1. Anyone here?
  2. Oh, Hilda! Perfect!
  3. I am, aren't I? Now, what do you need?
  4. I was thinking about getting another round of [cdb]practice in, but I need a partner.
  5. And here you stand! So what do you say?
  6. What? But it's so late!
  7. Yes, but I just thought up a fantastic move and I need [cdb]to try it out or I'll never be able to sleep.
  8. Yeah, but I've already bathed and I really don't [cdb]want to get all sweaty and gross again.
  9. Wait, is that you?
  10. You smell amazing.
  11. I know! I use floral oils.
  12. I've got a whole bunch of them, and I mix and match [cdb]based on the situation or just...you know. Mood.
  13. Wow. That's impressive.
  14. I bet you're wondering why I'd go to all that trouble, [cdb]right? Well, scent is very important.
  15. One whiff of something nice can turn a person's [cdb]entire day around!
  16. I get that, but...I don't really think it's for me.
  17. I'm always training or hunting or something, and the [cdb]constant sweat would probably wash it right off.
  18. Which is exactly why you should use floral scents! Then you'll smell like a delightful bouquet and not [cdb]some kind of hog farmer.
  19. I mean, you're cute already, but you could be the [cdb]whole package if you just leaned into it.
  20. You think I'm...cute? No one's ever said that to me [cdb]before—or anything even remotely like it, actually.
  21. You know what? Let's just do it!
  22. Come to my tent—that's where I keep the stash.
  23. I...really don't think this is for me.
  24. Oh, don't be silly. It is absolutely for you.
  25. No. Really. Besides, I...have to go practice that move.
  26. Well, too bad. But I'll come find you [cdb]tomorrow, OK? Ooh, this is so exciting!
  27. Wait, I don't think I actually agreed to anything.
  28. Never mind. I'm leaving. Bye.
  29. Yep. Just a little bit of effort and she'll really be the [cdb]whole package.
InitEvent (index: 0)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
74 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LoadCharactersEvent (index: 1)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 25 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
InitPlacesEvent (index: 2)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 7 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
EnterSceneEvent (index: 3)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 25 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (171) (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 25 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967290 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 1 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (15) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
25 0 2456 3 15567 1 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 24 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (26) (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 24 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
25 1 NULL 1 15568 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 2 2403 4 15569 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
25 3 2402 0 15570 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
25 4 NULL 1 15571 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 24 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 5 2412 4 15572 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 50 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
25 6 2403 0 15573 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 7 2401 3 15574 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 25 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
25 8 2400 0 15575 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
25 9 2405 0 15576 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
25 2407 0 1 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 10 2409 1 15577 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 11 NULL 1 15578 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
25 12 2458 1 15579 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 13 2403 3 15580 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 14 2400 3 15581 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
25 15 NULL 3 15582 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
25 16 2460 4 15583 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 17 2401 2 15584 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 18 NULL 0 15585 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 25 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
25 19 2412 4 15586 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 20 2403 1 15587 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 21 2410 1 15588 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
25 22 2401 3 15589 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 23 2401 1 15590 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 25 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
25 24 2356 4 15591 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 50 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 25 2411 3 15592 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
25 26 0 3 15593 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
25 27 2400 0 15594 1 0 0 0 0 0 0 0 0 0
LeaveSceneEvent (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 25 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
LookEvent (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 2 50 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 24 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 28 0 0 15595 1 0 0 0 0 0 0 0 0 0
0
InitEvent (74, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
1
LoadCharactersEvent (24, 25, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
2
InitPlacesEvent (2, 7, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
3
EnterSceneEvent (0, 25, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
4
UnkEvent 171(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
5
UnkEvent 26(7, 25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
6
UnkEvent 59(600, 0, 4294967290, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
7
UnkEvent 59(600, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
8
UnkEvent 15(NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
9
TalkEvent (25, 0, 2456, 3, 15567, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Anyone here?
10
EnterSceneEvent (3, 24, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
11
UnkEvent 26(9, 24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
12
TalkEvent (25, 1, NULL, 1, 15568, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Oh, Hilda! Perfect!
13
TalkEvent (24, 2, 2403, 4, 15569, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I am, aren't I? Now, what do you need?
14
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
15
TalkEvent (25, 3, 2402, 0, 15570, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I was thinking about getting another round of [cdb]practice in, but I need a partner.
16
TalkEvent (25, 4, NULL, 1, 15571, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # And here you stand! So what do you say?
