1. You ready for this?
  2. Come at me! No hesitation!
  3. You actually managed to dodge that...
  4. Not sure "dodge" is the word I'd use.
  5. I just let my power loose without even thinking. Guess I'm still no match for you.
  6. Give yourself a little credit. It took everything I had [cdb]to keep up.
  7. If you could avoid an attack like that, then you're [cdb]easily on par with me.
  8. But you barely even used your power.
  9. Y'know, the one that throws off your enemy's [cdb]perception or whatever. I wouldn't have stood a [cdb]chance if you hit me with that.
  10. So you've noticed it.
  11. How could I not? We've fought about a million times [cdb]by now.
  12. Your power's not exactly visible, so it's definitely [cdb]tougher to catch on to than mine.
  13. But I've experienced your kind of beatdown firsthand, [cdb]so I'm painfully aware of the damage you can inflict.
  14. Sorry about that. I couldn't afford to pull any [cdb]punches back then.
  15. It's fine. Water under the bridge.
  16. So, have you had your power for long?
  17. Where'd you learn it? I was kind of wondering if I [cdb]could pick it up myself.
  18. I only became aware of it when I was fighting hard [cdb]against you.
  19. But I don't think it's something a person can learn.
  20. Even I barely understand how it works.
  21. Right, gotcha. Sounds like we're in the same [cdb]boat, then.
  22. Yes, just two strange people with even stranger [cdb]powers. And I'm not only talking about your sword.
  23. Hm?
  24. Do you ever feel like there's some sort of [cdb]mysterious presence within you?
  25. Oh, uh...
  26. It's just that sometimes it's hard to tell what you're [cdb]thinking. Like you get distracted by something from [cdb]time to time.
  27. Almost like you're talking to someone else... inside your head.
  28. Feign ignorance.
  29. Return the question.
  30. Nah, what? I don't even get what you mean.
  31. Well, that's all right. Forget I said anything.
  32. Are you asking because that's what happens to you?
  33. No, it was just something I noticed. I simply thought I'd ask.
  34. If you say so.
InitEvent (index: 0)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
81 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LoadCharactersEvent (index: 1)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 148 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
InitPlacesEvent (index: 2)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 2 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
EnterSceneEvent (index: 3)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 111 148 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
BlackScreenEvent (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 0 0 2 20650 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
148 1 0 0 19365 1 0 0 0 0 0 0 0 0 0
BlackScreenEvent (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
DrawOverlayImageEvent (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
64 0 0 0 0 0 0 0 0 0 0 0 0 0 0
DrawOverlayImageEvent (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PlaySoundEffectEvent (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1113 0 0 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
30 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PlaySoundEffectEvent (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1108 0 0 0 0 0 0 0 0 0 0 0 0 0 0
BlackScreenEvent (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 1 0 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
60 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (108) (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
BlackScreenEvent (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (15) (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
148 2 0 0 19366 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 3 0 3 20651 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 4 2401 0 20652 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
148 5 0 0 19369 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
148 6 2400 0 19370 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 7 2401 3 20653 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 8 NULL 3 20654 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
148 9 0 4 19373 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 10 2403 0 20655 1 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
148 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 2 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 148 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 20 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 11 NULL 0 20656 1 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 111 4 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 12 2352 0 20657 1 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 2354 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 148 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 1000 30 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
148 13 2411 3 19377 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 14 2401 1 20658 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 15 2405 0 20659 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 16 NULL 0 20660 1 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 2407 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 148 1 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 10 4294967288 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967286 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
148 17 0 0 19381 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
148 18 2401 0 19382 1 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 148 3 1 0 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
148 4 40 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
148 2 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
148 19 2352 0 19383 1 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
148 2354 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 111 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 30 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967256 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 20 2400 0 20661 1 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
148 0 40 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
148 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
148 21 2400 0 19385 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 22 2405 0 20662 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 148 4 1 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 2407 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
148 23 2403 0 19387 1 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 111 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 24 0 4 20663 1 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
148 25 2405 0 19389 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
148 26 NULL 0 19390 1 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
148 2407 0 0 0 0 0 0 0 0 0 0 0 0 0
DialogChoiceEvent (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 27 28 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 29 2401 3 20664 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
148 30 2400 0 19392 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 31 2403 0 20665 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
148 32 NULL 0 19394 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
148 111 2 1 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 84)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 2 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 85)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 33 0 0 20666 1 0 0 0 0 0 0 0 0 0
0
InitEvent (81, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
1
LoadCharactersEvent (111, 148, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
2
InitPlacesEvent (7, 2, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
3
EnterSceneEvent (0, 111, 148, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
5
TalkEvent (111, 0, 0, 2, 20650, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # You ready for this?
6
TalkEvent (148, 1, 0, 0, 19365, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Come at me! No hesitation!
