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Durch eine List des Feindes wurden Graf Bergliez und seine Truppen isoliert. Sie sind nun in einen Kampf mit der Allianz-Armee verwickelt. Mach dich auf und hilf ihnen.
Deployment table
Index
Notes
0
1
2
3
Name
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
0
[es]1_35_1_13_1_1_1_1_Shez[ed]__'__
50
0
0
0
0
0
0
0
100
0
0
100
300
255
65535
1999
38
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
1
[es]1_35_1_13_1_1_1_1_Edelgard[ed]__s__
255
0
0
1
20
1
0
0
100
0
0
100
300
255
65535
1999
65
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
2
[es]1_35_1_13_1_1_1_1_Hubert[ed]__s__
255
0
0
2
35
2
0
0
100
0
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
3
[es]1_35_1_13_1_1_1_1_Ferdinand[ed]__s__
255
0
0
3
40
3
0
0
100
0
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
4
[es]1_35_1_13_1_1_1_1_Caspar[ed]__s__
255
0
0
0
50
4
0
0
100
0
1
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
5
[es]1_35_1_13_1_1_1_1_Bernadetta[ed]__s__
255
0
0
1
55
4
0
0
100
0
1
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
6
[es]1_35_1_13_1_1_1_1_Dorothea[ed]__s__
255
0
0
2
60
4
0
0
100
0
1
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
7
[es]1_35_1_13_1_1_1_1_Petra[ed]__s__
255
0
0
3
65
4
0
0
100
0
1
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
8
255
0
7
0
1545
5
12
3
101
3
1
100
300
255
65535
1999
4
58
0
0
0
0
0
0
0
0
0
0
1
65535
65535
65535
9
255
0
2
0
1505
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
10
255
10
2
1
1530
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
11
255
0
2
2
1505
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
12
255
10
2
3
1505
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
13
255
13
2
4
1532
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
14
255
0
2
5
1505
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
15
255
13
2
6
1505
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
16
255
16
2
7
1534
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
17
255
0
2
8
1505
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
18
255
16
3
0
1505
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
19
255
19
3
1
1530
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
20
255
0
3
2
1505
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
21
255
19
3
3
1505
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
22
255
22
3
4
1532
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
23
255
0
3
5
1505
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
24
255
22
3
6
1505
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
25
255
25
3
7
1534
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
26
255
0
3
8
1505
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
27
255
25
4
0
1505
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
28
255
28
4
1
1531
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
29
255
0
4
2
1505
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
30
255
28
4
3
1505
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
31
255
31
4
4
1533
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
32
255
0
4
5
1505
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
33
255
31
4
6
1505
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
34
255
34
4
7
1535
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
35
[cs][es]3_25_4_14_5_6_8_18_Soldat[ed]_en_en_en_[cm][es]7_34_3_16_6_7_1_20_Soldaten[ce]
255
0
4
8
1020
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
36
255
34
2
10
1546
5
13
3
101
3
1
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
37
255
0
2
10
1546
5
13
3
101
3
1
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
38
255
0
3
10
1547
5
13
3
101
3
1
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
39
255
0
3
10
1547
5
13
3
101
3
1
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
40
255
0
4
10
1548
5
13
3
101
3
1
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
41
255
0
4
10
1548
5
13
3
101
3
1
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
42
255
0
1
10
1549
5
13
3
101
3
1
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
43
255
0
1
10
1549
5
13
3
101
3
1
