[es]1_35_1_13_1_1_1_1_Byleth[ed]__s__ und du verfolgt die flüchtigen Streitkräfte der Kirche. Plötzlich wird es um euch herum vollkommen dunkel...
Deployment table
Index | Notes | 0 | 1 | 2 | 3 | Name | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | [es]1_35_1_13_1_1_1_1_Claude[ed]__s__ | 47 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 101 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 38 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
1 | [es]1_35_1_13_1_1_1_1_Lorenz[ed]__'__ | 255 | 0 | 0 | 1 | 105 | 1 | 0 | 0 | 101 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 65 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
2 | [es]1_35_1_13_1_1_1_1_Hilda[ed]__s__ | 255 | 0 | 0 | 2 | 130 | 2 | 0 | 0 | 101 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
3 | [es]1_35_1_13_1_1_1_1_Lysithea[ed]__s__ | 255 | 0 | 0 | 3 | 120 | 3 | 0 | 0 | 101 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
4 | [es]1_35_1_13_1_1_1_1_Marianne[ed]__s__ | 255 | 0 | 0 | 4 | 125 | 4 | 0 | 0 | 101 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
5 | [es]1_35_1_13_1_1_1_1_Holst[ed]__s__ | 255 | 0 | 0 | 5 | 210 | 4 | 0 | 0 | 101 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
6 | [es]1_35_1_13_1_1_1_1_Ignatz[ed]__'__ | 255 | 0 | 0 | 6 | 115 | 4 | 0 | 0 | 101 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
7 | [es]1_35_1_13_1_1_1_1_Leonie[ed]__s__ | 255 | 0 | 0 | 7 | 135 | 4 | 0 | 0 | 101 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
8 | [es]1_35_1_13_1_1_1_1_Shez[ed]__'__ | 255 | 0 | 0 | 8 | 1 | 6 | 1 | 0 | 101 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 3 | 15 | 49 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 11 | 65535 | 65535 | 65535 |
9 | [es]1_35_1_13_1_1_1_1_Solon[ed]__s__ | 255 | 0 | 0 | 9 | 330 | 5 | 12 | 3 | 101 | 0 | 0 | 100 | 300 | 255 | 0 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 65535 | 65535 | 65535 |
10 | [es]1_35_1_13_1_1_1_1_Bias[ed]__'__ | 255 | 0 | 0 | 10 | 907 | 5 | 1 | 3 | 101 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 65535 | 65535 | 65535 |
11 | [es]1_35_1_13_1_1_1_1_Dimitri[ed]__s__ | 255 | 0 | 0 | 11 | 25 | 5 | 1 | 3 | 101 | 0 | 1 | 100 | 65 | 255 | 65535 | 1999 | 2 | 17 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 65535 | 65535 | 65535 |
12 | [es]1_35_1_13_1_1_1_1_Edelgard[ed]__s__ | 255 | 0 | 0 | 12 | 20 | 7 | 1 | 3 | 101 | 0 | 1 | 100 | 149 | 255 | 65535 | 1999 | 2 | 17 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 65535 | 65535 | 65535 |
13 | [es]1_35_1_13_1_1_1_1_Shez[ed]__'__ | 255 | 0 | 0 | 13 | 6 | 7 | 1 | 0 | 101 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 15 | 49 | 66 | 61 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 6 | 65535 | 65535 | 65535 |
14 | [cs][es]7_33_6_15_6_7_9_17_Föderationsgen.[cm][es]7_34_3_16_6_7_1_20_Föderationsgen.[ce] | 255 | 0 | 0 | 14 | 680 | 5 | 2 | 3 | 101 | 4 | 0 | 39 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 65535 | 65535 | 65535 |
15 | [cs][es]7_33_6_15_6_7_9_17_Föderationsgen.[cm][es]7_34_3_16_6_7_1_20_Föderationsgen.[ce] | 5 | 0 | 0 | 15 | 690 | 5 | 2 | 3 | 101 | 4 | 0 | 39 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 65535 | 65535 | 65535 |
16 | [cs][es]7_33_6_15_6_7_9_17_Föderationsgen.[cm][es]7_34_3_16_6_7_1_20_Föderationsgen.[ce] | 5 | 0 | 0 | 16 | 695 | 5 | 2 | 3 | 101 | 4 | 0 | 39 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 65535 | 65535 | 65535 |
17 | [cs][es]3_25_4_14_5_6_8_18_Föderationsgen.[cm][es]7_34_3_16_6_7_1_20_Föderationsgen.[ce] | 5 | 0 | 0 | 17 | 615 | 5 | 2 | 3 | 101 | 4 | 1 | 33 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 65535 | 65535 | 65535 |
18 | [cs][es]7_33_6_15_6_7_9_17_Föderationsgen.[cm][es]7_34_3_16_6_7_1_20_Föderationsgen.[ce] | 5 | 0 | 0 | 18 | 680 | 5 | 2 | 3 | 101 | 4 | 1 | 33 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 65535 | 65535 | 65535 |
19 | [cs][es]3_25_4_14_5_6_8_18_Seiros-Ritter[ed]__s__[cm][es]7_34_3_16_6_7_1_20_Seiros-Ritter[ed]___n_[ce] | 5 | 0 | 0 | 19 | 609 | 5 | 2 | 3 | 101 | 5 | 0 | 36 | 168 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 65535 | 65535 | 65535 |
20 | [cs][es]3_25_4_14_5_6_8_18_Föderationsgen.[cm][es]7_34_3_16_6_7_1_20_Föderationsgen.[ce] | 5 | 0 | 0 | 20 | 610 | 5 | 2 | 3 | 101 | 5 | 1 | 33 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 65535 | 65535 | 65535 |
21 | [cs][es]3_25_4_14_5_6_8_18_Föderationsgen.[cm][es]7_34_3_16_6_7_1_20_Föderationsgen.[ce] | 5 | 0 | 0 | 21 | 615 | 5 | 2 | 3 | 101 | 4 | 1 | 33 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 65535 | 65535 | 65535 |
22 | [cs][es]7_33_6_15_6_7_9_17_Föderationsgen.[cm][es]7_34_3_16_6_7_1_20_Föderationsgen.[ce] | 5 | 0 | 0 | 22 | 675 | 5 | 2 | 3 | 101 | 4 | 1 | 39 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 65535 | 65535 | 65535 |
23 | [cs][es]7_33_6_15_6_7_9_17_Föderationsgen.[cm][es]7_34_3_16_6_7_1_20_Föderationsgen.[ce] | 5 | 0 | 0 | 23 | 680 | 5 | 2 | 3 | 101 | 4 | 1 | 39 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 65535 | 65535 | 65535 |
24 | [cs][es]3_25_4_14_5_6_8_18_Soldat[ed]_en_en_en_[cm][es]7_34_3_16_6_7_1_20_Soldaten[ce] | 5 | 0 | 0 | 24 | 1015 | 4 | 5 | 0 | 101 | 4 | 1 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
25 | [cs][es]7_33_6_15_6_7_9_17_Seiros-Ritterin[cm][es]7_34_3_16_6_7_1_20_Seiros-Ritterinnen[ce] | 255 | 0 | 0 | 25 | 684 | 5 | 2 | 3 | 101 | 5 | 0 | 33 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 65535 | 65535 | 65535 |
26 | [cs][es]7_33_6_15_6_7_9_17_Föderationsgen.[cm][es]7_34_3_16_6_7_1_20_Föderationsgen.[ce] | 5 | 0 | 0 | 26 | 695 | 5 | 2 | 3 | 101 | 4 | 0 | 39 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 65535 | 65535 | 65535 |
27 | [cs][es]7_33_6_15_6_7_9_17_Föderationsgen.[cm][es]7_34_3_16_6_7_1_20_Föderationsgen.[ce] | 5 | 0 | 0 | 27 | 680 | 5 | 2 | 3 | 101 | 4 | 0 | 33 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 65535 | 65535 | 65535 |
28 | [cs][es]7_33_6_15_6_7_9_17_Föderationsgen.[cm][es]7_34_3_16_6_7_1_20_Föderationsgen.[ce] | 5 | 0 | 0 | 28 | 695 | 5 | 2 | 3 | 101 | 4 | 0 | 39 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 65535 | 65535 | 65535 |
29 | [cs][es]7_33_6_15_6_7_9_17_Föderationsgen.[cm][es]7_34_3_16_6_7_1_20_Föderationsgen.[ce] | 5 | 0 | 0 | 29 | 680 | 5 | 2 | 3 | 101 | 4 | 0 | 39 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 65535 | 65535 | 65535 |
30 | [cs][es]3_25_4_14_5_6_8_18_Föderationsgen.[cm][es]7_34_3_16_6_7_1_20_Föderationsgen.[ce] | 5 | 0 | 0 | 30 | 625 | 5 | 2 | 3 | 101 | 4 | 0 | 36 | 168 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 65535 | 65535 | 65535 |
31 | [cs][es]3_25_4_14_5_6_8_18_Föderationsgen.[cm][es]7_34_3_16_6_7_1_20_Föderationsgen.[ce] | 5 | 0 | 0 | 31 | 630 | 5 | 2 | 3 | 101 | 4 | 0 | 36 | 168 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 65535 | 65535 | 65535 |
32 | [cs][es]3_25_4_14_5_6_8_18_Soldat[ed]_en_en_en_[cm][es]7_34_3_16_6_7_1_20_Soldaten[ce] | 5 | 0 | 0 | 32 | 1000 | 5 | 4 | 3 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 65535 | 65535 | 65535 |
33 | [cs][es]3_25_4_14_5_6_8_18_Soldat[ed]_en_en_en_[cm][es]7_34_3_16_6_7_1_20_Soldaten[ce] | 5 | 0 | 0 | 33 | 1000 | 5 | 4 | 3 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 65535 | 65535 | 65535 |
34 | [cs][es]3_25_4_14_5_6_8_18_Soldat[ed]_en_en_en_[cm][es]7_34_3_16_6_7_1_20_Soldaten[ce] | 5 | 0 | 0 | 34 | 1000 | 5 | 4 | 3 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 65535 | 65535 | 65535 |
35 | [cs][es]3_25_4_14_5_6_8_18_Soldat[ed]_en_en_en_[cm][es]7_34_3_16_6_7_1_20_Soldaten[ce] | 5 | 0 | 0 | 35 | 1000 | 5 | 4 | 3 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 65535 | 65535 | 65535 |
36 | [cs][es]3_25_4_14_5_6_8_18_Soldat[ed]_en_en_en_[cm][es]7_34_3_16_6_7_1_20_Soldaten[ce] | 5 | 0 | 0 | 36 | 1005 | 5 | 4 | 3 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 65535 | 65535 | 65535 |
37 | [cs][es]3_25_4_14_5_6_8_18_Soldat[ed]_en_en_en_[cm][es]7_34_3_16_6_7_1_20_Soldaten[ce] | 5 | 0 | 0 | 37 | 1025 | 5 | 4 | 3 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 65535 | 65535 | 65535 |
38 | [cs][es]3_25_4_14_5_6_8_18_Soldat[ed]_en_en_en_[cm][es]7_34_3_16_6_7_1_20_Soldaten[ce] | 5 | 0 | 0 | 38 | 1005 | 5 | 4 | 3 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 65535 | 65535 | 65535 |
39 | [cs][es]3_25_4_14_5_6_8_18_Soldat[ed]_en_en_en_[cm][es]7_34_3_16_6_7_1_20_Soldaten[ce] | 5 | 0 | 0 | 39 | 1005 | 5 | 4 | 3 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 65535 | 65535 | 65535 |
40 | [cs][es]3_25_4_14_5_6_8_18_Soldat[ed]_en_en_en_[cm][es]7_34_3_16_6_7_1_20_Soldaten[ce] | 5 | 0 | 0 | 40 | 1025 | 5 | 4 | 3 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 65535 | 65535 | 65535 |
41 | [cs][es]3_25_4_14_5_6_8_18_Soldat[ed]_en_en_en_[cm][es]7_34_3_16_6_7_1_20_Soldaten[ce] | 5 | 0 | 0 | 41 | 1025 | 5 | 4 | 3 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 65535 | 65535 | 65535 |
42 | [cs][es]3_25_4_14_5_6_8_18_Soldat[ed]_en_en_en_[cm][es]7_34_3_16_6_7_1_20_Soldaten[ce] | 5 | 0 | 0 | 42 | 1025 | 5 | 4 | 3 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 65535 | 65535 | 65535 |
43 | [cs][es]3_25_4_14_5_6_8_18_Soldat[ed]_en_en_en_[cm][es]7_34_3_16_6_7_1_20_Soldaten[ce] | 5 | 0 | 0 | 43 | 1015 | 4 | 5 | 0 | 101 | 4 | 1 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
44 | [cs][es]7_33_6_15_6_7_9_17_Föderationsgen.[cm][es]7_34_3_16_6_7_1_20_Föderationsgen.[ce] | 255 | 0 | 0 | 44 | 690 | 5 | 2 | 3 | 101 | 4 | 1 | 39 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 65535 | 65535 | 65535 |
45 | [cs][es]7_33_6_15_6_7_9_17_Föderationsgen.[cm][es]7_34_3_16_6_7_1_20_Föderationsgen.[ce] | 5 | 0 | 0 | 45 | 680 | 5 | 2 | 3 | 101 | 4 | 1 | 39 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 65535 | 65535 | 65535 |
46 | [cs][es]3_25_4_14_5_6_8_18_Föderationsgen.[cm][es]7_34_3_16_6_7_1_20_Föderationsgen.[ce] | 5 | 0 | 0 | 46 | 630 | 5 | 2 | 3 | 101 | 4 | 1 | 33 | 300 | 255 | 65535 | 1999 | 45 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 65535 | 65535 | 65535 |
