Un bastion situé sur le territoire de Rowe est tombé entre les mains de l'armée du Royaume. Reprenez-le et utilisez-le comme point d'appui pour renforcer Arianrhod.

Deployment table

Index Notes 0 1 2 3 Name 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31
0 [es]1_1_13_18_1_31_18_38_Shez 49 0 0 0 0 0 0 0 100 0 0 100 300 255 65535 1999 38 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
1 [es]1_1_13_19_1_32_18_39_Edelgard 255 0 0 1 20 1 0 0 100 0 0 100 300 255 65535 1999 65 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
2 [es]1_1_13_18_1_31_18_38_Hubert 255 0 0 2 35 2 0 0 100 0 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
3 [es]1_1_13_18_1_31_18_38_Ferdinand 255 0 0 3 40 3 0 0 100 0 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
4 [es]1_1_13_18_1_31_18_38_Caspar 255 0 0 0 50 4 0 0 100 0 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
5 [es]1_1_13_18_1_32_18_38_Bernadetta 255 0 0 1 55 4 0 0 100 0 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
6 [es]1_1_13_18_1_32_18_38_Dorothea 255 0 0 2 60 4 0 0 100 0 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
7 [es]1_1_13_18_1_32_18_38_Petra 255 0 0 3 65 4 0 0 100 0 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
8 255 0 1 10 1545 5 12 3 101 3 1 100 300 255 65535 1999 4 58 0 0 0 0 0 0 0 0 0 0 1 65535 65535 65535
9 255 0 2 0 1505 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
10 255 19 2 1 1530 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
11 255 0 2 2 1505 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
12 255 19 2 3 1505 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
13 255 22 2 4 1532 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
14 255 0 2 5 1505 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
15 255 22 2 6 1505 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
16 255 25 2 7 1534 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
17 255 0 2 8 1505 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
18 255 25 3 0 1505 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
19 255 19 3 1 1530 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
20 255 0 3 2 1505 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
21 255 19 3 3 1505 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
22 255 22 3 4 1532 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
23 255 0 3 5 1505 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
24 255 22 3 6 1505 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
25 255 25 3 7 1534 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
26 255 0 3 8 1505 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
27 255 25 4 0 1505 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
28 255 28 4 1 1546 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
29 255 0 4 2 1505 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
30 255 28 4 3 1505 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
31 255 31 4 4 1547 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
32 255 0 4 5 1505 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
33 255 31 4 6 1505 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
34 255 34 4 7 1548 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
35 255 0 4 8 1505 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
36 255 34 4 2 1531 5 13 3 101 3 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
37 255 0 4 5 1533 5 13 3 101 3 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
38 255 0 4 8 1535 5 13 3 101 3 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
39 255 0 3 7 1551 6 12 3 101 3 1 100 300 255 65535 1999 4 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
40 255 0 2 7 1531 6 13 3 101 3 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
41 255 0 3 7 1533 6 13 3 101 3 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
42 255 0 4 7 1535 6 13 3 101 3 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
43 255 0 4 5 1532 5 13 3 101 3 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
44 255 0 4 5 1532 5 13 3 101 3 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
45 255 0 4 2 1531 5 13 3 101 3 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
46 255 0 4 5 1533 5 13 3 101 3 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
47 255 0 4 8 1535 5 13 3 101 3 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
48 255 0 5 62 1549 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535

Table 1

Index Notes 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31

Table 2

Index Notes 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31

Table 3

Index Notes 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31
0 13 0 65535 0 0 65535 0 1000 1526 100 1526 100 1526 100 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
1 0 0 65535 2 0 65535 1 1000 1526 100 1526 100 1526 100 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
2 0 0 65535 2 1 65535 1 1000 1526 100 1526 100 1526 100 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
3 0 0 65535 2 2 65535 1 1000 1526 100 1526 100 1526 100 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
4 0 0 65535 3 0 65535 1 1000 1526 100 1526 100 1526 100 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
5 0 0 65535 3 1 65535 1 1000 1526 100 1526 100 1526 100 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
6 0 0 65535 3 2 65535 1 1000 1526 100 1526 100 1526 100 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
7 0 0 65535 3 3 65535 1 1000 1526 100 1526 100 1526 100 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
8 0 0 65535 4 0 65535 1 1000 1526 100 1526 100 1526 100 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
9 0 0 65535 4 1 65535 1 1000 1526 100 1526 100 1526 100 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
10 0 0 65535 4 2 65535 1 1000 1526 100 1526 100 1526 100 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
11 0 0 65535 1 0 65535 3 1000 1526 100 1526 100 1526 100 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
12 0 0 65535 5 0 65535 3 1000 1526 100 1526 100 1526 100 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0

Table 4

Index Notes 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31
# Group 0 (82, 2, 4, 1, 0)
SubGroup(0)
# Group 1 (0, 2, 1, 1, 32)
SubGroup(0)
SubGroup(14)
Unknown10(0,22,22,0,49,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,10,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,13,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,19,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,22,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,25,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,28,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,31,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,34,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,36,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,37,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,38,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown10(1,0,22,0,49,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
