1. Hey, what's wrong? Something on your mind?
  2. Kinda, yeah. Remember before when we were talking [cdb]about my mom?
  3. The more I think about it, the more I'm realizing she [cdb]really was a strange person.
  4. What do you mean?
  5. Exactly that. Everything about her was kinda just... a mystery.
  6. I've spent hours trying to puzzle out how she might've [cdb]ended up in that remote village, but I keep coming up [cdb]empty.
  7. I mean, someone that smart is rare even in the biggest [cdb]cities, right? She practically knew everything.
  8. Even using magic was a breeze for her.
  9. Hm. She may not have talked much about her past, [cdb]but can you think of anything she mentioned that [cdb]could give you a clue?
  10. Maybe something about the people she knew, [cdb]or unique things she owned.
  11. If she did, it's not coming to me. She's been gone so [cdb]long now.
  12. So, yeah. Nothing really springs to mind. I don't even [cdb]have any mementos to remember her by.
  13. ...
  14. Then we'll just have to investigate. I'll help.
  15. Investigate? As in, my mom? Where'd that [cdb]come from?
  16. Well, both of my parents died in an epidemic when [cdb]me and my siblings were still very young.
  17. I still have some hazy memories of them—food they [cdb]used to make, that kind of stuff—but that's really all I have left.
  18. And since they were commoners, there's almost no [cdb]record of them. All my searches came up empty.
  19. I know how much that hurts. So it's not hard for me [cdb]to sympathize with what you're going through.
  20. Huh.
  21. Really it's just so I can get my own closure. We don't [cdb]have to do it if you don't want to.
  22. Agree to do it.
  23. Express reservations.
  24. All right, I'm in. I'd love to learn some more [cdb]about my mom.
  25. I dunno. I'd love to know more about my mom, [cdb]but I'd feel kinda weird dragging you into it.
  26. Don't worry about that. I want to help, and I can [cdb]learn more about you while I do it.
  27. OK then, how are we doing this thing?
  28. The most sensible place to start would be talking to [cdb]people who knew her.
  29. I doubt anyone in the village really remembers her, [cdb]though. We weren't exactly the most social family.
  30. Still, someone must have known her. It's impossible [cdb]to stay completely unnoticed in those small mountain [cdb]towns.
  31. It's entirely feasible one of the villagers can tell us [cdb]something. Or, oh, what about the village chief?
  32. If anyone's gonna remember her, it's him. But for all I know, he could be dead by now, too.
  33. Then we'll just have to send a letter and find out.
  34. And if we never get a response because no one there [cdb]can read...well, in that case we can go ourselves.
  35. Guess it's worth a shot.
  36. I feel kinda bad sending a messenger out that far, [cdb]but we might as well see what happens.
  37. Great. Now come on, let's get started on that letter!
InitEvent (index: 0)
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LoadCharactersEvent (index: 1)
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110 14 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
InitPlacesEvent (index: 2)
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7 2 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (15) (index: 3)
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EnterSceneEvent (index: 4)
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UnkEvent (26) (index: 5)
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UnkEvent (59) (index: 6)
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UnkEvent (59) (index: 7)
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SetAnimationEvent (index: 8)
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DelayEvent (index: 9)
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EnterSceneEvent (index: 10)
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TalkEvent (index: 11)
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TalkEvent (index: 12)
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TalkEvent (index: 13)
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UnkEvent (26) (index: 14)
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TalkEvent (index: 15)
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UnkEvent (26) (index: 16)
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TalkEvent (index: 17)
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TalkEvent (index: 18)
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TalkEvent (index: 19)
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110 6 2403 0 19772 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 20)
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UnkEvent (59) (index: 21)
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UnkEvent (59) (index: 22)
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UnkEvent (31) (index: 23)
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UnkEvent (31) (index: 24)
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UnkEvent (31) (index: 25)
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SetAnimationEvent (index: 26)
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TalkEvent (index: 27)
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TalkEvent (index: 28)
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TalkEvent (index: 29)
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TalkEvent (index: 30)
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UnkEvent (54) (index: 31)
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UnkEvent (59) (index: 32)
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UnkEvent (59) (index: 33)
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UnkEvent (31) (index: 34)
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UnkEvent (31) (index: 35)
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UnkEvent (31) (index: 36)
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TalkEvent (index: 37)
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110 11 NULL 3 19777 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 38)
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PanCameraEvent (index: 39)
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TalkEvent (index: 40)
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UnkEvent (54) (index: 41)
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UnkEvent (59) (index: 42)
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UnkEvent (59) (index: 43)
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UnkEvent (31) (index: 44)
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UnkEvent (31) (index: 45)
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UnkEvent (31) (index: 46)
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UnkEvent (31) (index: 47)
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TalkEvent (index: 48)
