1. Claude. There's something I need to discuss with you.
  2. Sure, but keep it short. I know I don't look it, but I'm [cdb]actually pretty busy here.
  3. Hmph. Are you making light of how I usually [cdb]respond to your requests?
  4. Hey, don't be like that. It's just a joke. We can talk for [cdb]hours if you want; I've got all the time in the world.
  5. There's no need. I'm simply passing on a message [cdb]from my father.
  6. Count Ordelia, huh? Go ahead, I'm all ears.
  7. I guess it's no surprise he has a word or two to say to [cdb]the king. I mean, first the Imperial invasion, now all [cdb]this unrest sweeping across the land...
  8. None of this would've happened if I'd just kept [cdb]a closer eye on those who slither in the dark.
  9. Hold on, I think you have the wrong idea. My father [cdb]doesn't want to complain to you.
  10. He'd actually like to thank you for bringing the fight [cdb]with the Kingdom to an end. And for rushing to quell [cdb]the chaos in our territories.
  11. He also said...he's willing to offer his full cooperation [cdb]with any of Your Majesty's policy proposals. All you [cdb]need to do is say the word.
  12. I appreciate that. His broad-mindedness has always [cdb]proven a great help.
  13. Then consider my message delivered. But please, [cdb]don't put more of a burden on him than necessary.
  14. Anxiety has tormented his mind for years now, [cdb]and he's recently started finding his body less and [cdb]less willing to cooperate with his brain.
  15. So I've heard. Don't worry, I won't ask any more of [cdb]him than what's absolutely essential.
  16. Thanks, Claude. I'll do the work of a hundred others [cdb]in my father's place.
  17. Hey, slow down there. You already do too much as it [cdb]is. Piling more on top of that is just gonna crush you.
  18. And yet I need to do it all the same. I can't let myself [cdb]fall behind the other Leicester nobles.
  19. Most importantly, I need to put an end to this war so I can start thinking about how to bring peace and [cdb]stability back to House Ordelia's territory.
  20. I get where you're coming from, but everyone needs [cdb]a break now and then. Your body's probably [cdb]screaming at you to get some rest.
  21. I'm all right. While it's true my lifespan is slated [cdb]to be short, it's not like I'm gonna just drop dead [cdb]out of the blue.
  22. I'm just as healthy as I've ever been, I assure you.
  23. You look fine enough, sure. But there's something [cdb]lingering beneath the surface weighing you down, [cdb]isn't there? Something the rest of us can't see.
  24. Your body's bound to give out if you keep pushing [cdb]your limits without taking some time to recuperate.
  25. But...
  26. Listen, Lysithea. I want this war to end just as fast as [cdb]you do.
  27. And once it does, I'm going to settle the score with [cdb]those who slither in the dark.
  28. In other words, it's in your best interest to stick [cdb]with me.
  29. ...
  30. So consider this an order from your king: Stop fighting like you don't have a tomorrow [cdb]to live for.
  31. I mean, I'm still going to need plenty of help once the [cdb]war's over. I can't have you kicking the bucket before [cdb]the real fun starts, OK?
  32. Understood. If it's an order from His Majesty [cdb]himself, I guess I don't have much of a choice.
  33. Now if you'll excuse me. I know I don't look it, [cdb]but I'm actually pretty busy here.
  34. Does she really understand, though? At any rate, I'd better put this war to bed as soon as possible.
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LoadCharactersEvent (index: 1)
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InitPlacesEvent (index: 2)
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EnterSceneEvent (index: 3)
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UnkEvent (171) (index: 4)
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UnkEvent (26) (index: 5)
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UnkEvent (15) (index: 6)
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TalkEvent (index: 7)
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TalkEvent (index: 9)
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TalkEvent (index: 11)
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TalkEvent (index: 13)
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TalkEvent (index: 16)
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TalkEvent (index: 17)
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TalkEvent (index: 23)
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TalkEvent (index: 24)
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TalkEvent (index: 29)
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TalkEvent (index: 30)
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TalkEvent (index: 31)
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TalkEvent (index: 32)
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UnkEvent (30) (index: 33)
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TalkEvent (index: 34)
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TalkEvent (index: 35)
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TalkEvent (index: 36)
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UnkEvent (30) (index: 37)
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TalkEvent (index: 38)
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TalkEvent (index: 39)
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UnkEvent (54) (index: 40)
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22 4 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 41)
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600 0 4294967276 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967288 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 43)
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TalkEvent (index: 44)
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4 23 NULL 3 14464 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 45)
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16 22 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
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UnkEvent (30) (index: 47)
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1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 48)
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TalkEvent (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 26 NULL 2 14467 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 4 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 27 NULL 0 14468 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 22 0 0 0 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 4 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 28 0 0 14469 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 4 0 0 0 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 56)
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22 0 30 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 29 NULL 2 14470 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 30 2403 1 14471 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 22 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 31 2400 0 14472 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 61)
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22 32 2431 1 14473 1 0 0 0 0 0 0 0 0 0
LeaveSceneEvent (index: 62)
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1 22 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
DelayEvent (index: 63)
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100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 64)
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UnkEvent (59) (index: 65)
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600 0 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 66)
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600 0 1 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 67)
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4 2 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 33 0 0 14474 1 0 0 0 0 0 0 0 0 0
0
InitEvent (70, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
1
LoadCharactersEvent (4, 22, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
2
InitPlacesEvent (2, 7, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
3
EnterSceneEvent (3, 4, 22, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
4
UnkEvent 171(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
5
UnkEvent 26(3, 22, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
6
UnkEvent 15(NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
7
TalkEvent (22, 0, 0, 0, 14441, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Claude. There's something I need to discuss with you.
