1. You must rest, Your Majesty. These late hours will [cdb]only undermine your health.
  2. I appreciate your concern, but I fear sleep eludes me [cdb]after our last battle.
  3. No need to wait for me, Dedue—or to worry. I'll rest when I find a suitable stopping point.
  4. You said the same the other day, then worked until [cdb]the break of dawn.
  5. I should know better than to argue when you [cdb]get like this.
  6. Very well. I'll rest once I know these documents [cdb]contain no errors. And if you assist me, it will go [cdb]all the faster.
  7. This is written in the language of Duscur. Is it a letter to the leadership?
  8. Yes. I'd asked their cooperation in investigating [cdb]a number of matters pertaining to the Tragedy [cdb]of Duscur.
  9. Some interim reports arrived the other day, so I'm [cdb]thanking them for those and requesting a further [cdb]investigation into another matter.
  10. I see.
  11. Such important tasks warrant daylight. Can this not [cdb]wait until morning?
  12. And what if I fall in battle tomorrow and the work [cdb]remains forever unfinished?
  13. I must do all that I can while I still draw breath.
  14. I will uncover the truth of that day and exact revenge [cdb]for the dead. I swear it.
  15. There's no time to waste. After all, it doesn't appear [cdb]resolving this issue will be as simple as just setting [cdb]all the perpetrators to meet their end.
  16. All the more reason to rest and preserve your health.
  17. My rest and health can wait. At least until I've looked [cdb]through these inquiries into the western front.
  18. Ah, and I should put in some training before I sleep, [cdb]to make up for all this desk work...
  19. Do you still have nightmares of that day?
  20. You remember, then. I'm surprised. I've not [cdb]mentioned them in years.
  21. I used to summon you to my room under the pretense [cdb]of keeping you safe from the others in the castle.
  22. Then I'd have you listen to me babble until sleep [cdb]finally claimed me.
  23. I've always been grateful for the consideration [cdb]you showed.
  24. It was my own selfishness. Nothing praiseworthy.
  25. Well, if sleep still evades you, I would be happy to [cdb]lend an ear.
  26. That would only succeed in exhausting us both. We have an early start tomorrow, so please get [cdb]some rest.
  27. I know you will once again implore me not to [cdb]overextend myself, but I assure you that I know [cdb]my own limits better than anyone.
  28. At least let me bring tea before I depart.
  29. That would be wonderful, Dedue. And...apologies for [cdb]always putting you through so much trouble.
InitEvent (index: 0)
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LoadCharactersEvent (index: 1)
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3 12 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
InitPlacesEvent (index: 2)
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7 2 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
SetPlaceRotationEvent (index: 3)
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7 45 0 0 0 0 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 4)
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0 3 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (15) (index: 5)
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KenBurnsEvent (index: 6)
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49 NULL NULL 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 7)
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DelayEvent (index: 8)
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60 0 0 0 0 0 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 9)
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3 12 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (135) (index: 10)
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60 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 11)
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LookAtPersonEvent (index: 12)
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TalkEvent (index: 13)
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TalkEvent (index: 14)
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3 1 NULL 0 12985 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 15)
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TalkEvent (index: 16)
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UnkEvent (26) (index: 17)
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UnkEvent (59) (index: 18)
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UnkEvent (31) (index: 19)
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UnkEvent (31) (index: 20)
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TalkEvent (index: 21)
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UnkEvent (26) (index: 22)
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UnkEvent (59) (index: 23)
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UnkEvent (31) (index: 24)
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UnkEvent (31) (index: 25)
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UnkEvent (31) (index: 26)
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TalkEvent (index: 27)
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UnkEvent (54) (index: 28)
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UnkEvent (59) (index: 29)
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UnkEvent (31) (index: 30)
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UnkEvent (31) (index: 31)
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TalkEvent (index: 32)
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SetAnimationEvent (index: 33)
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SetFaceOrientationEvent (index: 34)
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12 4 40 0 0 0 0 0 0 0 0 0 0 0 0
ShowFloatingImageEvent (index: 35)
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DelayEvent (index: 36)
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120 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 37)
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TalkEvent (index: 38)
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HideFloatingImageEvent (index: 39)
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UnkEvent (26) (index: 40)
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TalkEvent (index: 41)
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UnkEvent (26) (index: 42)
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15 12 0 0 0 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 43)
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TalkEvent (index: 44)
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TalkEvent (index: 45)
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UnkEvent (26) (index: 46)
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TalkEvent (index: 47)
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PanCameraEvent (index: 48)
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2 3 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 49)
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400 0 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 50)
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TalkEvent (index: 51)
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3 12 2458 0 12996 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 52)
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TalkEvent (index: 53)
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3 14 2460 2 12998 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 54)
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TalkEvent (index: 55)
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UnkEvent (26) (index: 56)
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TalkEvent (index: 57)
