1. Hrm...
  2. Hey there, Marianne. What's up?
  3. I can't get this poor thing to return to the stable.
  4. When I asked what was wrong, she said her stomach [cdb]is in such terrible pain that she can't even take a step.
  5. Yeah, that sounds like a real pickle.
  6. If we could get her back to the stable, I could [cdb]examine her and provide medication, but...
  7. Step aside, Marianne—it's Raphael's time to shine! I'll get your horsey back to the stable in no time.
  8. Yes, but, um...how, exactly?
  9. Easy! I'll get her onto that cart over there, [cdb]and push her back home.
  10. But...I highly doubt she'll be willing to get into the [cdb]cart given her current state.
  11. Aw, it's fine. Just leave it to me!
  12. Gooood horsey... Good horsey... Just like that. See? It's not such a bad cart.
  13. And here...we...go! Hnnngh!
  14. Thank you very much, Raphael. I gave her medicine, [cdb]so she should feel much better soon.
  15. It seems she wants to thank you as well.
  16. Aw, you don't need to be thanking me, horsey! I'm just glad you're feeling better.
  17. I hope this isn't rude, but I still can't believe you were [cdb]able to lift a horse with your bare hands.
  18. Ha-ha! Your little horsey there was just the right size [cdb]to wake up my sleepy muscles.
  19. So what was wrong with her tummy, anyway?
  20. I fear she made a snack of some rotten fruit.
  21. Oof! That's rough.
  22. She's always been a bit of a glutton, I'm afraid.
  23. Still, I'm surprised she went so far as to eat something [cdb]she found by the side of the road.
  24. Ah, she was just hungry and eating what was around. Trust me, I know the feeling—I've eaten a lot of weird [cdb]stuff before!
  25. Like what?
  26. Eh, I dunno. Old hard stuff? Fuzzy green stuff? Think I ate some long wriggly stuff once.
  27. Goodness me! And you weren't sick even after eating [cdb]all of those bizarre things?
  28. Nope! Oh, but for the record, I only eat weird stuff [cdb]when I'm really hungry.
  29. I wish this poor horse had a stomach like yours.
  30. Hey, if you want a strong stomach, all you gotta do [cdb]is whip those gut muscles into shape!
  31. First you do a thousand crunches, give or take. Then you wolf down as much meat as you can handle. Do that, and you'll have an iron stomach in no time!
  32. Give it a few days, and you won't even notice when [cdb]you eat the weird stuff!
  33. Um...I'm sorry, but I really don't think that's a [cdb]proper training regimen for a horse.
  34. Hmm? Oh, that's right! Horses don't eat meat!
  35. But I'm sure she still very much appreciates your [cdb]desire to help, Raphael.
  36. Ooh, ooh! What'd she say now?
  37. Yes, I see. Apparently she's feeling much better [cdb]and wants to go for a run in a large open field.
  38. See? She does wanna work out!
  39. C'mon, Marianne! The three of us are going running! Fifty windsprints around the field, let's gooo!
  40. Wait, I have to run...windsprints?
InitEvent (index: 0)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
87 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LoadCharactersEvent (index: 1)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 20 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
InitPlacesEvent (index: 2)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 7 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
EnterSceneEvent (index: 3)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 23 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (171) (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 23 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 1 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (166) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (166) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (15) (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 4 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 0 0 3 15018 1 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 20 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (26) (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 20 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 1 0 0 15019 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 17)
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23 0 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 2 0 0 15020 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 3 NULL 0 15021 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 20)
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20 4 2400 3 15022 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 21)
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TalkEvent (index: 22)
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TalkEvent (index: 23)
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23 7 0 0 15025 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 24)
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TalkEvent (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
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UnkEvent (26) (index: 26)
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UnkEvent (59) (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 28)
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600 0 1 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 10 2402 1 15028 1 0 0 0 0 0 0 0 0 0
UnkEvent (6) (index: 30)
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0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (167) (index: 31)
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BlackScreenEvent (index: 32)
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0 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (7) (index: 33)
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0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 11 NULL 1 15029 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 12 NULL 2 15030 1 0 0 0 0 0 0 0 0 0
PlaySoundEffectEvent (index: 36)
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1131 0 0 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
60 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (6) (index: 38)
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0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
BlackScreenEvent (index: 39)
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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (159) (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
67 37 0 0 0 0 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 23 20 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (7) (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 43)
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1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 13 2404 1 15031 1 0 0 0 0 0 0 0 0 0
ShowFloatingImageEvent (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PlaySoundEffectEvent (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1131 0 0 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 47)
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60 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 14 2403 1 15032 1 0 0 0 0 0 0 0 0 0
HideFloatingImageEvent (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
200 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 2 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 15 2401 0 15033 1 0 0 0 0 0 0 0 0 0
