1. Hm. I will need to settle this matter posthaste.
  2. Hey, Lorenz! What's wrong? If that frown was any [cdb]lower it'd be falling off your face.
  3. Hm? Ah, hello, Hilda.
  4. Have you been sleeping enough? Your body can't [cdb]survive off grumbling and worry, you know.
  5. I appreciate the concern, but I'm afraid I have no [cdb]choice in the matter.
  6. Between the two of us, it appears as though my father [cdb]is preparing to pass down the title of count to me.
  7. As you're already aware, I have inherited the title [cdb]of Count Gloucester from my father.
  8. As such, I must find a suitable partner to be my wife. It is an issue of utmost urgency.
  9. Yeah, that does sound like a lot. Is that why you [cdb]look so crabby?
  10. I don't know, though. I don't think you need to [cdb]worry. I'm sure you'll find the right person in no time.
  11. If only I had your confidence. The conditions for [cdb]marrying into the distinguished House Gloucester are [cdb]quite strict indeed.
  12. My partner must not only be willing to live alongside [cdb]me as a proud noble, but share in the responsibilities [cdb]that house leadership entails.
  13. I hope I can find such an ideal woman. Ah, but how is [cdb]the situation in House Goneril?
  14. My house?
  15. Your father has chosen Holst to carry on the family [cdb]name, has he not? He will soon receive the title to [cdb]the house, if that is to go by.
  16. I was simply wondering what course of action you [cdb]were planning to take once that happens.
  17. Your father recently passed leadership of House Goneril along to your brother Holst, did he not?
  18. I was simply wondering what course of action you [cdb]were planning to take in the matter.
  19. Well...I don't know! I mean, the stuff my brother's [cdb]up to doesn't really have much to do with me.
  20. Hmmm. If I had to pick, maybe I'd go traveling? I've always wanted to see the world.
  21. I'll go all over the place, taking in the sights, [cdb]eating the best food Fódlan has to offer.
  22. Obviously not till the war's over and everything's [cdb]cooled off, though.
  23. Traveling, hm? Quite an unexpected answer.
  24. Though I must say, earning permission from your [cdb]father or Holst will be no easy feat.
  25. Grand adventures such as those are fraught with [cdb]danger at every turn. I can only imagine the perils [cdb]you might face with disease or scornful local lords.
  26. If you'd like my opinion, I believe settling down and [cdb]pursuing a life of leisure much better suits your [cdb]carefree personality.
  27. Maybe, but there's a time and place for everything, [cdb]you know? I can travel first, then spend my days [cdb]relaxing later!
  28. And besides, Holst and my dad both spoil me rotten, [cdb]so I don't think convincing them's going to be too big [cdb]a deal.
  29. Oh, but I probably shouldn't go anywhere that gets [cdb]too hot or too cold.
  30. Extremes aren't really my thing.
  31. In that case, I know the prime location.
  32. There is a wonderful little place within Leicester [cdb]borders, with boundless forests and crystal-blue [cdb]rivers, and the most exquisitely comfortable climate.