SetName(43,254,0,0,0,0,0,0,0,0,0,0,0,0,0) # Set 43 to [cs][es]2_5_9_14_20_31_14_34_messager[cm][es]4_8_12_17_28_33_17_37_messagers[ce]
SetName(46,254,0,0,0,0,0,0,0,0,0,0,0,0,0) # Set 46 to [cs][es]2_5_9_14_20_31_14_34_messager[cm][es]4_8_12_17_28_33_17_37_messagers[ce]
SubGroup(1)
Unknown117(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(11)
Unknown6(19,11,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(22,11,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(25,11,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(28,11,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(31,11,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(34,11,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(36,11,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(37,11,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(38,11,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(43,11,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(48,11,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 2 (13, 2, 4, 1, 0)
SubGroup(0)
# Group 3 (0, 5, 0, 2, 1)
SubGroup(1)
Unknown19(10,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(5,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 4 (0, 5, 0, 2, 1)
SubGroup(1)
Unknown19(13,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(5,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 5 (0, 5, 0, 2, 1)
SubGroup(1)
Unknown19(16,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(5,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 6 (0, 5, 0, 2, 1)
SubGroup(1)
Unknown19(19,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(5,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 7 (0, 5, 0, 2, 1)
SubGroup(1)
Unknown19(22,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(5,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 8 (0, 5, 0, 2, 1)
SubGroup(1)
Unknown19(25,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(5,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 9 (0, 5, 0, 2, 1)
SubGroup(1)
Unknown19(28,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(5,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 10 (0, 5, 0, 2, 1)
SubGroup(1)
Unknown19(31,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(5,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 11 (0, 5, 0, 2, 1)
SubGroup(1)
Unknown19(34,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(5,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 12 (3, 2, 4, 1, 0)
SubGroup(0)
# Group 13 (0, 5, 0, 2, 1)
SubGroup(1)
Unknown19(36,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(5,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 14 (0, 5, 0, 2, 1)
SubGroup(1)
Unknown19(37,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(5,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 15 (0, 5, 0, 2, 1)
SubGroup(1)
Unknown19(38,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(5,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 16 (33, 2, 4, 1, 0)
SubGroup(0)
# Group 17 (0, 5, 0, 1, 28)
SubGroup(0)
SubGroup(1)
GroupCheck4(0,0,2,0,0,0,0,0,0,0,0,0,0,0,0) # Check4 0: False 2
SubGroup(14)
PingOnMinimap(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(13,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(16,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(19,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(22,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(25,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(28,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(31,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(34,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(302,0,31,41,49,0,0,0,0,6,0,0,1,0,1) # [eb][eg2][b][cp][0:PARTY][/] affrontent [eg2][r][cp][1:PARTY][/] !
SubGroup(10)
Unknown43(19,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(22,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(25,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(28,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(31,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(34,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(36,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(37,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(38,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(4,4,0,1,22,0,49,0,0,0,0,0,0,0,0) # Venez à bout des troupes [eg4][0:CHARA_G] !
# Group 18 (0, 5, 0, 4, 1)
SubGroup(3)
Unknown29(5,2,3,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(23,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 23: 1 0 0
Unknown46(1,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown46(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 19 (0, 5, 0, 5, 1)
SubGroup(4)
Unknown7(2,1,3,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(5,4,3,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(23,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 23: 1 0 0
Unknown46(2,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown46(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 20 (3, 2, 4, 1, 0)
SubGroup(0)
# Group 21 (0, 5, 0, 3, 16)
SubGroup(2)
GroupCheck3(22,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 22: 0 1 0
Unknown19(48,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown60(3,0,0,48,49,0,0,0,1,0,0,0,0,0,0)
SubGroup(4)
Unknown83(3757,1059,4171,3824,1066,4196,0,0,1,1,0,0,0,0,0) # Focus on coords?
Unknown88(100,0,0,0,0,0,0,0,0,0,0,0,0,0,0) # Something with pot focus
Unknown83(3760,1059,4164,3824,1066,4196,300,0,1,1,0,0,0,0,0) # Focus on coords?
Unknown88(500,0,0,0,0,0,0,0,0,0,0,0,0,0,0) # Something with pot focus
SubGroup(3)
Unknown117(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown82(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown88(1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0) # Something with pot focus
SubGroup(4)
PingOnMinimap(48,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(937,1,48,49,49,0,0,0,0,0,0,0,0,0,0) # Vous avez vaincu [eg2][0:CHARA_G] ! Le [g]brouillard[/] s'est dissipé !
SubGroup(1)
Unknown84(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0) # Reset camera?
TalkFromOwnStrings2(49,143,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 22 (0, 5, 0, 3, 7)
SubGroup(2)
GroupCheck3(17,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 17: 1 0 0
GroupCheck3(21,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 21: 0 1 0
SubGroup(3)
PingOnMinimap(48,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(936,0,48,49,49,0,0,0,0,0,0,0,0,0,0) # [eb][eg1][0:CHARA_G] invoque du [g]brouillard[/] !
