1. Lady Rhea! Are you hurt?!
  2. Ah, Catherine. You came.
  3. Not soon enough—Garreg Mach is done for.
  4. It is all right. For now, we must retreat.
  5. This path is unknown to the Empire. It will take us [cdb]out to Ailell, the Valley of Torment.
  6. From there, we make for Faerghus to seek aid.
  7. The Empire attacked from the east, which means at [cdb]least some of the Alliance's lords must have aligned [cdb]with them.
  8. But those of the Kingdom are devout. We can [cdb]trust them.
  9. I have already sent a messenger ahead requesting [cdb]reinforcements and, should the need arise, asylum.
  10. In that case, I'll talk to my parents and ask for their [cdb]assistance as well.
  11. Regardless, we should hurry. We can't let the Empire [cdb]get ahead of us and send troops onto Kingdom soil.
  12. Now follow me, if you would.
  13. Thank you, Catherine.
  14. Let Edelgard have Garreg Mach for now—let her [cdb]enjoy this fleeting moment of glee.
  15. Because when we return here...
  16. Edelgard von Hresvelg will suffer a death [cdb]beyond her greatest imagining.
InitEvent (index: 0)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 2 0 0 0 0 0 0 0 0 0 0 0 0 0
LoadCharactersEvent (index: 1)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
26 27 32 34 36 635 640 600 NULL NULL NULL NULL NULL NULL NULL
InitPlacesEvent (index: 2)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 2 0 9 3 1 5 8 NULL NULL NULL NULL NULL NULL NULL
SetPlaceRotationEvent (index: 3)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 180 0 0 0 0 0 0 0 0 0 0 0 0 0
SetPlaceRotationEvent (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 180 0 0 0 0 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 26 27 34 36 600 601 NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (64) (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967266 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (64) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
34 30 0 0 0 0 0 0 0 0 0 0 0 0 0
TopLeftLocationBannerEvent (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 NULL NULL 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
27 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (15) (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 32 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (102) (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
32 4 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 32 0 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 635 640 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (64) (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
635 50 0 110 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (64) (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
640 4294967266 0 110 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
32 0 NULL 4 1511 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 36 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
36 1 2400 0 1512 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 32 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
32 2 2411 3 1513 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 36 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
36 3 2400 0 1514 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
36 4 NULL 0 1515 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 36 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
36 5 NULL 0 1516 1 0 0 0 0 0 0 0 0 0
UnkEvent (166) (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
26 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (166) (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
26 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (162) (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 36 26 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
34 26 1 50 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
200 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
34 0 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
26 6 NULL 0 1517 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
26 7 2403 0 1518 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
26 8 2400 0 1519 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 32 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
32 9 2400 0 1520 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
32 10 NULL 0 1521 1 0 0 0 0 0 0 0 0 0
UnkEvent (65) (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 36 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 5 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 300 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 300 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
32 11 2404 0 1522 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
36 12 2400 1 1523 1 0 0 0 0 0 0 0 0 0
RotateEvent (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
36 4 40 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
36 2432 0 1 50 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 36 4 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 15 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1000 100 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
60 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (161) (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
36 2 50 26 27 600 34 635 640 NULL NULL NULL NULL NULL NULL
SetFaceOrientationEvent (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
36 2 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
36 13 NULL 0 1524 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
36 14 NULL 0 1525 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 36 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 1 0 0 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
36 0 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
36 15 NULL 2 1526 1 0 0 0 0 0 0 0 0 0
0
InitEvent (13, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
1
LoadCharactersEvent (26, 27, 32, 34, 36, 635, 640, 600, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
2
InitPlacesEvent (4, 2, 0, 9, 3, 1, 5, 8, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
5
EnterSceneEvent (0, 26, 27, 34, 36, 600, 601, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
6
UnkEvent 64(600, 4294967266, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
7
UnkEvent 64(34, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
8
TopLeftLocationBannerEvent (18, NULL, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Garreg Mach Mountains
9
UnkEvent 102(27, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
10
UnkEvent 15(NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
11
EnterSceneEvent (7, 32, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
12
UnkEvent 102(32, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
13
UnkEvent 26(10, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
15
EnterSceneEvent (7, 635, 640, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
16
UnkEvent 64(635, 50, 0, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
17
UnkEvent 64(640, 4294967266, 0, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
18
TalkEvent (32, 0, NULL, 4, 1511, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Lady Rhea! Are you hurt?!
19
UnkEvent 26(9, 36, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
20
TalkEvent (36, 1, 2400, 0, 1512, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Ah, Catherine. You came.
21
UnkEvent 26(16, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
22
TalkEvent (32, 2, 2411, 3, 1513, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Not soon enough—Garreg Mach is done for.
23
UnkEvent 26(15, 36, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
24
TalkEvent (36, 3, 2400, 0, 1514, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # It is all right. For now, we must retreat.
25
TalkEvent (36, 4, NULL, 0, 1515, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # This path is unknown to the Empire. It will take us [cdb]out to Ailell, the Valley of Torment.
26
UnkEvent 26(9, 36, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
27
TalkEvent (36, 5, NULL, 0, 1516, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # From there, we make for Faerghus to seek aid.
28
UnkEvent 166(26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
29
UnkEvent 166(26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
30
UnkEvent 162(8, 36, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
32
UnkEvent 135(200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
34
TalkEvent (26, 6, NULL, 0, 1517, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # The Empire attacked from the east, which means at [cdb]least some of the Alliance's lords must have aligned [cdb]with them.