  33. It's also rather close to Goneril territory, so your [cdb]family will be able to rest at ease.
  34. Let me guess, is it Gloucester?
  35. Ah, you're quick to catch on. It is one and the same, Hilda.
  36. Thought so. I guess I wouldn't mind adding it to the [cdb]itinerary.
InitEvent (index: 0)
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LoadCharactersEvent (index: 1)
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19 24 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
InitPlacesEvent (index: 2)
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7 2 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
EnterSceneEvent (index: 3)
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0 19 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (171) (index: 4)
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UnkEvent (26) (index: 5)
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UnkEvent (15) (index: 6)
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TalkEvent (index: 7)
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EnterSceneEvent (index: 8)
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LookAtPersonEvent (index: 9)
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UnkEvent (30) (index: 10)
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TalkEvent (index: 11)
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TalkEvent (index: 12)
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TalkEvent (index: 13)
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UnkEvent (30) (index: 14)
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TalkEvent (index: 15)
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IfUnkEvent (index: 16)
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TalkEvent (index: 17)
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ElseEvent (index: 18)
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TalkEvent (index: 19)
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EndIfEvent (index: 20)
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UnkEvent (30) (index: 22)
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TalkEvent (index: 23)
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TalkEvent (index: 24)
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UnkEvent (30) (index: 25)
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TalkEvent (index: 26)
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UnkEvent (26) (index: 27)
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UnkEvent (59) (index: 28)
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UnkEvent (59) (index: 29)
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TalkEvent (index: 30)
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TalkEvent (index: 31)
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UnkEvent (26) (index: 32)
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TalkEvent (index: 33)
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UnkEvent (30) (index: 34)
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IfBattleCompletedEvent (index: 35)
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TalkEvent (index: 36)
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TalkEvent (index: 37)
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ElseEvent (index: 38)
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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 39)
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19 16 2400 0 14800 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 40)
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EndIfEvent (index: 41)
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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 42)
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15 24 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 43)
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TalkEvent (index: 44)
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TalkEvent (index: 45)
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UnkEvent (26) (index: 46)
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TalkEvent (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 21 NULL 1 14805 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 22 2405 4 14806 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 23 2407 3 14807 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 19 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967276 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 10 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 24 NULL 3 14808 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 25 2403 1 14809 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 26 2458 0 14810 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 27 NULL 1 14811 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 28 2460 3 14812 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 29 2401 3 14813 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 30 2400 1 14814 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 31 0 1 14815 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 32 2403 1 14816 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 24 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 1 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 33 2405 4 14817 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 19 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 1 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 34 2352 1 14818 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 24 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 35 2407 1 14819 1 0 0 0 0 0 0 0 0 0
0
InitEvent (75, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
1
LoadCharactersEvent (19, 24, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
2
InitPlacesEvent (7, 2, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
3
EnterSceneEvent (0, 19, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
4
UnkEvent 171(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
5
UnkEvent 26(16, 19, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
6
UnkEvent 15(NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
7
TalkEvent (19, 0, 2405, 3, 14784, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Hm. I will need to settle this matter posthaste.
8
EnterSceneEvent (3, 24, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
10
UnkEvent 30(1, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
11
TalkEvent (24, 1, 0, 3, 14785, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Hey, Lorenz! What's wrong? If that frown was any [cdb]lower it'd be falling off your face.
12
TalkEvent (19, 2, 2407, 0, 14786, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Hm? Ah, hello, Hilda.
13
TalkEvent (24, 3, 2403, 3, 14787, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Have you been sleeping enough? Your body can't [cdb]survive off grumbling and worry, you know.
14
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
15
TalkEvent (19, 4, 2431, 3, 14788, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I appreciate the concern, but I'm afraid I have no [cdb]choice in the matter.
16
IfUnkEvent (70, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
17
TalkEvent (19, 5, NULL, 0, 14789, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Between the two of us, it appears as though my father [cdb]is preparing to pass down the title of count to me.
18
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
19
TalkEvent (19, 6, NULL, 0, 14790, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# As you're already aware, I have inherited the title [cdb]of Count Gloucester from my father.
20
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
21
TalkEvent (19, 7, NULL, 2, 14791, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # As such, I must find a suitable partner to be my wife. It is an issue of utmost urgency.
22
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
23
TalkEvent (24, 8, 2401, 4, 14792, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Yeah, that does sound like a lot. Is that why you [cdb]look so crabby?
24
TalkEvent (24, 9, 2400, 1, 14793, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I don't know, though. I don't think you need to [cdb]worry. I'm sure you'll find the right person in no time.
25
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
26
TalkEvent (19, 10, 2401, 3, 14794, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # If only I had your confidence. The conditions for [cdb]marrying into the distinguished House Gloucester are [cdb]quite strict indeed.
27
UnkEvent 26(5, 19, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
28
UnkEvent 59(600, 0, 4294967293, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
29
UnkEvent 59(600, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
30
TalkEvent (19, 11, NULL, 2, 14795, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # My partner must not only be willing to live alongside [cdb]me as a proud noble, but share in the responsibilities [cdb]that house leadership entails.
31
TalkEvent (19, 12, 2400, 0, 14796, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I hope I can find such an ideal woman. Ah, but how is [cdb]the situation in House Goneril?
32
UnkEvent 26(15, 24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
33
TalkEvent (24, 13, 0, 4, 14797, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # My house?
34
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
35
IfBattleCompletedEvent (35, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
36
TalkEvent (19, 14, 2400, 0, 14798, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Your father has chosen Holst to carry on the family [cdb]name, has he not? He will soon receive the title to [cdb]the house, if that is to go by.
37
TalkEvent (19, 15, NULL, 0, 14799, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I was simply wondering what course of action you [cdb]were planning to take once that happens.
38
warning ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
39
TalkEvent (19, 16, 2400, 0, 14800, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Your father recently passed leadership of House Goneril along to your brother Holst, did he not?
