Los arqueros de Gaspard se han enfrentado al ejército del Reino y no podéis abandonarlos. Acude en su ayuda de inmediato.

Deployment table

Index Notes 0 1 2 3 Name 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31
0 [es]1_1_10_15_____Shez 56 0 0 0 0 0 0 0 100 0 0 100 300 255 65535 1999 38 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
1 [es]1_1_10_15_____Edelgard 255 0 0 1 20 1 0 0 100 0 0 100 300 255 65535 1999 65 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
2 [es]1_1_10_15_____Hubert 255 0 0 2 35 2 0 0 100 0 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
3 [es]1_1_10_15_____Ferdinand 255 0 0 3 40 3 0 0 100 0 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
4 [es]1_1_10_15_____Caspar 255 0 0 0 50 4 0 0 100 0 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
5 [es]1_1_10_15_____Bernadetta 255 0 0 1 55 4 0 0 100 0 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
6 [es]1_1_10_15_____Dorothea 255 0 0 2 60 4 0 0 100 0 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
7 [es]1_1_10_15_____Petra 255 0 0 3 65 4 0 0 100 0 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
8 255 0 1 10 1545 5 12 3 101 5 1 100 300 255 65535 1999 4 58 0 0 0 0 0 0 0 0 0 0 1 65535 65535 65535
9 255 0 1 11 1551 6 12 3 101 5 1 100 300 255 65535 1999 4 58 0 0 0 0 0 0 0 0 0 0 1 65535 65535 65535
10 255 0 1 12 1551 6 12 3 101 5 1 100 300 255 65535 1999 4 58 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
11 255 0 0 10 1539 7 12 3 101 5 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
12 255 0 1 10 1549 5 13 3 101 3 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
13 255 0 1 11 1555 6 13 3 101 3 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
14 255 0 2 0 1505 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
15 255 15 2 1 1530 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
16 255 0 2 2 1505 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
17 255 15 2 3 1505 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
18 255 18 2 4 1532 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
19 255 0 2 5 1505 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
20 255 18 2 6 1505 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
21 255 21 2 7 1534 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
22 255 0 2 8 1505 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
23 255 21 3 0 1505 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
24 255 24 3 1 1546 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
25 255 0 3 2 1505 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
26 255 24 3 3 1505 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
27 255 27 3 4 1547 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
28 255 0 3 5 1505 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
29 255 27 3 6 1505 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
30 255 30 3 7 1548 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
31 255 0 3 8 1505 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
32 255 30 14 0 1505 6 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
33 255 33 14 1 1531 6 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
34 255 0 14 2 1505 6 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
35 255 33 14 3 1505 6 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
36 255 36 14 4 1533 6 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
37 255 0 14 5 1505 6 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
38 255 36 14 6 1505 6 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
39 255 39 14 7 1535 6 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
40 255 0 14 8 1505 6 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
41 255 39 15 0 1505 6 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
42 255 42 15 1 1552 6 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
43 255 0 15 2 1505 6 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
44 255 42 15 3 1505 6 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
45 255 45 15 4 1553 6 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
46 255 0 15 5 1505 6 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
47 255 45 15 6 1505 6 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
48 255 48 15 7 1554 6 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
49 255 0 15 8 1505 6 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
50 255 48 3 1 1530 5 13 3 101 3 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
51 255 0 3 4 1532 5 13 3 101 3 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
52 255 0 3 7 1534 5 13 3 101 3 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
53 255 0 15 1 1531 6 13 3 101 3 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
54 255 0 15 4 1533 6 13 3 101 3 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
55 255 0 15 7 1535 6 13 3 101 3 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535

Table 1

Index Notes 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31

Table 2

Index Notes 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31

Table 3

Index Notes 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31
0 13 0 65535 0 0 65535 0 1000 1526 100 1526 100 1526 100 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
1 0 0 65535 2 0 65535 1 1000 1526 100 1526 100 1526 100 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
2 0 0 65535 2 1 65535 1 1000 1526 100 1526 100 1526 100 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
3 0 0 65535 2 2 65535 1 1000 1526 100 1526 100 1526 100 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
4 0 0 65535 3 0 65535 1 1000 1526 100 1526 100 1526 100 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
5 0 0 65535 3 1 65535 1 1000 1526 100 1526 100 1526 100 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
6 0 0 65535 3 2 65535 1 1000 1526 100 1526 100 1526 100 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
7 0 0 65535 3 3 65535 1 1000 1526 100 1526 100 1526 100 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
8 0 0 65535 4 0 65535 1 1000 1526 100 1526 100 1526 100 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
9 0 0 65535 4 1 65535 1 1000 1526 100 1526 100 1526 100 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
10 0 0 65535 4 2 65535 1 1000 1526 100 1526 100 1526 100 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
11 0 0 65535 1 0 65535 3 1000 1526 100 1526 100 1526 100 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
12 0 0 65535 5 0 65535 3 1000 1526 100 1526 100 1526 100 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0

Table 4

Index Notes 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31
# Group 0 (50, 2, 4, 1, 0)
SubGroup(0)
# Group 1 (0, 2, 1, 1, 17)
SubGroup(0)