Table 1
Index | Notes | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 36 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
1 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
2 | 0 | 0 | 0 | 2 | 1 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
3 | 0 | 0 | 0 | 3 | 1 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
4 | 0 | 0 | 0 | 4 | 1 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
5 | 0 | 0 | 0 | 5 | 1 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
6 | 0 | 0 | 0 | 6 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
7 | 0 | 0 | 0 | 7 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
8 | 0 | 0 | 0 | 8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
9 | 0 | 0 | 0 | 9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
10 | 0 | 0 | 0 | 10 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
11 | 0 | 0 | 0 | 11 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
12 | 0 | 0 | 0 | 12 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
13 | 0 | 0 | 0 | 13 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
14 | 0 | 0 | 0 | 14 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
15 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
16 | 0 | 0 | 0 | 16 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
17 | 0 | 0 | 0 | 17 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
18 | 0 | 0 | 0 | 18 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
19 | 0 | 0 | 0 | 19 | 1 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
20 | 0 | 0 | 0 | 20 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
21 | 0 | 0 | 0 | 21 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
22 | 0 | 0 | 0 | 22 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
23 | 0 | 0 | 0 | 23 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
24 | 0 | 0 | 0 | 24 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
25 | 0 | 0 | 0 | 25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
26 | 0 | 0 | 0 | 26 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
27 | 0 | 0 | 0 | 27 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
28 | 0 | 0 | 0 | 28 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
29 | 0 | 0 | 0 | 29 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
30 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
31 | 0 | 0 | 0 | 31 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
32 | 0 | 0 | 0 | 32 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
33 | 0 | 0 | 0 | 33 | 1 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
34 | 0 | 0 | 0 | 34 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
35 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Table 2
Index | Notes | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 1 | 0 | 2 | 0 | 0 | 101 | 0 | 177 | 106 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Table 3
Index | Notes | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 16 | 0 | 0 | 0 | 0 | 65535 | 1 | 1000 | 1526 | 35 | 1523 | 39 | 1526 | 33 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
1 | 0 | 0 | 1 | 0 | 1 | 65535 | 3 | 1000 | 1523 | 35 | 1523 | 36 | 1523 | 33 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
2 | 0 | 0 | 2 | 0 | 2 | 65535 | 3 | 1000 | 1526 | 35 | 1526 | 33 | 1526 | 33 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
3 | 0 | 0 | 3 | 0 | 3 | 65535 | 1 | 1000 | 1523 | 35 | 1526 | 36 | 1523 | 33 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
4 | 0 | 0 | 4 | 0 | 4 | 65535 | 1 | 1000 | 1526 | 35 | 1526 | 33 | 1526 | 33 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
5 | 0 | 0 | 5 | 0 | 5 | 65535 | 3 | 1000 | 1523 | 35 | 1523 | 36 | 1523 | 33 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
6 | 0 | 0 | 6 | 0 | 6 | 65535 | 3 | 1000 | 1526 | 35 | 1526 | 33 | 1526 | 33 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
7 | 0 | 0 | 7 | 0 | 7 | 65535 | 3 | 1000 | 1523 | 35 | 1526 | 36 | 1523 | 33 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
8 | 0 | 0 | 8 | 0 | 8 | 65535 | 1 | 1000 | 1526 | 35 | 1523 | 39 | 1526 | 33 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
9 | 0 | 0 | 9 | 0 | 9 | 65535 | 3 | 1000 | 1523 | 35 | 1523 | 39 | 1523 | 33 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
10 | 0 | 0 | 10 | 0 | 10 | 65535 | 3 | 1000 | 1526 | 35 | 1526 | 33 | 1526 | 33 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
11 | 0 | 0 | 11 | 0 | 11 | 65535 | 1 | 1000 | 1523 | 35 | 1526 | 33 | 1523 | 33 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
12 | 0 | 0 | 12 | 0 | 12 | 65535 | 1 | 1000 | 1526 | 35 | 1523 | 39 | 1526 | 33 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
13 | 0 | 0 | 13 | 0 | 13 | 65535 | 1 | 1000 | 1523 | 35 | 1523 | 39 | 1523 | 33 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
14 | 0 | 0 | 14 | 0 | 14 | 65535 | 0 | 1000 | 1526 | 35 | 1526 | 36 | 1526 | 33 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
15 | 0 | 0 | 15 | 0 | 15 | 65535 | 1 | 1000 | 1523 | 35 | 1523 | 36 | 1523 | 33 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Table 4
Index | Notes | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 49 | 0 | 0 | 0 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
1 | 0 | 0 | 0 | 1 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
2 | 0 | 0 | 0 | 2 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
3 | 0 | 0 | 0 | 3 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
4 | 0 | 0 | 0 | 4 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
5 | 0 | 0 | 0 | 5 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
6 | 0 | 0 | 0 | 6 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
7 | 0 | 0 | 0 | 7 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
8 | 0 | 0 | 0 | 8 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
9 | 0 | 0 | 0 | 9 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
10 | 0 | 0 | 0 | 10 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
11 | 0 | 0 | 0 | 11 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
12 | 0 | 0 | 0 | 12 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
13 | 0 | 0 | 0 | 13 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
14 | 0 | 0 | 0 | 14 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
15 | 0 | 0 | 0 | 15 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
16 | 0 | 0 | 0 | 16 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
17 | 0 | 0 | 0 | 17 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
18 | 0 | 0 | 0 | 18 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
19 | 0 | 0 | 0 | 19 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
20 | 0 | 0 | 0 | 20 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
21 | 0 | 0 | 0 | 21 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
22 | 0 | 0 | 0 | 22 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
23 | 0 | 0 | 0 | 23 | 0 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
24 | 0 | 0 | 0 | 24 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
25 | 0 | 0 | 0 | 25 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
26 | 0 | 0 | 0 | 26 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
27 | 0 | 0 | 0 | 27 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
28 | 0 | 0 | 0 | 28 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
29 | 0 | 0 | 0 | 29 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
30 | 0 | 0 | 0 | 30 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
31 | 0 | 0 | 0 | 31 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
32 | 0 | 0 | 0 | 32 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
33 | 0 | 0 | 0 | 33 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
34 | 0 | 0 | 0 | 34 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
35 | 0 | 0 | 0 | 35 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
36 | 0 | 0 | 0 | 36 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
37 | 0 | 0 | 0 | 37 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
38 | 0 | 0 | 0 | 38 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
39 | 0 | 0 | 0 | 39 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
40 | 0 | 0 | 0 | 40 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
41 | 0 | 0 | 0 | 41 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
42 | 0 | 0 | 0 | 42 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
43 | 0 | 0 | 0 | 43 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
44 | 0 | 0 | 0 | 44 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
45 | 0 | 0 | 0 | 45 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
46 | 0 | 0 | 0 | 46 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
47 | 0 | 0 | 0 | 47 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
48 | 0 | 0 | 0 | 48 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
# Group 0 (0, 2, 1, 1, 20)
SubGroup(0)
Unknown10(0,1,8,47,47,0,0,0,0,0,0,0,0,0,0)
Unknown10(1,23,13,47,47,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,13,0,0,0,0,0,0,0,0,0,0,0,0,0)
SetName(19,252,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 19 to [cs][es]3_25_4_14_5_6_8_18_Torwächter[ed]__s__[cm][es]7_34_3_16_6_7_1_20_Torwächter[ed]___n_[ce]
SetName(25,252,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 25 to [cs][es]3_25_4_14_5_6_8_18_Torwächter[ed]__s__[cm][es]7_34_3_16_6_7_1_20_Torwächter[ed]___n_[ce]
SetName(24,208,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 24 to [cs][es]3_25_4_14_5_6_8_18_Föderationssoldat[ed]_en_en_en_[cm][es]7_34_3_16_6_7_1_20_Föderationssoldaten[ce]
SetName(43,208,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 43 to [cs][es]3_25_4_14_5_6_8_18_Föderationssoldat[ed]_en_en_en_[cm][es]7_34_3_16_6_7_1_20_Föderationssoldaten[ce]
SubGroup(3)
SetDeathText(0,28,4434,2,0,0,0,0,0,0,0,0,0,0,0)
# Ich kann nicht mehr viel einstecken...
SetDeathText(1,28,4435,2,0,0,0,0,0,0,0,0,0,0,0)
# Ich kann nicht mehr viel einstecken...
Unknown61(13,13,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
SetDeathText(0,96,4437,3,0,0,0,0,0,0,0,0,0,0,0)
# Ich hatte nie gedacht, dass es... so enden
[cdb]würde...
