1. ...
  2. ...
  3. Hey, so...
  4. Um...
  5. Oh, g-go ahead! I didn't actually have anything [cdb]important to say.
  6. No, you can go first, Bernadetta.
  7. ...
  8. ...
  9. OK, well, I guess I'll start. I saw a lovely white [cdb]butterfly in the mess hall this morning.
  10. Oh, but while the wings and body were both white, [cdb]its eyes were crimson. It was beautiful!
  11. I saw one just like that at the stables.
  12. You saw one too?
  13. Yes. Its eyes glittered like tiny jewels. It was [cdb]wondrous to behold.
  14. I wonder if it was the same butterfly I saw? That would be something, huh?
  15. Yes, it would be a most lovely coincidence.
  16. ...
  17. ...
  18. Um, well, I guess it's my turn. This morning, I awoke earlier than usual and...
  19. Well, since I had extra time, I climbed a small hill and [cdb]looked out over the landscape.
  20. You woke up bright and early, huh? That's great! So how was the scenery?
  21. Seeing the plains hued red by the sunrise was [cdb]especially striking.
  22. It's like I was standing inside a painting, or... I'm sorry. I can't put it into words very well.
  23. Wow, I wish I could've seen it. Maybe I can manage [cdb]to drag myself out of bed before noon one day...
  24. Oh dear, listen to me! I'm sorry for going on as long [cdb]as I did.
  25. No, it's all right! Really! And actually...
  26. Yes, Bernadetta?
  27. Well, I guess... I mean, it's been a long time since I've [cdb]been able to talk this much with someone.
  28. I'm rather awful at speaking to other people myself, [cdb]so this has been somewhat strange for me as well.
  29. Yeah. So, I was thinking it might be nice if we could [cdb]chat again sometime. What do you think?
  30. That would be delightful!
  31. Aw, thanks, Marianne! I gotta think of lots of things [cdb]to talk about for next time!
  32. OK, so there's carnivorous plants, interesting books, [cdb]the doll I'm knitting, carnivorous plants...
  33. Hehe! You talked about those today as well.
  34. Yeah, but...there are lots of different kinds? Anyway, I think this is gonna be great!
InitEvent (index: 0)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
76 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LoadCharactersEvent (index: 1)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 23 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
InitPlacesEvent (index: 2)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 7 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
EnterSceneEvent (index: 3)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 9 23 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (171) (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (15) (index: 5)
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NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 6)
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9 0 2462 0 16541 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 7)
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23 1 2462 0 16542 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 2 NULL 4 16543 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 3 NULL 4 16544 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 10)
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9 4 2412 4 16545 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 11)
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23 5 2401 4 16546 1 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 12)
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9 5 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 6 NULL 0 NULL 1 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 14)
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23 5 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 7 NULL 0 NULL 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 0 30 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 8 NULL 0 16547 1 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 19)
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23 0 30 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 9 2409 1 16548 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 10 NULL 0 16549 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 9 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 11 NULL 4 16550 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 24)
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1 50 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 25)
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23 12 2400 1 16551 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 26)
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9 13 NULL 0 16552 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 27)
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23 14 2400 0 16553 1 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 28)
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9 5 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 15 NULL 0 NULL 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 30)
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1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 31)
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23 5 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 32)
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23 16 NULL 0 NULL 1 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 33)
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23 0 30 0 0 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 34)
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9 0 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 17 2431 4 16554 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 18 NULL 0 16555 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 19 2400 1 16556 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 20 2400 1 16557 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 21 NULL 0 16558 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 22 2431 1 16559 1 0 0 0 0 0 0 0 0 0
UnkEvent (6) (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 80 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (7) (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 80 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 23 2411 4 16560 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 24 2401 4 16561 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 25 NULL 4 16562 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 26 2411 1 16563 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 27 2400 1 16564 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 28 2403 1 16565 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 29 2409 1 16566 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 30 2409 1 16567 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 31 2405 1 16568 1 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 2407 0 1 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 32 2431 1 16569 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 33 2400 1 16570 1 0 0 0 0 0 0 0 0 0
0
InitEvent (76, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
1
LoadCharactersEvent (9, 23, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
2
InitPlacesEvent (2, 7, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
3
EnterSceneEvent (0, 9, 23, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
4
UnkEvent 171(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
5
UnkEvent 15(NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
6
TalkEvent (9, 0, 2462, 0, 16541, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ...
7
TalkEvent (23, 1, 2462, 0, 16542, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ...
8
TalkEvent (9, 2, NULL, 4, 16543, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Hey, so...
9
TalkEvent (23, 3, NULL, 4, 16544, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Um...
