1. Hey, how's it going? You been getting enough food?
  2. Definitely. I'm eating way better than I was back [cdb]in my mercenary days.
  3. You didn't eat so good, huh?
  4. I spent most of my time moving from place to place, [cdb]so I had to manage on my own.
  5. I'd just fling whatever I could get my hands on into [cdb]a pot. Can't say any of it ever tasted too great.
  6. Wow, I'm surprised you could even live like that. And you never stayed at an inn?
  7. Sometimes, if one happened to be nearby and I had a little extra money lining my pockets.
  8. But I never really felt like the food there was [cdb]any better.
  9. Sounds like you were at all the wrong places, then. Nothing fun about a bad meal, I always say.
  10. That's why I want my inn to be known far and wide [cdb]for its delicious food!
  11. I was actually hoping to do some cooking out here [cdb]too, so I could hone my craft.
  12. But I don't think it's going so good. You wanna [cdb]know why?
  13. Probably because he's a bit clumsy.
  14. Probably because he thinks everything tastes good.
  15. Hmm... Well, you did say you weren't all that great [cdb]with detail-oriented work.
  16. You're not wrong there, but that's not the [cdb]only reason.
  17. Hmm... If I had to guess, it's because you think [cdb]everything tastes good no matter what.
  18. Hey, now! I know the difference between regular [cdb]old grub and the kinda stuff that gets your mouth [cdb]watering.
  19. See, all the meat and fish we've got in the pantry [cdb]is preserved.
  20. When you're not working with the fresh stuff, [cdb]nothing you make's gonna have people hollering [cdb]for more.
  21. You think? But there are dishes from all over the [cdb]world that use ingredients that are on the verge [cdb]of going bad.
  22. You sure that isn't 'cause they don't have a choice?
  23. I'm no expert, but I've heard it can make a nice cut [cdb]of meat even more savory depending on how you [cdb]prep it.
  24. Huh! Maybe we can learn some more if we ask [cdb]someone who's from one of those places.
  25. Not to mention there are other ways of preserving [cdb]food, too.
  26. You mean besides dumping salt on everything?
  27. I'm sure you know about smoking your food, right? Things'll keep for even longer if you do that after [cdb]you cure them.
  28. Yeah, but I heard that makes meat all smoky and [cdb]gross. Kinda defeats the point, if you ask me.
  29. I think it depends on how you do it, and what kind [cdb]of wood you use. Apparently it's really good if you [cdb]do it right.
  30. Wow, you sure know a lot about this stuff!
  31. My mercenary days showed me more about [cdb]the world than I could've ever imagined. I only really remember bits and pieces, though.
  32. Come on, don't be so modest! I can't wait to get back [cdb]in the kitchen with these new ideas you gave me!
  33. Hey, speaking of ideas, you wanna help me think up [cdb]some recipes with the stuff we've got here?
  34. I'm not so sure me and cooking mix... But yeah, I wouldn't mind giving it a shot.
  35. That's the spirit! I know we'll come up with some [cdb]feast-worthy food if we just put our heads together!
InitEvent (index: 0)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
72 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LoadCharactersEvent (index: 1)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 111 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
InitPlacesEvent (index: 2)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 7 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
EnterSceneEvent (index: 3)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 20 111 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (171) (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (15) (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 0 2431 0 9125 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 1 NULL 1 10987 1 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
80 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 2403 0 1 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 2 0 3 9127 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 111 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 3 0 0 10988 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 4 NULL 0 10989 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 50 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 5 2401 3 9130 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 6 2405 3 10990 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 7 2407 3 10991 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 8 2458 0 9133 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 20 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 1 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 9 2460 0 9134 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 10 NULL 0 9135 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 111 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967288 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 10 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 300 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 300 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 11 NULL 3 9136 1 0 0 0 0 0 0 0 0 0
DialogChoiceEvent (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 12 13 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 14 2405 0 10992 1 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 20 5 2 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 1 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 15 2400 0 9138 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 16 2405 0 10993 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 20 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 17 2410 0 9140 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 18 NULL 3 9141 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 19 2403 3 9142 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 50 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 20 NULL 0 10994 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 21 2405 0 9144 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 111 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 22 2407 0 10995 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 50 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 23 2407 1 9146 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 24 0 0 10996 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 25 0 0 9148 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 26 2403 0 10997 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 20 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 2401 3 1 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 27 0 3 9150 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 28 2400 0 10998 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 20 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 29 2409 1 9152 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 111 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 30 0 0 10999 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 20 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 31 2401 1 9154 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 32 2403 1 9155 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 111 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 33 2412 4 11000 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 20 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 1 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 34 2402 1 9157 1 0 0 0 0 0 0 0 0 0
0
InitEvent (72, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
1
LoadCharactersEvent (20, 111, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
2
InitPlacesEvent (2, 7, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
3
EnterSceneEvent (0, 20, 111, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
4
UnkEvent 171(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
5
UnkEvent 15(NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
6
TalkEvent (20, 0, 2431, 0, 9125, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Hey, how's it going? You been getting enough food?
