fedatamine Three Hopes edition is unfinished and will not be receiving updates. Content on this page may be incorrect or buggy.
Learn more
Les seigneurs de l'Alliance profitent du chaos au sein de l'armée impériale pour lancer une invasion. Défendez les bastions et mettez l'armée de l'Alliance en déroute.
Deployment table
Index
Notes
0
1
2
3
Name
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
0
[es]1_1_13_18_1_31_18_38_Shez
49
0
0
0
0
0
0
0
100
0
0
100
300
255
65535
1999
38
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
1
[es]1_1_13_19_1_32_18_39_Edelgard
255
0
0
1
20
1
0
0
100
0
0
100
300
255
65535
1999
65
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
2
[es]1_1_13_18_1_31_18_38_Hubert
255
0
0
2
35
2
0
0
100
0
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
3
[es]1_1_13_18_1_31_18_38_Ferdinand
255
0
0
3
40
3
0
0
100
0
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
4
[es]1_1_13_18_1_31_18_38_Caspar
255
0
0
0
50
4
1
0
100
0
1
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
5
[es]1_1_13_18_1_32_18_38_Bernadetta
255
0
0
1
55
4
1
0
100
0
1
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
6
[es]1_1_13_18_1_32_18_38_Dorothea
255
0
0
2
60
4
1
0
100
0
1
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
7
[es]1_1_13_18_1_32_18_38_Petra
255
0
0
3
65
4
1
0
100
0
1
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
8
255
0
7
0
1545
5
12
3
101
5
1
100
300
255
65535
1999
4
58
0
0
0
0
0
0
0
0
0
0
1
65535
65535
65535
9
255
0
0
10
1539
7
12
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
10
255
0
5
10
1546
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
11
255
0
5
11
1547
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
12
255
0
5
12
1548
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
13
255
0
1
10
1531
5
13
3
101
3
1
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
14
255
0
1
10
1530
5
13
3
101
3
1
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
15
255
0
1
10
1530
5
13
3
101
3
1
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
16
255
0
1
10
1533
5
13
3
101
3
1
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
17
255
0
1
10
1532
5
13
3
101
3
1
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
18
255
0
1
10
1532
5
13
3
101
3
1
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
19
255
0
1
10
1535
5
13
3
101
3
1
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
20
255
0
1
10
1534
5
13
3
101
3
1
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
21
255
0
1
10
1534
5
13
3
101
3
1
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
22
255
0
2
0
1505
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
23
255
32
2
1
1530
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
24
255
0
2
2
1505
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
25
255
32
2
3
1505
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
26
255
35
2
4
1532
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
27
255
0
2
5
1505
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
28
255
35
2
6
1505
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
29
255
38
2
7
1534
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
30
255
0
2
8
1505
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
31
255
38
3
0
1505
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
32
255
32
3
1
1530
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
33
255
0
3
2
1505
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
34
255
32
3
3
1505
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
35
255
35
3
4
1532
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
36
255
0
3
5
1505
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
37
255
35
3
6
1505
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
38
255
38
3
7
1534
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
39
255
0
3
8
1505
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
40
255
38
4
0
1505
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
41
255
41
4
1
1531
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
42
255
0
4
2
1505
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
43
255
41
4
3
1505
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
44
255
44
4
4
1533
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
45
255
0
4
5
1505
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
46
255
44
4
6
1505
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
47
255
47
4
7
1535
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
48
255
0
4
8
1505
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
Table 1
Index
Notes
0
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
Table 2
Index
Notes
0
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
Table 3
Index
Notes
0