10
TalkEvent (9, 4, 2412, 4, 16545, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Oh, g-go ahead! I didn't actually have anything [cdb]important to say.
11
TalkEvent (23, 5, 2401, 4, 16546, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # No, you can go first, Bernadetta.
13
TalkEvent (9, 6, NULL, 0, NULL, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ...
15
TalkEvent (23, 7, NULL, 0, NULL, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ...
16
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
18
TalkEvent (9, 8, NULL, 0, 16547, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # OK, well, I guess I'll start. I saw a lovely white [cdb]butterfly in the mess hall this morning.
20
TalkEvent (9, 9, 2409, 1, 16548, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Oh, but while the wings and body were both white, [cdb]its eyes were crimson. It was beautiful!
21
TalkEvent (23, 10, NULL, 0, 16549, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I saw one just like that at the stables.
22
UnkEvent 26(15, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
23
TalkEvent (9, 11, NULL, 4, 16550, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # You saw one too?
24
UnkEvent 30(1, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
25
TalkEvent (23, 12, 2400, 1, 16551, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Yes. Its eyes glittered like tiny jewels. It was [cdb]wondrous to behold.
26
TalkEvent (9, 13, NULL, 0, 16552, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I wonder if it was the same butterfly I saw? That would be something, huh?
27
TalkEvent (23, 14, 2400, 0, 16553, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Yes, it would be a most lovely coincidence.
29
TalkEvent (9, 15, NULL, 0, NULL, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ...
30
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
32
TalkEvent (23, 16, NULL, 0, NULL, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ...
35
TalkEvent (23, 17, 2431, 4, 16554, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Um, well, I guess it's my turn. This morning, I awoke earlier than usual and...
36
TalkEvent (23, 18, NULL, 0, 16555, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Well, since I had extra time, I climbed a small hill and [cdb]looked out over the landscape.
37
TalkEvent (9, 19, 2400, 1, 16556, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # You woke up bright and early, huh? That's great! So how was the scenery?
38
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
39
TalkEvent (23, 20, 2400, 1, 16557, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Seeing the plains hued red by the sunrise was [cdb]especially striking.
40
TalkEvent (23, 21, NULL, 0, 16558, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # It's like I was standing inside a painting, or... I'm sorry. I can't put it into words very well.
41
TalkEvent (9, 22, 2431, 1, 16559, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Wow, I wish I could've seen it. Maybe I can manage [cdb]to drag myself out of bed before noon one day...
42
UnkEvent 6(0, 0, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
44
UnkEvent 7(0, 0, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
45
TalkEvent (23, 23, 2411, 4, 16560, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Oh dear, listen to me! I'm sorry for going on as long [cdb]as I did.
46
TalkEvent (9, 24, 2401, 4, 16561, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # No, it's all right! Really! And actually...
47
TalkEvent (23, 25, NULL, 4, 16562, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Yes, Bernadetta?
48
TalkEvent (9, 26, 2411, 1, 16563, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Well, I guess... I mean, it's been a long time since I've [cdb]been able to talk this much with someone.
49
TalkEvent (23, 27, 2400, 1, 16564, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I'm rather awful at speaking to other people myself, [cdb]so this has been somewhat strange for me as well.
50
TalkEvent (9, 28, 2403, 1, 16565, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Yeah. So, I was thinking it might be nice if we could [cdb]chat again sometime. What do you think?
51
TalkEvent (23, 29, 2409, 1, 16566, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # That would be delightful!
52
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
53
TalkEvent (9, 30, 2409, 1, 16567, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Aw, thanks, Marianne! I gotta think of lots of things [cdb]to talk about for next time!
54
TalkEvent (9, 31, 2405, 1, 16568, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # OK, so there's carnivorous plants, interesting books, [cdb]the doll I'm knitting, carnivorous plants...
56
TalkEvent (23, 32, 2431, 1, 16569, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Hehe! You talked about those today as well.
57
TalkEvent (9, 33, 2400, 1, 16570, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Yeah, but...there are lots of different kinds? Anyway, I think this is gonna be great!
UnkEvent (171) (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (15) (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 0 2462 0 16541 1 0 0 0 0 0 0 0 0 0
link Bernadetta volume_up
...
TalkEvent (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 1 2462 0 16542 1 0 0 0 0 0 0 0 0 0
link Marianne volume_up
...
TalkEvent (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 2 NULL 4 16543 1 0 0 0 0 0 0 0 0 0
link Bernadetta volume_up
Hey, so...
TalkEvent (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 3 NULL 4 16544 1 0 0 0 0 0 0 0 0 0
link Marianne volume_up
Um...