SetDeathText(0,115,4437,3,0,0,0,0,0,0,0,0,0,0,0)
# Ich hatte nie gedacht, dass es... so enden
[cdb]würde...
SetDeathText(1,96,4438,3,0,0,0,0,0,0,0,0,0,0,0)
# Ich hatte nie gedacht, dass es... so enden
[cdb]würde...
SetDeathText(1,115,4438,3,0,0,0,0,0,0,0,0,0,0,0)
# Ich hatte nie gedacht, dass es... so enden
[cdb]würde...
Unknown77(8,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown6(8,21,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 1 (0, 5, 3, 1, 1)
SubGroup(0)
Unknown76(13,65496,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 2 (2, 2, 4, 1, 0)
SubGroup(0)
# Group 3 (0, 5, 2, 9, 0)
SubGroup(1)
If254(7,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown37(1,35,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown37(2,35,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown37(3,35,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown37(4,35,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown37(5,35,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown37(6,35,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown37(7,35,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 4 (0, 5, 2, 2, 0)
SubGroup(1)
Unknown48(35,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 5 (11, 2, 4, 1, 0)
SubGroup(0)
# Group 6 (0, 2, 2, 2, 1)
SubGroup(1)
Unknown26(8,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 7 (0, 2, 0, 2, 3)
SubGroup(1)
GroupCheck3(6,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 6: 1 0 0
SubGroup(2)
Unknown100(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(552,0,47,47,47,0,0,0,8,8,0,0,0,0,0)
# Die Besetzung [eg5][0:AREA][ec3] ist geglückt! Die Tore des Bollwerks wurden geöffnet!
# Group 8 (0, 2, 2, 2, 4)
SubGroup(1)
Unknown26(3,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(1,13,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
If254(1,14,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(5,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 9 (0, 2, 0, 2, 8)
SubGroup(1)
GroupCheck3(8,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 8: 1 1 0
If254(1,12,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown100(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(552,0,47,47,47,0,0,0,3,3,0,0,0,0,0)
# Die Besetzung [eg5][0:AREA][ec3] ist geglückt! Die Tore des Bollwerks wurden geöffnet!
If254(1,14,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown100(5,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(552,0,47,47,47,0,0,0,3,3,0,0,0,0,0)
# Die Besetzung [eg5][0:AREA][ec3] ist geglückt! Die Tore des Bollwerks wurden geöffnet!
# Group 10 (0, 2, 2, 2, 1)
SubGroup(1)
Unknown26(4,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(19,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 11 (0, 2, 0, 2, 3)
SubGroup(1)
GroupCheck3(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 10: 1 0 0
SubGroup(2)
Unknown100(19,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(552,0,47,47,47,0,0,0,4,4,0,0,0,0,0)
# Die Besetzung [eg5][0:AREA][ec3] ist geglückt! Die Tore des Bollwerks wurden geöffnet!
# Group 12 (0, 2, 2, 3, 1)
SubGroup(2)
Unknown19(25,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(8,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 8: 0 1 0
Unknown96(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 13 (0, 2, 0, 2, 3)
SubGroup(1)
GroupCheck3(12,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 12: 1 0 0
SubGroup(2)
Unknown100(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(553,0,25,47,47,0,0,0,0,4,0,0,0,0,0)
# [eb][eg6][0:CHARA_G][ec5] wurde besiegt! Die Tore des Bollwerks wurden geöffnet!
# Group 14 (0, 2, 2, 3, 1)
SubGroup(2)
Unknown19(19,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(8,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 8: 0 1 0
Unknown96(5,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 15 (0, 2, 0, 2, 3)
SubGroup(1)
GroupCheck3(14,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 14: 1 0 0
SubGroup(2)
Unknown100(5,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(553,0,19,47,47,0,0,0,0,4,0,0,0,0,0)
# [eb][eg6][0:CHARA_G][ec5] wurde besiegt! Die Tore des Bollwerks wurden geöffnet!
# Group 16 (0, 5, 0, 6, 4)
SubGroup(3)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(47,19,50,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(47,25,35,1,1,1,0,0,0,0,0,0,0,0,0)
GroupCheck3(12,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 12: 0 1 0
GroupCheck3(14,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 14: 0 1 0
TalkCharacter(4466,112,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Wir müssen die Verstärkung ausschalten, um
[cdb]dieses Bollwerk erreichen zu können.
PingOnMinimap(19,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(25,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(2,4,19,47,47,0,0,0,0,0,0,0,0,0,0)
# Besiege [eg1][0:CHARA_G][ec2]!
# Group 17 (7, 2, 4, 1, 0)
SubGroup(0)
# Group 18 (0, 5, 0, 1, 10)
SubGroup(0)
GenderedMcTalk(0,4389,4389,1,2,1,2,0,0,0,0,0,0,0,0)
# Ich werde dich jagen bis zu meinem letzten
Atemzug! Komm zurück!
TalkCharacter(4459,4,1,2,1,0,0,0,0,0,0,0,0,0,0)
# Wir müssen jetzt dorthin! Das wird kein gutes
Ende nehmen, wenn wir nicht eingreifen!
SubGroup(2)
Unknown23(8,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(8,13,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(13,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(10,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(13,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(5310,4,0,1,13,8,47,0,0,0,10,0,0,0,0)
# Erreiche [eg1][1:CHARA_G][ec2], bevor [eg1][0:CHARA_G][ec2] besiegt wird!
# Group 19 (0, 2, 2, 2, 1)
SubGroup(1)
GroupCheck3(18,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 18: 1 1 0
Unknown78(1,8,79,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 20 (0, 5, 0, 2, 11)
SubGroup(1)
GroupCheck3(18,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 18: 1 1 0
TalkDeploySlot(4391,9,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Ich habe nicht die geringste Ahnung, was
[cdb]hier vor sich geht, aber ich nutze gerne die
Gelegenheit. Vernichtet sie alle!
SubGroup(7)
Unknown23(10,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(14,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(15,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(16,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(14,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(15,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(16,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(112,2,14,47,47,8,0,0,0,0,0,0,0,0,0)
# [r][eb][eg6][cp][0:PARTY][ec1][/] rücken vor!
TalkCharacter(4460,19,1,2,1,0,0,0,0,0,0,0,0,0,0)
# Wir werden erst weiterkommen, wenn wir diese
Magier eliminiert haben.
# Group 21 (0, 5, 0, 3, 5)
SubGroup(2)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(47,10,50,1,1,0,0,0,0,0,0,0,0,0,0)
TalkDeploySlot(4393,10,1,1,1,0,0,0,0,0,0,0,0,0,0)
# Seht nur, wie diese Tiere zur Schlachtbank
[cdb]gekrochen kommen... Ich werde euch von eurer
[cdb]jämmerlichen Existenz erlösen!
Unknown43(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(33,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(86,4,10,47,47,0,0,0,0,0,0,0,0,0,0)
# Besiege [eg1][0:CHARA_G][ec2] und sichere die Route!
# Group 22 (0, 5, 0, 3, 7)
SubGroup(2)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(10,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
TalkDeploySlot(4394,10,1,2,1,0,0,0,0,0,0,0,0,0,0)
# Undankbares Getier! Ihr fangt an, mich zu
[cdb]langweilen...
Unknown18(10,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(245,0,10,47,47,0,0,0,0,0,0,0,0,0,0)
# [eb][eg6][0:CHARA_G][ec5] hat sich vorübergehend zurückgezogen!
Unknown100(33,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(553,0,10,47,47,0,0,0,0,10,0,0,0,0,0)
# [eb][eg6][0:CHARA_G][ec5] wurde besiegt! Die Tore des Bollwerks wurden geöffnet!
Unknown6(10,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 23 (0, 5, 2, 3, 2)
SubGroup(2)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(10,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown96(33,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 24 (0, 5, 0, 13, 2)
SubGroup(3)
If254(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(47,10,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(0,8,20,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(1,8,20,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(2,8,20,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(3,8,20,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(0,13,20,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(1,13,20,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(2,13,20,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(3,13,20,1,1,1,0,0,0,0,0,0,0,0,0)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(23,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 23: 1 1 0
PingOnMinimap(13,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(5309,1,0,2,13,47,47,0,0,0,10,0,0,0,0)
# [eb][eg6][0:CHARA_G][ec5] wurde erreicht!
# Group 25 (33, 2, 4, 1, 0)
SubGroup(0)
# Group 26 (0, 5, 0, 2, 8)
SubGroup(1)
GroupCheck3(24,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 24: 1 1 0
GenderedMcTalk(0,4395,4395,1,2,1,2,0,0,0,0,0,0,0,0)
# Halte dich aus dieser Angelegenheit heraus!
Sie betrifft dich nicht!
TalkCharacter(4461,4,1,4,1,0,0,0,0,0,0,0,0,0,0)
# Was ist hier los? Das sieht dir gar nicht ähnlich! Nun, du scheinst nicht in der Stimmung zu sein, mir zuzuhören.
Unknown43(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(2,0,1,1,8,47,47,0,0,0,0,0,0,0,0)
# Besiege [eg1][0:CHARA_G][ec2]!
Unknown23(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
If254(1,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
If254(1,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(4397,35,1,2,1,0,0,0,0,0,0,0,0,0,0)
# Halte durch! Ich bin unterwegs!
# Group 27 (2, 2, 4, 1, 0)
SubGroup(0)
# Group 28 (0, 5, 0, 6, 23)
SubGroup(5)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(8,80,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(34,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 34: 0 1 0
GroupCheck3(31,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 31: 0 1 0
Unknown65(13,6,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
Unknown6(8,7,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(13,7,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(8,32,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(13,32,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(8,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
GenderedMcTalk(0,4398,4398,1,2,1,2,0,0,0,0,0,0,0,0)
# Ich muss uns von all diesen unsinnigen
Ablenkungen wegbringen!
