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Des généraux de la maison Ordelia opposés à l'Empire et refusant d'en devenir les vassaux ont levé une armée. Mettez fin à leur rébellion.
Deployment table
Index
Notes
0
1
2
3
Name
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
0
[es]1_1_13_18_1_31_18_38_Shez
51
0
0
0
0
0
0
0
100
0
0
100
300
255
65535
1999
38
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
1
[es]1_1_13_19_1_32_18_39_Edelgard
255
0
0
1
20
1
0
0
100
0
0
100
300
255
65535
1999
65
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
2
[es]1_1_13_18_1_31_18_38_Hubert
255
0
0
2
35
2
0
0
100
0
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
3
[es]1_1_13_18_1_31_18_38_Ferdinand
255
0
0
3
40
3
0
0
100
0
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
4
[es]1_1_13_18_1_31_18_38_Caspar
255
0
0
0
50
4
1
0
100
0
1
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
5
[es]1_1_13_18_1_32_18_38_Bernadetta
255
0
0
1
55
4
1
0
100
0
1
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
6
[es]1_1_13_18_1_32_18_38_Dorothea
255
0
0
2
60
4
1
0
100
0
1
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
7
[es]1_1_13_18_1_32_18_38_Petra
255
0
0
3
65
4
1
0
100
0
1
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
8
255
0
1
10
1545
5
12
3
101
5
1
100
300
255
65535
1999
4
58
0
0
0
0
0
0
0
0
0
0
1
65535
65535
65535
9
255
0
5
50
1531
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
10
255
0
5
51
1535
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
11
255
0
5
52
1533
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
12
255
0
5
53
1546
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
13
255
0
5
54
1548
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
14
255
0
5
55
1547
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
15
255
0
4
4
1532
5
13
3
101
3
1
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
16
255
0
4
1
1531
5
13
3
101
3
1
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
17
255
0
4
2
1531
5
13
3
101
3
1
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
18
255
0
4
4
1532
5
13
3
101
3
1
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
19
255
0
4
7
1535
5
13
3
101
3
1
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
20
255
0
4
8
1535
5
13
3
101
3
1
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
21
255
0
0
10
1539
7
12
3
101
5
1
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
22
255
0
4
2
1531
5
13
3
101
3
1
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
23
255
0
4
7
1535
5
13
3
101
3
1
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
24
255
0
2
0
1505
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
25
255
34
2
1
1530
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
26
255
0
2
2
1505
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
27
255
34
2
3
1505
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
28
255
37
2
4
1532
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
29
255
0
2
5
1505
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
30
255
37
2
6
1505
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
31
255
40
2
7
1534
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
32
255
0
2
8
1505
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
33
255
40
3
0
1505
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
34
255
34
3
1
1530
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
35
255
0
3
2
1505
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
36
255
34
3
3
1505
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
37
255
37
3
4
1532
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
38
255
0
3
5
1505
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
39
255
37
3
6
1505
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
40
255
40
3
7
1534
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
41
255
0
3
8
1505
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
42
255
40
4
0
1505
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
43
255
43
4
1
1530
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
44
255
0
4
2
1505
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
45
255
43
4
3
1505
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
46
255
46
4
4
1532
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
47
255
0
4
5
1505
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
48
255
46
4
6
1505
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
49
255
49
4
7
1534
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
50
255
0
4
8
1505
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
Table 1
Index
Notes
0
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
Table 2
Index
Notes
0
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
Table 3
Index
Notes
0
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
0
13
0
65535
0
0
65535
0
1000
1526
100
1526
100
1526
100
5
31
31
31
31
31
0
0
0
0
0
0
0
0
0
0
0
0
1
0
0
65535
2
0
65535
1
1000
1526
100
1526
100
1526
100
31
31
31
31
31
31
0
0
0
0
0
0
0
0
0
0
0
0
2
0
0
65535
2
1
65535
1
1000
1526
100
1526
100
1526
100
31
31
31
31
31
31
0
0
0
0
0
0
0
0
0
0
0
0
3
0
0
65535
2
2
65535
1
1000
1526
100
1526
100
1526
100
31
31
31
31
31
31
0
0
0
0
0
0
0
0
0
0
0
0
4
0
0
65535
3
0
65535
1
1000
1526
100
1526
100
1526
100
31
31
31
31
31
31
0
0
0
0
0
0
0
0
0
0
0
0
5
0
0
65535
3
1
65535
1
1000
1526
100
1526
100
1526
100
31
31
31
31
31
31
0
0
0
0
0
0
0
0
0
0
0
0
6
0
0
65535
3
2
65535
1
1000
1526
100
1526
100
1526
100
31
31
31
31
31
31
0
0
0
0
0
0
0
0
0
0
0
0
7
0
0
65535
3
3
65535
1
1000
1526
100
1526
100
1526
100
31
31
31
31
31
31
0
0
0
0
0
0
0
0
0
0
0
0
8
0
0
65535
4
0
65535
1
1000
1526
100
1526
100
1526
100
31
31
31
31
31
31
0
0
0
0
0
0
0
0
0
0
0
0
9
0
0
65535
4
1
65535
1
1000
1526
100
1526
100
