1. Chiesa o Impero, non fa differenza. Li annienteremo tutti.
  2. Le nostre tenebre li travolgeranno.
  3. Sarà fatto.
  4. Finalmente, potremo impartire a quelle stupide [cdb]bestie la lezione che meritano.
  5. Violeremo il loro immondo luogo di riposo [cdb]sotterraneo e li deprederemo delle loro essenze...
  6. Se riusciremo a entrare...
  7. L'antro nel bosco saccheggiato dai banditi [cdb]era protetto da un sigillo.
  8. Dobbiamo occuparcene una volta conquistato [cdb]il monastero? Faremo a pezzi quel ripugnante [cdb]nido di insetti.
  9. Lady Rhea, chi sono queste persone?
  10. Stanno attaccando tutti indiscriminatamente!
  11. Un'organizzazione clandestina che pratica la magia [cdb]oscura... Che siano tornati per vendicarsi del Fódlan?
  12. Ma perché proprio ora?
  13. Falli fuori, Catherine. Non risparmiare nessuno.
  14. Rappresentano una minaccia più grave dell'Impero.
  15. Sarà fatto, lady Rhea!
  16. Catherine Tonitrus sta arrivando! Fuggite o preparatevi a morire!
InitEvent (index: 0)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
88 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LoadCharactersEvent (index: 1)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
32 36 40 150 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
InitPlacesEvent (index: 2)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 5 4 1 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
EnterSceneEvent (index: 3)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 40 150 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
TopLeftLocationBannerEvent (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
57 NULL NULL 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (15) (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 40 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 30 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 20 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
900 4294967266 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 3784 1 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
150 40 3 40 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 40 4 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 1 0 0 3785 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 40 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
150 2 2404 0 3786 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
150 3 NULL 0 3787 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
150 40 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 60 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 6 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967287 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 20 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
150 4 0 0 3788 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 40 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 10 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 5 0 0 3789 1 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 40 4 1 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 6 0 0 3790 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 150 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
150 7 0 0 3791 1 0 0 0 0 0 0 0 0 0
UnkEvent (6) (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
LeaveSceneEvent (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 40 150 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
FadeToBlackEvent (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
89 0 0 0 0 0 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 32 36 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (102) (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
36 2 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (156) (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
32 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (7) (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 32 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 800 20 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
32 8 0 4 3792 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 32 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
32 9 2401 4 3793 1 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
32 36 2 40 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 36 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967294 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 700 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
36 10 0 2 3794 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
36 11 0 3 3795 1 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
36 32 3 40 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (162) (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 32 36 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 430 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 30 30 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 800 200 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (164) (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (167) (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
30 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
32 36 3 30 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
36 12 2400 2 3796 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
36 13 0 2 3797 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 36 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 20 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
32 14 2404 0 3798 1 0 0 0 0 0 0 0 0 0
DelayEvent (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
60 0 0 0 0 0 0 0 0 0 0 0 0 0 0
RotateEvent (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
32 6 40 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 32 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 150 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 100 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
32 15 2410 2 3799 1 0 0 0 0 0 0 0 0 0
0
InitEvent (88, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
1
LoadCharactersEvent (32, 36, 40, 150, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
2
InitPlacesEvent (8, 5, 4, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
3
EnterSceneEvent (0, 40, 150, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
4
TopLeftLocationBannerEvent (57, NULL, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Villaggio ai piedi del monastero, Garreg Mach
5
UnkEvent 15(NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
6
UnkEvent 26(9, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
7
UnkEvent 27(2, 100, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
8
UnkEvent 59(100, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
9
UnkEvent 59(900, 4294967266, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
10
TalkEvent (40, 0, 0, 0, 3784, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Chiesa o Impero, non fa differenza. Li annienteremo tutti.
13
TalkEvent (40, 1, 0, 0, 3785, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Le nostre tenebre li travolgeranno.
14
UnkEvent 26(3, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
15
TalkEvent (150, 2, 2404, 0, 3786, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Sarà fatto.
16
TalkEvent (150, 3, NULL, 0, 3787, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Finalmente, potremo impartire a quelle stupide [cdb]bestie la lezione che meritano.
17
UnkEvent 54(150, 40, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
18
UnkEvent 27(2, 100, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
19
UnkEvent 31(3, 100, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
20
UnkEvent 59(100, 0, 4294967287, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
21
UnkEvent 31(1, 800, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
22
TalkEvent (150, 4, 0, 0, 3788, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Violeremo il loro immondo luogo di riposo [cdb]sotterraneo e li deprederemo delle loro essenze...
23
UnkEvent 26(9, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
24
UnkEvent 31(1, 100, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
25
UnkEvent 59(600, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
26
TalkEvent (40, 5, 0, 0, 3789, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Se riusciremo a entrare...
28
TalkEvent (40, 6, 0, 0, 3790, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # L'antro nel bosco saccheggiato dai banditi [cdb]era protetto da un sigillo.
29
UnkEvent 26(2, 150, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
30
TalkEvent (150, 7, 0, 0, 3791, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Dobbiamo occuparcene una volta conquistato [cdb]il monastero? Faremo a pezzi quel ripugnante [cdb]nido di insetti.
