1. Hmm. Interesting theory. I'll have to make a mental [cdb]note of that.
  2. Isn't it a bit late to be studying, Dorothea?
  3. Hi there, Edie. Looks like I'm not the only one [cdb]burning the midnight oil.
  4. You should get to bed. All-nighters are the bane of [cdb]clear skin, you know.
  5. I assume that also applies to you?
  6. What can I say? You all work so hard, I figured I [cdb]should dedicate myself to my studies.
  7. Especially when it comes to strategy and tactics. Those are real blind spots for me.
  8. You would've had a chance to learn them if we'd [cdb]remained at the Officers Academy.
  9. I suppose you missed out on all sorts of experiences, [cdb]now that I think about it.
  10. Edie, please.
  11. No, wait. My decision and my actions are partly to [cdb]blame for robbing you of those opportunities.
  12. I feel I owe you an apology for that.
  13. You did what you thought was right.
  14. And anyway, it's not like any of us saw all these [cdb]problems with the Kingdom and Alliance coming.
  15. Yes, but...
  16. Look, I admit I may have been a little sad when [cdb]the academy went on hiatus.
  17. I mean, I worked my tail off to get into that place. It was hard. Really hard.
  18. Oh, and when the school shut down? There went my [cdb]best chance of finding Mr. Right... Or Ms.
  19. I knew it was upsetting you. Dorothea, I am truly, [cdb]deeply sorry.
  20. Hold on, Edie, let me finish.
  21. I was about to say that if we did stay at the academy, [cdb]you would've been terribly unhappy.
  22. You'd have had all this gloom and uncertainty [cdb]hanging over you about your father and the future [cdb]of the Empire. I think it might have broken you.
  23. A slight exaggeration, wouldn't you say?
  24. For what it's worth, I'm glad you're free of that [cdb]torment and can now work towards building the [cdb]world you envision.
  25. I like this new life working under you. It suits me.
  26. Please don't say that. The part about you working [cdb]under me, I mean.
  27. I like to think we work side by side and hand in hand. You are always a tremendous help to me.
  28. I consider you a dear friend—and I say that not just as [cdb]the emperor, but as a peer.
  29. Thanks, Edie. Do you mind if I take that and run [cdb]with it?
  30. "Dorothea, Dearest Friend of the Emperor" has a [cdb]really nice ring to it.
  31. I was fine with "Dorothea, the Mystical Songstress," [cdb]but this new title has a real warmth and dignity thing [cdb]going on.
  32. In that case, allow me to meet you halfway. Henceforth, I shall be known as "Emperor Edelgard, Dearest Friend of the Songstress."
  33. Oh no. No, that'll never do. Because if you do that, [cdb]it would make me "Dearest Friend of the Dearest Friend of the Songstress."
