1. The strategy meeting is complete chaos today.
  2. Well, we have a little time, so if they want to argue [cdb]until they're blue in the face, I won't stop them.
  3. But I am going to sneak out and find something to [cdb]nibble on, because I'm starving.
  4. OK, there must be some fruit here... Huh?
  5. Hey, Claudester.
  6. Hey, Hapi. Aren't you supposed to be in the meeting?
  7. Yeah, but I got hungry and slipped out.
  8. I didn't even notice you leave. You're even more [cdb]slippery than I realized.
  9. Well, it's not like the meeting will unfold differently [cdb]if I decide to stick around.
  10. And since I'm not the only one who skipped out, I guess folks will have to be mad at us together.
  11. Ha! Guilty as charged.
  12. Still, the implications are different for me than they [cdb]are for the great King Claudester.
  13. If someone gets mad at me, it's no big deal. But you probably get the wrath of everyone raining [cdb]down on you for even the slightest misstep.
  14. Sad but true.
  15. Hey, so I know you love to run out and do stupid stuff [cdb]like this sometimes...
  16. But did you take on all this responsibility because you [cdb]wanted to? Or would you walk away if you found [cdb]someone to take your place?
  17. I already told you. There's a huge list of things I want [cdb]to see accomplished, remember?
  18. And sure, it's a heavy burden, but that's all the more [cdb]reason I can't let someone else shoulder it for me. It's up to me to carry my own water here.
  19. Then I guess it's not enough for me to just give you [cdb]my support.
  20. What do you mean?
  21. Well, I'm not really carrying anything at the [cdb]moment—water or otherwise.
  22. So I was thinking it might be nice to take some of the [cdb]load from you.
  23. Just because you aren't as overloaded as me doesn't [cdb]mean you don't have commitments.
  24. I don't know how I feel about burdening you with my, [cdb]you know...burdens.
  25. Sure, but if you keep it to yourself and it crushes you, [cdb]that doesn't help me either.
  26. I'm not as weak as you think I am.
  27. Well, no matter what, it's all gonna work out.
  28. It definitely will.
  29. You know what? Maybe I'll take you up on that offer [cdb]of help after all.
  30. Whatever you need.
  31. In that case, I'll start off with a tough one...
  32. How do we handle the fact we skipped out on the [cdb]strategy meeting?
  33. Uh, well I can't take that off your shoulders, so... I'll stand there and take the scolding with you.
  34. Scolding, huh? You called it "the wrath of everyone" [cdb]like a minute ago!
InitEvent (index: 0)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
74 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LoadCharactersEvent (index: 1)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 103 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
InitPlacesEvent (index: 2)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 7 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
SetPlaceRotationEvent (index: 3)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 180 0 0 0 0 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 4 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (166) (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (166) (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (15) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 0 2411 3 15975 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 1 NULL 3 15976 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 2 2456 0 15977 1 0 0 0 0 0 0 0 0 0
LeaveSceneEvent (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 4 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (6) (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
FadeToBlackEvent (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
72 0 0 0 0 0 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 103 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
DelayEvent (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 4 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (26) (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 4 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967276 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
800 30 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (7) (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 3 NULL 0 15978 1 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 4 3 40 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
30 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 4 NULL 0 15979 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 5 2412 4 15980 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 6 NULL 0 15981 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 7 2411 0 15982 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 103 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 8 NULL 0 15983 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 9 2403 3 15984 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 10 NULL 0 15985 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 11 2401 3 15986 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 12 NULL 0 15987 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 4 0 0 0 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 4 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 13 NULL 3 15988 1 0 0 0 0 0 0 0 0 0
DelayEvent (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 103 0 0 0 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 0 30 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 14 NULL 0 15989 1 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 103 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967294 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 15 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 15 NULL 0 15990 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 4 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1200 20 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 16 2401 0 15991 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 17 2400 0 15992 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 18 2405 0 15993 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 19 NULL 0 15994 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 103 2 1 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 20 2407 0 15995 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 21 2400 0 15996 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 4 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
800 4294967281 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 22 NULL 0 15997 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 23 2411 3 15998 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 103 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 15 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 600 150 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 24 NULL 0 15999 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 25 2408 0 16000 1 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 4 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 26 2403 0 16001 1 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 103 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 27 2400 1 16002 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 4 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 20 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 28 NULL 1 16003 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 29 2409 1 16004 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 4 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 30 2400 0 16005 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 31 2405 0 16006 1 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 2407 0 1 10 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 103 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 32 2401 3 16007 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 4 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 33 2412 4 16008 1 0 0 0 0 0 0 0 0 0
0
InitEvent (74, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
1
LoadCharactersEvent (4, 103, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
2
InitPlacesEvent (2, 7, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
4
EnterSceneEvent (0, 4, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
5
UnkEvent 166(4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
6
UnkEvent 166(103, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
7
UnkEvent 15(NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
8
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
9
TalkEvent (4, 0, 2411, 3, 15975, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # The strategy meeting is complete chaos today.
