1. Mercedes! Got a sec?
  2. Hello, Caspar. What do you need?
  3. I wanted to ask you something about Professor Jeritza.
  4. He's your little brother, yeah?
  5. Yes, that's right. What of it?
  6. Nothing! Except that I've challenged him a bunch of [cdb]times and he keeps wiping the floor with me.
  7. So I thought maybe you might know some special way I could train to beat him, seeing as you're his sister [cdb]and all.
  8. Hmm. A way to beat Jeritza... Oh, I have it!
  9. All right! Lay it on me!
  10. Here, follow me.
  11. I don't think this is going very well.
  12. Please allow me... There, see? If you do it like so, [cdb]it's actually quite simple.
  13. Yeah, that's actually—wait, no!
  14. How is baking supposed to help me beat Professor Jeritza?!
  15. Because we're making treats.
  16. Oh, I see—again, no! How does that help?!
  17. Unless... Hang on. Are these actually magic treats [cdb]that fill me with unimaginable strength?!
  18. I don't wanna win like that. It's cheating.
  19. Hehe! You're so amusing, Caspar. But no, there are [cdb]no magical treats that do such a thing.
  20. Look here. They're almost done, so watch what I do [cdb]very carefully...
  21. Whoa! These look amazing!
  22. But again—and I hate to keep repeating myself [cdb]here—how does this help me beat Professor Jeritza?
  23. Is there some kinda terrible secret in the method? Black magic in the brown sugar, maybe?
  24. Oh, Caspar. There's no secret.
  25. Jeritza has loved sweets for the longest time, but he's [cdb]terrible when it comes to making them.
  26. So if you can make a better sweet treat than he...
  27. I'm sure he'll be vexed and acknowledge his defeat.
  28. I'm trying to beat him in combat, not baking!
InitEvent (index: 0)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
74 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LoadCharactersEvent (index: 1)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 16 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
InitPlacesEvent (index: 2)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 7 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
EnterSceneEvent (index: 3)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 8 16 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (171) (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (15) (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 6)
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8 0 2431 0 16418 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 7)
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16 1 2431 0 16419 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 8)
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1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 9)
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8 2 NULL 0 16420 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 10)
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8 3 2403 0 16421 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 11)
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UnkEvent (30) (index: 12)
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TalkEvent (index: 13)
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TalkEvent (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 6 NULL 0 16424 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 15)
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UnkEvent (26) (index: 16)
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15 8 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 17)
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TalkEvent (index: 18)
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UnkEvent (30) (index: 19)
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TalkEvent (index: 20)
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UnkEvent (6) (index: 21)
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LeaveSceneEvent (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 8 16 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
FadeToBlackEvent (index: 23)
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72 0 0 0 0 0 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 8 16 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (26) (index: 25)
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15 8 0 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 26)
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100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (7) (index: 27)
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TalkEvent (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
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UnkEvent (26) (index: 29)
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TalkEvent (index: 30)
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UnkEvent (26) (index: 31)
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UnkEvent (135) (index: 32)
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SetAnimationEvent (index: 33)
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8 2410 4 1 60 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 34)
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8 12 2400 2 16430 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 13 NULL 3 16431 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 50 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 14 2405 0 16432 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 2407 0 1 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 40)
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100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 41)
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8 2405 0 1 60 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 42)
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8 15 2400 3 16433 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 43)
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8 16 2407 1 16434 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 44)
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8 17 2401 3 16435 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 45)
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10 16 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 46)
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16 18 2409 1 16436 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 47)
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16 19 2403 0 16437 1 0 0 0 0 0 0 0 0 0
UnkEvent (6) (index: 48)
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0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 49)
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100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 8 0 0 0 0 0 0 0 0 0 0 0 0 0
ShowFloatingImageEvent (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (7) (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 20 NULL 1 21485 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
HideFloatingImageEvent (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 21 2403 0 16438 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 22 NULL 4 16439 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 16 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 23 2409 1 16440 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 24 NULL 0 16441 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 25 NULL 0 16442 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 16 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 26 2403 1 16443 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 8 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 27 2410 2 16444 1 0 0 0 0 0 0 0 0 0
0
InitEvent (74, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
1
LoadCharactersEvent (8, 16, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
2
InitPlacesEvent (2, 7, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
3
EnterSceneEvent (0, 8, 16, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
4
UnkEvent 171(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
5
UnkEvent 15(NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
6
TalkEvent (8, 0, 2431, 0, 16418, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Mercedes! Got a sec?