TalkFromOwnStrings2(49,145,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown43(48,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(714,4,4,1,48,49,49,0,0,0,0,0,0,0,0) # [eb][eg2][0:CHARA_G] invoque du [g]brouillard[/] ! Réglez-lui son compte !
# Group 23 (0, 5, 0, 3, 29)
SubGroup(2)
PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(48,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown60(3,0,0,48,49,0,0,0,1,0,0,0,0,0,0)
SubGroup(4)
Unknown83(3757,1059,4171,3824,1066,4196,0,0,1,1,0,0,0,0,0) # Focus on coords?
Unknown88(100,0,0,0,0,0,0,0,0,0,0,0,0,0,0) # Something with pot focus
Unknown83(3760,1059,4164,3824,1066,4196,300,0,1,1,0,0,0,0,0) # Focus on coords?
Unknown88(500,0,0,0,0,0,0,0,0,0,0,0,0,0,0) # Something with pot focus
SubGroup(2)
Unknown117(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown82(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(9)
Unknown6(19,11,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(22,11,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(25,11,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(28,11,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(31,11,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(34,11,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(36,11,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(37,11,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(38,11,0,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown88(1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0) # Something with pot focus
PingOnMinimap(48,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(937,1,48,49,49,0,0,0,0,0,0,0,0,0,0) # Vous avez vaincu [eg2][0:CHARA_G] ! Le [g]brouillard[/] s'est dissipé !
SubGroup(1)
Unknown84(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0) # Reset camera?
SubGroup(3)
PingOnMinimap(48,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(438,1,4,2,48,49,49,0,0,0,0,0,0,0,0) # Vous avez vaincu [eg2][0:CHARA_G] !
TalkFromOwnStrings2(49,143,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 24 (25, 2, 4, 3, 0)
SubGroup(2)
GroupCheck3(21,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 21: 0 1 0
GroupCheck3(23,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 23: 0 1 0
# Group 25 (0, 5, 2, 3, 1)
SubGroup(2)
Unknown19(10,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(49,10,20,1,1,0,0,0,0,0,0,0,0,0,0)
Unknown6(10,11,0,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 26 (0, 5, 2, 3, 1)
SubGroup(2)
Unknown19(13,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(49,13,20,1,1,0,0,0,0,0,0,0,0,0,0)
Unknown6(13,11,0,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 27 (0, 5, 2, 3, 1)
SubGroup(2)
Unknown19(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(49,16,20,1,1,0,0,0,0,0,0,0,0,0,0)
Unknown6(16,11,0,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 28 (0, 5, 0, 3, 3)
SubGroup(2)
Unknown19(19,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(49,19,20,1,1,0,0,0,0,0,0,0,0,0,0)
Unknown6(19,11,0,1,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(19,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(544,0,19,49,49,0,0,0,0,0,0,0,1,0,0) # [eb][eg2][b][cp][0:PARTY][/] ont aperçu [eg1][0:CHARA_G] !
# Group 29 (0, 5, 2, 3, 1)
SubGroup(2)
Unknown19(19,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(49,19,20,1,1,0,0,0,0,0,0,0,0,0,0)
Unknown6(19,11,0,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 30 (0, 5, 0, 3, 3)
SubGroup(2)
Unknown19(22,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(49,22,20,1,1,0,0,0,0,0,0,0,0,0,0)
Unknown6(22,11,0,1,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(22,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(544,0,22,49,49,0,0,0,0,0,0,0,1,0,0) # [eb][eg2][b][cp][0:PARTY][/] ont aperçu [eg1][0:CHARA_G] !
# Group 31 (0, 5, 2, 3, 1)
SubGroup(2)
Unknown19(22,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(49,22,20,1,1,0,0,0,0,0,0,0,0,0,0)
Unknown6(22,11,0,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 32 (0, 5, 0, 3, 3)
SubGroup(2)
Unknown19(25,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(49,25,20,1,1,0,0,0,0,0,0,0,0,0,0)
Unknown6(25,11,0,1,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(25,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(544,0,25,49,49,0,0,0,0,0,0,0,1,0,0) # [eb][eg2][b][cp][0:PARTY][/] ont aperçu [eg1][0:CHARA_G] !
# Group 33 (0, 5, 2, 3, 1)
SubGroup(2)
Unknown19(25,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(49,25,20,1,1,0,0,0,0,0,0,0,0,0,0)
Unknown6(25,11,0,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 34 (0, 5, 0, 3, 3)
SubGroup(2)
Unknown19(28,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(49,28,20,1,1,0,0,0,0,0,0,0,0,0,0)
Unknown6(28,11,0,1,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(28,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(544,0,28,49,49,0,0,0,0,0,0,0,1,0,0) # [eb][eg2][b][cp][0:PARTY][/] ont aperçu [eg1][0:CHARA_G] !