7
TalkEvent (111, 1, NULL, 1, 10987, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Definitely. I'm eating way better than I was back [cdb]in my mercenary days.
8
UnkEvent 135(80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
10
TalkEvent (20, 2, 0, 3, 9127, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # You didn't eat so good, huh?
11
UnkEvent 26(16, 111, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
12
TalkEvent (111, 3, 0, 0, 10988, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I spent most of my time moving from place to place, [cdb]so I had to manage on my own.
13
TalkEvent (111, 4, NULL, 0, 10989, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I'd just fling whatever I could get my hands on into [cdb]a pot. Can't say any of it ever tasted too great.
14
UnkEvent 30(1, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
15
TalkEvent (20, 5, 2401, 3, 9130, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Wow, I'm surprised you could even live like that. And you never stayed at an inn?
16
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
17
TalkEvent (111, 6, 2405, 3, 10990, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Sometimes, if one happened to be nearby and I had a little extra money lining my pockets.
18
TalkEvent (111, 7, 2407, 3, 10991, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # But I never really felt like the food there was [cdb]any better.
19
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
20
TalkEvent (20, 8, 2458, 0, 9133, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Sounds like you were at all the wrong places, then. Nothing fun about a bad meal, I always say.
21
UnkEvent 26(5, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
22
UnkEvent 59(600, 0, 4294967293, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
23
UnkEvent 59(600, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
24
TalkEvent (20, 9, 2460, 0, 9134, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # That's why I want my inn to be known far and wide [cdb]for its delicious food!
25
TalkEvent (20, 10, NULL, 0, 9135, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I was actually hoping to do some cooking out here [cdb]too, so I could hone my craft.
26
UnkEvent 54(20, 111, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
27
UnkEvent 59(600, 0, 4294967288, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
28
UnkEvent 59(600, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
29
UnkEvent 31(1, 300, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
30
UnkEvent 31(3, 300, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
31
UnkEvent 31(3, 300, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
32
UnkEvent 102(111, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
33
TalkEvent (20, 11, NULL, 3, 9136, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # But I don't think it's going so good. You wanna [cdb]know why?
34
DialogChoiceEvent (0, 12, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
35
IfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # IfEvent
36
TalkEvent (111, 14, 2405, 0, 10992, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Hmm... Well, you did say you weren't all that great [cdb]with detail-oriented work.
38
UnkEvent 59(600, 0, 4294967293, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
39
UnkEvent 59(600, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
40
TalkEvent (20, 15, 2400, 0, 9138, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# You're not wrong there, but that's not the [cdb]only reason.
41
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
42
TalkEvent (111, 16, 2405, 0, 10993, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Hmm... If I had to guess, it's because you think [cdb]everything tastes good no matter what.
43
UnkEvent 26(15, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
44
TalkEvent (20, 17, 2410, 0, 9140, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Hey, now! I know the difference between regular [cdb]old grub and the kinda stuff that gets your mouth [cdb]watering.
45
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
46
TalkEvent (20, 18, NULL, 3, 9141, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # See, all the meat and fish we've got in the pantry [cdb]is preserved.
47
TalkEvent (20, 19, 2403, 3, 9142, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # When you're not working with the fresh stuff, [cdb]nothing you make's gonna have people hollering [cdb]for more.
48
UnkEvent 30(1, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
49
TalkEvent (111, 20, NULL, 0, 10994, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # You think? But there are dishes from all over the [cdb]world that use ingredients that are on the verge [cdb]of going bad.