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
0
13
0
65535
0
0
65535
0
1000
1526
100
1526
100
1526
100
31
31
31
31
31
31
0
0
0
0
0
0
0
0
0
0
0
0
1
0
0
65535
2
0
65535
1
1000
1526
100
1526
100
1526
100
31
31
31
31
31
31
0
0
0
0
0
0
0
0
0
0
0
0
2
0
0
65535
2
1
65535
1
1000
1526
100
1526
100
1526
100
31
31
31
31
31
31
0
0
0
0
0
0
0
0
0
0
0
0
3
0
0
65535
2
2
65535
1
1000
1526
100
1526
100
1526
100
31
31
31
31
31
31
0
0
0
0
0
0
0
0
0
0
0
0
4
0
0
65535
3
0
65535
1
1000
1526
100
1526
100
1526
100
31
31
31
31
31
31
0
0
0
0
0
0
0
0
0
0
0
0
5
0
0
65535
3
1
65535
1
1000
1526
100
1526
100
1526
100
31
31
31
31
31
31
0
0
0
0
0
0
0
0
0
0
0
0
6
0
0
65535
3
2
65535
1
1000
1526
100
1526
100
1526
100
31
31
31
31
31
31
0
0
0
0
0
0
0
0
0
0
0
0
7
0
0
65535
3
3
65535
1
1000
1526
100
1526
100
1526
100
31
31
31
31
31
31
0
0
0
0
0
0
0
0
0
0
0
0
8
0
0
65535
4
0
65535
1
1000
1526
100
1526
100
1526
100
31
31
31
31
31
31
0
0
0
0
0
0
0
0
0
0
0
0
9
0
0
65535
4
1
65535
1
1000
1526
100
1526
100
1526
100
31
31
31
31
31
31
0
0
0
0
0
0
0
0
0
0
0
0
10
0
0
65535
4
2
65535
1
1000
1526
100
1526
100
1526
100
31
31
31
31
31
31
0
0
0
0
0
0
0
0
0
0
0
0
11
0
0
65535
1
0
65535
1
1000
1526
100
1526
100
1526
100
31
31
31
31
31
31
0
0
0
0
0
0
0
0
0
0
0
0
12
0
0
65535
5
0
65535
3
1000
1526
100
1526
100
1526
100
31
31
31
31
31
31
0
0
0
0
0
0
0
0
0
0
0
0
Table 4
Index
Notes
0
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
# Group 0 (46, 2, 4, 1, 0)
# Group 1 (0, 2, 1, 1, 9)
SubGroup(6)
Unknown10(0,3,10,11,12,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,10,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,11,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,12,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown10(1,23,9,11,49,0,0,0,11,0,0,0,0,0,0)
Unknown11(1,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 2 (24, 2, 4, 1, 0)
# Group 3 (0, 5, 0, 1, 35)
SubGroup(1)
GroupCheck4(0,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 0: False 1
SubGroup(6)
PingOnMinimap(10,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(11,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(12,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(11,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown32(10,1,49,11,0,0,0,0,0,1,0,0,0,0,0)
Unknown32(11,1,49,11,0,0,0,0,0,1,0,0,0,0,0)
Unknown32(12,1,49,11,0,0,0,0,0,1,0,0,0,0,0)
Alert(131,0,10,10,49,0,0,0,11,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] et ses alliés battent en retraite vers [eg2][0:AREA] !
SubGroup(6)
Unknown23(10,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(11,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(12,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(10,11,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(11,11,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(12,11,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(6)
Unknown106(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown106(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown106(12,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(10,39,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(11,39,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(12,39,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
Unknown43(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(56,4,0,1,10,10,49,0,0,11,0,0,0,0,0)
# Empêchez [eg2][0:CHARA_G] et ses alliés d'atteindre [eg2][0:AREA] !
SubGroup(2)
PingOnMinimap(9,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(322,4,9,11,49,0,0,0,11,0,0,0,0,0,0)
# Empêchez [eg2][0:CHARA_G] d'être en déroute !
# Group 4 (12, 2, 4, 2, 0)
SubGroup(1)
GroupCheck3(30,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 30: 0 1 0
# Group 5 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown13(10,11,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(10,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown32(10,1,49,11,0,0,0,0,0,0,0,0,0,0,0)
# Group 6 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown13(11,11,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(11,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown32(11,1,49,11,0,0,0,0,0,0,0,0,0,0,0)
# Group 7 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown13(12,11,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(12,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown32(12,1,49,11,0,0,0,0,0,0,0,0,0,0,0)
# Group 8 (0, 5, 0, 4, 4)
SubGroup(3)
Unknown19(10,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(5,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 5: 0 1 0
Unknown16(10,11,1,1,20000,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(177,2,10,49,49,0,0,0,11,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] approche [eg4][0:AREA] !
