1. My, if it isn't Marianne. How is the fine maiden [cdb]today?
  2. Oh, Lorenz. I'm all right, thank you.
  3. Off to the chapel again? Your devotion never ceases [cdb]to amaze me.
  4. I... Yes, I am.
  5. Tell me. Do you regret taking part in this war?
  6. I was most surprised to hear you were joining our [cdb]forces, so if you are overexerting yourself for [cdb]whatever such reason...
  7. I'm not. And I wouldn't say I regret it, either.
  8. Hm?
  9. I had no other choice.
  10. When the Officers Academy shut down, my adoptive [cdb]father insisted I join the army. I wasn't given the [cdb]opportunity to say no.
  11. I see. So it is by the will of Margrave Edmund that [cdb]you're with us.
  12. Yes.
  13. I can only presume he did so as a show of his loyalty [cdb]to the cause, considering he cannot make much use [cdb]of his own soldiers.
  14. Yet you do not seem entirely on board with the [cdb]concept. Are you sure this is what you want?
  15. If need be, I would be glad to contact your father and [cdb]sort this out for you.
  16. Just stop!
  17. I'm fine with this. It's not like I have anywhere else [cdb]to go anyway.
  18. This is the only option I have. So please, just leave [cdb]me be.
  19. ...
  20. ...
  21. Marianne. We are living through an era of [cdb]immense change.
  22. This great war has entangled the three eminent [cdb]powers in Fódlan, and will undoubtedly leave a [cdb]lasting impact on the continent at large.
  23. Leicester cannot stay the way it is now. No—it must not.
  24. Not to mention we currently find ourselves arm in [cdb]arm with the Empire. Leicester cannot run counter [cdb]to the rushing torrent of change.
  25. Um, why are you telling me all this?
  26. Listen carefully, Marianne.
  27. I believe this moment in time to be a wonderful [cdb]opportunity for you to turn a new leaf.
  28. I, too, feel pressure to do the same, and I have spent [cdb]my days reacting in kind.
  29. Why don't you and I welcome in this new era [cdb]together—as changed people?
  30. If only it were that easy. Perhaps things wouldn't [cdb]be such a struggle.
  31. I'm sorry, I will continue to be as I always have. All I can do is pray.
  32. If you'll excuse me.
InitEvent (index: 0)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
74 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LoadCharactersEvent (index: 1)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 23 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
InitPlacesEvent (index: 2)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 7 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (15) (index: 3)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 19 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
EnterSceneEvent (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 23 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (171) (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 19 0 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 0 2431 1 14718 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 50 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 1 2411 4 14719 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 2 0 0 14720 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 3 2400 0 14721 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 4 NULL 4 14722 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 5 2405 3 14723 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 6 2450 3 14724 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 7 2407 3 14725 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 8 NULL 3 14726 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 9 NULL 3 14727 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 10 2400 3 14728 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 11 2452 3 14729 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 12 NULL 0 14730 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 13 NULL 3 14731 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 14 2403 0 14732 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 23 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 70 70 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 50 100 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 15 2401 2 14733 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 16 0 2 14734 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 17 2400 2 14735 1 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 4 30 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 50 0 0 0 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 4 40 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 18 0 3 14736 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 19 0 3 14737 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 0 40 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 20 0 0 14738 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 21 2403 0 14739 1 0 0 0 0 0 0 0 0 0
IfEvent (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 2 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
200 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 2401 3 1 30 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 22 NULL 0 14740 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
200 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 2401 3 1 30 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 23 NULL 0 14741 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 0 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 24 0 0 14742 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 25 2400 1 14743 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 26 NULL 1 14744 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 19 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 1 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 27 2352 0 14745 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 28 2354 1 14746 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 23 0 0 0 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 4 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 29 NULL 3 14747 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 30 NULL 3 14748 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 23 0 0 0 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 0 30 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 3 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 31 2404 3 14749 1 0 0 0 0 0 0 0 0 0
UnkEvent (167) (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 19 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 5 0 0 0 0 0 0 0 0 0 0 0 0
LeaveSceneEvent (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 23 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
LookEvent (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 2 50 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 19 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967290 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 1 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
200 0 0 0 0 0 0 0 0 0 0 0 0 0 0
0
InitEvent (74, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
1
LoadCharactersEvent (19, 23, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
2
InitPlacesEvent (2, 7, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
3
UnkEvent 15(NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
4
EnterSceneEvent (3, 19, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
5
EnterSceneEvent (3, 23, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
6
UnkEvent 171(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
7
UnkEvent 26(2, 19, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
9
TalkEvent (19, 0, 2431, 1, 14718, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # My, if it isn't Marianne. How is the fine maiden [cdb]today?
