1. Ah, Hapi. How are you finding your time in the Imperial army?
  2. Pretty normal, I guess? It's nice to be around a lot of [cdb]people I don't know.
  3. Excellent. For if you were dissatisfied, it could lead [cdb]to an accident. And I would find that most vexing.
  4. Oh, I have my dissatisfactions. Like the way you're [cdb]talking to me right now, for starters.
  5. But if I sighed over every little thing that bothered [cdb]me, I'd be dead before I took another breath.
  6. Yes, quite true. By the by, have you considered [cdb]my proposition?
  7. Though I am loath to discuss it, I am a firm believer [cdb]in using every resource to its utmost.
  8. I don't know. It feels pretty unethical, even if it is [cdb]technically something we can do.
  9. And did you spare a single thought for how I might feel, being used like that?
  10. I actually made the proposal based on my estimation [cdb]of your feelings.
  11. I imagine you would enjoy sighing for a greater cause, [cdb]seeing as you are never able to unleash them freely.
  12. And why exactly would I want to sigh, huh?
  13. As I am not you, I have no answer to that question.
  14. I simply thought it might be unpleasant.
  15. Being the only one prohibited from performing an [cdb]action others do as a matter of course, that is.
  16. Right. Well, no. It isn't.
  17. And if you're really approaching this thing without [cdb]considering my feelings, you're so far off the mark I don't know what to tell you.
  18. My. I just thought the woman would enjoy breathing [cdb]a literal sigh of relief.
  19. And to do so in a way where our forces make use of [cdb]the monsters she summons? Where is the harm?
  20. Alas, I suspect I am in for another mocking at the [cdb]hands of Her Majesty for how often people mistake [cdb]me for a heartless cad.
  21. The Bert? Again? Ugh.
  22. Hapi. Now that you are calmer, I thought perhaps we [cdb]might share some tea and treats.
  23. But if you're not interested, I am content to deal with [cdb]them myself.
  24. You really want me to buy into this plan of yours, [cdb]huh?
  25. I told you, the answer's no. Now stay away from me.
  26. I assure you, I have no such ulterior motive here.
  27. Liar.
  28. Yes, well, I can see any further conversation will [cdb]be fruitless. In that case, I bid you good day.
  29. Had I known this would all be for me, I would've [cdb]made coffee instead of tea...
  30. Huh? What's coffee?
  31. It does not concern you. Pray forgive my intrusion.
  32. Yeesh. Just being near that guy makes me wanna sigh.
InitEvent (index: 0)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
80 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LoadCharactersEvent (index: 1)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 103 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
InitPlacesEvent (index: 2)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 2 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
EnterSceneEvent (index: 3)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 103 5 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (15) (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 0 2400 0 18238 1 0 0 0 0 0 0 0 0 0
LookEvent (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 5 30 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 3 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 1 0 0 18239 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 2 2400 0 18240 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 3 0 0 18241 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 103 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 6 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967286 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 4 NULL 0 18242 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 5 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 5 2400 0 18243 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 6 NULL 0 18244 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 103 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967286 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 100 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 0 30 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 7 0 2 18245 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 8 NULL 2 18246 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 5 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967281 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
800 20 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 9 0 0 18247 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 10 NULL 0 18248 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 11 0 2 18249 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 12 2401 0 18250 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 5 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967279 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 13 NULL 0 18251 1 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 5 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967289 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 14 2403 0 18252 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 103 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 2 20 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 15 NULL 2 18253 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 16 NULL 2 18254 1 0 0 0 0 0 0 0 0 0
LookEvent (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 0 20 0 0 0 0 0 0 0 0 0 0 0 0
LeaveSceneEvent (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 103 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
DelayEvent (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 5 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 17 2411 3 18255 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 18 2405 0 18256 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 5 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 6 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 2000 200 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 19 NULL 0 18257 1 0 0 0 0 0 0 0 0 0
UnkEvent (6) (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 40 0 0 0 0 0 0 0 0 0 0 0 0
LeaveSceneEvent (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 5 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
DelayEvent (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (167) (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
FadeToBlackEvent (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
76 0 0 0 0 0 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 103 5 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (26) (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 103 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (7) (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 40 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 20 0 3 18258 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 5 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 21 0 0 18259 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 22 2403 0 18260 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 103 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 23 2411 3 18261 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 24 NULL 2 18262 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 25 2401 3 18263 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 103 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967289 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 26 2401 2 18264 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 5 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 80 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 3 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 15 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 20 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
200 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 84)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 2404 0 1 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 85)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 27 NULL 3 18265 1 0 0 0 0 0 0 0 0 0
DelayEvent (index: 86)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
RotateEvent (index: 87)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 0 40 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 88)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 28 NULL 3 18266 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 89)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 29 0 0 18267 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 90)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 5 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 91)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967281 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 92)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 15 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 93)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 1 40 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 94)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 30 0 0 18268 1 0 0 0 0 0 0 0 0 0
LookEvent (index: 95)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 0 30 0 0 0 0 0 0 0 0 0 0 0 0
LeaveSceneEvent (index: 96)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 5 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
LookEvent (index: 97)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 2 40 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 98)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
60 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 99)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 103 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 100)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967286 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 101)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 100 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 102)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 0 30 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 103)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 31 0 3 18269 1 0 0 0 0 0 0 0 0 0
0
InitEvent (80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
1
LoadCharactersEvent (5, 103, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
2
InitPlacesEvent (7, 2, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
3
EnterSceneEvent (0, 103, 5, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
4
UnkEvent 15(NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
5
TalkEvent (5, 0, 2400, 0, 18238, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Ah, Hapi. How are you finding your time in the Imperial army?