1526
100
31
31
31
31
31
31
0
0
0
0
0
0
0
0
0
0
0
0
10
0
0
65535
4
2
65535
1
1000
1526
100
1526
100
1526
100
31
31
31
31
31
31
0
0
0
0
0
0
0
0
0
0
0
0
11
0
0
65535
1
0
65535
3
1000
1526
100
1526
100
1526
100
31
31
31
31
31
31
0
0
0
0
0
0
0
0
0
0
0
0
12
0
0
65535
5
0
65535
3
1000
1526
100
1526
100
1526
100
31
31
31
31
31
31
0
0
0
0
0
0
0
0
0
0
0
0
Table 4
Index
Notes
0
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
# Group 0 (46, 2, 4, 1, 0)
# Group 1 (0, 2, 1, 1, 13)
SubGroup(9)
Unknown10(0,22,11,51,51,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,10,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,11,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,12,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,13,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,14,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown10(1,39,51,51,51,0,0,0,0,1,0,0,0,0,0)
Unknown12(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
SetName(15,254,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 15 to [cs][es]2_5_9_14_20_31_14_34_messager[cm][es]4_8_12_17_28_33_17_37_messagers[ce]
SetName(18,254,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 18 to [cs][es]2_5_9_14_20_31_14_34_messager[cm][es]4_8_12_17_28_33_17_37_messagers[ce]
# Group 2 (14, 2, 4, 1, 0)
# Group 3 (0, 5, 0, 1, 35)
SubGroup(1)
GroupCheck4(0,0,2,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 0: False 2
SubGroup(12)
Unknown23(9,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(10,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(11,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(12,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(13,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(14,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(9,39,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(10,39,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(11,39,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(7)
PingOnMinimap(9,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(10,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(11,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown55(0,9,0,0,0,1,51,0,0,0,1,0,0,0,0)
Unknown55(0,10,0,0,0,1,51,0,0,0,1,0,0,0,0)
Unknown55(0,11,0,0,0,1,51,0,0,0,1,0,0,0,0)
Alert(107,2,11,51,51,3,0,0,0,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] et ses alliés avancent vers [eg2][0:AREA] !
SubGroup(7)
Unknown43(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(13,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(14,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(4,4,0,1,11,51,51,0,0,0,0,0,0,0,0)
# Venez à bout des troupes [eg4][0:CHARA_G] !
SubGroup(2)
Unknown53(0,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Alert(329,4,51,51,51,3,0,0,0,1,0,0,0,0,0)
# Empêchez la chute [eg4][0:AREA] !
# Group 4 (6, 2, 4, 1, 0)
# Group 5 (0, 5, 0, 2, 1)
SubGroup(1)
Unknown19(9,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(5,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 6 (0, 5, 0, 2, 1)
SubGroup(1)
Unknown19(10,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(5,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 7 (0, 5, 0, 2, 1)
SubGroup(1)
Unknown19(11,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(5,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 8 (0, 5, 0, 2, 1)
SubGroup(1)
Unknown19(12,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(5,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 9 (0, 5, 0, 2, 1)
SubGroup(1)
Unknown19(13,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(5,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 10 (0, 5, 0, 2, 1)
SubGroup(1)
Unknown19(14,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(5,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 11 (0, 5, 0, 3, 1)
SubGroup(2)
Unknown29(5,3,3,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown46(1,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown46(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 12 (0, 5, 0, 4, 1)
SubGroup(3)
Unknown7(2,1,3,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(5,5,3,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown46(2,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown46(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 13 (3, 2, 4, 11, 0)
SubGroup(2)
Unknown29(6,0,2,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown29(5,2,3,0,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(0,0,2,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(0,2,2,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown29(0,1,2,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(5,4,3,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 14 (0, 5, 0, 2, 21)
SubGroup(1)
Unknown19(12,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(9)
Unknown23(12,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(13,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(14,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(13,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(14,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(12,39,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(13,39,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(14,39,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
PingOnMinimap(12,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(13,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(14,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown55(0,12,0,0,0,1,51,0,0,0,1,0,0,0,0)
Unknown55(0,13,0,0,0,1,51,0,0,0,1,0,0,0,0)
Unknown55(0,14,0,0,0,1,51,0,0,0,1,0,0,0,0)
Alert(107,2,12,51,51,3,0,0,0,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] et ses alliés avancent vers [eg2][0:AREA] !
