Querulanten in der Armee des Königreichs haben einen Aufstand angezettelt, und Banditen, die sich in der Nähe herumgetrieben haben, nutzten diese Gelegenheit für einen Angriff. Eliminiere sie alle.

Deployment table

Index Notes 0 1 2 3 Name 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31
0 [es]1_35_1_13_1_1_1_1_Shez[ed]__'__ 11 0 0 0 0 0 0 0 100 0 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
1 [es]1_35_1_13_1_1_1_1_Shez[ed]__'__ 255 0 0 1 0 1 0 0 100 0 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
2 [es]1_35_1_13_1_1_1_1_Shez[ed]__'__ 255 0 0 2 0 2 0 0 100 0 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
3 [es]1_35_1_13_1_1_1_1_Shez[ed]__'__ 255 0 0 3 0 3 0 0 100 0 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
4 [es]1_35_1_13_1_1_1_1_Shez[ed]__'__ 255 0 0 0 0 4 1 0 100 0 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
5 [es]1_35_1_13_1_1_1_1_Shez[ed]__'__ 255 0 0 1 0 4 1 0 100 0 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
6 [es]1_35_1_13_1_1_1_1_Shez[ed]__'__ 255 0 0 2 0 4 1 0 100 0 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
7 [es]1_35_1_13_1_1_1_1_Shez[ed]__'__ 255 0 0 3 0 4 1 0 100 0 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
8 255 0 4 1 1536 5 2 0 101 1 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
9 255 0 4 1 1536 5 2 0 101 1 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
10 255 0 4 1 1536 5 2 0 101 1 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535

