1. I'm told you are sending the knights to help us, Lady Rhea. I do not wish to sound ungrateful, [cdb]but are you sure you want to do that?
  2. The Church of Seiros cannot overlook this grievance.
  3. Regrettably, many of our knights were dispatched [cdb]elsewhere several days ago on another matter.
  4. However, while we may lack numbers, we have [cdb]put together a unit of considerable skill.
  5. It will be captained by someone near and dear to [cdb]you, in fact—someone well-suited to a mission within [cdb]the Kingdom.
  6. Someone near to... Ah, of course. That is [cdb]encouraging.
  7. Since its very inception, we have watched over the Kingdom of Faerghus as one would their own child.
  8. When its peace is threatened, the church has no [cdb]choice but to act.
  9. I have not forgotten your outpouring of aid after [cdb]my father's passing four years ago.
  10. And I swear to repay that kindness in full.
  11. One other thing. A suggestion, if you will, from [cdb]the church.
  12. Interesting. So she wants all of us to go with you?
  13. Yes. This time, the Knights of Seiros will be [cdb]accompanying us in addition to Professor Jeritza.
  14. Well, I certainly don't mind. But Annie and Ashe, [cdb]what about you?
  15. You know I'm always behind you, but considering [cdb]what it means for my uncle, I don't know.
  16. House Dominic's lands are surrounded by other [cdb]houses that are likely to support Rufus's claim.
  17. If I join you, it could sour my family's relations with [cdb]our neighbors.
  18. I'll go. I mean, of course I don't want to get Lonato [cdb]into any trouble...
  19. But I also know he'd want me to do what I think [cdb]is right.
  20. I'm sorry to place such a difficult decision on your [cdb]shoulders, Ashe. And what of you?
  21. Enthusiastically agree.
  22. Reluctantly agree.
  23. I'm in. The more time I spend here at the academy, [cdb]the more I miss actual fighting.
  24. I'm in. The more time I spend here at the academy, [cdb]the more I miss actual fighting.
  25. I'm really not sure about this, but I also have nothing [cdb]to gain by staying here at the academy.
  26. I'm really not sure about this, but I also have nothing [cdb]to gain by staying here at the academy.
  27. Besides, I wanna use my powers to help. After all, [cdb]the good or evil of a thing comes from the person [cdb]wielding it, am I right?
  28. Besides, I wanna use my powers to help. After all, [cdb]the good or evil of a thing comes from the person [cdb]wielding it, am I right?
  29. Heh. Indeed it does. You have my thanks.
  30. There you go again, throwing yourself headlong into [cdb]the first conflict you find. No wonder I have to keep [cdb]stepping in to guide you!
  31. Still, we basically have no choice, so run wild, I guess!
  32. I'll inform you of the details soon. Please ensure [cdb]you're prepared by then.
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EnterSceneEvent (0, 3, 36, 26, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
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TalkEvent (3, 0, 2403, 0, 1075, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I'm told you are sending the knights to help us, Lady Rhea. I do not wish to sound ungrateful, [cdb]but are you sure you want to do that?
9
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TalkEvent (36, 1, 2400, 0, 1076, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # The Church of Seiros cannot overlook this grievance.
17
TalkEvent (26, 2, NULL, 3, 1077, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Regrettably, many of our knights were dispatched [cdb]elsewhere several days ago on another matter.
18
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19
TalkEvent (26, 3, NULL, 0, 1078, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # However, while we may lack numbers, we have [cdb]put together a unit of considerable skill.
20
TalkEvent (26, 4, 2403, 0, 1079, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # It will be captained by someone near and dear to [cdb]you, in fact—someone well-suited to a mission within [cdb]the Kingdom.
21
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26
TalkEvent (3, 5, 0, 0, 1080, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Someone near to... Ah, of course. That is [cdb]encouraging.
27
UnkEvent 26(9, 36, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
28
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31
TalkEvent (36, 6, 0, 0, 1081, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Since its very inception, we have watched over the Kingdom of Faerghus as one would their own child.