  34. Well, we certainly can't have that. How about you [cdb]just promise not to be a stranger, hmm?
  35. Whatever the rest of the world demands, I want the [cdb]two of us to always be there for each other.
  36. I would like that very much indeed.
InitEvent (index: 0)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
66 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LoadCharactersEvent (index: 1)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 10 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
InitPlacesEvent (index: 2)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 6 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
SetPlaceRotationEvent (index: 3)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 45 0 0 0 0 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 10 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (15) (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 10 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 30 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 200 10 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 0 0 0 11876 1 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 2 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
DelayEvent (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
80 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 2 3 50 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 1 2403 0 11877 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 2 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 2 2431 0 11878 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 10 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 3 2401 3 11879 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 4 2411 3 11880 1 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
200 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 2402 1 1 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 5 2409 0 11881 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 6 2411 3 11882 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 2 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 100 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 25 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 2 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 7 0 3 11883 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 8 0 3 11884 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 9 2408 0 11885 1 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 2 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967256 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 20 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 10 2401 3 11886 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 11 NULL 3 11887 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 10 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967281 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 20 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 12 2401 3 11888 1 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 2403 0 1 40 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 13 NULL 0 11889 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 14 2405 0 11890 1 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 10 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 20 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 15 2400 0 11891 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 16 NULL 0 11892 1 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 2407 3 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 17 2411 0 11893 1 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 2 3 2 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 18 2401 3 11894 1 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 10 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 20 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 200 30 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 19 NULL 2 11895 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 20 NULL 0 11896 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 10 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 21 2411 1 11897 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 3 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 4 40 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 22 2410 2 11898 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 23 2409 1 11899 1 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 0 40 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 24 2400 1 11900 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 2 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 6 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967289 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967286 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 25 2401 2 11901 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 26 2403 0 11902 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 27 NULL 0 11903 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 10 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967283 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 84)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 10 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 85)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 28 2400 1 11904 1 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 86)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 2400 1 0 40 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 87)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 88)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 29 2409 1 11905 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 89)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 30 2352 1 11906 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 90)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 2 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 91)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 1200 30 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 92)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 2354 1 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 93)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 31 0 1 11907 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 94)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 32 2410 1 11908 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 95)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 33 2400 1 11909 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 96)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 2 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 97)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 6 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 98)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 10 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 99)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 34 2352 1 11910 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 100)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 10 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 101)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967290 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 102)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 800 10 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 103)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 2354 1 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 104)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 35 2403 1 11911 1 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 105)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 2 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 106)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 60 4294967266 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 107)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 300 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 108)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 15 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 109)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 200 100 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 110)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 2400 1 0 40 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 111)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 2409 1 0 40 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 112)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
0
InitEvent (66, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
1
LoadCharactersEvent (2, 10, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
2
InitPlacesEvent (3, 6, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
4
EnterSceneEvent (0, 10, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
5
UnkEvent 15(NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
7
UnkEvent 31(3, 100, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
8
UnkEvent 27(1, 100, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
9
UnkEvent 31(1, 200, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
10
TalkEvent (10, 0, 0, 0, 11876, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Hmm. Interesting theory. I'll have to make a mental [cdb]note of that.
11
EnterSceneEvent (3, 2, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
13
UnkEvent 135(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
15
TalkEvent (2, 1, 2403, 0, 11877, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Isn't it a bit late to be studying, Dorothea?
16
UnkEvent 26(1, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
17
TalkEvent (10, 2, 2431, 0, 11878, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Hi there, Edie. Looks like I'm not the only one [cdb]burning the midnight oil.
18
UnkEvent 26(16, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
19
TalkEvent (10, 3, 2401, 3, 11879, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # You should get to bed. All-nighters are the bane of [cdb]clear skin, you know.
20
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
21
TalkEvent (2, 4, 2411, 3, 11880, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I assume that also applies to you?
22
UnkEvent 135(200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
24
TalkEvent (10, 5, 2409, 0, 11881, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # What can I say? You all work so hard, I figured I [cdb]should dedicate myself to my studies.
25
TalkEvent (10, 6, 2411, 3, 11882, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Especially when it comes to strategy and tactics. Those are real blind spots for me.
26
UnkEvent 26(1, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
27
UnkEvent 27(1, 100, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
28
UnkEvent 59(100, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
29
UnkEvent 31(1, 800, 25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
30
UnkEvent 66(2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
31
TalkEvent (2, 7, 0, 3, 11883, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # You would've had a chance to learn them if we'd [cdb]remained at the Officers Academy.
32
TalkEvent (2, 8, 0, 3, 11884, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I suppose you missed out on all sorts of experiences, [cdb]now that I think about it.
33
TalkEvent (10, 9, 2408, 0, 11885, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Edie, please.
34
UnkEvent 66(2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
35
UnkEvent 26(9, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
36
UnkEvent 27(1, 100, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
37
UnkEvent 59(100, 4294967256, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
38
UnkEvent 59(600, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
39
TalkEvent (2, 10, 2401, 3, 11886, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # No, wait. My decision and my actions are partly to [cdb]blame for robbing you of those opportunities.
40
TalkEvent (2, 11, NULL, 3, 11887, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I feel I owe you an apology for that.
41
UnkEvent 54(2, 10, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
42
UnkEvent 59(100, 0, 4294967281, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
43
UnkEvent 27(2, 100, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
44
UnkEvent 31(1, 800, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
45
TalkEvent (10, 12, 2401, 3, 11888, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # You did what you thought was right.
