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
30
255
28
3
6
1505
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
31
255
31
3
7
1534
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
32
255
0
3
8
1505
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
33
255
31
4
0
1505
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
34
255
34
4
1
1531
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
35
255
0
4
2
1505
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
36
255
34
4
3
1505
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
37
255
37
4
4
1533
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
38
255
0
4
5
1505
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
39
255
37
4
6
1505
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
40
255
40
4
7
1535
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
41
255
0
4
8
1505
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
42
255
40
3
1
1546
5
13
3
101
3
1
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
43
255
0
3
7
1505
5
13
3
101
3
1
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
44
255
42
4
1
1547
5
13
3
101
3
1
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
45
255
0
4
7
1505
5
13
3
101
3
1
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
46
255
44
3
1
1546
5
13
3
101
3
1
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
47
255
0
3
7
1505
5
13
3
101
3
1
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
48
255
46
4
1
1547
5
13
3
101
3
1
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
49
255
0
4
7
1505
5
13
3
101
3
1
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
Table 1
Index
Notes
0
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
Table 2
Index
Notes
0
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
Table 3
Index
Notes
0
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
0
13
0
65535
0
0
65535
0
1000
1526
100
1526
100
1526
100
31
31
31
31
31
31
0
0
0
0
0
0
0
0
0
0
0
0
1
0
0
65535
2
0
65535
1
1000
1526
100
1526
100
1526
100
31
31
31
31
31
31
0
0
0
0
0
0
0
0
0
0
0
0
2
0
0
65535
2
1
65535
1
1000
1526
100
1526
100
1526
100
31
31
31
31
31
31
0
0
0
0
0
0
0
0
0
0
0
0
3
0
0
65535
2
2
65535
1
1000
1526
100
1526
100
1526
100
31
31
31
31
31
31
0
0
0
0
0
0
0
0
0
0
0
0
4
0
0
65535
3
0
65535
1
1000
1526
100
1526
100
1526
100
31
31
31
31
31
31
0
0
0
0
0
0
0
0
0
0
0
0
5
0
0
65535
3
1
65535
1
1000
1526
100
1526
100
1526
100
31
31
31
31
31
31
0
0
0
0
0
0
0
0
0
0
0
0
6
0
0
65535
3
2
65535
1
1000
1526
100
1526
100
1526
100
31
31
31
31
31
31
0
0
0
0
0
0
0
0
0
0
0
0
7
0
0
65535
3
3
65535
1
1000
1526
100
1526
100
1526
100
31
31
31
31
31
31
0
0
0
0
0
0
0
0
0
0
0
0
8
0
0
65535
4
0
65535
1
1000
1526
100
1526
100
1526
100
31
31
31
31
31
31
0
0
0
0
0
0
0
0
0
0
0
0
9
0
0
65535
4
1
65535
1
1000
1526
100
1526
100
1526
100
31
31
31
31
31
31
0
0
0
0
0
0
0
0
0
0
0
0
10
0
0
65535
4
2
65535
1
1000
1526
100
1526
100
1526
100
31
31
31
31
31
31
0
0
0
0
0
0
0
0
0
0
0
0
11
0
0
65535
1
0
65535
3
1000
1526
100
1526
100
1526
100
31
31
31
31
31
31
0
0
0
0
0
0
0
0
0
0
0
0
12
0
0
65535
5
0
65535
3
1000
1526
100
1526
100
1526
100
31
31
31
31
31
31
0
0
0
0
0
0
0
0
0
0
0
0
Table 4
Index
Notes
0
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
# Group 0 (65, 2, 4, 1, 0)
# Group 1 (0, 2, 1, 4, 9)
SubGroup(3)
Unknown64(224,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown64(280,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown64(288,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(6)
Unknown10(0,17,9,10,50,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,10,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown10(1,25,9,10,50,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,10,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 2 (0, 2, 1, 5, 12)
SubGroup(1)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown64(224,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown64(280,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown64(288,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(6)
Unknown10(0,19,9,10,50,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,10,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown10(1,51,9,10,50,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,10,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown6(9,8,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(10,8,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 3 (6, 2, 4, 1, 0)
# Group 4 (0, 5, 2, 2, 1)
SubGroup(1)
Unknown19(11,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(5,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 5 (0, 5, 2, 2, 1)
SubGroup(1)
Unknown19(12,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(5,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 6 (0, 5, 2, 2, 1)
SubGroup(1)
Unknown19(13,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(5,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 7 (0, 5, 2, 2, 1)
SubGroup(1)
Unknown19(14,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(5,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 8 (0, 5, 2, 2, 1)
SubGroup(1)
Unknown19(42,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(5,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 9 (0, 5, 2, 2, 1)
SubGroup(1)