7
TalkEvent (16, 1, 2431, 0, 16419, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Hello, Caspar. What do you need?
8
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
9
TalkEvent (8, 2, NULL, 0, 16420, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I wanted to ask you something about Professor Jeritza.
10
TalkEvent (8, 3, 2403, 0, 16421, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # He's your little brother, yeah?
11
TalkEvent (16, 4, 2400, 0, 16422, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Yes, that's right. What of it?
12
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
13
TalkEvent (8, 5, 2457, 3, 16423, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Nothing! Except that I've challenged him a bunch of [cdb]times and he keeps wiping the floor with me.
14
TalkEvent (8, 6, NULL, 0, 16424, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # So I thought maybe you might know some special way I could train to beat him, seeing as you're his sister [cdb]and all.
15
TalkEvent (16, 7, 2405, 0, 16425, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Hmm. A way to beat Jeritza... Oh, I have it!
16
UnkEvent 26(15, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
18
TalkEvent (8, 8, 2402, 1, 16426, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # All right! Lay it on me!
19
UnkEvent 30(1, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
20
TalkEvent (16, 9, 2400, 1, 16427, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Here, follow me.
21
UnkEvent 6(0, 0, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
22
LeaveSceneEvent (0, 8, 16, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
24
EnterSceneEvent (0, 8, 16, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
25
UnkEvent 26(15, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
27
UnkEvent 7(0, 0, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
28
TalkEvent (8, 10, 2411, 3, 16428, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I don't think this is going very well.
29
UnkEvent 26(16, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
30
TalkEvent (16, 11, 2403, 1, 16429, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Please allow me... There, see? If you do it like so, [cdb]it's actually quite simple.
31
UnkEvent 26(15, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
32
UnkEvent 135(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
34
TalkEvent (8, 12, 2400, 2, 16430, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Yeah, that's actually—wait, no!
35
TalkEvent (8, 13, NULL, 3, 16431, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # How is baking supposed to help me beat Professor Jeritza?!
36
UnkEvent 30(1, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
37
TalkEvent (16, 14, 2405, 0, 16432, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Because we're making treats.
38
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
40
UnkEvent 135(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
42
TalkEvent (8, 15, 2400, 3, 16433, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Oh, I see—again, no! How does that help?!
43
TalkEvent (8, 16, 2407, 1, 16434, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Unless... Hang on. Are these actually magic treats [cdb]that fill me with unimaginable strength?!
44
TalkEvent (8, 17, 2401, 3, 16435, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I don't wanna win like that. It's cheating.
45
UnkEvent 26(10, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
46
TalkEvent (16, 18, 2409, 1, 16436, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Hehe! You're so amusing, Caspar. But no, there are [cdb]no magical treats that do such a thing.
47
TalkEvent (16, 19, 2403, 0, 16437, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Look here. They're almost done, so watch what I do [cdb]very carefully...
48
UnkEvent 6(0, 0, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
50
UnkEvent 26(15, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
51
ShowFloatingImageEvent (18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
52
UnkEvent 7(0, 0, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
53
TalkEvent (8, 20, NULL, 1, 21485, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Whoa! These look amazing!
54
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
55
HideFloatingImageEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
56
TalkEvent (8, 21, 2403, 0, 16438, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # But again—and I hate to keep repeating myself [cdb]here—how does this help me beat Professor Jeritza?
57
TalkEvent (8, 22, NULL, 4, 16439, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Is there some kinda terrible secret in the method? Black magic in the brown sugar, maybe?
58
UnkEvent 26(10, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
59
TalkEvent (16, 23, 2409, 1, 16440, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Oh, Caspar. There's no secret.
60
TalkEvent (16, 24, NULL, 0, 16441, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Jeritza has loved sweets for the longest time, but he's [cdb]terrible when it comes to making them.
