1. So Holst's leading the soldiers' drills himself, eh?
  2. And everyone looks to be way more into it than usual. That's Holst for you, all right.
  3. My ears are burning, my lord.
  4. Holst! Well, what a surprise. I was just watching your [cdb]drills.
  5. Everyone looks so spirited—probably because they [cdb]know you're keeping an eye on them.
  6. So the soldiers aren't so enthusiastic with others?
  7. Training is only meaningful if it emulates true battle. Without tension, it's little more than exercise.
  8. We'll need to improve our methods at once.
  9. Let's cut them a little slack. It's not like they're all [cdb]goofing around when you're not there.
  10. It's just that everyone gets a tiny bit more excited [cdb]when they get to see you in the flesh.
  11. You're Leicester's living legend—the powerful warrior [cdb]who accomplishes feats of undaunted heroism without [cdb]even a Crest to help him.
  12. And they get to train and fight with you? Seriously, [cdb]it's probably the biggest thrill of their lives.
  13. Ha! You have quite the gift for flattery.
  14. But someone like me is nothing when compared to [cdb]the Ten Elites.
  15. Of course, I wouldn't walk away from that fight [cdb]empty-handed. Even unaided, I bet I could take a [cdb]limb or two before the end.
  16. If you can keep up with the Ten Elites, I'll need to [cdb]invent some even more impressive flattery.
  17. But I meant what I said about the troops. Honestly, I feel the same excitement just standing next to you.
  18. Then it was worth my coming here.
  19. Still, I believe that you inspire far more trust and [cdb]enthusiasm than I do.
  20. The Alliance would never have come together like [cdb]this if that weren't the case.
  21. If only it would have. A little solidarity would go a [cdb]long way for us.
  22. Anyway, thanks again, Holst. It's much appreciated.
  23. I'm just doing my job as the heir to House Goneril.
  24. All I do is for the sake of the Leicester Alliance.
  25. Though even more importantly, Hilda stands at your [cdb]side. That alone is enough to keep me near at hand.
  26. It sounds like I need to thank Hilda instead, then.
  27. It couldn't hurt to do so—but also keep her safe.
  28. As you know, I've sworn to protect Fódlan's Throat [cdb]with my very life if need be.
  29. So if the Almyrans turn their attentions to it, I'll have [cdb]no choice but to return there at once.
  30. And if that happens, we'll be right there with you [cdb]to drive them back.
  31. Call it a gut feeling, but I suspect their next attack [cdb]will be a battle that changes Fódlan's fate forever.
InitEvent (index: 0)
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LoadCharactersEvent (index: 1)
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4 112 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
InitPlacesEvent (index: 2)
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2 7 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
EnterSceneEvent (index: 3)
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UnkEvent (26) (index: 4)
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UnkEvent (166) (index: 5)
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UnkEvent (15) (index: 6)
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TalkEvent (index: 7)
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UnkEvent (26) (index: 8)
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UnkEvent (27) (index: 9)
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UnkEvent (27) (index: 10)
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TalkEvent (index: 11)
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UnkEvent (164) (index: 12)
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TalkEvent (index: 13)
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EnterSceneEvent (index: 14)
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UnkEvent (26) (index: 15)
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TalkEvent (index: 18)
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TalkEvent (index: 19)
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UnkEvent (166) (index: 21)
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TalkEvent (index: 22)
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TalkEvent (index: 24)
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TalkEvent (index: 25)
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UnkEvent (30) (index: 26)
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TalkEvent (index: 27)
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TalkEvent (index: 28)
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TalkEvent (index: 29)
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UnkEvent (26) (index: 30)
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TalkEvent (index: 33)
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TalkEvent (index: 35)
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TalkEvent (index: 36)
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UnkEvent (30) (index: 37)
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TalkEvent (index: 38)
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TalkEvent (index: 39)
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UnkEvent (54) (index: 40)
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4 112 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 41)
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600 0 4294967284 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 42)
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600 5 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 43)
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UnkEvent (31) (index: 44)
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TalkEvent (index: 45)
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112 17 2403 0 18991 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 46)
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112 18 NULL 0 18992 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 47)
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5 112 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 19 2401 0 18993 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 49)
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1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 50)
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4 20 2411 3 18994 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 21 NULL 1 18995 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 112 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967284 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 5 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 55)
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3 300 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 56)
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112 22 NULL 0 18996 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 23 NULL 1 18997 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 24 2403 0 18998 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 59)
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1 50 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 60)
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UnkEvent (30) (index: 61)
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1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 62)
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TalkEvent (index: 63)
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112 26 2400 1 19000 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 64)
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112 27 NULL 0 19001 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 65)
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112 28 NULL 2 19002 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 4 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 67)
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600 0 4294967284 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967291 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 69)
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3 300 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 70)
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2 300 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 29 2400 0 19003 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 30 NULL 0 19004 1 0 0 0 0 0 0 0 0 0
0
InitEvent (81, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
1
LoadCharactersEvent (4, 112, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
2
InitPlacesEvent (2, 7, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
3
EnterSceneEvent (3, 4, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
4
UnkEvent 26(9, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
5
UnkEvent 166(4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
6
UnkEvent 15(NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
7
TalkEvent (4, 0, NULL, 0, 18974, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # So Holst's leading the soldiers' drills himself, eh?