Table 1

Index Notes 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31

Table 2

Index Notes 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31

Table 3

Index Notes 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31

Table 4

Index Notes 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31
# Group 0 (10, 2, 4, 1, 0)
SubGroup(0)
# Group 1 (0, 2, 2, 2, 1)
SubGroup(1)
Unknown8(0,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck4(0,0,3,0,0,0,0,0,0,0,0,0,0,0,0) # Check4 0: False 3
# Group 2 (0, 2, 0, 7, 24)
SubGroup(3)
SubGroup(3)
GroupCheck3(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 1: 1 0 0
Unknown29(0,0,2,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown8(0,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(1,0,2,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown15(8,0,0,0,0,1,0,0,0,0,0,0,0,0,0)
Unknown15(9,0,0,0,0,1,0,0,0,0,0,0,0,0,0)
Unknown15(10,0,0,0,0,1,0,0,0,0,0,0,0,0,0)
SubGroup(4)
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(288,2,8,0,11,14,0,0,0,0,0,0,0,0,0) # [r]Gegnerische[/] Verstärkung ist aufgetaucht und hat [eg1][1:CHARA_G][ec2] angegriffen!
SubGroup(1)
TalkFromOwnStrings2(8,93,1,1,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(6)
Unknown23(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
Unknown43(8,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(9,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(10,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(721,4,16,1,0,8,11,0,0,0,0,0,0,0,0) # Besiege die Truppen [eg5][1:CHARA_G][ec3], die [eg1][0:CHARA_G][ec2] angreifen!
Unknown2(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 3 (0, 2, 0, 7, 24)
SubGroup(3)
SubGroup(3)
GroupCheck3(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 1: 1 0 0
Unknown29(0,1,2,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown8(0,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(1,0,2,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown15(8,1,0,0,0,1,0,0,0,0,0,0,0,0,0)
Unknown15(9,1,0,0,0,1,0,0,0,0,0,0,0,0,0)
Unknown15(10,1,0,0,0,1,0,0,0,0,0,0,0,0,0)
SubGroup(4)
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(288,2,8,1,11,14,0,0,0,0,0,0,0,0,0) # [r]Gegnerische[/] Verstärkung ist aufgetaucht und hat [eg1][1:CHARA_G][ec2] angegriffen!
SubGroup(1)
TalkFromOwnStrings2(8,93,1,1,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(6)
Unknown23(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
Unknown43(8,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(9,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(10,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(721,4,16,1,1,8,11,0,0,0,0,0,0,0,0) # Besiege die Truppen [eg5][1:CHARA_G][ec3], die [eg1][0:CHARA_G][ec2] angreifen!
Unknown2(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 4 (0, 2, 0, 7, 24)
SubGroup(3)
SubGroup(3)
GroupCheck3(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 1: 1 0 0
Unknown29(0,2,2,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown8(0,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(1,0,2,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown15(8,2,0,0,0,1,0,0,0,0,0,0,0,0,0)
Unknown15(9,2,0,0,0,1,0,0,0,0,0,0,0,0,0)
Unknown15(10,2,0,0,0,1,0,0,0,0,0,0,0,0,0)
SubGroup(4)
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(288,2,8,2,11,14,0,0,0,0,0,0,0,0,0) # [r]Gegnerische[/] Verstärkung ist aufgetaucht und hat [eg1][1:CHARA_G][ec2] angegriffen!
SubGroup(1)
TalkFromOwnStrings2(8,93,1,1,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(6)
Unknown23(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(8,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(9,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(10,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
Unknown43(8,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(9,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(10,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(721,4,16,1,2,8,11,0,0,0,0,0,0,0,0) # Besiege die Truppen [eg5][1:CHARA_G][ec3], die [eg1][0:CHARA_G][ec2] angreifen!
Unknown2(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 5 (0, 2, 0, 7, 24)
SubGroup(3)
SubGroup(3)
GroupCheck3(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 1: 1 0 0
Unknown29(0,3,2,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown8(0,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(1,0,2,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown15(8,3,0,0,0,1,0,0,0,0,0,0,0,0,0)