Unknown19(44,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(5,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 10 (10, 2, 4, 1, 0)
# Group 11 (0, 2, 2, 1, 10)
SubGroup(4)
Unknown23(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(13,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(14,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown24(11,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(12,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(13,10,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(14,10,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 12 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown29(0,0,2,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(42,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(44,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 13 (0, 5, 0, 1, 27)
SubGroup(1)
GroupCheck4(0,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 0: False 1
SubGroup(7)
PingOnMinimap(9,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(10,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(11,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(12,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(13,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(14,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(407,0,11,9,50,0,0,0,0,0,0,0,0,0,0)
# Die Truppen [eg5][1:CHARA_G][ec3] stecken im Kampf gegen die Truppen [eg5][0:CHARA_G][ec3] in Schwierigkeiten!
SubGroup(1)
TalkFromOwnStrings2(9,129,1,1,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(7)
Unknown43(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(13,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(14,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(36,4,0,1,11,9,50,0,0,0,0,0,0,0,0)
# Besiege die Truppen [eg5][0:CHARA_G][ec3] und rette die Truppen [eg5][1:CHARA_G][ec3]!
SubGroup(4)
PingOnMinimap(9,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(10,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
If254(1,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(324,4,9,10,50,0,0,0,0,0,0,0,0,0,0)
# Verhindere, dass die Truppen [eg5][0:CHARA_G][ec3] besiegt werden!
If254(1,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(323,4,9,10,50,0,0,0,0,0,0,0,0,0,0)
# Verhindere, dass [eg6][0:CHARA_G][ec5] oder [eg6][1:CHARA_G][ec5] besiegt wird!
# Group 14 (0, 5, 0, 5, 1)
SubGroup(2)
Unknown46(1,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(16,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 16: 1 0 0
GroupCheck3(17,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 17: 1 0 0
Unknown46(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 15 (0, 5, 0, 13, 1)
SubGroup(3)
Unknown7(2,1,3,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown46(2,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown29(0,0,2,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(16,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 16: 1 0 0
GroupCheck3(17,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 17: 1 0 0
SubGroup(2)
Unknown29(0,1,2,0,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(44,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 44: 1 0 0
GroupCheck3(45,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 45: 1 0 0
Unknown46(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 16 (0, 3, 0, 17, 4)
SubGroup(1)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown19(11,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(12,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(0,1,2,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown19(11,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(12,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(0,0,2,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(17,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 17: 0 1 0
SubGroup(5)
Unknown29(0,0,2,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(11,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(12,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(42,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(17,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 17: 1 0 0
PingOnMinimap(9,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(522,1,9,50,50,0,0,0,0,0,0,0,0,0,0)
# [eb][eg6][0:CHARA_G][ec5] wurde gerettet!
SubGroup(1)
TalkFromOwnStrings2(50,143,1,1,1,0,0,0,0,0,0,0,0,0,0)
# Group 17 (0, 3, 0, 17, 4)
SubGroup(1)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown19(13,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(14,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(0,1,2,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown19(13,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(14,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(0,0,2,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(16,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 16: 0 1 0
SubGroup(5)
Unknown29(0,0,2,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(13,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(14,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(44,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(16,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 16: 1 0 0
PingOnMinimap(10,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(522,1,10,50,50,0,0,0,0,0,0,0,0,0,0)