10
TalkEvent (4, 1, NULL, 3, 15976, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Well, we have a little time, so if they want to argue [cdb]until they're blue in the face, I won't stop them.
11
TalkEvent (4, 2, 2456, 0, 15977, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # But I am going to sneak out and find something to [cdb]nibble on, because I'm starving.
12
LeaveSceneEvent (4, 4, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
13
UnkEvent 6(0, 0, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
15
EnterSceneEvent (0, 103, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
17
EnterSceneEvent (3, 4, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
18
UnkEvent 26(9, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
19
UnkEvent 59(100, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
20
UnkEvent 59(800, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
21
UnkEvent 7(0, 0, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
22
TalkEvent (4, 3, NULL, 0, 15978, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # OK, there must be some fruit here... Huh?
25
TalkEvent (103, 4, NULL, 0, 15979, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Hey, Claudester.
26
TalkEvent (4, 5, 2412, 4, 15980, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Hey, Hapi. Aren't you supposed to be in the meeting?
27
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
28
TalkEvent (103, 6, NULL, 0, 15981, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Yeah, but I got hungry and slipped out.
29
TalkEvent (4, 7, 2411, 0, 15982, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I didn't even notice you leave. You're even more [cdb]slippery than I realized.
30
UnkEvent 26(10, 103, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
31
TalkEvent (103, 8, NULL, 0, 15983, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Well, it's not like the meeting will unfold differently [cdb]if I decide to stick around.
32
TalkEvent (103, 9, 2403, 3, 15984, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # And since I'm not the only one who skipped out, I guess folks will have to be mad at us together.
33
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
34
TalkEvent (4, 10, NULL, 0, 15985, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Ha! Guilty as charged.
35
TalkEvent (103, 11, 2401, 3, 15986, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Still, the implications are different for me than they [cdb]are for the great King Claudester.
36
TalkEvent (103, 12, NULL, 0, 15987, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # If someone gets mad at me, it's no big deal. But you probably get the wrath of everyone raining [cdb]down on you for even the slightest misstep.
37
UnkEvent 26(6, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
39
TalkEvent (4, 13, NULL, 3, 15988, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Sad but true.
41
UnkEvent 26(10, 103, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
43
TalkEvent (103, 14, NULL, 0, 15989, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Hey, so I know you love to run out and do stupid stuff [cdb]like this sometimes...
45
UnkEvent 59(100, 0, 4294967294, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
46
UnkEvent 27(1, 300, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
47
TalkEvent (103, 15, NULL, 0, 15990, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # But did you take on all this responsibility because you [cdb]wanted to? Or would you walk away if you found [cdb]someone to take your place?
48
UnkEvent 26(9, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
49
UnkEvent 31(1, 1200, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
50
TalkEvent (4, 16, 2401, 0, 15991, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I already told you. There's a huge list of things I want [cdb]to see accomplished, remember?
51
TalkEvent (4, 17, 2400, 0, 15992, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # And sure, it's a heavy burden, but that's all the more [cdb]reason I can't let someone else shoulder it for me. It's up to me to carry my own water here.
52
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
53
TalkEvent (103, 18, 2405, 0, 15993, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Then I guess it's not enough for me to just give you [cdb]my support.
54
TalkEvent (4, 19, NULL, 0, 15994, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # What do you mean?
