1. What's up, Raphael?
  2. There you are, Ashe! Here, sit down.
  3. Um, OK?
  4. Now eat up!
  5. Hey, this is the dish I was teaching you before. Raphael, did you make this yourself?
  6. I sure did! So grab a shovel and dig in, 'cause it's all yours!
  7. I've got to say, it looks a lot more appetizing than [cdb]before—plus, it smells fantastic!
  8. All right, let's see what we've got!
  9. That was delicious! You used just the right amount of [cdb]salt, which really brought out the flavor of the herbs.
  10. Hey, you were right! It really does feel great to hear [cdb]someone say that.
  11. I practiced seasoning and putting things on the plate [cdb]and all that stuff, just like you said.
  12. Oh, and I had some of the soldiers do a bit of [cdb]taste testing for me.
  13. It sure was rough at first, but I think I've [cdb]definitely improved.
  14. You certainly have. I had no idea you were working [cdb]so hard on this.
  15. That's 'cause I was sneaky!
  16. I only wanted you to try it once I knew it was perfect.
  17. You worked so hard to teach me, I just had to pay [cdb]you back somehow!
  18. Raphael, I...
  19. You know my father used to run a restaurant, right? Well, this is the dish he was famous for.
  20. You're not talking about Lord Lonato, are you?
  21. No, my birth father. He took ill and died [cdb]a long time ago.
  22. I told you what he said about flavor and appearance [cdb]because he always used to say it to me.
  23. And this...this tastes just like what he used to make.
  24. I've tried for years to get this same flavor, [cdb]but I couldn't do it. Honestly, I... I never thought I'd taste it again.
  25. C'mon, eating through tears is no way to enjoy a [cdb]meal. Good food should make you smile, not cry!
  26. Sorry, Raphael. Guess I got lost in the past there for [cdb]a second.
  27. But you're right: Good food should make [cdb]people smile.
  28. And everything tastes even better when you're [cdb]sharing it with a room full of smiling people.
  29. Wait. In that case...
  30. That's it! I'm making a new rule when I get back to [cdb]the inn: You gotta smile when you eat good food!
  31. That'll be good for the cook and the customers alike.
  32. I knew you'd agree! Eating's supposed to be [cdb]a celebration!
  33. So whenever you get a hankering for my cooking [cdb]again, just say the word, Ashe!
  34. Thanks, Raphael—and I'll be sure to eat it with [cdb]a smile.
InitEvent (index: 0)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
72 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LoadCharactersEvent (index: 1)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 14 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
InitPlacesEvent (index: 2)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 2 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (15) (index: 3)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 20 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
EnterSceneEvent (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 14 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (26) (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 14 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 4294967288 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 400 8 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 5 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 20 1 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 0 NULL 0 17095 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 20 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 6 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 1 2402 1 17096 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 14 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 2 2400 4 17097 1 0 0 0 0 0 0 0 0 0
UnkEvent (6) (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (156) (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 4 30 0 0 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 4 30 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 2144 0 1 20 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 20 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 90 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967281 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 100 8 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 8 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (7) (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
ShowFloatingImageEvent (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
33 0 0 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
60 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 3 2409 1 17098 1 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 3 40 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 4 NULL 4 17099 1 0 0 0 0 0 0 0 0 0
HideFloatingImageEvent (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 5 2400 1 17100 1 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 14 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 5 4294967259 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 10 0 0 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 4 45 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 6 NULL 1 17101 1 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 3 40 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 7 NULL 1 17102 1 0 0 0 0 0 0 0 0 0
UnkEvent (6) (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 2149 0 1 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 20 1 20 0 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 0 20 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (64) (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 0 4294967256 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (64) (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 0 4294967256 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 14 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 500 3 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 500 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 500 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (7) (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 8 2400 1 17104 1 0 0 0 0 0 0 0 0 0
UnkEvent (156) (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 20 2 3 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 9 2400 1 17105 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 10 NULL 1 17106 1 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 20 5 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 4294967291 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 10 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 11 NULL 0 17107 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 12 2403 0 17108 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 14 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 100 2 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 500 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 500 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 13 2400 1 17109 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 20 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 150 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 100 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 8 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 14 2409 1 17110 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 15 2403 1 17111 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 16 NULL 1 17112 1 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 84)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 14 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 85)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 10 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 86)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
60 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 87)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 5 40 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 88)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 17 NULL 3 17113 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 89)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 18 NULL 3 17114 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 90)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 20 2 3 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 91)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 19 0 4 17115 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 92)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 14 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 93)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 150 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 94)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 95)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 400 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 96)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 10 0 0 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 97)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 3 40 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 98)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 20 NULL 3 17116 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 99)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 21 2403 1 17117 1 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 100)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 14 3 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 