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
44
255
0
4
1
1531
5
13
3
101
3
1
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
45
255
0
4
1
1531
5
13
3
101
3
1
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
46
255
0
4
4
1533
5
13
3
101
3
1
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
47
255
0
4
4
1533
5
13
3
101
3
1
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
48
255
0
4
7
1535
5
13
3
101
3
1
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
49
255
0
4
7
1535
5
13
3
101
3
1
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
Table 1
Index
Notes
0
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
Table 2
Index
Notes
0
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
Table 3
Index
Notes
0
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
0
13
0
65535
0
0
65535
0
1000
1526
100
1526
100
1526
100
31
31
31
31
31
31
0
0
0
0
0
0
0
0
0
0
0
0
1
0
0
65535
2
0
65535
1
1000
1526
100
1526
100
1526
100
31
31
31
31
31
31
0
0
0
0
0
0
0
0
0
0
0
0
2
0
0
65535
2
1
65535
1
1000
1526
100
1526
100
1526
100
31
31
31
31
31
31
0
0
0
0
0
0
0
0
0
0
0
0
3
0
0
65535
2
2
65535
1
1000
1526
100
1526
100
1526
100
31
31
31
31
31
31
0
0
0
0
0
0
0
0
0
0
0
0
4
0
0
65535
3
0
65535
1
1000
1526
100
1526
100
1526
100
31
31
31
31
31
31
0
0
0
0
0
0
0
0
0
0
0
0
5
0
0
65535
3
1
65535
1
1000
1526
100
1526
100
1526
100
31
31
31
31
31
31
0
0
0
0
0
0
0
0
0
0
0
0
6
0
0
65535
3
2
65535
1
1000
1526
100
1526
100
1526
100
31
31
31
31
31
31
0
0
0
0
0
0
0
0
0
0
0
0
7
0
0
65535
3
3
65535
1
1000
1526
100
1526
100
1526
100
31
31
31
31
31
31
0
0
0
0
0
0
0
0
0
0
0
0
8
0
0
65535
4
0
65535
1
1000
1526
100
1526
100
1526
100
31
31
31
31
31
31
0
0
0
0
0
0
0
0
0
0
0
0
9
0
0
65535
4
1
65535
1
1000
1526
100
1526
100
1526
100
31
31
31
31
31
31
0
0
0
0
0
0
0
0
0
0
0
0
10
0
0
65535
4
2
65535
1
1000
1526
100
1526
100
1526
100
31
31
31
31
31
31
0
0
0
0
0
0
0
0
0
0
0
0
11
0
0
65535
1
0
65535
1
1000
1526
100
1526
100
1526
100
31
31
31
31
31
31
0
0
0
0
0
0
0
0
0
0
0
0
12
0
0
65535
5
0
65535
3
1000
1526
100
1526
100
1526
100
31
31
31
31
31
31
0
0
0
0
0
0
0
0
0
0
0
0
Table 4
Index
Notes
0
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
# Group 0 (48, 2, 4, 1, 0)
# Group 1 (0, 2, 1, 1, 11)
SubGroup(5)
Unknown10(0,73,22,0,50,0,0,0,0,0,0,0,0,0,0)
Unknown12(0,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown12(0,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown12(0,11,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown10(1,49,22,0,50,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
GroupCheck4(0,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 0: False 1
GroupCheck4(1,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 1: False 1
# Group 2 (0, 2, 1, 4, 5)
SubGroup(1)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(1,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown12(0,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 3 (4, 2, 4, 1, 0)
# Group 4 (0, 5, 0, 3, 1)
SubGroup(2)
Unknown26(1,0,1,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown29(1,1,2,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(5,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 5 (0, 5, 0, 2, 1)
SubGroup(1)
Unknown26(4,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(5,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 6 (0, 5, 0, 2, 1)
SubGroup(1)
Unknown26(8,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(5,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 7 (0, 5, 0, 2, 1)
SubGroup(1)
Unknown26(11,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(5,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 8 (5, 2, 4, 1, 0)
# Group 9 (0, 2, 2, 1, 1)
Unknown1(0,0,2,600,1,60,0,1,0,0,0,0,0,0,0)
# Group 10 (0, 5, 0, 1, 21)
SubGroup(13)
PingOnMinimap(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(19,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(22,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(25,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(28,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(31,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(34,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(302,0,31,45,50,0,0,0,0,6,0,0,1,0,1)