PingOnMinimap(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(335,0,10,49,49,0,0,0,11,0,0,0,0,0,0)
# Venez rapidement à bout [eg4][0:CHARA_G] !
# Group 9 (0, 5, 0, 4, 4)
SubGroup(3)
Unknown19(11,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(6,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 6: 0 1 0
Unknown16(11,11,1,1,20000,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(177,2,11,49,49,0,0,0,11,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] approche [eg4][0:AREA] !
PingOnMinimap(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(335,0,11,49,49,0,0,0,11,0,0,0,0,0,0)
# Venez rapidement à bout [eg4][0:CHARA_G] !
# Group 10 (0, 5, 0, 4, 4)
SubGroup(3)
Unknown19(12,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(7,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 7: 0 1 0
Unknown16(12,11,1,1,20000,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(177,2,12,49,49,0,0,0,11,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] approche [eg4][0:AREA] !
PingOnMinimap(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(335,0,12,49,49,0,0,0,11,0,0,0,0,0,0)
# Venez rapidement à bout [eg4][0:CHARA_G] !
# Group 11 (0, 5, 0, 2, 5)
SubGroup(1)
GroupCheck3(5,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 5: 1 0 0
PingOnMinimap(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(150,0,10,49,49,0,0,0,11,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] vient d'arriver [eg5][0:AREA] !
PingOnMinimap(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(245,0,10,49,49,0,0,0,11,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] a temporairement battu en retraite !
Unknown0(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 12 (0, 5, 0, 2, 5)
SubGroup(1)
GroupCheck3(6,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 6: 1 0 0
PingOnMinimap(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(150,0,11,49,49,0,0,0,11,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] vient d'arriver [eg5][0:AREA] !
PingOnMinimap(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(245,0,11,49,49,0,0,0,11,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] a temporairement battu en retraite !
Unknown0(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 13 (0, 5, 0, 2, 5)
SubGroup(1)
GroupCheck3(7,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 7: 1 0 0
PingOnMinimap(12,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(150,0,12,49,49,0,0,0,11,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] vient d'arriver [eg5][0:AREA] !
PingOnMinimap(12,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(245,0,12,49,49,0,0,0,11,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] a temporairement battu en retraite !
Unknown0(5,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 14 (0, 5, 0, 2, 0)
SubGroup(1)
Unknown19(10,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 15 (0, 5, 0, 2, 0)
SubGroup(1)
Unknown19(11,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 16 (0, 5, 0, 2, 0)
SubGroup(1)
Unknown19(12,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 17 (3, 2, 4, 1, 0)
# Group 18 (0, 2, 2, 4, 1)
SubGroup(1)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(22,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 22: 1 0 0
GroupCheck3(14,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 14: 1 0 0
Unknown2(5,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 19 (0, 2, 2, 4, 1)
SubGroup(1)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(15,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 15: 1 0 0
GroupCheck3(23,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 23: 1 0 0
Unknown2(5,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 20 (0, 2, 2, 4, 1)
SubGroup(1)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(16,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 16: 1 0 0
GroupCheck3(24,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 24: 1 0 0
Unknown2(5,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 21 (3, 2, 4, 1, 0)
# Group 22 (0, 5, 0, 2, 25)
SubGroup(1)
Unknown28(3,15,3,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown14(13,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(14,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(15,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
PingOnMinimap(13,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(14,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(15,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(230,2,13,49,49,0,0,0,0,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] débarque avec des renforts !
SubGroup(9)
Unknown23(13,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(14,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(15,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(13,39,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(14,39,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(15,39,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(13,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(14,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(15,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
PingOnMinimap(13,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(14,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(15,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown55(0,13,0,0,10,0,9,0,10,0,1,0,0,0,0)
Alert(103,2,13,9,49,0,0,0,0,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] et ses alliés avancent vers [eg2][1:CHARA_G] !