# [eb][eg6][0:CHARA_G][ec5] wurde gerettet!
SubGroup(1)
TalkFromOwnStrings2(50,143,1,1,1,0,0,0,0,0,0,0,0,0,0)
# Group 18 (2, 2, 4, 1, 0)
# Group 19 (0, 6, 0, 4, 12)
SubGroup(3)
GroupCheck3(16,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 16: 1 1 0
GroupCheck3(20,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 20: 0 1 0
Unknown29(0,0,2,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown15(44,10,0,0,0,1,0,0,0,0,0,0,0,0,0)
Unknown15(45,10,0,0,0,1,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown23(44,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(45,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(44,10,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(45,10,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
PingOnMinimap(44,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(287,2,44,10,50,0,0,0,0,0,0,0,0,0,0)
# [eb][eg7][0:CHARA_G][ec1] ist aufgetaucht und hat [eg1][1:CHARA_G][ec2] angegriffen!
# Group 20 (0, 6, 0, 4, 12)
SubGroup(3)
GroupCheck3(17,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 17: 1 1 0
GroupCheck3(19,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 19: 0 1 0
Unknown29(0,0,2,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown15(42,9,0,0,0,1,0,0,0,0,0,0,0,0,0)
Unknown15(43,9,0,0,0,1,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown23(42,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(43,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(42,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(43,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
PingOnMinimap(42,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(287,2,42,9,50,0,0,0,0,0,0,0,0,0,0)
# [eb][eg7][0:CHARA_G][ec1] ist aufgetaucht und hat [eg1][1:CHARA_G][ec2] angegriffen!
# Group 21 (14, 2, 4, 2, 0)
SubGroup(1)
Unknown29(0,0,2,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 22 (0, 5, 0, 5, 21)
SubGroup(2)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
GroupCheck3(16,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 16: 1 0 0
GroupCheck3(17,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 17: 1 0 0
SubGroup(3)
PingOnMinimap(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(478,1,0,2,9,50,50,0,0,0,0,0,0,0,0)
# Die Truppen [eg5][0:CHARA_G][ec3] wurden gerettet!
SubGroup(4)
Unknown14(8,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown33(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(8,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(271,2,8,50,50,0,0,0,0,0,0,0,0,0,0)
# [eb][eg6][0:CHARA_G][ec5] ist aufgetaucht und befehligt die [r]Gegner[/]!
Unknown80(0,0,0,1,0,1,8,0,0,0,0,0,0,0,0)
CloseUp(8,0,0,0,1,1,0,0,0,0,0,0,0,0,0)
TalkFromOwnStrings2(8,93,1,1,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown43(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(76,4,1,1,8,50,50,0,0,0,0,0,0,0,0)
# Besiege [r][eg1][0:CHARA_G][ec2][/] und sichere dir den Sieg!
SubGroup(2)
Unknown10(0,1,8,50,50,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 23 (0, 5, 0, 12, 32)
SubGroup(2)
If254(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(19,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(22,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(25,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(28,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(31,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(34,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(37,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(40,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(22,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 22: 1 0 0
SubGroup(9)
Unknown23(16,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(25,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(34,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(16,39,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(25,39,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(34,39,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(16,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(25,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(34,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(9)
Unknown23(22,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(31,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(40,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(22,39,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(31,39,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(40,39,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(22,10,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(31,10,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(40,10,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(11)
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(20093,2,8,9,50,0,0,0,0,0,0,0,0,0,0)
# <�read out of bounds>
Unknown2(6,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown88(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
PingOnMinimap(16,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(22,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(25,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(31,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(34,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(40,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(112,2,8,9,50,0,0,0,0,0,0,0,1,1,0)