46
UnkEvent 135(40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
48
TalkEvent (10, 13, NULL, 0, 11889, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # And anyway, it's not like any of us saw all these [cdb]problems with the Kingdom and Alliance coming.
49
TalkEvent (2, 14, 2405, 0, 11890, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Yes, but...
51
UnkEvent 59(100, 0, 4294967293, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
52
UnkEvent 27(2, 400, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
53
TalkEvent (10, 15, 2400, 0, 11891, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Look, I admit I may have been a little sad when [cdb]the academy went on hiatus.
54
TalkEvent (10, 16, NULL, 0, 11892, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I mean, I worked my tail off to get into that place. It was hard. Really hard.
56
TalkEvent (10, 17, 2411, 0, 11893, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Oh, and when the school shut down? There went my [cdb]best chance of finding Mr. Right... Or Ms.
58
TalkEvent (2, 18, 2401, 3, 11894, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I knew it was upsetting you. Dorothea, I am truly, [cdb]deeply sorry.
60
UnkEvent 59(100, 0, 4294967293, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
61
UnkEvent 27(2, 100, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
62
UnkEvent 27(1, 200, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
63
TalkEvent (10, 19, NULL, 2, 11895, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Hold on, Edie, let me finish.
64
TalkEvent (10, 20, NULL, 0, 11896, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I was about to say that if we did stay at the academy, [cdb]you would've been terribly unhappy.
65
UnkEvent 26(10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
66
TalkEvent (10, 21, 2411, 1, 11897, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # You'd have had all this gloom and uncertainty [cdb]hanging over you about your father and the future [cdb]of the Empire. I think it might have broken you.
67
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
68
UnkEvent 66(2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
70
TalkEvent (2, 22, 2410, 2, 11898, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # A slight exaggeration, wouldn't you say?
71
TalkEvent (10, 23, 2409, 1, 11899, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # For what it's worth, I'm glad you're free of that [cdb]torment and can now work towards building the [cdb]world you envision.
72
UnkEvent 66(2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
74
TalkEvent (10, 24, 2400, 1, 11900, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I like this new life working under you. It suits me.
75
UnkEvent 54(10, 2, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
76
UnkEvent 31(3, 100, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
77
UnkEvent 59(100, 0, 4294967289, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
78
UnkEvent 59(600, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
79
TalkEvent (2, 25, 2401, 2, 11901, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Please don't say that. The part about you working [cdb]under me, I mean.
80
TalkEvent (2, 26, 2403, 0, 11902, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I like to think we work side by side and hand in hand. You are always a tremendous help to me.
81
TalkEvent (2, 27, NULL, 0, 11903, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I consider you a dear friend—and I say that not just as [cdb]the emperor, but as a peer.
82
UnkEvent 54(2, 10, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
83
UnkEvent 59(100, 0, 4294967283, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
84
UnkEvent 59(600, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
85
TalkEvent (10, 28, 2400, 1, 11904, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Thanks, Edie. Do you mind if I take that and run [cdb]with it?
88
TalkEvent (10, 29, 2409, 1, 11905, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # "Dorothea, Dearest Friend of the Emperor" has a [cdb]really nice ring to it.
89
TalkEvent (10, 30, 2352, 1, 11906, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I was fine with "Dorothea, the Mystical Songstress," [cdb]but this new title has a real warmth and dignity thing [cdb]going on.
90
UnkEvent 26(1, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
91
UnkEvent 31(2, 1200, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
93
TalkEvent (2, 31, 0, 1, 11907, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # In that case, allow me to meet you halfway. Henceforth, I shall be known as "Emperor Edelgard, Dearest Friend of the Songstress."
94
TalkEvent (10, 32, 2410, 1, 11908, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Oh no. No, that'll never do. Because if you do that, [cdb]it would make me "Dearest Friend of the Dearest Friend of the Songstress."
95
TalkEvent (2, 33, 2400, 1, 11909, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Well, we certainly can't have that. How about you [cdb]just promise not to be a stranger, hmm?
96
UnkEvent 26(6, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
97
UnkEvent 59(100, 6, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
98
UnkEvent 31(1, 800, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
99
TalkEvent (2, 34, 2352, 1, 11910, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Whatever the rest of the world demands, I want the [cdb]two of us to always be there for each other.