# [b][eg6][cp][0:PARTY][ec1][/] kämpfen gegen [r][eg1][cp][1:PARTY][ec2][/]!
Unknown2(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown88(30,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
SubGroup(4)
Unknown44(4,1,0,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown44(8,1,0,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown44(11,1,0,0,1,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(37,4,0,1,22,0,50,0,0,0,0,0,0,0,0)
# Besetze die [r]Bollwerke[/]!
Unknown2(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(347,4,50,50,50,0,0,0,11,0,0,0,0,0,0)
# Du darfst das [g]Zeitlimit[/] nicht überschreiten!
# Group 11 (0, 2, 2, 3, 2)
SubGroup(2)
Unknown29(1,1,2,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(11,1,2,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown44(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 12 (0, 5, 0, 3, 1)
SubGroup(2)
Unknown29(5,2,3,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown46(1,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown46(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 13 (0, 5, 0, 4, 1)
SubGroup(3)
Unknown7(2,1,3,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(5,3,3,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown46(2,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown46(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 14 (6, 2, 4, 2, 0)
SubGroup(1)
Unknown29(0,0,2,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 15 (4, 2, 4, 2, 0)
SubGroup(1)
Unknown29(15,1,2,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 16 (0, 2, 2, 2, 0)
SubGroup(1)
Unknown26(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 17 (0, 2, 2, 2, 0)
SubGroup(1)
Unknown26(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 18 (0, 2, 2, 2, 0)
SubGroup(1)
Unknown26(8,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 19 (0, 2, 2, 2, 0)
SubGroup(1)
Unknown26(11,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 20 (0, 5, 0, 2, 36)
SubGroup(1)
Unknown29(5,1,3,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(15,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown88(30,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
SubGroup(4)
If254(6,16,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(36,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(37,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(36,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(37,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(36,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(37,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
If254(6,17,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(38,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(39,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(38,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(39,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(38,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(39,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
If254(6,18,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(40,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(41,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(40,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(41,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(40,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(41,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
If254(6,19,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(42,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(43,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(42,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(43,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(42,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(43,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Alert(20030,2,36,50,50,0,0,0,0,0,0,0,0,0,0)
# <�read out of bounds>
Unknown2(15,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkFromOwnStrings2(50,117,1,1,1,0,0,0,0,0,0,0,0,0,0)
# Group 21 (4, 2, 4, 2, 0)
SubGroup(1)
Unknown29(0,1,2,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 22 (0, 5, 0, 5, 54)
SubGroup(4)
Unknown29(5,1,3,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(1,1,2,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(7,0,2,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(1,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(6)
Unknown14(44,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(45,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(46,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(47,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(48,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(49,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(7)
PingOnMinimap(44,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(45,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(46,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(47,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(48,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(49,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(216,2,36,50,50,0,0,0,0,0,0,0,0,0,0)
# [r]Gegnerische[/] Verstärkung ist aufgetaucht!
SubGroup(10)
PingOnMinimap(44,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(45,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(46,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(47,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(48,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(49,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown55(0,44,0,0,0,1,50,1,0,0,1,0,0,0,0)
Unknown55(0,46,0,0,0,1,50,1,0,0,1,0,0,0,0)
Unknown55(0,49,0,0,0,1,50,1,0,0,1,0,0,0,0)
Alert(107,2,46,50,50,0,0,0,1,0,0,0,0,0,0)
# Die Truppen [eg5][0:CHARA_G][ec3] begeben sich [eg4][0:AREA][ec4]!
SubGroup(18)
Unknown23(44,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(45,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(46,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(47,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(48,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(49,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(44,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(45,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(46,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(47,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(48,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(49,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(44,39,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(45,39,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(46,39,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(47,39,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(48,39,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(49,39,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
Unknown10(1,97,50,50,50,0,0,0,1,0,1,0,0,0,0)
Unknown12(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(1,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown7(1,5,1,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(329,4,46,50,50,0,0,0,1,0,0,0,0,0,0)