SubGroup(1)
Unknown2(6,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 15 (0, 5, 0, 2, 21)
SubGroup(1)
Unknown19(13,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(9)
Unknown23(12,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(13,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(14,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(13,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(14,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(12,39,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(13,39,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(14,39,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
PingOnMinimap(12,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(13,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(14,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown55(0,12,0,0,0,1,51,0,0,0,1,0,0,0,0)
Unknown55(0,13,0,0,0,1,51,0,0,0,1,0,0,0,0)
Unknown55(0,14,0,0,0,1,51,0,0,0,1,0,0,0,0)
Alert(107,2,13,51,51,3,0,0,0,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] et ses alliés avancent vers [eg2][0:AREA] !
SubGroup(1)
Unknown2(6,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 16 (0, 5, 0, 2, 21)
SubGroup(1)
Unknown19(14,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(9)
Unknown23(12,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(13,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(14,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(13,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(14,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(12,39,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(13,39,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(14,39,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
PingOnMinimap(12,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(13,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(14,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown55(0,12,0,0,0,1,51,0,0,0,1,0,0,0,0)
Unknown55(0,13,0,0,0,1,51,0,0,0,1,0,0,0,0)
Unknown55(0,14,0,0,0,1,51,0,0,0,1,0,0,0,0)
Alert(107,2,14,51,51,3,0,0,0,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] et ses alliés avancent vers [eg2][0:AREA] !
SubGroup(1)
Unknown2(6,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 17 (11, 2, 4, 1, 0)
# Group 18 (0, 2, 4, 1, 0)
# Group 19 (7, 2, 4, 2, 0)
SubGroup(1)
Unknown29(0,1,2,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 20 (6, 2, 4, 1, 0)
# Group 21 (0, 5, 0, 2, 14)
SubGroup(1)
Unknown29(5,2,3,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown14(15,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(15,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
PingOnMinimap(15,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(200,2,15,51,51,0,0,0,0,0,0,0,0,0,0)
# [eb][eg1][0:CHARA_G] vient d'apparaître !
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(512,2,15,51,51,0,0,0,0,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] appelle des renforts !
SubGroup(1)
TalkFromOwnStrings2(15,142,1,1,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown43(15,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(0,0,3,90,1,20,16,0,0,0,0,0,0,0,0)
MainMissionStart(724,4,16,1,15,51,51,0,0,0,0,0,0,0,0)
# Venez à bout [eg4][0:CHARA_G] dans le [g]temps imparti[/] pour empêcher l'arrivée des renforts !
# Group 22 (0, 5, 0, 4, 2)
SubGroup(3)
Unknown28(3,45,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(15,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(15,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(20001,4,15,0,51,0,0,0,0,0,0,0,0,0,0)
# <�read out of bounds>
# Group 23 (0, 5, 0, 4, 7)
SubGroup(3)
Unknown19(15,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(24,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 24: 0 1 0
Unknown1(1,0,3,90,1,0,16,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(15,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown60(2,0,0,15,51,0,1,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(15,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(20002,1,16,2,15,51,51,0,0,0,0,0,0,0,0)
# <�read out of bounds>
# Group 24 (0, 2, 2, 3, 2)
SubGroup(2)
Unknown28(3,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(15,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(1,0,3,90,1,0,16,0,0,0,0,0,0,0,0)
# Group 25 (0, 2, 0, 3, 7)
SubGroup(2)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(24,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 24: 1 0 0
SubGroup(1)
MainMissionStart(20003,2,16,3,0,51,51,0,0,0,0,0,0,0,0)
# <�read out of bounds>
SubGroup(2)
PingOnMinimap(15,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(245,2,15,51,51,0,0,0,0,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] a temporairement battu en retraite !