17
UnkEvent 26(15, 24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
18
TalkEvent (24, 5, 2412, 4, 15572, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # What? But it's so late!
19
UnkEvent 30(1, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
20
TalkEvent (25, 6, 2403, 0, 15573, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Yes, but I just thought up a fantastic move and I need [cdb]to try it out or I'll never be able to sleep.
21
TalkEvent (24, 7, 2401, 3, 15574, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Yeah, but I've already bathed and I really don't [cdb]want to get all sweaty and gross again.
22
UnkEvent 26(16, 25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
23
TalkEvent (25, 8, 2400, 0, 15575, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Wait, is that you?
24
TalkEvent (25, 9, 2405, 0, 15576, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # You smell amazing.
25
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
27
TalkEvent (24, 10, 2409, 1, 15577, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I know! I use floral oils.
28
TalkEvent (24, 11, NULL, 1, 15578, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I've got a whole bunch of them, and I mix and match [cdb]based on the situation or just...you know. Mood.
29
TalkEvent (25, 12, 2458, 1, 15579, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Wow. That's impressive.
30
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
31
TalkEvent (24, 13, 2403, 3, 15580, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I bet you're wondering why I'd go to all that trouble, [cdb]right? Well, scent is very important.
32
TalkEvent (24, 14, 2400, 3, 15581, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # One whiff of something nice can turn a person's [cdb]entire day around!
33
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
34
TalkEvent (25, 15, NULL, 3, 15582, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I get that, but...I don't really think it's for me.
35
TalkEvent (25, 16, 2460, 4, 15583, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I'm always training or hunting or something, and the [cdb]constant sweat would probably wash it right off.
36
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
37
TalkEvent (24, 17, 2401, 2, 15584, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Which is exactly why you should use floral scents! Then you'll smell like a delightful bouquet and not [cdb]some kind of hog farmer.
38
TalkEvent (24, 18, NULL, 0, 15585, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I mean, you're cute already, but you could be the [cdb]whole package if you just leaned into it.
39
UnkEvent 26(16, 25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
40
TalkEvent (25, 19, 2412, 4, 15586, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # You think I'm...cute? No one's ever said that to me [cdb]before—or anything even remotely like it, actually.
41
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
42
TalkEvent (24, 20, 2403, 1, 15587, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # You know what? Let's just do it!
43
TalkEvent (24, 21, 2410, 1, 15588, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Come to my tent—that's where I keep the stash.
44
TalkEvent (25, 22, 2401, 3, 15589, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I...really don't think this is for me.
45
TalkEvent (24, 23, 2401, 1, 15590, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Oh, don't be silly. It is absolutely for you.
46
UnkEvent 26(16, 25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
47
TalkEvent (25, 24, 2356, 4, 15591, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # No. Really. Besides, I...have to go practice that move.
48
UnkEvent 30(1, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
49
TalkEvent (24, 25, 2411, 3, 15592, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Well, too bad. But I'll come find you [cdb]tomorrow, OK? Ooh, this is so exciting!
50
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
51
TalkEvent (25, 26, 0, 3, 15593, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Wait, I don't think I actually agreed to anything.
52
TalkEvent (25, 27, 2400, 0, 15594, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Never mind. I'm leaving. Bye.
53
LeaveSceneEvent (1, 25, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
56
UnkEvent 26(15, 24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
57
TalkEvent (24, 28, 0, 0, 15595, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Yep. Just a little bit of effort and she'll really be the [cdb]whole package.
UnkEvent (171) (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 25 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967290 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 1 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (15) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
25 0 2456 3 15567 1 0 0 0 0 0 0 0 0 0
link Leonie volume_up
Anyone here?
UnkEvent (26) (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 24 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
25 1 NULL 1 15568 1 0 0 0 0 0 0 0 0 0
link Leonie volume_up
Oh, Hilda! Perfect!
TalkEvent (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 2 2403 4 15569 1 0 0 0 0 0 0 0 0 0
link Hilda volume_up
I am, aren't I? Now, what do you need?
UnkEvent (30) (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
25 3 2402 0 15570 1 0 0 0 0 0 0 0 0 0
link Leonie volume_up
I was thinking about getting another round of practice in, but I need a partner.
TalkEvent (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
25 4 NULL 1 15571 1 0 0 0 0 0 0 0 0 0
link Leonie volume_up
And here you stand! So what do you say?
UnkEvent (26) (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 24 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 5 2412 4 15572 1 0 0 0 0 0 0 0 0 0
link Hilda volume_up
What? But it's so late!