# [r][eb][eg6][cp][0:PARTY][ec1][/] rücken vor!
# Group 24 (10, 2, 4, 2, 0)
SubGroup(1)
Unknown29(6,1,2,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 25 (4, 2, 4, 1, 0)
# Group 26 (0, 2, 2, 3, 1)
SubGroup(2)
Unknown19(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(7,0,2,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(7,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 27 (0, 2, 2, 3, 2)
SubGroup(2)
Unknown19(25,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(7,0,2,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown88(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
Unknown2(7,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 28 (0, 2, 2, 3, 2)
SubGroup(2)
Unknown19(34,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(7,0,2,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown88(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
Unknown2(7,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 29 (0, 2, 2, 2, 6)
SubGroup(1)
Unknown29(7,1,2,1,0,0,0,0,0,0,0,0,0,0,0)
If254(1,26,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown55(0,16,0,0,0,0,9,0,0,0,1,1,0,0,0)
If254(1,27,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown55(0,25,0,0,0,0,9,0,0,0,1,1,0,0,0)
If254(1,28,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown55(0,34,0,0,0,0,9,0,0,0,1,1,0,0,0)
# Group 30 (4, 2, 4, 1, 0)
# Group 31 (0, 2, 2, 3, 1)
SubGroup(2)
Unknown19(22,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(8,0,2,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 32 (0, 2, 2, 3, 2)
SubGroup(2)
Unknown19(31,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(8,0,2,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown88(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
Unknown2(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 33 (0, 2, 2, 3, 2)
SubGroup(2)
Unknown19(40,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(8,0,2,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown88(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
Unknown2(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 34 (0, 2, 2, 2, 6)
SubGroup(1)
Unknown29(8,1,2,1,0,0,0,0,0,0,0,0,0,0,0)
If254(1,31,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown55(0,22,0,0,0,0,10,0,0,0,1,1,0,0,0)
If254(1,32,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown55(0,31,0,0,0,0,10,0,0,0,1,1,0,0,0)
If254(1,32,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown55(0,40,0,0,0,0,10,0,0,0,1,1,0,0,0)
# Group 35 (0, 5, 8, 8, 18)
SubGroup(7)
Unknown19(25,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(28,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(31,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(34,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(37,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(40,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(22,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 22: 1 0 0
SubGroup(4)
Unknown23(25,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(34,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(25,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(34,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown23(31,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(40,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(31,10,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(40,10,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(7)
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(20093,2,8,9,50,0,0,0,0,0,0,0,0,0,0)
# <�read out of bounds>
PingOnMinimap(25,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(31,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(34,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(40,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(112,2,8,9,50,0,0,0,0,0,0,0,0,0,0)
# [r][eb][eg6][cp][0:PARTY][ec1][/] rücken vor!
# Group 36 (12, 2, 4, 2, 0)
SubGroup(1)
Unknown29(0,1,2,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 37 (0, 5, 0, 5, 30)
SubGroup(2)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
GroupCheck3(16,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 16: 1 0 0
GroupCheck3(17,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 17: 1 0 0
SubGroup(3)
PingOnMinimap(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(478,1,0,2,9,50,50,0,0,0,0,0,0,0,0)
# Die Truppen [eg5][0:CHARA_G][ec3] wurden gerettet!
SubGroup(4)
Unknown23(9,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(10,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(9,11,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(10,11,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(8)
Unknown33(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(11,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown32(10,1,50,11,0,0,0,0,0,1,0,0,0,0,0)
Unknown32(9,1,50,11,0,0,0,0,0,1,0,0,0,0,0)
Alert(130,0,9,50,50,0,0,0,11,0,0,0,0,0,0)
# Die Truppen [eg5][0:CHARA_G][ec3] ziehen sich [eg4][0:AREA][ec4] zurück!
SubGroup(5)
Unknown43(9,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(10,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(46,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(48,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(50,4,2,1,9,50,50,0,0,11,0,0,0,0,0)
# Eskortiere die Truppen [eg5][0:CHARA_G][ec3] [eg4][0:AREA][ec4]!
SubGroup(5)
Unknown10(0,11,9,50,50,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,10,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown12(0,11,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown150(0,11,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 38 (4, 2, 4, 1, 0)
# Group 39 (0, 5, 2, 3, 8)
SubGroup(2)
GroupCheck4(37,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 37: True 0
Unknown16(9,11,1,1,15000,1,0,0,0,0,0,0,0,0,0)
Unknown15(46,9,0,0,0,1,0,0,0,0,0,0,0,0,0)
Unknown15(47,9,0,0,0,1,0,0,0,0,0,0,0,0,0)
SubGroup(5)
Unknown23(9,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(46,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(47,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(46,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(47,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 40 (0, 5, 2, 3, 8)
SubGroup(2)
GroupCheck4(37,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 37: True 0
Unknown16(10,11,1,1,15000,1,0,0,0,0,0,0,0,0,0)
Unknown15(48,10,0,0,0,1,0,0,0,0,0,0,0,0,0)
Unknown15(49,10,0,0,0,1,0,0,0,0,0,0,0,0,0)
SubGroup(5)
Unknown23(10,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(48,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(49,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(48,10,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(49,10,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 41 (0, 5, 0, 2, 12)
SubGroup(1)
GroupCheck3(39,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 39: 1 0 0
SubGroup(3)
PingOnMinimap(46,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(47,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(287,2,46,9,50,0,0,0,0,0,0,0,0,0,0)