SubGroup(15)
Unknown10(0,22,27,0,56,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,15,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,18,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,21,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,24,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,27,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,30,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,33,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,36,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,39,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,42,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,45,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,48,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown10(1,23,11,0,56,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,11,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(0)
# Group 2 (12, 2, 4, 1, 0)
SubGroup(0)
# Group 3 (0, 5, 0, 2, 1)
SubGroup(1)
Unknown19(15,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(5,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 4 (0, 5, 0, 2, 1)
SubGroup(1)
Unknown19(18,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(5,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 5 (0, 5, 0, 2, 1)
SubGroup(1)
Unknown19(21,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(5,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 6 (0, 5, 0, 2, 1)
SubGroup(1)
Unknown19(24,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(5,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 7 (0, 5, 0, 2, 1)
SubGroup(1)
Unknown19(27,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(5,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 8 (0, 5, 0, 2, 1)
SubGroup(1)
Unknown19(30,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(5,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 9 (0, 5, 0, 2, 1)
SubGroup(1)
Unknown19(33,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(5,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 10 (0, 5, 0, 2, 1)
SubGroup(1)
Unknown19(36,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(5,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 11 (0, 5, 0, 2, 1)
SubGroup(1)
Unknown19(39,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(5,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 12 (0, 5, 0, 2, 1)
SubGroup(1)
Unknown19(42,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(5,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 13 (0, 5, 0, 2, 1)
SubGroup(1)
Unknown19(45,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(5,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 14 (0, 5, 0, 2, 1)
SubGroup(1)
Unknown19(48,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(5,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 15 (5, 2, 4, 1, 0)
SubGroup(0)
# Group 16 (0, 5, 0, 1, 32)
SubGroup(0)
SubGroup(1)
GroupCheck4(0,0,2,0,0,0,0,0,0,0,0,0,0,0,0) # Check4 0: False 2
SubGroup(15)
PingOnMinimap(15,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(18,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(21,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(24,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(27,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(30,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(33,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(36,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(39,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(42,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(45,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(48,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(361,0,0,55,56,0,0,0,0,6,0,0,1,1,2) # ¡Has avistado [y][eg3][cp][1:PARTY][/] luchando contra [r][eg1][cp][0:PARTY][/]!
TalkFromOwnStrings2(27,97,1,1,0,0,0,0,0,0,0,0,0,0,0)
TalkFromOwnStrings2(45,97,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(13)
Unknown43(15,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(18,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(21,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(24,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(27,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(30,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(33,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(36,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(39,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(42,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(45,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(48,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(20120,4,0,1,27,0,56,0,0,0,0,0,1,1,2) # <read out of bounds>
# Group 17 (0, 5, 0, 3, 1)
SubGroup(2)
Unknown29(5,4,3,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown46(1,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown46(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 18 (0, 5, 0, 4, 1)
SubGroup(3)
Unknown7(2,1,3,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(5,5,3,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown46(2,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown46(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 19 (0, 2, 2, 2, 6)
SubGroup(1)
Unknown29(5,2,3,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(15,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(18,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(21,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(33,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(36,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(39,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 20 (0, 2, 2, 2, 6)
SubGroup(1)
Unknown29(5,5,3,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(24,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(27,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(30,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(42,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(45,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(48,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 21 (8, 2, 4, 2, 0)
SubGroup(1)
Unknown29(0,0,2,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 22 (0, 5, 0, 3, 28)
SubGroup(2)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(5,6,3,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown14(8,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown33(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(8,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(6)
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(11,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Alert(271,2,8,56,56,0,0,0,0,0,0,0,0,0,0) # ¡[eb][eg2][0:CHARA_G] ha aparecido al mando [r]del enemigo[/]!