# Verhindere den Fall [eg5][0:AREA][ec3]!
SubGroup(2)
TalkFromOwnStrings2(46,120,1,1,1,0,0,0,0,0,0,0,0,0,0)
Unknown2(7,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 23 (0, 5, 0, 4, 55)
SubGroup(3)
Unknown29(5,1,3,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(7,0,2,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(4,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(6)
Unknown14(44,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(45,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(46,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(47,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(48,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(49,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(7)
PingOnMinimap(44,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(45,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(46,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(47,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(48,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(49,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(216,2,36,50,50,0,0,0,0,0,0,0,0,0,0)
# [r]Gegnerische[/] Verstärkung ist aufgetaucht!
SubGroup(10)
PingOnMinimap(44,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(45,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(46,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(47,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(48,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(49,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown55(0,44,0,0,0,1,50,4,0,0,1,0,0,0,0)
Unknown55(0,46,0,0,0,1,50,4,0,0,1,0,0,0,0)
Unknown55(0,49,0,0,0,1,50,4,0,0,1,0,0,0,0)
Alert(107,2,46,50,50,0,0,0,4,4,0,0,0,0,0)
# Die Truppen [eg5][0:CHARA_G][ec3] begeben sich [eg4][0:AREA][ec4]!
SubGroup(13)
Unknown23(44,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(45,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(46,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(47,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(48,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(49,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(6)
Unknown28(44,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(45,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(46,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(47,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(48,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(49,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(44,39,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(45,39,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(46,39,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(47,39,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(48,39,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(49,39,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
Unknown10(1,97,50,50,50,0,0,0,4,0,4,0,0,0,0)
Unknown12(1,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(4,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown7(4,5,1,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(329,4,46,50,50,0,0,0,4,0,0,0,0,0,0)
# Verhindere den Fall [eg5][0:AREA][ec3]!
SubGroup(2)
TalkFromOwnStrings2(46,120,1,1,1,0,0,0,0,0,0,0,0,0,0)
Unknown2(7,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 24 (0, 5, 0, 4, 55)
SubGroup(3)
Unknown29(5,1,3,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(7,0,2,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(8,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(6)
Unknown14(44,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(45,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(46,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(47,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(48,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(49,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(7)
PingOnMinimap(44,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(45,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(46,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(47,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(48,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(49,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(216,2,36,50,50,0,0,0,0,0,0,0,0,0,0)
# [r]Gegnerische[/] Verstärkung ist aufgetaucht!
SubGroup(10)
PingOnMinimap(44,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(45,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(46,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(47,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(48,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(49,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown55(0,44,0,0,0,1,50,8,0,0,1,0,0,0,0)
Unknown55(0,46,0,0,0,1,50,8,0,0,1,0,0,0,0)
Unknown55(0,49,0,0,0,1,50,8,0,0,1,0,0,0,0)
Alert(107,2,46,50,50,0,0,0,8,0,0,0,0,0,0)
# Die Truppen [eg5][0:CHARA_G][ec3] begeben sich [eg4][0:AREA][ec4]!
SubGroup(13)
Unknown23(44,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(45,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(46,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(47,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(48,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(49,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(6)
Unknown28(44,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(45,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(46,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(47,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(48,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(49,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(44,39,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(45,39,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(46,39,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(47,39,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(48,39,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(49,39,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
Unknown10(1,97,50,50,50,0,0,0,8,0,8,0,0,0,0)
Unknown12(1,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(8,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown7(8,5,1,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(329,4,46,50,50,0,0,0,8,0,0,0,0,0,0)
# Verhindere den Fall [eg5][0:AREA][ec3]!
SubGroup(2)
TalkFromOwnStrings2(46,120,1,1,1,0,0,0,0,0,0,0,0,0,0)
Unknown2(7,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 25 (0, 5, 0, 4, 55)
SubGroup(3)
Unknown29(5,1,3,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(7,0,2,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(11,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(6)
Unknown14(44,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(45,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(46,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(47,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(48,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(49,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(7)
PingOnMinimap(44,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(45,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(46,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(47,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(48,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(49,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(216,2,36,50,50,0,0,0,0,0,0,0,0,0,0)