40
TalkEvent (19, 17, NULL, 0, 14801, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I was simply wondering what course of action you [cdb]were planning to take in the matter.
41
warning EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
42
UnkEvent 26(15, 24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
43
TalkEvent (24, 18, 2401, 3, 14802, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Well...I don't know! I mean, the stuff my brother's [cdb]up to doesn't really have much to do with me.
44
TalkEvent (24, 19, 2405, 0, 14803, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Hmmm. If I had to pick, maybe I'd go traveling? I've always wanted to see the world.
45
TalkEvent (24, 20, 2407, 1, 14804, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I'll go all over the place, taking in the sights, [cdb]eating the best food Fódlan has to offer.
46
UnkEvent 26(9, 24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
47
TalkEvent (24, 21, NULL, 1, 14805, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Obviously not till the war's over and everything's [cdb]cooled off, though.
48
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
49
TalkEvent (19, 22, 2405, 4, 14806, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Traveling, hm? Quite an unexpected answer.
50
TalkEvent (19, 23, 2407, 3, 14807, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Though I must say, earning permission from your [cdb]father or Holst will be no easy feat.
51
UnkEvent 54(24, 19, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
52
UnkEvent 59(600, 0, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
53
UnkEvent 59(600, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
54
TalkEvent (19, 24, NULL, 3, 14808, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Grand adventures such as those are fraught with [cdb]danger at every turn. I can only imagine the perils [cdb]you might face with disease or scornful local lords.
55
TalkEvent (19, 25, 2403, 1, 14809, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # If you'd like my opinion, I believe settling down and [cdb]pursuing a life of leisure much better suits your [cdb]carefree personality.
56
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
57
TalkEvent (24, 26, 2458, 0, 14810, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Maybe, but there's a time and place for everything, [cdb]you know? I can travel first, then spend my days [cdb]relaxing later!
58
TalkEvent (24, 27, NULL, 1, 14811, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # And besides, Holst and my dad both spoil me rotten, [cdb]so I don't think convincing them's going to be too big [cdb]a deal.
59
TalkEvent (24, 28, 2460, 3, 14812, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Oh, but I probably shouldn't go anywhere that gets [cdb]too hot or too cold.
60
TalkEvent (24, 29, 2401, 3, 14813, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Extremes aren't really my thing.
61
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
62
TalkEvent (19, 30, 2400, 1, 14814, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # In that case, I know the prime location.
63
TalkEvent (19, 31, 0, 1, 14815, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # There is a wonderful little place within Leicester [cdb]borders, with boundless forests and crystal-blue [cdb]rivers, and the most exquisitely comfortable climate.
64
TalkEvent (19, 32, 2403, 1, 14816, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # It's also rather close to Goneril territory, so your [cdb]family will be able to rest at ease.
65
UnkEvent 26(5, 24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
66
UnkEvent 59(600, 0, 4294967293, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
67
UnkEvent 59(600, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
68
TalkEvent (24, 33, 2405, 4, 14817, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Let me guess, is it Gloucester?
69
UnkEvent 26(5, 19, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
70
UnkEvent 59(600, 0, 4294967293, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
71
UnkEvent 59(600, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
72
TalkEvent (19, 34, 2352, 1, 14818, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Ah, you're quick to catch on. It is one and the same, Hilda.
73
UnkEvent 26(2, 24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
74
TalkEvent (24, 35, 2407, 1, 14819, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Thought so. I guess I wouldn't mind adding it to the [cdb]itinerary.
UnkEvent (171) (index: 4)
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UnkEvent (15) (index: 6)
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TalkEvent (index: 7)
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link Lorenz volume_up
Hm. I will need to settle this matter posthaste.
LookAtPersonEvent (index: 9)
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TalkEvent (index: 11)
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link Hilda volume_up
Hey, Lorenz! What's wrong? If that frown was any lower it'd be falling off your face.
TalkEvent (index: 12)
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link Lorenz volume_up
Hm? Ah, hello, Hilda.
TalkEvent (index: 13)
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link Hilda volume_up
Have you been sleeping enough? Your body can't survive off grumbling and worry, you know.
UnkEvent (30) (index: 14)
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TalkEvent (index: 15)
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link Lorenz volume_up
I appreciate the concern, but I'm afraid I have no choice in the matter.
IfUnkEvent (index: 16)
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TalkEvent (index: 17)
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link Lorenz volume_up
Between the two of us, it appears as though my father is preparing to pass down the title of count to me.