LookEvent (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 0 30 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 0 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 16 2401 4 15034 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 56)
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1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 17 2402 1 15035 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 18 2403 4 15036 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 19 0 0 15037 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 20 2458 0 15038 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 61)
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1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 62)
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23 21 2403 0 15039 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 63)
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TalkEvent (index: 64)
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20 23 2460 0 15041 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 65)
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5 23 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967292 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 67)
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600 0 1 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 68)
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23 24 0 4 15042 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 69)
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1 50 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 25 2403 0 15043 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 26 2412 4 15044 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 27 2402 1 15045 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 28 0 0 15046 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 20 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967276 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 10 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 29 2400 1 15047 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 30 NULL 1 15048 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 31 2409 0 15049 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 50 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 32 0 0 15050 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 33 NULL 4 15051 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 34 2401 1 15052 1 0 0 0 0 0 0 0 0 0
ShowFloatingImageEvent (index: 84)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PlaySoundEffectEvent (index: 85)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1131 0 0 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 86)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
60 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 87)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 35 0 4 15053 1 0 0 0 0 0 0 0 0 0
HideFloatingImageEvent (index: 88)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 89)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 36 2403 1 15054 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 90)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 91)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 37 2402 1 15055 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 92)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 38 2458 0 15056 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 93)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 23 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 94)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967292 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 95)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 1 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 96)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 600 60 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 97)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 39 2412 4 15057 1 0 0 0 0 0 0 0 0 0
0
InitEvent (87, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
1
LoadCharactersEvent (23, 20, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
2
InitPlacesEvent (2, 7, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
3
EnterSceneEvent (0, 23, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
4
UnkEvent 171(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
5
UnkEvent 26(6, 23, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
6
UnkEvent 59(600, 0, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
7
UnkEvent 59(600, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
8
UnkEvent 166(20, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
9
UnkEvent 166(23, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
10
UnkEvent 15(NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
12
TalkEvent (23, 0, 0, 3, 15018, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Hrm...
13
EnterSceneEvent (3, 20, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
14
UnkEvent 26(10, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
15
TalkEvent (20, 1, 0, 0, 15019, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Hey there, Marianne. What's up?
16
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
18
TalkEvent (23, 2, 0, 0, 15020, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I can't get this poor thing to return to the stable.
19
TalkEvent (23, 3, NULL, 0, 15021, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # When I asked what was wrong, she said her stomach [cdb]is in such terrible pain that she can't even take a step.
20
TalkEvent (20, 4, 2400, 3, 15022, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Yeah, that sounds like a real pickle.
21
TalkEvent (23, 5, 2400, 0, 15023, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # If we could get her back to the stable, I could [cdb]examine her and provide medication, but...
22
TalkEvent (20, 6, 2402, 1, 15024, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Step aside, Marianne—it's Raphael's time to shine! I'll get your horsey back to the stable in no time.
23
TalkEvent (23, 7, 0, 0, 15025, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Yes, but, um...how, exactly?
24
TalkEvent (20, 8, 2347, 0, 15026, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Easy! I'll get her onto that cart over there, [cdb]and push her back home.
25
TalkEvent (23, 9, 2401, 4, 15027, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # But...I highly doubt she'll be willing to get into the [cdb]cart given her current state.
26
UnkEvent 26(5, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
27
UnkEvent 59(600, 0, 4294967293, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
28
UnkEvent 59(600, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
29
TalkEvent (20, 10, 2402, 1, 15028, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Aw, it's fine. Just leave it to me!
30
UnkEvent 6(0, 0, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
31
UnkEvent 167(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
33
UnkEvent 7(0, 0, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
34
TalkEvent (20, 11, NULL, 1, 15029, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Gooood horsey... Good horsey... Just like that. See? It's not such a bad cart.
35
TalkEvent (20, 12, NULL, 2, 15030, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # And here...we...go! Hnnngh!
