貴族たらんと努力し続ける貴族たち。そんな彼ら がある一言をきっかけに勝負することに……。

Deployment table

Index Notes 0 1 2 3 Name 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31
0 シェズ 85 0 0 0 0 0 0 0 100 0 0 100 300 255 65535 1999 40 38 64 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
1 フェルディナント 255 0 0 1 40 1 0 0 100 0 0 100 300 255 65535 1999 40 22 64 65 0 0 0 0 0 0 0 0 0 65535 65535 65535
2 ローレンツ 255 0 0 2 105 2 0 0 100 0 0 100 300 255 65535 1999 40 22 64 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
3 コンスタンツェ 255 0 0 3 200 3 0 0 100 0 0 100 300 255 65535 1999 40 22 64 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
4 255 0 0 4 1999 4 0 0 100 0 0 100 300 255 65535 1999 41 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
5 255 0 0 5 1999 4 0 0 100 0 0 100 300 255 65535 1999 41 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
6 255 0 0 6 1999 4 0 0 100 0 0 100 300 255 65535 1999 41 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
7 255 0 0 7 1999 4 0 0 100 0 0 100 300 255 65535 1999 41 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
8 ヒューベルト 255 0 0 8 35 5 12 3 101 3 1 100 300 255 65535 1999 4 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
9 ドロテア 255 0 0 9 60 5 12 3 101 3 1 100 300 255 65535 1999 4 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
10 ハピ 255 0 0 10 205 5 12 3 101 3 1 100 300 255 65535 1999 4 0 0 0 0 0 0 0 0 0 0 0 1 65535 65535 65535
11 モニカ 255 0 0 11 185 5 12 3 101 3 1 100 134 255 65535 1999 4 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
12 エーデルガルト 255 0 0 12 20 5 12 3 101 3 1 100 41 255 65535 1999 4 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
13 連邦国将 255 0 0 13 600 7 5 0 101 3 1 36 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
14 連邦国将 255 0 0 14 680 5 2 3 101 3 0 26 300 255 65535 1999 4 50 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
15 連邦国将 255 0 0 15 640 5 2 3 101 3 0 19 300 255 65535 1999 4 50 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
16 連邦国将 255 0 0 16 620 5 2 3 101 3 0 26 300 255 65535 1999 4 50 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
17 連邦国将 255 0 0 17 670 5 2 3 101 3 0 19 300 255 65535 1999 4 50 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
18 連邦国将 255 0 0 18 600 5 2 3 101 3 0 20 300 255 65535 1999 4 50 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
19 連邦国将 255 0 0 19 660 5 2 3 101 3 0 28 300 255 65535 1999 4 50 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
20 連邦国将 255 0 0 20 700 5 2 3 101 3 0 28 300 255 65535 1999 4 50 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
21 連邦国将 255 0 0 21 670 5 2 3 101 3 0 28 300 255 65535 1999 4 50 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
22 連邦国将 255 0 0 22 680 5 2 3 101 3 0 20 300 255 65535 1999 4 50 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
23 連邦国将 255 0 0 23 685 5 2 3 101 3 1 20 300 255 65535 1999 4 50 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
24 連邦国将 255 0 0 24 680 5 2 3 101 3 1 20 300 255 65535 1999 4 50 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
25 連邦国将 255 0 0 25 605 5 2 3 101 3 1 20 300 255 65535 1999 4 50 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
26 連邦国将 255 0 0 26 680 5 2 3 101 3 1 19 300 255 65535 1999 4 50 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
27 一般兵 255 0 0 27 1015 5 13 5 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
28 一般兵 255 0 0 28 1015 5 13 5 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
29 一般兵 255 0 0 29 1015 5 13 5 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
30 一般兵 255 0 0 30 1000 5 13 5 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
31 一般兵 255 0 0 31 1015 5 13 5 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
32 一般兵 255 0 0 32 1000 5 13 5 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
33 一般兵 255 0 0 33 1000 5 13 5 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
34 一般兵 255 0 0 34 1000 5 13 5 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
35 一般兵 255 0 0 35 1000 5 13 5 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
36 一般兵 255 0 0 36 1000 5 13 5 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
37 一般兵 255 0 0 37 1025 5 13 5 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
38 一般兵 255 0 0 38 1025 5 13 5 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
39 一般兵 255 0 0 39 1000 5 13 5 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
40 一般兵 255 0 0 40 1025 5 13 5 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
41 一般兵 255 0 0 41 1025 5 13 5 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
42 一般兵 255 0 0 42 1000 5 13 5 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
43 一般兵 255 0 0 43 1000 5 13 5 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
44 一般兵 255 0 0 44 1000 5 13 5 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
45 一般兵 255 0 0 45 1015 5 13 5 101 3 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
46 一般兵 255 0 0 46 1015 5 13 5 101 3 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
47 一般兵 255 0 0 47 1000 5 13 5 101 3 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
48 一般兵 255 0 0 48 1000 5 13 5 101 3 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
49 一般兵 255 0 0 49 1000 5 13 5 101 3 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
50 一般兵 255 0 0 50 1025 5 13 5 101 3 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
51 一般兵 255 0 0 51 1015 5 13 5 101 3 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
52 一般兵 255 0 0 52 1015 5 13 5 101 3 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
53 連邦国将 255 0 0 53 640 5 13 3 101 3 1 29 130 255 65535 1999 4 50 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
54 連邦国将 255 0 0 54 645 5 13 3 101 3 1 29 130 255 65535 1999 4 50 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
55 一般兵 255 0 0 55 1000 5 13 5 101 3 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
56 一般兵 255 0 0 56 1025 5 13 5 101 3 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
57 一般兵 255 0 0 57 1000 5 13 5 101 3 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
58 一般兵 255 0 0 58 1000 5 13 5 101 3 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
59 一般兵 255 0 0 59 1015 5 13 5 101 3 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
60 一般兵 255 0 0 60 1015 5 13 5 101 3 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
61 一般兵 255 0 0 61 1015 5 13 5 101 3 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
62 一般兵 255 0 0 62 1000 5 13 5 101 3 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
63 連邦国将 255 0 0 63 610 5 13 3 101 3 0 20 300 255 65535 1999 4 50 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
64 連邦国将 255 0 0 64 680 5 13 3 101 3 0 19 300 255 65535 1999 4 50 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
65 連邦国将 255 0 0 65 615 5 13 3 101 3 0 26 300 255 65535 1999 4 50 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
66 連邦国将 255 0 0 66 695 5 13 3 101 3 1 19 300 255 65535 1999 4 50 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
67 連邦国将 255 0 0 67 600 5 13 3 101 3 1 19 300 255 65535 1999 4 50 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
68 連邦国将 255 0 0 68 605 5 13 3 101 3 1 26 300 255 65535 1999 4 50 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
69 連邦国将 255 0 0 69 680 5 13 3 101 3 1 26 300 255 65535 1999 4 50 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
70 連邦国将 255 0 0 70 600 5 13 3 101 3 1 26 300 255 65535 1999 4 50 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
71 一般兵 255 0 0 71 1000 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
72 一般兵 255 0 0 72 1000 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
73 一般兵 255 0 0 73 1000 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
74 一般兵 255 0 0 74 1015 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
75 一般兵 255 0 0 75 1015 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
76 一般兵 255 0 0 76 1000 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
77 一般兵 255 0 0 77 1000 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
78 一般兵 255 0 0 78 1000 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
79 一般兵 255 0 0 79 1000 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
80 一般兵 255 0 0 80 1015 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
81 一般兵 255 0 0 81 1015 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