Unknown15(9,3,0,0,0,1,0,0,0,0,0,0,0,0,0)
Unknown15(10,3,0,0,0,1,0,0,0,0,0,0,0,0,0)
SubGroup(4)
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(288,2,8,3,11,14,0,0,0,0,0,0,0,0,0) # [r]Gegnerische[/] Verstärkung ist aufgetaucht und hat [eg1][1:CHARA_G][ec2] angegriffen!
SubGroup(1)
TalkFromOwnStrings2(8,93,1,1,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(6)
Unknown23(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(8,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(9,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(10,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
Unknown43(8,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(9,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(10,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(721,4,16,1,3,8,11,0,0,0,0,0,0,0,0) # Besiege die Truppen [eg5][1:CHARA_G][ec3], die [eg1][0:CHARA_G][ec2] angreifen!
Unknown2(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 6 (0, 2, 0, 6, 24)
SubGroup(3)
SubGroup(2)
GroupCheck3(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 1: 1 0 0
Unknown19(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown8(0,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(1,0,2,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown15(8,0,0,0,0,1,0,0,0,0,0,0,0,0,0)
Unknown15(9,0,0,0,0,1,0,0,0,0,0,0,0,0,0)
Unknown15(10,0,0,0,0,1,0,0,0,0,0,0,0,0,0)
SubGroup(4)
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(288,2,8,0,11,14,0,0,0,0,0,0,0,0,0) # [r]Gegnerische[/] Verstärkung ist aufgetaucht und hat [eg1][1:CHARA_G][ec2] angegriffen!
SubGroup(1)
TalkFromOwnStrings2(8,93,1,1,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(6)
Unknown23(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
Unknown43(8,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(9,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(10,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(721,4,16,1,0,8,11,0,0,0,0,0,0,0,0) # Besiege die Truppen [eg5][1:CHARA_G][ec3], die [eg1][0:CHARA_G][ec2] angreifen!
Unknown2(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 7 (0, 2, 0, 6, 24)
SubGroup(3)
SubGroup(2)
GroupCheck3(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 1: 1 0 0
Unknown19(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown8(0,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(1,0,2,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown15(8,1,0,0,0,1,0,0,0,0,0,0,0,0,0)
Unknown15(9,1,0,0,0,1,0,0,0,0,0,0,0,0,0)
Unknown15(10,1,0,0,0,1,0,0,0,0,0,0,0,0,0)
SubGroup(4)
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(288,2,8,1,11,14,0,0,0,0,0,0,0,0,0) # [r]Gegnerische[/] Verstärkung ist aufgetaucht und hat [eg1][1:CHARA_G][ec2] angegriffen!
SubGroup(1)
TalkFromOwnStrings2(8,93,1,1,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(6)
Unknown23(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
Unknown43(8,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(9,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(10,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(721,4,16,1,1,8,11,0,0,0,0,0,0,0,0) # Besiege die Truppen [eg5][1:CHARA_G][ec3], die [eg1][0:CHARA_G][ec2] angreifen!
Unknown2(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 8 (0, 2, 0, 6, 24)
SubGroup(3)
SubGroup(2)
GroupCheck3(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 1: 1 0 0
Unknown19(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown8(0,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(1,0,2,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown15(8,2,0,0,0,1,0,0,0,0,0,0,0,0,0)
Unknown15(9,2,0,0,0,1,0,0,0,0,0,0,0,0,0)
Unknown15(10,2,0,0,0,1,0,0,0,0,0,0,0,0,0)
SubGroup(4)
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(288,2,8,2,11,14,0,0,0,0,0,0,0,0,0) # [r]Gegnerische[/] Verstärkung ist aufgetaucht und hat [eg1][1:CHARA_G][ec2] angegriffen!
SubGroup(1)
TalkFromOwnStrings2(8,93,1,1,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(6)
Unknown23(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(8,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(9,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(10,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
Unknown43(8,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(9,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(10,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(721,4,16,1,2,8,11,0,0,0,0,0,0,0,0) # Besiege die Truppen [eg5][1:CHARA_G][ec3], die [eg1][0:CHARA_G][ec2] angreifen!