50
TalkEvent (20, 21, 2405, 0, 9144, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # You sure that isn't 'cause they don't have a choice?
51
UnkEvent 26(16, 111, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
52
TalkEvent (111, 22, 2407, 0, 10995, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I'm no expert, but I've heard it can make a nice cut [cdb]of meat even more savory depending on how you [cdb]prep it.
53
UnkEvent 30(1, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
54
TalkEvent (20, 23, 2407, 1, 9146, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Huh! Maybe we can learn some more if we ask [cdb]someone who's from one of those places.
55
TalkEvent (111, 24, 0, 0, 10996, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Not to mention there are other ways of preserving [cdb]food, too.
56
TalkEvent (20, 25, 0, 0, 9148, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # You mean besides dumping salt on everything?
57
TalkEvent (111, 26, 2403, 0, 10997, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I'm sure you know about smoking your food, right? Things'll keep for even longer if you do that after [cdb]you cure them.
58
UnkEvent 26(2, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
59
UnkEvent 135(250, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
61
TalkEvent (20, 27, 0, 3, 9150, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Yeah, but I heard that makes meat all smoky and [cdb]gross. Kinda defeats the point, if you ask me.
62
TalkEvent (111, 28, 2400, 0, 10998, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I think it depends on how you do it, and what kind [cdb]of wood you use. Apparently it's really good if you [cdb]do it right.
63
UnkEvent 26(15, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
64
TalkEvent (20, 29, 2409, 1, 9152, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Wow, you sure know a lot about this stuff!
65
UnkEvent 26(16, 111, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
66
TalkEvent (111, 30, 0, 0, 10999, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # My mercenary days showed me more about [cdb]the world than I could've ever imagined. I only really remember bits and pieces, though.
67
UnkEvent 26(9, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
68
TalkEvent (20, 31, 2401, 1, 9154, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Come on, don't be so modest! I can't wait to get back [cdb]in the kitchen with these new ideas you gave me!
69
TalkEvent (20, 32, 2403, 1, 9155, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Hey, speaking of ideas, you wanna help me think up [cdb]some recipes with the stuff we've got here?
70
UnkEvent 26(16, 111, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
71
TalkEvent (111, 33, 2412, 4, 11000, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I'm not so sure me and cooking mix... But yeah, I wouldn't mind giving it a shot.
72
UnkEvent 26(5, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
73
UnkEvent 59(600, 0, 4294967293, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
74
UnkEvent 59(600, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
75
TalkEvent (20, 34, 2402, 1, 9157, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # That's the spirit! I know we'll come up with some [cdb]feast-worthy food if we just put our heads together!
UnkEvent (171) (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (15) (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 0 2431 0 9125 1 0 0 0 0 0 0 0 0 0
link Raphael volume_up
Hey, how's it going? You been getting enough food?
TalkEvent (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 1 NULL 1 10987 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
Definitely. I'm eating way better than I was back in my mercenary days.
UnkEvent (135) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
80 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 2 0 3 9127 1 0 0 0 0 0 0 0 0 0
link Raphael volume_up
You didn't eat so good, huh?
UnkEvent (26) (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 111 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 3 0 0 10988 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
I spent most of my time moving from place to place, so I had to manage on my own.
TalkEvent (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 4 NULL 0 10989 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
I'd just fling whatever I could get my hands on into a pot. Can't say any of it ever tasted too great.
UnkEvent (30) (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 50 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 5 2401 3 9130 1 0 0 0 0 0 0 0 0 0
link Raphael volume_up
Wow, I'm surprised you could even live like that. And you never stayed at an inn?
UnkEvent (30) (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 6 2405 3 10990 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
Sometimes, if one happened to be nearby and I had a little extra money lining my pockets.
TalkEvent (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 7 2407 3 10991 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
But I never really felt like the food there was any better.
UnkEvent (30) (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 8 2458 0 9133 1 0 0 0 0 0 0 0 0 0
link Raphael volume_up
Sounds like you were at all the wrong places, then. Nothing fun about a bad meal, I always say.
UnkEvent (26) (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 20 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 1 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 9 2460 0 9134 1 0 0 0 0 0 0 0 0 0
link Raphael volume_up
That's why I want my inn to be known far and wide for its delicious food!