82 一般兵 255 0 0 82 1025 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
83 一般兵 255 0 0 83 1025 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
84 一般兵 255 0 0 84 1025 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535

Table 1

Index Notes 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31
0 32 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
2 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
3 0 0 0 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
4 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
5 0 0 0 5 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
6 0 0 0 6 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
7 0 0 0 7 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
8 0 0 0 8 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
9 0 0 0 9 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
10 0 0 0 10 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
11 0 0 0 11 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
12 0 0 0 12 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
13 0 0 0 13 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
14 0 0 0 14 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
15 0 0 0 15 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
16 0 0 0 16 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
17 0 0 0 17 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
18 0 0 0 18 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
19 0 0 0 19 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
20 0 0 0 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
21 0 0 0 21 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
22 0 0 0 22 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
23 0 0 0 23 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
24 0 0 0 24 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
25 0 0 0 25 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
26 0 0 0 26 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
27 0 0 0 27 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
28 0 0 0 28 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
29 0 0 0 29 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
30 0 0 0 30 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
31 0 0 0 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

Table 2

Index Notes 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31

Table 3

Index Notes 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31
0 12 0 0 0 0 65535 3 1000 1525 2 1525 2 1999 100 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
1 0 0 1 0 1 65535 3 1000 1525 2 1525 9 1999 100 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
2 0 0 2 0 2 65535 3 1000 1525 2 1525 2 1999 100 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
3 0 0 3 0 3 65535 3 1000 1525 2 1525 9 1999 100 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
4 0 0 4 0 4 65535 3 1000 1525 2 1525 14 1999 100 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
5 0 0 5 0 5 65535 3 1000 1525 2 1525 14 1999 100 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
6 0 0 6 0 6 65535 3 1000 1525 2 1525 14 1999 100 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
7 0 0 7 0 7 65535 3 1000 1525 2 1525 7 1999 100 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
8 0 0 8 0 8 65535 3 1000 1525 2 1525 7 1999 100 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
9 0 0 9 0 9 65535 3 1000 1525 2 1525 7 1999 100 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
10 0 0 10 0 10 65535 3 1000 1525 2 1525 7 1999 100 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
11 0 0 11 0 11 65535 3 1000 1525 2 1525 2 1999 100 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0

Table 4

Index Notes 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31
0 41 0 0 0 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 0 0 0 1 3 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
2 0 0 0 2 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
3 0 0 0 3 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
4 0 0 0 4 3 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
5 0 0 0 5 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
6 0 0 0 6 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
7 0 0 0 7 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
8 0 0 0 8 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
9 0 0 0 9 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
10 0 0 0 10 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
11 0 0 0 11 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
12 0 0 0 12 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
13 0 0 0 13 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
14 0 0 0 14 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
15 0 0 0 15 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
16 0 0 0 16 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
17 0 0 0 17 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
18 0 0 0 18 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
19 0 0 0 19 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
20 0 0 0 20 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
21 0 0 0 21 3 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
22 0 0 0 22 3 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
23 0 0 0 23 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
24 0 0 0 24 3 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
25 0 0 0 25 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
26 0 0 0 26 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
27 0 0 0 27 3 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
28 0 0 0 28 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
29 0 0 0 29 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
30 0 0 0 30 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
31 0 0 0 31 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
32 0 0 0 32 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
33 0 0 0 33 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
34 0 0 0 34 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
35 0 0 0 35 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
36 0 0 0 36 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
37 0 0 0 37 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
38 0 0 0 38 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
39 0 0 0 39 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
40 0 0 0 40 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
# Group 0 (188, 2, 4, 1, 0)
SubGroup(0)
# Group 1 (1, 2, 4, 1, 0)
SubGroup(0)
# Group 2 (0, 5, 1, 1, 9)
SubGroup(0)
SubGroup(6)
Unknown10(0,80,85,85,85,0,0,0,0,0,0,0,0,0,0)
Unknown10(1,81,85,85,85,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
SetName(13,218,0,0,0,0,0,0,0,0,0,0,0,0,0) # Set 13 to 帝国将
# Group 3 (0, 2, 4, 1, 0)
SubGroup(0)
# Group 4 (2, 2, 4, 1, 0)
SubGroup(0)
# Group 5 (0, 2, 2, 2, 0)
SubGroup(1)
Unknown63(0,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 6 (0, 2, 2, 4, 0)
SubGroup(1)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown37(0,67,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown37(0,68,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 7 (11, 2, 4, 1, 0)
SubGroup(0)
# Group 8 (0, 5, 0, 1, 24)
SubGroup(0)
SubGroup(1)
TalkDeploySlot(4824,13,0,0,1,0,0,0,0,0,0,0,0,0,0) # これより帝国軍の演習を開始する! 定刻までにすべての敵を撤退させるのだ!
SubGroup(14)
Unknown43(14,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(15,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(16,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(17,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(18,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(19,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(20,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(21,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(22,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(63,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(64,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(65,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(10250,4,0,1,85,85,85,0,0,0,0,0,0,0,0) # SUB_00_180
Unknown1(0,0,1,360,1,60,0,1,0,0,0,0,0,0,0)
SubGroup(4)
TalkCharacter(4825,102,1,1,1,0,0,0,0,0,0,0,0,0,0) # おーっほっほっほっほ! このような勝負に 私が参加しないなどありませんわ!