8
UnkEvent 26(5, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
9
UnkEvent 27(2, 300, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
10
UnkEvent 27(1, 300, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
11
TalkEvent (4, 1, NULL, 1, 18975, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # And everyone looks to be way more into it than usual. That's Holst for you, all right.
12
UnkEvent 164(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
13
TalkEvent (112, 2, NULL, 0, 18976, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # My ears are burning, my lord.
14
EnterSceneEvent (3, 112, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
15
UnkEvent 26(10, 112, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
17
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
18
TalkEvent (4, 3, 2431, 0, 18977, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Holst! Well, what a surprise. I was just watching your [cdb]drills.
19
TalkEvent (4, 4, NULL, 0, 18978, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Everyone looks so spirited—probably because they [cdb]know you're keeping an eye on them.
20
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
21
UnkEvent 166(112, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
22
TalkEvent (112, 5, NULL, 2, 18979, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # So the soldiers aren't so enthusiastic with others?
23
UnkEvent 26(16, 112, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
24
TalkEvent (112, 6, NULL, 2, 18980, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Training is only meaningful if it emulates true battle. Without tension, it's little more than exercise.
25
TalkEvent (112, 7, NULL, 2, 18981, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # We'll need to improve our methods at once.
26
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
27
TalkEvent (4, 8, 2458, 0, 18982, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Let's cut them a little slack. It's not like they're all [cdb]goofing around when you're not there.
28
TalkEvent (4, 9, 2460, 0, 18983, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # It's just that everyone gets a tiny bit more excited [cdb]when they get to see you in the flesh.
29
TalkEvent (4, 10, NULL, 0, 18984, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # You're Leicester's living legend—the powerful warrior [cdb]who accomplishes feats of undaunted heroism without [cdb]even a Crest to help him.
30
UnkEvent 26(15, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
31
TalkEvent (4, 11, 2403, 1, 18985, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # And they get to train and fight with you? Seriously, [cdb]it's probably the biggest thrill of their lives.
32
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
33
TalkEvent (112, 12, 2409, 1, 18986, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Ha! You have quite the gift for flattery.
34
UnkEvent 26(16, 112, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
35
TalkEvent (112, 13, NULL, 0, 18987, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # But someone like me is nothing when compared to [cdb]the Ten Elites.
36
TalkEvent (112, 14, NULL, 0, 18988, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Of course, I wouldn't walk away from that fight [cdb]empty-handed. Even unaided, I bet I could take a [cdb]limb or two before the end.
37
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
38
TalkEvent (4, 15, 2400, 1, 18989, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # If you can keep up with the Ten Elites, I'll need to [cdb]invent some even more impressive flattery.
39
TalkEvent (4, 16, NULL, 1, 18990, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # But I meant what I said about the troops. Honestly, I feel the same excitement just standing next to you.
40
UnkEvent 54(4, 112, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
41
UnkEvent 59(600, 0, 4294967284, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
42
UnkEvent 59(600, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
43
UnkEvent 31(3, 300, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
44
UnkEvent 31(1, 300, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
45
TalkEvent (112, 17, 2403, 0, 18991, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Then it was worth my coming here.
46
TalkEvent (112, 18, NULL, 0, 18992, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Still, I believe that you inspire far more trust and [cdb]enthusiasm than I do.
47
UnkEvent 26(5, 112, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
48
TalkEvent (112, 19, 2401, 0, 18993, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # The Alliance would never have come together like [cdb]this if that weren't the case.
49
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
50
TalkEvent (4, 20, 2411, 3, 18994, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # If only it would have. A little solidarity would go a [cdb]long way for us.