7
UnkEvent 66(103, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
8
TalkEvent (103, 1, 0, 0, 18239, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Pretty normal, I guess? It's nice to be around a lot of [cdb]people I don't know.
9
TalkEvent (5, 2, 2400, 0, 18240, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Excellent. For if you were dissatisfied, it could lead [cdb]to an accident. And I would find that most vexing.
10
TalkEvent (103, 3, 0, 0, 18241, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Oh, I have my dissatisfactions. Like the way you're [cdb]talking to me right now, for starters.
11
UnkEvent 54(5, 103, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
12
UnkEvent 31(3, 100, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
13
UnkEvent 59(600, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
14
TalkEvent (103, 4, NULL, 0, 18242, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # But if I sighed over every little thing that bothered [cdb]me, I'd be dead before I took another breath.
15
UnkEvent 26(10, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
16
TalkEvent (5, 5, 2400, 0, 18243, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Yes, quite true. By the by, have you considered [cdb]my proposition?
17
TalkEvent (5, 6, NULL, 0, 18244, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Though I am loath to discuss it, I am a firm believer [cdb]in using every resource to its utmost.
18
UnkEvent 54(5, 103, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
19
UnkEvent 59(100, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
20
UnkEvent 31(3, 100, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
21
UnkEvent 27(1, 400, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
23
UnkEvent 66(103, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
24
TalkEvent (103, 7, 0, 2, 18245, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I don't know. It feels pretty unethical, even if it is [cdb]technically something we can do.
25
TalkEvent (103, 8, NULL, 2, 18246, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # And did you spare a single thought for how I might feel, being used like that?
26
UnkEvent 54(103, 5, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
27
UnkEvent 59(100, 0, 4294967281, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
28
UnkEvent 59(800, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
29
TalkEvent (5, 9, 0, 0, 18247, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I actually made the proposal based on my estimation [cdb]of your feelings.
30
TalkEvent (5, 10, NULL, 0, 18248, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I imagine you would enjoy sighing for a greater cause, [cdb]seeing as you are never able to unleash them freely.
31
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
32
TalkEvent (103, 11, 0, 2, 18249, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # And why exactly would I want to sigh, huh?
33
TalkEvent (5, 12, 2401, 0, 18250, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # As I am not you, I have no answer to that question.
34
UnkEvent 54(103, 5, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
35
UnkEvent 59(100, 0, 4294967279, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
36
UnkEvent 27(2, 400, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
37
TalkEvent (5, 13, NULL, 0, 18251, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I simply thought it might be unpleasant.
39
UnkEvent 59(100, 4294967289, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
40
UnkEvent 59(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
41
TalkEvent (5, 14, 2403, 0, 18252, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Being the only one prohibited from performing an [cdb]action others do as a matter of course, that is.
42
UnkEvent 26(9, 103, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
43
UnkEvent 135(40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
45
TalkEvent (103, 15, NULL, 2, 18253, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Right. Well, no. It isn't.
46
TalkEvent (103, 16, NULL, 2, 18254, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # And if you're really approaching this thing without [cdb]considering my feelings, you're so far off the mark I don't know what to tell you.
48
LeaveSceneEvent (2, 103, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
50
UnkEvent 26(10, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
51
TalkEvent (5, 17, 2411, 3, 18255, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # My. I just thought the woman would enjoy breathing [cdb]a literal sigh of relief.
52
TalkEvent (5, 18, 2405, 0, 18256, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # And to do so in a way where our forces make use of [cdb]the monsters she summons? Where is the harm?
53
UnkEvent 26(7, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
54
UnkEvent 31(3, 100, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
55
UnkEvent 59(100, 0, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
56
UnkEvent 27(2, 2000, 200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
57
TalkEvent (5, 19, NULL, 0, 18257, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Alas, I suspect I am in for another mocking at the [cdb]hands of Her Majesty for how often people mistake [cdb]me for a heartless cad.