10
UnkEvent 30(1, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
11
TalkEvent (23, 1, 2411, 4, 14719, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Oh, Lorenz. I'm all right, thank you.
12
TalkEvent (19, 2, 0, 0, 14720, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Off to the chapel again? Your devotion never ceases [cdb]to amaze me.
13
TalkEvent (23, 3, 2400, 0, 14721, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I... Yes, I am.
14
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
15
TalkEvent (19, 4, NULL, 4, 14722, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Tell me. Do you regret taking part in this war?
16
TalkEvent (19, 5, 2405, 3, 14723, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I was most surprised to hear you were joining our [cdb]forces, so if you are overexerting yourself for [cdb]whatever such reason...
17
TalkEvent (23, 6, 2450, 3, 14724, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I'm not. And I wouldn't say I regret it, either.
18
TalkEvent (19, 7, 2407, 3, 14725, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Hm?
19
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
20
TalkEvent (23, 8, NULL, 3, 14726, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I had no other choice.
21
TalkEvent (23, 9, NULL, 3, 14727, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # When the Officers Academy shut down, my adoptive [cdb]father insisted I join the army. I wasn't given the [cdb]opportunity to say no.
22
TalkEvent (19, 10, 2400, 3, 14728, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I see. So it is by the will of Margrave Edmund that [cdb]you're with us.
23
TalkEvent (23, 11, 2452, 3, 14729, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Yes.
24
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
25
TalkEvent (19, 12, NULL, 0, 14730, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I can only presume he did so as a show of his loyalty [cdb]to the cause, considering he cannot make much use [cdb]of his own soldiers.
26
TalkEvent (19, 13, NULL, 3, 14731, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Yet you do not seem entirely on board with the [cdb]concept. Are you sure this is what you want?
27
TalkEvent (19, 14, 2403, 0, 14732, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # If need be, I would be glad to contact your father and [cdb]sort this out for you.
28
UnkEvent 26(16, 23, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
29
UnkEvent 27(2, 70, 70, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
30
UnkEvent 27(1, 50, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
31
TalkEvent (23, 15, 2401, 2, 14733, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Just stop!
32
TalkEvent (23, 16, 0, 2, 14734, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I'm fine with this. It's not like I have anywhere else [cdb]to go anyway.
33
TalkEvent (23, 17, 2400, 2, 14735, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # This is the only option I have. So please, just leave [cdb]me be.
36
UnkEvent 30(1, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
38
TalkEvent (19, 18, 0, 3, 14736, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ...
39
TalkEvent (23, 19, 0, 3, 14737, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ...
40
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
42
TalkEvent (19, 20, 0, 0, 14738, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Marianne. We are living through an era of [cdb]immense change.
43
TalkEvent (19, 21, 2403, 0, 14739, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # This great war has entangled the three eminent [cdb]powers in Fódlan, and will undoubtedly leave a [cdb]lasting impact on the continent at large.
44
IfEvent (4, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # VerdantWildfire
45
UnkEvent 135(200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
47
TalkEvent (19, 22, NULL, 0, 14740, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Leicester cannot stay the way it is now. No—it must not.
48
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
49
IfEvent (4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ScarletBlaze
50
UnkEvent 135(200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
52
TalkEvent (19, 23, NULL, 0, 14741, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Not to mention we currently find ourselves arm in [cdb]arm with the Empire. Leicester cannot run counter [cdb]to the rushing torrent of change.