32
TalkEvent (36, 7, NULL, 2, 1082, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # When its peace is threatened, the church has no [cdb]choice but to act.
33
UnkEvent 26(16, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
34
UnkEvent 135(200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
36
TalkEvent (3, 8, 0, 0, 1083, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I have not forgotten your outpouring of aid after [cdb]my father's passing four years ago.
37
TalkEvent (3, 9, NULL, 0, 1084, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # And I swear to repay that kindness in full.
38
UnkEvent 26(5, 36, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
39
UnkEvent 59(600, 0, 4294967292, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
40
UnkEvent 59(600, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
41
TalkEvent (36, 10, NULL, 0, 1085, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # One other thing. A suggestion, if you will, from [cdb]the church.
42
UnkEvent 6(0, 0, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
43
LeaveSceneEvent (0, 36, 26, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
44
UnkEvent 159(95, 50, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
45
MovePersonToPlaceEvent (3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
46
EnterSceneEvent (0, 18, 3, 16, 17, 14, 110, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
47
UnkEvent 26(13, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
48
UnkEvent 27(1, 1100, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
49
UnkEvent 59(600, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
50
UnkEvent 31(2, 300, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
56
UnkEvent 7(0, 0, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
57
TalkEvent (18, 11, 2400, 0, 1086, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Interesting. So she wants all of us to go with you?
58
UnkEvent 164(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
59
TalkEvent (3, 12, 2400, 0, 1087, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Yes. This time, the Knights of Seiros will be [cdb]accompanying us in addition to Professor Jeritza.
60
UnkEvent 164(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
61
UnkEvent 162(8, 3, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
62
UnkEvent 59(600, 4294967281, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
63
UnkEvent 31(1, 300, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
65
UnkEvent 135(250, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
67
TalkEvent (16, 13, NULL, 3, 1088, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Well, I certainly don't mind. But Annie and Ashe, [cdb]what about you?
68
TalkEvent (17, 14, 2405, 3, 1089, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # You know I'm always behind you, but considering [cdb]what it means for my uncle, I don't know.
69
UnkEvent 26(5, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
70
UnkEvent 59(600, 0, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
71
UnkEvent 59(600, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
72
UnkEvent 59(600, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
73
TalkEvent (17, 15, 2407, 3, 1090, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # House Dominic's lands are surrounded by other [cdb]houses that are likely to support Rufus's claim.
74
TalkEvent (17, 16, NULL, 3, 1091, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # If I join you, it could sour my family's relations with [cdb]our neighbors.
75
UnkEvent 162(8, 14, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
80
TalkEvent (14, 17, NULL, 3, 1092, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I'll go. I mean, of course I don't want to get Lonato [cdb]into any trouble...
81
TalkEvent (14, 18, 2400, 0, 1093, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # But I also know he'd want me to do what I think [cdb]is right.
82
UnkEvent 26(13, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
83
UnkEvent 27(1, 1100, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
84
UnkEvent 59(600, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
85
UnkEvent 31(2, 300, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
86
UnkEvent 135(200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
93
TalkEvent (3, 19, 0, 0, 1094, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I'm sorry to place such a difficult decision on your [cdb]shoulders, Ashe. And what of you?
94
UnkEvent 123(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
95
UnkEvent 26(11, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
96
DialogChoiceEvent (0, 20, 21, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
97
IfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # IfEvent
98
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Shez (Male)
99
TalkEvent (110, 22, NULL, 0, 1095, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# I'm in. The more time I spend here at the academy, [cdb]the more I miss actual fighting.
100
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
101
TalkEvent (111, 23, NULL, 0, 1096, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# I'm in. The more time I spend here at the academy, [cdb]the more I miss actual fighting.
102
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
103
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
104
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Shez (Male)
105
TalkEvent (110, 24, 2401, 0, 1097, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# I'm really not sure about this, but I also have nothing [cdb]to gain by staying here at the academy.
106
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
107
TalkEvent (111, 25, 2401, 0, 1098, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# I'm really not sure about this, but I also have nothing [cdb]to gain by staying here at the academy.