TalkCharacter(4826,6,1,4,1,0,0,0,0,0,0,0,0,0,0) # コンスタンツェ!? 私たちの勝負では…… くっ、後れを取るわけにはいかない!
If254(1,5,1,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(4827,19,1,0,1,0,0,0,0,0,0,0,0,0,0) # ああ、僕こそが真の貴族だと示さねば……! [HERO_MF]君、見届けは頼んだぞ!
If254(1,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(6660,19,1,0,1,0,0,0,0,0,0,0,0,0,0) # ああ、僕こそが真の貴族だと示さねば……! [HERO_MF]さん、見届けは頼んだぞ!
# Group 9 (0, 5, 0, 8, 56)
SubGroup(3)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(4,10,3,0,0,0,0,0,0,0,0,0,0,0,0)
If254(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(61,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 61: 1 0 0
GroupCheck3(62,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 62: 1 0 0
GroupCheck3(63,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 63: 1 0 0
GroupCheck3(64,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 64: 1 0 0
SubGroup(1)
Alert(10257,0,85,85,85,0,0,0,0,0,10,0,0,0,0) #
If254(2,61,1,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(10258,0,1,85,85,0,0,0,0,0,10,0,0,0,0) #
TalkFromOwnStrings2(1,116,1,1,1,0,0,0,0,0,0,0,0,0,0)
If254(2,62,1,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(10258,0,2,85,85,0,0,0,0,0,10,0,0,0,0) #
TalkFromOwnStrings2(2,136,1,1,1,0,0,0,0,0,0,0,0,0,0)
If254(2,63,1,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(10258,0,3,85,85,0,0,0,0,0,10,0,0,0,0) #
TalkFromOwnStrings2(3,116,1,1,1,0,0,0,0,0,0,0,0,0,0)
If254(2,64,1,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(10258,0,0,85,85,0,0,0,0,0,10,0,0,0,0) #
TalkCharacter(4832,6,1,4,1,0,0,0,0,0,0,0,0,0,0) # 待ってくれ。君は見届け人のはずだぞ。 なぜ私たちより活躍しているのだ……。
SubGroup(1)
TalkDeploySlot(4842,13,0,0,1,0,0,0,0,0,0,0,0,0,0) # 第二陣、かかれ!
SubGroup(22)
Unknown14(23,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(25,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(66,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(67,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(68,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(69,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(45,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(46,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(47,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(48,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(49,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(50,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(51,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(52,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(55,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(56,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(57,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(58,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(59,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(60,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(61,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(62,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
SubGroup(6)
Unknown43(23,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(25,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(66,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(67,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(68,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(69,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(7)
PingOnMinimap(23,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(25,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(66,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(67,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(68,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(69,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(216,2,85,85,85,0,0,0,0,0,0,0,0,0,0) # [r]敵[/]増援、出現!
SubGroup(1)
TalkCharacter(4843,6,1,0,1,0,0,0,0,0,0,0,0,0,0) # 敵に増援か。 また私の戦果が増えてしまうな!
# Group 10 (0, 2, 0, 3, 2)
SubGroup(2)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(0,1,3,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkCharacter(4831,102,1,4,1,0,0,0,0,0,0,0,0,0,0) # 貴方、何を先走っておりますの!? 私たちの勝負の邪魔をしないでくださる?
# Group 11 (0, 2, 8, 3, 2)
SubGroup(2)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(0,3,3,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkCharacter(4832,6,1,4,1,0,0,0,0,0,0,0,0,0,0) # 待ってくれ。君は見届け人のはずだぞ。 なぜ私たちより活躍しているのだ……。
# Group 12 (0, 2, 0, 3, 2)
SubGroup(2)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(1,1,3,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkCharacter(4828,6,1,1,1,0,0,0,0,0,0,0,0,0,0) # 見たまえ、これがフェルディナント= フォン=エーギルの力だ!
# Group 13 (0, 2, 0, 3, 2)
SubGroup(2)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(2,1,3,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkCharacter(4829,19,1,0,1,0,0,0,0,0,0,0,0,0,0) # ローレンツ=ヘルマン=グロスタール、 ここにあり!
# Group 14 (0, 2, 0, 3, 2)
SubGroup(2)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(3,1,3,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkCharacter(4830,102,1,1,1,0,0,0,0,0,0,0,0,0,0) # おーっほっほ! コンスタンツェ=フォン= ヌーヴェルが戦果を上げましたわ!
# Group 15 (0, 2, 0, 3, 4)
SubGroup(2)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(4,8,3,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
TalkCharacter(4836,102,1,0,1,0,0,0,0,0,0,0,0,0,0) # しかし、貴方たちもよくこんな勝負に 乗ったものですわね。暇なんですの?
TalkCharacter(4837,19,1,4,1,0,0,0,0,0,0,0,0,0,0) # 君が言い出した話ではないか! 僕らをおちょくっているのかね?
TalkCharacter(4838,6,1,0,1,0,0,0,0,0,0,0,0,0,0) # いや、ローレンツ。違うのだ。 彼女は……話すと長くなるな。
# Group 16 (0, 2, 0, 3, 4)
SubGroup(2)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(4,14,3,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
TalkCharacter(4833,6,1,0,1,0,0,0,0,0,0,0,0,0,0) # 私とコンスタンツェは昔、帝都の社交界に 咲く2輪の花に喩えられていたのだ。
TalkCharacter(4834,19,1,1,1,0,0,0,0,0,0,0,0,0,0) # ならば、そこに真紅の薔薇が加わったという わけだね。この僕が!
TalkCharacter(4835,102,1,2,1,0,0,0,0,0,0,0,0,0,0) # お待ちさない! なぜ私が貴方たちと同列に 扱われなければいけないのです!
# Group 17 (0, 2, 0, 3, 4)
SubGroup(2)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(4,16,3,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
TalkCharacter(4839,19,1,3,1,0,0,0,0,0,0,0,0,0,0) # やはり帝国の将兵は鍛えられているな。我が 領は……お世辞にも強兵とは言えなくてね。
TalkCharacter(4840,102,1,3,1,0,0,0,0,0,0,0,0,0,0) # 強ければ勝てるとは限りませんわ。 我がヌーヴェル家の天馬隊は……。
TalkCharacter(4841,6,1,0,1,0,0,0,0,0,0,0,0,0,0) # そうだな……。勝負は時の運。 どれほど優勢であっても油断はできない。
# Group 18 (0, 5, 0, 20, 29)
SubGroup(19)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(14,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(15,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(16,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(17,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(18,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(19,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(20,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(21,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(22,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(23,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(25,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(63,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(64,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(65,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(66,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(67,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(68,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(69,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(20)
Unknown1(1,0,1,0,0,0,0,1,0,0,0,0,0,0,0)
PingOnMinimap(14,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(15,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(16,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(17,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(18,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(19,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(20,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(21,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(22,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(23,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(25,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(63,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(64,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(65,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(66,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(67,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(68,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(69,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(10251,1,0,2,85,85,85,0,0,0,0,0,0,0,0) #
SubGroup(5)
TalkCharacter(4844,6,1,0,1,0,0,0,0,0,0,0,0,0,0) # さて、誰が最も戦果を上げたのかね?