# Group 23 (0, 5, 0, 2, 25)
SubGroup(1)
Unknown28(4,15,3,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown14(16,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(17,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(18,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
PingOnMinimap(16,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(17,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(18,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(230,2,16,49,49,0,0,0,0,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] débarque avec des renforts !
SubGroup(9)
Unknown23(16,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(17,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(18,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(16,39,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(17,39,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(18,39,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(16,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(17,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(18,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
PingOnMinimap(16,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(17,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(18,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown55(0,16,0,0,10,0,9,0,10,0,1,0,0,0,0)
Alert(103,2,16,9,49,0,0,0,0,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] et ses alliés avancent vers [eg2][1:CHARA_G] !
# Group 24 (0, 5, 0, 2, 25)
SubGroup(1)
Unknown28(5,15,3,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown14(19,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(20,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(21,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
PingOnMinimap(19,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(20,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(21,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(230,2,19,49,49,0,0,0,0,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] débarque avec des renforts !
SubGroup(9)
Unknown23(19,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(20,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(21,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(19,39,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(20,39,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(21,39,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(19,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(20,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(21,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
PingOnMinimap(19,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(20,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(21,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown55(0,19,0,0,10,0,9,0,10,0,1,0,0,0,0)
Alert(103,2,19,9,49,0,0,0,0,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] et ses alliés avancent vers [eg2][1:CHARA_G] !
# Group 25 (0, 5, 0, 3, 2)
SubGroup(2)
Unknown29(5,1,3,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown46(1,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown46(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown46(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 26 (0, 5, 0, 4, 1)
SubGroup(3)
Unknown7(2,1,3,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(5,2,3,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown46(2,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown46(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 27 (1, 2, 4, 2, 0)
SubGroup(1)
Unknown29(0,0,2,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 28 (0, 5, 0, 3, 22)
SubGroup(2)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(5,3,3,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown14(8,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(271,2,8,49,49,0,0,0,0,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G], à la tête des [r]troupes ennemies[/], vient d'apparaître !
Unknown80(0,0,0,1,0,1,8,0,0,0,0,0,0,0,0)
CloseUp(8,0,0,0,1,1,0,0,0,0,0,0,0,0,0)
TalkFromOwnStrings2(8,93,1,1,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown43(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown42(76,0,0,1,8,49,49,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown10(0,1,8,49,49,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(6)
Unknown23(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(8,39,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(8,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown55(0,8,0,0,10,0,9,0,10,0,1,0,0,0,0)
Alert(100,2,8,9,49,0,0,0,0,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] avance vers [eg2][1:CHARA_G] !
# Group 29 (1, 2, 4, 2, 0)
SubGroup(1)
Unknown29(0,1,2,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 30 (0, 5, 0, 3, 48)
SubGroup(2)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(5,2,3,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown14(8,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(271,2,8,49,49,0,0,0,0,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G], à la tête des [r]troupes ennemies[/], vient d'apparaître !
Unknown80(0,0,0,1,0,1,8,0,0,0,0,0,0,0,0)
CloseUp(8,0,0,0,1,1,0,0,0,0,0,0,0,0,0)
TalkFromOwnStrings2(8,93,1,1,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(9)
Unknown23(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(10,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(11,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(12,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(8,39,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(8,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(10,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(11,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(12,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(20)
SubGroup(3)
Unknown32(10,1,49,11,0,0,0,0,0,0,0,0,0,0,0)
Unknown32(11,1,49,11,0,0,0,0,0,0,0,0,0,0,0)
Unknown32(12,1,49,11,0,0,0,0,0,0,0,0,0,0,0)
Alert(20240,2,8,9,49,0,0,0,11,0,0,0,1,1,0)
# <�read out of bounds>
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(13,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(14,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(15,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(16,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(17,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(18,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(19,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(20,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(21,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown55(0,8,0,0,10,0,9,0,10,10,1,0,0,0,0)
Unknown55(0,10,0,0,10,0,9,0,10,10,1,0,0,0,0)
Unknown55(0,11,0,0,10,0,9,0,10,10,1,0,0,0,0)
Unknown55(0,12,0,0,10,0,9,0,10,10,1,0,0,0,0)
Alert(103,2,8,9,49,0,0,0,11,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] et ses alliés avancent vers [eg2][1:CHARA_G] !