# Group 35 (0, 5, 2, 3, 1)
SubGroup(2)
Unknown19(28,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(49,28,20,1,1,0,0,0,0,0,0,0,0,0,0)
Unknown6(28,11,0,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 36 (0, 5, 0, 3, 3)
SubGroup(2)
Unknown19(31,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(49,31,20,1,1,0,0,0,0,0,0,0,0,0,0)
Unknown6(31,11,0,1,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(31,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(544,0,31,49,49,0,0,0,0,0,0,0,1,0,0) # [eb][eg2][b][cp][0:PARTY][/] ont aperçu [eg1][0:CHARA_G] !
# Group 37 (0, 5, 2, 3, 1)
SubGroup(2)
Unknown19(31,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(49,31,20,1,1,0,0,0,0,0,0,0,0,0,0)
Unknown6(31,11,0,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 38 (0, 5, 0, 3, 3)
SubGroup(2)
Unknown19(34,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(49,34,20,1,1,0,0,0,0,0,0,0,0,0,0)
Unknown6(34,11,0,1,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(34,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(544,0,34,49,49,0,0,0,0,0,0,0,1,0,0) # [eb][eg2][b][cp][0:PARTY][/] ont aperçu [eg1][0:CHARA_G] !
# Group 39 (0, 5, 2, 3, 1)
SubGroup(2)
Unknown19(34,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(49,34,20,1,1,0,0,0,0,0,0,0,0,0,0)
Unknown6(34,11,0,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 40 (0, 5, 0, 3, 3)
SubGroup(2)
Unknown19(36,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(49,36,20,1,1,0,0,0,0,0,0,0,0,0,0)
Unknown6(36,11,0,1,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(36,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(544,0,36,49,49,0,0,0,0,0,0,0,1,0,0) # [eb][eg2][b][cp][0:PARTY][/] ont aperçu [eg1][0:CHARA_G] !
# Group 41 (0, 5, 2, 3, 1)
SubGroup(2)
Unknown19(36,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(49,36,20,1,1,0,0,0,0,0,0,0,0,0,0)
Unknown6(36,11,0,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 42 (0, 5, 0, 3, 3)
SubGroup(2)
Unknown19(37,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(49,37,20,1,1,0,0,0,0,0,0,0,0,0,0)
Unknown6(37,11,0,1,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(37,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(544,0,37,49,49,0,0,0,0,0,0,0,1,0,0) # [eb][eg2][b][cp][0:PARTY][/] ont aperçu [eg1][0:CHARA_G] !
# Group 43 (0, 5, 2, 3, 1)
SubGroup(2)
Unknown19(37,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(49,37,20,1,1,0,0,0,0,0,0,0,0,0,0)
Unknown6(37,11,0,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 44 (0, 5, 0, 3, 3)
SubGroup(2)
Unknown19(38,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(49,38,20,1,1,0,0,0,0,0,0,0,0,0,0)
Unknown6(38,11,0,1,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(38,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(544,0,38,49,49,0,0,0,0,0,0,0,1,0,0) # [eb][eg2][b][cp][0:PARTY][/] ont aperçu [eg1][0:CHARA_G] !
# Group 45 (0, 5, 2, 3, 1)
SubGroup(2)
Unknown19(38,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(49,38,20,1,1,0,0,0,0,0,0,0,0,0,0)
Unknown6(38,11,0,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 46 (0, 5, 0, 3, 3)
SubGroup(2)
Unknown19(43,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(49,43,20,1,1,0,0,0,0,0,0,0,0,0,0)
Unknown6(43,11,0,1,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(43,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(544,0,43,49,49,0,0,0,0,0,0,0,1,0,0) # [eb][eg2][b][cp][0:PARTY][/] ont aperçu [eg1][0:CHARA_G] !
# Group 47 (0, 5, 2, 3, 1)
SubGroup(2)
Unknown19(43,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(49,43,20,1,1,0,0,0,0,0,0,0,0,0,0)
Unknown6(43,11,0,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 48 (0, 5, 0, 3, 3)
SubGroup(2)
Unknown19(48,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(49,48,20,1,1,0,0,0,0,0,0,0,0,0,0)
Unknown6(48,11,0,1,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(48,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(544,0,48,49,49,0,0,0,0,0,0,0,1,0,0) # [eb][eg2][b][cp][0:PARTY][/] ont aperçu [eg1][0:CHARA_G] !
# Group 49 (0, 5, 2, 3, 1)
SubGroup(2)
Unknown19(48,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(49,48,20,1,1,0,0,0,0,0,0,0,0,0,0)
Unknown6(48,11,0,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 50 (3, 2, 4, 2, 0)
SubGroup(1)
Unknown29(0,0,2,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 51 (0, 5, 0, 2, 17)
SubGroup(1)
Unknown29(5,3,3,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(9)
Unknown14(36,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(37,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(38,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown77(36,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown77(37,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown77(38,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(36,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(37,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(38,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
PingOnMinimap(36,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(37,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(38,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(216,2,36,49,49,0,0,0,0,0,0,0,0,0,0) # Des renforts [r]ennemis[/] sont apparus !