If254(1,5,1,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(4845,19,1,0,1,0,0,0,0,0,0,0,0,0,0) # [HERO_MF]君、 ちゃんと記録しているだろうな。
If254(1,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(6661,19,1,0,1,0,0,0,0,0,0,0,0,0,0) # [HERO_MF]さん、 ちゃんと記録しているだろうな。
TalkCharacter(4846,102,1,1,1,0,0,0,0,0,0,0,0,0,0) # 戻ったら、発表していただきますわよ!
GenderedMcTalk(0,4847,4848,1,0,1,0,0,0,0,0,0,0,0,0) # ああ、大丈夫だ。 しっかり集計して……ん?
# Group 19 (11, 2, 4, 1, 0)
SubGroup(0)
# Group 20 (0, 5, 0, 2, 72)
SubGroup(1)
GroupCheck3(18,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 18: 1 0 0
SubGroup(1)
Unknown80(44,0,0,0,0,0,85,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkDeploySlot(4849,8,1,1,1,0,0,0,0,0,0,0,0,0,0) # 何やらくだらない争いをしていると 聞きましたのでな。潰しに参りました。
SubGroup(1)
Unknown14(8,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
If254(1,187,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(9,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
If254(1,187,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(11,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
If254(1,188,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(10,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
If254(1,188,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(12,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(6)
PingOnMinimap(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(203,2,8,85,85,0,0,0,0,0,0,0,0,0,0) # [0:CHARA_G]ら、出現!
SubGroup(1)
Unknown43(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
If254(1,187,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
If254(1,187,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
If254(1,188,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
If254(1,188,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(12,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
MainMissionStart(4,4,1,1,8,85,85,0,0,0,0,0,0,0,0) # [0:CHARA_G]らを撃破せよ!
SubGroup(10)
Unknown23(8,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(9,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(9,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(10,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(10,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(11,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(11,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(12,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(12,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
If254(2,187,0,0,0,0,0,0,0,0,0,0,0,0,0)
If254(4,188,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown10(0,3,8,9,10,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,10,0,0,0,0,0,0,0,0,0,0,0,0,0)
If254(4,188,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown10(0,3,8,9,12,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,12,0,0,0,0,0,0,0,0,0,0,0,0,0)
If254(2,187,1,0,0,0,0,0,0,0,0,0,0,0,0)
If254(4,188,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown10(0,3,8,11,10,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,11,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,10,0,0,0,0,0,0,0,0,0,0,0,0,0)
If254(4,188,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown10(0,3,8,11,12,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,11,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,12,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
Unknown10(1,29,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 21 (0, 2, 0, 4, 3)
SubGroup(3)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(26,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 26: 0 1 0
Unknown15(1,8,30,1,1,1,0,0,0,0,0,0,0,0,0)
SubGroup(2)
TalkCharacter(4850,6,1,2,1,0,0,0,0,0,0,0,0,0,0) # くっ……わざわざ邪魔をしに来るとは、 君という男はいつもいつも……。
TalkDeploySlot(4851,8,1,0,1,0,0,0,0,0,0,0,0,0,0) # 演習の邪魔をしているのは貴殿らでは? 私は粛々と役目を果たしているだけですよ。
# Group 22 (0, 2, 0, 4, 3)
SubGroup(3)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(27,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 27: 0 1 0
Unknown15(2,9,30,1,1,1,0,0,0,0,0,0,0,0,0)
SubGroup(2)
TalkCharacter(4852,19,1,4,1,0,0,0,0,0,0,0,0,0,0) # ドロテアさん、これは決して遊んでいた わけではないのだ。貴族として……
TalkDeploySlot(4853,9,1,1,1,0,0,0,0,0,0,0,0,0,0) # いいんですよ、言い訳なんかしなくても。 貴族様は演習なんて慣れっこですもんねえ。
# Group 23 (0, 2, 0, 4, 3)
SubGroup(3)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(28,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 28: 0 1 0
Unknown15(3,10,30,1,1,1,0,0,0,0,0,0,0,0,0)
SubGroup(2)
TalkCharacter(4856,102,1,4,1,0,0,0,0,0,0,0,0,0,0) # ハピ、なぜ貴方まで参戦して おりますの?
TalkDeploySlot(4857,10,1,1,1,0,0,0,0,0,0,0,0,0,0) # いや、なんかヒューに呼ばれて……。 まー楽しければいいじゃん?
# Group 24 (0, 2, 0, 4, 3)
SubGroup(3)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(29,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 29: 0 1 0
Unknown15(2,11,30,1,1,1,0,0,0,0,0,0,0,0,0)
SubGroup(2)
TalkDeploySlot(4854,11,1,3,1,0,0,0,0,0,0,0,0,0,0) # はあ……皆さん、楽しそうですね。 陛下が何と仰るか……。
TalkCharacter(4855,19,1,4,1,0,0,0,0,0,0,0,0,0,0) # いや、これは遊んでいたわけではないのだ。 貴族として譲れぬ戦いが……。
# Group 25 (0, 2, 0, 4, 3)
SubGroup(3)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(30,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 30: 0 1 0
Unknown15(3,12,30,1,1,1,0,0,0,0,0,0,0,0,0)
SubGroup(2)
TalkCharacter(4858,102,1,4,1,0,0,0,0,0,0,0,0,0,0) # あの、陛下!? この件は、許可を頂いていたのでは……。
TalkDeploySlot(4859,12,1,2,1,0,0,0,0,0,0,0,0,0,0) # 報告は受けたけれど…… 許可を出した覚えはないわね……。
# Group 26 (0, 5, 0, 3, 7)
SubGroup(2)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(8,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown60(2,0,0,8,85,0,0,1,1,0,0,0,0,0,0)
SubGroup(1)
TalkDeploySlot(4860,8,1,1,1,0,0,0,0,0,0,0,0,0,0) # くく……まあ、不問にしておきましょう。 私も存外、楽しめましたのでね。
SubGroup(2)
PingOnMinimap(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(237,0,8,85,85,0,0,0,0,0,0,0,0,0,0) # [0:CHARA_G]、撤退!