TalkEvent (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 4 2412 4 16545 1 0 0 0 0 0 0 0 0 0
link Bernadetta volume_up
Oh, g-go ahead! I didn't actually have anything important to say.
TalkEvent (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 5 2401 4 16546 1 0 0 0 0 0 0 0 0 0
link Marianne volume_up
No, you can go first, Bernadetta.
TalkEvent (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 6 NULL 0 NULL 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 7 NULL 0 NULL 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 8 NULL 0 16547 1 0 0 0 0 0 0 0 0 0
link Bernadetta volume_up
OK, well, I guess I'll start. I saw a lovely white butterfly in the mess hall this morning.
TalkEvent (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 9 2409 1 16548 1 0 0 0 0 0 0 0 0 0
link Bernadetta volume_up
Oh, but while the wings and body were both white, its eyes were crimson. It was beautiful!
TalkEvent (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 10 NULL 0 16549 1 0 0 0 0 0 0 0 0 0
link Marianne volume_up
I saw one just like that at the stables.
UnkEvent (26) (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 9 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 11 NULL 4 16550 1 0 0 0 0 0 0 0 0 0
link Bernadetta volume_up
You saw one too?
UnkEvent (30) (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 50 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 12 2400 1 16551 1 0 0 0 0 0 0 0 0 0
link Marianne volume_up
Yes. Its eyes glittered like tiny jewels. It was wondrous to behold.
TalkEvent (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 13 NULL 0 16552 1 0 0 0 0 0 0 0 0 0
link Bernadetta volume_up
I wonder if it was the same butterfly I saw? That would be something, huh?
TalkEvent (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 14 2400 0 16553 1 0 0 0 0 0 0 0 0 0
link Marianne volume_up
Yes, it would be a most lovely coincidence.
TalkEvent (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 15 NULL 0 NULL 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 16 NULL 0 NULL 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 17 2431 4 16554 1 0 0 0 0 0 0 0 0 0
link Marianne volume_up
Um, well, I guess it's my turn. This morning, I awoke earlier than usual and...
TalkEvent (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 18 NULL 0 16555 1 0 0 0 0 0 0 0 0 0
link Marianne volume_up
Well, since I had extra time, I climbed a small hill and looked out over the landscape.
TalkEvent (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 19 2400 1 16556 1 0 0 0 0 0 0 0 0 0
link Bernadetta volume_up
You woke up bright and early, huh? That's great! So how was the scenery?
UnkEvent (30) (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 20 2400 1 16557 1 0 0 0 0 0 0 0 0 0
link Marianne volume_up
Seeing the plains hued red by the sunrise was especially striking.
TalkEvent (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 21 NULL 0 16558 1 0 0 0 0 0 0 0 0 0
link Marianne volume_up
It's like I was standing inside a painting, or... I'm sorry. I can't put it into words very well.
TalkEvent (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 22 2431 1 16559 1 0 0 0 0 0 0 0 0 0
link Bernadetta volume_up
Wow, I wish I could've seen it. Maybe I can manage to drag myself out of bed before noon one day...
UnkEvent (6) (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 80 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (7) (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 80 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 23 2411 4 16560 1 0 0 0 0 0 0 0 0 0
link Marianne volume_up
Oh dear, listen to me! I'm sorry for going on as long as I did.
TalkEvent (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 24 2401 4 16561 1 0 0 0 0 0 0 0 0 0
link Bernadetta volume_up
No, it's all right! Really! And actually...
TalkEvent (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 25 NULL 4 16562 1 0 0 0 0 0 0 0 0 0
link Marianne volume_up
Yes, Bernadetta?
TalkEvent (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 26 2411 1 16563 1 0 0 0 0 0 0 0 0 0
link Bernadetta volume_up
Well, I guess... I mean, it's been a long time since I've been able to talk this much with someone.
TalkEvent (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 27 2400 1 16564 1 0 0 0 0 0 0 0 0 0
link Marianne volume_up
I'm rather awful at speaking to other people myself, so this has been somewhat strange for me as well.
TalkEvent (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 28 2403 1 16565 1 0 0 0 0 0 0 0 0 0
link Bernadetta volume_up
Yeah. So, I was thinking it might be nice if we could chat again sometime. What do you think?
TalkEvent (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 29 2409 1 16566 1 0 0 0 0 0 0 0 0 0
link Marianne volume_up
That would be delightful!
UnkEvent (30) (index: 52)
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Aw, thanks, Marianne! I gotta think of lots of things to talk about for next time!
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OK, so there's carnivorous plants, interesting books, the doll I'm knitting, carnivorous plants...
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Hehe! You talked about those today as well.
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Yeah, but...there are lots of different kinds? Anyway, I think this is gonna be great!