SubGroup(1)
TalkFromOwnStrings2(36,93,1,1,1,0,0,0,0,0,0,0,0,0,0)
# Group 52 (0, 5, 0, 6, 18)
SubGroup(3)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(5,6,3,0,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(21,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 21: 1 0 0
GroupCheck3(23,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 23: 1 0 0
SubGroup(4)
Unknown14(8,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown33(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(8,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(6)
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(11,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Alert(271,2,8,49,49,0,0,0,0,0,0,0,0,0,0) # [eb][eg2][0:CHARA_G], à la tête des [r]troupes ennemies[/], vient d'apparaître !
Unknown80(0,0,0,1,0,1,8,0,0,0,0,0,0,0,0)
CloseUp(8,0,0,0,1,1,0,0,0,0,0,0,0,0,0)
TalkFromOwnStrings2(8,93,1,1,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown43(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown42(76,4,0,1,8,49,49,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown10(0,1,8,49,49,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 53 (0, 5, 8, 9, 18)
SubGroup(8)
Unknown19(19,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(22,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(25,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(28,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(31,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(34,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(52,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 52: 1 0 0
GroupCheck3(23,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 23: 1 0 0
SubGroup(4)
Unknown23(19,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(28,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(19,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(28,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown23(25,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(34,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(25,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(34,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(7)
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(20093,2,8,0,49,0,0,0,0,0,0,0,0,0,0) # <read out of bounds>
PingOnMinimap(19,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(25,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(28,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(34,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(112,2,8,0,49,0,0,0,0,0,0,0,0,0,0) # [eb][eg2][r][cp][0:PARTY][/] avancent !
# Group 54 (1, 2, 4, 2, 0)
SubGroup(1)
Unknown29(0,1,2,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 55 (0, 5, 0, 6, 37)
SubGroup(3)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(5,6,3,0,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(21,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 21: 1 0 0
GroupCheck3(23,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 23: 1 0 0
SubGroup(3)
Unknown14(8,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown33(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(6)
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(11,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Alert(271,2,8,49,49,0,0,0,0,0,0,0,0,0,0) # [eb][eg2][0:CHARA_G], à la tête des [r]troupes ennemies[/], vient d'apparaître !
Unknown80(0,0,0,1,0,1,8,0,0,0,0,0,0,0,0)
CloseUp(8,0,0,0,1,1,0,0,0,0,0,0,0,0,0)
TalkFromOwnStrings2(8,93,1,1,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(9)
Unknown14(39,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(40,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(41,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(42,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(8,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(39,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(40,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(41,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(42,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(7)
PingOnMinimap(39,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(40,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(41,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(42,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(265,2,8,49,49,0,0,0,0,0,0,0,1,2,0) # [eb][eg2][cp][0:PARTY] viennent d'apparaître sur le champ de bataille !
CloseUp(39,0,0,0,1,2,0,0,0,0,0,0,0,0,0)
TalkFromOwnStrings2(39,93,1,1,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown43(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(39,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown42(92,4,0,1,8,49,49,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown10(0,2,8,39,49,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,39,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 56 (10, 2, 4, 2, 0)
SubGroup(1)
Unknown29(0,2,2,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 57 (7, 2, 4, 1, 0)
SubGroup(0)
# Group 58 (0, 5, 0, 5, 14)
SubGroup(2)
Unknown29(5,3,3,0,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(21,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 21: 1 0 0
GroupCheck3(23,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 23: 1 0 0
SubGroup(2)
Unknown14(43,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(43,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
PingOnMinimap(43,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(200,2,43,49,49,0,0,0,0,0,0,0,0,0,0) # [eb][eg1][0:CHARA_G] vient d'apparaître !
PingOnMinimap(43,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(512,2,43,49,49,0,0,0,0,0,0,0,0,0,0) # [eb][eg2][0:CHARA_G] appelle des renforts !
SubGroup(1)
TalkFromOwnStrings2(43,142,1,1,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown43(43,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(0,0,3,90,1,0,2,0,0,0,0,0,0,0,0)
MainMissionStart(724,4,2,1,43,49,49,0,0,0,0,0,0,0,0) # Venez à bout [eg4][0:CHARA_G] dans le [g]temps imparti[/] pour empêcher l'arrivée des renforts !
# Group 59 (0, 5, 0, 4, 2)
SubGroup(3)
Unknown28(3,45,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(43,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(43,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(20001,4,43,43,49,0,0,0,0,0,0,0,0,0,0) # <read out of bounds>
# Group 60 (0, 2, 2, 4, 1)
SubGroup(3)
Unknown19(43,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(62,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 62: 0 1 0
Unknown1(2,0,3,90,1,0,2,0,0,0,0,0,0,0,0)
# Group 61 (0, 2, 0, 4, 4)
SubGroup(3)
Unknown19(43,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(62,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 62: 0 1 0
Unknown1(1,0,3,90,1,0,2,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(43,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(20002,1,2,2,43,49,49,0,0,0,0,0,0,0,0) # <read out of bounds>
# Group 62 (0, 2, 2, 3, 1)
SubGroup(2)
Unknown28(3,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(43,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 63 (0, 2, 0, 3, 7)
SubGroup(2)
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(62,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 62: 1 0 0
SubGroup(1)
MainMissionStart(20003,2,2,3,43,49,49,0,0,0,0,0,0,0,0) # <read out of bounds>
SubGroup(2)
PingOnMinimap(43,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(245,2,43,49,49,0,0,0,0,0,0,0,0,0,0) # [eb][eg2][0:CHARA_G] a temporairement battu en retraite !