36
PlaySoundEffectEvent (1131, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
38
UnkEvent 6(0, 0, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
40
UnkEvent 159(67, 37, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
41
EnterSceneEvent (0, 23, 20, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
42
UnkEvent 7(0, 0, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
43
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
44
TalkEvent (23, 13, 2404, 1, 15031, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Thank you very much, Raphael. I gave her medicine, [cdb]so she should feel much better soon.
45
ShowFloatingImageEvent (23, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
46
PlaySoundEffectEvent (1131, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
48
TalkEvent (23, 14, 2403, 1, 15032, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # It seems she wants to thank you as well.
49
HideFloatingImageEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
50
UnkEvent 135(200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
52
TalkEvent (20, 15, 2401, 0, 15033, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Aw, you don't need to be thanking me, horsey! I'm just glad you're feeling better.
55
TalkEvent (23, 16, 2401, 4, 15034, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I hope this isn't rude, but I still can't believe you were [cdb]able to lift a horse with your bare hands.
56
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
57
TalkEvent (20, 17, 2402, 1, 15035, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Ha-ha! Your little horsey there was just the right size [cdb]to wake up my sleepy muscles.
58
TalkEvent (20, 18, 2403, 4, 15036, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # So what was wrong with her tummy, anyway?
59
TalkEvent (23, 19, 0, 0, 15037, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I fear she made a snack of some rotten fruit.
60
TalkEvent (20, 20, 2458, 0, 15038, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Oof! That's rough.
61
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
62
TalkEvent (23, 21, 2403, 0, 15039, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # She's always been a bit of a glutton, I'm afraid.
63
TalkEvent (23, 22, 2401, 0, 15040, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Still, I'm surprised she went so far as to eat something [cdb]she found by the side of the road.
64
TalkEvent (20, 23, 2460, 0, 15041, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Ah, she was just hungry and eating what was around. Trust me, I know the feeling—I've eaten a lot of weird [cdb]stuff before!
65
UnkEvent 26(5, 23, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
66
UnkEvent 59(600, 0, 4294967292, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
67
UnkEvent 59(600, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
68
TalkEvent (23, 24, 0, 4, 15042, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Like what?
69
UnkEvent 30(1, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
70
TalkEvent (20, 25, 2403, 0, 15043, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Eh, I dunno. Old hard stuff? Fuzzy green stuff? Think I ate some long wriggly stuff once.
71
TalkEvent (23, 26, 2412, 4, 15044, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Goodness me! And you weren't sick even after eating [cdb]all of those bizarre things?
72
TalkEvent (20, 27, 2402, 1, 15045, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Nope! Oh, but for the record, I only eat weird stuff [cdb]when I'm really hungry.
73
TalkEvent (23, 28, 0, 0, 15046, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I wish this poor horse had a stomach like yours.
74
UnkEvent 54(23, 20, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
75
UnkEvent 59(600, 0, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
76
UnkEvent 59(600, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
77
TalkEvent (20, 29, 2400, 1, 15047, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Hey, if you want a strong stomach, all you gotta do [cdb]is whip those gut muscles into shape!
78
TalkEvent (20, 30, NULL, 1, 15048, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # First you do a thousand crunches, give or take. Then you wolf down as much meat as you can handle. Do that, and you'll have an iron stomach in no time!
79
TalkEvent (20, 31, 2409, 0, 15049, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Give it a few days, and you won't even notice when [cdb]you eat the weird stuff!
80
UnkEvent 30(1, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
81
TalkEvent (23, 32, 0, 0, 15050, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Um...I'm sorry, but I really don't think that's a [cdb]proper training regimen for a horse.
82
TalkEvent (20, 33, NULL, 4, 15051, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Hmm? Oh, that's right! Horses don't eat meat!
83
TalkEvent (23, 34, 2401, 1, 15052, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # But I'm sure she still very much appreciates your [cdb]desire to help, Raphael.
84
ShowFloatingImageEvent (23, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
85
PlaySoundEffectEvent (1131, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
87
TalkEvent (20, 35, 0, 4, 15053, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Ooh, ooh! What'd she say now?
88
HideFloatingImageEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
89
TalkEvent (23, 36, 2403, 1, 15054, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Yes, I see. Apparently she's feeling much better [cdb]and wants to go for a run in a large open field.
90
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
91
TalkEvent (20, 37, 2402, 1, 15055, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # See? She does wanna work out!