Unknown80(0,0,0,1,0,1,8,0,0,0,0,0,0,0,0)
CloseUp(8,0,0,0,1,1,0,0,0,0,0,0,0,0,0)
TalkFromOwnStrings2(8,93,1,1,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown14(9,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(9,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
PingOnMinimap(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(272,2,9,56,56,0,0,0,0,0,0,0,0,0,0) # ¡[eb][eg2][0:CHARA_G] ha aparecido al mando [y]del enemigo[/]!
CloseUp(9,0,0,0,1,2,0,0,0,0,0,0,0,0,0)
TalkFromOwnStrings2(9,78,1,1,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown43(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown42(92,4,0,1,8,56,56,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown10(0,2,8,9,56,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 23 (6, 2, 4, 1, 0)
SubGroup(0)
# Group 24 (0, 5, 0, 2, 25)
SubGroup(1)
GroupCheck3(22,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 22: 1 0 0
SubGroup(4)
Unknown14(12,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(13,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(12,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(13,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
PingOnMinimap(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(13,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(201,2,12,13,56,0,0,0,0,0,0,0,0,0,0) # ¡[eb][eg2][0:CHARA_G] ha aparecido junto con [eg2][1:CHARA_G]!
SubGroup(1)
TalkFromOwnStrings2(12,142,1,1,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
Unknown73(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown125(12,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown125(13,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown70(12,3,0,0,56,2,141,60,5,1,0,0,0,0,0)
Unknown70(13,3,0,0,56,2,142,60,5,1,0,0,0,0,0)
SubGroup(3)
PingOnMinimap(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(13,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(945,2,12,13,56,0,0,0,0,0,0,0,0,0,0) # ¡[eb][eg1][0:CHARA_G] y otros enemigos están atacando con [r]magia[/]!
SubGroup(3)
Unknown43(12,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(13,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(20123,4,16,1,12,56,56,0,0,0,0,0,0,0,0) # <read out of bounds>
# Group 25 (0, 2, 2, 3, 1)
SubGroup(2)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(12,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown71(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 26 (0, 5, 0, 3, 4)
SubGroup(2)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(12,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown60(3,0,0,12,56,0,1,1,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(931,1,12,56,0,0,0,0,0,0,0,0,0,0,0) # ¡[eb][eg1][0:CHARA_G] ha caído! ¡[r]El ataque mágico[/] ha cesado!
# Group 27 (0, 2, 2, 3, 1)
SubGroup(2)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(13,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown71(13,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 28 (0, 5, 0, 3, 4)
SubGroup(2)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(13,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown60(3,0,0,13,56,0,1,1,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(13,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(932,1,13,56,0,0,0,0,0,0,0,0,0,0,0) # ¡[eb][eg1][0:CHARA_G] ha caído! ¡[y]El ataque mágico[/] ha cesado!
# Group 29 (0, 5, 0, 4, 3)
SubGroup(3)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(26,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 26: 1 0 0
GroupCheck3(28,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 28: 1 0 0
PingOnMinimap(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(13,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(440,1,16,2,12,13,56,0,0,0,0,0,0,0,0) # ¡Has derrotado tanto [eg3][0:CHARA_G] como [eg3][1:CHARA_G]!
# Group 30 (1, 2, 4, 2, 0)
SubGroup(1)
Unknown29(0,1,2,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 31 (0, 5, 0, 3, 68)
SubGroup(2)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(5,6,3,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(6)
Unknown14(8,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(50,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(51,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(52,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown33(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(19)
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(50,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(51,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(52,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(11,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Alert(228,2,8,56,56,0,0,0,0,0,0,0,0,0,0) # ¡[eb][eg2][0:CHARA_G], que comanda el ejército [r]enemigo[/], ha aparecido con refuerzos!