101)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 22 NULL 1 17118 1 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 102)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 5 40 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 103)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 23 NULL 3 17119 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 104)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 20 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 105)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 106)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 107)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 24 0 4 17120 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 108)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 14 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 109)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 500 2 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 110)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 500 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 111)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 500 5 0 0 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 112)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 3 40 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 113)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 25 NULL 4 17121 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 114)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 26 2400 1 17122 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 115)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 27 2403 1 17123 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 116)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 20 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 117)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 150 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 118)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 100 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 119)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 120)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 121)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 8 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 122)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 28 2402 1 17124 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 123)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 20 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 124)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967292 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 125)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 4294967288 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 126)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 29 NULL 1 17125 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 127)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 14 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 128)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 129)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967292 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 130)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 8 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 131)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 30 2409 1 17126 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 132)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 20 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 133)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 150 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 134)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 135)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 100 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 136)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 137)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 8 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 138)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 31 2400 1 17127 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 139)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 32 2403 1 17128 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 140)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 14 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 141)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 30 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 142)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 7 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 143)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 100 1 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 144)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 500 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 145)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 500 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 146)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 33 2400 1 17129 1 0 0 0 0 0 0 0 0 0
0
InitEvent (72, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
1
LoadCharactersEvent (20, 14, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
2
InitPlacesEvent (7, 2, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
3
UnkEvent 15(NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
4
EnterSceneEvent (0, 20, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
5
EnterSceneEvent (3, 14, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
6
UnkEvent 26(17, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
7
UnkEvent 59(400, 0, 4294967288, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
8
UnkEvent 31(3, 400, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
9
UnkEvent 31(1, 400, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
11
TalkEvent (14, 0, NULL, 0, 17095, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # What's up, Raphael?
12
UnkEvent 26(18, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
13
UnkEvent 59(400, 0, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
14
UnkEvent 31(1, 400, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
15
TalkEvent (20, 1, 2402, 1, 17096, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # There you are, Ashe! Here, sit down.
16
UnkEvent 26(1, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
17
TalkEvent (14, 2, 2400, 4, 17097, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Um, OK?
18
UnkEvent 6(0, 0, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
19
UnkEvent 156(14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
23
UnkEvent 26(18, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
24
UnkEvent 27(1, 400, 90, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
25
UnkEvent 59(100, 0, 4294967281, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
26
UnkEvent 31(2, 400, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
27
UnkEvent 31(4, 100, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
28
UnkEvent 31(2, 400, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
29
UnkEvent 7(0, 0, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
30
ShowFloatingImageEvent (33, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
32
TalkEvent (20, 3, 2409, 1, 17098, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Now eat up!
34
TalkEvent (14, 4, NULL, 4, 17099, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Hey, this is the dish I was teaching you before. Raphael, did you make this yourself?
35
HideFloatingImageEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
36
TalkEvent (20, 5, 2400, 1, 17100, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I sure did! So grab a shovel and dig in, 'cause it's all yours!
38
UnkEvent 59(100, 5, 4294967259, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
39
UnkEvent 31(2, 100, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
40
UnkEvent 27(1, 400, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
42
TalkEvent (14, 6, NULL, 1, 17101, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I've got to say, it looks a lot more appetizing than [cdb]before—plus, it smells fantastic!
44
TalkEvent (14, 7, NULL, 1, 17102, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # All right, let's see what we've got!
45
UnkEvent 6(0, 0, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
50
UnkEvent 64(20, 0, 4294967256, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
51
UnkEvent 64(14, 0, 4294967256, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
53
UnkEvent 54(20, 14, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
54
UnkEvent 59(400, 0, 4294967293, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
55
UnkEvent 31(4, 500, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
56
UnkEvent 31(2, 500, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
57
UnkEvent 31(2, 500, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
58
UnkEvent 7(0, 0, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
59
TalkEvent (14, 8, 2400, 1, 17104, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # That was delicious! You used just the right amount of [cdb]salt, which really brought out the flavor of the herbs.
60
UnkEvent 156(14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
61
UnkEvent 54(14, 20, 2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
62
TalkEvent (20, 9, 2400, 1, 17105, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Hey, you were right! It really does feel great to hear [cdb]someone say that.