SubGroup(1)
SubGroup(10)
Unknown21(8,55400,0,11364,1,0,2,0,0,0,0,1,0,0,0)
Unknown21(13,54600,0,11364,1,0,0,0,0,0,0,1,0,0,0)
SubGroup(2)
Unknown6(8,51,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(13,51,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(8,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(13,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown83(5428,337,7667,5535,302,7708,0,0,1,0,0,0,0,0,0)
# Focus on coords?
Unknown88(1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
SubGroup(2)
Unknown18(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(13,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown88(1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
Unknown8(0,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 29 (0, 6, 0, 4, 29)
SubGroup(3)
GroupCheck3(28,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 28: 1 1 0
Unknown19(8,7,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(13,7,0,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(6)
SubGroup(11)
Unknown8(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown88(1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
Unknown83(6698,313,7728,6590,320,7702,0,0,1,0,0,0,0,0,0)
# Focus on coords?
Unknown21(8,1244,1,11664,1,0,2,0,0,0,0,0,0,0,0)
Unknown21(13,564,1,11664,1,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(13,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown88(100,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
Alert(5302,0,8,13,47,0,0,0,0,0,0,0,0,0,0)
# [eb][eg6][0:CHARA_G][ec5] hat sich zusammen mit [eg3][1:CHARA_G][ec4] teleportiert!
Unknown88(100,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
Unknown84(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Reset camera?
Unknown6(13,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(13,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(8,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(4462,4,1,4,1,0,0,0,0,0,0,0,0,0,0)
# Was war das? Teleportationsmagie? Sie müssen
[cdb]woanders aufgetaucht sein!
SubGroup(1)
SubGroup(2)
Unknown6(8,32,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(13,32,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown78(0,8,79,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown78(1,8,59,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(13,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(8,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown42(5304,4,1,2,8,13,47,0,0,0,0,0,0,0,0)
TalkCharacter(4463,112,1,2,1,0,0,0,0,0,0,0,0,0,0)
# Hm, das ist ein Problem. Wir brauchen eine
Gruppe, die sie verfolgt, während die anderen
[cdb]sich verteilen, falls sie erneut teleportieren.
# Group 30 (2, 2, 4, 1, 0)
SubGroup(0)
# Group 31 (0, 5, 0, 8, 23)
SubGroup(5)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(8,80,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(28,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 28: 0 1 0
GroupCheck3(34,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 34: 0 1 0
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown65(13,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown65(13,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
Unknown6(8,7,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(13,7,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(8,32,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(13,32,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(8,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
GenderedMcTalk(0,4398,4398,1,2,1,2,0,0,0,0,0,0,0,0)
# Ich muss uns von all diesen unsinnigen
Ablenkungen wegbringen!
SubGroup(1)
SubGroup(10)
Unknown21(8,55200,0,11364,1,0,2,0,0,0,0,1,0,0,0)
Unknown21(13,54600,0,11364,1,0,0,0,0,0,0,1,0,0,0)
SubGroup(2)
Unknown6(8,51,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(13,51,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(8,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(13,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown83(5437,323,7675,5547,298,7713,0,0,1,0,0,0,0,0,0)
# Focus on coords?
Unknown88(1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
SubGroup(2)
Unknown18(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(13,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown88(1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
Unknown8(0,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 32 (0, 6, 0, 4, 29)
SubGroup(3)
GroupCheck3(31,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 31: 1 1 0
Unknown19(8,7,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(13,7,0,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(6)
SubGroup(11)
Unknown8(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown88(1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
Unknown83(6700,309,7709,6595,320,7743,0,0,1,0,0,0,0,0,0)
# Focus on coords?
Unknown21(8,1244,1,11664,1,0,2,0,0,0,0,0,0,0,0)
Unknown21(13,764,1,11664,1,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(13,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown88(100,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
Alert(5302,0,8,13,47,0,0,0,0,0,0,0,0,0,0)
# [eb][eg6][0:CHARA_G][ec5] hat sich zusammen mit [eg3][1:CHARA_G][ec4] teleportiert!
Unknown88(100,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
Unknown84(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Reset camera?
Unknown6(13,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(13,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(8,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(4462,4,1,4,1,0,0,0,0,0,0,0,0,0,0)
# Was war das? Teleportationsmagie? Sie müssen
[cdb]woanders aufgetaucht sein!
SubGroup(1)
SubGroup(2)
Unknown6(8,32,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(13,32,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown78(0,8,79,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown78(1,8,59,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(13,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(8,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown42(5304,4,1,2,8,13,47,0,0,0,0,0,0,0,0)
TalkCharacter(4463,112,1,2,1,0,0,0,0,0,0,0,0,0,0)
# Hm, das ist ein Problem. Wir brauchen eine
Gruppe, die sie verfolgt, während die anderen
[cdb]sich verteilen, falls sie erneut teleportieren.
# Group 33 (2, 2, 4, 1, 0)
SubGroup(0)
# Group 34 (0, 5, 0, 9, 24)
SubGroup(5)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(28,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 28: 0 1 0
GroupCheck3(31,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 31: 0 1 0
Unknown18(8,80,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown65(13,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown65(13,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown65(13,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown6(8,7,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(13,7,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown6(8,32,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(13,32,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(8,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
GenderedMcTalk(0,4398,4398,1,2,1,2,0,0,0,0,0,0,0,0)
# Ich muss uns von all diesen unsinnigen
Ablenkungen wegbringen!
SubGroup(1)
SubGroup(10)
Unknown21(8,55200,0,11364,1,0,2,0,0,0,0,1,0,0,0)
Unknown21(13,54800,0,11364,1,0,0,0,0,0,0,1,0,0,0)
SubGroup(2)
Unknown6(8,51,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(13,51,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(8,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(13,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown83(5448,302,7675,5553,313,7712,0,0,1,0,0,0,0,0,0)
# Focus on coords?
Unknown88(1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
SubGroup(2)
Unknown18(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(13,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown88(1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
Unknown8(0,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 35 (0, 6, 0, 4, 29)
SubGroup(3)
Unknown19(8,7,0,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(34,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 34: 1 1 0
Unknown19(13,7,0,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(6)
SubGroup(11)
Unknown8(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown88(1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
Unknown83(6706,308,7707,6599,312,7740,0,0,1,0,0,0,0,0,0)
# Focus on coords?
Unknown21(8,1244,1,11664,1,0,2,0,0,0,0,0,0,0,0)
Unknown21(13,764,1,11664,1,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(13,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown88(100,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
Alert(5302,0,8,13,47,0,0,0,0,0,0,0,0,0,0)
# [eb][eg6][0:CHARA_G][ec5] hat sich zusammen mit [eg3][1:CHARA_G][ec4] teleportiert!
Unknown88(100,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
Unknown84(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Reset camera?
Unknown6(13,7,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(8,7,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(13,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(8,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(4462,4,1,4,1,0,0,0,0,0,0,0,0,0,0)
# Was war das? Teleportationsmagie? Sie müssen
[cdb]woanders aufgetaucht sein!
SubGroup(1)
SubGroup(2)
Unknown6(8,32,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(13,32,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown78(0,8,79,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown78(1,8,59,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(13,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(8,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown42(5304,4,1,2,8,13,47,0,0,0,0,0,0,0,0)
TalkCharacter(4463,112,1,2,1,0,0,0,0,0,0,0,0,0,0)
# Hm, das ist ein Problem. Wir brauchen eine
Gruppe, die sie verfolgt, während die anderen
[cdb]sich verteilen, falls sie erneut teleportieren.
# Group 36 (0, 2, 0, 6, 1)
SubGroup(2)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck4(32,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 32: True 1
GroupCheck4(29,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 29: True 1
GroupCheck4(35,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 35: True 1
Unknown15(47,8,50,1,1,0,0,0,0,0,0,0,0,0,0)
GenderedMcTalk(0,4401,4401,1,0,1,2,0,0,0,0,0,0,0,0)
# Warum müsst ihr euch einmischen?!
# Group 37 (2, 2, 4, 1, 0)
SubGroup(0)
# Group 38 (0, 5, 0, 6, 3)
SubGroup(2)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck4(32,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 32: True 1
GroupCheck4(29,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 29: True 1
GroupCheck4(35,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 35: True 1
Unknown18(8,60,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown18(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(13,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 39 (0, 5, 0, 4, 14)
SubGroup(3)
GroupCheck3(38,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 38: 1 1 0
Unknown19(8,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(13,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(8)
Unknown21(8,53200,0,51200,0,0,2,0,0,0,0,0,0,0,0)
Unknown21(13,51000,0,51200,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown78(0,8,59,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown78(1,8,39,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(8,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(8,13,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(13,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(13,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(5302,0,8,13,47,0,0,0,0,0,0,0,0,0,0)
# [eb][eg6][0:CHARA_G][ec5] hat sich zusammen mit [eg3][1:CHARA_G][ec4] teleportiert!
TalkCharacter(4464,24,1,4,1,0,0,0,0,0,0,0,0,0,0)
# Was, schon wieder teleportiert?! Och, nein.
# Group 40 (0, 5, 2, 12, 1)
SubGroup(3)
GroupCheck4(38,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 38: True 1
If254(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown17(0,8,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown17(1,8,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown17(2,8,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown17(3,8,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown17(4,8,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown17(5,8,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown17(6,8,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown17(7,8,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(46,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 46: 0 1 0
Unknown23(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 41 (0, 5, 0, 3, 25)
SubGroup(2)
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(38,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 38: 1 1 0
TalkDeploySlot(4403,9,1,2,1,0,0,0,0,0,0,0,0,0,0)
# Sie machen uns die Sache schwieriger, als ich
[cdb]erwartet hatte... Setzt die Reservetruppen ein!