SubGroup(1)
Unknown0(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 26 (0, 5, 0, 3, 22)
SubGroup(2)
GroupCheck3(25,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 25: 1 0 0
Unknown28(4,15,3,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(14)
Unknown14(18,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(16,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(17,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(19,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(20,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown77(16,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown77(17,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown77(19,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown77(20,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(18,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(16,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(17,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(19,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(20,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(6)
PingOnMinimap(18,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(16,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(17,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(19,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(20,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(374,2,18,51,51,0,0,0,0,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] vient de réapparaître avec des renforts !
# Group 27 (1, 2, 4, 4, 0)
SubGroup(1)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(0,0,2,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(0,1,2,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 28 (0, 5, 0, 3, 25)
SubGroup(2)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(5,6,3,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(7)
PingOnMinimap(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(12,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(13,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(14,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(442,1,0,2,11,51,51,0,0,0,0,0,0,0,0)
# Vous avez vaincu [eg2][0:CHARA_G] et ses alliés !
SubGroup(4)
Unknown14(8,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown33(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(8,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(271,2,8,51,51,0,0,0,0,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G], à la tête des [r]troupes ennemies[/], vient d'apparaître !
Unknown80(0,0,0,1,0,1,8,0,0,0,0,0,0,0,0)
CloseUp(8,0,0,0,1,1,0,0,0,0,0,0,0,0,0)
TalkFromOwnStrings2(8,93,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown43(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(76,4,1,1,8,51,51,0,0,0,0,0,0,0,0)
# Venez à bout [eg4][r][0:CHARA_G][/] et remportez la victoire !
SubGroup(2)
Unknown10(0,1,8,51,51,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 29 (5, 2, 4, 2, 0)
SubGroup(1)
Unknown29(0,2,2,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 30 (0, 5, 0, 3, 37)
SubGroup(2)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(5,6,3,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(7)
PingOnMinimap(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(13,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(14,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(442,1,0,2,11,51,51,0,0,0,0,0,0,0,0)
# Vous avez vaincu [eg2][0:CHARA_G] et ses alliés !
SubGroup(1)
TalkFromOwnStrings2(21,102,1,1,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
Unknown14(21,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown33(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(21,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(21,11,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
PingOnMinimap(21,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(200,0,21,51,51,0,0,0,0,0,0,0,0,0,0)
# [eb][eg1][0:CHARA_G] vient d'apparaître !
PingOnMinimap(21,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown32(21,1,51,11,0,0,0,0,0,1,0,0,0,0,0)
Alert(129,0,21,51,51,0,0,0,11,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] bat en retraite vers [eg2][0:AREA] !
SubGroup(4)
Unknown43(21,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(22,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(23,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(49,4,3,1,21,51,51,0,0,11,0,0,0,0,0)
# Escortez [eg2][0:CHARA_G] jusqu'[eg3][0:AREA] !
SubGroup(9)
Unknown10(0,60,21,51,51,0,0,0,0,1,0,0,0,0,0)
Unknown11(0,21,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown150(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown12(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown10(1,42,21,51,51,0,0,0,0,1,0,0,0,0,0)
Unknown11(1,21,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown12(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(21,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(322,4,21,51,51,0,0,0,11,0,0,0,0,0,0)
# Empêchez [eg2][0:CHARA_G] d'être en déroute !
# Group 31 (0, 5, 0, 3, 18)
SubGroup(2)
PauseMaybe(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown16(21,11,1,1,20000,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown15(22,21,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(23,21,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(21,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(21,22,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
PingOnMinimap(22,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(23,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(288,2,22,21,51,0,0,0,0,0,0,0,0,0,0)
# Des renforts [r]ennemis[/] viennent d'apparaître et d'attaquer [eg2][1:CHARA_G] !
SubGroup(1)
TalkFromOwnStrings2(22,92,1,1,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
PingOnMinimap(21,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(136,0,21,21,51,0,0,0,0,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] n'avance plus !