# [r]Gegnerische[/] Verstärkung ist aufgetaucht!
SubGroup(10)
PingOnMinimap(44,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(45,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(46,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(47,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(48,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(49,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown55(0,44,0,0,0,1,50,11,0,0,1,0,0,0,0)
Unknown55(0,46,0,0,0,1,50,11,0,0,1,0,0,0,0)
Unknown55(0,49,0,0,0,1,50,11,0,0,1,0,0,0,0)
Alert(107,2,46,50,50,0,0,0,11,0,0,0,0,0,0)
# Die Truppen [eg5][0:CHARA_G][ec3] begeben sich [eg4][0:AREA][ec4]!
SubGroup(13)
Unknown23(44,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(45,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(46,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(47,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(48,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(49,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(6)
Unknown28(44,11,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(45,11,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(46,11,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(47,11,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(48,11,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(49,11,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(44,39,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(45,39,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(46,39,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(47,39,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(48,39,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(49,39,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
Unknown10(1,97,50,50,50,0,0,0,11,0,11,0,0,0,0)
Unknown12(1,11,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(11,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown7(11,5,1,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(329,4,46,50,50,0,0,0,11,0,0,0,0,0,0)
# Verhindere den Fall [eg5][0:AREA][ec3]!
SubGroup(2)
TalkFromOwnStrings2(46,120,1,1,1,0,0,0,0,0,0,0,0,0,0)
Unknown2(7,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 26 (2, 2, 4, 1, 0)
# Group 27 (0, 5, 0, 12, 24)
SubGroup(1)
SubGroup(5)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(4,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(8,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(11,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown29(1,1,2,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(1,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown29(1,0,2,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(7)
Unknown88(30,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
Unknown2(12,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(4,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(8,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(11,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(468,1,0,2,50,50,50,0,0,0,0,0,0,0,0)
# Die [r]Bollwerke[/] wurden besetzt!
Unknown2(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown14(8,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(271,2,8,50,50,0,0,0,0,0,0,0,0,0,0)
# [eb][eg6][0:CHARA_G][ec5] ist aufgetaucht und befehligt die [r]Gegner[/]!
Unknown80(0,0,0,1,0,1,8,0,0,0,0,0,0,0,0)
CloseUp(8,0,0,0,1,1,0,0,0,0,0,0,0,0,0)
TalkFromOwnStrings2(8,93,1,1,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown23(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown43(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(76,4,1,1,8,50,50,0,0,0,0,0,0,0,0)
# Besiege [r][eg1][0:CHARA_G][ec2][/] und sichere dir den Sieg!
SubGroup(2)
Unknown10(0,1,8,50,50,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 28 (0, 5, 2, 2, 1)
SubGroup(1)
Unknown29(12,1,2,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(1,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 29 (10, 2, 4, 1, 0)
# Group 30 (1, 2, 4, 1, 0)
# Group 31 (0, 7, 0, 3, 2)
SubGroup(2)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(8,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
MainMissionStart(438,1,1,2,8,50,50,0,0,0,0,0,0,0,0)
# [eb][eg6][0:CHARA_G][ec5] wurde besiegt!
# Group 32 (7, 2, 4, 1, 0)
# Group 33 (0, 8, 8, 5, 4)
SubGroup(2)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(0,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(0,4,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(1,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Alert(317,3,0,50,50,3,0,0,0,0,0,0,0,0,0)
# [b][eb][eg6][cp][0:PARTY][ec1][/] wurden besiegt!
SubGroup(1)
Alert(338,3,0,50,50,3,0,0,0,0,0,0,0,0,0)
# Du hast den Kampf verloren!
# Group 34 (0, 8, 8, 3, 4)
SubGroup(2)
GroupCheck4(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 10: True 0
Unknown28(2,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Alert(350,3,50,50,50,3,0,0,0,0,1,0,0,0,0)
