1. Ah, there you are, Ignatz.
  2. Hello, Lysithea. Do you need something?
  3. I wanted to thank you for your actions in our [cdb]skirmish earlier.
  4. You blocked the enemy's approach, which allowed me [cdb]to maintain my position on the battlefield.
  5. I'm very grateful.
  6. Oh, you don't need to thank me. Protecting comrades [cdb]is all part of the job when you're a knight!
  7. At first, I thought knighthood would prove to be a [cdb]task beyond your ability, but you've turned out to [cdb]be surprisingly dependable.
  8. Didn't you come from a merchant family?
  9. I sure did.
  10. Then if I may, why have you chosen to become a [cdb]knight instead of taking over the family business?
  11. Because I'm the second son. My older brother is [cdb]going to take over the business.
  12. My father wanted me to become a knight so I could [cdb]help my brother that way.
  13. It was a lot to deal with, but in the end, I'm pretty [cdb]happy with how it all turned out.
  14. It's quite commendable to choose a future based on [cdb]your family's wishes.
  15. Oh, it's not so impressive.
  16. Your family must've been ecstatic when you [cdb]were knighted.
  17. I suppose they were...
  18. To be honest, I am envious of you.
  19. You are?
  20. I am. I haven't been able to do anything for my [cdb]own mother and father yet.
  21. I hope to be as strong as you and do something [cdb]equally wonderful for my parents one day.
  22. ...
  23. You're very considerate of your parents, Lysithea.
  24. And I know how hard you work when you set your [cdb]mind to something, so I'm sure you can do this, too.
  25. Yes, well, if there's anything I can do to help, just let [cdb]me know!
  26. Hmm... Um, that is to say, I certainly will. Thank you.
  27. Now if you'll excuse me, I really should be going. The work of a knight is never done, after all!
  28. Hmm...
InitEvent (index: 0)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
75 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LoadCharactersEvent (index: 1)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 21 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
InitPlacesEvent (index: 2)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 2 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
SetPlaceRotationEvent (index: 3)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 270 0 0 0 0 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 21 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (171) (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (15) (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 22 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
TalkEvent (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 0 0 0 15152 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 50 0 0 0 0 0 0 0 0 0 0 0 0 0
RotateEvent (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
21 2 30 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
21 2432 0 1 90 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
21 1 0 0 15153 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 2 0 1 15154 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 3 NULL 1 15155 1 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 2404 0 1 30 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 4 NULL 1 15156 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
21 5 0 4 15157 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 6 2409 1 15158 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 7 NULL 4 15159 1 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
21 2400 0 1 30 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
21 8 NULL 4 15160 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 9 NULL 4 15161 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
21 10 0 0 15162 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
21 11 2403 0 15163 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 21 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 1 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
21 12 NULL 0 15164 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 50 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 13 2400 0 15165 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
21 14 2412 5 15166 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 15 2403 0 15167 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 21 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
21 16 2400 3 15168 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 50 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 17 0 0 15169 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 21 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
21 18 NULL 4 15170 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 19 2400 0 15171 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 20 NULL 0 15172 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 21 0 0 0 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
21 4 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
21 21 0 3 15173 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
21 22 NULL 3 15174 1 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
21 0 30 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
21 23 NULL 0 15175 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 21 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
21 24 2403 0 15176 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 22 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 25 0 4 15177 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 50 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
21 26 2400 0 15178 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 22 0 0 0 0 0 0 0 0 0 0 0 0 0
LeaveSceneEvent (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 21 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
LookEvent (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 5 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 27 0 4 15179 1 0 0 0 0 0 0 0 0 0
0
InitEvent (75, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
1
LoadCharactersEvent (22, 21, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
2
InitPlacesEvent (7, 2, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
4
EnterSceneEvent (0, 21, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
5
UnkEvent 171(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
6
UnkEvent 15(NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
7
EnterSceneEvent (3, 22, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
8
TalkEvent (22, 0, 0, 0, 15152, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Ah, there you are, Ignatz.
9
UnkEvent 30(1, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
12
TalkEvent (21, 1, 0, 0, 15153, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Hello, Lysithea. Do you need something?
13
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
14
TalkEvent (22, 2, 0, 1, 15154, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I wanted to thank you for your actions in our [cdb]skirmish earlier.
15
TalkEvent (22, 3, NULL, 1, 15155, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # You blocked the enemy's approach, which allowed me [cdb]to maintain my position on the battlefield.