# Group 27 (0, 5, 0, 3, 7)
SubGroup(2)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(9,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown60(2,0,0,9,85,0,0,1,1,0,0,0,0,0,0)
SubGroup(1)
TalkCharacter(4861,10,1,3,1,1,0,0,0,0,0,0,0,0,0) # やられちゃったわ……別に咎めてませんよ。 私も交ぜてもらおうと思っただけです。
SubGroup(2)
PingOnMinimap(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(237,0,9,85,85,0,0,0,0,0,0,0,0,0,0) # [0:CHARA_G]、撤退!
# Group 28 (0, 5, 0, 3, 7)
SubGroup(2)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(10,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown60(2,0,0,10,85,0,0,1,1,0,0,0,0,0,0)
SubGroup(1)
TalkDeploySlot(4863,10,1,0,1,0,0,0,0,0,0,0,0,0,0) # そういえば、結局、勝負はどうなったし。 コニー、勝ってるといいね?
SubGroup(2)
PingOnMinimap(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(237,0,10,85,85,0,0,0,0,0,0,0,0,0,0) # [0:CHARA_G]、撤退!
# Group 29 (0, 5, 0, 3, 7)
SubGroup(2)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(11,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown60(2,0,0,11,85,0,0,1,1,0,0,0,0,0,0)
SubGroup(1)
TalkDeploySlot(4862,11,1,0,1,0,0,0,0,0,0,0,0,0,0) # 最近、将兵の気が抜けていましたからね。 良い演習になったんじゃないですか?
SubGroup(2)
PingOnMinimap(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(237,0,11,85,85,0,0,0,0,0,0,0,0,0,0) # [0:CHARA_G]、撤退!
# Group 30 (0, 5, 0, 3, 7)
SubGroup(2)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(12,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown60(2,0,0,12,85,0,0,1,1,0,0,0,0,0,0)
SubGroup(1)
TalkDeploySlot(4864,12,1,0,1,0,0,0,0,0,0,0,0,0,0) # まあ、許可を出していたことにするわ。 皆の気迫に将兵の士気も高まったでしょう。
SubGroup(2)
PingOnMinimap(12,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(237,0,12,85,85,0,0,0,0,0,0,0,0,0,0) # [0:CHARA_G]、撤退!
# Group 31 (4, 2, 4, 1, 0)
SubGroup(0)
# Group 32 (0, 2, 0, 3, 10)
SubGroup(2)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(4,7,3,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkDeploySlot(4865,13,0,0,1,0,0,0,0,0,0,0,0,0,0) # これより戦場に標的将を投入する! 撃破した部隊は、制限時間を延長するぞ!
SubGroup(1)
Unknown14(53,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(53,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(200,0,53,85,85,0,0,0,0,0,0,0,0,0,0) # [0:CHARA_G]、出現!
SubGroup(2)
Unknown43(53,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(10253,4,16,1,53,85,85,0,0,0,0,0,0,0,0) #
# Group 33 (0, 2, 2, 4, 2)
SubGroup(3)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(53,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(35,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 35: 0 1 0
SubGroup(1)
Unknown1(0,1,1,180,1,60,0,1,0,0,0,0,0,0,0)
# Group 34 (0, 5, 0, 4, 7)
SubGroup(3)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(53,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(35,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 35: 0 1 0
SubGroup(2)
PingOnMinimap(53,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(438,1,16,2,53,85,85,0,0,0,0,0,0,0,0) # [0:CHARA_G]の撃破に成功!
SubGroup(1)
Alert(10254,1,53,85,85,0,0,0,0,0,3,0,0,0,0) #
SubGroup(1)
TalkCharacter(4866,6,1,1,1,0,0,0,0,0,0,0,0,0,0) # ふっ、我々の敵ではないな!
# Group 35 (0, 5, 2, 4, 4)
SubGroup(3)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(18,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 18: 1 0 0
GroupCheck3(34,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 34: 0 1 0
SubGroup(1)
MainMissionStart(0,0,16,4,85,85,85,0,0,0,0,0,0,0,0) # [r]敵[/]を撃破せよ!
SubGroup(1)
Unknown18(53,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 36 (4, 2, 4, 1, 0)
SubGroup(0)
# Group 37 (0, 2, 0, 4, 10)
SubGroup(3)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(4,12,3,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(34,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 34: 1 0 0
SubGroup(1)
TalkDeploySlot(4867,13,0,0,1,0,0,0,0,0,0,0,0,0,0) # 更に標的将を投入する! 撃破すれば、演習の制限時間を延長するぞ!
SubGroup(1)
Unknown14(54,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(54,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(200,0,54,85,85,0,0,0,0,0,0,0,0,0,0) # [0:CHARA_G]、出現!
SubGroup(2)
Unknown43(54,17,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(10253,4,17,1,54,85,85,0,0,0,0,0,0,0,0) #
# Group 38 (0, 2, 2, 4, 2)
SubGroup(3)
PauseMaybe(17,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(54,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(40,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 40: 0 1 0
SubGroup(1)
Unknown1(0,1,1,180,1,60,0,1,0,0,0,0,0,0,0)
# Group 39 (0, 5, 0, 4, 7)
SubGroup(3)
PauseMaybe(17,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(54,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(40,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 40: 0 1 0
SubGroup(2)
PingOnMinimap(54,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(438,1,17,2,54,85,85,0,0,0,0,0,0,0,0) # [0:CHARA_G]の撃破に成功!
SubGroup(1)
Alert(10254,1,54,85,85,0,0,0,0,0,3,0,0,0,0) #
SubGroup(1)
TalkCharacter(4868,19,1,1,1,0,0,0,0,0,0,0,0,0,0) # 見たまえ、我らの部隊の強さを!
# Group 40 (0, 5, 2, 4, 4)
SubGroup(3)
PauseMaybe(17,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(18,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 18: 1 0 0
GroupCheck3(39,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 39: 0 1 0
SubGroup(1)
MainMissionStart(0,0,17,4,85,85,85,0,0,0,0,0,0,0,0) # [r]敵[/]を撃破せよ!
