1. Hrah! Nngh! Raaah!
  2. Hngh! Haaaah!
  3. Grrr! I still can't win!
  4. Hey, coming to a draw with the Almighty King of Grappling's not a bad result.
  5. After all, you've got a disadvantage, what with our [cdb]size difference and all.
  6. OK, but don't you have the disadvantage of our [cdb]age difference?
  7. Hey, I'm not that old!
  8. And I'm not that short!
  9. I've actually grown a lot in these last two years— [cdb]give me a little time and I'll be towering over you!
  10. Not sure you've got a growth spurt left in you at your [cdb]age. And I'm a pretty big guy.
  11. What did you say?!
  12. Oh, you want another piece? Let's go!
  13. Didn't win...again...
  14. Another draw... You don't know...when to quit...
  15. We're not getting anywhere fighting with our fists.
  16. Yeah, you're right. I'm pretty much at my limit.
  17. So what's next?
  18. Better make it something where we can compete on [cdb]equal footing.
  19. Naturally! Well, beyond fists, there's money, [cdb]there's ladies...
  20. How are you going to compete with money? All you [cdb]do is complain about not having any!
  21. And ladies? That doesn't even make sense.
  22. I mean, unless you want us to dress up in ladies' [cdb]clothes and compete to see who looks better.
  23. You're really not understanding this, are you?
  24. Stop! You're annoying! Also, this break gave me time [cdb]to get my energy back...
  25. So put 'em up! It's back to fists!
  26. Better hope your body can pay the bill your mouth [cdb]keeps running up!
  27. Graaaagh!
  28. Hraaaagh!
InitEvent (index: 0)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
81 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LoadCharactersEvent (index: 1)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 101 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
InitPlacesEvent (index: 2)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 7 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
EnterSceneEvent (index: 3)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 8 101 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (171) (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 101 1 20 0 0 0 0 0 0 0 0 0 0 0
BlackScreenEvent (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 1 0 0 0 0 0 0 0 0 0 0 0 0 0
PlaySoundEffectEvent (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 0 NULL 2 16475 1 0 0 0 0 0 0 0 0 0
PlaySoundEffectEvent (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 1 NULL 2 16476 1 0 0 0 0 0 0 0 0 0
UnkEvent (6) (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
BlackScreenEvent (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 8 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (15) (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (7) (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 2 2411 3 16477 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 3 2458 1 16478 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 4 2460 0 16479 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 5 2403 0 16480 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 6 2410 2 16481 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 7 2410 2 16482 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 8 2403 1 16483 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 9 2401 0 16484 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 10 2410 2 16485 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 11 2410 2 16486 1 0 0 0 0 0 0 0 0 0
UnkEvent (6) (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
PlaySoundEffectEvent (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 8 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (7) (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 12 2411 3 16487 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 101 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 13 2411 3 16488 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 14 2401 3 16489 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 50 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 15 2400 3 16490 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 16 2403 0 16491 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 17 NULL 0 16492 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 18 2400 1 16493 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 19 2403 0 16494 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 20 2405 0 16495 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 21 2407 3 16496 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 22 2410 2 16497 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 8 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 23 2401 3 16498 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 24 2402 1 16499 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 101 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 25 2409 1 16500 1 0 0 0 0 0 0 0 0 0
UnkEvent (6) (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
BlackScreenEvent (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (7) (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 26 NULL 2 16501 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 27 NULL 2 16502 1 0 0 0 0 0 0 0 0 0
PlaySoundEffectEvent (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
0
InitEvent (81, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
1
LoadCharactersEvent (8, 101, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
2
InitPlacesEvent (2, 7, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
3
EnterSceneEvent (0, 8, 101, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
4
UnkEvent 171(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
7
PlaySoundEffectEvent (1134, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
8
TalkEvent (8, 0, NULL, 2, 16475, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Hrah! Nngh! Raaah!
9
PlaySoundEffectEvent (1134, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
10
TalkEvent (101, 1, NULL, 2, 16476, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Hngh! Haaaah!
11
UnkEvent 6(0, 0, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
14
UnkEvent 26(15, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
15
UnkEvent 15(NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
16
UnkEvent 7(0, 0, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
17
TalkEvent (8, 2, 2411, 3, 16477, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Grrr! I still can't win!
