Les forces impériales rassemblées sur le territoire d'Hevring affrontent un groupe de bandits mis précédemment en déroute. Faites d'une pierre deux coups en éliminant les deux groupes.

Deployment table

Index Notes 0 1 2 3 Name 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31
0 [es]1_1_13_18_1_31_18_38_Shez 18 0 0 0 0 0 0 0 100 0 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
1 [es]1_1_13_18_1_31_18_38_Shez 255 0 0 1 0 1 0 0 100 0 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
2 [es]1_1_13_18_1_31_18_38_Shez 255 0 0 2 0 2 0 0 100 0 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
3 [es]1_1_13_18_1_31_18_38_Shez 255 0 0 3 0 3 0 0 100 0 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
4 [es]1_1_13_18_1_31_18_38_Shez 255 0 0 0 0 4 1 0 100 0 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
5 [es]1_1_13_18_1_31_18_38_Shez 255 0 0 1 0 4 1 0 100 0 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
6 [es]1_1_13_18_1_31_18_38_Shez 255 0 0 2 0 4 1 0 100 0 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
7 [es]1_1_13_18_1_31_18_38_Shez 255 0 0 3 0 4 1 0 100 0 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
8 255 0 2 10 1536 5 2 0 101 1 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
9 255 0 2 10 1536 5 2 0 101 1 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
10 255 0 2 10 1536 5 2 0 101 1 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
11 255 0 3 10 1536 5 2 0 101 1 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
12 255 0 3 10 1536 5 2 0 101 1 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
13 255 0 3 10 1536 5 2 0 101 1 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
14 255 0 3 10 1536 5 2 0 101 1 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
15 255 0 4 10 1536 5 2 0 101 1 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
16 255 0 4 10 1536 5 2 0 101 1 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
17 255 0 4 10 1536 5 2 0 101 1 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535

Table 1

Index Notes 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31

Table 2

Index Notes 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31

Table 3

Index Notes 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31
0 12 0 65535 0 0 65535 3 1000 1526 100 1526 100 1526 100 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
1 0 0 65535 2 0 65535 3 1000 1526 100 1526 100 1526 100 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
2 0 0 65535 2 1 65535 3 1000 1526 100 1526 100 1526 100 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
3 0 0 65535 2 2 65535 3 1000 1526 100 1526 100 1526 100 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
4 0 0 65535 3 0 65535 3 1000 1526 100 1526 100 1526 100 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
5 0 0 65535 3 1 65535 3 1000 1526 100 1526 100 1526 100 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
6 0 0 65535 3 2 65535 3 1000 1526 100 1526 100 1526 100 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
7 0 0 65535 3 3 65535 3 1000 1526 100 1526 100 1526 100 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
8 0 0 65535 4 0 65535 3 1000 1526 100 1526 100 1526 100 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
9 0 0 65535 4 1 65535 3 1000 1526 100 1526 100 1526 100 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
10 0 0 65535 4 2 65535 3 1000 1526 100 1526 100 1526 100 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
11 0 0 65535 1 0 65535 3 1000 1526 100 1526 100 1526 100 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0

Table 4

Index Notes 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31
# Group 0 (46, 2, 4, 1, 0)
SubGroup(0)
# Group 1 (0, 2, 2, 2, 5)
SubGroup(1)
Unknown8(0,0,1,1,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown107(5,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown107(6,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown111(0,4,5,6,0,0,0,0,0,0,0,0,0,0,0)
# Group 2 (24, 2, 4, 3, 0)
SubGroup(2)
GroupCheck3(44,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 44: 0 1 0
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 3 (10, 2, 4, 2, 0)
SubGroup(1)
GroupCheck3(44,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 44: 0 1 0