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TalkEvent (index: 50)
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SetEyesEvent (index: 51)
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14 0 30 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 52)
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14 16 NULL 3 19781 1 0 0 0 0 0 0 0 0 0
SetEyesEvent (index: 53)
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14 1 30 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 54)
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14 17 2022 3 19782 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 55)
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110 14 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 56)
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600 10 4294967289 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 57)
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UnkEvent (31) (index: 58)
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UnkEvent (31) (index: 59)
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UnkEvent (31) (index: 60)
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TalkEvent (index: 61)
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TalkEvent (index: 62)
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UnkEvent (26) (index: 63)
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TalkEvent (index: 64)
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DialogChoiceEvent (index: 65)
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IfEvent (index: 66)
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TalkEvent (index: 67)
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IfEvent (index: 69)
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TalkEvent (index: 70)
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UnkEvent (26) (index: 71)
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TalkEvent (index: 72)
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EndIfEvent (index: 73)
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UnkEvent (26) (index: 74)
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UnkEvent (31) (index: 75)
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1 500 15 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 76)
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TalkEvent (index: 77)
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TalkEvent (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 28 2411 3 19791 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 79)
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TalkEvent (index: 80)
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14 29 2403 0 19792 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 81)
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14 30 NULL 0 19793 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 82)
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110 31 2405 0 19794 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 83)
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14 32 0 0 19795 1 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 84)
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110 2407 NULL 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 85)
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14 33 NULL 0 19796 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 86)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 110 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 87)
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600 4294967286 4294967289 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 88)
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600 1 1 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 89)
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3 600 2 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 90)
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3 600 1 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 91)
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1 600 8 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 92)
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1 600 1 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 93)
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60 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 94)
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110 2400 0 1 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 95)
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TalkEvent (index: 96)
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110 35 NULL 0 19798 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 97)
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15 14 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 98)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
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0
InitEvent (66, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
1
LoadCharactersEvent (110, 14, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
2
InitPlacesEvent (7, 2, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
3
UnkEvent 15(NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
4
EnterSceneEvent (0, 110, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
5
UnkEvent 26(3, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
6
UnkEvent 59(400, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
7
UnkEvent 59(400, 4294967281, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
10
EnterSceneEvent (3, 14, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
11
TalkEvent (14, 0, NULL, 0, 19766, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Hey, what's wrong? Something on your mind?
12
TalkEvent (110, 1, 2407, 0, 19767, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Kinda, yeah. Remember before when we were talking [cdb]about my mom?
13
TalkEvent (110, 2, NULL, 0, 19768, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # The more I think about it, the more I'm realizing she [cdb]really was a strange person.
14
UnkEvent 26(17, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
15
TalkEvent (14, 3, 0, 0, 19769, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # What do you mean?
16
UnkEvent 26(18, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
17
TalkEvent (110, 4, 2401, 0, 19770, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Exactly that. Everything about her was kinda just... a mystery.
18
TalkEvent (110, 5, NULL, 0, 19771, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I've spent hours trying to puzzle out how she might've [cdb]ended up in that remote village, but I keep coming up [cdb]empty.
19
TalkEvent (110, 6, 2403, 0, 19772, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I mean, someone that smart is rare even in the biggest [cdb]cities, right? She practically knew everything.