UnkEvent (30) (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 50 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
25 6 2403 0 15573 1 0 0 0 0 0 0 0 0 0
link Leonie volume_up
Yes, but I just thought up a fantastic move and I need to try it out or I'll never be able to sleep.
TalkEvent (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 7 2401 3 15574 1 0 0 0 0 0 0 0 0 0
link Hilda volume_up
Yeah, but I've already bathed and I really don't want to get all sweaty and gross again.
UnkEvent (26) (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 25 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
25 8 2400 0 15575 1 0 0 0 0 0 0 0 0 0
link Leonie volume_up
Wait, is that you?
TalkEvent (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
25 9 2405 0 15576 1 0 0 0 0 0 0 0 0 0
link Leonie volume_up
You smell amazing.
UnkEvent (30) (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 10 2409 1 15577 1 0 0 0 0 0 0 0 0 0
link Hilda volume_up
I know! I use floral oils.
TalkEvent (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 11 NULL 1 15578 1 0 0 0 0 0 0 0 0 0
link Hilda volume_up
I've got a whole bunch of them, and I mix and match based on the situation or just...you know. Mood.
TalkEvent (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
25 12 2458 1 15579 1 0 0 0 0 0 0 0 0 0
link Leonie volume_up
Wow. That's impressive.
UnkEvent (30) (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 13 2403 3 15580 1 0 0 0 0 0 0 0 0 0
link Hilda volume_up
I bet you're wondering why I'd go to all that trouble, right? Well, scent is very important.
TalkEvent (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 14 2400 3 15581 1 0 0 0 0 0 0 0 0 0
link Hilda volume_up
One whiff of something nice can turn a person's entire day around!
UnkEvent (30) (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
25 15 NULL 3 15582 1 0 0 0 0 0 0 0 0 0
link Leonie volume_up
I get that, but...I don't really think it's for me.
TalkEvent (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
25 16 2460 4 15583 1 0 0 0 0 0 0 0 0 0
link Leonie volume_up
I'm always training or hunting or something, and the constant sweat would probably wash it right off.
UnkEvent (30) (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 17 2401 2 15584 1 0 0 0 0 0 0 0 0 0
link Hilda volume_up
Which is exactly why you should use floral scents! Then you'll smell like a delightful bouquet and not some kind of hog farmer.
TalkEvent (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 18 NULL 0 15585 1 0 0 0 0 0 0 0 0 0
link Hilda volume_up
I mean, you're cute already, but you could be the whole package if you just leaned into it.
UnkEvent (26) (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 25 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
25 19 2412 4 15586 1 0 0 0 0 0 0 0 0 0
link Leonie volume_up
You think I'm...cute? No one's ever said that to me before—or anything even remotely like it, actually.
UnkEvent (30) (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 20 2403 1 15587 1 0 0 0 0 0 0 0 0 0
link Hilda volume_up
You know what? Let's just do it!
TalkEvent (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 21 2410 1 15588 1 0 0 0 0 0 0 0 0 0
link Hilda volume_up
Come to my tent—that's where I keep the stash.
TalkEvent (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
25 22 2401 3 15589 1 0 0 0 0 0 0 0 0 0
link Leonie volume_up
I...really don't think this is for me.
TalkEvent (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 23 2401 1 15590 1 0 0 0 0 0 0 0 0 0
link Hilda volume_up
Oh, don't be silly. It is absolutely for you.
UnkEvent (26) (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 25 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
25 24 2356 4 15591 1 0 0 0 0 0 0 0 0 0
link Leonie volume_up
No. Really. Besides, I...have to go practice that move.
UnkEvent (30) (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 50 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 25 2411 3 15592 1 0 0 0 0 0 0 0 0 0
link Hilda volume_up
Well, too bad. But I'll come find you tomorrow, OK? Ooh, this is so exciting!
UnkEvent (30) (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
25 26 0 3 15593 1 0 0 0 0 0 0 0 0 0
link Leonie volume_up
Wait, I don't think I actually agreed to anything.
TalkEvent (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
25 27 2400 0 15594 1 0 0 0 0 0 0 0 0 0
link Leonie volume_up
Never mind. I'm leaving. Bye.
LookEvent (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 2 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 24 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 28 0 0 15595 1 0 0 0 0 0 0 0 0 0
link Hilda volume_up
Yep. Just a little bit of effort and she'll really be the whole package.