61
TalkEvent (16, 25, NULL, 0, 16442, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # So if you can make a better sweet treat than he...
62
UnkEvent 26(16, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
63
TalkEvent (16, 26, 2403, 1, 16443, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I'm sure he'll be vexed and acknowledge his defeat.
64
UnkEvent 26(15, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
65
TalkEvent (8, 27, 2410, 2, 16444, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I'm trying to beat him in combat, not baking!
UnkEvent (171) (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (15) (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 0 2431 0 16418 1 0 0 0 0 0 0 0 0 0
link Caspar volume_up
Mercedes! Got a sec?
TalkEvent (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 1 2431 0 16419 1 0 0 0 0 0 0 0 0 0
link Mercedes volume_up
Hello, Caspar. What do you need?
UnkEvent (30) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 2 NULL 0 16420 1 0 0 0 0 0 0 0 0 0
link Caspar volume_up
I wanted to ask you something about Professor Jeritza.
TalkEvent (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 3 2403 0 16421 1 0 0 0 0 0 0 0 0 0
link Caspar volume_up
He's your little brother, yeah?
TalkEvent (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 4 2400 0 16422 1 0 0 0 0 0 0 0 0 0
link Mercedes volume_up
Yes, that's right. What of it?
UnkEvent (30) (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 5 2457 3 16423 1 0 0 0 0 0 0 0 0 0
link Caspar volume_up
Nothing! Except that I've challenged him a bunch of times and he keeps wiping the floor with me.
TalkEvent (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 6 NULL 0 16424 1 0 0 0 0 0 0 0 0 0
link Caspar volume_up
So I thought maybe you might know some special way I could train to beat him, seeing as you're his sister and all.
TalkEvent (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 7 2405 0 16425 1 0 0 0 0 0 0 0 0 0
link Mercedes volume_up
Hmm. A way to beat Jeritza... Oh, I have it!
UnkEvent (26) (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 8 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 8 2402 1 16426 1 0 0 0 0 0 0 0 0 0
link Caspar volume_up
All right! Lay it on me!
UnkEvent (30) (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 50 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 9 2400 1 16427 1 0 0 0 0 0 0 0 0 0
link Mercedes volume_up
Here, follow me.
UnkEvent (6) (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 80 0 0 0 0 0 0 0 0 0 0 0 0
FadeToBlackEvent (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
72 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 8 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (7) (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 80 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 10 2411 3 16428 1 0 0 0 0 0 0 0 0 0
link Caspar volume_up
I don't think this is going very well.
UnkEvent (26) (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 16 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 11 2403 1 16429 1 0 0 0 0 0 0 0 0 0
link Mercedes volume_up
Please allow me... There, see? If you do it like so, it's actually quite simple.
UnkEvent (26) (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 8 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 12 2400 2 16430 1 0 0 0 0 0 0 0 0 0
link Caspar volume_up
Yeah, that's actually—wait, no!
TalkEvent (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 13 NULL 3 16431 1 0 0 0 0 0 0 0 0 0
link Caspar volume_up
How is baking supposed to help me beat Professor Jeritza?!
UnkEvent (30) (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 50 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 14 2405 0 16432 1 0 0 0 0 0 0 0 0 0
link Mercedes volume_up
Because we're making treats.
UnkEvent (30) (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 15 2400 3 16433 1 0 0 0 0 0 0 0 0 0
link Caspar volume_up
Oh, I see—again, no! How does that help?!
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Unless... Hang on. Are these actually magic treats that fill me with unimaginable strength?!
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I don't wanna win like that. It's cheating.
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Hehe! You're so amusing, Caspar. But no, there are no magical treats that do such a thing.
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Look here. They're almost done, so watch what I do very carefully...
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Whoa! These look amazing!
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But again—and I hate to keep repeating myself here—how does this help me beat Professor Jeritza?
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Is there some kinda terrible secret in the method? Black magic in the brown sugar, maybe?
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Oh, Caspar. There's no secret.
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Jeritza has loved sweets for the longest time, but he's terrible when it comes to making them.
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So if you can make a better sweet treat than he...
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I'm sure he'll be vexed and acknowledge his defeat.
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I'm trying to beat him in combat, not baking!