55
UnkEvent 54(4, 103, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
56
TalkEvent (103, 20, 2407, 0, 15995, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Well, I'm not really carrying anything at the [cdb]moment—water or otherwise.
57
TalkEvent (103, 21, 2400, 0, 15996, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # So I was thinking it might be nice to take some of the [cdb]load from you.
58
UnkEvent 54(103, 4, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
59
UnkEvent 59(100, 0, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
60
UnkEvent 59(800, 4294967281, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
61
TalkEvent (4, 22, NULL, 0, 15997, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Just because you aren't as overloaded as me doesn't [cdb]mean you don't have commitments.
62
TalkEvent (4, 23, 2411, 3, 15998, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I don't know how I feel about burdening you with my, [cdb]you know...burdens.
63
UnkEvent 26(3, 103, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
64
UnkEvent 59(100, 0, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
65
UnkEvent 27(1, 600, 150, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
66
TalkEvent (103, 24, NULL, 0, 15999, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Sure, but if you keep it to yourself and it crushes you, [cdb]that doesn't help me either.
67
TalkEvent (103, 25, 2408, 0, 16000, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I'm not as weak as you think I am.
69
TalkEvent (4, 26, 2403, 0, 16001, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Well, no matter what, it's all gonna work out.
71
TalkEvent (103, 27, 2400, 1, 16002, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # It definitely will.
72
UnkEvent 26(1, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
73
UnkEvent 31(1, 800, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
74
TalkEvent (4, 28, NULL, 1, 16003, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # You know what? Maybe I'll take you up on that offer [cdb]of help after all.
75
TalkEvent (103, 29, 2409, 1, 16004, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Whatever you need.
76
UnkEvent 26(15, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
77
TalkEvent (4, 30, 2400, 0, 16005, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # In that case, I'll start off with a tough one...
78
TalkEvent (4, 31, 2405, 0, 16006, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # How do we handle the fact we skipped out on the [cdb]strategy meeting?
80
UnkEvent 26(10, 103, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
81
TalkEvent (103, 32, 2401, 3, 16007, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Uh, well I can't take that off your shoulders, so... I'll stand there and take the scolding with you.
82
UnkEvent 26(1, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
83
TalkEvent (4, 33, 2412, 4, 16008, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Scolding, huh? You called it "the wrath of everyone" [cdb]like a minute ago!
UnkEvent (166) (index: 5)
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UnkEvent (166) (index: 6)
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UnkEvent (15) (index: 7)
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NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 8)
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TalkEvent (index: 9)
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link Claude volume_up
The strategy meeting is complete chaos today.
TalkEvent (index: 10)
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4 1 NULL 3 15976 1 0 0 0 0 0 0 0 0 0
link Claude volume_up
Well, we have a little time, so if they want to argue until they're blue in the face, I won't stop them.
TalkEvent (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 2 2456 0 15977 1 0 0 0 0 0 0 0 0 0
link Claude volume_up
But I am going to sneak out and find something to nibble on, because I'm starving.
UnkEvent (6) (index: 13)
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FadeToBlackEvent (index: 14)
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UnkEvent (26) (index: 18)
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UnkEvent (59) (index: 19)
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UnkEvent (59) (index: 20)
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UnkEvent (7) (index: 21)
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TalkEvent (index: 22)
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link Claude volume_up
OK, there must be some fruit here... Huh?
LookAtPersonEvent (index: 23)
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103 4 3 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 25)
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103 4 NULL 0 15979 1 0 0 0 0 0 0 0 0 0
link Hapi volume_up
Hey, Claudester.
TalkEvent (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 5 2412 4 15980 1 0 0 0 0 0 0 0 0 0
link Claude volume_up
Hey, Hapi. Aren't you supposed to be in the meeting?
UnkEvent (30) (index: 27)
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TalkEvent (index: 28)
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link Hapi volume_up
Yeah, but I got hungry and slipped out.
TalkEvent (index: 29)
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4 7 2411 0 15982 1 0 0 0 0 0 0 0 0 0
link Claude volume_up
I didn't even notice you leave. You're even more slippery than I realized.
UnkEvent (26) (index: 30)
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10 103 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 31)
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103 8 NULL 0 15983 1 0 0 0 0 0 0 0 0 0
link Hapi volume_up
Well, it's not like the meeting will unfold differently if I decide to stick around.