SubGroup(1)
Unknown18(54,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 41 (3, 2, 4, 1, 0)
SubGroup(0)
# Group 42 (0, 2, 0, 4, 2)
SubGroup(3)
Unknown28(1,60,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(18,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 18: 0 1 0
GroupCheck3(34,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 34: 0 1 0
SubGroup(1)
Alert(10256,2,85,85,85,0,0,0,0,0,1,0,0,0,0) #
# Group 43 (0, 2, 0, 5, 2)
SubGroup(4)
Unknown28(1,60,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(18,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 18: 0 1 0
GroupCheck3(34,1,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 34: 1 1 0
GroupCheck3(39,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 39: 0 1 0
SubGroup(1)
Alert(10256,2,85,85,85,0,0,0,0,0,1,0,0,0,0) #
# Group 44 (0, 2, 0, 4, 2)
SubGroup(3)
Unknown28(1,60,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(18,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 18: 0 1 0
GroupCheck3(39,1,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 39: 1 1 0
SubGroup(1)
Alert(10256,2,85,85,85,0,0,0,0,0,1,0,0,0,0) #
# Group 45 (2, 2, 4, 1, 0)
SubGroup(0)
# Group 46 (0, 7, 0, 8, 14)
SubGroup(3)
GroupCheck3(26,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 26: 1 0 0
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(27,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 27: 1 0 0
GroupCheck3(29,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 29: 1 0 0
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(28,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 28: 1 0 0
GroupCheck3(30,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 30: 1 0 0
SubGroup(1)
PingOnMinimap(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
If254(1,27,1,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
If254(1,28,1,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
If254(1,29,1,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
If254(1,30,1,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(12,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
MainMissionStart(442,1,1,2,8,85,85,0,0,0,0,0,0,0,0) # [0:CHARA_G]らの撃破に成功!
SubGroup(1)
TalkDeploySlot(4869,13,0,0,1,0,0,0,0,0,0,0,0,0,0) # これにて演習を終了する! 全隊、撤収!
# Group 47 (0, 8, 0, 4, 8)
SubGroup(3)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck4(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check4 8: True 0
Unknown28(1,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Alert(10255,3,85,85,85,0,0,0,0,0,0,0,0,0,0) #
SubGroup(1)
MainMissionStart(10252,3,0,3,14,85,85,0,0,0,0,0,0,0,0) #
SubGroup(1)
GenderedMcTalk(0,4870,4871,1,3,1,0,0,0,0,0,0,0,0,0) # おいおい、これじゃ引き分けどころか 全員負けだぞ……。
SubGroup(1)
Alert(338,3,85,85,85,0,0,0,0,0,0,0,0,0,0) # 戦闘に敗北!
# Group 48 (4, 2, 4, 1, 0)
SubGroup(0)
# Group 49 (0, 8, 0, 2, 7)
SubGroup(1)
Unknown19(0,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(0,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(313,3,0,85,85,3,0,0,0,0,0,0,0,0,0) # [0:CHARA_G]、敗走!
If254(1,6,1,0,0,0,0,0,0,0,0,0,0,0,0)
GenderedMcTalk(0,4872,4873,1,3,1,0,0,0,0,0,0,0,0,0) # しまった……。 俺が負けたら記録が……。
SubGroup(1)
Alert(338,3,4,85,85,3,0,0,0,0,0,0,0,0,0) # 戦闘に敗北!
# Group 50 (0, 8, 0, 2, 7)
SubGroup(1)
Unknown19(1,4,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(313,3,1,85,85,3,0,0,0,0,0,0,0,0,0) # [0:CHARA_G]、敗走!
SubGroup(1)
TalkCharacter(4874,6,1,3,1,0,0,0,0,0,0,0,0,0,0) # これでは勝負が成立しないではないか……! 何たる不覚……!
SubGroup(1)
Alert(338,3,4,85,85,3,0,0,0,0,0,0,0,0,0) # 戦闘に敗北!
# Group 51 (0, 8, 0, 2, 7)
SubGroup(1)
Unknown19(2,4,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(2,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(313,3,2,85,85,3,0,0,0,0,0,0,0,0,0) # [0:CHARA_G]、敗走!
SubGroup(1)
TalkCharacter(4875,19,1,3,1,0,0,0,0,0,0,0,0,0,0) # 僕としたことが……。 これでは勝負どころの話ではないな……。
SubGroup(1)
Alert(338,3,4,85,85,3,0,0,0,0,0,0,0,0,0) # 戦闘に敗北!
# Group 52 (0, 8, 0, 2, 7)
SubGroup(1)
Unknown19(3,4,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(3,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(313,3,3,85,85,3,0,0,0,0,0,0,0,0,0) # [0:CHARA_G]、敗走!
SubGroup(1)
TalkCharacter(4876,102,1,3,1,0,0,0,0,0,0,0,0,0,0) # 私がやられてしまうなんて……! こ、この勝負は無効ですわ!
SubGroup(1)
Alert(338,3,4,85,85,3,0,0,0,0,0,0,0,0,0) # 戦闘に敗北!