Unknown96(31,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(20,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(20,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(21,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(22,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(23,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(44,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(45,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(46,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(20,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(21,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(22,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(23,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(31,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(20,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(20,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(21,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(22,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(23,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(44,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(45,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(46,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(203,2,17,47,47,0,0,0,0,0,0,0,0,0,0)
# Die Truppen [eg5][0:CHARA_G][ec3] sind aufgetaucht!
TalkCharacter(4465,19,1,2,1,0,0,0,0,0,0,0,0,0,0)
# Ngh... Hartnäckiges Gewürm!
# Group 42 (0, 5, 0, 2, 2)
SubGroup(1)
Unknown19(46,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(46,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(549,1,46,47,47,0,0,0,0,0,0,0,0,0,0)
# Durch den Sieg über [eg1][0:CHARA_G][ec2] wurde ein [g]Truhenschlüssel[/] erhalten!
# Group 43 (0, 2, 0, 2, 1)
SubGroup(1)
GroupCheck3(40,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 40: 1 1 0
TalkDeploySlot(4406,9,1,4,1,0,0,0,0,0,0,0,0,0,0)
# [MFB:Dieser Söldner_Diese Söldnerin] ist... Nein! Das kann nicht sein!
# Group 44 (0, 2, 0, 3, 1)
SubGroup(2)
Unknown15(47,8,20,1,1,1,0,0,0,0,0,0,0,0,0)
GroupCheck4(39,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 39: True 0
GenderedMcTalk(0,4407,4407,1,2,1,2,0,0,0,0,0,0,0,0)
# Ich lasse mir diese Chance nicht entgehen!
# Group 45 (2, 2, 4, 1, 0)
SubGroup(0)
# Group 46 (0, 5, 0, 3, 3)
SubGroup(2)
GroupCheck4(44,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 44: True 1
Unknown18(8,40,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown18(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(13,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 47 (0, 5, 0, 4, 13)
SubGroup(3)
GroupCheck3(46,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 46: 1 1 0
Unknown19(8,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(13,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(8)
Unknown21(8,63700,0,55000,0,0,2,0,0,0,0,0,0,0,0)
Unknown21(13,60500,0,55900,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(8,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(8,13,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(13,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(13,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(5302,0,8,13,47,0,0,0,0,0,0,0,0,0,0)
# [eb][eg6][0:CHARA_G][ec5] hat sich zusammen mit [eg3][1:CHARA_G][ec4] teleportiert!
SubGroup(2)
Unknown78(0,8,39,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown78(1,8,19,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 48 (0, 5, 2, 12, 1)
SubGroup(3)
If254(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown17(0,8,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown17(1,8,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown17(2,8,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown17(3,8,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown17(4,8,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown17(5,8,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown17(6,8,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown17(7,8,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck4(46,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 46: True 1
GroupCheck3(52,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 52: 0 1 0
Unknown23(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 49 (0, 5, 0, 2, 11)
SubGroup(1)
GroupCheck3(46,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 46: 1 1 0
TalkDeploySlot(4469,24,0,0,1,0,0,0,0,0,0,0,0,0,0)
# Euer Majestät! Wie es scheint, verfolgt Mylady
Edelgard Dimitri durch die Berge!
TalkCharacter(4470,4,1,4,1,0,0,0,0,0,0,0,0,0,0)
# Was, sie sind so nah? Dann müssen wir das hier
[cdb]zu Ende bringen und zu ihnen eilen!
Unknown14(12,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(11,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(12,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(11,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(300,0,12,11,47,0,0,0,0,0,0,0,0,0,0)
# [eb][eg6][0:CHARA_G][ec5] kämpft gegen [eg1][1:CHARA_G][ec2]!
TalkDeploySlot(4467,11,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Ha, bist du immer noch auf der Jagd nach mir?
Du bist wirklich hartnäckig.
TalkDeploySlot(4468,12,1,2,1,0,0,0,0,0,0,0,0,0,0)
# Was macht die Armee der Föderation nur?
Das ist unsere Chance, ihn zu schnappen!
# Group 50 (0, 2, 0, 3, 1)
SubGroup(2)
GroupCheck3(46,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 46: 1 1 0
Unknown15(47,8,10,1,1,0,0,0,0,0,0,0,0,0,0)
GenderedMcTalk(0,4412,4412,1,0,1,2,0,0,0,0,0,0,0,0)
# Ich habe mir deine Beharrlichkeit zu Herzen
[cdb]genommen...
# Group 51 (2, 2, 4, 1, 0)
SubGroup(0)
# Group 52 (0, 5, 0, 3, 3)
SubGroup(2)
GroupCheck4(50,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 50: True 1
Unknown18(8,20,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown18(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(13,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 53 (0, 5, 0, 4, 10)
SubGroup(3)
GroupCheck3(52,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 52: 1 1 0
Unknown19(8,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(13,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(7)
Unknown21(8,42100,0,65000,0,0,2,0,0,0,0,0,0,0,0)
Unknown21(13,40300,0,64,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(8,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(8,13,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(13,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(13,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(5302,0,8,13,47,0,0,0,0,0,0,0,0,0,0)
# [eb][eg6][0:CHARA_G][ec5] hat sich zusammen mit [eg3][1:CHARA_G][ec4] teleportiert!
# Group 54 (0, 5, 0, 2, 9)
SubGroup(1)
GroupCheck3(53,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 53: 1 1 0
TalkDeploySlot(4413,10,1,1,1,0,0,0,0,0,0,0,0,0,0)
# Ich mag es nicht, wenn die Dinge für mich
[cdb]unerfreulich ausgehen. Also macht euch bereit,
[cdb]zu sterben!
Unknown21(10,41500,0,4864,1,0,3,0,0,1,0,0,0,0,0)
Unknown23(10,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(204,2,10,47,47,0,0,0,0,0,0,0,0,0,0)
# [eb][eg6][0:CHARA_G][ec5] ist erneut aufgetaucht!
Unknown43(10,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(86,4,10,47,47,0,0,0,0,0,0,0,0,0,0)
# Besiege [eg1][0:CHARA_G][ec2] und sichere die Route!
# Group 55 (0, 5, 2, 4, 3)
SubGroup(3)
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck4(54,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 54: True 1
Unknown19(10,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown78(0,8,19,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 56 (0, 5, 0, 4, 6)
SubGroup(3)
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(54,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 54: 1 1 0
Unknown19(10,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(304,1,10,47,47,0,0,0,0,0,0,0,0,0,0)
# [eb][eg6][0:CHARA_G][ec5] wurde besiegt!
TalkDeploySlot(4414,10,1,3,1,0,0,0,0,0,0,0,0,0,0)
# Wie konnte ich nur verlieren... gegen solche
Tiere...
PingOnMinimap(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(553,0,10,47,47,0,0,0,0,8,0,0,0,0,0)
# [eb][eg6][0:CHARA_G][ec5] wurde besiegt! Die Tore des Bollwerks wurden geöffnet!
# Group 57 (0, 5, 2, 5, 2)
SubGroup(4)
GroupCheck3(56,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 56: 1 1 0
GroupCheck3(70,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 70: 0 1 0
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(8,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown6(13,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 58 (0, 5, 0, 5, 25)
SubGroup(4)
GroupCheck3(56,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 56: 1 1 0
GroupCheck3(70,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 70: 0 0 0
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(8,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(13,51,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(8,51,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
SetDeathText(0,96,4437,3,1,0,0,0,0,0,0,0,0,0,0)
# Ich hatte nie gedacht, dass es... so enden
[cdb]würde...
SetDeathText(1,96,4438,3,1,0,0,0,0,0,0,0,0,0,0)
# Ich hatte nie gedacht, dass es... so enden
[cdb]würde...
TalkDeploySlot(4415,8,1,3,1,0,0,0,0,0,0,0,0,0,0)
# Nnngh... Ich bin... gescheitert...
PingOnMinimap(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(438,0,2,2,8,47,47,0,0,0,0,0,0,0,0)
# [eb][eg6][0:CHARA_G][ec5] wurde besiegt!
TalkCharacter(4471,112,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Bringen wir [MFH:unseren Gefangenen_unsere Gefangene] nach hinten.
Die Befragung führen wir später durch.
Unknown18(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(948,0,8,47,47,24,0,0,0,0,0,0,0,0,0)
# [b][eb][eg6][cp][0:PARTY][ec1][/] haben [eg1][0:CHARA_G][ec2] gefangen genommen!
If254(1,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
If254(2,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
GenderedMcTalk(2,4420,4421,1,1,1,3,0,0,0,0,0,0,0,0)
# Du bist gekommen, um mir zu helfen, Jeralt...
Danke.
TalkCharacter(4422,35,1,1,1,0,0,0,0,0,0,0,0,0,0)
# Du klingst überrascht! Da fühle ich mich ja
[cdb]fast gekränkt.
If254(2,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
GenderedMcTalk(2,4417,4418,1,0,1,3,0,0,0,0,0,0,0,0)
# Danke. Ich wurde angegriffen, ehe ich recht
[cdb]wusste, was mir geschah.
TalkCharacter(4472,4,1,1,1,0,0,0,0,0,0,0,0,0,0)
# Ich bin froh, dass es dir gut geht. Worum ging
[cdb]es denn überhaupt?
SubGroup(3)
Unknown18(13,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(13,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(237,0,13,47,47,0,0,0,0,0,0,0,0,0,0)
# [eb][eg6][0:CHARA_G][ec5] hat sich zurückgezogen!
Unknown10(1,0,47,47,47,0,0,0,0,0,0,0,0,0,0)
Unknown6(13,61,0,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 59 (7, 2, 4, 1, 0)
SubGroup(0)
# Group 60 (0, 5, 0, 3, 12)
SubGroup(2)
PauseMaybe(2,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(58,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 58: 1 1 0
TalkDeploySlot(4423,9,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Und wenn ich dir mit eigenen Händen das
Leben aus dem Leib wringen muss, dann
[cdb]soll es so sein!
Unknown96(6,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(7,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(6,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(7,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(574,0,9,47,47,0,0,0,0,15,0,0,0,0,0)
# [eb][eg6][0:CHARA_G][ec5] hat die Tore geöffnet, um zu intervenieren!
Unknown43(9,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown80(46,0,0,0,0,0,9,0,0,0,0,0,0,0,0)
MainMissionStart(2,0,3,1,9,47,47,0,0,0,0,0,0,0,0)
# Besiege [eg1][0:CHARA_G][ec2]!
TalkCharacter(4473,4,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Dieses Mal kommst du mir nicht davon.
Ich hoffe, du bist bereit.