18
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
19
TalkEvent (101, 3, 2458, 1, 16478, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Hey, coming to a draw with the Almighty King of Grappling's not a bad result.
20
TalkEvent (101, 4, 2460, 0, 16479, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # After all, you've got a disadvantage, what with our [cdb]size difference and all.
21
TalkEvent (8, 5, 2403, 0, 16480, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # OK, but don't you have the disadvantage of our [cdb]age difference?
22
TalkEvent (101, 6, 2410, 2, 16481, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Hey, I'm not that old!
23
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
24
TalkEvent (8, 7, 2410, 2, 16482, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # And I'm not that short!
25
TalkEvent (8, 8, 2403, 1, 16483, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I've actually grown a lot in these last two years— [cdb]give me a little time and I'll be towering over you!
26
TalkEvent (101, 9, 2401, 0, 16484, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Not sure you've got a growth spurt left in you at your [cdb]age. And I'm a pretty big guy.
27
TalkEvent (8, 10, 2410, 2, 16485, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # What did you say?!
28
TalkEvent (101, 11, 2410, 2, 16486, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Oh, you want another piece? Let's go!
29
UnkEvent 6(0, 0, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
30
PlaySoundEffectEvent (1134, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
32
UnkEvent 26(15, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
33
UnkEvent 7(0, 0, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
34
TalkEvent (8, 12, 2411, 3, 16487, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Didn't win...again...
35
UnkEvent 26(16, 101, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
36
TalkEvent (101, 13, 2411, 3, 16488, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Another draw... You don't know...when to quit...
37
TalkEvent (101, 14, 2401, 3, 16489, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # We're not getting anywhere fighting with our fists.
38
UnkEvent 30(1, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
39
TalkEvent (8, 15, 2400, 3, 16490, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Yeah, you're right. I'm pretty much at my limit.
40
TalkEvent (101, 16, 2403, 0, 16491, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # So what's next?
41
TalkEvent (8, 17, NULL, 0, 16492, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Better make it something where we can compete on [cdb]equal footing.
42
TalkEvent (101, 18, 2400, 1, 16493, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Naturally! Well, beyond fists, there's money, [cdb]there's ladies...
43
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
44
TalkEvent (8, 19, 2403, 0, 16494, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # How are you going to compete with money? All you [cdb]do is complain about not having any!
45
TalkEvent (8, 20, 2405, 0, 16495, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # And ladies? That doesn't even make sense.
46
TalkEvent (8, 21, 2407, 3, 16496, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I mean, unless you want us to dress up in ladies' [cdb]clothes and compete to see who looks better.
47
TalkEvent (101, 22, 2410, 2, 16497, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # You're really not understanding this, are you?
48
UnkEvent 26(15, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
49
TalkEvent (8, 23, 2401, 3, 16498, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Stop! You're annoying! Also, this break gave me time [cdb]to get my energy back...
50
TalkEvent (8, 24, 2402, 1, 16499, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # So put 'em up! It's back to fists!
51
UnkEvent 26(16, 101, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
52
TalkEvent (101, 25, 2409, 1, 16500, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Better hope your body can pay the bill your mouth [cdb]keeps running up!
53
UnkEvent 6(0, 0, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
55
UnkEvent 7(0, 0, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
56
TalkEvent (8, 26, NULL, 2, 16501, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Graaaagh!
57
TalkEvent (101, 27, NULL, 2, 16502, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Hraaaagh!
58
PlaySoundEffectEvent (1134, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
UnkEvent (171) (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 101 1 20 0 0 0 0 0 0 0 0 0 0 0
PlaySoundEffectEvent (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 0 NULL 2 16475 1 0 0 0 0 0 0 0 0 0
link Caspar volume_up
Hrah! Nngh! Raaah!
PlaySoundEffectEvent (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 1 NULL 2 16476 1 0 0 0 0 0 0 0 0 0
link Balthus volume_up
Hngh! Haaaah!
UnkEvent (6) (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 8 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (15) (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (7) (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 2 2411 3 16477 1 0 0 0 0 0 0 0 0 0
link Caspar volume_up
Grrr! I still can't win!
UnkEvent (30) (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 3 2458 1 16478 1 0 0 0 0 0 0 0 0 0
link Balthus volume_up
Hey, coming to a draw with the Almighty King of Grappling's not a bad result.
