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Querulanten in der Armee des Königreichs haben einen Aufstand angezettelt, und Banditen, die sich in der Nähe herumgetrieben haben, nutzten diese Gelegenheit für einen Angriff. Eliminiere sie alle.
Deployment table
Index
Notes
0
1
2
3
Name
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
0
[es]1_35_1_13_1_1_1_1_Shez[ed]__'__
11
0
0
0
0
0
0
0
100
0
1
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
1
[es]1_35_1_13_1_1_1_1_Shez[ed]__'__
255
0
0
1
0
1
0
0
100
0
1
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
2
[es]1_35_1_13_1_1_1_1_Shez[ed]__'__
255
0
0
2
0
2
0
0
100
0
1
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
3
[es]1_35_1_13_1_1_1_1_Shez[ed]__'__
255
0
0
3
0
3
0
0
100
0
1
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
4
[es]1_35_1_13_1_1_1_1_Shez[ed]__'__
255
0
0
0
0
4
1
0
100
0
1
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
5
[es]1_35_1_13_1_1_1_1_Shez[ed]__'__
255
0
0
1
0
4
1
0
100
0
1
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
6
[es]1_35_1_13_1_1_1_1_Shez[ed]__'__
255
0
0
2
0
4
1
0
100
0
1
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
7
[es]1_35_1_13_1_1_1_1_Shez[ed]__'__
255
0
0
3
0
4
1
0
100
0
1
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
8
255
0
4
1
1536
5
2
0
101
1
1
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
9
255
0
4
1
1536
5
2
0
101
1
1
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
10
255
0
4
1
1536
5
2
0
101
1
1
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
Table 1
Index
Notes
0
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
Table 2
Index
Notes
0
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
Table 3
Index
Notes
0
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
Table 4
Index
Notes
0
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
# Group 0 (10, 2, 4, 1, 0)
# Group 1 (0, 2, 2, 2, 1)
SubGroup(1)
Unknown8(0,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck4(0,0,3,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 0: False 3
# Group 2 (0, 2, 0, 7, 24)
SubGroup(3)
SubGroup(3)
GroupCheck3(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 1: 1 0 0
Unknown29(0,0,2,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown8(0,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(1,0,2,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown15(8,0,0,0,0,1,0,0,0,0,0,0,0,0,0)
Unknown15(9,0,0,0,0,1,0,0,0,0,0,0,0,0,0)
Unknown15(10,0,0,0,0,1,0,0,0,0,0,0,0,0,0)
SubGroup(4)
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(288,2,8,0,11,14,0,0,0,0,0,0,0,0,0)
# [r]Gegnerische[/] Verstärkung ist aufgetaucht und hat [eg1][1:CHARA_G][ec2] angegriffen!
SubGroup(1)
TalkFromOwnStrings2(8,93,1,1,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(6)
Unknown23(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
Unknown43(8,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(9,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(10,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(721,4,16,1,0,8,11,0,0,0,0,0,0,0,0)
# Besiege die Truppen [eg5][1:CHARA_G][ec3], die [eg1][0:CHARA_G][ec2] angreifen!
Unknown2(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 3 (0, 2, 0, 7, 24)
SubGroup(3)
SubGroup(3)
GroupCheck3(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 1: 1 0 0
Unknown29(0,1,2,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown8(0,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(1,0,2,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown15(8,1,0,0,0,1,0,0,0,0,0,0,0,0,0)
Unknown15(9,1,0,0,0,1,0,0,0,0,0,0,0,0,0)
Unknown15(10,1,0,0,0,1,0,0,0,0,0,0,0,0,0)
SubGroup(4)
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(288,2,8,1,11,14,0,0,0,0,0,0,0,0,0)