63
TalkEvent (20, 10, NULL, 1, 17106, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I practiced seasoning and putting things on the plate [cdb]and all that stuff, just like you said.
65
UnkEvent 59(400, 4294967291, 4294967293, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
66
UnkEvent 27(2, 400, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
67
TalkEvent (20, 11, NULL, 0, 17107, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Oh, and I had some of the soldiers do a bit of [cdb]taste testing for me.
68
TalkEvent (20, 12, 2403, 0, 17108, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # It sure was rough at first, but I think I've [cdb]definitely improved.
69
UnkEvent 54(20, 14, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
70
UnkEvent 59(400, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
71
UnkEvent 31(4, 100, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
72
UnkEvent 31(2, 500, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
73
UnkEvent 31(2, 500, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
74
TalkEvent (14, 13, 2400, 1, 17109, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # You certainly have. I had no idea you were working [cdb]so hard on this.
75
UnkEvent 26(18, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
76
UnkEvent 27(1, 400, 150, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
77
UnkEvent 31(4, 100, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
78
UnkEvent 59(100, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
79
UnkEvent 31(2, 400, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
80
UnkEvent 31(2, 400, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
81
TalkEvent (20, 14, 2409, 1, 17110, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # That's 'cause I was sneaky!
82
TalkEvent (20, 15, 2403, 1, 17111, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I only wanted you to try it once I knew it was perfect.
83
TalkEvent (20, 16, NULL, 1, 17112, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # You worked so hard to teach me, I just had to pay [cdb]you back somehow!
85
UnkEvent 59(600, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
86
UnkEvent 135(60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
88
TalkEvent (14, 17, NULL, 3, 17113, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Raphael, I...
89
TalkEvent (14, 18, NULL, 3, 17114, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # You know my father used to run a restaurant, right? Well, this is the dish he was famous for.
90
UnkEvent 54(14, 20, 2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
91
TalkEvent (20, 19, 0, 4, 17115, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # You're not talking about Lord Lonato, are you?
92
UnkEvent 26(17, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
93
UnkEvent 27(1, 400, 150, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
94
UnkEvent 59(100, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
95
UnkEvent 31(4, 400, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
96
UnkEvent 31(1, 800, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
98
TalkEvent (14, 20, NULL, 3, 17116, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # No, my birth father. He took ill and died [cdb]a long time ago.
99
TalkEvent (14, 21, 2403, 1, 17117, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I told you what he said about flavor and appearance [cdb]because he always used to say it to me.
101
TalkEvent (14, 22, NULL, 1, 17118, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # And this...this tastes just like what he used to make.
103
TalkEvent (14, 23, NULL, 3, 17119, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I've tried for years to get this same flavor, [cdb]but I couldn't do it. Honestly, I... I never thought I'd taste it again.
104
UnkEvent 26(5, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
105
UnkEvent 59(100, 0, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
106
UnkEvent 27(2, 400, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
107
TalkEvent (20, 24, 0, 4, 17120, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # C'mon, eating through tears is no way to enjoy a [cdb]meal. Good food should make you smile, not cry!
108
UnkEvent 54(20, 14, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
109
UnkEvent 31(4, 500, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
110
UnkEvent 31(2, 500, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
111
UnkEvent 31(2, 500, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
113
TalkEvent (14, 25, NULL, 4, 17121, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Sorry, Raphael. Guess I got lost in the past there for [cdb]a second.
114
TalkEvent (14, 26, 2400, 1, 17122, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # But you're right: Good food should make [cdb]people smile.
115
TalkEvent (14, 27, 2403, 1, 17123, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # And everything tastes even better when you're [cdb]sharing it with a room full of smiling people.
116
UnkEvent 26(18, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
117
UnkEvent 27(1, 400, 150, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
118
UnkEvent 31(4, 100, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
119
UnkEvent 59(100, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
120
UnkEvent 31(2, 100, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
121
UnkEvent 31(2, 400, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
122
TalkEvent (20, 28, 2402, 1, 17124, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Wait. In that case...
123
UnkEvent 26(7, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
124
UnkEvent 59(100, 0, 4294967292, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
125
UnkEvent 59(400, 4294967288, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
126
TalkEvent (20, 29, NULL, 1, 17125, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # That's it! I'm making a new rule when I get back to [cdb]the inn: You gotta smile when you eat good food!
127
UnkEvent 26(6, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
128
UnkEvent 31(2, 100, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
129
UnkEvent 59(100, 0, 4294967292, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
130
UnkEvent 59(400, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
131
TalkEvent (14, 30, 2409, 1, 17126, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # That'll be good for the cook and the customers alike.