58
UnkEvent 6(0, 0, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
59
LeaveSceneEvent (0, 5, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
61
UnkEvent 167(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
63
EnterSceneEvent (0, 103, 5, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
64
UnkEvent 26(9, 103, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
65
UnkEvent 7(0, 0, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
66
TalkEvent (103, 20, 0, 3, 18258, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # The Bert? Again? Ugh.
67
UnkEvent 26(10, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
68
TalkEvent (5, 21, 0, 0, 18259, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Hapi. Now that you are calmer, I thought perhaps we [cdb]might share some tea and treats.
69
TalkEvent (5, 22, 2403, 0, 18260, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # But if you're not interested, I am content to deal with [cdb]them myself.
70
UnkEvent 26(2, 103, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
71
TalkEvent (103, 23, 2411, 3, 18261, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # You really want me to buy into this plan of yours, [cdb]huh?
72
TalkEvent (103, 24, NULL, 2, 18262, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I told you, the answer's no. Now stay away from me.
73
TalkEvent (5, 25, 2401, 3, 18263, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I assure you, I have no such ulterior motive here.
74
UnkEvent 26(6, 103, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
75
UnkEvent 59(100, 0, 4294967289, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
76
UnkEvent 59(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
77
TalkEvent (103, 26, 2401, 2, 18264, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Liar.
78
UnkEvent 26(3, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
79
UnkEvent 27(1, 100, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
80
UnkEvent 31(3, 100, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
81
UnkEvent 59(100, 0, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
82
UnkEvent 31(1, 800, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
83
UnkEvent 135(200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
85
TalkEvent (5, 27, NULL, 3, 18265, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Yes, well, I can see any further conversation will [cdb]be fruitless. In that case, I bid you good day.
88
TalkEvent (5, 28, NULL, 3, 18266, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Had I known this would all be for me, I would've [cdb]made coffee instead of tea...
89
TalkEvent (103, 29, 0, 0, 18267, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Huh? What's coffee?
90
UnkEvent 54(103, 5, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
91
UnkEvent 59(100, 0, 4294967281, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
92
UnkEvent 31(1, 800, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
94
TalkEvent (5, 30, 0, 0, 18268, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # It does not concern you. Pray forgive my intrusion.
96
LeaveSceneEvent (4, 5, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
99
UnkEvent 26(9, 103, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
100
UnkEvent 59(100, 4294967286, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
101
UnkEvent 27(2, 400, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
103
TalkEvent (103, 31, 0, 3, 18269, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Yeesh. Just being near that guy makes me wanna sigh.
UnkEvent (15) (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 0 2400 0 18238 1 0 0 0 0 0 0 0 0 0
link Hubert volume_up
Ah, Hapi. How are you finding your time in the Imperial army?
LookEvent (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 5 30 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 3 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 1 0 0 18239 1 0 0 0 0 0 0 0 0 0
link Hapi volume_up
Pretty normal, I guess? It's nice to be around a lot of people I don't know.
TalkEvent (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 2 2400 0 18240 1 0 0 0 0 0 0 0 0 0
link Hubert volume_up
Excellent. For if you were dissatisfied, it could lead to an accident. And I would find that most vexing.
TalkEvent (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 3 0 0 18241 1 0 0 0 0 0 0 0 0 0
link Hapi volume_up
Oh, I have my dissatisfactions. Like the way you're talking to me right now, for starters.
UnkEvent (54) (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 103 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 6 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967286 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 4 NULL 0 18242 1 0 0 0 0 0 0 0 0 0
link Hapi volume_up
But if I sighed over every little thing that bothered me, I'd be dead before I took another breath.
UnkEvent (26) (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 5 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 5 2400 0 18243 1 0 0 0 0 0 0 0 0 0
link Hubert volume_up
Yes, quite true. By the by, have you considered my proposition?
TalkEvent (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 6 NULL 0 18244 1 0 0 0 0 0 0 0 0 0
link Hubert volume_up
Though I am loath to discuss it, I am a firm believer in using every resource to its utmost.
UnkEvent (54) (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 103 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967286 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 100 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 0 30 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 7 0 2 18245 1 0 0 0 0 0 0 0 0 0
link Hapi volume_up
I don't know. It feels pretty unethical, even if it is technically something we can do.
TalkEvent (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 8 NULL 2 18246 1 0 0 0 0 0 0 0 0 0
link Hapi volume_up
And did you spare a single thought for how I might feel, being used like that?
UnkEvent (54) (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 5 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967281 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
800 20 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 9 0 0 18247 1 0 0 0 0 0 0 0 0 0
link Hubert volume_up
I actually made the proposal based on my estimation of your feelings.