# [eb][eg7][0:CHARA_G][ec1] ist aufgetaucht und hat [eg1][1:CHARA_G][ec2] angegriffen!
SubGroup(3)
Unknown23(9,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(136,2,9,50,50,0,0,0,0,0,0,0,0,0,0)
# [eb][eg6][0:CHARA_G][ec5] rückt nicht mehr weiter vor!
SubGroup(3)
PingOnMinimap(46,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(47,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(2,2,46,9,50,0,0,0,0,0,0,0,0,0,0)
# Besiege [eg1][0:CHARA_G][ec2]!
# Group 42 (0, 5, 0, 2, 12)
SubGroup(1)
GroupCheck3(40,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 40: 1 0 0
SubGroup(3)
PingOnMinimap(48,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(49,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(287,2,48,10,50,0,0,0,0,0,0,0,0,0,0)
# [eb][eg7][0:CHARA_G][ec1] ist aufgetaucht und hat [eg1][1:CHARA_G][ec2] angegriffen!
SubGroup(3)
Unknown23(10,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(136,2,10,50,50,0,0,0,0,0,0,0,0,0,0)
# [eb][eg6][0:CHARA_G][ec5] rückt nicht mehr weiter vor!
SubGroup(3)
PingOnMinimap(48,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(49,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(2,2,48,9,50,0,0,0,0,0,0,0,0,0,0)
# Besiege [eg1][0:CHARA_G][ec2]!
# Group 43 (2, 2, 4, 1, 0)
# Group 44 (0, 5, 0, 3, 6)
SubGroup(2)
GroupCheck3(41,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 41: 1 0 0
Unknown19(46,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(139,0,9,50,50,0,0,0,0,0,0,0,0,0,0)
# [eb][eg6][0:CHARA_G][ec5] rückt wieder vor!
SubGroup(2)
Unknown23(9,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(9,11,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 45 (0, 5, 0, 3, 6)
SubGroup(2)
GroupCheck3(42,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 42: 1 0 0
Unknown19(48,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(139,0,10,50,50,0,0,0,0,0,0,0,0,0,0)
# [eb][eg6][0:CHARA_G][ec5] rückt wieder vor!
SubGroup(2)
Unknown23(10,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(10,11,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 46 (0, 2, 2, 4, 2)
SubGroup(3)
GroupCheck3(37,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 37: 1 0 0
GroupCheck3(44,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 44: 1 0 0
Unknown13(9,11,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown23(9,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 47 (0, 2, 2, 4, 2)
SubGroup(3)
GroupCheck3(37,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 37: 1 0 0
GroupCheck3(45,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 45: 1 0 0
Unknown13(10,11,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown23(10,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 48 (0, 7, 0, 4, 10)
SubGroup(3)
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(46,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 46: 1 0 0
GroupCheck3(47,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 47: 1 0 0
SubGroup(5)
PingOnMinimap(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown32(9,1,50,11,0,0,0,0,0,0,0,0,0,0,0)
Unknown32(10,1,50,11,0,0,0,0,0,0,0,0,0,0,0)
Alert(152,1,9,50,50,0,0,0,11,0,0,0,0,0,0)
# Die Truppen [eg5][0:CHARA_G][ec3] haben [eg1][0:AREA][ec2] erreicht!
SubGroup(3)
PingOnMinimap(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(807,1,2,2,9,50,50,0,0,0,0,0,0,0,0)
# Die Truppen [eg5][0:CHARA_G][ec3] wurden beschützt!
# Group 49 (7, 2, 4, 1, 0)
# Group 50 (1, 2, 4, 1, 0)
# Group 51 (0, 7, 0, 3, 2)
SubGroup(2)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(8,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
MainMissionStart(438,1,1,2,8,50,50,0,0,0,0,0,0,0,0)