Unknown80(0,0,0,1,0,1,8,0,0,0,0,0,0,0,0)
CloseUp(8,0,0,0,1,1,0,0,0,0,0,0,0,0,0)
TalkFromOwnStrings2(8,93,1,1,1,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(50,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(51,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(52,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(8)
Unknown23(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(50,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(51,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(52,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(8,11,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(50,11,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(51,11,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(52,11,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown55(0,8,0,0,0,0,11,0,0,0,1,1,0,0,0)
Unknown55(0,50,0,0,0,0,11,0,0,0,1,1,0,0,0)
Unknown55(0,51,0,0,0,0,11,0,0,0,1,1,0,0,0)
Unknown55(0,52,0,0,0,0,11,0,0,0,1,1,0,0,0)
Alert(103,2,8,11,56,0,0,0,0,0,0,0,0,0,0) # ¡[eb][eg1][0:CHARA_G] y sus aliados están avanzando hacia [eg1][1:CHARA_G]!
SubGroup(2)
Unknown14(9,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(9,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
PingOnMinimap(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(272,2,9,56,56,0,0,0,0,0,0,0,0,0,0) # ¡[eb][eg2][0:CHARA_G] ha aparecido al mando [y]del enemigo[/]!
CloseUp(9,0,0,0,1,2,0,0,0,0,0,0,0,0,0)
TalkFromOwnStrings2(9,117,1,1,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown33(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
PingOnMinimap(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(12,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown55(0,56,0,0,0,1,56,12,0,0,0,0,0,0,0)
Alert(104,0,9,56,56,0,0,0,12,0,0,0,0,0,0) # ¡[eb][eg1][0:CHARA_G] está avanzando hacia [eg1][0:AREA]!
SubGroup(2)
Unknown23(9,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(9,12,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown43(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown42(92,4,0,1,8,56,56,0,0,0,0,0,0,0,0)
SubGroup(6)
Unknown10(0,2,8,9,56,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown10(1,42,11,9,56,0,0,0,12,0,0,0,0,0,0)
Unknown12(1,12,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,11,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown53(12,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Alert(329,4,11,56,56,0,0,0,12,0,0,0,0,0,0) # ¡No permitas que [eg1][0:AREA] caiga!
# Group 32 (1, 2, 4, 2, 0)
SubGroup(1)
Unknown29(0,2,2,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 33 (0, 5, 0, 3, 90)
SubGroup(2)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(5,6,3,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
SubGroup(6)
Unknown14(8,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(50,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(51,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(52,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown33(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(9)
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(50,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(51,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(52,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(11,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Alert(228,2,8,56,56,0,0,0,0,0,0,0,0,0,0) # ¡[eb][eg2][0:CHARA_G], que comanda el ejército [r]enemigo[/], ha aparecido con refuerzos!
CloseUp(8,0,0,0,1,1,0,0,0,0,0,0,0,0,0)
Unknown80(0,0,0,1,0,1,8,0,0,0,0,0,0,0,0)
TalkFromOwnStrings2(8,93,1,1,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(12)
Unknown23(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(50,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(51,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(52,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(8,39,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(50,39,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(51,39,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(52,39,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(8,11,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(50,11,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(51,11,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(52,11,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(9)
Unknown55(0,8,0,0,0,0,11,0,0,0,1,1,0,0,0)
Unknown55(0,50,0,0,0,0,11,0,0,0,1,1,0,0,0)
Unknown55(0,51,0,0,0,0,11,0,0,0,1,1,0,0,0)
Unknown55(0,52,0,0,0,0,11,0,0,0,1,1,0,0,0)
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(50,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(51,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(52,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(103,2,8,11,56,0,0,0,0,0,0,0,0,0,0) # ¡[eb][eg1][0:CHARA_G] y sus aliados están avanzando hacia [eg1][1:CHARA_G]!