8
DrawOverlayImageEvent (64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
9
DrawOverlayImageEvent (16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
10
PlaySoundEffectEvent (1113, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
12
PlaySoundEffectEvent (1108, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
15
UnkEvent 108(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
17
UnkEvent 15(NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
18
TalkEvent (148, 2, 0, 0, 19366, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # You actually managed to dodge that...
19
TalkEvent (111, 3, 0, 3, 20651, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Not sure "dodge" is the word I'd use.
20
TalkEvent (111, 4, 2401, 0, 20652, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I just let my power loose without even thinking. Guess I'm still no match for you.
21
TalkEvent (148, 5, 0, 0, 19369, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Give yourself a little credit. It took everything I had [cdb]to keep up.
22
TalkEvent (148, 6, 2400, 0, 19370, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # If you could avoid an attack like that, then you're [cdb]easily on par with me.
23
TalkEvent (111, 7, 2401, 3, 20653, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # But you barely even used your power.
24
TalkEvent (111, 8, NULL, 3, 20654, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Y'know, the one that throws off your enemy's [cdb]perception or whatever. I wouldn't have stood a [cdb]chance if you hit me with that.
25
TalkEvent (148, 9, 0, 4, 19373, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # So you've noticed it.
26
TalkEvent (111, 10, 2403, 0, 20655, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # How could I not? We've fought about a million times [cdb]by now.
27
UnkEvent 102(148, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
28
UnkEvent 66(111, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
29
UnkEvent 54(111, 148, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
30
UnkEvent 59(100, 0, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
31
UnkEvent 27(2, 100, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
32
UnkEvent 27(1, 400, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
33
TalkEvent (111, 11, NULL, 0, 20656, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Your power's not exactly visible, so it's definitely [cdb]tougher to catch on to than mine.
35
UnkEvent 66(111, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
36
TalkEvent (111, 12, 2352, 0, 20657, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # But I've experienced your kind of beatdown firsthand, [cdb]so I'm painfully aware of the damage you can inflict.
38
UnkEvent 26(1, 148, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
39
UnkEvent 31(2, 1000, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
40
TalkEvent (148, 13, 2411, 3, 19377, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Sorry about that. I couldn't afford to pull any [cdb]punches back then.
41
TalkEvent (111, 14, 2401, 1, 20658, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # It's fine. Water under the bridge.
42
TalkEvent (111, 15, 2405, 0, 20659, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # So, have you had your power for long?
43
TalkEvent (111, 16, NULL, 0, 20660, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Where'd you learn it? I was kind of wondering if I [cdb]could pick it up myself.
45
UnkEvent 54(111, 148, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
46
UnkEvent 59(100, 10, 4294967288, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
47
UnkEvent 31(3, 100, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
48
UnkEvent 59(600, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
49
TalkEvent (148, 17, 0, 0, 19381, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I only became aware of it when I was fighting hard [cdb]against you.
50
TalkEvent (148, 18, 2401, 0, 19382, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # But I don't think it's something a person can learn.
53
UnkEvent 66(148, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
54
TalkEvent (148, 19, 2352, 0, 19383, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Even I barely understand how it works.
56
UnkEvent 26(10, 111, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
57
UnkEvent 59(100, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
58
UnkEvent 59(600, 4294967256, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
59
TalkEvent (111, 20, 2400, 0, 20661, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Right, gotcha. Sounds like we're in the same [cdb]boat, then.
61
UnkEvent 66(148, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
62
TalkEvent (148, 21, 2400, 0, 19385, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Yes, just two strange people with even stranger [cdb]powers. And I'm not only talking about your sword.
63
TalkEvent (111, 22, 2405, 0, 20662, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Hm?
66
TalkEvent (148, 23, 2403, 0, 19387, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Do you ever feel like there's some sort of [cdb]mysterious presence within you?
68
UnkEvent 27(2, 100, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
69
TalkEvent (111, 24, 0, 4, 20663, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Oh, uh...
70
UnkEvent 102(111, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
71
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
72
TalkEvent (148, 25, 2405, 0, 19389, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # It's just that sometimes it's hard to tell what you're [cdb]thinking. Like you get distracted by something from [cdb]time to time.
73
TalkEvent (148, 26, NULL, 0, 19390, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Almost like you're talking to someone else... inside your head.
75
DialogChoiceEvent (0, 27, 28, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
76
IfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # IfEvent
77
TalkEvent (111, 29, 2401, 3, 20664, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Nah, what? I don't even get what you mean.
78
TalkEvent (148, 30, 2400, 0, 19392, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Well, that's all right. Forget I said anything.
79
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
80
TalkEvent (111, 31, 2403, 0, 20665, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Are you asking because that's what happens to you?
81
TalkEvent (148, 32, NULL, 0, 19394, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# No, it was just something I noticed. I simply thought I'd ask.
82
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
83
UnkEvent 54(148, 111, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
84
UnkEvent 66(111, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
85
TalkEvent (111, 33, 0, 0, 20666, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # If you say so.
TalkEvent (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 0 0 2 20650 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
You ready for this?