# [eb][eg6][0:CHARA_G][ec5] wurde besiegt!
# Group 52 (4, 2, 4, 1, 0)
# Group 53 (0, 8, 8, 5, 4)
SubGroup(2)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(0,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(0,4,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(1,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Alert(317,3,0,50,50,3,0,0,0,0,0,0,0,0,0)
# [b][eb][eg6][cp][0:PARTY][ec1][/] wurden besiegt!
SubGroup(1)
Alert(338,3,0,50,50,3,0,0,0,0,0,0,0,0,0)
# Du hast den Kampf verloren!
# Group 54 (0, 8, 0, 2, 7)
SubGroup(1)
Unknown19(9,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(313,3,9,50,50,3,0,0,0,0,0,0,0,0,0)
# [eb][eg6][0:CHARA_G][ec5] wurde besiegt!
SubGroup(1)
Alert(338,3,0,50,50,3,0,0,0,0,0,0,0,0,0)
# Du hast den Kampf verloren!
SubGroup(1)
TalkFromOwnStrings2(50,114,1,1,1,0,0,0,0,0,0,0,0,0,0)
# Group 55 (0, 8, 0, 2, 7)
SubGroup(1)
Unknown19(10,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(313,3,10,50,50,3,0,0,0,0,0,0,0,0,0)
# [eb][eg6][0:CHARA_G][ec5] wurde besiegt!
SubGroup(1)
Alert(338,3,0,50,50,3,0,0,0,0,0,0,0,0,0)
# Du hast den Kampf verloren!
SubGroup(1)
TalkFromOwnStrings2(50,114,1,1,1,0,0,0,0,0,0,0,0,0,0)
# Group 56 (0, 8, 8, 3, 4)
SubGroup(2)
GroupCheck4(13,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 13: True 0
Unknown28(2,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Alert(350,3,50,50,50,3,0,0,0,0,1,0,0,0,0)
# Das [g]Zeitlimit[/] wurde überschritten!
SubGroup(1)
Alert(338,3,0,50,50,3,0,0,0,0,0,0,0,0,0)
# Du hast den Kampf verloren!
# Group 57 (8, 2, 4, 1, 0)
# Group 58 (0, 4, 8, 4, 3)
SubGroup(1)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(0,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(0,4,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(313,2,0,50,50,0,0,0,0,0,0,0,0,0,0)
# [eb][eg6][0:CHARA_G][ec5] wurde besiegt!
# Group 59 (0, 4, 8, 2, 3)
SubGroup(1)
Unknown19(1,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(313,2,1,50,50,0,0,0,0,0,0,0,0,0,0)
# [eb][eg6][0:CHARA_G][ec5] wurde besiegt!
# Group 60 (0, 4, 8, 2, 3)
SubGroup(1)
Unknown19(2,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(313,2,2,50,50,0,0,0,0,0,0,0,0,0,0)
# [eb][eg6][0:CHARA_G][ec5] wurde besiegt!
# Group 61 (0, 4, 8, 2, 3)
SubGroup(1)
Unknown19(3,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(3,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(313,2,3,50,50,0,0,0,0,0,0,0,0,0,0)
# [eb][eg6][0:CHARA_G][ec5] wurde besiegt!
# Group 62 (0, 4, 8, 2, 3)
SubGroup(1)
Unknown19(4,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(4,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(313,2,4,50,50,0,0,0,0,0,0,0,0,0,0)
# [eb][eg6][0:CHARA_G][ec5] wurde besiegt!
# Group 63 (0, 4, 8, 2, 3)
SubGroup(1)
Unknown19(5,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(5,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(313,2,5,50,50,0,0,0,0,0,0,0,0,0,0)
# [eb][eg6][0:CHARA_G][ec5] wurde besiegt!
# Group 64 (0, 4, 8, 2, 3)
SubGroup(1)
Unknown19(6,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(6,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(313,2,6,50,50,0,0,0,0,0,0,0,0,0,0)
# [eb][eg6][0:CHARA_G][ec5] wurde besiegt!
# Group 65 (0, 4, 8, 2, 3)
SubGroup(1)
Unknown19(7,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(7,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(313,2,7,50,50,0,0,0,0,0,0,0,0,0,0)
# [eb][eg6][0:CHARA_G][ec5] wurde besiegt!
Alert(407,0,11,9,50,0,0,0,0,0,0,0,0,0,0)
Die Truppen [eg5][1:CHARA_G][ec3] stecken im Kampf gegen die Truppen [eg5][0:CHARA_G][ec3] in Schwierigkeiten!
