Les forces impériales ont découvert que l'Alliance est en train de mettre au point un stratagème pour limiter leurs mouvements. Éliminez l'ennemi pour empêcher l'Empire de connaître ce plan.

Deployment table

Index Notes 0 1 2 3 Name 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31
0 [es]1_1_13_18_1_31_18_38_Shez 14 0 0 0 0 0 0 0 100 0 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
1 [es]1_1_13_18_1_31_18_38_Shez 255 0 0 1 0 1 0 0 100 0 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
2 [es]1_1_13_18_1_31_18_38_Shez 255 0 0 2 0 2 0 0 100 0 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
3 [es]1_1_13_18_1_31_18_38_Shez 255 0 0 3 0 3 0 0 100 0 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
4 [es]1_1_13_18_1_31_18_38_Shez 255 0 0 0 0 4 1 0 100 0 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
5 [es]1_1_13_18_1_31_18_38_Shez 255 0 0 1 0 4 1 0 100 0 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
6 [es]1_1_13_18_1_31_18_38_Shez 255 0 0 2 0 4 1 0 100 0 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
7 [es]1_1_13_18_1_31_18_38_Shez 255 0 0 3 0 4 1 0 100 0 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
8 255 0 4 4 1537 5 2 0 101 3 1 100 300 255 65535 1999 12 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
9 255 0 4 1 1538 5 2 3 101 1 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
10 255 0 4 7 1538 5 2 3 101 1 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
11 255 0 3 4 1536 7 2 3 101 3 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
12 255 0 4 1 1538 5 2 3 101 1 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
13 255 0 4 7 1538 5 2 3 101 1 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535

Table 1

Index Notes 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31

Table 2

Index Notes 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31

Table 3

Index Notes 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31
0 1 0 65535 0 0 65535 3 1000 1526 100 1526 100 1526 100 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0

