1. Oh, hey. You fishing too?
  2. Um...yeah.
  3. Ease up, kid. We're on the same side now, remember?
  4. I know. Guess I'm just not used to it yet.
  5. We're not getting paid to kill each other anymore. We can just sit here like normal folks and catch [cdb]some fish.
  6. You're a mercenary, right? For us there's no such [cdb]thing as friends or foes once that contract's paid.
  7. Yeah, I know that too. You, uh...don't remember [cdb]me, do you?
  8. Should I?
  9. I used to run with Berling's Mercenaries.
  10. Berling... Ah, yes. That woman was an army unto [cdb]herself.
  11. Yeah. But you and your company wiped us out. My captain, my comrades... Every last one of them [cdb]died in that battle.
  12. So that's what this is about. You have a grudge [cdb]against me?
  13. Yes.
  14. No.
  15. I'd be lying if I said I didn't. I really liked that [cdb]scruffy crew.
  16. All of us got along, even the captain. They were [cdb]the best group I'd ever been with.
  17. And just like that, they were gone. I tried to tough it [cdb]out at the time, but it was really hard.
  18. No, I don't. Wouldn't be much of a merc if I held a [cdb]grudge against everyone I fought.
  19. But it was tough at the time. I really liked that [cdb]scruffy crew.
  20. All of us got along, even the captain. They were [cdb]the best group I'd ever been with.
  21. After what happened, I made myself a promise.
  22. I was gonna get stronger, and someday, I would defeat [cdb]you and the Ashen Demon.
  23. But we're allies now, so you're going to have to let [cdb]that go, huh?
  24. Looks like it. But you know, part of me is relieved.
  25. I don't think I could've beaten the Ashen Demon [cdb]anyway.
  26. Hey now, what about me? Or are you saying you [cdb]could take me?
  27. Won't know unless I try. By the way...
  28. For a regular guy just catching some fish, you haven't [cdb]even got your hook on.
  29. Yeah, well, these old mitts aren't exactly made for [cdb]tying tiny knots.
  30. Give it here. I'll do it.
  31. Hah, not half bad, kid. Thanks.
  32. People call you a legendary mercenary, but you're [cdb]a lot less dexterous than I imagined.
  33. "Legendary" is what they call dead people. I'm still [cdb]alive and kicking, you know.
  34. Hey, and about what happened with Berling. I'm sorry.
  35. The whole thing was just two minor lords trying to [cdb]get the better of each other.
  36. If Berling hadn't come for us, we could've avoided [cdb]all the bloodshed.
  37. But she came roaring in, yelling that she would take [cdb]us down and make a name for herself.
  38. My kid couldn't afford to hold back at that point. I know that doesn't make it better, but...I hope [cdb]it helps.
  39. What's done is done. You were just doing your job. I know that.
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LoadCharactersEvent (index: 1)
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111 35 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
InitPlacesEvent (index: 2)
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2 7 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
SetPlaceRotationEvent (index: 3)
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EnterSceneEvent (index: 4)
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UnkEvent (15) (index: 5)
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UnkEvent (26) (index: 6)
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UnkEvent (59) (index: 7)
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EnterSceneEvent (index: 11)
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UnkEvent (135) (index: 13)
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LookAtPersonEvent (index: 14)
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TalkEvent (index: 22)
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TalkEvent (index: 23)
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TalkEvent (index: 24)
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TalkEvent (index: 25)
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UnkEvent (54) (index: 26)
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TalkEvent (index: 28)
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UnkEvent (30) (index: 29)
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TalkEvent (index: 30)
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UnkEvent (54) (index: 31)
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UnkEvent (59) (index: 32)
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UnkEvent (27) (index: 33)
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UnkEvent (59) (index: 34)
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SetAnimationEvent (index: 35)
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TalkEvent (index: 36)
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TalkEvent (index: 37)
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UnkEvent (30) (index: 38)
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DialogChoiceEvent (index: 39)
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IfEvent (index: 40)
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TalkEvent (index: 41)
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TalkEvent (index: 42)
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TalkEvent (index: 43)
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TalkEvent (index: 45)
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TalkEvent (index: 46)
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TalkEvent (index: 47)
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EndIfEvent (index: 48)
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UnkEvent (54) (index: 49)
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UnkEvent (31) (index: 50)
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UnkEvent (27) (index: 52)
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TalkEvent (index: 55)
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TalkEvent (index: 58)
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SetAnimationEvent (index: 59)
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SetFaceOrientationEvent (index: 60)
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TalkEvent (index: 62)
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TalkEvent (index: 63)
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TalkEvent (index: 64)
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TalkEvent (index: 65)
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TalkEvent (index: 66)
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TalkEvent (index: 67)
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PanCameraEvent (index: 68)
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UnkEvent (59) (index: 69)
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100 0 NULL 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 70)
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400 4294967291 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 71)
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35 28 NULL 3 10176 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 72)
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9 111 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 73)
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UnkEvent (6) (index: 74)
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DelayEvent (index: 75)
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UnkEvent (26) (index: 76)
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UnkEvent (27) (index: 77)
