1. Well, you are looking robust today. Let us get that [cdb]coat of yours glowing, shall we?
  2. Hey, Ferdinand.
  3. Hello, Leonie. Have you some need of me?
  4. I did a little detective work and learned something: You're the weird one.
  5. I fear I do not take your meaning. How exactly [cdb]am I "weird"?
  6. You're a noble who delights in cleaning out stables [cdb]and maintaining filthy equipment.
  7. And among the Imperial nobles, you're the only one [cdb]who does those kinds of things when it's not your [cdb]specific responsibility.
  8. Which means I was right—Empire and Alliance [cdb]nobles are all the same.
  9. Mmm. I think I understand what you are trying [cdb]to say.
  10. Certainly among those you investigated, I am the [cdb]only one who puts such ideas into action.
  11. But that is, if you would forgive me, a surface-level [cdb]assessment. The reality beating at the heart of the [cdb]matter is quite different indeed.
  12. OK, what does that mean?
  13. True nobles think as I do, inside their heads.
  14. It just so happens that I am the only one who turned [cdb]thought into deed on this particular occasion.
  15. So if you believe those actions to be strange, you are [cdb]saying the thoughts of all of them are strange as well.
  16. Which means you find all nobles of the world—myself [cdb]among them—to be strange.
  17. Are you trying to confuse me? Because it's working.
  18. How do you reach a conclusion like that? I'm telling you, you're the only weird one.
  19. We appear to be arguing past one another.
  20. Seems like it—but I'm still right.
  21. Then I am left with no choice but to make you [cdb]understand that I am the right sort of noble!
  22. And I'll have to make you understand there aren't [cdb]actually any other nobles like you!
  23. Hmph!
  24. Urgh!
  25. Goodness, whatever is the matter with me? It is out of [cdb]character for me to be so obstinate.
  26. An understanding like this ought never be forced [cdb]upon a person.
  27. My behavior was ill-befitting a noble, Leonie. Please allow me to apologize.
  28. Nah, I got pretty heated there myself.
  29. At the end of the day, you're taking charge and being [cdb]helpful, and that's what counts.
  30. It doesn't really matter if other nobles would [cdb]ultimately do the same thing or not. So...sorry.
  31. You must think nothing of it. However, I believe a [cdb]thought has just come to me...
  32. Ultimately, the problem is not me—it is that you [cdb]mistrust the nobility as a whole.
  33. That being the case, I must redouble my efforts to put [cdb]my philosophy into action so as to make others of my [cdb]stature understand the correct way of things.
  34. I am certain this will rid us of the selfish sort of nobles [cdb]you imagine to be lurking around every corner.
  35. Wait. I mean, that'd be pretty great, but...
  36. If nobles start taking the initiative to work [cdb]and stop looking down on commoners, doesn't that [cdb]just...make them commoners?
InitEvent (index: 0)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
67 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LoadCharactersEvent (index: 1)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 25 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
InitPlacesEvent (index: 2)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 2 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
SetPlaceRotationEvent (index: 3)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 90 0 0 0 0 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 6 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (15) (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 6 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967266 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 100 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 100 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 0 2400 0 16180 1 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 11)
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3 25 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
DelayEvent (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 25 3 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 15)
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25 1 NULL 0 16181 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 2 2400 0 16182 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
25 3 2402 0 16183 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 19)
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6 4 2411 3 16184 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 20)
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2 25 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 21)
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25 5 2401 0 16185 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 22)
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25 6 NULL 0 16186 1 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 25 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
25 7 2400 0 16187 1 0 0 0 0 0 0 0 0 0
UnkEvent (171) (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 8 2408 3 16188 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 9 NULL 0 16189 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 10 2401 0 16190 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
25 11 2403 3 16191 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 6 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 12 2355 0 16192 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 13 NULL 0 16193 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
25 6 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 15 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 14 NULL 0 16194 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 15 2403 0 16195 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 25 1 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
25 16 2401 3 16196 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
25 17 2411 3 16197 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 6 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 18 2405 0 16198 1 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 44)
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6 2407 0 1 10 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 25 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
25 19 2400 0 16199 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 6 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967292 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 4294967276 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 20 2402 2 16200 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 25 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967294 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 20 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
25 21 2402 2 16201 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 6 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 22 NULL 2 16202 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 25 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
25 23 NULL 2 16203 0 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 24 2401 1 16204 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 25 NULL 0 16205 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 26 2404 3 16206 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
25 27 2401 4 16207 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
25 28 NULL 3 16208 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
25 29 2411 3 16209 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 30 2401 0 16210 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 31 NULL 0 16211 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 32 2400 0 16212 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
25 6 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967288 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 33 2402 1 16213 1 0 0 0 0 0 0 0 0 0
LeaveSceneEvent (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 6 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
DelayEvent (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
70 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 25 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967286 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 100 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
25 34 2405 0 16214 1 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 25 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967294 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 84)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
25 35 NULL 3 16215 1 0 0 0 0 0 0 0 0 0
0
InitEvent (67, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
1
LoadCharactersEvent (6, 25, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
2
InitPlacesEvent (7, 2, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
4
EnterSceneEvent (0, 6, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
5
UnkEvent 15(NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
6
UnkEvent 26(2, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
7
UnkEvent 59(100, 4294967266, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
8
UnkEvent 27(2, 100, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
9
UnkEvent 27(1, 400, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
10
TalkEvent (6, 0, 2400, 0, 16180, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Well, you are looking robust today. Let us get that [cdb]coat of yours glowing, shall we?