# Das [g]Zeitlimit[/] wurde überschritten!
SubGroup(1)
Alert(338,3,0,50,50,3,0,0,0,0,0,0,0,0,0)
# Du hast den Kampf verloren!
# Group 35 (0, 8, 0, 3, 3)
SubGroup(2)
GroupCheck4(22,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 22: True 0
Unknown26(1,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Alert(321,3,50,50,50,0,0,0,1,0,0,0,0,0,0)
# Gefallenes Gebiet: [eg6][0:AREA][ec5]!
Alert(338,3,0,50,50,3,0,0,0,0,0,0,0,0,0)
# Du hast den Kampf verloren!
TalkFromOwnStrings2(50,114,1,1,1,0,0,0,0,0,0,0,0,0,0)
# Group 36 (0, 8, 0, 3, 3)
SubGroup(2)
GroupCheck4(23,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 23: True 0
Unknown26(4,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Alert(321,3,50,50,50,0,0,0,4,0,0,0,0,0,0)
# Gefallenes Gebiet: [eg6][0:AREA][ec5]!
Alert(338,3,0,50,50,3,0,0,0,0,0,0,0,0,0)
# Du hast den Kampf verloren!
TalkFromOwnStrings2(50,114,1,1,1,0,0,0,0,0,0,0,0,0,0)
# Group 37 (0, 8, 0, 3, 3)
SubGroup(2)
GroupCheck4(24,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 24: True 0
Unknown26(8,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Alert(321,3,50,50,50,0,0,0,8,0,0,0,0,0,0)
# Gefallenes Gebiet: [eg6][0:AREA][ec5]!
Alert(338,3,0,50,50,3,0,0,0,0,0,0,0,0,0)
# Du hast den Kampf verloren!
TalkFromOwnStrings2(50,114,1,1,1,0,0,0,0,0,0,0,0,0,0)
# Group 38 (0, 8, 0, 3, 3)
SubGroup(2)
GroupCheck4(25,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 25: True 0
Unknown26(11,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Alert(321,3,50,50,50,0,0,0,11,0,0,0,0,0,0)
# Gefallenes Gebiet: [eg6][0:AREA][ec5]!
Alert(338,3,0,50,50,3,0,0,0,0,0,0,0,0,0)
# Du hast den Kampf verloren!
TalkFromOwnStrings2(50,114,1,1,1,0,0,0,0,0,0,0,0,0,0)
# Group 39 (0, 8, 0, 3, 3)
SubGroup(2)
GroupCheck4(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 10: True 0
Unknown28(2,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Alert(350,3,50,50,50,3,0,0,0,0,1,0,0,0,0)
# Das [g]Zeitlimit[/] wurde überschritten!
Alert(338,3,0,50,50,3,0,0,0,0,0,0,0,0,0)
# Du hast den Kampf verloren!
TalkFromOwnStrings2(50,114,1,1,1,0,0,0,0,0,0,0,0,0,0)
# Group 40 (8, 2, 4, 1, 0)
# Group 41 (0, 4, 8, 4, 3)
SubGroup(1)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(0,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(0,4,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(313,2,0,50,50,0,0,0,0,0,0,0,0,0,0)
# [eb][eg6][0:CHARA_G][ec5] wurde besiegt!
# Group 42 (0, 4, 8, 2, 3)
SubGroup(1)
Unknown19(1,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(313,2,1,50,50,0,0,0,0,0,0,0,0,0,0)
# [eb][eg6][0:CHARA_G][ec5] wurde besiegt!
# Group 43 (0, 4, 8, 2, 3)
SubGroup(1)
Unknown19(2,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(313,2,2,50,50,0,0,0,0,0,0,0,0,0,0)
# [eb][eg6][0:CHARA_G][ec5] wurde besiegt!
# Group 44 (0, 4, 8, 2, 3)
SubGroup(1)
Unknown19(3,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(3,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(313,2,3,50,50,0,0,0,0,0,0,0,0,0,0)