# Group 53 (11, 2, 4, 1, 0)
SubGroup(0)
# Group 54 (0, 2, 2, 3, 0)
SubGroup(2)
Unknown29(4,10,3,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown30(2,1,3,1,1,0,0,0,0,0,0,0,0,0,0)
# Group 55 (0, 2, 2, 3, 0)
SubGroup(2)
Unknown29(4,10,3,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown30(3,1,3,1,1,0,0,0,0,0,0,0,0,0,0)
# Group 56 (0, 2, 2, 3, 0)
SubGroup(2)
Unknown29(4,10,3,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown30(0,1,3,1,1,0,0,0,0,0,0,0,0,0,0)
# Group 57 (0, 2, 2, 3, 0)
SubGroup(2)
Unknown29(4,10,3,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown30(3,2,3,1,1,0,0,0,0,0,0,0,0,0,0)
# Group 58 (0, 2, 2, 3, 0)
SubGroup(2)
Unknown29(4,10,3,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown30(0,2,3,1,1,0,0,0,0,0,0,0,0,0,0)
# Group 59 (0, 2, 2, 3, 0)
SubGroup(2)
Unknown29(4,10,3,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown30(0,3,3,1,1,0,0,0,0,0,0,0,0,0,0)
# Group 60 (0, 2, 2, 3, 0)
SubGroup(2)
Unknown29(4,10,3,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown30(3,0,3,0,1,0,0,0,0,0,0,0,0,0,0)
# Group 61 (0, 2, 2, 7, 0)
SubGroup(4)
GroupCheck3(54,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 54: 0 1 0
GroupCheck3(55,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 55: 0 1 0
GroupCheck3(56,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 56: 0 1 0
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(59,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 59: 1 0 0
GroupCheck3(60,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 60: 1 0 0
# Group 62 (0, 2, 2, 7, 0)
SubGroup(4)
GroupCheck3(54,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 54: 1 0 0
GroupCheck3(57,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 57: 0 1 0
GroupCheck3(58,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 58: 0 1 0
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(59,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 59: 1 0 0
GroupCheck3(60,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 60: 1 0 0
# Group 63 (0, 2, 2, 7, 0)
SubGroup(4)
GroupCheck3(55,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 55: 1 0 0
GroupCheck3(57,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 57: 1 0 0
GroupCheck3(59,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 59: 0 1 0
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(59,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 59: 1 0 0
GroupCheck3(60,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 60: 1 0 0
# Group 64 (0, 2, 2, 7, 0)
SubGroup(4)
GroupCheck3(56,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 56: 1 0 0
GroupCheck3(58,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 58: 1 0 0
GroupCheck3(59,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 59: 1 0 0
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(59,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 59: 1 0 0
GroupCheck3(60,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 60: 1 0 0
# Group 65 (10, 2, 4, 1, 0)
SubGroup(0)
# Group 66 (0, 2, 2, 3, 0)
SubGroup(2)
GroupCheck4(18,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check4 18: True 0
Unknown30(2,1,3,1,1,0,0,0,0,0,0,0,0,0,0)
# Group 67 (0, 2, 2, 3, 0)
SubGroup(2)
GroupCheck4(18,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check4 18: True 0
Unknown30(3,1,3,1,1,0,0,0,0,0,0,0,0,0,0)
# Group 68 (0, 2, 2, 3, 0)
SubGroup(2)
GroupCheck4(18,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check4 18: True 0
Unknown30(0,1,3,1,1,0,0,0,0,0,0,0,0,0,0)
# Group 69 (0, 2, 2, 3, 0)
SubGroup(2)
GroupCheck4(18,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check4 18: True 0
Unknown30(3,2,3,1,1,0,0,0,0,0,0,0,0,0,0)
# Group 70 (0, 2, 2, 3, 0)
SubGroup(2)
GroupCheck4(18,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check4 18: True 0
Unknown30(0,2,3,1,1,0,0,0,0,0,0,0,0,0,0)
# Group 71 (0, 2, 2, 3, 0)
SubGroup(2)
GroupCheck4(18,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check4 18: True 0
Unknown30(0,3,3,1,1,0,0,0,0,0,0,0,0,0,0)
# Group 72 (0, 2, 2, 5, 2)
SubGroup(4)
GroupCheck3(20,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 20: 1 0 0
GroupCheck3(66,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 66: 0 1 0
GroupCheck3(67,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 67: 0 1 0
GroupCheck3(68,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 68: 0 1 0
SubGroup(1)
Unknown9(22,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 73 (0, 2, 2, 5, 2)
SubGroup(4)
GroupCheck3(20,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 20: 1 0 0
GroupCheck3(66,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 66: 1 0 0
GroupCheck3(69,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 69: 0 1 0
GroupCheck3(70,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 70: 0 1 0
SubGroup(1)
Unknown9(23,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 74 (0, 2, 2, 5, 2)
SubGroup(4)
GroupCheck3(20,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 20: 1 0 0
GroupCheck3(67,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 67: 1 0 0
GroupCheck3(69,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 69: 1 0 0
GroupCheck3(71,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 71: 0 1 0
SubGroup(1)
Unknown9(24,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 75 (0, 2, 2, 5, 2)
SubGroup(4)
GroupCheck3(20,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 20: 1 0 0
GroupCheck3(68,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 68: 1 0 0
GroupCheck3(70,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 70: 1 0 0
GroupCheck3(71,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 71: 1 0 0
SubGroup(1)
Unknown9(25,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 76 (21, 2, 4, 1, 0)
SubGroup(0)
# Group 77 (0, 2, 2, 5, 2)
SubGroup(1)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown50(110,14,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown50(111,14,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(0,14,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 78 (0, 2, 2, 5, 2)
SubGroup(1)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown50(110,15,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown50(111,15,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(0,15,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 79 (0, 2, 2, 5, 2)
SubGroup(1)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown50(110,16,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown50(111,16,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(0,16,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 80 (0, 2, 2, 5, 2)
SubGroup(1)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown50(110,17,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown50(111,17,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(0,17,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 81 (0, 2, 2, 5, 2)
SubGroup(1)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown50(110,18,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown50(111,18,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(0,18,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 82 (0, 2, 2, 5, 2)
SubGroup(1)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown50(110,19,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown50(111,19,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(0,19,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 83 (0, 2, 2, 5, 2)
SubGroup(1)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown50(110,20,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown50(111,20,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(0,20,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 84 (0, 2, 2, 5, 2)
SubGroup(1)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown50(110,21,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown50(111,21,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(0,21,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 85 (0, 2, 2, 5, 2)
SubGroup(1)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown50(110,22,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown50(111,22,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(0,22,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 86 (0, 2, 2, 5, 2)
SubGroup(1)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown50(110,23,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown50(111,23,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(0,23,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 87 (0, 2, 2, 5, 2)
SubGroup(1)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown50(110,24,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown50(111,24,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(0,24,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 88 (0, 2, 2, 5, 2)
SubGroup(1)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown50(110,25,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown50(111,25,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(0,25,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 89 (0, 2, 2, 5, 2)
SubGroup(1)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown50(110,26,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown50(111,26,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(0,26,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 90 (0, 2, 2, 5, 2)
SubGroup(1)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown50(110,63,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown50(111,63,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(0,63,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 91 (0, 2, 2, 5, 2)
SubGroup(1)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown50(110,64,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown50(111,64,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(0,64,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 92 (0, 2, 2, 5, 2)
SubGroup(1)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown50(110,65,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown50(111,65,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(0,65,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 93 (0, 2, 2, 5, 2)
SubGroup(1)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown50(110,66,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown50(111,66,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(0,66,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 94 (0, 2, 2, 5, 2)
SubGroup(1)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown50(110,67,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown50(111,67,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(0,67,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 95 (0, 2, 2, 5, 2)
SubGroup(1)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown50(110,68,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown50(111,68,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(0,68,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 96 (0, 2, 2, 5, 2)
SubGroup(1)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown50(110,69,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown50(111,69,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(0,69,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 97 (0, 2, 2, 5, 2)
SubGroup(1)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown50(110,70,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown50(111,70,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(0,70,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 98 (21, 2, 4, 1, 0)
SubGroup(0)
# Group 99 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown50(6,14,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 100 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown50(6,15,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 101 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown50(6,16,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 102 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown50(6,17,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 103 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown50(6,18,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 104 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown50(6,19,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 105 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown50(6,20,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 106 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown50(6,21,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 107 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown50(6,22,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 108 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown50(6,23,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 109 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown50(6,24,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 110 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown50(6,25,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 111 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown50(6,26,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 112 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown50(6,63,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 113 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown50(6,64,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 114 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown50(6,65,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 115 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown50(6,66,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 116 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown50(6,67,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 117 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown50(6,68,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 118 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown50(6,69,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 119 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown50(6,70,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 120 (21, 2, 4, 1, 0)
SubGroup(0)
