With their southern escape routes cut off, an Imperial unit attempts to flee to Daphnel territory. Find it and deal with it.

Deployment table

Index Notes 0 1 2 3 Name 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31
0 Shez 11 0 0 0 0 0 0 0 100 0 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
1 Shez 255 0 0 1 0 1 0 0 100 0 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
2 Shez 255 0 0 2 0 2 0 0 100 0 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
3 Shez 255 0 0 3 0 3 0 0 100 0 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
4 Shez 255 0 0 0 0 4 1 0 100 0 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
5 Shez 255 0 0 1 0 4 1 0 100 0 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
6 Shez 255 0 0 2 0 4 1 0 100 0 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
7 Shez 255 0 0 3 0 4 1 0 100 0 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
8 255 0 6 2 1537 5 2 0 101 3 1 100 300 255 65535 1999 12 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
9 255 0 6 2 1536 7 2 3 101 3 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
10 255 0 6 3 1537 5 2 0 101 3 1 100 300 255 65535 1999 12 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535

Table 1

Index Notes 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31

Table 2

Index Notes 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31

Table 3

Index Notes 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31

Table 4

Index Notes 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31
# Group 0 (4, 2, 4, 1, 0)
SubGroup(0)
# Group 1 (0, 2, 2, 3, 0)
SubGroup(2)
Unknown61(1,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown8(0,0,1,1,1,0,0,0,0,0,0,0,0,0,0)
# Group 2 (0, 2, 0, 2, 24)
SubGroup(1)
Unknown8(0,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(8)
If254(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(8,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
If254(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(8,10,0,0,0,1,0,0,0,0,0,0,0,0,0)
Unknown15(9,8,0,0,0,1,0,0,0,0,0,0,0,0,0)
Unknown23(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(9,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(8,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(8,6,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(9,8,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(30461,0,8,9,11,14,0,0,0,0,0,0,0,0,0) # <read out of bounds>
SubGroup(2)
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(30460,2,8,9,11,14,0,0,0,0,0,0,0,0,0) # <read out of bounds>
SubGroup(1)
TalkFromOwnStrings2(9,129,1,1,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown43(9,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(8,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(30462,4,16,1,8,8,11,0,0,0,0,0,0,0,0) # <read out of bounds>
# Group 3 (0, 5, 0, 4, 25)
SubGroup(3)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(8,4,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(9,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown60(3,0,0,8,11,0,0,0,1,0,0,0,0,0,0)
SubGroup(3)
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(30443,0,9,8,11,0,0,0,0,0,0,0,0,0,0) # <read out of bounds>
SubGroup(1)
TalkFromOwnStrings2(8,92,1,1,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown23(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown22(8,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(9,8,0,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown93(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(8,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
PingOnMinimap(8,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown76(8,100,1,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(503,1,8,11,11,14,0,0,0,0,0,0,1,0,0) # [eg2][0:CHARA_G] is aiding [b][eg2][0:PARTY][/]!
SubGroup(2)
PingOnMinimap(8,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(485,1,16,2,8,8,11,0,0,0,0,0,0,0,0) # Recruited [eg2][0:CHARA_G]!
SubGroup(1)
Unknown23(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown47(0,0,2,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 4 (0, 5, 0, 4, 11)
SubGroup(3)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(3,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 3: 0 1 0
Unknown19(9,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(8,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown78(0,8,10,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(9,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown60(3,0,0,9,11,0,1,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(8,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(486,2,16,3,8,8,11,0,0,0,0,0,0,0,0) # Failed to recruit [eg2][0:CHARA_G]!
SubGroup(1)
Unknown47(0,0,2,2,0,0,0,0,0,0,0,0,0,0,0)
Alert(30461,0,8,9,11,14,0,0,0,0,0,0,0,0,0) <read out of bounds>
Alert(30460,2,8,9,11,14,0,0,0,0,0,0,0,0,0) <read out of bounds>
MainMissionStart(30462,4,16,1,8,8,11,0,0,0,0,0,0,0,0) MAIN MISSION START: <read out of bounds>
Alert(30443,0,9,8,11,0,0,0,0,0,0,0,0,0,0) <read out of bounds>
Alert(503,1,8,11,11,14,0,0,0,0,0,0,1,0,0) [eg2][0:CHARA_G] is aiding [b][eg2][0:PARTY][/]!
MainMissionStart(485,1,16,2,8,8,11,0,0,0,0,0,0,0,0) MAIN MISSION START: Recruited [eg2][0:CHARA_G]!
MainMissionStart(486,2,16,3,8,8,11,0,0,0,0,0,0,0,0) MAIN MISSION START: Failed to recruit [eg2][0:CHARA_G]!