PingOnMinimap(22,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(23,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(4,4,22,21,51,0,0,0,0,0,0,0,0,0,0)
# Venez à bout des troupes [eg4][0:CHARA_G] !
# Group 32 (0, 5, 0, 3, 14)
SubGroup(2)
Unknown19(22,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(23,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(7)
PingOnMinimap(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(12,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(13,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(14,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(305,1,22,51,51,0,0,0,0,0,0,0,0,0,0)
# Vous avez vaincu [eg2][cp][0:CHARA_G] !
SubGroup(2)
Unknown23(21,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(21,11,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(21,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(139,0,21,21,51,0,0,0,0,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] reprend son avancée !
# Group 33 (0, 2, 2, 3, 3)
SubGroup(2)
PauseMaybe(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(21,11,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(21,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown32(21,1,51,11,0,0,0,0,0,0,0,0,0,0,0)
# Group 34 (0, 7, 0, 3, 6)
SubGroup(2)
PauseMaybe(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(33,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 33: 1 0 0
SubGroup(2)
PingOnMinimap(21,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(150,1,21,51,51,0,0,0,11,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] vient d'arriver [eg5][0:AREA] !
SubGroup(2)
PingOnMinimap(21,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(805,1,3,2,21,51,51,0,0,0,0,0,0,0,0)
# Vous avez protégé [eg2][0:CHARA_G] !
# Group 35 (6, 2, 4, 1, 0)
# Group 36 (1, 2, 4, 1, 0)
# Group 37 (0, 7, 0, 3, 2)
SubGroup(2)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(8,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
MainMissionStart(438,1,1,2,8,51,51,0,0,0,0,0,0,0,0)
# Vous avez vaincu [eg2][0:CHARA_G] !
# Group 38 (3, 2, 4, 1, 0)
# Group 39 (0, 8, 8, 7, 5)
SubGroup(4)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(0,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(0,4,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(1,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(2,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(3,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Alert(317,3,0,51,51,3,0,0,0,0,0,0,0,0,0)
# [eb][eg2][b][cp][0:PARTY][/] ont subi une défaite !
SubGroup(1)
Alert(338,3,0,51,51,3,0,0,0,0,0,0,0,0,0)
# Vous avez perdu la bataille !
# Group 40 (0, 8, 0, 3, 4)
SubGroup(2)
GroupCheck4(3,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 3: True 0
Unknown26(0,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Alert(340,3,51,51,51,3,0,0,0,0,1,0,0,0,0)
# [eb][eg2][0:AREA] est entre les mains de l'ennemi ! Vous avez perdu la bataille !
SubGroup(1)
TalkFromOwnStrings2(51,114,1,1,1,0,0,0,0,0,0,0,0,0,0)
# Group 41 (0, 8, 0, 3, 4)
SubGroup(2)
GroupCheck4(30,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 30: True 0
Unknown19(21,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Alert(339,3,21,51,51,3,0,0,1,0,1,0,0,0,0)
# [eb][eg2][0:CHARA_G] s'est fait battre. Vous avez perdu la bataille !
SubGroup(1)
TalkFromOwnStrings2(51,114,1,1,1,0,0,0,0,0,0,0,0,0,0)
# Group 42 (4, 2, 4, 1, 0)
# Group 43 (0, 4, 8, 4, 3)
SubGroup(1)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(0,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(0,4,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(313,2,0,51,51,0,0,0,0,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] s'est fait battre !
# Group 44 (0, 4, 8, 2, 3)
SubGroup(1)
Unknown19(1,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(313,2,1,51,51,0,0,0,0,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] s'est fait battre !
# Group 45 (0, 4, 8, 2, 3)
SubGroup(1)
Unknown19(4,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(4,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(313,2,4,51,51,0,0,0,0,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] s'est fait battre !
# Group 46 (0, 4, 8, 2, 3)
SubGroup(1)
Unknown19(5,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(5,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(313,2,5,51,51,0,0,0,0,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] s'est fait battre !
Alert(107,2,11,51,51,3,0,0,0,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] et ses alliés avancent vers [eg2][0:AREA] !
MainMissionStart(4,4,0,1,11,51,51,0,0,0,0,0,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE: Venez à bout des troupes [eg4][0:CHARA_G] !
Alert(329,4,51,51,51,3,0,0,0,1,0,0,0,0,0)
Empêchez la chute [eg4][0:AREA] !
Alert(107,2,12,51,51,3,0,0,0,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] et ses alliés avancent vers [eg2][0:AREA] !
Alert(107,2,13,51,51,3,0,0,0,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] et ses alliés avancent vers [eg2][0:AREA] !
Alert(107,2,14,51,51,3,0,0,0,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] et ses alliés avancent vers [eg2][0:AREA] !