TalkEvent (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
148 1 0 0 19365 1 0 0 0 0 0 0 0 0 0
link Byleth volume_up
Come at me! No hesitation!
DrawOverlayImageEvent (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
64 0 0 0 0 0 0 0 0 0 0 0 0 0 0
DrawOverlayImageEvent (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PlaySoundEffectEvent (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1113 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PlaySoundEffectEvent (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1108 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (108) (index: 15)
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UnkEvent (15) (index: 17)
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TalkEvent (index: 18)
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link Byleth volume_up
You actually managed to dodge that...
TalkEvent (index: 19)
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link Shez volume_up
Not sure "dodge" is the word I'd use.
TalkEvent (index: 20)
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link Shez volume_up
I just let my power loose without even thinking. Guess I'm still no match for you.
TalkEvent (index: 21)
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link Byleth volume_up
Give yourself a little credit. It took everything I had to keep up.
TalkEvent (index: 22)
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link Byleth volume_up
If you could avoid an attack like that, then you're easily on par with me.
TalkEvent (index: 23)
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link Shez volume_up
But you barely even used your power.
TalkEvent (index: 24)
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link Shez volume_up
Y'know, the one that throws off your enemy's perception or whatever. I wouldn't have stood a chance if you hit me with that.
TalkEvent (index: 25)
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link Byleth volume_up
So you've noticed it.
TalkEvent (index: 26)
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link Shez volume_up
How could I not? We've fought about a million times by now.
UnkEvent (102) (index: 27)
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UnkEvent (66) (index: 28)
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UnkEvent (54) (index: 29)
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UnkEvent (59) (index: 30)
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UnkEvent (27) (index: 31)
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UnkEvent (27) (index: 32)
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TalkEvent (index: 33)
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link Shez volume_up
Your power's not exactly visible, so it's definitely tougher to catch on to than mine.
PanCameraEvent (index: 34)
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UnkEvent (66) (index: 35)
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TalkEvent (index: 36)
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link Shez volume_up
But I've experienced your kind of beatdown firsthand, so I'm painfully aware of the damage you can inflict.
UnkEvent (26) (index: 38)
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UnkEvent (31) (index: 39)
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TalkEvent (index: 40)
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link Byleth volume_up
Sorry about that. I couldn't afford to pull any punches back then.
TalkEvent (index: 41)
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link Shez volume_up
It's fine. Water under the bridge.
TalkEvent (index: 42)
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link Shez volume_up
So, have you had your power for long?
TalkEvent (index: 43)
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link Shez volume_up
Where'd you learn it? I was kind of wondering if I could pick it up myself.
UnkEvent (54) (index: 45)
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UnkEvent (59) (index: 46)
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UnkEvent (31) (index: 47)
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UnkEvent (59) (index: 48)
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TalkEvent (index: 49)
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link Byleth volume_up
I only became aware of it when I was fighting hard against you.
TalkEvent (index: 50)
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link Byleth volume_up
But I don't think it's something a person can learn.
PanCameraEvent (index: 51)
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UnkEvent (66) (index: 53)
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TalkEvent (index: 54)
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link Byleth volume_up
Even I barely understand how it works.
UnkEvent (26) (index: 56)
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UnkEvent (59) (index: 57)
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UnkEvent (59) (index: 58)
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TalkEvent (index: 59)
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link Shez volume_up
Right, gotcha. Sounds like we're in the same boat, then.
UnkEvent (66) (index: 61)
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TalkEvent (index: 62)
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link Byleth volume_up
Yes, just two strange people with even stranger powers. And I'm not only talking about your sword.
TalkEvent (index: 63)
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link Shez volume_up
Hm?
PanCameraEvent (index: 64)
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TalkEvent (index: 66)
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link Byleth volume_up
Do you ever feel like there's some sort of mysterious presence within you?
PanCameraEvent (index: 67)
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UnkEvent (27) (index: 68)
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TalkEvent (index: 69)
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link Shez volume_up
Oh, uh...
UnkEvent (102) (index: 70)
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UnkEvent (30) (index: 71)
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TalkEvent (index: 72)
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link Byleth volume_up
It's just that sometimes it's hard to tell what you're thinking. Like you get distracted by something from time to time.
TalkEvent (index: 73)
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link Byleth volume_up
Almost like you're talking to someone else... inside your head.
DialogChoiceEvent (index: 75)
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IfEvent (index: 76)
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TalkEvent (index: 77)
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link Shez volume_up
Nah, what? I don't even get what you mean.
TalkEvent (index: 78)
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link Byleth volume_up
Well, that's all right. Forget I said anything.
ElseEvent (index: 79)
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TalkEvent (index: 80)
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link Shez volume_up
Are you asking because that's what happens to you?
TalkEvent (index: 81)
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link Byleth volume_up
No, it was just something I noticed. I simply thought I'd ask.
EndIfEvent (index: 82)
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UnkEvent (66) (index: 84)
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link Shez volume_up
If you say so.