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UnkEvent (31) (index: 78)
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UnkEvent (7) (index: 79)
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TalkEvent (index: 80)
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35 30 2400 1 10178 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 81)
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111 31 2456 0 11491 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 32 2411 3 10180 1 0 0 0 0 0 0 0 0 0
DelayEvent (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 84)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 2 0 0 0 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 85)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 4 60 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 86)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
120 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 87)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 35 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 88)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 89)
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600 15 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 90)
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35 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 91)
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40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 92)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 0 40 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 93)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 33 NULL 0 10181 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 94)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 34 2411 3 10182 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 95)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 35 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 96)
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100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 97)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 35 NULL 3 10183 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 98)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 36 NULL 3 10184 1 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 99)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 35 3 1 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 100)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 37 2401 3 10185 1 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 101)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 111 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 102)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 200 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 103)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 38 2401 0 11492 1 0 0 0 0 0 0 0 0 0
0
InitEvent (86, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
1
LoadCharactersEvent (111, 35, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
2
InitPlacesEvent (2, 7, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
4
EnterSceneEvent (0, 111, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
5
UnkEvent 15(NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
6
UnkEvent 26(4, 111, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
7
UnkEvent 59(100, 60, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
8
UnkEvent 31(3, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
9
UnkEvent 27(2, 100, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
10
UnkEvent 31(1, 800, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
11
EnterSceneEvent (3, 35, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
13
UnkEvent 135(40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
16
TalkEvent (35, 0, 2431, 0, 10151, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Oh, hey. You fishing too?
17
TalkEvent (111, 1, 2412, 4, 11474, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Um...yeah.
18
UnkEvent 171(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
19
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
20
TalkEvent (35, 2, 2401, 0, 10153, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Ease up, kid. We're on the same side now, remember?
21
TalkEvent (111, 3, NULL, 3, 11475, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I know. Guess I'm just not used to it yet.
22
TalkEvent (35, 4, 2403, 0, 10155, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # We're not getting paid to kill each other anymore. We can just sit here like normal folks and catch [cdb]some fish.
23
TalkEvent (35, 5, NULL, 0, 10156, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # You're a mercenary, right? For us there's no such [cdb]thing as friends or foes once that contract's paid.
24
TalkEvent (111, 6, 2401, 3, 11476, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Yeah, I know that too. You, uh...don't remember [cdb]me, do you?
25
TalkEvent (35, 7, NULL, 0, 10158, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Should I?
26
UnkEvent 54(35, 111, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
27
UnkEvent 31(2, 800, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
28
TalkEvent (111, 8, NULL, 0, 11477, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I used to run with Berling's Mercenaries.
29
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
30
TalkEvent (35, 9, 2405, 0, 10160, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Berling... Ah, yes. That woman was an army unto [cdb]herself.
31
UnkEvent 54(111, 35, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
32
UnkEvent 59(100, 0, 4294967281, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
33
UnkEvent 27(2, 100, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
34
UnkEvent 59(800, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
36
TalkEvent (111, 10, 2400, 0, 11478, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Yeah. But you and your company wiped us out. My captain, my comrades... Every last one of them [cdb]died in that battle.
37
TalkEvent (35, 11, NULL, 0, 10162, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # So that's what this is about. You have a grudge [cdb]against me?
38
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
39
DialogChoiceEvent (0, 12, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
40
IfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # IfEvent
41
TalkEvent (111, 14, 2400, 0, 11479, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# I'd be lying if I said I didn't. I really liked that [cdb]scruffy crew.
42
TalkEvent (111, 15, NULL, 0, 11480, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# All of us got along, even the captain. They were [cdb]the best group I'd ever been with.
43
TalkEvent (111, 16, 2411, 3, 11481, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# And just like that, they were gone. I tried to tough it [cdb]out at the time, but it was really hard.
44
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
45
TalkEvent (111, 17, 2401, 0, 11482, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# No, I don't. Wouldn't be much of a merc if I held a [cdb]grudge against everyone I fought.
46
TalkEvent (111, 18, 2403, 3, 11483, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# But it was tough at the time. I really liked that [cdb]scruffy crew.
47
TalkEvent (111, 19, NULL, 0, 11480, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# All of us got along, even the captain. They were [cdb]the best group I'd ever been with.