Unknown10(0,1,9,47,47,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 61 (0, 2, 0, 11, 1)
SubGroup(2)
PauseMaybe(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown17(0,9,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown17(1,9,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown17(2,9,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown17(3,9,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown17(4,9,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown17(5,9,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown17(6,9,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown17(7,9,1,0,0,0,0,0,0,0,0,0,0,0,0)
TalkDeploySlot(4425,9,1,2,1,0,0,0,0,0,0,0,0,0,0)
# Ja, versucht es ruhig, ihr geistlosen Bestien!
# Group 62 (0, 2, 0, 4, 2)
SubGroup(3)
PauseMaybe(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown45(22,0,39,1,1,0,0,0,0,0,0,0,0,0,0)
Unknown43(22,5,0,1,1,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(4426,22,1,2,1,0,0,0,0,0,0,0,0,0,0)
# Deine letzte Stunde ist gekommen, Monster!
TalkDeploySlot(4427,9,1,1,1,0,0,0,0,0,0,0,0,0,0)
# Du solltest dich vielleicht stärker an das
[cdb]schwächliche Leben klammern, das dir
[cdb]noch bleibt!
# Group 63 (0, 5, 0, 5, 4)
SubGroup(2)
PauseMaybe(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(61,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 61: 1 1 0
GroupCheck3(62,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 62: 1 1 0
PingOnMinimap(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(5307,3,8,47,47,24,0,0,0,0,0,0,0,0,0)
# [eb][eg6][0:CHARA_G][ec5] ist [b][eg3][cp][0:PARTY][ec4][/] entwischt!
TalkDeploySlot(4474,43,0,4,1,0,0,0,0,0,0,0,0,0,0)
# Euer Majestät! Ich bedaure, Euch mitteilen
[cdb]zu müssen, dass [MFH:der Söldnerkommandant_die Söldnerkommandantin]
[cdb]entkommen ist!
TalkCharacter(4475,4,1,4,1,0,0,0,0,0,0,0,0,0,0)
# Na, das ging aber schnell. Ich weiß nicht, was
[cdb]da vor sich geht, aber es ist nichts Gutes.
# Group 64 (0, 2, 0, 4, 1)
SubGroup(3)
PauseMaybe(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(9,60,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(9,30,4,1,0,0,0,0,0,0,0,0,0,0,0)
TalkDeploySlot(4430,9,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Jede Sekunde, die ihr mit dem Kampf gegen
[cdb]mich verschwendet, kostet euch zehnmal
[cdb]so viel.
# Group 65 (0, 2, 0, 3, 1)
SubGroup(2)
PauseMaybe(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(9,30,1,1,0,0,0,0,0,0,0,0,0,0,0)
TalkDeploySlot(4431,9,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Ich sollte sie mühelos besiegen können...
# Group 66 (0, 7, 0, 3, 2)
SubGroup(2)
PauseMaybe(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(9,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown114(39,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown124(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 67 (3, 2, 4, 1, 0)
SubGroup(0)
# Group 68 (0, 5, 0, 4, 3)
SubGroup(3)
Unknown18(13,50,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(13,20,4,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(58,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 58: 0 1 0
PingOnMinimap(13,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(331,2,13,47,47,0,0,0,0,0,0,0,0,0,0)
# [eb][eg6][0:CHARA_G][ec5] ist in Schwierigkeiten! Eil zu Hilfe!
GenderedMcTalk(2,4432,4433,1,0,1,3,0,0,0,0,0,0,0,0)
# Komm schon, bleib bei der Sache!
# Group 69 (0, 5, 0, 3, 6)
SubGroup(2)
Unknown18(13,30,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(58,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 58: 0 1 0
PingOnMinimap(13,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(333,3,13,47,47,0,0,0,0,0,0,0,0,0,0)
# [eb][eg6][0:CHARA_G][ec5] wurde fast besiegt! Eil sofort zu Hilfe!
TalkFromOwnStrings2(13,28,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(1,58,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(4476,24,1,4,1,0,0,0,0,0,0,0,0,0,0)
# Wir müssen uns beeilen, sonst kommen wir
[cdb]zu spät!
Unknown61(13,13,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 70 (0, 8, 0, 3, 8)
SubGroup(2)
Unknown19(13,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(58,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 58: 0 1 0
Unknown112(13,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown149(13,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(13,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(319,3,13,47,47,0,0,0,0,0,0,0,0,0,0)
# [eb][eg6][0:CHARA_G][ec5] ist gefallen!
If254(1,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
If254(1,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(4439,35,1,4,1,0,0,0,0,0,0,0,0,0,0)
# Nein! Du darfst nicht vor mir sterben!
Alert(338,3,47,47,47,0,0,0,0,0,0,0,0,0,0)
# Du hast den Kampf verloren!
SetDeathText(0,28,4434,2,0,0,0,0,0,0,0,0,0,0,0)
[es]1_35_1_13_1_1_1_1_Byleth[ed]__s__
volume_up
Ich kann nicht mehr viel einstecken...
Ich kann nicht mehr viel einstecken...
SetDeathText(1,28,4435,2,0,0,0,0,0,0,0,0,0,0,0)
[es]1_35_1_13_1_1_1_1_Byleth[ed]__s__
volume_up
Ich kann nicht mehr viel einstecken...
Ich kann nicht mehr viel einstecken...
SetDeathText(0,96,4437,3,0,0,0,0,0,0,0,0,0,0,0)
[es]1_35_1_13_1_1_1_1_Byleth[ed]__s__
volume_up
Ich hatte nie gedacht, dass es... so enden würde...
Ich hatte nie gedacht, dass es... so enden würde...
SetDeathText(0,115,4437,3,0,0,0,0,0,0,0,0,0,0,0)
[es]1_35_1_13_1_1_1_1_Byleth[ed]__s__
volume_up
Ich hatte nie gedacht, dass es... so enden würde...
Ich hatte nie gedacht, dass es... so enden würde...
SetDeathText(1,96,4438,3,0,0,0,0,0,0,0,0,0,0,0)
[es]1_35_1_13_1_1_1_1_Byleth[ed]__s__
volume_up
Ich hatte nie gedacht, dass es... so enden würde...
Ich hatte nie gedacht, dass es... so enden würde...
SetDeathText(1,115,4438,3,0,0,0,0,0,0,0,0,0,0,0)
[es]1_35_1_13_1_1_1_1_Byleth[ed]__s__
volume_up
Ich hatte nie gedacht, dass es... so enden würde...
Ich hatte nie gedacht, dass es... so enden würde...
Alert(552,0,47,47,47,0,0,0,8,8,0,0,0,0,0)
Die Besetzung [eg5][0:AREA][ec3] ist geglückt! Die Tore des Bollwerks wurden geöffnet!
Alert(552,0,47,47,47,0,0,0,3,3,0,0,0,0,0)
Die Besetzung [eg5][0:AREA][ec3] ist geglückt! Die Tore des Bollwerks wurden geöffnet!
Alert(552,0,47,47,47,0,0,0,3,3,0,0,0,0,0)
Die Besetzung [eg5][0:AREA][ec3] ist geglückt! Die Tore des Bollwerks wurden geöffnet!
Alert(552,0,47,47,47,0,0,0,4,4,0,0,0,0,0)
Die Besetzung [eg5][0:AREA][ec3] ist geglückt! Die Tore des Bollwerks wurden geöffnet!
Alert(553,0,25,47,47,0,0,0,0,4,0,0,0,0,0)
[eb][eg6][0:CHARA_G][ec5] wurde besiegt! Die Tore des Bollwerks wurden geöffnet!
Alert(553,0,19,47,47,0,0,0,0,4,0,0,0,0,0)
[eb][eg6][0:CHARA_G][ec5] wurde besiegt! Die Tore des Bollwerks wurden geöffnet!
TalkCharacter(4466,112,1,0,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_35_1_13_1_1_1_1_Holst[ed]__s__
volume_up
Wir müssen die Verstärkung ausschalten, um dieses Bollwerk erreichen zu können.
Wir müssen die Verstärkung ausschalten, um dieses Bollwerk erreichen zu können.
Alert(2,4,19,47,47,0,0,0,0,0,0,0,0,0,0)
Besiege [eg1][0:CHARA_G][ec2]!
GenderedMcTalk(0,4389,4389,1,2,1,2,0,0,0,0,0,0,0,0)
[es]1_35_1_13_1_1_1_1_Shez[ed]__'__
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Ich werde dich jagen bis zu meinem letzten Atemzug! Komm zurück!
Ich werde dich jagen bis zu meinem letzten Atemzug! Komm zurück!
[es]1_35_1_13_1_1_1_1_Shez[ed]__'__
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Ich werde dich jagen bis zu meinem letzten Atemzug! Komm zurück!
Ich werde dich jagen bis zu meinem letzten Atemzug! Komm zurück!
TalkCharacter(4459,4,1,2,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_35_1_13_1_1_1_1_Claude[ed]__s__
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Wir müssen jetzt dorthin! Das wird kein gutes Ende nehmen, wenn wir nicht eingreifen!
Wir müssen jetzt dorthin! Das wird kein gutes Ende nehmen, wenn wir nicht eingreifen!
MainMissionStart(5310,4,0,1,13,8,47,0,0,0,10,0,0,0,0)
HAUPTMISSIONSBEGINN: Erreiche [eg1][1:CHARA_G][ec2], bevor [eg1][0:CHARA_G][ec2] besiegt wird!
TalkDeploySlot(4391,9,1,0,1,0,0,0,0,0,0,0,0,0,0)
<<EMPTY NAME>>
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Ich habe nicht die geringste Ahnung, was hier vor sich geht, aber ich nutze gerne die Gelegenheit. Vernichtet sie alle!
Ich habe nicht die geringste Ahnung, was hier vor sich geht, aber ich nutze gerne die Gelegenheit. Vernichtet sie alle!
Alert(112,2,14,47,47,8,0,0,0,0,0,0,0,0,0)
[r][eb][eg6][cp][0:PARTY][ec1][/] rücken vor!
TalkCharacter(4460,19,1,2,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_35_1_13_1_1_1_1_Lorenz[ed]__'__
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Wir werden erst weiterkommen, wenn wir diese Magier eliminiert haben.
Wir werden erst weiterkommen, wenn wir diese Magier eliminiert haben.
TalkDeploySlot(4393,10,1,1,1,0,0,0,0,0,0,0,0,0,0)
???
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Seht nur, wie diese Tiere zur Schlachtbank gekrochen kommen... Ich werde euch von eurer jämmerlichen Existenz erlösen!
Seht nur, wie diese Tiere zur Schlachtbank gekrochen kommen... Ich werde euch von eurer jämmerlichen Existenz erlösen!
Alert(86,4,10,47,47,0,0,0,0,0,0,0,0,0,0)
Besiege [eg1][0:CHARA_G][ec2] und sichere die Route!
TalkDeploySlot(4394,10,1,2,1,0,0,0,0,0,0,0,0,0,0)
???
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Undankbares Getier! Ihr fangt an, mich zu langweilen...
Undankbares Getier! Ihr fangt an, mich zu langweilen...