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TalkEvent (index: 19)
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link Lorenz volume_up
As you're already aware, I have inherited the title of Count Gloucester from my father.
EndIfEvent (index: 20)
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TalkEvent (index: 21)
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link Lorenz volume_up
As such, I must find a suitable partner to be my wife. It is an issue of utmost urgency.
UnkEvent (30) (index: 22)
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link Hilda volume_up
Yeah, that does sound like a lot. Is that why you look so crabby?
TalkEvent (index: 24)
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link Hilda volume_up
I don't know, though. I don't think you need to worry. I'm sure you'll find the right person in no time.
UnkEvent (30) (index: 25)
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TalkEvent (index: 26)
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link Lorenz volume_up
If only I had your confidence. The conditions for marrying into the distinguished House Gloucester are quite strict indeed.
UnkEvent (26) (index: 27)
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UnkEvent (59) (index: 28)
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UnkEvent (59) (index: 29)
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TalkEvent (index: 30)
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link Lorenz volume_up
My partner must not only be willing to live alongside me as a proud noble, but share in the responsibilities that house leadership entails.
TalkEvent (index: 31)
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link Lorenz volume_up
I hope I can find such an ideal woman. Ah, but how is the situation in House Goneril?
UnkEvent (26) (index: 32)
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TalkEvent (index: 33)
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link Hilda volume_up
My house?
UnkEvent (30) (index: 34)
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TalkEvent (index: 36)
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link Lorenz volume_up
Your father has chosen Holst to carry on the family name, has he not? He will soon receive the title to the house, if that is to go by.
TalkEvent (index: 37)
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link Lorenz volume_up
I was simply wondering what course of action you were planning to take once that happens.
ElseEvent (index: 38)
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TalkEvent (index: 39)
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link Lorenz volume_up
Your father recently passed leadership of House Goneril along to your brother Holst, did he not?
TalkEvent (index: 40)
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link Lorenz volume_up
I was simply wondering what course of action you were planning to take in the matter.
EndIfEvent (index: 41)
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UnkEvent (26) (index: 42)
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link Hilda volume_up
Well...I don't know! I mean, the stuff my brother's up to doesn't really have much to do with me.
TalkEvent (index: 44)
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link Hilda volume_up
Hmmm. If I had to pick, maybe I'd go traveling? I've always wanted to see the world.
TalkEvent (index: 45)
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link Hilda volume_up
I'll go all over the place, taking in the sights, eating the best food Fódlan has to offer.
UnkEvent (26) (index: 46)
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TalkEvent (index: 47)
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link Hilda volume_up
Obviously not till the war's over and everything's cooled off, though.
UnkEvent (30) (index: 48)
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link Lorenz volume_up
Traveling, hm? Quite an unexpected answer.
TalkEvent (index: 50)
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link Lorenz volume_up
Though I must say, earning permission from your father or Holst will be no easy feat.
UnkEvent (54) (index: 51)
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UnkEvent (59) (index: 53)
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link Lorenz volume_up
Grand adventures such as those are fraught with danger at every turn. I can only imagine the perils you might face with disease or scornful local lords.
TalkEvent (index: 55)
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link Lorenz volume_up
If you'd like my opinion, I believe settling down and pursuing a life of leisure much better suits your carefree personality.
UnkEvent (30) (index: 56)
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link Hilda volume_up
Maybe, but there's a time and place for everything, you know? I can travel first, then spend my days relaxing later!
TalkEvent (index: 58)
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link Hilda volume_up
And besides, Holst and my dad both spoil me rotten, so I don't think convincing them's going to be too big a deal.
TalkEvent (index: 59)
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link Hilda volume_up
Oh, but I probably shouldn't go anywhere that gets too hot or too cold.
TalkEvent (index: 60)
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link Hilda volume_up
Extremes aren't really my thing.
UnkEvent (30) (index: 61)
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TalkEvent (index: 62)
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link Lorenz volume_up
In that case, I know the prime location.
TalkEvent (index: 63)
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link Lorenz volume_up
There is a wonderful little place within Leicester borders, with boundless forests and crystal-blue rivers, and the most exquisitely comfortable climate.
TalkEvent (index: 64)
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link Lorenz volume_up
It's also rather close to Goneril territory, so your family will be able to rest at ease.
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link Hilda volume_up
Let me guess, is it Gloucester?
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link Lorenz volume_up
Ah, you're quick to catch on. It is one and the same, Hilda.
UnkEvent (26) (index: 73)
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link Hilda volume_up
Thought so. I guess I wouldn't mind adding it to the itinerary.