1. A facility where units can train in the art of [cdb]battle and gain experience for a specific class.
  2. An academy for learning a variety of battle [cdb]tactics. Can improve a unit's talents and [cdb]unique abilities.
  3. A facility for manufacturing and strengthening [cdb]gear. Bring resources here to forge and repair [cdb]weapons.
  4. An area of the camp dedicated to the soldiers' [cdb]quality of life. Improve bonds with allies by [cdb]sharing meals, volunteering, or expeditions.
  5. An area of the camp where only the most [cdb]reputable merchants have set up shop. Buy and sell a variety of goods here.
  6. A guild of fierce fighters looking to make a [cdb]name for themselves in battle. Pay their [cdb]contract fee to be able to use them in combat.
  7. A facility that manages the base's surplus [cdb]goods. Trade resources for other supplies.
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