132
UnkEvent 26(18, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
133
UnkEvent 27(1, 400, 150, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
134
UnkEvent 59(100, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
135
UnkEvent 31(4, 100, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
136
UnkEvent 31(2, 400, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
137
UnkEvent 31(2, 400, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
138
TalkEvent (20, 31, 2400, 1, 17127, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I knew you'd agree! Eating's supposed to be [cdb]a celebration!
139
TalkEvent (20, 32, 2403, 1, 17128, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # So whenever you get a hankering for my cooking [cdb]again, just say the word, Ashe!
140
UnkEvent 54(20, 14, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
141
UnkEvent 27(2, 100, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
142
UnkEvent 59(100, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
143
UnkEvent 31(4, 100, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
144
UnkEvent 31(2, 500, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
145
UnkEvent 31(2, 500, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
146
TalkEvent (14, 33, 2400, 1, 17129, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Thanks, Raphael—and I'll be sure to eat it with [cdb]a smile.
UnkEvent (15) (index: 3)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 14 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 4294967288 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 400 8 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 5 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 20 1 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 0 NULL 0 17095 1 0 0 0 0 0 0 0 0 0
link Ashe volume_up
What's up, Raphael?
UnkEvent (26) (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 20 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 6 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 1 2402 1 17096 1 0 0 0 0 0 0 0 0 0
link Raphael volume_up
There you are, Ashe! Here, sit down.
UnkEvent (26) (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 14 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 2 2400 4 17097 1 0 0 0 0 0 0 0 0 0
link Ashe volume_up
Um, OK?
UnkEvent (6) (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (156) (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 20 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 90 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967281 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 100 8 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 8 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (7) (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
ShowFloatingImageEvent (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
33 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 3 2409 1 17098 1 0 0 0 0 0 0 0 0 0
link Raphael volume_up
Now eat up!
TalkEvent (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 4 NULL 4 17099 1 0 0 0 0 0 0 0 0 0
link Ashe volume_up
Hey, this is the dish I was teaching you before. Raphael, did you make this yourself?
HideFloatingImageEvent (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 5 2400 1 17100 1 0 0 0 0 0 0 0 0 0
link Raphael volume_up
I sure did! So grab a shovel and dig in, 'cause it's all yours!
PanCameraEvent (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 14 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 5 4294967259 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 10 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 6 NULL 1 17101 1 0 0 0 0 0 0 0 0 0
link Ashe volume_up
I've got to say, it looks a lot more appetizing than before—plus, it smells fantastic!
TalkEvent (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 7 NULL 1 17102 1 0 0 0 0 0 0 0 0 0
link Ashe volume_up
All right, let's see what we've got!
UnkEvent (6) (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 20 1 20 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (64) (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 0 4294967256 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (64) (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 0 4294967256 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 14 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 500 3 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 500 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 500 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (7) (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 8 2400 1 17104 1 0 0 0 0 0 0 0 0 0
link Ashe volume_up
That was delicious! You used just the right amount of salt, which really brought out the flavor of the herbs.
UnkEvent (156) (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 20 2 3 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 9 2400 1 17105 1 0 0 0 0 0 0 0 0 0
link Raphael volume_up
Hey, you were right! It really does feel great to hear someone say that.
TalkEvent (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 10 NULL 1 17106 1 0 0 0 0 0 0 0 0 0
link Raphael volume_up
I practiced seasoning and putting things on the plate and all that stuff, just like you said.
PanCameraEvent (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 20 5 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 4294967291 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 10 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 11 NULL 0 17107 1 0 0 0 0 0 0 0 0 0
link Raphael volume_up
Oh, and I had some of the soldiers do a bit of taste testing for me.
TalkEvent (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 12 2403 0 17108 1 0 0 0 0 0 0 0 0 0
link Raphael volume_up
It sure was rough at first, but I think I've definitely improved.
UnkEvent (54) (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 14 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 100 2 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 500 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 500 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 13 2400 1 17109 1 0 0 0 0 0 0 0 0 0
link Ashe volume_up
You certainly have. I had no idea you were working so hard on this.
UnkEvent (26) (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 20 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 150 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 100 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 8 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 14 2409 1 17110 1 0 0 0 0 0 0 0 0 0
link Raphael volume_up
That's 'cause I was sneaky!
TalkEvent (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 15 2403 1 17111 1 0 0 0 0 0 0 0 0 0
link Raphael volume_up
I only wanted you to try it once I knew it was perfect.