# [r]Gegnerische[/] Verstärkung ist aufgetaucht und hat [eg1][1:CHARA_G][ec2] angegriffen!
SubGroup(1)
TalkFromOwnStrings2(8,93,1,1,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(6)
Unknown23(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
Unknown43(8,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(9,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(10,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(721,4,16,1,1,8,11,0,0,0,0,0,0,0,0)
# Besiege die Truppen [eg5][1:CHARA_G][ec3], die [eg1][0:CHARA_G][ec2] angreifen!
Unknown2(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 4 (0, 2, 0, 7, 24)
SubGroup(3)
SubGroup(3)
GroupCheck3(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 1: 1 0 0
Unknown29(0,2,2,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown8(0,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(1,0,2,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown15(8,2,0,0,0,1,0,0,0,0,0,0,0,0,0)
Unknown15(9,2,0,0,0,1,0,0,0,0,0,0,0,0,0)
Unknown15(10,2,0,0,0,1,0,0,0,0,0,0,0,0,0)
SubGroup(4)
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(288,2,8,2,11,14,0,0,0,0,0,0,0,0,0)
# [r]Gegnerische[/] Verstärkung ist aufgetaucht und hat [eg1][1:CHARA_G][ec2] angegriffen!
SubGroup(1)
TalkFromOwnStrings2(8,93,1,1,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(6)
Unknown23(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(8,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(9,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(10,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
Unknown43(8,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(9,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(10,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(721,4,16,1,2,8,11,0,0,0,0,0,0,0,0)
# Besiege die Truppen [eg5][1:CHARA_G][ec3], die [eg1][0:CHARA_G][ec2] angreifen!
Unknown2(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 5 (0, 2, 0, 7, 24)
SubGroup(3)
SubGroup(3)
GroupCheck3(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 1: 1 0 0
Unknown29(0,3,2,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown8(0,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(1,0,2,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown15(8,3,0,0,0,1,0,0,0,0,0,0,0,0,0)
Unknown15(9,3,0,0,0,1,0,0,0,0,0,0,0,0,0)
Unknown15(10,3,0,0,0,1,0,0,0,0,0,0,0,0,0)
SubGroup(4)
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(288,2,8,3,11,14,0,0,0,0,0,0,0,0,0)
# [r]Gegnerische[/] Verstärkung ist aufgetaucht und hat [eg1][1:CHARA_G][ec2] angegriffen!
SubGroup(1)
TalkFromOwnStrings2(8,93,1,1,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(6)
Unknown23(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(8,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(9,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(10,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
Unknown43(8,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(9,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(10,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(721,4,16,1,3,8,11,0,0,0,0,0,0,0,0)
# Besiege die Truppen [eg5][1:CHARA_G][ec3], die [eg1][0:CHARA_G][ec2] angreifen!
Unknown2(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 6 (0, 2, 0, 6, 24)
SubGroup(3)
SubGroup(2)
GroupCheck3(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 1: 1 0 0
Unknown19(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown8(0,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(1,0,2,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown15(8,0,0,0,0,1,0,0,0,0,0,0,0,0,0)
Unknown15(9,0,0,0,0,1,0,0,0,0,0,0,0,0,0)
Unknown15(10,0,0,0,0,1,0,0,0,0,0,0,0,0,0)
SubGroup(4)
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(288,2,8,0,11,14,0,0,0,0,0,0,0,0,0)
# [r]Gegnerische[/] Verstärkung ist aufgetaucht und hat [eg1][1:CHARA_G][ec2] angegriffen!
SubGroup(1)
TalkFromOwnStrings2(8,93,1,1,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(6)
Unknown23(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
Unknown43(8,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(9,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(10,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(721,4,16,1,0,8,11,0,0,0,0,0,0,0,0)