Unknown2(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 9 (0, 2, 0, 6, 24)
SubGroup(3)
SubGroup(2)
GroupCheck3(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 1: 1 0 0
Unknown19(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown8(0,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(1,0,2,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown15(8,3,0,0,0,1,0,0,0,0,0,0,0,0,0)
Unknown15(9,3,0,0,0,1,0,0,0,0,0,0,0,0,0)
Unknown15(10,3,0,0,0,1,0,0,0,0,0,0,0,0,0)
SubGroup(4)
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(288,2,8,3,11,14,0,0,0,0,0,0,0,0,0) # [r]Gegnerische[/] Verstärkung ist aufgetaucht und hat [eg1][1:CHARA_G][ec2] angegriffen!
SubGroup(1)
TalkFromOwnStrings2(8,93,1,1,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(6)
Unknown23(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(8,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(9,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(10,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
Unknown43(8,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(9,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(10,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(721,4,16,1,3,8,11,0,0,0,0,0,0,0,0) # Besiege die Truppen [eg5][1:CHARA_G][ec3], die [eg1][0:CHARA_G][ec2] angreifen!
Unknown2(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 10 (0, 2, 0, 5, 9)
SubGroup(4)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(8,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(9,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(10,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
PingOnMinimap(8,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(9,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(10,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(825,1,16,2,8,8,11,0,0,0,0,0,0,0,0) # Die Truppen [eg5][0:CHARA_G][ec3] wurden besiegt!
SubGroup(1)
TalkFromOwnStrings2(11,143,1,1,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown47(0,0,2,1,0,0,0,0,0,0,0,0,0,0,0)
Alert(288,2,8,0,11,14,0,0,0,0,0,0,0,0,0) [r]Gegnerische[/] Verstärkung ist aufgetaucht und hat [eg1][1:CHARA_G][ec2] angegriffen!
MainMissionStart(721,4,16,1,0,8,11,0,0,0,0,0,0,0,0) HAUPTMISSIONSBEGINN: Besiege die Truppen [eg5][1:CHARA_G][ec3], die [eg1][0:CHARA_G][ec2] angreifen!
Alert(288,2,8,1,11,14,0,0,0,0,0,0,0,0,0) [r]Gegnerische[/] Verstärkung ist aufgetaucht und hat [eg1][1:CHARA_G][ec2] angegriffen!
MainMissionStart(721,4,16,1,1,8,11,0,0,0,0,0,0,0,0) HAUPTMISSIONSBEGINN: Besiege die Truppen [eg5][1:CHARA_G][ec3], die [eg1][0:CHARA_G][ec2] angreifen!
Alert(288,2,8,2,11,14,0,0,0,0,0,0,0,0,0) [r]Gegnerische[/] Verstärkung ist aufgetaucht und hat [eg1][1:CHARA_G][ec2] angegriffen!
MainMissionStart(721,4,16,1,2,8,11,0,0,0,0,0,0,0,0) HAUPTMISSIONSBEGINN: Besiege die Truppen [eg5][1:CHARA_G][ec3], die [eg1][0:CHARA_G][ec2] angreifen!
Alert(288,2,8,3,11,14,0,0,0,0,0,0,0,0,0) [r]Gegnerische[/] Verstärkung ist aufgetaucht und hat [eg1][1:CHARA_G][ec2] angegriffen!
MainMissionStart(721,4,16,1,3,8,11,0,0,0,0,0,0,0,0) HAUPTMISSIONSBEGINN: Besiege die Truppen [eg5][1:CHARA_G][ec3], die [eg1][0:CHARA_G][ec2] angreifen!
Alert(288,2,8,0,11,14,0,0,0,0,0,0,0,0,0) [r]Gegnerische[/] Verstärkung ist aufgetaucht und hat [eg1][1:CHARA_G][ec2] angegriffen!
MainMissionStart(721,4,16,1,0,8,11,0,0,0,0,0,0,0,0) HAUPTMISSIONSBEGINN: Besiege die Truppen [eg5][1:CHARA_G][ec3], die [eg1][0:CHARA_G][ec2] angreifen!
Alert(288,2,8,1,11,14,0,0,0,0,0,0,0,0,0) [r]Gegnerische[/] Verstärkung ist aufgetaucht und hat [eg1][1:CHARA_G][ec2] angegriffen!
MainMissionStart(721,4,16,1,1,8,11,0,0,0,0,0,0,0,0) HAUPTMISSIONSBEGINN: Besiege die Truppen [eg5][1:CHARA_G][ec3], die [eg1][0:CHARA_G][ec2] angreifen!
Alert(288,2,8,2,11,14,0,0,0,0,0,0,0,0,0) [r]Gegnerische[/] Verstärkung ist aufgetaucht und hat [eg1][1:CHARA_G][ec2] angegriffen!
MainMissionStart(721,4,16,1,2,8,11,0,0,0,0,0,0,0,0) HAUPTMISSIONSBEGINN: Besiege die Truppen [eg5][1:CHARA_G][ec3], die [eg1][0:CHARA_G][ec2] angreifen!
Alert(288,2,8,3,11,14,0,0,0,0,0,0,0,0,0) [r]Gegnerische[/] Verstärkung ist aufgetaucht und hat [eg1][1:CHARA_G][ec2] angegriffen!
MainMissionStart(721,4,16,1,3,8,11,0,0,0,0,0,0,0,0) HAUPTMISSIONSBEGINN: Besiege die Truppen [eg5][1:CHARA_G][ec3], die [eg1][0:CHARA_G][ec2] angreifen!
MainMissionStart(825,1,16,2,8,8,11,0,0,0,0,0,0,0,0) HAUPTMISSIONSBEGINN: Die Truppen [eg5][0:CHARA_G][ec3] wurden besiegt!