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UnkEvent (54) (index: 58)
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3 12 1 3 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 59)
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TalkEvent (index: 60)
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12 18 0 3 13002 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 61)
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18 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 62)
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400 0 4294967288 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 63)
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3 400 6 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 64)
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UnkEvent (31) (index: 65)
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TalkEvent (index: 66)
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3 19 2407 1 13003 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 67)
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TalkEvent (index: 68)
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3 21 NULL 0 13005 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 69)
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17 12 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 70)
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400 0 4294967288 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 71)
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1 400 9 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 72)
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TalkEvent (index: 73)
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12 22 0 0 13006 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 74)
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3 3 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 23 2401 3 13007 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 12 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 77)
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400 0 4294967288 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 78)
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1 400 9 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 79)
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TalkEvent (index: 80)
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12 24 0 0 13008 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 4294967288 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 83)
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3 400 6 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 84)
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2 400 9 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 85)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 86)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 25 2403 0 13009 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 87)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 3 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 88)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 26 NULL 0 13010 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 89)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 12 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 90)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
12 27 0 0 13011 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 91)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 92)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 4294967288 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 93)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 400 6 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 94)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 9 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 95)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 96)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 28 2400 1 13012 1 0 0 0 0 0 0 0 0 0
0
InitEvent (70, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
1
LoadCharactersEvent (3, 12, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
2
InitPlacesEvent (7, 2, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
4
EnterSceneEvent (0, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
5
UnkEvent 15(NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
7
UnkEvent 31(1, 600, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
9
EnterSceneEvent (3, 12, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
10
UnkEvent 135(60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
13
TalkEvent (12, 0, NULL, 0, 12984, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # You must rest, Your Majesty. These late hours will [cdb]only undermine your health.
14
TalkEvent (3, 1, NULL, 0, 12985, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I appreciate your concern, but I fear sleep eludes me [cdb]after our last battle.
15
UnkEvent 26(16, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
16
TalkEvent (3, 2, 2403, 0, 12986, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # No need to wait for me, Dedue—or to worry. I'll rest when I find a suitable stopping point.
17
UnkEvent 26(17, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
18
UnkEvent 59(400, 0, 4294967288, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
19
UnkEvent 31(1, 400, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
20
UnkEvent 31(2, 400, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
21
TalkEvent (12, 3, 2401, 2, 12987, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # You said the same the other day, then worked until [cdb]the break of dawn.
22
UnkEvent 26(18, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
23
UnkEvent 59(400, 0, 4294967288, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
24
UnkEvent 31(3, 400, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
25
UnkEvent 31(2, 400, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
26
UnkEvent 31(1, 400, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
27
TalkEvent (3, 4, 0, 3, 12988, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I should know better than to argue when you [cdb]get like this.
28
UnkEvent 54(12, 3, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
29
UnkEvent 59(400, 0, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
30
UnkEvent 31(3, 400, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
31
UnkEvent 31(1, 400, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
32
TalkEvent (3, 5, 2400, 0, 12989, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Very well. I'll rest once I know these documents [cdb]contain no errors. And if you assist me, it will go [cdb]all the faster.
35
ShowFloatingImageEvent (7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
37
TalkEvent (12, 6, 0, 0, 12990, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # This is written in the language of Duscur. Is it a letter to the leadership?
38
TalkEvent (3, 7, 2400, 0, 12991, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Yes. I'd asked their cooperation in investigating [cdb]a number of matters pertaining to the Tragedy [cdb]of Duscur.
39
HideFloatingImageEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
40
UnkEvent 26(16, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
41
TalkEvent (3, 8, NULL, 0, 12992, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Some interim reports arrived the other day, so I'm [cdb]thanking them for those and requesting a further [cdb]investigation into another matter.
42
UnkEvent 26(15, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
44
TalkEvent (12, 9, 0, 0, 12993, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I see.
45
TalkEvent (12, 10, 2403, 0, 12994, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Such important tasks warrant daylight. Can this not [cdb]wait until morning?