# Group 4 (0, 2, 2, 2, 1)
SubGroup(1)
Unknown19(8,5,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 5 (0, 2, 2, 2, 1)
SubGroup(1)
Unknown19(9,5,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 6 (0, 2, 2, 2, 1)
SubGroup(1)
Unknown19(10,5,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 7 (0, 2, 2, 2, 1)
SubGroup(1)
Unknown19(11,5,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 8 (0, 2, 2, 2, 1)
SubGroup(1)
Unknown19(12,5,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 9 (0, 2, 2, 2, 1)
SubGroup(1)
Unknown19(13,5,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 10 (0, 2, 2, 2, 1)
SubGroup(1)
Unknown19(14,5,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 11 (0, 2, 2, 2, 1)
SubGroup(1)
Unknown19(15,5,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 12 (0, 2, 2, 2, 1)
SubGroup(1)
Unknown19(16,5,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 13 (0, 2, 2, 2, 1)
SubGroup(1)
Unknown19(17,5,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 14 (10, 2, 4, 2, 0)
SubGroup(1)
Unknown29(1,1,2,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 15 (0, 2, 2, 3, 1)
SubGroup(2)
Unknown26(1,1,1,1,1,0,0,0,0,0,0,0,0,0,0)
Unknown19(8,5,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown16(8,1,0,0,0,1,0,0,0,0,0,0,0,0,0)
# Group 16 (0, 2, 2, 3, 1)
SubGroup(2)
Unknown26(2,1,1,1,1,0,0,0,0,0,0,0,0,0,0)
Unknown19(9,5,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown16(9,2,0,0,0,1,0,0,0,0,0,0,0,0,0)
# Group 17 (0, 2, 2, 3, 1)
SubGroup(2)
Unknown26(3,1,1,1,1,0,0,0,0,0,0,0,0,0,0)
Unknown19(10,5,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown16(10,3,0,0,0,1,0,0,0,0,0,0,0,0,0)
# Group 18 (0, 2, 2, 3, 1)
SubGroup(2)
Unknown26(4,1,1,1,1,0,0,0,0,0,0,0,0,0,0)
Unknown19(11,5,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown16(11,4,0,0,0,1,0,0,0,0,0,0,0,0,0)
# Group 19 (0, 2, 2, 3, 1)
SubGroup(2)
Unknown26(5,1,1,1,1,0,0,0,0,0,0,0,0,0,0)
Unknown19(12,5,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown16(12,5,0,0,0,1,0,0,0,0,0,0,0,0,0)
# Group 20 (0, 2, 2, 3, 1)
SubGroup(2)
Unknown26(6,1,1,1,1,0,0,0,0,0,0,0,0,0,0)
Unknown19(13,5,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown16(13,6,0,0,0,1,0,0,0,0,0,0,0,0,0)
# Group 21 (0, 2, 2, 3, 1)
SubGroup(2)
Unknown26(7,1,1,1,1,0,0,0,0,0,0,0,0,0,0)
Unknown19(14,5,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown16(14,7,0,0,0,1,0,0,0,0,0,0,0,0,0)
# Group 22 (0, 2, 2, 3, 1)
SubGroup(2)
Unknown26(8,1,1,1,1,0,0,0,0,0,0,0,0,0,0)
Unknown19(15,5,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown16(15,8,0,0,0,1,0,0,0,0,0,0,0,0,0)
# Group 23 (0, 2, 2, 3, 1)
SubGroup(2)
Unknown26(9,1,1,1,1,0,0,0,0,0,0,0,0,0,0)
Unknown19(16,5,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown16(16,9,0,0,0,1,0,0,0,0,0,0,0,0,0)
# Group 24 (0, 2, 2, 3, 1)
SubGroup(2)
Unknown26(10,1,1,1,1,0,0,0,0,0,0,0,0,0,0)
Unknown19(17,5,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown16(17,10,0,0,0,1,0,0,0,0,0,0,0,0,0)
# Group 25 (0, 2, 2, 2, 4)
SubGroup(1)
Unknown29(0,2,3,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown0(2,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown48(26,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 26 (0, 5, 0, 35, 36)
SubGroup(4)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(11,1,2,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(2,20,3,1,0,0,0,0,0,0,0,0,0,0,0)
If254(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown26(1,1,1,1,1,0,0,0,0,0,0,0,0,0,0)
Unknown19(8,5,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown26(2,1,1,1,1,0,0,0,0,0,0,0,0,0,0)
Unknown19(9,5,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown26(3,1,1,1,1,0,0,0,0,0,0,0,0,0,0)
Unknown19(10,5,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown26(4,1,1,1,1,0,0,0,0,0,0,0,0,0,0)
Unknown19(11,5,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown26(5,1,1,1,1,0,0,0,0,0,0,0,0,0,0)
Unknown19(12,5,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown26(6,1,1,1,1,0,0,0,0,0,0,0,0,0,0)
Unknown19(13,5,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown26(7,1,1,1,1,0,0,0,0,0,0,0,0,0,0)
Unknown19(14,5,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown26(8,1,1,1,1,0,0,0,0,0,0,0,0,0,0)