Alert(245,0,10,47,47,0,0,0,0,0,0,0,0,0,0)
[eb][eg6][0:CHARA_G][ec5] hat sich vorübergehend zurückgezogen!
Alert(553,0,10,47,47,0,0,0,0,10,0,0,0,0,0)
[eb][eg6][0:CHARA_G][ec5] wurde besiegt! Die Tore des Bollwerks wurden geöffnet!
MainMissionStart(5309,1,0,2,13,47,47,0,0,0,10,0,0,0,0)
HAUPTMISSIONSBEGINN: [eb][eg6][0:CHARA_G][ec5] wurde erreicht!
GenderedMcTalk(0,4395,4395,1,2,1,2,0,0,0,0,0,0,0,0)
[es]1_35_1_13_1_1_1_1_Shez[ed]__'__
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Halte dich aus dieser Angelegenheit heraus! Sie betrifft dich nicht!
Halte dich aus dieser Angelegenheit heraus! Sie betrifft dich nicht!
[es]1_35_1_13_1_1_1_1_Shez[ed]__'__
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Halte dich aus dieser Angelegenheit heraus! Sie betrifft dich nicht!
Halte dich aus dieser Angelegenheit heraus! Sie betrifft dich nicht!
TalkCharacter(4461,4,1,4,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_35_1_13_1_1_1_1_Claude[ed]__s__
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Was ist hier los? Das sieht dir gar nicht ähnlich! Nun, du scheinst nicht in der Stimmung zu sein, mir zuzuhören.
Was ist hier los? Das sieht dir gar nicht ähnlich! Nun, du scheinst nicht in der Stimmung zu sein, mir zuzuhören.
MainMissionStart(2,0,1,1,8,47,47,0,0,0,0,0,0,0,0)
HAUPTMISSIONSBEGINN: Besiege [eg1][0:CHARA_G][ec2]!
TalkCharacter(4397,35,1,2,1,0,0,0,0,0,0,0,0,0,0)
GenderedMcTalk(0,4398,4398,1,2,1,2,0,0,0,0,0,0,0,0)
[es]1_35_1_13_1_1_1_1_Shez[ed]__'__
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Ich muss uns von all diesen unsinnigen Ablenkungen wegbringen!
Ich muss uns von all diesen unsinnigen Ablenkungen wegbringen!
[es]1_35_1_13_1_1_1_1_Shez[ed]__'__
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Ich muss uns von all diesen unsinnigen Ablenkungen wegbringen!
Ich muss uns von all diesen unsinnigen Ablenkungen wegbringen!
Alert(5302,0,8,13,47,0,0,0,0,0,0,0,0,0,0)
[eb][eg6][0:CHARA_G][ec5] hat sich zusammen mit [eg3][1:CHARA_G][ec4] teleportiert!
TalkCharacter(4462,4,1,4,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_35_1_13_1_1_1_1_Claude[ed]__s__
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Was war das? Teleportationsmagie? Sie müssen woanders aufgetaucht sein!
Was war das? Teleportationsmagie? Sie müssen woanders aufgetaucht sein!
TalkCharacter(4463,112,1,2,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_35_1_13_1_1_1_1_Holst[ed]__s__
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Hm, das ist ein Problem. Wir brauchen eine Gruppe, die sie verfolgt, während die anderen sich verteilen, falls sie erneut teleportieren.
Hm, das ist ein Problem. Wir brauchen eine Gruppe, die sie verfolgt, während die anderen sich verteilen, falls sie erneut teleportieren.
GenderedMcTalk(0,4398,4398,1,2,1,2,0,0,0,0,0,0,0,0)
[es]1_35_1_13_1_1_1_1_Shez[ed]__'__
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Ich muss uns von all diesen unsinnigen Ablenkungen wegbringen!
Ich muss uns von all diesen unsinnigen Ablenkungen wegbringen!
[es]1_35_1_13_1_1_1_1_Shez[ed]__'__
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Ich muss uns von all diesen unsinnigen Ablenkungen wegbringen!
Ich muss uns von all diesen unsinnigen Ablenkungen wegbringen!
Alert(5302,0,8,13,47,0,0,0,0,0,0,0,0,0,0)
[eb][eg6][0:CHARA_G][ec5] hat sich zusammen mit [eg3][1:CHARA_G][ec4] teleportiert!
TalkCharacter(4462,4,1,4,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_35_1_13_1_1_1_1_Claude[ed]__s__
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Was war das? Teleportationsmagie? Sie müssen woanders aufgetaucht sein!
Was war das? Teleportationsmagie? Sie müssen woanders aufgetaucht sein!
TalkCharacter(4463,112,1,2,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_35_1_13_1_1_1_1_Holst[ed]__s__
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Hm, das ist ein Problem. Wir brauchen eine Gruppe, die sie verfolgt, während die anderen sich verteilen, falls sie erneut teleportieren.
Hm, das ist ein Problem. Wir brauchen eine Gruppe, die sie verfolgt, während die anderen sich verteilen, falls sie erneut teleportieren.
GenderedMcTalk(0,4398,4398,1,2,1,2,0,0,0,0,0,0,0,0)
[es]1_35_1_13_1_1_1_1_Shez[ed]__'__
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Ich muss uns von all diesen unsinnigen Ablenkungen wegbringen!
Ich muss uns von all diesen unsinnigen Ablenkungen wegbringen!
[es]1_35_1_13_1_1_1_1_Shez[ed]__'__
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Ich muss uns von all diesen unsinnigen Ablenkungen wegbringen!
Ich muss uns von all diesen unsinnigen Ablenkungen wegbringen!
Alert(5302,0,8,13,47,0,0,0,0,0,0,0,0,0,0)
[eb][eg6][0:CHARA_G][ec5] hat sich zusammen mit [eg3][1:CHARA_G][ec4] teleportiert!
TalkCharacter(4462,4,1,4,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_35_1_13_1_1_1_1_Claude[ed]__s__
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Was war das? Teleportationsmagie? Sie müssen woanders aufgetaucht sein!
Was war das? Teleportationsmagie? Sie müssen woanders aufgetaucht sein!
TalkCharacter(4463,112,1,2,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_35_1_13_1_1_1_1_Holst[ed]__s__
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Hm, das ist ein Problem. Wir brauchen eine Gruppe, die sie verfolgt, während die anderen sich verteilen, falls sie erneut teleportieren.
Hm, das ist ein Problem. Wir brauchen eine Gruppe, die sie verfolgt, während die anderen sich verteilen, falls sie erneut teleportieren.
GenderedMcTalk(0,4401,4401,1,0,1,2,0,0,0,0,0,0,0,0)
[es]1_35_1_13_1_1_1_1_Shez[ed]__'__
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Warum müsst ihr euch einmischen?!
Warum müsst ihr euch einmischen?!
[es]1_35_1_13_1_1_1_1_Shez[ed]__'__
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Warum müsst ihr euch einmischen?!
Warum müsst ihr euch einmischen?!
Alert(5302,0,8,13,47,0,0,0,0,0,0,0,0,0,0)
[eb][eg6][0:CHARA_G][ec5] hat sich zusammen mit [eg3][1:CHARA_G][ec4] teleportiert!
TalkCharacter(4464,24,1,4,1,0,0,0,0,0,0,0,0,0,0)
TalkDeploySlot(4403,9,1,2,1,0,0,0,0,0,0,0,0,0,0)
<<EMPTY NAME>>
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Sie machen uns die Sache schwieriger, als ich erwartet hatte... Setzt die Reservetruppen ein!
Sie machen uns die Sache schwieriger, als ich erwartet hatte... Setzt die Reservetruppen ein!
Alert(203,2,17,47,47,0,0,0,0,0,0,0,0,0,0)
Die Truppen [eg5][0:CHARA_G][ec3] sind aufgetaucht!
TalkCharacter(4465,19,1,2,1,0,0,0,0,0,0,0,0,0,0)
Alert(549,1,46,47,47,0,0,0,0,0,0,0,0,0,0)
Durch den Sieg über [eg1][0:CHARA_G][ec2] wurde ein Truhenschlüssel erhalten!
TalkDeploySlot(4406,9,1,4,1,0,0,0,0,0,0,0,0,0,0)
<<EMPTY NAME>>
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[MFB:Dieser Söldner_Diese Söldnerin] ist... Nein! Das kann nicht sein!
[MFB:Dieser Söldner_Diese Söldnerin] ist... Nein! Das kann nicht sein!
GenderedMcTalk(0,4407,4407,1,2,1,2,0,0,0,0,0,0,0,0)
[es]1_35_1_13_1_1_1_1_Shez[ed]__'__
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Ich lasse mir diese Chance nicht entgehen!
Ich lasse mir diese Chance nicht entgehen!
[es]1_35_1_13_1_1_1_1_Shez[ed]__'__
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Ich lasse mir diese Chance nicht entgehen!
Ich lasse mir diese Chance nicht entgehen!
Alert(5302,0,8,13,47,0,0,0,0,0,0,0,0,0,0)
[eb][eg6][0:CHARA_G][ec5] hat sich zusammen mit [eg3][1:CHARA_G][ec4] teleportiert!
TalkDeploySlot(4469,24,0,0,1,0,0,0,0,0,0,0,0,0,0)
???
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Euer Majestät! Wie es scheint, verfolgt Mylady Edelgard Dimitri durch die Berge!
Euer Majestät! Wie es scheint, verfolgt Mylady Edelgard Dimitri durch die Berge!
TalkCharacter(4470,4,1,4,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_35_1_13_1_1_1_1_Claude[ed]__s__
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Was, sie sind so nah? Dann müssen wir das hier zu Ende bringen und zu ihnen eilen!
Was, sie sind so nah? Dann müssen wir das hier zu Ende bringen und zu ihnen eilen!
Alert(300,0,12,11,47,0,0,0,0,0,0,0,0,0,0)
[eb][eg6][0:CHARA_G][ec5] kämpft gegen [eg1][1:CHARA_G][ec2]!
TalkDeploySlot(4467,11,1,0,1,0,0,0,0,0,0,0,0,0,0)
[es]1_35_1_13_1_1_1_1_Leonie[ed]__s__
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Ha, bist du immer noch auf der Jagd nach mir? Du bist wirklich hartnäckig.
Ha, bist du immer noch auf der Jagd nach mir? Du bist wirklich hartnäckig.
TalkDeploySlot(4468,12,1,2,1,0,0,0,0,0,0,0,0,0,0)
[es]1_35_1_13_1_1_1_1_Raphael[ed]__s__
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Was macht die Armee der Föderation nur? Das ist unsere Chance, ihn zu schnappen!