# Besiege die Truppen [eg5][1:CHARA_G][ec3], die [eg1][0:CHARA_G][ec2] angreifen!
Unknown2(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 7 (0, 2, 0, 6, 24)
SubGroup(3)
SubGroup(2)
GroupCheck3(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 1: 1 0 0
Unknown19(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown8(0,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(1,0,2,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown15(8,1,0,0,0,1,0,0,0,0,0,0,0,0,0)
Unknown15(9,1,0,0,0,1,0,0,0,0,0,0,0,0,0)
Unknown15(10,1,0,0,0,1,0,0,0,0,0,0,0,0,0)
SubGroup(4)
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(288,2,8,1,11,14,0,0,0,0,0,0,0,0,0)
# [r]Gegnerische[/] Verstärkung ist aufgetaucht und hat [eg1][1:CHARA_G][ec2] angegriffen!
SubGroup(1)
TalkFromOwnStrings2(8,93,1,1,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(6)
Unknown23(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
Unknown43(8,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(9,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(10,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(721,4,16,1,1,8,11,0,0,0,0,0,0,0,0)
# Besiege die Truppen [eg5][1:CHARA_G][ec3], die [eg1][0:CHARA_G][ec2] angreifen!
Unknown2(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 8 (0, 2, 0, 6, 24)
SubGroup(3)
SubGroup(2)
GroupCheck3(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 1: 1 0 0
Unknown19(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown8(0,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(1,0,2,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown15(8,2,0,0,0,1,0,0,0,0,0,0,0,0,0)
Unknown15(9,2,0,0,0,1,0,0,0,0,0,0,0,0,0)
Unknown15(10,2,0,0,0,1,0,0,0,0,0,0,0,0,0)
SubGroup(4)
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(288,2,8,2,11,14,0,0,0,0,0,0,0,0,0)
# [r]Gegnerische[/] Verstärkung ist aufgetaucht und hat [eg1][1:CHARA_G][ec2] angegriffen!
SubGroup(1)
TalkFromOwnStrings2(8,93,1,1,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(6)
Unknown23(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(8,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(9,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(10,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
Unknown43(8,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(9,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(10,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(721,4,16,1,2,8,11,0,0,0,0,0,0,0,0)
# Besiege die Truppen [eg5][1:CHARA_G][ec3], die [eg1][0:CHARA_G][ec2] angreifen!
Unknown2(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 9 (0, 2, 0, 6, 24)
SubGroup(3)
SubGroup(2)
GroupCheck3(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 1: 1 0 0
Unknown19(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown8(0,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(1,0,2,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown15(8,3,0,0,0,1,0,0,0,0,0,0,0,0,0)
Unknown15(9,3,0,0,0,1,0,0,0,0,0,0,0,0,0)
Unknown15(10,3,0,0,0,1,0,0,0,0,0,0,0,0,0)
SubGroup(4)
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(288,2,8,3,11,14,0,0,0,0,0,0,0,0,0)
# [r]Gegnerische[/] Verstärkung ist aufgetaucht und hat [eg1][1:CHARA_G][ec2] angegriffen!
SubGroup(1)
TalkFromOwnStrings2(8,93,1,1,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(6)
Unknown23(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(8,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(9,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(10,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
Unknown43(8,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(9,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(10,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(721,4,16,1,3,8,11,0,0,0,0,0,0,0,0)
# Besiege die Truppen [eg5][1:CHARA_G][ec3], die [eg1][0:CHARA_G][ec2] angreifen!
Unknown2(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 10 (0, 2, 0, 5, 9)
SubGroup(4)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(8,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(9,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(10,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
PingOnMinimap(8,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(9,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(10,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(825,1,16,2,8,8,11,0,0,0,0,0,0,0,0)
# Die Truppen [eg5][0:CHARA_G][ec3] wurden besiegt!
SubGroup(1)
TalkFromOwnStrings2(11,143,1,1,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown47(0,0,2,1,0,0,0,0,0,0,0,0,0,0,0)
Alert(288,2,8,0,11,14,0,0,0,0,0,0,0,0,0)
[r]Gegnerische[/] Verstärkung ist aufgetaucht und hat [eg1][1:CHARA_G][ec2] angegriffen!