Unknown19(15,5,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown26(9,1,1,1,1,0,0,0,0,0,0,0,0,0,0)
Unknown19(16,5,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown26(10,1,1,1,1,0,0,0,0,0,0,0,0,0,0)
Unknown19(17,5,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(8)
Unknown2(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown88(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0) # Something with pot focus
If254(1,15,1,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
If254(1,18,1,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
If254(1,22,1,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(30061,2,0,18,18,0,0,0,0,0,0,0,0,0,0) # <read out of bounds>
Unknown2(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(23)
Unknown0(2,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown48(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown48(5,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown48(6,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown48(7,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown48(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown48(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown48(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown48(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown48(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown48(13,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown48(15,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown48(16,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown48(17,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown48(18,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown48(19,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown48(20,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown48(21,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown48(22,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown48(23,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown48(24,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown48(25,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 27 (10, 2, 4, 2, 0)
SubGroup(1)
Unknown29(9,1,2,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 28 (0, 2, 2, 2, 1)
SubGroup(1)
Unknown26(1,1,1,1,1,0,0,0,0,0,0,0,0,0,0)
Unknown16(8,1,0,0,0,1,0,0,0,0,0,0,0,0,0)
# Group 29 (0, 2, 2, 2, 1)
SubGroup(1)
Unknown26(2,1,1,1,1,0,0,0,0,0,0,0,0,0,0)
Unknown16(9,2,0,0,0,1,0,0,0,0,0,0,0,0,0)
# Group 30 (0, 2, 2, 2, 1)
SubGroup(1)
Unknown26(3,1,1,1,1,0,0,0,0,0,0,0,0,0,0)
Unknown16(10,3,0,0,0,1,0,0,0,0,0,0,0,0,0)
# Group 31 (0, 2, 2, 2, 1)
SubGroup(1)
Unknown26(4,1,1,1,1,0,0,0,0,0,0,0,0,0,0)
Unknown16(11,4,0,0,0,1,0,0,0,0,0,0,0,0,0)
# Group 32 (0, 2, 2, 2, 1)
SubGroup(1)
Unknown26(5,1,1,1,1,0,0,0,0,0,0,0,0,0,0)
Unknown16(12,5,0,0,0,1,0,0,0,0,0,0,0,0,0)
# Group 33 (0, 2, 2, 2, 1)
SubGroup(1)
Unknown26(6,1,1,1,1,0,0,0,0,0,0,0,0,0,0)
Unknown16(13,6,0,0,0,1,0,0,0,0,0,0,0,0,0)
# Group 34 (0, 2, 2, 2, 1)
SubGroup(1)
Unknown26(7,1,1,1,1,0,0,0,0,0,0,0,0,0,0)
Unknown16(14,7,0,0,0,1,0,0,0,0,0,0,0,0,0)
# Group 35 (0, 2, 2, 2, 1)
SubGroup(1)
Unknown26(8,1,1,1,1,0,0,0,0,0,0,0,0,0,0)
Unknown16(15,8,0,0,0,1,0,0,0,0,0,0,0,0,0)
# Group 36 (0, 2, 2, 2, 1)
SubGroup(1)
Unknown26(9,1,1,1,1,0,0,0,0,0,0,0,0,0,0)
Unknown16(16,9,0,0,0,1,0,0,0,0,0,0,0,0,0)
# Group 37 (0, 2, 2, 2, 1)
SubGroup(1)
Unknown26(9,1,1,1,1,0,0,0,0,0,0,0,0,0,0)
Unknown16(17,10,0,0,0,1,0,0,0,0,0,0,0,0,0)
# Group 38 (0, 5, 0, 7, 43)
SubGroup(6)
Unknown8(0,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 1: 1 0 0
GroupCheck3(42,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 42: 0 1 0
Unknown29(4,2,3,0,0,0,0,0,0,0,0,0,0,0,0)
PauseMaybe(16,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown2(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown88(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0) # Something with pot focus
Alert(30060,2,0,18,18,0,0,0,0,0,0,0,0,0,0) # <read out of bounds>
Unknown2(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown107(7,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown107(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(8,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Alert(547,0,0,18,18,0,0,0,0,0,0,0,0,0,0) # [eb][eg2][0:CHARA_G] suggère de capturer les [r]bastions[/] !