Was macht die Armee der Föderation nur? Das ist unsere Chance, ihn zu schnappen!
GenderedMcTalk(0,4412,4412,1,0,1,2,0,0,0,0,0,0,0,0)
[es]1_35_1_13_1_1_1_1_Shez[ed]__'__
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Ich habe mir deine Beharrlichkeit zu Herzen genommen...
Ich habe mir deine Beharrlichkeit zu Herzen genommen...
[es]1_35_1_13_1_1_1_1_Shez[ed]__'__
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Ich habe mir deine Beharrlichkeit zu Herzen genommen...
Ich habe mir deine Beharrlichkeit zu Herzen genommen...
Alert(5302,0,8,13,47,0,0,0,0,0,0,0,0,0,0)
[eb][eg6][0:CHARA_G][ec5] hat sich zusammen mit [eg3][1:CHARA_G][ec4] teleportiert!
TalkDeploySlot(4413,10,1,1,1,0,0,0,0,0,0,0,0,0,0)
???
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Ich mag es nicht, wenn die Dinge für mich unerfreulich ausgehen. Also macht euch bereit, zu sterben!
Ich mag es nicht, wenn die Dinge für mich unerfreulich ausgehen. Also macht euch bereit, zu sterben!
Alert(204,2,10,47,47,0,0,0,0,0,0,0,0,0,0)
[eb][eg6][0:CHARA_G][ec5] ist erneut aufgetaucht!
Alert(86,4,10,47,47,0,0,0,0,0,0,0,0,0,0)
Besiege [eg1][0:CHARA_G][ec2] und sichere die Route!
Alert(304,1,10,47,47,0,0,0,0,0,0,0,0,0,0)
[eb][eg6][0:CHARA_G][ec5] wurde besiegt!
TalkDeploySlot(4414,10,1,3,1,0,0,0,0,0,0,0,0,0,0)
???
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Wie konnte ich nur verlieren... gegen solche Tiere...
Wie konnte ich nur verlieren... gegen solche Tiere...
Alert(553,0,10,47,47,0,0,0,0,8,0,0,0,0,0)
[eb][eg6][0:CHARA_G][ec5] wurde besiegt! Die Tore des Bollwerks wurden geöffnet!
SetDeathText(0,96,4437,3,1,0,0,0,0,0,0,0,0,0,0)
[es]1_35_1_13_1_1_1_1_Byleth[ed]__s__
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Ich hatte nie gedacht, dass es... so enden würde...
Ich hatte nie gedacht, dass es... so enden würde...
SetDeathText(1,96,4438,3,1,0,0,0,0,0,0,0,0,0,0)
[es]1_35_1_13_1_1_1_1_Byleth[ed]__s__
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Ich hatte nie gedacht, dass es... so enden würde...
Ich hatte nie gedacht, dass es... so enden würde...
TalkDeploySlot(4415,8,1,3,1,0,0,0,0,0,0,0,0,0,0)
[es]1_35_1_13_1_1_1_1_Byleth[ed]__s__
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Nnngh... Ich bin... gescheitert...
Nnngh... Ich bin... gescheitert...
MainMissionStart(438,0,2,2,8,47,47,0,0,0,0,0,0,0,0)
HAUPTMISSIONSBEGINN: [eb][eg6][0:CHARA_G][ec5] wurde besiegt!
TalkCharacter(4471,112,1,0,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_35_1_13_1_1_1_1_Holst[ed]__s__
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Bringen wir [MFH:unseren Gefangenen_unsere Gefangene] nach hinten. Die Befragung führen wir später durch.
Bringen wir [MFH:unseren Gefangenen_unsere Gefangene] nach hinten. Die Befragung führen wir später durch.
Alert(948,0,8,47,47,24,0,0,0,0,0,0,0,0,0)
[b][eb][eg6][cp][0:PARTY][ec1][/] haben [eg1][0:CHARA_G][ec2] gefangen genommen!
GenderedMcTalk(2,4420,4421,1,1,1,3,0,0,0,0,0,0,0,0)
[es]1_35_1_13_1_1_1_1_Byleth[ed]__s__
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Du bist gekommen, um mir zu helfen, Jeralt... Danke.
Du bist gekommen, um mir zu helfen, Jeralt... Danke.
[es]1_35_1_13_1_1_1_1_Byleth[ed]__s__
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Du bist gekommen, um mir zu helfen, Jeralt... Danke.
Du bist gekommen, um mir zu helfen, Jeralt... Danke.
TalkCharacter(4422,35,1,1,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_35_1_13_1_1_1_1_Jeralt[ed]__s__
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Du klingst überrascht! Da fühle ich mich ja fast gekränkt.
Du klingst überrascht! Da fühle ich mich ja fast gekränkt.
GenderedMcTalk(2,4417,4418,1,0,1,3,0,0,0,0,0,0,0,0)
[es]1_35_1_13_1_1_1_1_Byleth[ed]__s__
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Danke. Ich wurde angegriffen, ehe ich recht wusste, was mir geschah.
Danke. Ich wurde angegriffen, ehe ich recht wusste, was mir geschah.
[es]1_35_1_13_1_1_1_1_Byleth[ed]__s__
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Danke. Ich wurde angegriffen, ehe ich recht wusste, was mir geschah.
Danke. Ich wurde angegriffen, ehe ich recht wusste, was mir geschah.
TalkCharacter(4472,4,1,1,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_35_1_13_1_1_1_1_Claude[ed]__s__
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Ich bin froh, dass es dir gut geht. Worum ging es denn überhaupt?
Ich bin froh, dass es dir gut geht. Worum ging es denn überhaupt?
Alert(237,0,13,47,47,0,0,0,0,0,0,0,0,0,0)
[eb][eg6][0:CHARA_G][ec5] hat sich zurückgezogen!
TalkDeploySlot(4423,9,1,0,1,0,0,0,0,0,0,0,0,0,0)
<<EMPTY NAME>>
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Und wenn ich dir mit eigenen Händen das Leben aus dem Leib wringen muss, dann soll es so sein!
Und wenn ich dir mit eigenen Händen das Leben aus dem Leib wringen muss, dann soll es so sein!
Alert(574,0,9,47,47,0,0,0,0,15,0,0,0,0,0)
[eb][eg6][0:CHARA_G][ec5] hat die Tore geöffnet, um zu intervenieren!
MainMissionStart(2,0,3,1,9,47,47,0,0,0,0,0,0,0,0)
HAUPTMISSIONSBEGINN: Besiege [eg1][0:CHARA_G][ec2]!
TalkCharacter(4473,4,1,0,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_35_1_13_1_1_1_1_Claude[ed]__s__
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Dieses Mal kommst du mir nicht davon. Ich hoffe, du bist bereit.
Dieses Mal kommst du mir nicht davon. Ich hoffe, du bist bereit.
TalkDeploySlot(4425,9,1,2,1,0,0,0,0,0,0,0,0,0,0)
<<EMPTY NAME>>
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Ja, versucht es ruhig, ihr geistlosen Bestien!
Ja, versucht es ruhig, ihr geistlosen Bestien!
TalkCharacter(4426,22,1,2,1,0,0,0,0,0,0,0,0,0,0)
TalkDeploySlot(4427,9,1,1,1,0,0,0,0,0,0,0,0,0,0)
<<EMPTY NAME>>
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Du solltest dich vielleicht stärker an das schwächliche Leben klammern, das dir noch bleibt!
Du solltest dich vielleicht stärker an das schwächliche Leben klammern, das dir noch bleibt!
Alert(5307,3,8,47,47,24,0,0,0,0,0,0,0,0,0)
[eb][eg6][0:CHARA_G][ec5] ist [b][eg3][cp][0:PARTY][ec4][/] entwischt!
TalkDeploySlot(4474,43,0,4,1,0,0,0,0,0,0,0,0,0,0)
???
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Euer Majestät! Ich bedaure, Euch mitteilen zu müssen, dass [MFH:der Söldnerkommandant_die Söldnerkommandantin] entkommen ist!
Euer Majestät! Ich bedaure, Euch mitteilen zu müssen, dass [MFH:der Söldnerkommandant_die Söldnerkommandantin] entkommen ist!
TalkCharacter(4475,4,1,4,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_35_1_13_1_1_1_1_Claude[ed]__s__
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Na, das ging aber schnell. Ich weiß nicht, was da vor sich geht, aber es ist nichts Gutes.
Na, das ging aber schnell. Ich weiß nicht, was da vor sich geht, aber es ist nichts Gutes.
TalkDeploySlot(4430,9,1,0,1,0,0,0,0,0,0,0,0,0,0)
<<EMPTY NAME>>
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Jede Sekunde, die ihr mit dem Kampf gegen mich verschwendet, kostet euch zehnmal so viel.
Jede Sekunde, die ihr mit dem Kampf gegen mich verschwendet, kostet euch zehnmal so viel.
TalkDeploySlot(4431,9,1,0,1,0,0,0,0,0,0,0,0,0,0)
<<EMPTY NAME>>
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Ich sollte sie mühelos besiegen können...
Ich sollte sie mühelos besiegen können...
Alert(331,2,13,47,47,0,0,0,0,0,0,0,0,0,0)
[eb][eg6][0:CHARA_G][ec5] ist in Schwierigkeiten! Eil zu Hilfe!
GenderedMcTalk(2,4432,4433,1,0,1,3,0,0,0,0,0,0,0,0)
[es]1_35_1_13_1_1_1_1_Byleth[ed]__s__
volume_up
Komm schon, bleib bei der Sache!
Komm schon, bleib bei der Sache!
[es]1_35_1_13_1_1_1_1_Byleth[ed]__s__
volume_up
Komm schon, bleib bei der Sache!
Komm schon, bleib bei der Sache!
Alert(333,3,13,47,47,0,0,0,0,0,0,0,0,0,0)
[eb][eg6][0:CHARA_G][ec5] wurde fast besiegt! Eil sofort zu Hilfe!
TalkCharacter(4476,24,1,4,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_35_1_13_1_1_1_1_Hilda[ed]__s__
volume_up
Wir müssen uns beeilen, sonst kommen wir zu spät!
Wir müssen uns beeilen, sonst kommen wir zu spät!
Alert(319,3,13,47,47,0,0,0,0,0,0,0,0,0,0)
[eb][eg6][0:CHARA_G][ec5] ist gefallen!
TalkCharacter(4439,35,1,4,1,0,0,0,0,0,0,0,0,0,0)
Alert(338,3,47,47,47,0,0,0,0,0,0,0,0,0,0)
Du hast den Kampf verloren!