92
TalkEvent (20, 38, 2458, 0, 15056, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # C'mon, Marianne! The three of us are going running! Fifty windsprints around the field, let's gooo!
93
UnkEvent 26(5, 23, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
94
UnkEvent 59(600, 0, 4294967292, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
95
UnkEvent 59(600, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
96
UnkEvent 27(2, 600, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
97
TalkEvent (23, 39, 2412, 4, 15057, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Wait, I have to run...windsprints?
UnkEvent (171) (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 23 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 1 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (166) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (166) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (15) (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 0 0 3 15018 1 0 0 0 0 0 0 0 0 0
link Marianne volume_up
Hrm...
UnkEvent (26) (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 20 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 1 0 0 15019 1 0 0 0 0 0 0 0 0 0
link Raphael volume_up
Hey there, Marianne. What's up?
UnkEvent (30) (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 2 0 0 15020 1 0 0 0 0 0 0 0 0 0
link Marianne volume_up
I can't get this poor thing to return to the stable.
TalkEvent (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 3 NULL 0 15021 1 0 0 0 0 0 0 0 0 0
link Marianne volume_up
When I asked what was wrong, she said her stomach is in such terrible pain that she can't even take a step.
TalkEvent (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 4 2400 3 15022 1 0 0 0 0 0 0 0 0 0
link Raphael volume_up
Yeah, that sounds like a real pickle.
TalkEvent (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 5 2400 0 15023 1 0 0 0 0 0 0 0 0 0
link Marianne volume_up
If we could get her back to the stable, I could examine her and provide medication, but...
TalkEvent (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 6 2402 1 15024 1 0 0 0 0 0 0 0 0 0
link Raphael volume_up
Step aside, Marianne—it's Raphael's time to shine! I'll get your horsey back to the stable in no time.
TalkEvent (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 7 0 0 15025 1 0 0 0 0 0 0 0 0 0
link Marianne volume_up
Yes, but, um...how, exactly?
TalkEvent (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 8 2347 0 15026 1 0 0 0 0 0 0 0 0 0
link Raphael volume_up
Easy! I'll get her onto that cart over there, and push her back home.
TalkEvent (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 9 2401 4 15027 1 0 0 0 0 0 0 0 0 0
link Marianne volume_up
But...I highly doubt she'll be willing to get into the cart given her current state.
UnkEvent (26) (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 20 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 1 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 10 2402 1 15028 1 0 0 0 0 0 0 0 0 0
link Raphael volume_up
Aw, it's fine. Just leave it to me!
UnkEvent (6) (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (167) (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (7) (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 11 NULL 1 15029 1 0 0 0 0 0 0 0 0 0
link Raphael volume_up
Gooood horsey... Good horsey... Just like that. See? It's not such a bad cart.
TalkEvent (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 12 NULL 2 15030 1 0 0 0 0 0 0 0 0 0
link Raphael volume_up
And here...we...go! Hnnngh!
PlaySoundEffectEvent (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1131 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (6) (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (159) (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
67 37 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (7) (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 13 2404 1 15031 1 0 0 0 0 0 0 0 0 0
link Marianne volume_up
Thank you very much, Raphael. I gave her medicine, so she should feel much better soon.
ShowFloatingImageEvent (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PlaySoundEffectEvent (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1131 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 14 2403 1 15032 1 0 0 0 0 0 0 0 0 0
link Marianne volume_up
It seems she wants to thank you as well.
HideFloatingImageEvent (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
200 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 2 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 15 2401 0 15033 1 0 0 0 0 0 0 0 0 0
link Raphael volume_up
Aw, you don't need to be thanking me, horsey! I'm just glad you're feeling better.
LookEvent (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 0 30 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 0 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 16 2401 4 15034 1 0 0 0 0 0 0 0 0 0
link Marianne volume_up
I hope this isn't rude, but I still can't believe you were able to lift a horse with your bare hands.
UnkEvent (30) (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 17 2402 1 15035 1 0 0 0 0 0 0 0 0 0
link Raphael volume_up
Ha-ha! Your little horsey there was just the right size to wake up my sleepy muscles.
TalkEvent (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 18 2403 4 15036 1 0 0 0 0 0 0 0 0 0
link Raphael volume_up
So what was wrong with her tummy, anyway?
