1. Hey, did you hear? We rounded up the last stragglers [cdb]from House Kleiman.
  2. Yeah, and brought destruction raining down on one [cdb]of their villages in the process.
  3. Of course, it was partially their fault for mustering an [cdb]army, but...I can't believe His Majesty would allow [cdb]such meaningless slaughter.
  4. ...
  5. Something on your mind? If you object to their idle [cdb]gossip, it would behoove you to speak up.
  6. No, it's just... I don't really know what Dimitri was [cdb]thinking, either.
  7. It's almost like he's built a wall around himself. Ever since the day he killed his uncle.
  8. My apologies, but could I ask you to join Gustave in [cdb]keeping an eye on things here for the next few days?
  9. Sure, you going somewhere? Kinda surprised Dedue [cdb]and Rodrigue aren't joining you.
  10. The two of them recently departed for Duscur. They have their own duties to attend to.
  11. Then why don't I join you? I've got more free time [cdb]these days than I know what to do with.
  12. Offering to work during your well-deserved time off [cdb]is not as praiseworthy as you believe it to be.
  13. You're one to talk.
  14. I suppose you have a point. Very well, I'll take you [cdb]up on your offer. The journey will not be a pleasant [cdb]one, but your assistance will surely prove valuable.
  15. I was wondering where we were going. This is the [cdb]village that was wiped out during our recent battle.
  16. Hold on, you're not planning to bury the dead by [cdb]yourself, are you? That's not really a job for a king.
  17. Perhaps not, yet a resting place is all I am capable [cdb]of offering them now.
  18. Were it possible, I would not have let this village lose [cdb]a single brave soul. I never intended to see them [cdb]incinerated by the all-consuming flames of this war.
  19. But as the one who authorized our battle strategy, I alone am culpable for their deaths.
  20. It's not like you made the decision lightly, though. You discussed it for hours with Rodrigue and the [cdb]others.
  21. Even so, no means can possibly excuse these ends. No amount of justification will bring back the [cdb]lives that were lost here.
  22. Agree with him.
  23. Disagree with him.
  24. True. And no matter how hard you fight for a [cdb]better outcome, there's no guarantee you'll actually [cdb]achieve it.
  25. But there's nothing more you could've done. You did [cdb]your best, Dimitri. No reason to regret that.
  26. Could you truly face those who have lost loved [cdb]ones—parents, siblings, children, friends—and [cdb]proudly declare you did your best?
  27. No. I cannot shut my eyes to the cruelty my actions [cdb]have wrought.
  28. Yet if I do not claim this battle and its aftermath to [cdb]be just and proper, my soldiers will lose faith in me.
  29. How long must this horrible cycle continue?
  30. Don't be like that, Dimitri.
  31. I'm sure people will understand if you just tell them [cdb]the whole story.
  32. There's no need for that. This burden is mine to bear, [cdb]and mine alone.
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18
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29
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31
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TalkEvent (3, 9, 0, 0, 19444, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # The two of them recently departed for Duscur. They have their own duties to attend to.
36
UnkEvent 26(3, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
37
TalkEvent (110, 10, 2403, 0, 19445, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Then why don't I join you? I've got more free time [cdb]these days than I know what to do with.
38
UnkEvent 26(2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
39
TalkEvent (3, 11, 2401, 2, 19446, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Offering to work during your well-deserved time off [cdb]is not as praiseworthy as you believe it to be.
40
UnkEvent 26(18, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
41
TalkEvent (110, 12, 2411, 3, 19447, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # You're one to talk.
42
UnkEvent 26(17, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
43
UnkEvent 59(600, 0, 4294967290, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
44
UnkEvent 59(600, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
45
UnkEvent 31(2, 600, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
46
UnkEvent 135(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
48
TalkEvent (3, 13, NULL, 0, 19448, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I suppose you have a point. Very well, I'll take you [cdb]up on your offer. The journey will not be a pleasant [cdb]one, but your assistance will surely prove valuable.
49
UnkEvent 6(0, 0, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
50
LeaveSceneEvent (0, 110, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
53
EnterSceneEvent (1, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
54
EnterSceneEvent (2, 110, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
55
UnkEvent 7(0, 0, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
56
UnkEvent 26(1, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
57
UnkEvent 31(1, 500, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
58
UnkEvent 166(110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
59
TalkEvent (110, 14, NULL, 0, 19449, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I was wondering where we were going. This is the [cdb]village that was wiped out during our recent battle.
61
TalkEvent (110, 15, 2403, 0, 19450, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Hold on, you're not planning to bury the dead by [cdb]yourself, are you? That's not really a job for a king.