SubGroup(4)
SubGroup(8)
Unknown14(10,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(53,9,0,0,0,1,0,0,0,0,0,0,0,0,0)
Unknown15(54,9,0,0,0,1,0,0,0,0,0,0,0,0,0)
Unknown15(55,9,0,0,0,1,0,0,0,0,0,0,0,0,0)
Unknown23(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(53,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(54,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(55,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(7)
PingOnMinimap(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(53,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(54,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(55,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(20124,2,9,11,56,0,0,0,0,0,0,0,0,0,0) # <read out of bounds>
CloseUp(10,0,0,0,1,2,0,0,0,0,0,0,0,0,0)
TalkFromOwnStrings2(10,93,1,1,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(12)
Unknown23(10,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(53,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(54,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(55,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(10,39,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(53,39,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(54,39,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(55,39,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(10,11,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(53,11,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(54,11,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(55,11,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(9)
Unknown55(0,10,0,0,0,0,11,0,0,0,1,1,0,0,0)
Unknown55(0,53,0,0,0,0,11,0,0,0,1,1,0,0,0)
Unknown55(0,54,0,0,0,0,11,0,0,0,1,1,0,0,0)
Unknown55(0,54,0,0,0,0,11,0,0,0,1,1,0,0,0)
PingOnMinimap(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(53,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(54,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(55,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(103,2,10,11,56,0,0,0,0,0,0,0,0,0,0) # ¡[eb][eg1][0:CHARA_G] y sus aliados están avanzando hacia [eg1][1:CHARA_G]!
SubGroup(3)
Unknown43(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown42(92,4,0,1,8,56,56,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown10(0,2,8,9,56,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,10,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 34 (7, 2, 4, 1, 0)
SubGroup(0)
# Group 35 (1, 2, 4, 1, 0)
SubGroup(0)
# Group 36 (0, 7, 0, 6, 2)
SubGroup(3)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(8,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(9,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(10,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
MainMissionStart(440,1,1,2,8,9,56,0,0,0,0,0,0,0,0) # ¡Has derrotado tanto [eg3][0:CHARA_G] como [eg3][1:CHARA_G]!
# Group 37 (4, 2, 4, 1, 0)
SubGroup(0)
# Group 38 (0, 8, 8, 5, 4)
SubGroup(2)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(0,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(0,4,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(1,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Alert(317,3,0,56,56,3,0,0,0,0,0,0,0,0,0) # ¡Han derrotado [b][eg3][cp][0:PARTY][/]!
SubGroup(1)
Alert(338,3,0,56,56,3,0,0,0,0,0,0,0,0,0) # ¡Has perdido la batalla!
# Group 39 (0, 8, 8, 3, 4)
SubGroup(2)
GroupCheck4(16,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check4 16: True 0
Unknown28(2,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Alert(350,3,56,56,56,3,0,0,0,0,1,0,0,0,0) # ¡Se ha agotado [g]el tiempo límite de la misión[/]!
SubGroup(1)
Alert(338,3,0,56,56,3,0,0,0,0,0,0,0,0,0) # ¡Has perdido la batalla!
# Group 40 (0, 8, 0, 2, 6)
SubGroup(1)
Unknown19(11,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(11,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(313,3,11,56,56,0,0,0,0,0,0,0,0,0,0) # ¡[eb][eg1][0:CHARA_G] ha huido!
SubGroup(2)
Alert(338,3,0,56,56,3,0,0,0,0,0,0,0,0,0) # ¡Has perdido la batalla!
TalkFromOwnStrings2(56,114,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 41 (0, 8, 0, 4, 6)
SubGroup(3)
Unknown29(0,1,2,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(12,0,0,1,1,0,0,0,0,0,0,0,0,0,0)
GroupCheck4(31,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check4 31: True 0
SubGroup(2)
Unknown53(12,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Alert(321,3,11,56,56,0,0,0,12,0,0,0,0,0,0) # ¡[eb][eg1][0:AREA] ha caído!
SubGroup(2)
Alert(338,3,0,56,56,3,0,0,0,0,0,0,0,0,0) # ¡Has perdido la batalla!