TalkEvent (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 10 NULL 0 9135 1 0 0 0 0 0 0 0 0 0
link Raphael volume_up
I was actually hoping to do some cooking out here too, so I could hone my craft.
UnkEvent (54) (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 111 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967288 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 10 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 300 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 300 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 11 NULL 3 9136 1 0 0 0 0 0 0 0 0 0
link Raphael volume_up
But I don't think it's going so good. You wanna know why?
DialogChoiceEvent (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 12 13 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 14 2405 0 10992 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
Hmm... Well, you did say you weren't all that great with detail-oriented work.
PanCameraEvent (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 20 5 2 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 1 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 15 2400 0 9138 1 0 0 0 0 0 0 0 0 0
link Raphael volume_up
You're not wrong there, but that's not the only reason.
ElseEvent (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 16 2405 0 10993 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
Hmm... If I had to guess, it's because you think everything tastes good no matter what.
UnkEvent (26) (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 20 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 17 2410 0 9140 1 0 0 0 0 0 0 0 0 0
link Raphael volume_up
Hey, now! I know the difference between regular old grub and the kinda stuff that gets your mouth watering.
EndIfEvent (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 18 NULL 3 9141 1 0 0 0 0 0 0 0 0 0
link Raphael volume_up
See, all the meat and fish we've got in the pantry is preserved.
TalkEvent (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 19 2403 3 9142 1 0 0 0 0 0 0 0 0 0
link Raphael volume_up
When you're not working with the fresh stuff, nothing you make's gonna have people hollering for more.
UnkEvent (30) (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 50 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 20 NULL 0 10994 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
You think? But there are dishes from all over the world that use ingredients that are on the verge of going bad.
TalkEvent (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 21 2405 0 9144 1 0 0 0 0 0 0 0 0 0
link Raphael volume_up
You sure that isn't 'cause they don't have a choice?
UnkEvent (26) (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 111 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 22 2407 0 10995 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
I'm no expert, but I've heard it can make a nice cut of meat even more savory depending on how you prep it.
UnkEvent (30) (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 50 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 23 2407 1 9146 1 0 0 0 0 0 0 0 0 0
link Raphael volume_up
Huh! Maybe we can learn some more if we ask someone who's from one of those places.
TalkEvent (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 24 0 0 10996 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
Not to mention there are other ways of preserving food, too.
TalkEvent (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 25 0 0 9148 1 0 0 0 0 0 0 0 0 0
link Raphael volume_up
You mean besides dumping salt on everything?
TalkEvent (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 26 2403 0 10997 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
I'm sure you know about smoking your food, right? Things'll keep for even longer if you do that after you cure them.
UnkEvent (26) (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 20 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 27 0 3 9150 1 0 0 0 0 0 0 0 0 0
link Raphael volume_up
Yeah, but I heard that makes meat all smoky and gross. Kinda defeats the point, if you ask me.
TalkEvent (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 28 2400 0 10998 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
I think it depends on how you do it, and what kind of wood you use. Apparently it's really good if you do it right.
UnkEvent (26) (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 20 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 29 2409 1 9152 1 0 0 0 0 0 0 0 0 0
link Raphael volume_up
Wow, you sure know a lot about this stuff!
UnkEvent (26) (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 111 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 30 0 0 10999 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
My mercenary days showed me more about the world than I could've ever imagined. I only really remember bits and pieces, though.
UnkEvent (26) (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 20 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 31 2401 1 9154 1 0 0 0 0 0 0 0 0 0
link Raphael volume_up
Come on, don't be so modest! I can't wait to get back in the kitchen with these new ideas you gave me!
TalkEvent (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 32 2403 1 9155 1 0 0 0 0 0 0 0 0 0
link Raphael volume_up
Hey, speaking of ideas, you wanna help me think up some recipes with the stuff we've got here?
UnkEvent (26) (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 111 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 33 2412 4 11000 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
I'm not so sure me and cooking mix... But yeah, I wouldn't mind giving it a shot.
UnkEvent (26) (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 20 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 1 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 34 2402 1 9157 1 0 0 0 0 0 0 0 0 0
link Raphael volume_up
That's the spirit! I know we'll come up with some feast-worthy food if we just put our heads together!