SubGroup(1)
Unknown0(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 64 (0, 5, 0, 4, 20)
SubGroup(3)
GroupCheck3(63,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 63: 1 0 0
Unknown28(4,15,3,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(23,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 23: 1 0 0
SubGroup(11)
Unknown14(44,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(45,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(46,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(47,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown77(45,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown77(46,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown77(47,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(44,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(45,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(46,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(47,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
PingOnMinimap(44,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(45,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(46,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(47,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(374,2,44,49,49,0,0,0,0,0,0,0,0,0,0) # [eb][eg2][0:CHARA_G] vient de réapparaître avec des renforts !
SubGroup(1)
TalkFromOwnStrings2(47,93,1,1,1,0,0,0,0,0,0,0,0,0,0)
# Group 65 (0, 5, 0, 6, 18)
SubGroup(3)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(5,6,3,0,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(21,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 21: 1 0 0
GroupCheck3(23,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 23: 1 0 0
SubGroup(4)
Unknown14(8,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown33(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(8,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(6)
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(11,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Alert(271,2,8,49,49,0,0,0,0,0,0,0,0,0,0) # [eb][eg2][0:CHARA_G], à la tête des [r]troupes ennemies[/], vient d'apparaître !
Unknown80(0,0,0,1,0,1,8,0,0,0,0,0,0,0,0)
CloseUp(8,0,0,0,1,1,0,0,0,0,0,0,0,0,0)
TalkFromOwnStrings2(8,93,1,1,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown43(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown42(76,4,0,1,8,49,49,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown10(0,1,8,49,49,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 66 (0, 5, 8, 8, 18)
SubGroup(7)
Unknown19(19,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(22,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(25,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(28,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(31,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(34,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(52,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 52: 1 0 0
SubGroup(4)
Unknown23(19,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(28,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(19,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(28,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown23(25,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(34,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(25,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(34,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(7)
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(20093,2,8,0,49,0,0,0,0,0,0,0,0,0,0) # <read out of bounds>
PingOnMinimap(19,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(25,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(28,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(34,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(112,2,8,0,49,0,0,0,0,0,0,0,0,0,0) # [eb][eg2][r][cp][0:PARTY][/] avancent !
# Group 67 (6, 2, 4, 1, 0)
SubGroup(0)
# Group 68 (2, 2, 4, 1, 0)
SubGroup(0)
# Group 69 (0, 7, 0, 6, 2)
SubGroup(3)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(8,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(0,0,2,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(0,2,2,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
MainMissionStart(438,1,1,2,8,49,49,0,0,0,0,0,0,0,0) # Vous avez vaincu [eg2][0:CHARA_G] !
# Group 70 (0, 7, 0, 5, 2)
SubGroup(4)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(8,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(39,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(0,1,2,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
MainMissionStart(440,1,1,2,8,39,49,0,0,0,0,0,0,0,0) # Vous avez vaincu [eg2][0:CHARA_G] et [eg2][1:CHARA_G] !
# Group 71 (2, 2, 4, 1, 0)
SubGroup(0)
# Group 72 (0, 8, 8, 5, 4)
SubGroup(2)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(0,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(0,4,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(1,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Alert(317,3,0,49,49,3,0,0,0,0,0,0,0,0,0) # [eb][eg2][b][cp][0:PARTY][/] ont subi une défaite !
SubGroup(1)
Alert(338,3,0,49,49,3,0,0,0,0,0,0,0,0,0) # Vous avez perdu la bataille !
# Group 73 (0, 8, 8, 3, 4)
SubGroup(2)
GroupCheck4(17,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check4 17: True 0
Unknown28(2,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Alert(350,3,49,49,49,3,0,0,0,0,1,0,0,0,0) # Fin du [g]temps de mission imparti[/] !
SubGroup(1)
Alert(338,3,0,49,49,3,0,0,0,0,0,0,0,0,0) # Vous avez perdu la bataille !
# Group 74 (8, 2, 4, 1, 0)
SubGroup(0)
# Group 75 (0, 4, 8, 4, 3)
SubGroup(1)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(0,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(0,4,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(313,2,0,49,49,0,0,0,0,0,0,0,0,0,0) # [eb][eg2][0:CHARA_G] s'est fait battre !
# Group 76 (0, 4, 8, 2, 3)
SubGroup(1)
Unknown19(1,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(313,2,1,49,49,0,0,0,0,0,0,0,0,0,0) # [eb][eg2][0:CHARA_G] s'est fait battre !