TalkEvent (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 4 2460 0 16479 1 0 0 0 0 0 0 0 0 0
link Balthus volume_up
After all, you've got a disadvantage, what with our size difference and all.
TalkEvent (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 5 2403 0 16480 1 0 0 0 0 0 0 0 0 0
link Caspar volume_up
OK, but don't you have the disadvantage of our age difference?
TalkEvent (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 6 2410 2 16481 1 0 0 0 0 0 0 0 0 0
link Balthus volume_up
Hey, I'm not that old!
UnkEvent (30) (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 7 2410 2 16482 1 0 0 0 0 0 0 0 0 0
link Caspar volume_up
And I'm not that short!
TalkEvent (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 8 2403 1 16483 1 0 0 0 0 0 0 0 0 0
link Caspar volume_up
I've actually grown a lot in these last two years— give me a little time and I'll be towering over you!
TalkEvent (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 9 2401 0 16484 1 0 0 0 0 0 0 0 0 0
link Balthus volume_up
Not sure you've got a growth spurt left in you at your age. And I'm a pretty big guy.
TalkEvent (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 10 2410 2 16485 1 0 0 0 0 0 0 0 0 0
link Caspar volume_up
What did you say?!
TalkEvent (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 11 2410 2 16486 1 0 0 0 0 0 0 0 0 0
link Balthus volume_up
Oh, you want another piece? Let's go!
UnkEvent (6) (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
PlaySoundEffectEvent (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1134 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 8 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (7) (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 12 2411 3 16487 1 0 0 0 0 0 0 0 0 0
link Caspar volume_up
Didn't win...again...
UnkEvent (26) (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 101 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 13 2411 3 16488 1 0 0 0 0 0 0 0 0 0
link Balthus volume_up
Another draw... You don't know...when to quit...
TalkEvent (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 14 2401 3 16489 1 0 0 0 0 0 0 0 0 0
link Balthus volume_up
We're not getting anywhere fighting with our fists.
UnkEvent (30) (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 50 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 15 2400 3 16490 1 0 0 0 0 0 0 0 0 0
link Caspar volume_up
Yeah, you're right. I'm pretty much at my limit.
TalkEvent (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 16 2403 0 16491 1 0 0 0 0 0 0 0 0 0
link Balthus volume_up
So what's next?
TalkEvent (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 17 NULL 0 16492 1 0 0 0 0 0 0 0 0 0
link Caspar volume_up
Better make it something where we can compete on equal footing.
TalkEvent (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 18 2400 1 16493 1 0 0 0 0 0 0 0 0 0
link Balthus volume_up
Naturally! Well, beyond fists, there's money, there's ladies...
UnkEvent (30) (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 19 2403 0 16494 1 0 0 0 0 0 0 0 0 0
link Caspar volume_up
How are you going to compete with money? All you do is complain about not having any!
TalkEvent (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 20 2405 0 16495 1 0 0 0 0 0 0 0 0 0
link Caspar volume_up
And ladies? That doesn't even make sense.
TalkEvent (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 21 2407 3 16496 1 0 0 0 0 0 0 0 0 0
link Caspar volume_up
I mean, unless you want us to dress up in ladies' clothes and compete to see who looks better.
TalkEvent (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 22 2410 2 16497 1 0 0 0 0 0 0 0 0 0
link Balthus volume_up
You're really not understanding this, are you?
UnkEvent (26) (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 8 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 23 2401 3 16498 1 0 0 0 0 0 0 0 0 0
link Caspar volume_up
Stop! You're annoying! Also, this break gave me time to get my energy back...
TalkEvent (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 24 2402 1 16499 1 0 0 0 0 0 0 0 0 0
link Caspar volume_up
So put 'em up! It's back to fists!
UnkEvent (26) (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 101 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 25 2409 1 16500 1 0 0 0 0 0 0 0 0 0
link Balthus volume_up
Better hope your body can pay the bill your mouth keeps running up!
UnkEvent (6) (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (7) (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 26 NULL 2 16501 1 0 0 0 0 0 0 0 0 0
link Caspar volume_up
Graaaagh!
TalkEvent (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 27 NULL 2 16502 1 0 0 0 0 0 0 0 0 0
link Balthus volume_up
Hraaaagh!
PlaySoundEffectEvent (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1134 0 0 0 0 0 0 0 0 0 0 0 0 0 0