MainMissionStart(36,4,0,1,11,9,50,0,0,0,0,0,0,0,0)
HAUPTMISSIONSBEGINN: Besiege die Truppen [eg5][0:CHARA_G][ec3] und rette die Truppen [eg5][1:CHARA_G][ec3]!
Alert(324,4,9,10,50,0,0,0,0,0,0,0,0,0,0)
Verhindere, dass die Truppen [eg5][0:CHARA_G][ec3] besiegt werden!
Alert(323,4,9,10,50,0,0,0,0,0,0,0,0,0,0)
Verhindere, dass [eg6][0:CHARA_G][ec5] oder [eg6][1:CHARA_G][ec5] besiegt wird!
Alert(522,1,9,50,50,0,0,0,0,0,0,0,0,0,0)
[eb][eg6][0:CHARA_G][ec5] wurde gerettet!
Alert(522,1,10,50,50,0,0,0,0,0,0,0,0,0,0)
[eb][eg6][0:CHARA_G][ec5] wurde gerettet!
Alert(287,2,44,10,50,0,0,0,0,0,0,0,0,0,0)
[eb][eg7][0:CHARA_G][ec1] ist aufgetaucht und hat [eg1][1:CHARA_G][ec2] angegriffen!
Alert(287,2,42,9,50,0,0,0,0,0,0,0,0,0,0)
[eb][eg7][0:CHARA_G][ec1] ist aufgetaucht und hat [eg1][1:CHARA_G][ec2] angegriffen!
MainMissionStart(478,1,0,2,9,50,50,0,0,0,0,0,0,0,0)
HAUPTMISSIONSBEGINN: Die Truppen [eg5][0:CHARA_G][ec3] wurden gerettet!
Alert(271,2,8,50,50,0,0,0,0,0,0,0,0,0,0)
[eb][eg6][0:CHARA_G][ec5] ist aufgetaucht und befehligt die [r]Gegner[/]!
MainMissionStart(76,4,1,1,8,50,50,0,0,0,0,0,0,0,0)
HAUPTMISSIONSBEGINN: Besiege [r][eg1][0:CHARA_G][ec2][/] und sichere dir den Sieg!
Alert(20093,2,8,9,50,0,0,0,0,0,0,0,0,0,0)
<read out of bounds>
Alert(112,2,8,9,50,0,0,0,0,0,0,0,1,1,0)
[r][eb][eg6][cp][0:PARTY][ec1][/] rücken vor!
Alert(20093,2,8,9,50,0,0,0,0,0,0,0,0,0,0)
<read out of bounds>
Alert(112,2,8,9,50,0,0,0,0,0,0,0,0,0,0)
[r][eb][eg6][cp][0:PARTY][ec1][/] rücken vor!
MainMissionStart(478,1,0,2,9,50,50,0,0,0,0,0,0,0,0)
HAUPTMISSIONSBEGINN: Die Truppen [eg5][0:CHARA_G][ec3] wurden gerettet!
Alert(130,0,9,50,50,0,0,0,11,0,0,0,0,0,0)
Die Truppen [eg5][0:CHARA_G][ec3] ziehen sich [eg4][0:AREA][ec4] zurück!
MainMissionStart(50,4,2,1,9,50,50,0,0,11,0,0,0,0,0)
HAUPTMISSIONSBEGINN: Eskortiere die Truppen [eg5][0:CHARA_G][ec3] [eg4][0:AREA][ec4]!
Alert(287,2,46,9,50,0,0,0,0,0,0,0,0,0,0)
[eb][eg7][0:CHARA_G][ec1] ist aufgetaucht und hat [eg1][1:CHARA_G][ec2] angegriffen!
Alert(136,2,9,50,50,0,0,0,0,0,0,0,0,0,0)
[eb][eg6][0:CHARA_G][ec5] rückt nicht mehr weiter vor!