SubGroup(2)
Unknown43(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown42(76,0,0,1,8,49,49,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown10(0,1,8,49,49,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 31 (6, 2, 4, 1, 0)
# Group 32 (1, 2, 4, 1, 0)
# Group 33 (0, 7, 0, 3, 2)
SubGroup(2)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(8,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
MainMissionStart(438,1,1,2,8,49,49,0,0,0,0,0,0,0,0)
# Vous avez vaincu [eg2][0:CHARA_G] !
# Group 34 (3, 2, 4, 1, 0)
# Group 35 (0, 8, 8, 5, 4)
SubGroup(2)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(0,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(0,4,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(1,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Alert(317,3,0,49,49,3,0,0,0,0,0,0,0,0,0)
# [eb][eg2][b][cp][0:PARTY][/] ont subi une défaite !
SubGroup(1)
Alert(338,3,0,49,49,3,0,0,0,0,0,0,0,0,0)
# Vous avez perdu la bataille !
# Group 36 (0, 8, 8, 3, 4)
SubGroup(2)
GroupCheck4(3,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 3: True 0
Unknown28(2,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Alert(350,3,49,49,49,3,0,0,0,0,1,0,0,0,0)
# Fin du [g]temps de mission imparti[/] !
SubGroup(1)
Alert(338,3,0,49,49,3,0,0,0,0,0,0,0,0,0)
# Vous avez perdu la bataille !
# Group 37 (0, 8, 0, 3, 4)
SubGroup(2)
GroupCheck4(3,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 3: True 0
Unknown19(9,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Alert(339,3,9,49,49,3,0,0,1,0,1,0,0,0,0)
# [eb][eg2][0:CHARA_G] s'est fait battre. Vous avez perdu la bataille !
SubGroup(1)
TalkFromOwnStrings2(49,114,1,1,1,0,0,0,0,0,0,0,0,0,0)
# Group 38 (8, 2, 4, 1, 0)
# Group 39 (0, 4, 8, 4, 3)
SubGroup(1)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(0,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(0,4,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(313,2,0,49,49,0,0,0,0,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] s'est fait battre !
# Group 40 (0, 4, 8, 2, 3)
SubGroup(1)
Unknown19(1,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(313,2,1,49,49,0,0,0,0,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] s'est fait battre !
# Group 41 (0, 4, 8, 2, 3)
SubGroup(1)
Unknown19(2,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(313,2,2,49,49,0,0,0,0,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] s'est fait battre !
# Group 42 (0, 4, 8, 2, 3)
SubGroup(1)
Unknown19(3,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(3,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(313,2,3,49,49,0,0,0,0,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] s'est fait battre !
# Group 43 (0, 4, 8, 2, 3)
SubGroup(1)
Unknown19(4,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(4,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(313,2,4,49,49,0,0,0,0,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] s'est fait battre !
# Group 44 (0, 4, 8, 2, 3)
SubGroup(1)
Unknown19(5,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(5,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(313,2,5,49,49,0,0,0,0,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] s'est fait battre !
# Group 45 (0, 4, 8, 2, 3)
SubGroup(1)
Unknown19(6,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(6,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(313,2,6,49,49,0,0,0,0,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] s'est fait battre !
# Group 46 (0, 4, 8, 2, 3)
SubGroup(1)
Unknown19(7,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(7,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(313,2,7,49,49,0,0,0,0,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] s'est fait battre !
Alert(131,0,10,10,49,0,0,0,11,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] et ses alliés battent en retraite vers [eg2][0:AREA] !
MainMissionStart(56,4,0,1,10,10,49,0,0,11,0,0,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE: Empêchez [eg2][0:CHARA_G] et ses alliés d'atteindre [eg2][0:AREA] !
Alert(322,4,9,11,49,0,0,0,11,0,0,0,0,0,0)
Empêchez [eg2][0:CHARA_G] d'être en déroute !
Alert(177,2,10,49,49,0,0,0,11,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] approche [eg4][0:AREA] !