62
UnkEvent 26(18, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
63
UnkEvent 59(600, 0, 4294967288, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
64
UnkEvent 59(600, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
65
UnkEvent 31(2, 600, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
66
UnkEvent 166(3, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
67
TalkEvent (3, 16, NULL, 0, 19451, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Perhaps not, yet a resting place is all I am capable [cdb]of offering them now.
68
UnkEvent 26(16, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
69
UnkEvent 59(600, 0, 4294967281, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
70
UnkEvent 59(600, 0, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
73
TalkEvent (3, 17, NULL, 3, 19452, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Were it possible, I would not have let this village lose [cdb]a single brave soul. I never intended to see them [cdb]incinerated by the all-consuming flames of this war.
75
TalkEvent (3, 18, 2022, 3, 19453, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # But as the one who authorized our battle strategy, I alone am culpable for their deaths.
76
UnkEvent 54(3, 110, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
77
UnkEvent 59(600, 0, 4294967290, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
78
UnkEvent 59(600, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
79
UnkEvent 31(3, 600, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
80
UnkEvent 31(3, 600, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
81
UnkEvent 31(2, 600, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
82
TalkEvent (110, 19, 2403, 0, 19454, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # It's not like you made the decision lightly, though. You discussed it for hours with Rodrigue and the [cdb]others.
83
UnkEvent 26(18, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
84
UnkEvent 59(600, 0, 4294967288, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
85
UnkEvent 59(600, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
86
UnkEvent 31(2, 600, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
87
TalkEvent (3, 20, 2401, 3, 19455, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Even so, no means can possibly excuse these ends. No amount of justification will bring back the [cdb]lives that were lost here.
88
DialogChoiceEvent (0, 21, 22, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
89
IfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # IfEvent
90
UnkEvent 135(60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
92
TalkEvent (110, 23, NULL, 3, 19456, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# True. And no matter how hard you fight for a [cdb]better outcome, there's no guarantee you'll actually [cdb]achieve it.
93
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
94
TalkEvent (110, 24, 2401, 0, 19457, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# But there's nothing more you could've done. You did [cdb]your best, Dimitri. No reason to regret that.
95
UnkEvent 26(16, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
96
TalkEvent (3, 25, NULL, 3, 19458, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Could you truly face those who have lost loved [cdb]ones—parents, siblings, children, friends—and [cdb]proudly declare you did your best?
97
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
98
UnkEvent 26(18, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
99
UnkEvent 59(600, 0, 4294967290, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
100
UnkEvent 59(600, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
101
UnkEvent 31(2, 600, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
102
TalkEvent (3, 26, NULL, 3, 19459, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # No. I cannot shut my eyes to the cruelty my actions [cdb]have wrought.
103
TalkEvent (3, 27, NULL, 2, 19460, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Yet if I do not claim this battle and its aftermath to [cdb]be just and proper, my soldiers will lose faith in me.
105
UnkEvent 59(600, 0, 4294967281, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
106
UnkEvent 59(600, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
108
TalkEvent (3, 28, 0, 3, 19461, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # How long must this horrible cycle continue?
109
UnkEvent 54(3, 110, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
110
UnkEvent 59(600, 0, 4294967290, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
111
UnkEvent 59(600, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
112
UnkEvent 31(3, 600, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
113
UnkEvent 31(3, 600, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
114
UnkEvent 31(2, 600, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
115
UnkEvent 135(30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
118
TalkEvent (110, 29, NULL, 3, 19462, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Don't be like that, Dimitri.
119
TalkEvent (110, 30, 2403, 0, 19463, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I'm sure people will understand if you just tell them [cdb]the whole story.
120
UnkEvent 54(110, 3, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
121
UnkEvent 59(600, 0, 4294967281, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
122
UnkEvent 59(600, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
123
UnkEvent 59(600, 0, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
124
TalkEvent (3, 31, 2401, 3, 19464, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # There's no need for that. This burden is mine to bear, [cdb]and mine alone.
UnkEvent (15) (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 600 15 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 5 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
672 0 NULL 0 19436 1 0 0 0 0 0 0 0 0 0
link ??? volume_up
Hey, did you hear? We rounded up the last stragglers from House Kleiman.
TalkEvent (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
673 1 NULL 0 19437 1 0 0 0 0 0 0 0 0 0
link ??? volume_up
Yeah, and brought destruction raining down on one of their villages in the process.
TalkEvent (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
673 2 NULL 0 19438 0 0 0 0 0 0 0 0 0 0
link ??? volume_up
Of course, it was partially their fault for mustering an army, but...I can't believe His Majesty would allow such meaningless slaughter.
PanCameraEvent (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 110 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 3 NULL 3 NULL 1 0 0 0 0 0 0 0 0 0
link Shez
...