46
UnkEvent 26(3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
47
TalkEvent (3, 11, 2401, 2, 12995, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # And what if I fall in battle tomorrow and the work [cdb]remains forever unfinished?
49
UnkEvent 59(400, 0, 4294967293, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
50
UnkEvent 31(1, 600, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
51
TalkEvent (3, 12, 2458, 0, 12996, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I must do all that I can while I still draw breath.
52
TalkEvent (3, 13, NULL, 2, 12997, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I will uncover the truth of that day and exact revenge [cdb]for the dead. I swear it.
53
TalkEvent (3, 14, 2460, 2, 12998, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # There's no time to waste. After all, it doesn't appear [cdb]resolving this issue will be as simple as just setting [cdb]all the perpetrators to meet their end.
54
UnkEvent 26(1, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
55
TalkEvent (12, 15, 0, 0, 12999, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # All the more reason to rest and preserve your health.
56
UnkEvent 26(4, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
57
TalkEvent (3, 16, 0, 0, 13000, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # My rest and health can wait. At least until I've looked [cdb]through these inquiries into the western front.
58
UnkEvent 54(3, 12, 1, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
59
TalkEvent (3, 17, 2405, 0, 13001, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Ah, and I should put in some training before I sleep, [cdb]to make up for all this desk work...
60
TalkEvent (12, 18, 0, 3, 13002, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Do you still have nightmares of that day?
61
UnkEvent 26(18, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
62
UnkEvent 59(400, 0, 4294967288, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
63
UnkEvent 31(3, 400, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
64
UnkEvent 31(2, 400, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
65
UnkEvent 31(1, 400, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
66
TalkEvent (3, 19, 2407, 1, 13003, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # You remember, then. I'm surprised. I've not [cdb]mentioned them in years.
67
TalkEvent (3, 20, NULL, 0, 13004, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I used to summon you to my room under the pretense [cdb]of keeping you safe from the others in the castle.
68
TalkEvent (3, 21, NULL, 0, 13005, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Then I'd have you listen to me babble until sleep [cdb]finally claimed me.
69
UnkEvent 26(17, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
70
UnkEvent 59(400, 0, 4294967288, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
71
UnkEvent 31(1, 400, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
72
UnkEvent 31(2, 400, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
73
TalkEvent (12, 22, 0, 0, 13006, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I've always been grateful for the consideration [cdb]you showed.
74
UnkEvent 26(3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
75
TalkEvent (3, 23, 2401, 3, 13007, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # It was my own selfishness. Nothing praiseworthy.
76
UnkEvent 26(17, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
77
UnkEvent 59(400, 0, 4294967288, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
78
UnkEvent 31(1, 400, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
79
UnkEvent 31(2, 400, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
80
TalkEvent (12, 24, 0, 0, 13008, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Well, if sleep still evades you, I would be happy to [cdb]lend an ear.
81
UnkEvent 26(18, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
82
UnkEvent 59(400, 0, 4294967288, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
83
UnkEvent 31(3, 400, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
84
UnkEvent 31(2, 400, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
85
UnkEvent 31(1, 400, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
86
TalkEvent (3, 25, 2403, 0, 13009, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # That would only succeed in exhausting us both. We have an early start tomorrow, so please get [cdb]some rest.
87
UnkEvent 26(16, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
88
TalkEvent (3, 26, NULL, 0, 13010, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I know you will once again implore me not to [cdb]overextend myself, but I assure you that I know [cdb]my own limits better than anyone.
89
UnkEvent 26(2, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
90
TalkEvent (12, 27, 0, 0, 13011, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # At least let me bring tea before I depart.
91
UnkEvent 26(18, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
92
UnkEvent 59(400, 0, 4294967288, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
93
UnkEvent 31(3, 400, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
94
UnkEvent 31(2, 400, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
95
UnkEvent 31(1, 400, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
96
TalkEvent (3, 28, 2400, 1, 13012, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # That would be wonderful, Dedue. And...apologies for [cdb]always putting you through so much trouble.
UnkEvent (15) (index: 5)
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NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 7)
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UnkEvent (135) (index: 10)
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LookAtPersonEvent (index: 12)
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TalkEvent (index: 13)
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link Dedue volume_up
You must rest, Your Majesty. These late hours will only undermine your health.
TalkEvent (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 1 NULL 0 12985 1 0 0 0 0 0 0 0 0 0
link Dimitri volume_up
I appreciate your concern, but I fear sleep eludes me after our last battle.