Alert(335,0,10,49,49,0,0,0,11,0,0,0,0,0,0)
Venez rapidement à bout [eg4][0:CHARA_G] !
Alert(177,2,11,49,49,0,0,0,11,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] approche [eg4][0:AREA] !
Alert(335,0,11,49,49,0,0,0,11,0,0,0,0,0,0)
Venez rapidement à bout [eg4][0:CHARA_G] !
Alert(177,2,12,49,49,0,0,0,11,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] approche [eg4][0:AREA] !
Alert(335,0,12,49,49,0,0,0,11,0,0,0,0,0,0)
Venez rapidement à bout [eg4][0:CHARA_G] !
Alert(150,0,10,49,49,0,0,0,11,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] vient d'arriver [eg5][0:AREA] !
Alert(245,0,10,49,49,0,0,0,11,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] a temporairement battu en retraite !
Alert(150,0,11,49,49,0,0,0,11,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] vient d'arriver [eg5][0:AREA] !
Alert(245,0,11,49,49,0,0,0,11,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] a temporairement battu en retraite !
Alert(150,0,12,49,49,0,0,0,11,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] vient d'arriver [eg5][0:AREA] !
Alert(245,0,12,49,49,0,0,0,11,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] a temporairement battu en retraite !
Alert(230,2,13,49,49,0,0,0,0,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] débarque avec des renforts !
Alert(103,2,13,9,49,0,0,0,0,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] et ses alliés avancent vers [eg2][1:CHARA_G] !
Alert(230,2,16,49,49,0,0,0,0,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] débarque avec des renforts !
Alert(103,2,16,9,49,0,0,0,0,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] et ses alliés avancent vers [eg2][1:CHARA_G] !
Alert(230,2,19,49,49,0,0,0,0,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] débarque avec des renforts !
Alert(103,2,19,9,49,0,0,0,0,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] et ses alliés avancent vers [eg2][1:CHARA_G] !
Alert(271,2,8,49,49,0,0,0,0,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G], à la tête des [r]troupes ennemies[/], vient d'apparaître !
Alert(100,2,8,9,49,0,0,0,0,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] avance vers [eg2][1:CHARA_G] !
Alert(271,2,8,49,49,0,0,0,0,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G], à la tête des [r]troupes ennemies[/], vient d'apparaître !
Alert(20240,2,8,9,49,0,0,0,11,0,0,0,1,1,0)
<read out of bounds>
Alert(103,2,8,9,49,0,0,0,11,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] et ses alliés avancent vers [eg2][1:CHARA_G] !
MainMissionStart(438,1,1,2,8,49,49,0,0,0,0,0,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE: Vous avez vaincu [eg2][0:CHARA_G] !
Alert(317,3,0,49,49,3,0,0,0,0,0,0,0,0,0)
[eb][eg2][b][cp][0:PARTY][/] ont subi une défaite !
Alert(338,3,0,49,49,3,0,0,0,0,0,0,0,0,0)
Vous avez perdu la bataille !
Alert(350,3,49,49,49,3,0,0,0,0,1,0,0,0,0)
Fin du temps de mission imparti !
Alert(338,3,0,49,49,3,0,0,0,0,0,0,0,0,0)
Vous avez perdu la bataille !
Alert(339,3,9,49,49,3,0,0,1,0,1,0,0,0,0)
[eb][eg2][0:CHARA_G] s'est fait battre. Vous avez perdu la bataille !
Alert(313,2,0,49,49,0,0,0,0,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] s'est fait battre !
Alert(313,2,1,49,49,0,0,0,0,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] s'est fait battre !
Alert(313,2,2,49,49,0,0,0,0,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] s'est fait battre !
Alert(313,2,3,49,49,0,0,0,0,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] s'est fait battre !
Alert(313,2,4,49,49,0,0,0,0,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] s'est fait battre !
Alert(313,2,5,49,49,0,0,0,0,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] s'est fait battre !
Alert(313,2,6,49,49,0,0,0,0,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] s'est fait battre !
Alert(313,2,7,49,49,0,0,0,0,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] s'est fait battre !