TalkFromOwnStrings2(56,114,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 42 (8, 2, 4, 1, 0)
SubGroup(0)
# Group 43 (0, 4, 8, 4, 3)
SubGroup(1)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(0,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(0,4,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(313,2,0,56,56,0,0,0,0,0,0,0,0,0,0) # ¡[eb][eg1][0:CHARA_G] ha huido!
# Group 44 (0, 4, 8, 2, 3)
SubGroup(1)
Unknown19(1,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(313,2,1,56,56,0,0,0,0,0,0,0,0,0,0) # ¡[eb][eg1][0:CHARA_G] ha huido!
# Group 45 (0, 4, 8, 2, 3)
SubGroup(1)
Unknown19(2,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(313,2,2,56,56,0,0,0,0,0,0,0,0,0,0) # ¡[eb][eg1][0:CHARA_G] ha huido!
# Group 46 (0, 4, 8, 2, 3)
SubGroup(1)
Unknown19(3,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(3,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(313,2,3,56,56,0,0,0,0,0,0,0,0,0,0) # ¡[eb][eg1][0:CHARA_G] ha huido!
# Group 47 (0, 4, 8, 2, 3)
SubGroup(1)
Unknown19(4,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(4,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(313,2,4,56,56,0,0,0,0,0,0,0,0,0,0) # ¡[eb][eg1][0:CHARA_G] ha huido!
# Group 48 (0, 4, 8, 2, 3)
SubGroup(1)
Unknown19(5,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(5,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(313,2,5,56,56,0,0,0,0,0,0,0,0,0,0) # ¡[eb][eg1][0:CHARA_G] ha huido!
# Group 49 (0, 4, 8, 2, 3)
SubGroup(1)
Unknown19(6,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(6,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(313,2,6,56,56,0,0,0,0,0,0,0,0,0,0) # ¡[eb][eg1][0:CHARA_G] ha huido!
# Group 50 (0, 4, 8, 2, 3)
SubGroup(1)
Unknown19(7,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(7,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(313,2,7,56,56,0,0,0,0,0,0,0,0,0,0) # ¡[eb][eg1][0:CHARA_G] ha huido!
Alert(361,0,0,55,56,0,0,0,0,6,0,0,1,1,2) ¡Has avistado [y][eg3][cp][1:PARTY][/] luchando contra [r][eg1][cp][0:PARTY][/]!
MainMissionStart(20120,4,0,1,27,0,56,0,0,0,0,0,1,1,2) INICIO DE MISIÓN PRINCIPAL: <read out of bounds>
Alert(271,2,8,56,56,0,0,0,0,0,0,0,0,0,0) ¡[eb][eg2][0:CHARA_G] ha aparecido al mando [r]del enemigo[/]!
Alert(272,2,9,56,56,0,0,0,0,0,0,0,0,0,0) ¡[eb][eg2][0:CHARA_G] ha aparecido al mando [y]del enemigo[/]!
Alert(201,2,12,13,56,0,0,0,0,0,0,0,0,0,0) ¡[eb][eg2][0:CHARA_G] ha aparecido junto con [eg2][1:CHARA_G]!
Alert(945,2,12,13,56,0,0,0,0,0,0,0,0,0,0) ¡[eb][eg1][0:CHARA_G] y otros enemigos están atacando con [r]magia[/]!
MainMissionStart(20123,4,16,1,12,56,56,0,0,0,0,0,0,0,0) INICIO DE MISIÓN PRINCIPAL: <read out of bounds>
Alert(931,1,12,56,0,0,0,0,0,0,0,0,0,0,0) ¡[eb][eg1][0:CHARA_G] ha caído! ¡[r]El ataque mágico[/] ha cesado!
Alert(932,1,13,56,0,0,0,0,0,0,0,0,0,0,0) ¡[eb][eg1][0:CHARA_G] ha caído! ¡[y]El ataque mágico[/] ha cesado!
MainMissionStart(440,1,16,2,12,13,56,0,0,0,0,0,0,0,0) INICIO DE MISIÓN PRINCIPAL: ¡Has derrotado tanto [eg3][0:CHARA_G] como [eg3][1:CHARA_G]!
Alert(228,2,8,56,56,0,0,0,0,0,0,0,0,0,0) ¡[eb][eg2][0:CHARA_G], que comanda el ejército [r]enemigo[/], ha aparecido con refuerzos!