Alert(2,2,46,9,50,0,0,0,0,0,0,0,0,0,0)
Besiege [eg1][0:CHARA_G][ec2]!
Alert(287,2,48,10,50,0,0,0,0,0,0,0,0,0,0)
[eb][eg7][0:CHARA_G][ec1] ist aufgetaucht und hat [eg1][1:CHARA_G][ec2] angegriffen!
Alert(136,2,10,50,50,0,0,0,0,0,0,0,0,0,0)
[eb][eg6][0:CHARA_G][ec5] rückt nicht mehr weiter vor!
Alert(2,2,48,9,50,0,0,0,0,0,0,0,0,0,0)
Besiege [eg1][0:CHARA_G][ec2]!
Alert(139,0,9,50,50,0,0,0,0,0,0,0,0,0,0)
[eb][eg6][0:CHARA_G][ec5] rückt wieder vor!
Alert(139,0,10,50,50,0,0,0,0,0,0,0,0,0,0)
[eb][eg6][0:CHARA_G][ec5] rückt wieder vor!
Alert(152,1,9,50,50,0,0,0,11,0,0,0,0,0,0)
Die Truppen [eg5][0:CHARA_G][ec3] haben [eg1][0:AREA][ec2] erreicht!
MainMissionStart(807,1,2,2,9,50,50,0,0,0,0,0,0,0,0)
HAUPTMISSIONSBEGINN: Die Truppen [eg5][0:CHARA_G][ec3] wurden beschützt!
MainMissionStart(438,1,1,2,8,50,50,0,0,0,0,0,0,0,0)
HAUPTMISSIONSBEGINN: [eb][eg6][0:CHARA_G][ec5] wurde besiegt!
Alert(317,3,0,50,50,3,0,0,0,0,0,0,0,0,0)
[b][eb][eg6][cp][0:PARTY][ec1][/] wurden besiegt!
Alert(338,3,0,50,50,3,0,0,0,0,0,0,0,0,0)
Du hast den Kampf verloren!
Alert(313,3,9,50,50,3,0,0,0,0,0,0,0,0,0)
[eb][eg6][0:CHARA_G][ec5] wurde besiegt!
Alert(338,3,0,50,50,3,0,0,0,0,0,0,0,0,0)
Du hast den Kampf verloren!
Alert(313,3,10,50,50,3,0,0,0,0,0,0,0,0,0)
[eb][eg6][0:CHARA_G][ec5] wurde besiegt!
Alert(338,3,0,50,50,3,0,0,0,0,0,0,0,0,0)
Du hast den Kampf verloren!
Alert(350,3,50,50,50,3,0,0,0,0,1,0,0,0,0)
Das Zeitlimit wurde überschritten!
Alert(338,3,0,50,50,3,0,0,0,0,0,0,0,0,0)
Du hast den Kampf verloren!
Alert(313,2,0,50,50,0,0,0,0,0,0,0,0,0,0)
[eb][eg6][0:CHARA_G][ec5] wurde besiegt!
Alert(313,2,1,50,50,0,0,0,0,0,0,0,0,0,0)
[eb][eg6][0:CHARA_G][ec5] wurde besiegt!
Alert(313,2,2,50,50,0,0,0,0,0,0,0,0,0,0)
[eb][eg6][0:CHARA_G][ec5] wurde besiegt!
Alert(313,2,3,50,50,0,0,0,0,0,0,0,0,0,0)
[eb][eg6][0:CHARA_G][ec5] wurde besiegt!
Alert(313,2,4,50,50,0,0,0,0,0,0,0,0,0,0)
[eb][eg6][0:CHARA_G][ec5] wurde besiegt!
Alert(313,2,5,50,50,0,0,0,0,0,0,0,0,0,0)
[eb][eg6][0:CHARA_G][ec5] wurde besiegt!
Alert(313,2,6,50,50,0,0,0,0,0,0,0,0,0,0)
[eb][eg6][0:CHARA_G][ec5] wurde besiegt!
Alert(313,2,7,50,50,0,0,0,0,0,0,0,0,0,0)
[eb][eg6][0:CHARA_G][ec5] wurde besiegt!