TalkEvent (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 19 0 0 15037 1 0 0 0 0 0 0 0 0 0
link Marianne volume_up
I fear she made a snack of some rotten fruit.
TalkEvent (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 20 2458 0 15038 1 0 0 0 0 0 0 0 0 0
link Raphael volume_up
Oof! That's rough.
UnkEvent (30) (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 21 2403 0 15039 1 0 0 0 0 0 0 0 0 0
link Marianne volume_up
She's always been a bit of a glutton, I'm afraid.
TalkEvent (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 22 2401 0 15040 1 0 0 0 0 0 0 0 0 0
link Marianne volume_up
Still, I'm surprised she went so far as to eat something she found by the side of the road.
TalkEvent (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 23 2460 0 15041 1 0 0 0 0 0 0 0 0 0
link Raphael volume_up
Ah, she was just hungry and eating what was around. Trust me, I know the feeling—I've eaten a lot of weird stuff before!
UnkEvent (26) (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 23 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967292 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 1 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 24 0 4 15042 1 0 0 0 0 0 0 0 0 0
link Marianne volume_up
Like what?
UnkEvent (30) (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 50 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 25 2403 0 15043 1 0 0 0 0 0 0 0 0 0
link Raphael volume_up
Eh, I dunno. Old hard stuff? Fuzzy green stuff? Think I ate some long wriggly stuff once.
TalkEvent (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 26 2412 4 15044 1 0 0 0 0 0 0 0 0 0
link Marianne volume_up
Goodness me! And you weren't sick even after eating all of those bizarre things?
TalkEvent (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 27 2402 1 15045 1 0 0 0 0 0 0 0 0 0
link Raphael volume_up
Nope! Oh, but for the record, I only eat weird stuff when I'm really hungry.
TalkEvent (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 28 0 0 15046 1 0 0 0 0 0 0 0 0 0
link Marianne volume_up
I wish this poor horse had a stomach like yours.
UnkEvent (54) (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 20 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967276 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 10 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 29 2400 1 15047 1 0 0 0 0 0 0 0 0 0
link Raphael volume_up
Hey, if you want a strong stomach, all you gotta do is whip those gut muscles into shape!
TalkEvent (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 30 NULL 1 15048 1 0 0 0 0 0 0 0 0 0
link Raphael volume_up
First you do a thousand crunches, give or take. Then you wolf down as much meat as you can handle. Do that, and you'll have an iron stomach in no time!
TalkEvent (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 31 2409 0 15049 1 0 0 0 0 0 0 0 0 0
link Raphael volume_up
Give it a few days, and you won't even notice when you eat the weird stuff!
UnkEvent (30) (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 50 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 32 0 0 15050 1 0 0 0 0 0 0 0 0 0
link Marianne volume_up
Um...I'm sorry, but I really don't think that's a proper training regimen for a horse.
TalkEvent (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 33 NULL 4 15051 1 0 0 0 0 0 0 0 0 0
link Raphael volume_up
Hmm? Oh, that's right! Horses don't eat meat!
TalkEvent (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 34 2401 1 15052 1 0 0 0 0 0 0 0 0 0
link Marianne volume_up
But I'm sure she still very much appreciates your desire to help, Raphael.
ShowFloatingImageEvent (index: 84)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PlaySoundEffectEvent (index: 85)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1131 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 87)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 35 0 4 15053 1 0 0 0 0 0 0 0 0 0
link Raphael volume_up
Ooh, ooh! What'd she say now?
HideFloatingImageEvent (index: 88)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 89)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 36 2403 1 15054 1 0 0 0 0 0 0 0 0 0
link Marianne volume_up
Yes, I see. Apparently she's feeling much better and wants to go for a run in a large open field.
UnkEvent (30) (index: 90)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 91)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 37 2402 1 15055 1 0 0 0 0 0 0 0 0 0
link Raphael volume_up
See? She does wanna work out!
TalkEvent (index: 92)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 38 2458 0 15056 1 0 0 0 0 0 0 0 0 0
link Raphael volume_up
C'mon, Marianne! The three of us are going running! Fifty windsprints around the field, let's gooo!
UnkEvent (26) (index: 93)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 23 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 94)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967292 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 95)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 1 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 96)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 600 60 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 97)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 39 2412 4 15057 1 0 0 0 0 0 0 0 0 0
link Marianne volume_up
Wait, I have to run...windsprints?