20
UnkEvent 54(110, 14, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
21
UnkEvent 59(600, 10, 4294967289, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
22
UnkEvent 59(600, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
23
UnkEvent 31(3, 600, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
24
UnkEvent 31(3, 600, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
25
UnkEvent 31(2, 600, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
27
TalkEvent (110, 7, NULL, 0, 19773, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Even using magic was a breeze for her.
28
TalkEvent (14, 8, 2405, 0, 19774, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Hm. She may not have talked much about her past, [cdb]but can you think of anything she mentioned that [cdb]could give you a clue?
29
TalkEvent (14, 9, 2407, 0, 19775, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Maybe something about the people she knew, [cdb]or unique things she owned.
30
TalkEvent (110, 10, 2411, 3, 19776, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # If she did, it's not coming to me. She's been gone so [cdb]long now.
31
UnkEvent 54(14, 110, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
32
UnkEvent 59(600, 4294967286, 4294967289, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
33
UnkEvent 59(600, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
34
UnkEvent 31(3, 600, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
35
UnkEvent 31(3, 600, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
36
UnkEvent 31(1, 600, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
37
TalkEvent (110, 11, NULL, 3, 19777, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # So, yeah. Nothing really springs to mind. I don't even [cdb]have any mementos to remember her by.
38
TalkEvent (14, 12, 0, 3, NULL, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ...
40
TalkEvent (14, 13, 2403, 1, 19778, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Then we'll just have to investigate. I'll help.
41
UnkEvent 54(14, 110, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
42
UnkEvent 59(600, 4294967286, 4294967289, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
43
UnkEvent 59(600, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
44
UnkEvent 31(3, 600, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
45
UnkEvent 31(3, 600, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
46
UnkEvent 31(1, 600, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
47
UnkEvent 31(1, 600, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
48
TalkEvent (110, 14, 0, 4, 19779, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Investigate? As in, my mom? Where'd that [cdb]come from?
49
UnkEvent 26(15, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
50
TalkEvent (14, 15, 2020, 3, 19780, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Well, both of my parents died in an epidemic when [cdb]me and my siblings were still very young.
52
TalkEvent (14, 16, NULL, 3, 19781, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I still have some hazy memories of them—food they [cdb]used to make, that kind of stuff—but that's really all I have left.
54
TalkEvent (14, 17, 2022, 3, 19782, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # And since they were commoners, there's almost no [cdb]record of them. All my searches came up empty.
55
UnkEvent 54(110, 14, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
56
UnkEvent 59(600, 10, 4294967289, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
57
UnkEvent 59(600, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
58
UnkEvent 31(3, 600, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
59
UnkEvent 31(3, 600, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
60
UnkEvent 31(2, 600, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
61
TalkEvent (14, 18, NULL, 3, 19783, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I know how much that hurts. So it's not hard for me [cdb]to sympathize with what you're going through.
62
TalkEvent (110, 19, 0, 3, 19784, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Huh.
63
UnkEvent 26(15, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
64
TalkEvent (14, 20, 2409, 1, 19785, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Really it's just so I can get my own closure. We don't [cdb]have to do it if you don't want to.
65
DialogChoiceEvent (0, 21, 22, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
66
IfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # IfEvent
67
TalkEvent (110, 23, 2400, 1, 19786, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# All right, I'm in. I'd love to learn some more [cdb]about my mom.
68
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
69
IfEvent (0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # IfEvent
70
TalkEvent (110, 24, NULL, 3, 19787, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# I dunno. I'd love to know more about my mom, [cdb]but I'd feel kinda weird dragging you into it.
71
UnkEvent 26(2, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
72
TalkEvent (14, 25, 2401, 1, 19788, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Don't worry about that. I want to help, and I can [cdb]learn more about you while I do it.
73
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
74
UnkEvent 26(18, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
75
UnkEvent 31(1, 500, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
76
TalkEvent (110, 26, 0, 0, 19789, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # OK then, how are we doing this thing?