18
TalkEvent (22, 4, NULL, 1, 15156, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I'm very grateful.
19
TalkEvent (21, 5, 0, 4, 15157, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Oh, you don't need to thank me. Protecting comrades [cdb]is all part of the job when you're a knight!
20
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
21
TalkEvent (22, 6, 2409, 1, 15158, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # At first, I thought knighthood would prove to be a [cdb]task beyond your ability, but you've turned out to [cdb]be surprisingly dependable.
22
TalkEvent (22, 7, NULL, 4, 15159, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Didn't you come from a merchant family?
23
UnkEvent 135(50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
25
TalkEvent (21, 8, NULL, 4, 15160, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I sure did.
26
TalkEvent (22, 9, NULL, 4, 15161, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Then if I may, why have you chosen to become a [cdb]knight instead of taking over the family business?
27
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
28
TalkEvent (21, 10, 0, 0, 15162, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Because I'm the second son. My older brother is [cdb]going to take over the business.
29
TalkEvent (21, 11, 2403, 0, 15163, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # My father wanted me to become a knight so I could [cdb]help my brother that way.
30
UnkEvent 26(5, 21, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
31
UnkEvent 59(600, 0, 4294967293, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
32
UnkEvent 59(600, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
33
TalkEvent (21, 12, NULL, 0, 15164, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # It was a lot to deal with, but in the end, I'm pretty [cdb]happy with how it all turned out.
34
UnkEvent 30(1, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
35
TalkEvent (22, 13, 2400, 0, 15165, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # It's quite commendable to choose a future based on [cdb]your family's wishes.
36
TalkEvent (21, 14, 2412, 5, 15166, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Oh, it's not so impressive.
37
TalkEvent (22, 15, 2403, 0, 15167, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Your family must've been ecstatic when you [cdb]were knighted.
38
UnkEvent 26(9, 21, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
39
TalkEvent (21, 16, 2400, 3, 15168, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I suppose they were...
40
UnkEvent 30(1, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
41
TalkEvent (22, 17, 0, 0, 15169, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # To be honest, I am envious of you.
42
UnkEvent 26(15, 21, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
43
TalkEvent (21, 18, NULL, 4, 15170, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # You are?
44
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
45
TalkEvent (22, 19, 2400, 0, 15171, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I am. I haven't been able to do anything for my [cdb]own mother and father yet.
46
TalkEvent (22, 20, NULL, 0, 15172, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I hope to be as strong as you and do something [cdb]equally wonderful for my parents one day.
47
UnkEvent 26(15, 21, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
49
TalkEvent (21, 21, 0, 3, 15173, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ...
50
TalkEvent (21, 22, NULL, 3, 15174, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # You're very considerate of your parents, Lysithea.
52
TalkEvent (21, 23, NULL, 0, 15175, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # And I know how hard you work when you set your [cdb]mind to something, so I'm sure you can do this, too.
53
UnkEvent 26(9, 21, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
54
TalkEvent (21, 24, 2403, 0, 15176, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Yes, well, if there's anything I can do to help, just let [cdb]me know!
55
UnkEvent 26(16, 22, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
56
TalkEvent (22, 25, 0, 4, 15177, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Hmm... Um, that is to say, I certainly will. Thank you.
57
UnkEvent 30(1, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
58
TalkEvent (21, 26, 2400, 0, 15178, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Now if you'll excuse me, I really should be going. The work of a knight is never done, after all!
59
UnkEvent 26(3, 22, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
60
LeaveSceneEvent (2, 21, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
62
TalkEvent (22, 27, 0, 4, 15179, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Hmm...
UnkEvent (171) (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (15) (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 0 0 0 15152 1 0 0 0 0 0 0 0 0 0
link Lysithea volume_up
Ah, there you are, Ignatz.
UnkEvent (30) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 50 0 0 0 0 0 0 0 0 0 0 0 0 0
RotateEvent (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
21 2 30 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
21 1 0 0 15153 1 0 0 0 0 0 0 0 0 0
link Ignatz volume_up
Hello, Lysithea. Do you need something?
UnkEvent (30) (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 2 0 1 15154 1 0 0 0 0 0 0 0 0 0
link Lysithea volume_up
I wanted to thank you for your actions in our skirmish earlier.
TalkEvent (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 3 NULL 1 15155 1 0 0 0 0 0 0 0 0 0
link Lysithea volume_up
You blocked the enemy's approach, which allowed me to maintain my position on the battlefield.