# [eb][eg6][0:CHARA_G][ec5] wurde besiegt!
# Group 45 (0, 4, 8, 2, 3)
SubGroup(1)
Unknown19(4,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(4,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(313,2,4,50,50,0,0,0,0,0,0,0,0,0,0)
# [eb][eg6][0:CHARA_G][ec5] wurde besiegt!
# Group 46 (0, 4, 8, 2, 3)
SubGroup(1)
Unknown19(5,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(5,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(313,2,5,50,50,0,0,0,0,0,0,0,0,0,0)
# [eb][eg6][0:CHARA_G][ec5] wurde besiegt!
# Group 47 (0, 4, 8, 2, 3)
SubGroup(1)
Unknown19(6,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(6,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(313,2,6,50,50,0,0,0,0,0,0,0,0,0,0)
# [eb][eg6][0:CHARA_G][ec5] wurde besiegt!
# Group 48 (0, 4, 8, 2, 3)
SubGroup(1)
Unknown19(7,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(7,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(313,2,7,50,50,0,0,0,0,0,0,0,0,0,0)
# [eb][eg6][0:CHARA_G][ec5] wurde besiegt!
Alert(302,0,31,45,50,0,0,0,0,6,0,0,1,0,1)
[b][eg6][cp][0:PARTY][ec1][/] kämpfen gegen [r][eg1][cp][1:PARTY][ec2][/]!
MainMissionStart(37,4,0,1,22,0,50,0,0,0,0,0,0,0,0)
HAUPTMISSIONSBEGINN: Besetze die [r]Bollwerke[/]!
Alert(347,4,50,50,50,0,0,0,11,0,0,0,0,0,0)
Du darfst das Zeitlimit nicht überschreiten!
Alert(20030,2,36,50,50,0,0,0,0,0,0,0,0,0,0)
<read out of bounds>
Alert(216,2,36,50,50,0,0,0,0,0,0,0,0,0,0)
[r]Gegnerische[/] Verstärkung ist aufgetaucht!
Alert(107,2,46,50,50,0,0,0,1,0,0,0,0,0,0)
Die Truppen [eg5][0:CHARA_G][ec3] begeben sich [eg4][0:AREA][ec4]!
Alert(329,4,46,50,50,0,0,0,1,0,0,0,0,0,0)
Verhindere den Fall [eg5][0:AREA][ec3]!
Alert(216,2,36,50,50,0,0,0,0,0,0,0,0,0,0)
[r]Gegnerische[/] Verstärkung ist aufgetaucht!
Alert(107,2,46,50,50,0,0,0,4,4,0,0,0,0,0)
Die Truppen [eg5][0:CHARA_G][ec3] begeben sich [eg4][0:AREA][ec4]!
Alert(329,4,46,50,50,0,0,0,4,0,0,0,0,0,0)
Verhindere den Fall [eg5][0:AREA][ec3]!
Alert(216,2,36,50,50,0,0,0,0,0,0,0,0,0,0)
[r]Gegnerische[/] Verstärkung ist aufgetaucht!
Alert(107,2,46,50,50,0,0,0,8,0,0,0,0,0,0)
Die Truppen [eg5][0:CHARA_G][ec3] begeben sich [eg4][0:AREA][ec4]!
Alert(329,4,46,50,50,0,0,0,8,0,0,0,0,0,0)
Verhindere den Fall [eg5][0:AREA][ec3]!
Alert(216,2,36,50,50,0,0,0,0,0,0,0,0,0,0)
[r]Gegnerische[/] Verstärkung ist aufgetaucht!
Alert(107,2,46,50,50,0,0,0,11,0,0,0,0,0,0)
Die Truppen [eg5][0:CHARA_G][ec3] begeben sich [eg4][0:AREA][ec4]!
Alert(329,4,46,50,50,0,0,0,11,0,0,0,0,0,0)
Verhindere den Fall [eg5][0:AREA][ec3]!
MainMissionStart(468,1,0,2,50,50,50,0,0,0,0,0,0,0,0)
HAUPTMISSIONSBEGINN: Die [r]Bollwerke[/] wurden besetzt!