77
TalkEvent (14, 27, 2400, 0, 19790, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # The most sensible place to start would be talking to [cdb]people who knew her.
78
TalkEvent (110, 28, 2411, 3, 19791, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I doubt anyone in the village really remembers her, [cdb]though. We weren't exactly the most social family.
79
UnkEvent 26(2, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
80
TalkEvent (14, 29, 2403, 0, 19792, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Still, someone must have known her. It's impossible [cdb]to stay completely unnoticed in those small mountain [cdb]towns.
81
TalkEvent (14, 30, NULL, 0, 19793, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # It's entirely feasible one of the villagers can tell us [cdb]something. Or, oh, what about the village chief?
82
TalkEvent (110, 31, 2405, 0, 19794, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # If anyone's gonna remember her, it's him. But for all I know, he could be dead by now, too.
83
TalkEvent (14, 32, 0, 0, 19795, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Then we'll just have to send a letter and find out.
85
TalkEvent (14, 33, NULL, 0, 19796, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # And if we never get a response because no one there [cdb]can read...well, in that case we can go ourselves.
86
UnkEvent 54(14, 110, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
87
UnkEvent 59(600, 4294967286, 4294967289, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
88
UnkEvent 59(600, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
89
UnkEvent 31(3, 600, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
90
UnkEvent 31(3, 600, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
91
UnkEvent 31(1, 600, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
92
UnkEvent 31(1, 600, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
93
UnkEvent 135(60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
95
TalkEvent (110, 34, 0, 0, 19797, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Guess it's worth a shot.
96
TalkEvent (110, 35, NULL, 0, 19798, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I feel kinda bad sending a messenger out that far, [cdb]but we might as well see what happens.
97
UnkEvent 26(15, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
98
TalkEvent (14, 36, 2402, 1, 19799, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Great. Now come on, let's get started on that letter!
UnkEvent (15) (index: 3)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 4294967286 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 4294967281 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 0 NULL 0 19766 1 0 0 0 0 0 0 0 0 0
link Ashe volume_up
Hey, what's wrong? Something on your mind?
TalkEvent (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 1 2407 0 19767 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
Kinda, yeah. Remember before when we were talking about my mom?
TalkEvent (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 2 NULL 0 19768 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
The more I think about it, the more I'm realizing she really was a strange person.
UnkEvent (26) (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 14 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 3 0 0 19769 1 0 0 0 0 0 0 0 0 0
link Ashe volume_up
What do you mean?
UnkEvent (26) (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 110 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 4 2401 0 19770 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
Exactly that. Everything about her was kinda just... a mystery.
TalkEvent (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 5 NULL 0 19771 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
I've spent hours trying to puzzle out how she might've ended up in that remote village, but I keep coming up empty.
TalkEvent (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 6 2403 0 19772 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
I mean, someone that smart is rare even in the biggest cities, right? She practically knew everything.
UnkEvent (54) (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 14 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 10 4294967289 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 1 1 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 600 2 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 600 1 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 600 8 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 7 NULL 0 19773 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
Even using magic was a breeze for her.
TalkEvent (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 8 2405 0 19774 1 0 0 0 0 0 0 0 0 0
link Ashe volume_up
Hm. She may not have talked much about her past, but can you think of anything she mentioned that could give you a clue?
TalkEvent (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 9 2407 0 19775 1 0 0 0 0 0 0 0 0 0
link Ashe volume_up
Maybe something about the people she knew, or unique things she owned.
TalkEvent (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 10 2411 3 19776 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
If she did, it's not coming to me. She's been gone so long now.
UnkEvent (54) (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 110 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967286 4294967289 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 1 1 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 600 2 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 600 1 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 600 8 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 11 NULL 3 19777 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
So, yeah. Nothing really springs to mind. I don't even have any mementos to remember her by.
TalkEvent (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 12 0 3 NULL 1 0 0 0 0 0 0 0 0 0
link Ashe
...
PanCameraEvent (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 14 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 13 2403 1 19778 1 0 0 0 0 0 0 0 0 0
link Ashe volume_up
Then we'll just have to investigate. I'll help.