108
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
109
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
110
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
111
TalkEvent (110, 26, 2400, 0, 1099, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Besides, I wanna use my powers to help. After all, [cdb]the good or evil of a thing comes from the person [cdb]wielding it, am I right?
112
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
113
TalkEvent (111, 27, 2400, 0, 1100, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Besides, I wanna use my powers to help. After all, [cdb]the good or evil of a thing comes from the person [cdb]wielding it, am I right?
114
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
115
UnkEvent 26(15, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
116
TalkEvent (3, 28, 0, 0, 1101, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Heh. Indeed it does. You have my thanks.
118
TalkEvent (140, 29, 0, 0, 1102, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # There you go again, throwing yourself headlong into [cdb]the first conflict you find. No wonder I have to keep [cdb]stepping in to guide you!
119
TalkEvent (140, 30, NULL, 0, 1103, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Still, we basically have no choice, so run wild, I guess!
120
UnkEvent 26(13, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
121
UnkEvent 27(1, 1100, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
122
UnkEvent 59(600, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
123
UnkEvent 31(2, 300, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
128
TalkEvent (3, 31, 2403, 0, 1104, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I'll inform you of the details soon. Please ensure [cdb]you're prepared by then.
UnkEvent (15) (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
36 3 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967276 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 10 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 0 2403 0 1075 1 0 0 0 0 0 0 0 0 0
link Dimitri volume_up
I'm told you are sending the knights to help us, Lady Rhea. I do not wish to sound ungrateful, but are you sure you want to do that?
UnkEvent (164) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 36 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 80 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967281 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 300 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 300 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
36 1 2400 0 1076 1 0 0 0 0 0 0 0 0 0
link Rhea volume_up
The Church of Seiros cannot overlook this grievance.
LookEvent (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 5 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
26 2 NULL 3 1077 1 0 0 0 0 0 0 0 0 0
link Seteth volume_up
Regrettably, many of our knights were dispatched elsewhere several days ago on another matter.
UnkEvent (26) (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 26 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
26 3 NULL 0 1078 1 0 0 0 0 0 0 0 0 0
link Seteth volume_up
However, while we may lack numbers, we have put together a unit of considerable skill.
TalkEvent (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
26 4 2403 0 1079 1 0 0 0 0 0 0 0 0 0
link Seteth volume_up
It will be captained by someone near and dear to you, in fact—someone well-suited to a mission within the Kingdom.
UnkEvent (54) (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
36 3 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967276 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 10 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 5 0 0 1080 1 0 0 0 0 0 0 0 0 0
link Dimitri volume_up
Someone near to... Ah, of course. That is encouraging.
UnkEvent (26) (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 36 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 5 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 0 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
36 6 0 0 1081 1 0 0 0 0 0 0 0 0 0
link Rhea volume_up
Since its very inception, we have watched over the Kingdom of Faerghus as one would their own child.
TalkEvent (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
36 7 NULL 2 1082 1 0 0 0 0 0 0 0 0 0
link Rhea volume_up
When its peace is threatened, the church has no choice but to act.
UnkEvent (26) (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
200 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 8 0 0 1083 1 0 0 0 0 0 0 0 0 0
link Dimitri volume_up
I have not forgotten your outpouring of aid after my father's passing four years ago.
TalkEvent (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 9 NULL 0 1084 1 0 0 0 0 0 0 0 0 0
link Dimitri volume_up
And I swear to repay that kindness in full.
UnkEvent (26) (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 36 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967292 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 1 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
36 10 NULL 0 1085 1 0 0 0 0 0 0 0 0 0
link Rhea volume_up
One other thing. A suggestion, if you will, from the church.
UnkEvent (6) (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (159) (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
95 50 2 0 0 0 0 0 0 0 0 0 0 0 0
MovePersonToPlaceEvent (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1100 110 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967286 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 300 5 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 2 50 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 5 50 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 2 50 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 3 50 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 4 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (7) (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 11 2400 0 1086 1 0 0 0 0 0 0 0 0 0
link Ingrid volume_up
Interesting. So she wants all of us to go with you?