11
EnterSceneEvent (3, 25, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
13
UnkEvent 135(40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
15
TalkEvent (25, 1, NULL, 0, 16181, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Hey, Ferdinand.
16
TalkEvent (6, 2, 2400, 0, 16182, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Hello, Leonie. Have you some need of me?
17
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
18
TalkEvent (25, 3, 2402, 0, 16183, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I did a little detective work and learned something: You're the weird one.
19
TalkEvent (6, 4, 2411, 3, 16184, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I fear I do not take your meaning. How exactly [cdb]am I "weird"?
20
UnkEvent 26(2, 25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
21
TalkEvent (25, 5, 2401, 0, 16185, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # You're a noble who delights in cleaning out stables [cdb]and maintaining filthy equipment.
22
TalkEvent (25, 6, NULL, 0, 16186, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # And among the Imperial nobles, you're the only one [cdb]who does those kinds of things when it's not your [cdb]specific responsibility.
24
TalkEvent (25, 7, 2400, 0, 16187, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Which means I was right—Empire and Alliance [cdb]nobles are all the same.
25
UnkEvent 171(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
26
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
27
TalkEvent (6, 8, 2408, 3, 16188, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Mmm. I think I understand what you are trying [cdb]to say.
28
TalkEvent (6, 9, NULL, 0, 16189, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Certainly among those you investigated, I am the [cdb]only one who puts such ideas into action.
29
TalkEvent (6, 10, 2401, 0, 16190, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # But that is, if you would forgive me, a surface-level [cdb]assessment. The reality beating at the heart of the [cdb]matter is quite different indeed.
30
TalkEvent (25, 11, 2403, 3, 16191, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # OK, what does that mean?
31
UnkEvent 26(10, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
32
TalkEvent (6, 12, 2355, 0, 16192, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # True nobles think as I do, inside their heads.
33
TalkEvent (6, 13, NULL, 0, 16193, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # It just so happens that I am the only one who turned [cdb]thought into deed on this particular occasion.
34
UnkEvent 54(25, 6, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
35
UnkEvent 59(100, 0, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
36
UnkEvent 59(600, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
37
TalkEvent (6, 14, NULL, 0, 16194, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # So if you believe those actions to be strange, you are [cdb]saying the thoughts of all of them are strange as well.
38
TalkEvent (6, 15, 2403, 0, 16195, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Which means you find all nobles of the world—myself [cdb]among them—to be strange.
39
UnkEvent 54(6, 25, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
40
TalkEvent (25, 16, 2401, 3, 16196, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Are you trying to confuse me? Because it's working.
41
TalkEvent (25, 17, 2411, 3, 16197, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # How do you reach a conclusion like that? I'm telling you, you're the only weird one.
42
UnkEvent 26(10, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
43
TalkEvent (6, 18, 2405, 0, 16198, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # We appear to be arguing past one another.
45
UnkEvent 26(9, 25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
46
TalkEvent (25, 19, 2400, 0, 16199, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Seems like it—but I'm still right.