TalkEvent (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
140 4 NULL 0 19439 1 0 0 0 0 0 0 0 0 0
link Arval volume_up
Something on your mind? If you object to their idle gossip, it would behoove you to speak up.
LookEvent (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 0 60 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 5 2401 3 19440 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
No, it's just... I don't really know what Dimitri was thinking, either.
TalkEvent (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 6 0 3 19441 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
It's almost like he's built a wall around himself. Ever since the day he killed his uncle.
UnkEvent (6) (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 80 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 3 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967279 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 1 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (167) (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (7) (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 80 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 7 2403 0 19442 1 0 0 0 0 0 0 0 0 0
link Dimitri volume_up
My apologies, but could I ask you to join Gustave in keeping an eye on things here for the next few days?
UnkEvent (26) (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 110 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 8 NULL 4 19443 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
Sure, you going somewhere? Kinda surprised Dedue and Rodrigue aren't joining you.
UnkEvent (26) (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967290 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 1 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 600 6 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 9 0 0 19444 1 0 0 0 0 0 0 0 0 0
link Dimitri volume_up
The two of them recently departed for Duscur. They have their own duties to attend to.
UnkEvent (26) (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 110 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 10 2403 0 19445 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
Then why don't I join you? I've got more free time these days than I know what to do with.
UnkEvent (26) (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 3 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 11 2401 2 19446 1 0 0 0 0 0 0 0 0 0
link Dimitri volume_up
Offering to work during your well-deserved time off is not as praiseworthy as you believe it to be.
UnkEvent (26) (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 110 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 12 2411 3 19447 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
You're one to talk.
UnkEvent (26) (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967290 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 1 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 600 6 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 13 NULL 0 19448 1 0 0 0 0 0 0 0 0 0
link Dimitri volume_up
I suppose you have a point. Very well, I'll take you up on your offer. The journey will not be a pleasant one, but your assistance will surely prove valuable.
UnkEvent (6) (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
FadeToBlackEvent (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
79 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (7) (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 500 15 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (166) (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 14 NULL 0 19449 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
I was wondering where we were going. This is the village that was wiped out during our recent battle.
LookAtPersonEvent (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 110 3 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 15 2403 0 19450 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
Hold on, you're not planning to bury the dead by yourself, are you? That's not really a job for a king.
UnkEvent (26) (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967288 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 1 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 600 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (166) (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 16 NULL 0 19451 1 0 0 0 0 0 0 0 0 0
link Dimitri volume_up
Perhaps not, yet a resting place is all I am capable of offering them now.
UnkEvent (26) (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967281 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 17 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 17 NULL 3 19452 1 0 0 0 0 0 0 0 0 0
link Dimitri volume_up
Were it possible, I would not have let this village lose a single brave soul. I never intended to see them incinerated by the all-consuming flames of this war.
TalkEvent (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 18 2022 3 19453 1 0 0 0 0 0 0 0 0 0
link Dimitri volume_up
But as the one who authorized our battle strategy, I alone am culpable for their deaths.
UnkEvent (54) (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 110 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967290 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 1 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 600 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 600 1 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 600 10 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 19 2403 0 19454 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
It's not like you made the decision lightly, though. You discussed it for hours with Rodrigue and the others.
UnkEvent (26) (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 84)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967288 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 85)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 1 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 86)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 600 10 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 87)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 20 2401 3 19455 1 0 0 0 0 0 0 0 0 0
link Dimitri volume_up
Even so, no means can possibly excuse these ends. No amount of justification will bring back the lives that were lost here.
DialogChoiceEvent (index: 88)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 21 22 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 89)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 90)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
60 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 92)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 23 NULL 3 19456 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
True. And no matter how hard you fight for a better outcome, there's no guarantee you'll actually achieve it.
ElseEvent (index: 93)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 94)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 24 2401 0 19457 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
But there's nothing more you could've done. You did your best, Dimitri. No reason to regret that.
UnkEvent (26) (index: 95)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 3 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 96)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 25 NULL 3 19458 1 0 0 0 0 0 0 0 0 0
link Dimitri volume_up
Could you truly face those who have lost loved ones—parents, siblings, children, friends—and proudly declare you did your best?
EndIfEvent (index: 97)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 98)
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No. I cannot shut my eyes to the cruelty my actions have wrought.
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Yet if I do not claim this battle and its aftermath to be just and proper, my soldiers will lose faith in me.
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How long must this horrible cycle continue?
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Don't be like that, Dimitri.
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I'm sure people will understand if you just tell them the whole story.
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There's no need for that. This burden is mine to bear, and mine alone.