Table 4

Index Notes 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31
# Group 0 (7, 2, 4, 1, 0)
SubGroup(0)
# Group 1 (0, 2, 0, 2, 43)
SubGroup(1)
Unknown8(0,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
SetName(12,263,0,0,0,0,0,0,0,0,0,0,0,0,0) # Set 12 to [cs][es]2_5_9_14_20_31_14_34_bandit[cm][es]4_8_12_17_28_33_17_37_bandits[ce]
SetName(13,263,0,0,0,0,0,0,0,0,0,0,0,0,0) # Set 13 to [cs][es]2_5_9_14_20_31_14_34_bandit[cm][es]4_8_12_17_28_33_17_37_bandits[ce]
SetName(9,263,0,0,0,0,0,0,0,0,0,0,0,0,0) # Set 9 to [cs][es]2_5_9_14_20_31_14_34_bandit[cm][es]4_8_12_17_28_33_17_37_bandits[ce]
SetName(10,263,0,0,0,0,0,0,0,0,0,0,0,0,0) # Set 10 to [cs][es]2_5_9_14_20_31_14_34_bandit[cm][es]4_8_12_17_28_33_17_37_bandits[ce]
SubGroup(8)
Unknown14(8,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(9,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(10,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(8,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown78(1,8,10,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(8,6,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(30448,2,8,9,14,14,0,0,1,1,0,0,0,0,0) # <read out of bounds>
SubGroup(1)
TalkFromOwnStrings2(9,120,1,1,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown14(11,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(11,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
PingOnMinimap(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(200,0,11,11,14,14,0,0,1,1,0,0,0,0,0) # [eb][eg1][0:CHARA_G] vient d'apparaître !
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(904,0,11,8,14,14,0,0,1,1,0,0,0,0,0) # [eb][eg2][0:CHARA_G] a repéré [eg2][1:CHARA_G] !
SubGroup(2)
Unknown23(11,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(11,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
PingOnMinimap(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown32(11,0,8,0,0,0,0,0,0,1,0,0,0,0,0)
Alert(30441,0,11,8,14,14,0,0,1,1,0,0,0,0,0) # <read out of bounds>
SubGroup(1)
TalkFromOwnStrings2(11,128,1,1,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown43(11,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(12,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(13,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(30442,4,16,1,11,8,14,0,0,1,1,0,0,0,0) # <read out of bounds>
# Group 2 (0, 5, 0, 4, 33)
SubGroup(3)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(11,8,30,1,1,0,0,0,0,0,0,0,0,0,0)
Unknown19(11,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown78(0,8,10,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(11,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(11,8,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(7)
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown32(11,0,8,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(158,0,11,8,14,0,0,0,1,1,0,0,0,0,0) # [eb][eg2][0:CHARA_G] s'approche [eg4][1:CHARA_G] !
PingOnMinimap(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(30443,0,11,8,14,0,0,0,1,1,0,0,0,0,0) # <read out of bounds>
SubGroup(1)
TalkFromOwnStrings2(9,93,1,1,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(6)
Unknown15(12,11,0,0,0,1,0,0,0,0,0,0,0,0,0)
Unknown15(13,11,0,0,0,1,0,0,0,0,0,0,0,0,0)
Unknown23(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(13,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(12,11,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(13,11,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(10)
PingOnMinimap(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(13,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(203,2,12,14,14,14,0,0,1,1,0,0,0,0,0) # [eg1][0:CHARA_G] et ses alliés viennent d'apparaître !
PingOnMinimap(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(13,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(30445,0,12,11,14,0,0,0,1,1,0,0,0,0,0) # <read out of bounds>
SubGroup(1)
TalkFromOwnStrings2(11,117,1,1,1,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(13,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(30444,4,12,11,14,0,0,0,1,1,0,0,0,0,0) # <read out of bounds>
# Group 3 (0, 5, 0, 2, 1)
SubGroup(1)
Unknown19(12,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(0)
# Group 4 (0, 5, 0, 2, 1)
SubGroup(1)
Unknown19(13,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(0)
# Group 5 (0, 3, 0, 10, 27)
SubGroup(5)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown19(8,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown19(8,4,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(11,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(12,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(13,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(30446,0,11,8,14,0,0,0,1,1,0,0,0,0,0) # <read out of bounds>
SubGroup(1)
TalkFromOwnStrings2(8,122,1,1,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(6)
Unknown23(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown22(8,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(0,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(11,8,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown76(8,100,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown6(8,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown77(8,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(8,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(485,1,16,2,8,8,14,0,0,1,1,0,0,0,0) # Vous avez enrôlé [eg2][0:CHARA_G] !
SubGroup(2)
PingOnMinimap(8,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(503,1,8,14,14,14,0,0,1,1,0,0,1,0,0) # [eb][eg2][0:CHARA_G] secourt [eg2][b][0:PARTY][/] !
SubGroup(2)
Unknown23(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown47(0,0,2,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 6 (0, 2, 2, 3, 1)
SubGroup(2)
Unknown29(0,1,2,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(8,4,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown93(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 7 (0, 5, 0, 4, 10)
SubGroup(3)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(5,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 5: 0 1 0
Unknown19(11,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown6(8,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(11,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown60(3,0,0,11,14,0,1,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(8,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(486,2,16,3,8,8,14,0,0,1,1,0,0,0,0) # Vous n'avez pas pu recruter [eg2][0:CHARA_G] !
SubGroup(1)
Unknown47(0,0,2,2,0,0,0,0,0,0,0,0,0,0,0)
Alert(30448,2,8,9,14,14,0,0,1,1,0,0,0,0,0) <read out of bounds>
Alert(200,0,11,11,14,14,0,0,1,1,0,0,0,0,0) [eb][eg1][0:CHARA_G] vient d'apparaître !
Alert(904,0,11,8,14,14,0,0,1,1,0,0,0,0,0) [eb][eg2][0:CHARA_G] a repéré [eg2][1:CHARA_G] !
Alert(30441,0,11,8,14,14,0,0,1,1,0,0,0,0,0) <read out of bounds>
MainMissionStart(30442,4,16,1,11,8,14,0,0,1,1,0,0,0,0) DÉMARRAGE DE LA MISSION PRINCIPALE: <read out of bounds>
Alert(158,0,11,8,14,0,0,0,1,1,0,0,0,0,0) [eb][eg2][0:CHARA_G] s'approche [eg4][1:CHARA_G] !
Alert(30443,0,11,8,14,0,0,0,1,1,0,0,0,0,0) <read out of bounds>
Alert(203,2,12,14,14,14,0,0,1,1,0,0,0,0,0) [eg1][0:CHARA_G] et ses alliés viennent d'apparaître !
Alert(30445,0,12,11,14,0,0,0,1,1,0,0,0,0,0) <read out of bounds>
Alert(30444,4,12,11,14,0,0,0,1,1,0,0,0,0,0) <read out of bounds>
Alert(30446,0,11,8,14,0,0,0,1,1,0,0,0,0,0) <read out of bounds>
MainMissionStart(485,1,16,2,8,8,14,0,0,1,1,0,0,0,0) DÉMARRAGE DE LA MISSION PRINCIPALE: Vous avez enrôlé [eg2][0:CHARA_G] !
Alert(503,1,8,14,14,14,0,0,1,1,0,0,1,0,0) [eb][eg2][0:CHARA_G] secourt [eg2][b][0:PARTY][/] !
MainMissionStart(486,2,16,3,8,8,14,0,0,1,1,0,0,0,0) DÉMARRAGE DE LA MISSION PRINCIPALE: Vous n'avez pas pu recruter [eg2][0:CHARA_G] !