MainMissionStart(721,4,16,1,0,8,11,0,0,0,0,0,0,0,0)
HAUPTMISSIONSBEGINN: Besiege die Truppen [eg5][1:CHARA_G][ec3], die [eg1][0:CHARA_G][ec2] angreifen!
Alert(288,2,8,1,11,14,0,0,0,0,0,0,0,0,0)
[r]Gegnerische[/] Verstärkung ist aufgetaucht und hat [eg1][1:CHARA_G][ec2] angegriffen!
MainMissionStart(721,4,16,1,1,8,11,0,0,0,0,0,0,0,0)
HAUPTMISSIONSBEGINN: Besiege die Truppen [eg5][1:CHARA_G][ec3], die [eg1][0:CHARA_G][ec2] angreifen!
Alert(288,2,8,2,11,14,0,0,0,0,0,0,0,0,0)
[r]Gegnerische[/] Verstärkung ist aufgetaucht und hat [eg1][1:CHARA_G][ec2] angegriffen!
MainMissionStart(721,4,16,1,2,8,11,0,0,0,0,0,0,0,0)
HAUPTMISSIONSBEGINN: Besiege die Truppen [eg5][1:CHARA_G][ec3], die [eg1][0:CHARA_G][ec2] angreifen!
Alert(288,2,8,3,11,14,0,0,0,0,0,0,0,0,0)
[r]Gegnerische[/] Verstärkung ist aufgetaucht und hat [eg1][1:CHARA_G][ec2] angegriffen!
MainMissionStart(721,4,16,1,3,8,11,0,0,0,0,0,0,0,0)
HAUPTMISSIONSBEGINN: Besiege die Truppen [eg5][1:CHARA_G][ec3], die [eg1][0:CHARA_G][ec2] angreifen!
Alert(288,2,8,0,11,14,0,0,0,0,0,0,0,0,0)
[r]Gegnerische[/] Verstärkung ist aufgetaucht und hat [eg1][1:CHARA_G][ec2] angegriffen!
MainMissionStart(721,4,16,1,0,8,11,0,0,0,0,0,0,0,0)
HAUPTMISSIONSBEGINN: Besiege die Truppen [eg5][1:CHARA_G][ec3], die [eg1][0:CHARA_G][ec2] angreifen!
Alert(288,2,8,1,11,14,0,0,0,0,0,0,0,0,0)
[r]Gegnerische[/] Verstärkung ist aufgetaucht und hat [eg1][1:CHARA_G][ec2] angegriffen!
MainMissionStart(721,4,16,1,1,8,11,0,0,0,0,0,0,0,0)
HAUPTMISSIONSBEGINN: Besiege die Truppen [eg5][1:CHARA_G][ec3], die [eg1][0:CHARA_G][ec2] angreifen!
Alert(288,2,8,2,11,14,0,0,0,0,0,0,0,0,0)
[r]Gegnerische[/] Verstärkung ist aufgetaucht und hat [eg1][1:CHARA_G][ec2] angegriffen!
MainMissionStart(721,4,16,1,2,8,11,0,0,0,0,0,0,0,0)
HAUPTMISSIONSBEGINN: Besiege die Truppen [eg5][1:CHARA_G][ec3], die [eg1][0:CHARA_G][ec2] angreifen!
Alert(288,2,8,3,11,14,0,0,0,0,0,0,0,0,0)
[r]Gegnerische[/] Verstärkung ist aufgetaucht und hat [eg1][1:CHARA_G][ec2] angegriffen!
MainMissionStart(721,4,16,1,3,8,11,0,0,0,0,0,0,0,0)
HAUPTMISSIONSBEGINN: Besiege die Truppen [eg5][1:CHARA_G][ec3], die [eg1][0:CHARA_G][ec2] angreifen!
MainMissionStart(825,1,16,2,8,8,11,0,0,0,0,0,0,0,0)
HAUPTMISSIONSBEGINN: Die Truppen [eg5][0:CHARA_G][ec3] wurden besiegt!