UnkEvent (26) (index: 15)
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TalkEvent (index: 16)
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link Dimitri volume_up
No need to wait for me, Dedue—or to worry. I'll rest when I find a suitable stopping point.
UnkEvent (26) (index: 17)
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17 12 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 18)
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UnkEvent (31) (index: 19)
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UnkEvent (31) (index: 20)
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TalkEvent (index: 21)
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link Dedue volume_up
You said the same the other day, then worked until the break of dawn.
UnkEvent (26) (index: 22)
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UnkEvent (59) (index: 23)
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UnkEvent (31) (index: 24)
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UnkEvent (31) (index: 25)
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UnkEvent (31) (index: 26)
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TalkEvent (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
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link Dimitri volume_up
I should know better than to argue when you get like this.
UnkEvent (54) (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
12 3 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 29)
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UnkEvent (31) (index: 30)
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UnkEvent (31) (index: 31)
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TalkEvent (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
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link Dimitri volume_up
Very well. I'll rest once I know these documents contain no errors. And if you assist me, it will go all the faster.
ShowFloatingImageEvent (index: 35)
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7 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 37)
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link Dedue volume_up
This is written in the language of Duscur. Is it a letter to the leadership?
TalkEvent (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
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Yes. I'd asked their cooperation in investigating a number of matters pertaining to the Tragedy of Duscur.
HideFloatingImageEvent (index: 39)
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UnkEvent (26) (index: 40)
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TalkEvent (index: 41)
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Some interim reports arrived the other day, so I'm thanking them for those and requesting a further investigation into another matter.
UnkEvent (26) (index: 42)
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15 12 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 44)
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link Dedue volume_up
I see.
TalkEvent (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
12 10 2403 0 12994 1 0 0 0 0 0 0 0 0 0
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Such important tasks warrant daylight. Can this not wait until morning?
UnkEvent (26) (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 3 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
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link Dimitri volume_up
And what if I fall in battle tomorrow and the work remains forever unfinished?
PanCameraEvent (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 3 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 49)
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UnkEvent (31) (index: 50)
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TalkEvent (index: 51)
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I must do all that I can while I still draw breath.
TalkEvent (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 13 NULL 2 12997 1 0 0 0 0 0 0 0 0 0
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I will uncover the truth of that day and exact revenge for the dead. I swear it.
TalkEvent (index: 53)
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There's no time to waste. After all, it doesn't appear resolving this issue will be as simple as just setting all the perpetrators to meet their end.
UnkEvent (26) (index: 54)
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TalkEvent (index: 55)
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link Dedue volume_up
All the more reason to rest and preserve your health.
UnkEvent (26) (index: 56)
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TalkEvent (index: 57)
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link Dimitri volume_up
My rest and health can wait. At least until I've looked through these inquiries into the western front.
UnkEvent (54) (index: 58)
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TalkEvent (index: 59)
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Ah, and I should put in some training before I sleep, to make up for all this desk work...
TalkEvent (index: 60)
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link Dedue volume_up
Do you still have nightmares of that day?
UnkEvent (26) (index: 61)
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UnkEvent (59) (index: 62)
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You remember, then. I'm surprised. I've not mentioned them in years.
TalkEvent (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
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I used to summon you to my room under the pretense of keeping you safe from the others in the castle.
TalkEvent (index: 68)
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Then I'd have you listen to me babble until sleep finally claimed me.
UnkEvent (26) (index: 69)
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link Dedue volume_up
I've always been grateful for the consideration you showed.
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TalkEvent (index: 75)
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link Dimitri volume_up
It was my own selfishness. Nothing praiseworthy.
UnkEvent (26) (index: 76)
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link Dedue volume_up
Well, if sleep still evades you, I would be happy to lend an ear.
UnkEvent (26) (index: 81)
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link Dimitri volume_up
That would only succeed in exhausting us both. We have an early start tomorrow, so please get some rest.
UnkEvent (26) (index: 87)
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TalkEvent (index: 88)
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I know you will once again implore me not to overextend myself, but I assure you that I know my own limits better than anyone.
UnkEvent (26) (index: 89)
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link Dedue volume_up
At least let me bring tea before I depart.
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TalkEvent (index: 96)
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link Dimitri volume_up
That would be wonderful, Dedue. And...apologies for always putting you through so much trouble.