TalkEvent (index: 32)
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link Hapi volume_up
And since I'm not the only one who skipped out, I guess folks will have to be mad at us together.
UnkEvent (30) (index: 33)
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1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 34)
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4 10 NULL 0 15985 1 0 0 0 0 0 0 0 0 0
link Claude volume_up
Ha! Guilty as charged.
TalkEvent (index: 35)
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link Hapi volume_up
Still, the implications are different for me than they are for the great King Claudester.
TalkEvent (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 12 NULL 0 15987 1 0 0 0 0 0 0 0 0 0
link Hapi volume_up
If someone gets mad at me, it's no big deal. But you probably get the wrath of everyone raining down on you for even the slightest misstep.
UnkEvent (26) (index: 37)
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6 4 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 39)
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link Claude volume_up
Sad but true.
UnkEvent (26) (index: 41)
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TalkEvent (index: 43)
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link Hapi volume_up
Hey, so I know you love to run out and do stupid stuff like this sometimes...
PanCameraEvent (index: 44)
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UnkEvent (59) (index: 45)
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UnkEvent (27) (index: 46)
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TalkEvent (index: 47)
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link Hapi volume_up
But did you take on all this responsibility because you wanted to? Or would you walk away if you found someone to take your place?
UnkEvent (26) (index: 48)
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UnkEvent (31) (index: 49)
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TalkEvent (index: 50)
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link Claude volume_up
I already told you. There's a huge list of things I want to see accomplished, remember?
TalkEvent (index: 51)
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link Claude volume_up
And sure, it's a heavy burden, but that's all the more reason I can't let someone else shoulder it for me. It's up to me to carry my own water here.
UnkEvent (30) (index: 52)
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TalkEvent (index: 53)
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link Hapi volume_up
Then I guess it's not enough for me to just give you my support.
TalkEvent (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
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link Claude volume_up
What do you mean?
UnkEvent (54) (index: 55)
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TalkEvent (index: 56)
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link Hapi volume_up
Well, I'm not really carrying anything at the moment—water or otherwise.
TalkEvent (index: 57)
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link Hapi volume_up
So I was thinking it might be nice to take some of the load from you.
UnkEvent (54) (index: 58)
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UnkEvent (59) (index: 59)
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UnkEvent (59) (index: 60)
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TalkEvent (index: 61)
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link Claude volume_up
Just because you aren't as overloaded as me doesn't mean you don't have commitments.
TalkEvent (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
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link Claude volume_up
I don't know how I feel about burdening you with my, you know...burdens.
UnkEvent (26) (index: 63)
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UnkEvent (59) (index: 64)
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UnkEvent (27) (index: 65)
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TalkEvent (index: 66)
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link Hapi volume_up
Sure, but if you keep it to yourself and it crushes you, that doesn't help me either.
TalkEvent (index: 67)
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103 25 2408 0 16000 1 0 0 0 0 0 0 0 0 0
link Hapi volume_up
I'm not as weak as you think I am.
PanCameraEvent (index: 68)
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TalkEvent (index: 69)
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link Claude volume_up
Well, no matter what, it's all gonna work out.
PanCameraEvent (index: 70)
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TalkEvent (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
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link Hapi volume_up
It definitely will.
UnkEvent (26) (index: 72)
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UnkEvent (31) (index: 73)
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TalkEvent (index: 74)
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link Claude volume_up
You know what? Maybe I'll take you up on that offer of help after all.
TalkEvent (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
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link Hapi volume_up
Whatever you need.
UnkEvent (26) (index: 76)
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TalkEvent (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
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link Claude volume_up
In that case, I'll start off with a tough one...
TalkEvent (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
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link Claude volume_up
How do we handle the fact we skipped out on the strategy meeting?
UnkEvent (26) (index: 80)
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TalkEvent (index: 81)
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link Hapi volume_up
Uh, well I can't take that off your shoulders, so... I'll stand there and take the scolding with you.
UnkEvent (26) (index: 82)
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TalkEvent (index: 83)
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link Claude volume_up
Scolding, huh? You called it "the wrath of everyone" like a minute ago!