TalkEvent (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 10 NULL 0 18248 1 0 0 0 0 0 0 0 0 0
link Hubert volume_up
I imagine you would enjoy sighing for a greater cause, seeing as you are never able to unleash them freely.
UnkEvent (30) (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 11 0 2 18249 1 0 0 0 0 0 0 0 0 0
link Hapi volume_up
And why exactly would I want to sigh, huh?
TalkEvent (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 12 2401 0 18250 1 0 0 0 0 0 0 0 0 0
link Hubert volume_up
As I am not you, I have no answer to that question.
UnkEvent (54) (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 5 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967279 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 13 NULL 0 18251 1 0 0 0 0 0 0 0 0 0
link Hubert volume_up
I simply thought it might be unpleasant.
PanCameraEvent (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 5 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967289 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 14 2403 0 18252 1 0 0 0 0 0 0 0 0 0
link Hubert volume_up
Being the only one prohibited from performing an action others do as a matter of course, that is.
UnkEvent (26) (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 103 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 2 20 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 15 NULL 2 18253 1 0 0 0 0 0 0 0 0 0
link Hapi volume_up
Right. Well, no. It isn't.
TalkEvent (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 16 NULL 2 18254 1 0 0 0 0 0 0 0 0 0
link Hapi volume_up
And if you're really approaching this thing without considering my feelings, you're so far off the mark I don't know what to tell you.
LookEvent (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 0 20 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 5 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 17 2411 3 18255 1 0 0 0 0 0 0 0 0 0
link Hubert volume_up
My. I just thought the woman would enjoy breathing a literal sigh of relief.
TalkEvent (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 18 2405 0 18256 1 0 0 0 0 0 0 0 0 0
link Hubert volume_up
And to do so in a way where our forces make use of the monsters she summons? Where is the harm?
UnkEvent (26) (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 5 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 6 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 2000 200 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 19 NULL 0 18257 1 0 0 0 0 0 0 0 0 0
link Hubert volume_up
Alas, I suspect I am in for another mocking at the hands of Her Majesty for how often people mistake me for a heartless cad.
UnkEvent (6) (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 40 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (167) (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
FadeToBlackEvent (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
76 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 103 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (7) (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 40 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 20 0 3 18258 1 0 0 0 0 0 0 0 0 0
link Hapi volume_up
The Bert? Again? Ugh.
UnkEvent (26) (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 5 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 21 0 0 18259 1 0 0 0 0 0 0 0 0 0
link Hubert volume_up
Hapi. Now that you are calmer, I thought perhaps we might share some tea and treats.
TalkEvent (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 22 2403 0 18260 1 0 0 0 0 0 0 0 0 0
link Hubert volume_up
But if you're not interested, I am content to deal with them myself.
UnkEvent (26) (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 103 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 23 2411 3 18261 1 0 0 0 0 0 0 0 0 0
link Hapi volume_up
You really want me to buy into this plan of yours, huh?
TalkEvent (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 24 NULL 2 18262 1 0 0 0 0 0 0 0 0 0
link Hapi volume_up
I told you, the answer's no. Now stay away from me.
TalkEvent (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 25 2401 3 18263 1 0 0 0 0 0 0 0 0 0
link Hubert volume_up
I assure you, I have no such ulterior motive here.
UnkEvent (26) (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 103 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967289 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 26 2401 2 18264 1 0 0 0 0 0 0 0 0 0
link Hapi volume_up
Liar.
UnkEvent (26) (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 5 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 80 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 3 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 15 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 20 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
200 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 85)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 27 NULL 3 18265 1 0 0 0 0 0 0 0 0 0
link Hubert volume_up
Yes, well, I can see any further conversation will be fruitless. In that case, I bid you good day.
RotateEvent (index: 87)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 0 40 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 88)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 28 NULL 3 18266 1 0 0 0 0 0 0 0 0 0
link Hubert volume_up
Had I known this would all be for me, I would've made coffee instead of tea...
TalkEvent (index: 89)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 29 0 0 18267 1 0 0 0 0 0 0 0 0 0
link Hapi volume_up
Huh? What's coffee?
UnkEvent (54) (index: 90)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 5 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 91)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967281 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 92)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 15 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 93)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 1 40 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 94)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 30 0 0 18268 1 0 0 0 0 0 0 0 0 0
link Hubert volume_up
It does not concern you. Pray forgive my intrusion.
LookEvent (index: 95)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 0 30 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 97)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 2 40 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 99)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 103 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 100)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967286 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 101)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 100 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 102)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 0 30 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 103)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 31 0 3 18269 1 0 0 0 0 0 0 0 0 0
link Hapi volume_up
Yeesh. Just being near that guy makes me wanna sigh.