TalkFromOwnStrings2(0,142,1,1,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(14)
Unknown44(0,1,16,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown44(1,1,16,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown44(2,1,16,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown44(3,1,16,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown44(4,1,16,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown44(5,1,16,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown44(6,1,16,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown44(7,1,16,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown44(8,1,16,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown44(9,1,16,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown44(10,1,16,0,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(11)
Unknown44(0,2,16,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown44(1,2,16,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown44(2,2,16,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown44(3,2,16,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown44(4,2,16,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown44(5,2,16,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown44(6,2,16,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown44(7,2,16,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown44(8,2,16,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown44(9,2,16,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown44(10,2,16,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown110(7,8,16,1,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(94,4,16,1,0,0,18,0,0,12,12,0,0,0,0) # Capturez les [r]bastions[/] pour empêcher l'arrivée des renforts [r]ennemis[/] !
SubGroup(3)
Unknown0(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 39 (0, 5, 0, 7, 43)
SubGroup(6)
Unknown8(0,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 1: 1 0 0
GroupCheck3(42,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 42: 0 1 0
Unknown29(4,2,3,0,0,0,0,0,0,0,0,0,0,0,0)
PauseMaybe(16,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown2(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown88(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0) # Something with pot focus
Alert(30060,2,0,18,18,0,0,0,0,0,0,0,0,0,0) # <read out of bounds>
Unknown2(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown107(7,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown107(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(8,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Alert(547,0,1,18,18,0,0,0,0,0,0,0,0,0,0) # [eb][eg2][0:CHARA_G] suggère de capturer les [r]bastions[/] !
TalkFromOwnStrings2(1,142,1,1,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(14)
Unknown44(0,1,16,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown44(1,1,16,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown44(2,1,16,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown44(3,1,16,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown44(4,1,16,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown44(5,1,16,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown44(6,1,16,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown44(7,1,16,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown44(8,1,16,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown44(9,1,16,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown44(10,1,16,0,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(11)
Unknown44(0,2,16,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown44(1,2,16,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown44(2,2,16,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown44(3,2,16,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown44(4,2,16,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown44(5,2,16,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown44(6,2,16,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown44(7,2,16,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown44(8,2,16,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown44(9,2,16,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown44(10,2,16,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown110(7,8,16,1,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(94,4,16,1,0,0,18,0,0,12,12,0,0,0,0) # Capturez les [r]bastions[/] pour empêcher l'arrivée des renforts [r]ennemis[/] !
SubGroup(3)
Unknown0(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 40 (0, 5, 0, 7, 43)
SubGroup(6)
Unknown8(0,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 1: 1 0 0
GroupCheck3(42,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 42: 0 1 0
Unknown29(4,2,3,0,0,0,0,0,0,0,0,0,0,0,0)
PauseMaybe(16,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown2(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown88(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0) # Something with pot focus
Alert(30060,2,0,18,18,0,0,0,0,0,0,0,0,0,0) # <read out of bounds>
Unknown2(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown107(7,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown107(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(8,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Alert(547,0,2,18,18,0,0,0,0,0,0,0,0,0,0) # [eb][eg2][0:CHARA_G] suggère de capturer les [r]bastions[/] !