100
UnkEvent 26(7, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
101
UnkEvent 59(100, 4294967290, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
102
UnkEvent 31(2, 800, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
104
TalkEvent (10, 35, 2403, 1, 11911, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I would like that very much indeed.
106
UnkEvent 59(100, 60, 4294967266, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
107
UnkEvent 27(2, 100, 300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
108
UnkEvent 31(3, 100, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
109
UnkEvent 27(2, 200, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
UnkEvent (15) (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 10 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 30 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 200 10 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 0 0 0 11876 1 0 0 0 0 0 0 0 0 0
link Dorothea volume_up
Hmm. Interesting theory. I'll have to make a mental note of that.
UnkEvent (135) (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 2 3 50 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 1 2403 0 11877 1 0 0 0 0 0 0 0 0 0
link Edelgard volume_up
Isn't it a bit late to be studying, Dorothea?
UnkEvent (26) (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 2 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 2 2431 0 11878 1 0 0 0 0 0 0 0 0 0
link Dorothea volume_up
Hi there, Edie. Looks like I'm not the only one burning the midnight oil.
UnkEvent (26) (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 10 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 3 2401 3 11879 1 0 0 0 0 0 0 0 0 0
link Dorothea volume_up
You should get to bed. All-nighters are the bane of clear skin, you know.
UnkEvent (30) (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 4 2411 3 11880 1 0 0 0 0 0 0 0 0 0
link Edelgard volume_up
I assume that also applies to you?
UnkEvent (135) (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
200 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 5 2409 0 11881 1 0 0 0 0 0 0 0 0 0
link Dorothea volume_up
What can I say? You all work so hard, I figured I should dedicate myself to my studies.
TalkEvent (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 6 2411 3 11882 1 0 0 0 0 0 0 0 0 0
link Dorothea volume_up
Especially when it comes to strategy and tactics. Those are real blind spots for me.
UnkEvent (26) (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 2 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 100 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 25 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 2 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 7 0 3 11883 1 0 0 0 0 0 0 0 0 0
link Edelgard volume_up
You would've had a chance to learn them if we'd remained at the Officers Academy.
TalkEvent (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 8 0 3 11884 1 0 0 0 0 0 0 0 0 0
link Edelgard volume_up
I suppose you missed out on all sorts of experiences, now that I think about it.
TalkEvent (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 9 2408 0 11885 1 0 0 0 0 0 0 0 0 0
link Dorothea volume_up
Edie, please.
UnkEvent (66) (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 2 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967256 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 20 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 10 2401 3 11886 1 0 0 0 0 0 0 0 0 0
link Edelgard volume_up
No, wait. My decision and my actions are partly to blame for robbing you of those opportunities.
TalkEvent (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 11 NULL 3 11887 1 0 0 0 0 0 0 0 0 0
link Edelgard volume_up
I feel I owe you an apology for that.
UnkEvent (54) (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 10 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967281 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 20 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 12 2401 3 11888 1 0 0 0 0 0 0 0 0 0
link Dorothea volume_up
You did what you thought was right.
UnkEvent (135) (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 13 NULL 0 11889 1 0 0 0 0 0 0 0 0 0
link Dorothea volume_up
And anyway, it's not like any of us saw all these problems with the Kingdom and Alliance coming.
TalkEvent (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 14 2405 0 11890 1 0 0 0 0 0 0 0 0 0
link Edelgard volume_up
Yes, but...
PanCameraEvent (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 10 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 20 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 15 2400 0 11891 1 0 0 0 0 0 0 0 0 0
link Dorothea volume_up
Look, I admit I may have been a little sad when the academy went on hiatus.
TalkEvent (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 16 NULL 0 11892 1 0 0 0 0 0 0 0 0 0
link Dorothea volume_up
I mean, I worked my tail off to get into that place. It was hard. Really hard.
TalkEvent (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 17 2411 0 11893 1 0 0 0 0 0 0 0 0 0
link Dorothea volume_up
Oh, and when the school shut down? There went my best chance of finding Mr. Right... Or Ms.
PanCameraEvent (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 2 3 2 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 18 2401 3 11894 1 0 0 0 0 0 0 0 0 0
link Edelgard volume_up
I knew it was upsetting you. Dorothea, I am truly, deeply sorry.