35
TalkEvent (26, 7, 2403, 0, 1518, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # But those of the Kingdom are devout. We can [cdb]trust them.
36
TalkEvent (26, 8, 2400, 0, 1519, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I have already sent a messenger ahead requesting [cdb]reinforcements and, should the need arise, asylum.
37
UnkEvent 26(16, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
38
TalkEvent (32, 9, 2400, 0, 1520, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # In that case, I'll talk to my parents and ask for their [cdb]assistance as well.
39
TalkEvent (32, 10, NULL, 0, 1521, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Regardless, we should hurry. We can't let the Empire [cdb]get ahead of us and send troops onto Kingdom soil.
40
UnkEvent 65(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
41
UnkEvent 26(13, 36, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
42
UnkEvent 59(600, 5, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
43
UnkEvent 31(3, 300, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
44
UnkEvent 31(2, 300, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
45
TalkEvent (32, 11, 2404, 0, 1522, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Now follow me, if you would.
46
TalkEvent (36, 12, 2400, 1, 1523, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Thank you, Catherine.
50
UnkEvent 59(500, 0, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
51
UnkEvent 27(1, 1000, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
52
UnkEvent 135(60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
53
UnkEvent 161(36, 2, 50, 26, 27, 600, 34, 635, 640, NULL, NULL, NULL, NULL, NULL, NULL)
55
TalkEvent (36, 13, NULL, 0, 1524, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Let Edelgard have Garreg Mach for now—let her [cdb]enjoy this fleeting moment of glee.
56
TalkEvent (36, 14, NULL, 0, 1525, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Because when we return here...
57
UnkEvent 26(5, 36, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
58
UnkEvent 59(600, 0, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
59
UnkEvent 59(600, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
61
TalkEvent (36, 15, NULL, 2, 1526, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Edelgard von Hresvelg will suffer a death [cdb]beyond her greatest imagining.
UnkEvent (64) (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967266 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (64) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
34 30 0 0 0 0 0 0 0 0 0 0 0 0 0
Garreg Mach Mountains
UnkEvent (102) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
27 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (15) (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
32 4 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 32 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (64) (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
635 50 0 110 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (64) (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
640 4294967266 0 110 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
32 0 NULL 4 1511 1 0 0 0 0 0 0 0 0 0
link Catherine volume_up
Lady Rhea! Are you hurt?!
UnkEvent (26) (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 36 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
36 1 2400 0 1512 1 0 0 0 0 0 0 0 0 0
link Rhea volume_up
Ah, Catherine. You came.
UnkEvent (26) (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 32 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
32 2 2411 3 1513 1 0 0 0 0 0 0 0 0 0
link Catherine volume_up
Not soon enough—Garreg Mach is done for.
UnkEvent (26) (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 36 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
36 3 2400 0 1514 1 0 0 0 0 0 0 0 0 0
link Rhea volume_up
It is all right. For now, we must retreat.
TalkEvent (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
36 4 NULL 0 1515 1 0 0 0 0 0 0 0 0 0
link Rhea volume_up
This path is unknown to the Empire. It will take us out to Ailell, the Valley of Torment.
UnkEvent (26) (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 36 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
36 5 NULL 0 1516 1 0 0 0 0 0 0 0 0 0
link Rhea volume_up
From there, we make for Faerghus to seek aid.
UnkEvent (166) (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
26 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (166) (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
26 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (162) (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 36 26 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
34 26 1 50 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
200 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
34 0 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
26 6 NULL 0 1517 1 0 0 0 0 0 0 0 0 0
link Seteth volume_up
The Empire attacked from the east, which means at least some of the Alliance's lords must have aligned with them.
TalkEvent (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
26 7 2403 0 1518 1 0 0 0 0 0 0 0 0 0
link Seteth volume_up
But those of the Kingdom are devout. We can trust them.
TalkEvent (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
26 8 2400 0 1519 1 0 0 0 0 0 0 0 0 0
link Seteth volume_up
I have already sent a messenger ahead requesting reinforcements and, should the need arise, asylum.
UnkEvent (26) (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 32 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
32 9 2400 0 1520 1 0 0 0 0 0 0 0 0 0
link Catherine volume_up
In that case, I'll talk to my parents and ask for their assistance as well.
TalkEvent (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
32 10 NULL 0 1521 1 0 0 0 0 0 0 0 0 0
link Catherine volume_up
Regardless, we should hurry. We can't let the Empire get ahead of us and send troops onto Kingdom soil.
UnkEvent (65) (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 36 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 5 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 300 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 300 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
32 11 2404 0 1522 1 0 0 0 0 0 0 0 0 0
link Catherine volume_up
Now follow me, if you would.
TalkEvent (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
36 12 2400 1 1523 1 0 0 0 0 0 0 0 0 0
link Rhea volume_up
Thank you, Catherine.
RotateEvent (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
36 4 40 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 36 4 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 15 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1000 100 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
60 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (161) (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
36 2 50 26 27 600 34 635 640 NULL NULL NULL NULL NULL NULL
TalkEvent (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
36 13 NULL 0 1524 1 0 0 0 0 0 0 0 0 0
link Rhea volume_up
Let Edelgard have Garreg Mach for now—let her enjoy this fleeting moment of glee.
TalkEvent (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
36 14 NULL 0 1525 1 0 0 0 0 0 0 0 0 0
link Rhea volume_up
Because when we return here...
UnkEvent (26) (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 36 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 1 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
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link Rhea volume_up
Edelgard von Hresvelg will suffer a death beyond her greatest imagining.