48
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
49
UnkEvent 54(35, 111, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
50
UnkEvent 31(3, 100, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
51
UnkEvent 59(100, 0, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
52
UnkEvent 27(2, 400, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
55
TalkEvent (111, 20, 2352, 0, 11484, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # After what happened, I made myself a promise.
58
TalkEvent (111, 21, NULL, 0, 11485, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I was gonna get stronger, and someday, I would defeat [cdb]you and the Ashen Demon.
61
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
62
TalkEvent (35, 22, 2401, 0, 10170, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # But we're allies now, so you're going to have to let [cdb]that go, huh?
63
TalkEvent (111, 23, 2400, 0, 11486, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Looks like it. But you know, part of me is relieved.
64
TalkEvent (111, 24, 2411, 3, 11487, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I don't think I could've beaten the Ashen Demon [cdb]anyway.
65
TalkEvent (35, 25, 2403, 4, 10173, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Hey now, what about me? Or are you saying you [cdb]could take me?
66
TalkEvent (111, 26, 2401, 0, 11488, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Won't know unless I try. By the way...
67
TalkEvent (111, 27, NULL, 0, 11489, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # For a regular guy just catching some fish, you haven't [cdb]even got your hook on.
69
UnkEvent 59(100, 0, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
70
UnkEvent 59(400, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
71
TalkEvent (35, 28, NULL, 3, 10176, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Yeah, well, these old mitts aren't exactly made for [cdb]tying tiny knots.
72
UnkEvent 26(9, 111, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
73
TalkEvent (111, 29, 2403, 3, 11490, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Give it here. I'll do it.
74
UnkEvent 6(0, 0, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
76
UnkEvent 26(4, 35, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
77
UnkEvent 27(2, 100, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
78
UnkEvent 31(2, 800, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
79
UnkEvent 7(0, 0, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
80
TalkEvent (35, 30, 2400, 1, 10178, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Hah, not half bad, kid. Thanks.
81
TalkEvent (111, 31, 2456, 0, 11491, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # People call you a legendary mercenary, but you're [cdb]a lot less dexterous than I imagined.
82
TalkEvent (35, 32, 2411, 3, 10180, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # "Legendary" is what they call dead people. I'm still [cdb]alive and kicking, you know.
84
UnkEvent 66(35, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
87
UnkEvent 54(111, 35, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
88
UnkEvent 59(100, 0, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
89
UnkEvent 59(600, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
90
UnkEvent 66(35, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
91
UnkEvent 135(40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
93
TalkEvent (35, 33, NULL, 0, 10181, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Hey, and about what happened with Berling. I'm sorry.
94
TalkEvent (35, 34, 2411, 3, 10182, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # The whole thing was just two minor lords trying to [cdb]get the better of each other.
95
UnkEvent 26(3, 35, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
96
UnkEvent 59(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
97
TalkEvent (35, 35, NULL, 3, 10183, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # If Berling hadn't come for us, we could've avoided [cdb]all the bloodshed.
98
TalkEvent (35, 36, NULL, 3, 10184, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # But she came roaring in, yelling that she would take [cdb]us down and make a name for herself.
100
TalkEvent (35, 37, 2401, 3, 10185, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # My kid couldn't afford to hold back at that point. I know that doesn't make it better, but...I hope [cdb]it helps.
102
UnkEvent 27(1, 200, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
103
TalkEvent (111, 38, 2401, 0, 11492, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # What's done is done. You were just doing your job. I know that.
UnkEvent (15) (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 111 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 60 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 20 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 35 3 35 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 0 2431 0 10151 1 0 0 0 0 0 0 0 0 0
link Jeralt volume_up
Oh, hey. You fishing too?
TalkEvent (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 1 2412 4 11474 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
Um...yeah.
UnkEvent (171) (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 2 2401 0 10153 1 0 0 0 0 0 0 0 0 0
link Jeralt volume_up
Ease up, kid. We're on the same side now, remember?
TalkEvent (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 3 NULL 3 11475 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
I know. Guess I'm just not used to it yet.
TalkEvent (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 4 2403 0 10155 1 0 0 0 0 0 0 0 0 0
link Jeralt volume_up
We're not getting paid to kill each other anymore. We can just sit here like normal folks and catch some fish.
TalkEvent (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 5 NULL 0 10156 1 0 0 0 0 0 0 0 0 0
link Jeralt volume_up
You're a mercenary, right? For us there's no such thing as friends or foes once that contract's paid.
TalkEvent (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 6 2401 3 11476 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
Yeah, I know that too. You, uh...don't remember me, do you?
TalkEvent (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 7 NULL 0 10158 1 0 0 0 0 0 0 0 0 0
link Jeralt volume_up
Should I?
UnkEvent (54) (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 111 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 800 20 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 8 NULL 0 11477 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
I used to run with Berling's Mercenaries.