UnkEvent (164) (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 12 2400 0 1087 1 0 0 0 0 0 0 0 0 0
link Dimitri volume_up
Yes. This time, the Knights of Seiros will be accompanying us in addition to Professor Jeritza.
UnkEvent (164) (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (162) (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 3 17 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967281 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 5 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 5 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 4 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 13 NULL 3 1088 1 0 0 0 0 0 0 0 0 0
link Mercedes volume_up
Well, I certainly don't mind. But Annie and Ashe, what about you?
TalkEvent (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 14 2405 3 1089 1 0 0 0 0 0 0 0 0 0
link Annette volume_up
You know I'm always behind you, but considering what it means for my uncle, I don't know.
UnkEvent (26) (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 17 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 NULL 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967286 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 15 2407 3 1090 1 0 0 0 0 0 0 0 0 0
link Annette volume_up
House Dominic's lands are surrounded by other houses that are likely to support Rufus's claim.
TalkEvent (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 16 NULL 3 1091 1 0 0 0 0 0 0 0 0 0
link Annette volume_up
If I join you, it could sour my family's relations with our neighbors.
UnkEvent (162) (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 14 3 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 2 50 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 2 50 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 3 50 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 5 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 17 NULL 3 1092 1 0 0 0 0 0 0 0 0 0
link Ashe volume_up
I'll go. I mean, of course I don't want to get Lonato into any trouble...
TalkEvent (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 18 2400 0 1093 1 0 0 0 0 0 0 0 0 0
link Ashe volume_up
But I also know he'd want me to do what I think is right.
UnkEvent (26) (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1100 110 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 84)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967286 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 85)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 300 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 86)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
200 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 87)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 0 50 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 88)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 0 50 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 89)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 0 50 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 90)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 0 50 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 91)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 0 50 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 92)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 0 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 93)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 19 0 0 1094 1 0 0 0 0 0 0 0 0 0
link Dimitri volume_up
I'm sorry to place such a difficult decision on your shoulders, Ashe. And what of you?
UnkEvent (123) (index: 94)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 95)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
11 110 0 0 0 0 0 0 0 0 0 0 0 0 0
DialogChoiceEvent (index: 96)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 20 21 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 97)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
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IfEvent (index: 98)
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TalkEvent (index: 99)
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I'm in. The more time I spend here at the academy, the more I miss actual fighting.
ElseEvent (index: 100)
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TalkEvent (index: 101)
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I'm in. The more time I spend here at the academy, the more I miss actual fighting.
EndIfEvent (index: 102)
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ElseEvent (index: 103)
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IfEvent (index: 104)
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TalkEvent (index: 105)
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I'm really not sure about this, but I also have nothing to gain by staying here at the academy.
ElseEvent (index: 106)
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TalkEvent (index: 107)
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I'm really not sure about this, but I also have nothing to gain by staying here at the academy.
EndIfEvent (index: 108)
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EndIfEvent (index: 109)
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IfEvent (index: 110)
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TalkEvent (index: 111)
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Besides, I wanna use my powers to help. After all, the good or evil of a thing comes from the person wielding it, am I right?
ElseEvent (index: 112)
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TalkEvent (index: 113)
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Besides, I wanna use my powers to help. After all, the good or evil of a thing comes from the person wielding it, am I right?
EndIfEvent (index: 114)
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UnkEvent (26) (index: 115)
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TalkEvent (index: 116)
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Heh. Indeed it does. You have my thanks.
PanCameraEvent (index: 117)
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TalkEvent (index: 118)
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There you go again, throwing yourself headlong into the first conflict you find. No wonder I have to keep stepping in to guide you!
TalkEvent (index: 119)
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Still, we basically have no choice, so run wild, I guess!
UnkEvent (26) (index: 120)
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UnkEvent (27) (index: 121)
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UnkEvent (59) (index: 122)
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UnkEvent (31) (index: 123)
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LookEvent (index: 124)
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LookEvent (index: 125)
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LookEvent (index: 126)
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LookEvent (index: 127)
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TalkEvent (index: 128)
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I'll inform you of the details soon. Please ensure you're prepared by then.