53
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
55
TalkEvent (23, 24, 0, 0, 14742, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Um, why are you telling me all this?
56
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
57
TalkEvent (19, 25, 2400, 1, 14743, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Listen carefully, Marianne.
58
TalkEvent (19, 26, NULL, 1, 14744, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I believe this moment in time to be a wonderful [cdb]opportunity for you to turn a new leaf.
59
UnkEvent 26(5, 19, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
60
UnkEvent 59(600, 0, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
61
UnkEvent 59(600, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
62
TalkEvent (19, 27, 2352, 0, 14745, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I, too, feel pressure to do the same, and I have spent [cdb]my days reacting in kind.
63
TalkEvent (19, 28, 2354, 1, 14746, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Why don't you and I welcome in this new era [cdb]together—as changed people?
64
UnkEvent 26(16, 23, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
66
TalkEvent (23, 29, NULL, 3, 14747, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # If only it were that easy. Perhaps things wouldn't [cdb]be such a struggle.
67
TalkEvent (23, 30, NULL, 3, 14748, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I'm sorry, I will continue to be as I always have. All I can do is pray.
68
UnkEvent 26(10, 23, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
70
UnkEvent 102(19, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
71
TalkEvent (23, 31, 2404, 3, 14749, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # If you'll excuse me.
72
UnkEvent 167(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
73
UnkEvent 26(2, 19, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
74
UnkEvent 31(1, 300, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
75
LeaveSceneEvent (1, 23, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
78
UnkEvent 26(6, 19, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
79
UnkEvent 59(600, 0, 4294967290, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
80
UnkEvent 59(600, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
UnkEvent (15) (index: 3)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (171) (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 19 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 0 2431 1 14718 1 0 0 0 0 0 0 0 0 0
link Lorenz volume_up
My, if it isn't Marianne. How is the fine maiden today?
UnkEvent (30) (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 50 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 1 2411 4 14719 1 0 0 0 0 0 0 0 0 0
link Marianne volume_up
Oh, Lorenz. I'm all right, thank you.
TalkEvent (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 2 0 0 14720 1 0 0 0 0 0 0 0 0 0
link Lorenz volume_up
Off to the chapel again? Your devotion never ceases to amaze me.
TalkEvent (index: 13)
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I... Yes, I am.
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Tell me. Do you regret taking part in this war?
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I was most surprised to hear you were joining our forces, so if you are overexerting yourself for whatever such reason...
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I'm not. And I wouldn't say I regret it, either.
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Hm?
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I had no other choice.
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When the Officers Academy shut down, my adoptive father insisted I join the army. I wasn't given the opportunity to say no.
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I see. So it is by the will of Margrave Edmund that you're with us.
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Yes.
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I can only presume he did so as a show of his loyalty to the cause, considering he cannot make much use of his own soldiers.
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Yet you do not seem entirely on board with the concept. Are you sure this is what you want?
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If need be, I would be glad to contact your father and sort this out for you.
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Just stop!
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I'm fine with this. It's not like I have anywhere else to go anyway.
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This is the only option I have. So please, just leave me be.
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...
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...
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Marianne. We are living through an era of immense change.
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This great war has entangled the three eminent powers in Fódlan, and will undoubtedly leave a lasting impact on the continent at large.
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Leicester cannot stay the way it is now. No—it must not.
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Not to mention we currently find ourselves arm in arm with the Empire. Leicester cannot run counter to the rushing torrent of change.
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Um, why are you telling me all this?
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Listen carefully, Marianne.
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I believe this moment in time to be a wonderful opportunity for you to turn a new leaf.
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I, too, feel pressure to do the same, and I have spent my days reacting in kind.
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Why don't you and I welcome in this new era together—as changed people?
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If only it were that easy. Perhaps things wouldn't be such a struggle.
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I'm sorry, I will continue to be as I always have. All I can do is pray.
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If you'll excuse me.
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