# Group 77 (0, 4, 8, 2, 3)
SubGroup(1)
Unknown19(2,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(313,2,2,49,49,0,0,0,0,0,0,0,0,0,0) # [eb][eg2][0:CHARA_G] s'est fait battre !
# Group 78 (0, 4, 8, 2, 3)
SubGroup(1)
Unknown19(3,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(3,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(313,2,3,49,49,0,0,0,0,0,0,0,0,0,0) # [eb][eg2][0:CHARA_G] s'est fait battre !
# Group 79 (0, 4, 8, 2, 3)
SubGroup(1)
Unknown19(4,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(4,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(313,2,4,49,49,0,0,0,0,0,0,0,0,0,0) # [eb][eg2][0:CHARA_G] s'est fait battre !
# Group 80 (0, 4, 8, 2, 3)
SubGroup(1)
Unknown19(5,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(5,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(313,2,5,49,49,0,0,0,0,0,0,0,0,0,0) # [eb][eg2][0:CHARA_G] s'est fait battre !
# Group 81 (0, 4, 8, 2, 3)
SubGroup(1)
Unknown19(6,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(6,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(313,2,6,49,49,0,0,0,0,0,0,0,0,0,0) # [eb][eg2][0:CHARA_G] s'est fait battre !
# Group 82 (0, 4, 8, 2, 3)
SubGroup(1)
Unknown19(7,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(7,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(313,2,7,49,49,0,0,0,0,0,0,0,0,0,0) # [eb][eg2][0:CHARA_G] s'est fait battre !
Alert(302,0,31,41,49,0,0,0,0,6,0,0,1,0,1) [eb][eg2][b][cp][0:PARTY][/] affrontent [eg2][r][cp][1:PARTY][/] !
MainMissionStart(4,4,0,1,22,0,49,0,0,0,0,0,0,0,0) DÉMARRAGE DE LA MISSION PRINCIPALE: Venez à bout des troupes [eg4][0:CHARA_G] !
Alert(937,1,48,49,49,0,0,0,0,0,0,0,0,0,0) Vous avez vaincu [eg2][0:CHARA_G] ! Le brouillard s'est dissipé !
Alert(936,0,48,49,49,0,0,0,0,0,0,0,0,0,0) [eb][eg1][0:CHARA_G] invoque du brouillard !
MainMissionStart(714,4,4,1,48,49,49,0,0,0,0,0,0,0,0) DÉMARRAGE DE LA MISSION PRINCIPALE: [eb][eg2][0:CHARA_G] invoque du brouillard ! Réglez-lui son compte !
Alert(937,1,48,49,49,0,0,0,0,0,0,0,0,0,0) Vous avez vaincu [eg2][0:CHARA_G] ! Le brouillard s'est dissipé !
MainMissionStart(438,1,4,2,48,49,49,0,0,0,0,0,0,0,0) DÉMARRAGE DE LA MISSION PRINCIPALE: Vous avez vaincu [eg2][0:CHARA_G] !
Alert(544,0,19,49,49,0,0,0,0,0,0,0,1,0,0) [eb][eg2][b][cp][0:PARTY][/] ont aperçu [eg1][0:CHARA_G] !
Alert(544,0,22,49,49,0,0,0,0,0,0,0,1,0,0) [eb][eg2][b][cp][0:PARTY][/] ont aperçu [eg1][0:CHARA_G] !
Alert(544,0,25,49,49,0,0,0,0,0,0,0,1,0,0) [eb][eg2][b][cp][0:PARTY][/] ont aperçu [eg1][0:CHARA_G] !
Alert(544,0,28,49,49,0,0,0,0,0,0,0,1,0,0) [eb][eg2][b][cp][0:PARTY][/] ont aperçu [eg1][0:CHARA_G] !
Alert(544,0,31,49,49,0,0,0,0,0,0,0,1,0,0) [eb][eg2][b][cp][0:PARTY][/] ont aperçu [eg1][0:CHARA_G] !
Alert(544,0,34,49,49,0,0,0,0,0,0,0,1,0,0) [eb][eg2][b][cp][0:PARTY][/] ont aperçu [eg1][0:CHARA_G] !
Alert(544,0,36,49,49,0,0,0,0,0,0,0,1,0,0) [eb][eg2][b][cp][0:PARTY][/] ont aperçu [eg1][0:CHARA_G] !
Alert(544,0,37,49,49,0,0,0,0,0,0,0,1,0,0) [eb][eg2][b][cp][0:PARTY][/] ont aperçu [eg1][0:CHARA_G] !
Alert(544,0,38,49,49,0,0,0,0,0,0,0,1,0,0) [eb][eg2][b][cp][0:PARTY][/] ont aperçu [eg1][0:CHARA_G] !
Alert(544,0,43,49,49,0,0,0,0,0,0,0,1,0,0) [eb][eg2][b][cp][0:PARTY][/] ont aperçu [eg1][0:CHARA_G] !
Alert(544,0,48,49,49,0,0,0,0,0,0,0,1,0,0) [eb][eg2][b][cp][0:PARTY][/] ont aperçu [eg1][0:CHARA_G] !