Alert(271,2,8,50,50,0,0,0,0,0,0,0,0,0,0)
[eb][eg6][0:CHARA_G][ec5] ist aufgetaucht und befehligt die [r]Gegner[/]!
MainMissionStart(76,4,1,1,8,50,50,0,0,0,0,0,0,0,0)
HAUPTMISSIONSBEGINN: Besiege [r][eg1][0:CHARA_G][ec2][/] und sichere dir den Sieg!
MainMissionStart(438,1,1,2,8,50,50,0,0,0,0,0,0,0,0)
HAUPTMISSIONSBEGINN: [eb][eg6][0:CHARA_G][ec5] wurde besiegt!
Alert(317,3,0,50,50,3,0,0,0,0,0,0,0,0,0)
[b][eb][eg6][cp][0:PARTY][ec1][/] wurden besiegt!
Alert(338,3,0,50,50,3,0,0,0,0,0,0,0,0,0)
Du hast den Kampf verloren!
Alert(350,3,50,50,50,3,0,0,0,0,1,0,0,0,0)
Das Zeitlimit wurde überschritten!
Alert(338,3,0,50,50,3,0,0,0,0,0,0,0,0,0)
Du hast den Kampf verloren!
Alert(321,3,50,50,50,0,0,0,1,0,0,0,0,0,0)
Gefallenes Gebiet: [eg6][0:AREA][ec5]!
Alert(338,3,0,50,50,3,0,0,0,0,0,0,0,0,0)
Du hast den Kampf verloren!
Alert(321,3,50,50,50,0,0,0,4,0,0,0,0,0,0)
Gefallenes Gebiet: [eg6][0:AREA][ec5]!
Alert(338,3,0,50,50,3,0,0,0,0,0,0,0,0,0)
Du hast den Kampf verloren!
Alert(321,3,50,50,50,0,0,0,8,0,0,0,0,0,0)
Gefallenes Gebiet: [eg6][0:AREA][ec5]!
Alert(338,3,0,50,50,3,0,0,0,0,0,0,0,0,0)
Du hast den Kampf verloren!
Alert(321,3,50,50,50,0,0,0,11,0,0,0,0,0,0)
Gefallenes Gebiet: [eg6][0:AREA][ec5]!
Alert(338,3,0,50,50,3,0,0,0,0,0,0,0,0,0)
Du hast den Kampf verloren!
Alert(350,3,50,50,50,3,0,0,0,0,1,0,0,0,0)
Das Zeitlimit wurde überschritten!
Alert(338,3,0,50,50,3,0,0,0,0,0,0,0,0,0)
Du hast den Kampf verloren!
Alert(313,2,0,50,50,0,0,0,0,0,0,0,0,0,0)
[eb][eg6][0:CHARA_G][ec5] wurde besiegt!
Alert(313,2,1,50,50,0,0,0,0,0,0,0,0,0,0)
[eb][eg6][0:CHARA_G][ec5] wurde besiegt!
Alert(313,2,2,50,50,0,0,0,0,0,0,0,0,0,0)
[eb][eg6][0:CHARA_G][ec5] wurde besiegt!
Alert(313,2,3,50,50,0,0,0,0,0,0,0,0,0,0)
[eb][eg6][0:CHARA_G][ec5] wurde besiegt!
Alert(313,2,4,50,50,0,0,0,0,0,0,0,0,0,0)
[eb][eg6][0:CHARA_G][ec5] wurde besiegt!
Alert(313,2,5,50,50,0,0,0,0,0,0,0,0,0,0)
[eb][eg6][0:CHARA_G][ec5] wurde besiegt!
Alert(313,2,6,50,50,0,0,0,0,0,0,0,0,0,0)
[eb][eg6][0:CHARA_G][ec5] wurde besiegt!
Alert(313,2,7,50,50,0,0,0,0,0,0,0,0,0,0)
[eb][eg6][0:CHARA_G][ec5] wurde besiegt!