TalkFromOwnStrings2(2,142,1,1,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(14)
Unknown44(0,1,16,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown44(1,1,16,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown44(2,1,16,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown44(3,1,16,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown44(4,1,16,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown44(5,1,16,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown44(6,1,16,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown44(7,1,16,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown44(8,1,16,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown44(9,1,16,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown44(10,1,16,0,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(11)
Unknown44(0,2,16,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown44(1,2,16,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown44(2,2,16,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown44(3,2,16,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown44(4,2,16,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown44(5,2,16,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown44(6,2,16,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown44(7,2,16,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown44(8,2,16,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown44(9,2,16,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown44(10,2,16,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown110(7,8,16,1,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(94,4,16,1,0,0,18,0,0,12,12,0,0,0,0) # Capturez les [r]bastions[/] pour empêcher l'arrivée des renforts [r]ennemis[/] !
SubGroup(3)
Unknown0(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 41 (0, 5, 0, 7, 43)
SubGroup(6)
Unknown8(0,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 1: 1 0 0
GroupCheck3(42,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 42: 0 1 0
Unknown29(4,2,3,0,0,0,0,0,0,0,0,0,0,0,0)
PauseMaybe(16,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown2(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown88(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0) # Something with pot focus
Alert(30060,2,0,18,18,0,0,0,0,0,0,0,0,0,0) # <read out of bounds>
Unknown2(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown107(7,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown107(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(8,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Alert(547,0,3,18,18,0,0,0,0,0,0,0,0,0,0) # [eb][eg2][0:CHARA_G] suggère de capturer les [r]bastions[/] !
TalkFromOwnStrings2(3,142,1,1,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(14)
Unknown44(0,1,16,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown44(1,1,16,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown44(2,1,16,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown44(3,1,16,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown44(4,1,16,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown44(5,1,16,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown44(6,1,16,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown44(7,1,16,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown44(8,1,16,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown44(9,1,16,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown44(10,1,16,0,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(11)
Unknown44(0,2,16,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown44(1,2,16,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown44(2,2,16,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown44(3,2,16,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown44(4,2,16,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown44(5,2,16,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown44(6,2,16,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown44(7,2,16,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown44(8,2,16,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown44(9,2,16,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown44(10,2,16,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown110(7,8,16,1,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(94,4,16,1,0,0,18,0,0,12,12,0,0,0,0) # Capturez les [r]bastions[/] pour empêcher l'arrivée des renforts [r]ennemis[/] !
SubGroup(3)
Unknown0(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 42 (0, 5, 0, 8, 2)
SubGroup(3)
Unknown8(0,0,1,1,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
GroupCheck3(38,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 38: 0 1 0
GroupCheck3(39,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 39: 0 1 0
GroupCheck3(40,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 40: 0 1 0
GroupCheck3(41,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 41: 0 1 0
GroupCheck3(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 1: 1 0 0
SubGroup(1)
Unknown47(0,0,2,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 43 (0, 2, 2, 3, 7)
SubGroup(2)
Unknown28(1,1,3,0,0,0,0,0,0,0,0,0,0,0,0)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown107(7,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown0(1,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(43,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 44 (0, 2, 2, 3, 0)
SubGroup(2)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown30(7,8,2,0,1,0,0,0,0,0,0,0,0,0,0)
# Group 45 (0, 5, 0, 8, 6)
SubGroup(3)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(46,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 46: 0 1 0
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(44,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 44: 1 0 0
SubGroup(2)
Unknown27(1,0,1,1,1,0,0,0,0,0,0,0,0,0,0)
Unknown27(2,0,1,1,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
MainMissionStart(468,1,16,2,0,0,18,0,0,12,12,0,0,0,0) # Vous avez capturé les [r]bastions[/] !