Alert(200,2,15,51,51,0,0,0,0,0,0,0,0,0,0)
[eb][eg1][0:CHARA_G] vient d'apparaître !
Alert(512,2,15,51,51,0,0,0,0,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] appelle des renforts !
MainMissionStart(724,4,16,1,15,51,51,0,0,0,0,0,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE: Venez à bout [eg4][0:CHARA_G] dans le temps imparti pour empêcher l'arrivée des renforts !
Alert(20001,4,15,0,51,0,0,0,0,0,0,0,0,0,0)
<read out of bounds>
MainMissionStart(20002,1,16,2,15,51,51,0,0,0,0,0,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE: <read out of bounds>
MainMissionStart(20003,2,16,3,0,51,51,0,0,0,0,0,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE: <read out of bounds>
Alert(245,2,15,51,51,0,0,0,0,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] a temporairement battu en retraite !
Alert(374,2,18,51,51,0,0,0,0,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] vient de réapparaître avec des renforts !
MainMissionStart(442,1,0,2,11,51,51,0,0,0,0,0,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE: Vous avez vaincu [eg2][0:CHARA_G] et ses alliés !
Alert(271,2,8,51,51,0,0,0,0,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G], à la tête des [r]troupes ennemies[/], vient d'apparaître !
MainMissionStart(76,4,1,1,8,51,51,0,0,0,0,0,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE: Venez à bout [eg4][r][0:CHARA_G][/] et remportez la victoire !
MainMissionStart(442,1,0,2,11,51,51,0,0,0,0,0,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE: Vous avez vaincu [eg2][0:CHARA_G] et ses alliés !
Alert(200,0,21,51,51,0,0,0,0,0,0,0,0,0,0)
[eb][eg1][0:CHARA_G] vient d'apparaître !
Alert(129,0,21,51,51,0,0,0,11,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] bat en retraite vers [eg2][0:AREA] !
MainMissionStart(49,4,3,1,21,51,51,0,0,11,0,0,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE: Escortez [eg2][0:CHARA_G] jusqu'[eg3][0:AREA] !
Alert(322,4,21,51,51,0,0,0,11,0,0,0,0,0,0)
Empêchez [eg2][0:CHARA_G] d'être en déroute !
Alert(288,2,22,21,51,0,0,0,0,0,0,0,0,0,0)
Des renforts [r]ennemis[/] viennent d'apparaître et d'attaquer [eg2][1:CHARA_G] !
Alert(136,0,21,21,51,0,0,0,0,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] n'avance plus !
Alert(4,4,22,21,51,0,0,0,0,0,0,0,0,0,0)
Venez à bout des troupes [eg4][0:CHARA_G] !
Alert(305,1,22,51,51,0,0,0,0,0,0,0,0,0,0)
Vous avez vaincu [eg2][cp][0:CHARA_G] !
Alert(139,0,21,21,51,0,0,0,0,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] reprend son avancée !
Alert(150,1,21,51,51,0,0,0,11,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] vient d'arriver [eg5][0:AREA] !
MainMissionStart(805,1,3,2,21,51,51,0,0,0,0,0,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE: Vous avez protégé [eg2][0:CHARA_G] !
MainMissionStart(438,1,1,2,8,51,51,0,0,0,0,0,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE: Vous avez vaincu [eg2][0:CHARA_G] !
Alert(317,3,0,51,51,3,0,0,0,0,0,0,0,0,0)
[eb][eg2][b][cp][0:PARTY][/] ont subi une défaite !
Alert(338,3,0,51,51,3,0,0,0,0,0,0,0,0,0)
Vous avez perdu la bataille !
Alert(340,3,51,51,51,3,0,0,0,0,1,0,0,0,0)
[eb][eg2][0:AREA] est entre les mains de l'ennemi ! Vous avez perdu la bataille !
Alert(339,3,21,51,51,3,0,0,1,0,1,0,0,0,0)
[eb][eg2][0:CHARA_G] s'est fait battre. Vous avez perdu la bataille !
Alert(313,2,0,51,51,0,0,0,0,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] s'est fait battre !
Alert(313,2,1,51,51,0,0,0,0,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] s'est fait battre !
Alert(313,2,4,51,51,0,0,0,0,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] s'est fait battre !
Alert(313,2,5,51,51,0,0,0,0,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] s'est fait battre !