47
UnkEvent 26(7, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
48
UnkEvent 59(100, 0, 4294967292, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
49
UnkEvent 59(400, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
50
TalkEvent (6, 20, 2402, 2, 16200, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Then I am left with no choice but to make you [cdb]understand that I am the right sort of noble!
51
UnkEvent 26(6, 25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
52
UnkEvent 59(100, 0, 4294967294, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
53
UnkEvent 59(400, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
54
TalkEvent (25, 21, 2402, 2, 16201, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # And I'll have to make you understand there aren't [cdb]actually any other nobles like you!
55
UnkEvent 26(5, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
56
UnkEvent 27(1, 400, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
57
TalkEvent (6, 22, NULL, 2, 16202, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Hmph!
58
UnkEvent 26(5, 25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
59
UnkEvent 27(1, 400, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
60
TalkEvent (25, 23, NULL, 2, 16203, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Urgh!
61
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
62
TalkEvent (6, 24, 2401, 1, 16204, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Goodness, whatever is the matter with me? It is out of [cdb]character for me to be so obstinate.
63
TalkEvent (6, 25, NULL, 0, 16205, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # An understanding like this ought never be forced [cdb]upon a person.
64
TalkEvent (6, 26, 2404, 3, 16206, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # My behavior was ill-befitting a noble, Leonie. Please allow me to apologize.
65
TalkEvent (25, 27, 2401, 4, 16207, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Nah, I got pretty heated there myself.
66
TalkEvent (25, 28, NULL, 3, 16208, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # At the end of the day, you're taking charge and being [cdb]helpful, and that's what counts.
67
TalkEvent (25, 29, 2411, 3, 16209, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # It doesn't really matter if other nobles would [cdb]ultimately do the same thing or not. So...sorry.
68
TalkEvent (6, 30, 2401, 0, 16210, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # You must think nothing of it. However, I believe a [cdb]thought has just come to me...
69
TalkEvent (6, 31, NULL, 0, 16211, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Ultimately, the problem is not me—it is that you [cdb]mistrust the nobility as a whole.
70
TalkEvent (6, 32, 2400, 0, 16212, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # That being the case, I must redouble my efforts to put [cdb]my philosophy into action so as to make others of my [cdb]stature understand the correct way of things.
71
UnkEvent 54(25, 6, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
72
UnkEvent 59(100, 0, 4294967288, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
73
UnkEvent 27(1, 400, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
74
TalkEvent (6, 33, 2402, 1, 16213, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I am certain this will rid us of the selfish sort of nobles [cdb]you imagine to be lurking around every corner.
75
LeaveSceneEvent (1, 6, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
77
UnkEvent 26(9, 25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
78
UnkEvent 59(100, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
79
UnkEvent 27(1, 400, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
80
TalkEvent (25, 34, 2405, 0, 16214, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Wait. I mean, that'd be pretty great, but...
82
UnkEvent 59(100, 0, 4294967294, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
83
UnkEvent 59(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
84
TalkEvent (25, 35, NULL, 3, 16215, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # If nobles start taking the initiative to work [cdb]and stop looking down on commoners, doesn't that [cdb]just...make them commoners?
UnkEvent (15) (index: 5)
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UnkEvent (27) (index: 8)
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UnkEvent (27) (index: 9)
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TalkEvent (index: 10)
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link Ferdinand volume_up
Well, you are looking robust today. Let us get that coat of yours glowing, shall we?
UnkEvent (135) (index: 13)
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TalkEvent (index: 15)
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link Leonie volume_up
Hey, Ferdinand.
TalkEvent (index: 16)
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link Ferdinand volume_up
Hello, Leonie. Have you some need of me?
UnkEvent (30) (index: 17)
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TalkEvent (index: 18)
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link Leonie volume_up
I did a little detective work and learned something: You're the weird one.
TalkEvent (index: 19)
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link Ferdinand volume_up
I fear I do not take your meaning. How exactly am I "weird"?
UnkEvent (26) (index: 20)
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TalkEvent (index: 21)
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link Leonie volume_up
You're a noble who delights in cleaning out stables and maintaining filthy equipment.
TalkEvent (index: 22)
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link Leonie volume_up
And among the Imperial nobles, you're the only one who does those kinds of things when it's not your specific responsibility.
PanCameraEvent (index: 23)
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TalkEvent (index: 24)
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link Leonie volume_up
Which means I was right—Empire and Alliance nobles are all the same.