8
UnkEvent 30(1, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
9
TalkEvent (4, 1, 2400, 0, 14442, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Sure, but keep it short. I know I don't look it, but I'm [cdb]actually pretty busy here.
10
TalkEvent (22, 2, 0, 2, 14443, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Hmph. Are you making light of how I usually [cdb]respond to your requests?
11
TalkEvent (4, 3, 2401, 1, 14444, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Hey, don't be like that. It's just a joke. We can talk for [cdb]hours if you want; I've got all the time in the world.
12
UnkEvent 26(10, 22, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
13
TalkEvent (22, 4, 2403, 0, 14445, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # There's no need. I'm simply passing on a message [cdb]from my father.
14
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
15
TalkEvent (4, 5, 2400, 0, 14446, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Count Ordelia, huh? Go ahead, I'm all ears.
16
TalkEvent (4, 6, 2458, 3, 14447, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I guess it's no surprise he has a word or two to say to [cdb]the king. I mean, first the Imperial invasion, now all [cdb]this unrest sweeping across the land...
17
TalkEvent (4, 7, 2460, 3, 14448, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # None of this would've happened if I'd just kept [cdb]a closer eye on those who slither in the dark.
18
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
19
TalkEvent (22, 8, 2401, 4, 14449, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Hold on, I think you have the wrong idea. My father [cdb]doesn't want to complain to you.
20
UnkEvent 26(5, 22, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
21
UnkEvent 59(600, 0, 4294967290, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
22
UnkEvent 59(600, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
23
TalkEvent (22, 9, NULL, 0, 14450, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # He'd actually like to thank you for bringing the fight [cdb]with the Kingdom to an end. And for rushing to quell [cdb]the chaos in our territories.
24
TalkEvent (22, 10, NULL, 0, 14451, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # He also said...he's willing to offer his full cooperation [cdb]with any of Your Majesty's policy proposals. All you [cdb]need to do is say the word.
25
UnkEvent 30(1, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
26
TalkEvent (4, 11, 2431, 0, 14452, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I appreciate that. His broad-mindedness has always [cdb]proven a great help.
27
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
28
TalkEvent (22, 12, 2403, 2, 14453, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Then consider my message delivered. But please, [cdb]don't put more of a burden on him than necessary.
29
TalkEvent (22, 13, NULL, 0, 14454, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Anxiety has tormented his mind for years now, [cdb]and he's recently started finding his body less and [cdb]less willing to cooperate with his brain.
30
TalkEvent (4, 14, 2400, 0, 14455, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # So I've heard. Don't worry, I won't ask any more of [cdb]him than what's absolutely essential.
31
TalkEvent (22, 15, 2404, 0, 14456, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Thanks, Claude. I'll do the work of a hundred others [cdb]in my father's place.
32
TalkEvent (4, 16, 2401, 4, 14457, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Hey, slow down there. You already do too much as it [cdb]is. Piling more on top of that is just gonna crush you.
33
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
34
TalkEvent (22, 17, 2401, 2, 14458, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # And yet I need to do it all the same. I can't let myself [cdb]fall behind the other Leicester nobles.
35
TalkEvent (22, 18, 2403, 2, 14459, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Most importantly, I need to put an end to this war so I can start thinking about how to bring peace and [cdb]stability back to House Ordelia's territory.
36
TalkEvent (4, 19, 0, 2, 14460, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I get where you're coming from, but everyone needs [cdb]a break now and then. Your body's probably [cdb]screaming at you to get some rest.
37
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
38
TalkEvent (22, 20, 0, 0, 14461, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I'm all right. While it's true my lifespan is slated [cdb]to be short, it's not like I'm gonna just drop dead [cdb]out of the blue.
39
TalkEvent (22, 21, 2403, 0, 14462, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I'm just as healthy as I've ever been, I assure you.
40
UnkEvent 54(22, 4, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
41
UnkEvent 59(600, 0, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
42
UnkEvent 59(600, 4294967288, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
43
TalkEvent (4, 22, 0, 0, 14463, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # You look fine enough, sure. But there's something [cdb]lingering beneath the surface weighing you down, [cdb]isn't there? Something the rest of us can't see.
44
TalkEvent (4, 23, NULL, 3, 14464, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Your body's bound to give out if you keep pushing [cdb]your limits without taking some time to recuperate.
45
UnkEvent 26(16, 22, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
46
TalkEvent (22, 24, 0, 3, 14465, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # But...
47
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
48
TalkEvent (4, 25, 2401, 0, 14466, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Listen, Lysithea. I want this war to end just as fast as [cdb]you do.