UnkEvent (30) (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 9 2405 0 10160 1 0 0 0 0 0 0 0 0 0
link Jeralt volume_up
Berling... Ah, yes. That woman was an army unto herself.
UnkEvent (54) (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 35 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967281 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
800 10 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 10 2400 0 11478 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
Yeah. But you and your company wiped us out. My captain, my comrades... Every last one of them died in that battle.
TalkEvent (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 11 NULL 0 10162 1 0 0 0 0 0 0 0 0 0
link Jeralt volume_up
So that's what this is about. You have a grudge against me?
UnkEvent (30) (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
DialogChoiceEvent (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 12 13 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 14 2400 0 11479 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
I'd be lying if I said I didn't. I really liked that scruffy crew.
TalkEvent (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 15 NULL 0 11480 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
All of us got along, even the captain. They were the best group I'd ever been with.
TalkEvent (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 16 2411 3 11481 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
And just like that, they were gone. I tried to tough it out at the time, but it was really hard.
ElseEvent (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 17 2401 0 11482 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
No, I don't. Wouldn't be much of a merc if I held a grudge against everyone I fought.
TalkEvent (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 18 2403 3 11483 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
But it was tough at the time. I really liked that scruffy crew.
TalkEvent (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 19 NULL 0 11480 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
All of us got along, even the captain. They were the best group I'd ever been with.
EndIfEvent (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 111 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 100 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 20 2352 0 11484 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
After what happened, I made myself a promise.
TalkEvent (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 21 NULL 0 11485 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
I was gonna get stronger, and someday, I would defeat you and the Ashen Demon.
UnkEvent (30) (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 22 2401 0 10170 1 0 0 0 0 0 0 0 0 0
link Jeralt volume_up
But we're allies now, so you're going to have to let that go, huh?
TalkEvent (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 23 2400 0 11486 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
Looks like it. But you know, part of me is relieved.
TalkEvent (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 24 2411 3 11487 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
I don't think I could've beaten the Ashen Demon anyway.
TalkEvent (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 25 2403 4 10173 1 0 0 0 0 0 0 0 0 0
link Jeralt volume_up
Hey now, what about me? Or are you saying you could take me?
TalkEvent (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 26 2401 0 11488 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
Won't know unless I try. By the way...
TalkEvent (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 27 NULL 0 11489 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
For a regular guy just catching some fish, you haven't even got your hook on.
PanCameraEvent (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 35 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 NULL 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 4294967291 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 28 NULL 3 10176 1 0 0 0 0 0 0 0 0 0
link Jeralt volume_up
Yeah, well, these old mitts aren't exactly made for tying tiny knots.
UnkEvent (26) (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 111 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 29 2403 3 11490 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
Give it here. I'll do it.
UnkEvent (6) (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 80 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 35 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 60 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 800 20 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (7) (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 80 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 30 2400 1 10178 1 0 0 0 0 0 0 0 0 0
link Jeralt volume_up
Hah, not half bad, kid. Thanks.
TalkEvent (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 31 2456 0 11491 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
People call you a legendary mercenary, but you're a lot less dexterous than I imagined.
TalkEvent (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 32 2411 3 10180 1 0 0 0 0 0 0 0 0 0
link Jeralt volume_up
"Legendary" is what they call dead people. I'm still alive and kicking, you know.
UnkEvent (66) (index: 84)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 2 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 87)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 35 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 88)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 89)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 15 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 90)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 91)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 93)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 33 NULL 0 10181 1 0 0 0 0 0 0 0 0 0
link Jeralt volume_up
Hey, and about what happened with Berling. I'm sorry.
TalkEvent (index: 94)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 34 2411 3 10182 1 0 0 0 0 0 0 0 0 0
link Jeralt volume_up
The whole thing was just two minor lords trying to get the better of each other.
UnkEvent (26) (index: 95)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 35 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 96)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 97)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 35 NULL 3 10183 1 0 0 0 0 0 0 0 0 0
link Jeralt volume_up
If Berling hadn't come for us, we could've avoided all the bloodshed.
TalkEvent (index: 98)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 36 NULL 3 10184 1 0 0 0 0 0 0 0 0 0
link Jeralt volume_up
But she came roaring in, yelling that she would take us down and make a name for herself.
PanCameraEvent (index: 99)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 35 3 1 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 100)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 37 2401 3 10185 1 0 0 0 0 0 0 0 0 0
link Jeralt volume_up
My kid couldn't afford to hold back at that point. I know that doesn't make it better, but...I hope it helps.
PanCameraEvent (index: 101)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 111 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 102)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 200 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 103)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 38 2401 0 11492 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
What's done is done. You were just doing your job. I know that.