31
UnkEvent 6(0, 0, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
32
LeaveSceneEvent (0, 40, 150, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
34
EnterSceneEvent (0, 32, 36, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
35
UnkEvent 102(36, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
36
UnkEvent 156(32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
37
UnkEvent 7(0, 0, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
38
UnkEvent 26(3, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
39
UnkEvent 31(2, 800, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
40
TalkEvent (32, 8, 0, 4, 3792, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Lady Rhea, chi sono queste persone?
41
UnkEvent 26(7, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
42
UnkEvent 59(100, 0, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
43
UnkEvent 59(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
44
TalkEvent (32, 9, 2401, 4, 3793, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Stanno attaccando tutti indiscriminatamente!
46
UnkEvent 26(6, 36, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
47
UnkEvent 59(100, 0, 4294967294, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
48
UnkEvent 27(2, 100, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
49
UnkEvent 27(1, 700, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
50
TalkEvent (36, 10, 0, 2, 3794, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Un'organizzazione clandestina che pratica la magia [cdb]oscura... Che siano tornati per vendicarsi del Fódlan?
51
TalkEvent (36, 11, 0, 3, 3795, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Ma perché proprio ora?
53
UnkEvent 162(2, 32, 36, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
54
UnkEvent 27(1, 100, 430, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
55
UnkEvent 59(100, 30, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
56
UnkEvent 31(4, 100, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
57
UnkEvent 27(2, 800, 200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
58
UnkEvent 164(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
59
UnkEvent 167(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
60
UnkEvent 135(30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
62
TalkEvent (36, 12, 2400, 2, 3796, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Falli fuori, Catherine. Non risparmiare nessuno.
63
TalkEvent (36, 13, 0, 2, 3797, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Rappresentano una minaccia più grave dell'Impero.
64
UnkEvent 26(3, 36, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
65
UnkEvent 31(1, 800, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
66
TalkEvent (32, 14, 2404, 0, 3798, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Sarà fatto, lady Rhea!
69
UnkEvent 26(5, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
70
UnkEvent 59(100, 0, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
71
UnkEvent 27(2, 100, 150, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
72
UnkEvent 27(1, 300, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
73
TalkEvent (32, 15, 2410, 2, 3799, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Catherine Tonitrus sta arrivando! Fuggite o preparatevi a morire!
Villaggio ai piedi del monastero, Garreg Mach
UnkEvent (15) (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 40 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 30 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 20 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
900 4294967266 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 3784 1 0 0 0 0 0 0 0 0 0
link [es]1_9_17_26_34_42_58_66_Thales volume_up
Chiesa o Impero, non fa differenza. Li annienteremo tutti.
LookAtPersonEvent (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
150 40 3 40 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 40 4 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 1 0 0 3785 1 0 0 0 0 0 0 0 0 0
link [es]1_9_17_26_34_42_58_66_Thales volume_up
Le nostre tenebre li travolgeranno.
UnkEvent (26) (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 40 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
150 2 2404 0 3786 1 0 0 0 0 0 0 0 0 0
link [es]1_9_17_26_34_42_58_66_Myson volume_up
Sarà fatto.
TalkEvent (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
150 3 NULL 0 3787 1 0 0 0 0 0 0 0 0 0
link [es]1_9_17_26_34_42_58_66_Myson volume_up
Finalmente, potremo impartire a quelle stupide bestie la lezione che meritano.
UnkEvent (54) (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
150 40 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 60 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 6 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967287 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 20 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
150 4 0 0 3788 1 0 0 0 0 0 0 0 0 0
link [es]1_9_17_26_34_42_58_66_Myson volume_up
Violeremo il loro immondo luogo di riposo sotterraneo e li deprederemo delle loro essenze...
UnkEvent (26) (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 40 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 10 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 5 0 0 3789 1 0 0 0 0 0 0 0 0 0
link [es]1_9_17_26_34_42_58_66_Thales volume_up
Se riusciremo a entrare...
PanCameraEvent (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 40 4 1 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 6 0 0 3790 1 0 0 0 0 0 0 0 0 0
link [es]1_9_17_26_34_42_58_66_Thales volume_up
L'antro nel bosco saccheggiato dai banditi era protetto da un sigillo.
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link [es]1_9_17_26_34_42_58_66_Myson volume_up
Dobbiamo occuparcene una volta conquistato il monastero? Faremo a pezzi quel ripugnante nido di insetti.
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link [es]1_9_17_26_34_42_58_67_Catherine volume_up
Lady Rhea, chi sono queste persone?
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link [es]1_9_17_26_34_42_58_67_Catherine volume_up
Stanno attaccando tutti indiscriminatamente!
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link [es]1_9_17_26_34_42_58_67_Rhea volume_up
Un'organizzazione clandestina che pratica la magia oscura... Che siano tornati per vendicarsi del Fódlan?
TalkEvent (index: 51)
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link [es]1_9_17_26_34_42_58_67_Rhea volume_up
Ma perché proprio ora?
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link [es]1_9_17_26_34_42_58_67_Rhea volume_up
Falli fuori, Catherine. Non risparmiare nessuno.
TalkEvent (index: 63)
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link [es]1_9_17_26_34_42_58_67_Rhea volume_up
Rappresentano una minaccia più grave dell'Impero.
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link [es]1_9_17_26_34_42_58_67_Catherine volume_up
Sarà fatto, lady Rhea!
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link [es]1_9_17_26_34_42_58_67_Catherine volume_up
Catherine Tonitrus sta arrivando! Fuggite o preparatevi a morire!