51
TalkEvent (4, 21, NULL, 1, 18995, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Anyway, thanks again, Holst. It's much appreciated.
52
UnkEvent 54(4, 112, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
53
UnkEvent 59(600, 0, 4294967284, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
54
UnkEvent 59(600, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
55
UnkEvent 31(3, 300, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
56
TalkEvent (112, 22, NULL, 0, 18996, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I'm just doing my job as the heir to House Goneril.
57
TalkEvent (112, 23, NULL, 1, 18997, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # All I do is for the sake of the Leicester Alliance.
58
TalkEvent (112, 24, 2403, 0, 18998, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Though even more importantly, Hilda stands at your [cdb]side. That alone is enough to keep me near at hand.
59
UnkEvent 30(1, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
60
TalkEvent (4, 25, 2405, 0, 18999, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # It sounds like I need to thank Hilda instead, then.
61
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
63
TalkEvent (112, 26, 2400, 1, 19000, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # It couldn't hurt to do so—but also keep her safe.
64
TalkEvent (112, 27, NULL, 0, 19001, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # As you know, I've sworn to protect Fódlan's Throat [cdb]with my very life if need be.
65
TalkEvent (112, 28, NULL, 2, 19002, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # So if the Almyrans turn their attentions to it, I'll have [cdb]no choice but to return there at once.
66
UnkEvent 54(112, 4, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
67
UnkEvent 59(600, 0, 4294967284, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
68
UnkEvent 59(600, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
69
UnkEvent 31(3, 300, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
70
UnkEvent 31(2, 300, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
71
TalkEvent (4, 29, 2400, 0, 19003, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # And if that happens, we'll be right there with you [cdb]to drive them back.
72
TalkEvent (4, 30, NULL, 0, 19004, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Call it a gut feeling, but I suspect their next attack [cdb]will be a battle that changes Fódlan's fate forever.
UnkEvent (26) (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 4 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (166) (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (15) (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 0 NULL 0 18974 1 0 0 0 0 0 0 0 0 0
link Claude volume_up
So Holst's leading the soldiers' drills himself, eh?
UnkEvent (26) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 4 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 300 30 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 30 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 1 NULL 1 18975 1 0 0 0 0 0 0 0 0 0
link Claude volume_up
And everyone looks to be way more into it than usual. That's Holst for you, all right.
UnkEvent (164) (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 2 NULL 0 18976 1 0 0 0 0 0 0 0 0 0
link Holst volume_up
My ears are burning, my lord.
UnkEvent (26) (index: 15)
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Holst! Well, what a surprise. I was just watching your drills.
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Everyone looks so spirited—probably because they know you're keeping an eye on them.
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So the soldiers aren't so enthusiastic with others?
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Training is only meaningful if it emulates true battle. Without tension, it's little more than exercise.
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We'll need to improve our methods at once.
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Let's cut them a little slack. It's not like they're all goofing around when you're not there.
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It's just that everyone gets a tiny bit more excited when they get to see you in the flesh.
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You're Leicester's living legend—the powerful warrior who accomplishes feats of undaunted heroism without even a Crest to help him.
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And they get to train and fight with you? Seriously, it's probably the biggest thrill of their lives.
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Ha! You have quite the gift for flattery.
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But someone like me is nothing when compared to the Ten Elites.
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Of course, I wouldn't walk away from that fight empty-handed. Even unaided, I bet I could take a limb or two before the end.
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If you can keep up with the Ten Elites, I'll need to invent some even more impressive flattery.
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But I meant what I said about the troops. Honestly, I feel the same excitement just standing next to you.
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Then it was worth my coming here.
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Still, I believe that you inspire far more trust and enthusiasm than I do.
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The Alliance would never have come together like this if that weren't the case.
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If only it would have. A little solidarity would go a long way for us.
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Anyway, thanks again, Holst. It's much appreciated.
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I'm just doing my job as the heir to House Goneril.
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All I do is for the sake of the Leicester Alliance.
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Though even more importantly, Hilda stands at your side. That alone is enough to keep me near at hand.
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It sounds like I need to thank Hilda instead, then.
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It couldn't hurt to do so—but also keep her safe.
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As you know, I've sworn to protect Fódlan's Throat with my very life if need be.
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So if the Almyrans turn their attentions to it, I'll have no choice but to return there at once.
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And if that happens, we'll be right there with you to drive them back.
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Call it a gut feeling, but I suspect their next attack will be a battle that changes Fódlan's fate forever.