UnkEvent (54) (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 110 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967286 4294967289 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 1 1 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 600 2 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 600 1 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 600 8 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 600 1 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 14 0 4 19779 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
Investigate? As in, my mom? Where'd that come from?
UnkEvent (26) (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 14 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 15 2020 3 19780 1 0 0 0 0 0 0 0 0 0
link Ashe volume_up
Well, both of my parents died in an epidemic when me and my siblings were still very young.
TalkEvent (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 16 NULL 3 19781 1 0 0 0 0 0 0 0 0 0
link Ashe volume_up
I still have some hazy memories of them—food they used to make, that kind of stuff—but that's really all I have left.
TalkEvent (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 17 2022 3 19782 1 0 0 0 0 0 0 0 0 0
link Ashe volume_up
And since they were commoners, there's almost no record of them. All my searches came up empty.
UnkEvent (54) (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 14 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 10 4294967289 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 1 1 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 600 2 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 600 1 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 600 8 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 18 NULL 3 19783 1 0 0 0 0 0 0 0 0 0
link Ashe volume_up
I know how much that hurts. So it's not hard for me to sympathize with what you're going through.
TalkEvent (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 19 0 3 19784 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
Huh.
UnkEvent (26) (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 14 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 20 2409 1 19785 1 0 0 0 0 0 0 0 0 0
link Ashe volume_up
Really it's just so I can get my own closure. We don't have to do it if you don't want to.
DialogChoiceEvent (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 21 22 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 23 2400 1 19786 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
All right, I'm in. I'd love to learn some more about my mom.
EndIfEvent (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 24 NULL 3 19787 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
I dunno. I'd love to know more about my mom, but I'd feel kinda weird dragging you into it.
UnkEvent (26) (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 14 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 25 2401 1 19788 1 0 0 0 0 0 0 0 0 0
link Ashe volume_up
Don't worry about that. I want to help, and I can learn more about you while I do it.
EndIfEvent (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 500 15 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 26 0 0 19789 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
OK then, how are we doing this thing?
TalkEvent (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 27 2400 0 19790 1 0 0 0 0 0 0 0 0 0
link Ashe volume_up
The most sensible place to start would be talking to people who knew her.
TalkEvent (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 28 2411 3 19791 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
I doubt anyone in the village really remembers her, though. We weren't exactly the most social family.
UnkEvent (26) (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 14 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 29 2403 0 19792 1 0 0 0 0 0 0 0 0 0
link Ashe volume_up
Still, someone must have known her. It's impossible to stay completely unnoticed in those small mountain towns.
TalkEvent (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 30 NULL 0 19793 1 0 0 0 0 0 0 0 0 0
link Ashe volume_up
It's entirely feasible one of the villagers can tell us something. Or, oh, what about the village chief?
TalkEvent (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 31 2405 0 19794 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
If anyone's gonna remember her, it's him. But for all I know, he could be dead by now, too.
TalkEvent (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 32 0 0 19795 1 0 0 0 0 0 0 0 0 0
link Ashe volume_up
Then we'll just have to send a letter and find out.
TalkEvent (index: 85)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 33 NULL 0 19796 1 0 0 0 0 0 0 0 0 0
link Ashe volume_up
And if we never get a response because no one there can read...well, in that case we can go ourselves.
UnkEvent (54) (index: 86)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 110 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 87)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967286 4294967289 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 88)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 1 1 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 89)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 600 2 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 90)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 600 1 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 91)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 600 8 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 92)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 600 1 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 93)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
60 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 95)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 34 0 0 19797 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
Guess it's worth a shot.
TalkEvent (index: 96)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 35 NULL 0 19798 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
I feel kinda bad sending a messenger out that far, but we might as well see what happens.
UnkEvent (26) (index: 97)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 14 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 98)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 36 2402 1 19799 1 0 0 0 0 0 0 0 0 0
link Ashe volume_up
Great. Now come on, let's get started on that letter!