SubGroup(1)
TalkFromOwnStrings2(18,143,1,1,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown47(0,0,2,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 46 (0, 2, 8, 4, 10)
SubGroup(3)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(45,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 45: 0 1 0
Unknown19(0,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkDeploySlot(106,0,1,0,1,0,0,0,0,0,0,0,0,0,0) # C'est terminé ?
SubGroup(2)
PingOnMinimap(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(319,2,0,18,18,0,0,0,0,0,0,0,0,0,0) # [eb][eg2][0:CHARA_G] a péri !
SubGroup(2)
PingOnMinimap(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(445,4,16,3,0,0,18,0,0,0,0,0,0,0,0) # Vous n'avez pas pu secourir [eg2][0:CHARA_G] !
SubGroup(1)
Unknown47(0,0,2,2,0,0,0,0,0,0,0,0,0,0,0)
Alert(30061,2,0,18,18,0,0,0,0,0,0,0,0,0,0) <read out of bounds>
Alert(30060,2,0,18,18,0,0,0,0,0,0,0,0,0,0) <read out of bounds>
Alert(547,0,0,18,18,0,0,0,0,0,0,0,0,0,0) [eb][eg2][0:CHARA_G] suggère de capturer les [r]bastions[/] !
MainMissionStart(94,4,16,1,0,0,18,0,0,12,12,0,0,0,0) DÉMARRAGE DE LA MISSION PRINCIPALE: Capturez les [r]bastions[/] pour empêcher l'arrivée des renforts [r]ennemis[/] !
Alert(30060,2,0,18,18,0,0,0,0,0,0,0,0,0,0) <read out of bounds>
Alert(547,0,1,18,18,0,0,0,0,0,0,0,0,0,0) [eb][eg2][0:CHARA_G] suggère de capturer les [r]bastions[/] !
MainMissionStart(94,4,16,1,0,0,18,0,0,12,12,0,0,0,0) DÉMARRAGE DE LA MISSION PRINCIPALE: Capturez les [r]bastions[/] pour empêcher l'arrivée des renforts [r]ennemis[/] !
Alert(30060,2,0,18,18,0,0,0,0,0,0,0,0,0,0) <read out of bounds>
Alert(547,0,2,18,18,0,0,0,0,0,0,0,0,0,0) [eb][eg2][0:CHARA_G] suggère de capturer les [r]bastions[/] !
MainMissionStart(94,4,16,1,0,0,18,0,0,12,12,0,0,0,0) DÉMARRAGE DE LA MISSION PRINCIPALE: Capturez les [r]bastions[/] pour empêcher l'arrivée des renforts [r]ennemis[/] !
Alert(30060,2,0,18,18,0,0,0,0,0,0,0,0,0,0) <read out of bounds>
Alert(547,0,3,18,18,0,0,0,0,0,0,0,0,0,0) [eb][eg2][0:CHARA_G] suggère de capturer les [r]bastions[/] !
MainMissionStart(94,4,16,1,0,0,18,0,0,12,12,0,0,0,0) DÉMARRAGE DE LA MISSION PRINCIPALE: Capturez les [r]bastions[/] pour empêcher l'arrivée des renforts [r]ennemis[/] !
MainMissionStart(468,1,16,2,0,0,18,0,0,12,12,0,0,0,0) DÉMARRAGE DE LA MISSION PRINCIPALE: Vous avez capturé les [r]bastions[/] !
TalkDeploySlot(106,0,1,0,1,0,0,0,0,0,0,0,0,0,0)
[es]1_1_13_18_1_31_18_38_Byleth volume_up
C'est terminé ?
Alert(319,2,0,18,18,0,0,0,0,0,0,0,0,0,0) [eb][eg2][0:CHARA_G] a péri !
MainMissionStart(445,4,16,3,0,0,18,0,0,0,0,0,0,0,0) DÉMARRAGE DE LA MISSION PRINCIPALE: Vous n'avez pas pu secourir [eg2][0:CHARA_G] !