Alert(103,2,8,11,56,0,0,0,0,0,0,0,0,0,0) ¡[eb][eg1][0:CHARA_G] y sus aliados están avanzando hacia [eg1][1:CHARA_G]!
Alert(272,2,9,56,56,0,0,0,0,0,0,0,0,0,0) ¡[eb][eg2][0:CHARA_G] ha aparecido al mando [y]del enemigo[/]!
Alert(104,0,9,56,56,0,0,0,12,0,0,0,0,0,0) ¡[eb][eg1][0:CHARA_G] está avanzando hacia [eg1][0:AREA]!
Alert(329,4,11,56,56,0,0,0,12,0,0,0,0,0,0) ¡No permitas que [eg1][0:AREA] caiga!
Alert(228,2,8,56,56,0,0,0,0,0,0,0,0,0,0) ¡[eb][eg2][0:CHARA_G], que comanda el ejército [r]enemigo[/], ha aparecido con refuerzos!
Alert(103,2,8,11,56,0,0,0,0,0,0,0,0,0,0) ¡[eb][eg1][0:CHARA_G] y sus aliados están avanzando hacia [eg1][1:CHARA_G]!
Alert(20124,2,9,11,56,0,0,0,0,0,0,0,0,0,0) <read out of bounds>
Alert(103,2,10,11,56,0,0,0,0,0,0,0,0,0,0) ¡[eb][eg1][0:CHARA_G] y sus aliados están avanzando hacia [eg1][1:CHARA_G]!
MainMissionStart(440,1,1,2,8,9,56,0,0,0,0,0,0,0,0) INICIO DE MISIÓN PRINCIPAL: ¡Has derrotado tanto [eg3][0:CHARA_G] como [eg3][1:CHARA_G]!
Alert(317,3,0,56,56,3,0,0,0,0,0,0,0,0,0) ¡Han derrotado [b][eg3][cp][0:PARTY][/]!
Alert(338,3,0,56,56,3,0,0,0,0,0,0,0,0,0) ¡Has perdido la batalla!
Alert(350,3,56,56,56,3,0,0,0,0,1,0,0,0,0) ¡Se ha agotado el tiempo límite de la misión!
Alert(338,3,0,56,56,3,0,0,0,0,0,0,0,0,0) ¡Has perdido la batalla!
Alert(313,3,11,56,56,0,0,0,0,0,0,0,0,0,0) ¡[eb][eg1][0:CHARA_G] ha huido!
Alert(338,3,0,56,56,3,0,0,0,0,0,0,0,0,0) ¡Has perdido la batalla!
Alert(321,3,11,56,56,0,0,0,12,0,0,0,0,0,0) ¡[eb][eg1][0:AREA] ha caído!
Alert(338,3,0,56,56,3,0,0,0,0,0,0,0,0,0) ¡Has perdido la batalla!
Alert(313,2,0,56,56,0,0,0,0,0,0,0,0,0,0) ¡[eb][eg1][0:CHARA_G] ha huido!
Alert(313,2,1,56,56,0,0,0,0,0,0,0,0,0,0) ¡[eb][eg1][0:CHARA_G] ha huido!
Alert(313,2,2,56,56,0,0,0,0,0,0,0,0,0,0) ¡[eb][eg1][0:CHARA_G] ha huido!
Alert(313,2,3,56,56,0,0,0,0,0,0,0,0,0,0) ¡[eb][eg1][0:CHARA_G] ha huido!
Alert(313,2,4,56,56,0,0,0,0,0,0,0,0,0,0) ¡[eb][eg1][0:CHARA_G] ha huido!
Alert(313,2,5,56,56,0,0,0,0,0,0,0,0,0,0) ¡[eb][eg1][0:CHARA_G] ha huido!
Alert(313,2,6,56,56,0,0,0,0,0,0,0,0,0,0) ¡[eb][eg1][0:CHARA_G] ha huido!
Alert(313,2,7,56,56,0,0,0,0,0,0,0,0,0,0) ¡[eb][eg1][0:CHARA_G] ha huido!