UnkEvent (171) (index: 25)
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UnkEvent (30) (index: 26)
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TalkEvent (index: 27)
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link Ferdinand volume_up
Mmm. I think I understand what you are trying to say.
TalkEvent (index: 28)
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link Ferdinand volume_up
Certainly among those you investigated, I am the only one who puts such ideas into action.
TalkEvent (index: 29)
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link Ferdinand volume_up
But that is, if you would forgive me, a surface-level assessment. The reality beating at the heart of the matter is quite different indeed.
TalkEvent (index: 30)
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link Leonie volume_up
OK, what does that mean?
UnkEvent (26) (index: 31)
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TalkEvent (index: 32)
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link Ferdinand volume_up
True nobles think as I do, inside their heads.
TalkEvent (index: 33)
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link Ferdinand volume_up
It just so happens that I am the only one who turned thought into deed on this particular occasion.
UnkEvent (54) (index: 34)
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UnkEvent (59) (index: 35)
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TalkEvent (index: 37)
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link Ferdinand volume_up
So if you believe those actions to be strange, you are saying the thoughts of all of them are strange as well.
TalkEvent (index: 38)
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link Ferdinand volume_up
Which means you find all nobles of the world—myself among them—to be strange.
UnkEvent (54) (index: 39)
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TalkEvent (index: 40)
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link Leonie volume_up
Are you trying to confuse me? Because it's working.
TalkEvent (index: 41)
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link Leonie volume_up
How do you reach a conclusion like that? I'm telling you, you're the only weird one.
UnkEvent (26) (index: 42)
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TalkEvent (index: 43)
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link Ferdinand volume_up
We appear to be arguing past one another.
UnkEvent (26) (index: 45)
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TalkEvent (index: 46)
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link Leonie volume_up
Seems like it—but I'm still right.
UnkEvent (26) (index: 47)
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UnkEvent (59) (index: 48)
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UnkEvent (59) (index: 49)
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TalkEvent (index: 50)
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link Ferdinand volume_up
Then I am left with no choice but to make you understand that I am the right sort of noble!
UnkEvent (26) (index: 51)
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UnkEvent (59) (index: 52)
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UnkEvent (59) (index: 53)
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TalkEvent (index: 54)
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link Leonie volume_up
And I'll have to make you understand there aren't actually any other nobles like you!
UnkEvent (26) (index: 55)
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TalkEvent (index: 57)
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link Ferdinand volume_up
Hmph!
UnkEvent (26) (index: 58)
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UnkEvent (27) (index: 59)
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TalkEvent (index: 60)
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link Leonie volume_up
Urgh!
UnkEvent (30) (index: 61)
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TalkEvent (index: 62)
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link Ferdinand volume_up
Goodness, whatever is the matter with me? It is out of character for me to be so obstinate.
TalkEvent (index: 63)
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link Ferdinand volume_up
An understanding like this ought never be forced upon a person.
TalkEvent (index: 64)
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link Ferdinand volume_up
My behavior was ill-befitting a noble, Leonie. Please allow me to apologize.
TalkEvent (index: 65)
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link Leonie volume_up
Nah, I got pretty heated there myself.
TalkEvent (index: 66)
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link Leonie volume_up
At the end of the day, you're taking charge and being helpful, and that's what counts.
TalkEvent (index: 67)
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link Leonie volume_up
It doesn't really matter if other nobles would ultimately do the same thing or not. So...sorry.
TalkEvent (index: 68)
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link Ferdinand volume_up
You must think nothing of it. However, I believe a thought has just come to me...
TalkEvent (index: 69)
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link Ferdinand volume_up
Ultimately, the problem is not me—it is that you mistrust the nobility as a whole.
TalkEvent (index: 70)
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link Ferdinand volume_up
That being the case, I must redouble my efforts to put my philosophy into action so as to make others of my stature understand the correct way of things.
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link Ferdinand volume_up
I am certain this will rid us of the selfish sort of nobles you imagine to be lurking around every corner.
UnkEvent (26) (index: 77)
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TalkEvent (index: 80)
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link Leonie volume_up
Wait. I mean, that'd be pretty great, but...
PanCameraEvent (index: 81)
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UnkEvent (59) (index: 82)
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TalkEvent (index: 84)
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link Leonie volume_up
If nobles start taking the initiative to work and stop looking down on commoners, doesn't that just...make them commoners?