TalkEvent (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 4 NULL 1 15156 1 0 0 0 0 0 0 0 0 0
link Lysithea volume_up
I'm very grateful.
TalkEvent (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
21 5 0 4 15157 1 0 0 0 0 0 0 0 0 0
link Ignatz volume_up
Oh, you don't need to thank me. Protecting comrades is all part of the job when you're a knight!
UnkEvent (30) (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 6 2409 1 15158 1 0 0 0 0 0 0 0 0 0
link Lysithea volume_up
At first, I thought knighthood would prove to be a task beyond your ability, but you've turned out to be surprisingly dependable.
TalkEvent (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 7 NULL 4 15159 1 0 0 0 0 0 0 0 0 0
link Lysithea volume_up
Didn't you come from a merchant family?
UnkEvent (135) (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
21 8 NULL 4 15160 1 0 0 0 0 0 0 0 0 0
link Ignatz volume_up
I sure did.
TalkEvent (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 9 NULL 4 15161 1 0 0 0 0 0 0 0 0 0
link Lysithea volume_up
Then if I may, why have you chosen to become a knight instead of taking over the family business?
UnkEvent (30) (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
21 10 0 0 15162 1 0 0 0 0 0 0 0 0 0
link Ignatz volume_up
Because I'm the second son. My older brother is going to take over the business.
TalkEvent (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
21 11 2403 0 15163 1 0 0 0 0 0 0 0 0 0
link Ignatz volume_up
My father wanted me to become a knight so I could help my brother that way.
UnkEvent (26) (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 21 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 1 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
21 12 NULL 0 15164 1 0 0 0 0 0 0 0 0 0
link Ignatz volume_up
It was a lot to deal with, but in the end, I'm pretty happy with how it all turned out.
UnkEvent (30) (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 50 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 13 2400 0 15165 1 0 0 0 0 0 0 0 0 0
link Lysithea volume_up
It's quite commendable to choose a future based on your family's wishes.
TalkEvent (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
21 14 2412 5 15166 1 0 0 0 0 0 0 0 0 0
link Ignatz volume_up
Oh, it's not so impressive.
TalkEvent (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 15 2403 0 15167 1 0 0 0 0 0 0 0 0 0
link Lysithea volume_up
Your family must've been ecstatic when you were knighted.
UnkEvent (26) (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 21 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
21 16 2400 3 15168 1 0 0 0 0 0 0 0 0 0
link Ignatz volume_up
I suppose they were...
UnkEvent (30) (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 50 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 17 0 0 15169 1 0 0 0 0 0 0 0 0 0
link Lysithea volume_up
To be honest, I am envious of you.
UnkEvent (26) (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 21 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
21 18 NULL 4 15170 1 0 0 0 0 0 0 0 0 0
link Ignatz volume_up
You are?
UnkEvent (30) (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 19 2400 0 15171 1 0 0 0 0 0 0 0 0 0
link Lysithea volume_up
I am. I haven't been able to do anything for my own mother and father yet.
TalkEvent (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 20 NULL 0 15172 1 0 0 0 0 0 0 0 0 0
link Lysithea volume_up
I hope to be as strong as you and do something equally wonderful for my parents one day.
UnkEvent (26) (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 21 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
21 21 0 3 15173 1 0 0 0 0 0 0 0 0 0
link Ignatz volume_up
...
TalkEvent (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
21 22 NULL 3 15174 1 0 0 0 0 0 0 0 0 0
link Ignatz volume_up
You're very considerate of your parents, Lysithea.
TalkEvent (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
21 23 NULL 0 15175 1 0 0 0 0 0 0 0 0 0
link Ignatz volume_up
And I know how hard you work when you set your mind to something, so I'm sure you can do this, too.
UnkEvent (26) (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 21 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
21 24 2403 0 15176 1 0 0 0 0 0 0 0 0 0
link Ignatz volume_up
Yes, well, if there's anything I can do to help, just let me know!
UnkEvent (26) (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 22 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 25 0 4 15177 1 0 0 0 0 0 0 0 0 0
link Lysithea volume_up
Hmm... Um, that is to say, I certainly will. Thank you.
UnkEvent (30) (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 50 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
21 26 2400 0 15178 1 0 0 0 0 0 0 0 0 0
link Ignatz volume_up
Now if you'll excuse me, I really should be going. The work of a knight is never done, after all!
UnkEvent (26) (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 22 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 5 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 27 0 4 15179 1 0 0 0 0 0 0 0 0 0
link Lysithea volume_up
Hmm...