TalkEvent (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 16 NULL 1 17112 1 0 0 0 0 0 0 0 0 0
link Raphael volume_up
You worked so hard to teach me, I just had to pay you back somehow!
PanCameraEvent (index: 84)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 14 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 85)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 10 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 86)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
60 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 88)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 17 NULL 3 17113 1 0 0 0 0 0 0 0 0 0
link Ashe volume_up
Raphael, I...
TalkEvent (index: 89)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 18 NULL 3 17114 1 0 0 0 0 0 0 0 0 0
link Ashe volume_up
You know my father used to run a restaurant, right? Well, this is the dish he was famous for.
UnkEvent (54) (index: 90)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 20 2 3 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 91)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 19 0 4 17115 1 0 0 0 0 0 0 0 0 0
link Raphael volume_up
You're not talking about Lord Lonato, are you?
UnkEvent (26) (index: 92)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 14 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 93)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 150 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 94)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 95)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 400 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 96)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 10 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 98)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 20 NULL 3 17116 1 0 0 0 0 0 0 0 0 0
link Ashe volume_up
No, my birth father. He took ill and died a long time ago.
TalkEvent (index: 99)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 21 2403 1 17117 1 0 0 0 0 0 0 0 0 0
link Ashe volume_up
I told you what he said about flavor and appearance because he always used to say it to me.
PanCameraEvent (index: 100)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 14 3 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 101)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 22 NULL 1 17118 1 0 0 0 0 0 0 0 0 0
link Ashe volume_up
And this...this tastes just like what he used to make.
TalkEvent (index: 103)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 23 NULL 3 17119 1 0 0 0 0 0 0 0 0 0
link Ashe volume_up
I've tried for years to get this same flavor, but I couldn't do it. Honestly, I... I never thought I'd taste it again.
UnkEvent (26) (index: 104)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 20 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 105)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 106)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 107)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 24 0 4 17120 1 0 0 0 0 0 0 0 0 0
link Raphael volume_up
C'mon, eating through tears is no way to enjoy a meal. Good food should make you smile, not cry!
UnkEvent (54) (index: 108)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 14 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 109)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 500 2 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 110)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 500 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 111)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 500 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 113)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 25 NULL 4 17121 1 0 0 0 0 0 0 0 0 0
link Ashe volume_up
Sorry, Raphael. Guess I got lost in the past there for a second.
TalkEvent (index: 114)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 26 2400 1 17122 1 0 0 0 0 0 0 0 0 0
link Ashe volume_up
But you're right: Good food should make people smile.
TalkEvent (index: 115)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 27 2403 1 17123 1 0 0 0 0 0 0 0 0 0
link Ashe volume_up
And everything tastes even better when you're sharing it with a room full of smiling people.
UnkEvent (26) (index: 116)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 20 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 117)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 150 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 118)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 100 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 119)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 120)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 121)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 8 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 122)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 28 2402 1 17124 1 0 0 0 0 0 0 0 0 0
link Raphael volume_up
Wait. In that case...
UnkEvent (26) (index: 123)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 20 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 124)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967292 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 125)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 4294967288 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 126)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 29 NULL 1 17125 1 0 0 0 0 0 0 0 0 0
link Raphael volume_up
That's it! I'm making a new rule when I get back to the inn: You gotta smile when you eat good food!
UnkEvent (26) (index: 127)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 14 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 128)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 129)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967292 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 130)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 8 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 131)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 30 2409 1 17126 1 0 0 0 0 0 0 0 0 0
link Ashe volume_up
That'll be good for the cook and the customers alike.
UnkEvent (26) (index: 132)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 20 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 133)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 150 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 134)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 135)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 100 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 136)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 137)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 8 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 138)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 31 2400 1 17127 1 0 0 0 0 0 0 0 0 0
link Raphael volume_up
I knew you'd agree! Eating's supposed to be a celebration!
TalkEvent (index: 139)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 32 2403 1 17128 1 0 0 0 0 0 0 0 0 0
link Raphael volume_up
So whenever you get a hankering for my cooking again, just say the word, Ashe!
UnkEvent (54) (index: 140)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 14 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 141)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 30 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 142)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 7 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 143)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 100 1 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 144)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 500 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 145)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 500 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 146)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 33 2400 1 17129 1 0 0 0 0 0 0 0 0 0
link Ashe volume_up
Thanks, Raphael—and I'll be sure to eat it with a smile.