49
TalkEvent (4, 26, NULL, 2, 14467, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # And once it does, I'm going to settle the score with [cdb]those who slither in the dark.
50
UnkEvent 26(15, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
51
TalkEvent (4, 27, NULL, 0, 14468, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # In other words, it's in your best interest to stick [cdb]with me.
52
UnkEvent 26(16, 22, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
54
TalkEvent (22, 28, 0, 0, 14469, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ...
55
UnkEvent 26(9, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
57
TalkEvent (4, 29, NULL, 2, 14470, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # So consider this an order from your king: Stop fighting like you don't have a tomorrow [cdb]to live for.
58
TalkEvent (4, 30, 2403, 1, 14471, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I mean, I'm still going to need plenty of help once the [cdb]war's over. I can't have you kicking the bucket before [cdb]the real fun starts, OK?
59
UnkEvent 26(10, 22, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
60
TalkEvent (22, 31, 2400, 0, 14472, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Understood. If it's an order from His Majesty [cdb]himself, I guess I don't have much of a choice.
61
TalkEvent (22, 32, 2431, 1, 14473, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Now if you'll excuse me. I know I don't look it, [cdb]but I'm actually pretty busy here.
62
LeaveSceneEvent (1, 22, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
64
UnkEvent 26(6, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
65
UnkEvent 59(600, 0, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
66
UnkEvent 59(600, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
68
TalkEvent (4, 33, 0, 0, 14474, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Does she really understand, though? At any rate, I'd better put this war to bed as soon as possible.
UnkEvent (171) (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 22 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (15) (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 0 0 0 14441 1 0 0 0 0 0 0 0 0 0
link Lysithea volume_up
Claude. There's something I need to discuss with you.
UnkEvent (30) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 50 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 1 2400 0 14442 1 0 0 0 0 0 0 0 0 0
link Claude volume_up
Sure, but keep it short. I know I don't look it, but I'm actually pretty busy here.
TalkEvent (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 2 0 2 14443 1 0 0 0 0 0 0 0 0 0
link Lysithea volume_up
Hmph. Are you making light of how I usually respond to your requests?
TalkEvent (index: 11)
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Hey, don't be like that. It's just a joke. We can talk for hours if you want; I've got all the time in the world.
UnkEvent (26) (index: 12)
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There's no need. I'm simply passing on a message from my father.
UnkEvent (30) (index: 14)
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Count Ordelia, huh? Go ahead, I'm all ears.
TalkEvent (index: 16)
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I guess it's no surprise he has a word or two to say to the king. I mean, first the Imperial invasion, now all this unrest sweeping across the land...
TalkEvent (index: 17)
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None of this would've happened if I'd just kept a closer eye on those who slither in the dark.
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Hold on, I think you have the wrong idea. My father doesn't want to complain to you.
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He'd actually like to thank you for bringing the fight with the Kingdom to an end. And for rushing to quell the chaos in our territories.
TalkEvent (index: 24)
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He also said...he's willing to offer his full cooperation with any of Your Majesty's policy proposals. All you need to do is say the word.
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I appreciate that. His broad-mindedness has always proven a great help.
UnkEvent (30) (index: 27)
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Then consider my message delivered. But please, don't put more of a burden on him than necessary.
TalkEvent (index: 29)
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Anxiety has tormented his mind for years now, and he's recently started finding his body less and less willing to cooperate with his brain.
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So I've heard. Don't worry, I won't ask any more of him than what's absolutely essential.
TalkEvent (index: 31)
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Thanks, Claude. I'll do the work of a hundred others in my father's place.
TalkEvent (index: 32)
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Hey, slow down there. You already do too much as it is. Piling more on top of that is just gonna crush you.
UnkEvent (30) (index: 33)
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And yet I need to do it all the same. I can't let myself fall behind the other Leicester nobles.
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Most importantly, I need to put an end to this war so I can start thinking about how to bring peace and stability back to House Ordelia's territory.
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I get where you're coming from, but everyone needs a break now and then. Your body's probably screaming at you to get some rest.
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I'm all right. While it's true my lifespan is slated to be short, it's not like I'm gonna just drop dead out of the blue.
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I'm just as healthy as I've ever been, I assure you.
UnkEvent (54) (index: 40)
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You look fine enough, sure. But there's something lingering beneath the surface weighing you down, isn't there? Something the rest of us can't see.
TalkEvent (index: 44)
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Your body's bound to give out if you keep pushing your limits without taking some time to recuperate.
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But...
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Listen, Lysithea. I want this war to end just as fast as you do.
TalkEvent (index: 49)
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And once it does, I'm going to settle the score with those who slither in the dark.
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In other words, it's in your best interest to stick with me.
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...
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So consider this an order from your king: Stop fighting like you don't have a tomorrow to live for.
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I mean, I'm still going to need plenty of help once the war's over. I can't have you kicking the bucket before the real fun starts, OK?
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Understood. If it's an order from His Majesty himself, I guess I don't have much of a choice.
TalkEvent (index: 61)
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Now if you'll excuse me. I know I don't look it, but I'm actually pretty busy here.
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Does she really understand, though? At any rate, I'd better put this war to bed as soon as possible.