PanCameraEvent (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 10 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 20 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 200 30 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 19 NULL 2 11895 1 0 0 0 0 0 0 0 0 0
link Dorothea volume_up
Hold on, Edie, let me finish.
TalkEvent (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 20 NULL 0 11896 1 0 0 0 0 0 0 0 0 0
link Dorothea volume_up
I was about to say that if we did stay at the academy, you would've been terribly unhappy.
UnkEvent (26) (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 10 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 21 2411 1 11897 1 0 0 0 0 0 0 0 0 0
link Dorothea volume_up
You'd have had all this gloom and uncertainty hanging over you about your father and the future of the Empire. I think it might have broken you.
UnkEvent (30) (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 3 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 4 40 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 22 2410 2 11898 1 0 0 0 0 0 0 0 0 0
link Edelgard volume_up
A slight exaggeration, wouldn't you say?
TalkEvent (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 23 2409 1 11899 1 0 0 0 0 0 0 0 0 0
link Dorothea volume_up
For what it's worth, I'm glad you're free of that torment and can now work towards building the world you envision.
UnkEvent (66) (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 0 40 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 24 2400 1 11900 1 0 0 0 0 0 0 0 0 0
link Dorothea volume_up
I like this new life working under you. It suits me.
UnkEvent (54) (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 2 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 6 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967289 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967286 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 25 2401 2 11901 1 0 0 0 0 0 0 0 0 0
link Edelgard volume_up
Please don't say that. The part about you working under me, I mean.
TalkEvent (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 26 2403 0 11902 1 0 0 0 0 0 0 0 0 0
link Edelgard volume_up
I like to think we work side by side and hand in hand. You are always a tremendous help to me.
TalkEvent (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 27 NULL 0 11903 1 0 0 0 0 0 0 0 0 0
link Edelgard volume_up
I consider you a dear friend—and I say that not just as the emperor, but as a peer.
UnkEvent (54) (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 10 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967283 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 84)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 10 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 85)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 28 2400 1 11904 1 0 0 0 0 0 0 0 0 0
link Dorothea volume_up
Thanks, Edie. Do you mind if I take that and run with it?
TalkEvent (index: 88)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 29 2409 1 11905 1 0 0 0 0 0 0 0 0 0
link Dorothea volume_up
"Dorothea, Dearest Friend of the Emperor" has a really nice ring to it.
TalkEvent (index: 89)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 30 2352 1 11906 1 0 0 0 0 0 0 0 0 0
link Dorothea volume_up
I was fine with "Dorothea, the Mystical Songstress," but this new title has a real warmth and dignity thing going on.
UnkEvent (26) (index: 90)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 2 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 91)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 1200 30 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 93)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 31 0 1 11907 1 0 0 0 0 0 0 0 0 0
link Edelgard volume_up
In that case, allow me to meet you halfway. Henceforth, I shall be known as "Emperor Edelgard, Dearest Friend of the Songstress."
TalkEvent (index: 94)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 32 2410 1 11908 1 0 0 0 0 0 0 0 0 0
link Dorothea volume_up
Oh no. No, that'll never do. Because if you do that, it would make me "Dearest Friend of the Dearest Friend of the Songstress."
TalkEvent (index: 95)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 33 2400 1 11909 1 0 0 0 0 0 0 0 0 0
link Edelgard volume_up
Well, we certainly can't have that. How about you just promise not to be a stranger, hmm?
UnkEvent (26) (index: 96)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 2 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 97)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 6 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 98)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 10 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 99)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 34 2352 1 11910 1 0 0 0 0 0 0 0 0 0
link Edelgard volume_up
Whatever the rest of the world demands, I want the two of us to always be there for each other.
UnkEvent (26) (index: 100)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 10 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 101)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967290 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 102)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 800 10 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 104)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 35 2403 1 11911 1 0 0 0 0 0 0 0 0 0
link Dorothea volume_up
I would like that very much indeed.
PanCameraEvent (index: 105)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 2 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 106)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 60 4294967266 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 107)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 300 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 108)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 15 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 109)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 200 100 0 0 0 0 0 0 0 0 0 0 0 0