Alert(216,2,36,49,49,0,0,0,0,0,0,0,0,0,0) Des renforts [r]ennemis[/] sont apparus !
Alert(271,2,8,49,49,0,0,0,0,0,0,0,0,0,0) [eb][eg2][0:CHARA_G], à la tête des [r]troupes ennemies[/], vient d'apparaître !
Alert(20093,2,8,0,49,0,0,0,0,0,0,0,0,0,0) <read out of bounds>
Alert(112,2,8,0,49,0,0,0,0,0,0,0,0,0,0) [eb][eg2][r][cp][0:PARTY][/] avancent !
Alert(271,2,8,49,49,0,0,0,0,0,0,0,0,0,0) [eb][eg2][0:CHARA_G], à la tête des [r]troupes ennemies[/], vient d'apparaître !
Alert(265,2,8,49,49,0,0,0,0,0,0,0,1,2,0) [eb][eg2][cp][0:PARTY] viennent d'apparaître sur le champ de bataille !
Alert(200,2,43,49,49,0,0,0,0,0,0,0,0,0,0) [eb][eg1][0:CHARA_G] vient d'apparaître !
Alert(512,2,43,49,49,0,0,0,0,0,0,0,0,0,0) [eb][eg2][0:CHARA_G] appelle des renforts !
MainMissionStart(724,4,2,1,43,49,49,0,0,0,0,0,0,0,0) DÉMARRAGE DE LA MISSION PRINCIPALE: Venez à bout [eg4][0:CHARA_G] dans le temps imparti pour empêcher l'arrivée des renforts !
Alert(20001,4,43,43,49,0,0,0,0,0,0,0,0,0,0) <read out of bounds>
MainMissionStart(20002,1,2,2,43,49,49,0,0,0,0,0,0,0,0) DÉMARRAGE DE LA MISSION PRINCIPALE: <read out of bounds>
MainMissionStart(20003,2,2,3,43,49,49,0,0,0,0,0,0,0,0) DÉMARRAGE DE LA MISSION PRINCIPALE: <read out of bounds>
Alert(245,2,43,49,49,0,0,0,0,0,0,0,0,0,0) [eb][eg2][0:CHARA_G] a temporairement battu en retraite !
Alert(374,2,44,49,49,0,0,0,0,0,0,0,0,0,0) [eb][eg2][0:CHARA_G] vient de réapparaître avec des renforts !
Alert(271,2,8,49,49,0,0,0,0,0,0,0,0,0,0) [eb][eg2][0:CHARA_G], à la tête des [r]troupes ennemies[/], vient d'apparaître !
Alert(20093,2,8,0,49,0,0,0,0,0,0,0,0,0,0) <read out of bounds>
Alert(112,2,8,0,49,0,0,0,0,0,0,0,0,0,0) [eb][eg2][r][cp][0:PARTY][/] avancent !
MainMissionStart(438,1,1,2,8,49,49,0,0,0,0,0,0,0,0) DÉMARRAGE DE LA MISSION PRINCIPALE: Vous avez vaincu [eg2][0:CHARA_G] !
MainMissionStart(440,1,1,2,8,39,49,0,0,0,0,0,0,0,0) DÉMARRAGE DE LA MISSION PRINCIPALE: Vous avez vaincu [eg2][0:CHARA_G] et [eg2][1:CHARA_G] !
Alert(317,3,0,49,49,3,0,0,0,0,0,0,0,0,0) [eb][eg2][b][cp][0:PARTY][/] ont subi une défaite !
Alert(338,3,0,49,49,3,0,0,0,0,0,0,0,0,0) Vous avez perdu la bataille !
Alert(350,3,49,49,49,3,0,0,0,0,1,0,0,0,0) Fin du temps de mission imparti !
Alert(338,3,0,49,49,3,0,0,0,0,0,0,0,0,0) Vous avez perdu la bataille !
Alert(313,2,0,49,49,0,0,0,0,0,0,0,0,0,0) [eb][eg2][0:CHARA_G] s'est fait battre !
Alert(313,2,1,49,49,0,0,0,0,0,0,0,0,0,0) [eb][eg2][0:CHARA_G] s'est fait battre !
Alert(313,2,2,49,49,0,0,0,0,0,0,0,0,0,0) [eb][eg2][0:CHARA_G] s'est fait battre !
Alert(313,2,3,49,49,0,0,0,0,0,0,0,0,0,0) [eb][eg2][0:CHARA_G] s'est fait battre !
Alert(313,2,4,49,49,0,0,0,0,0,0,0,0,0,0) [eb][eg2][0:CHARA_G] s'est fait battre !
Alert(313,2,5,49,49,0,0,0,0,0,0,0,0,0,0) [eb][eg2][0:CHARA_G] s'est fait battre !
Alert(313,2,6,49,49,0,0,0,0,0,0,0,0,0,0) [eb][eg2][0:CHARA_G] s'est fait battre !
Alert(313,2,7,49,49,0,0,0,0,0,0,0,0,0,0) [eb][eg2][0:CHARA_G] s'est fait battre !