# Group 121 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown50(19,14,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 122 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown50(19,15,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 123 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown50(19,16,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 124 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown50(19,17,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 125 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown50(19,18,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 126 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown50(19,19,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 127 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown50(19,20,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 128 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown50(19,21,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 129 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown50(19,22,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 130 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown50(19,23,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 131 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown50(19,24,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 132 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown50(19,25,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 133 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown50(19,26,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 134 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown50(19,63,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 135 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown50(19,64,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 136 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown50(19,65,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 137 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown50(19,66,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 138 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown50(19,67,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 139 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown50(19,68,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 140 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown50(19,69,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 141 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown50(19,70,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 142 (21, 2, 4, 1, 0)
SubGroup(0)
# Group 143 (0, 2, 2, 4, 2)
SubGroup(1)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown50(102,14,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown50(105,14,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(3,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 144 (0, 2, 2, 4, 2)
SubGroup(1)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown50(102,15,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown50(105,15,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(3,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 145 (0, 2, 2, 4, 2)
SubGroup(1)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown50(102,16,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown50(105,16,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(3,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 146 (0, 2, 2, 4, 2)
SubGroup(1)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown50(102,17,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown50(105,17,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(3,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 147 (0, 2, 2, 4, 2)
SubGroup(1)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown50(102,18,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown50(105,18,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(3,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 148 (0, 2, 2, 4, 2)
SubGroup(1)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown50(102,19,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown50(105,19,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(3,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 149 (0, 2, 2, 4, 2)
SubGroup(1)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown50(102,20,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown50(105,20,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(3,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 150 (0, 2, 2, 4, 2)
SubGroup(1)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown50(102,21,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown50(105,21,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(3,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 151 (0, 2, 2, 4, 2)
SubGroup(1)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown50(102,22,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown50(105,22,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(3,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 152 (0, 2, 2, 4, 2)
SubGroup(1)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown50(102,23,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown50(105,23,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(3,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 153 (0, 2, 2, 4, 2)
SubGroup(1)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown50(102,24,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown50(105,24,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(3,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 154 (0, 2, 2, 4, 2)
SubGroup(1)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown50(102,25,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown50(105,25,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(3,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 155 (0, 2, 2, 4, 2)
SubGroup(1)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown50(102,26,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown50(105,26,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(3,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 156 (0, 2, 2, 4, 2)
SubGroup(1)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown50(102,63,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown50(105,63,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(3,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 157 (0, 2, 2, 4, 2)
SubGroup(1)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown50(102,64,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown50(105,64,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(3,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 158 (0, 2, 2, 4, 2)
SubGroup(1)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown50(102,65,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown50(105,65,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(3,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 159 (0, 2, 2, 4, 2)
SubGroup(1)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown50(102,66,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown50(105,66,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(3,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 160 (0, 2, 2, 4, 2)
SubGroup(1)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown50(102,67,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown50(105,67,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(3,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 161 (0, 2, 2, 4, 2)
SubGroup(1)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown50(102,68,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown50(105,68,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(3,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 162 (0, 2, 2, 4, 2)
SubGroup(1)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown50(102,69,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown50(105,69,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(3,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 163 (0, 2, 2, 4, 2)
SubGroup(1)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown50(102,70,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown50(105,70,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(3,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 164 (21, 2, 4, 1, 0)
SubGroup(0)
# Group 165 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown19(14,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(4,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 166 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown19(15,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(4,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 167 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown19(16,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(4,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 168 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown19(17,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(4,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 169 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown19(18,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(4,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 170 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown19(19,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(4,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 171 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown19(20,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(4,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 172 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown19(21,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(4,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 173 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown19(22,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(4,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 174 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown19(23,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(4,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 175 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown19(24,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(4,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 176 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown19(25,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(4,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 177 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown19(26,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(4,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 178 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown19(63,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(4,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 179 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown19(64,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(4,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 180 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown19(65,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(4,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 181 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown19(66,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(4,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 182 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown19(67,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(4,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 183 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown19(68,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(4,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 184 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown19(69,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(4,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 185 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown19(70,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(4,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 186 (2, 2, 4, 1, 0)
SubGroup(0)
# Group 187 (0, 2, 2, 2, 0)
SubGroup(1)
Unknown48(10,1,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Group 188 (0, 2, 2, 6, 0)
SubGroup(1)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(31,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(31,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown48(67,1,1,0,1,0,0,0,0,0,0,0,0,0,0)
TalkDeploySlot(4824,13,0,0,1,0,0,0,0,0,0,0,0,0,0)
市民 volume_up
これより帝国軍の演習を開始する! 定刻までにすべての敵を撤退させるのだ!
MainMissionStart(10250,4,0,1,85,85,85,0,0,0,0,0,0,0,0) MAIN MISSION START: SUB_00_180
TalkCharacter(4825,102,1,1,1,0,0,0,0,0,0,0,0,0,0)
link コンスタンツェ volume_up
おーっほっほっほっほ! このような勝負に 私が参加しないなどありませんわ!
TalkCharacter(4826,6,1,4,1,0,0,0,0,0,0,0,0,0,0)
link フェルディナント volume_up
コンスタンツェ!? 私たちの勝負では…… くっ、後れを取るわけにはいかない!
TalkCharacter(4827,19,1,0,1,0,0,0,0,0,0,0,0,0,0)
link ローレンツ volume_up
ああ、僕こそが真の貴族だと示さねば……! [HERO_MF]君、見届けは頼んだぞ!
TalkCharacter(6660,19,1,0,1,0,0,0,0,0,0,0,0,0,0)
link ローレンツ volume_up
ああ、僕こそが真の貴族だと示さねば……! [HERO_MF]さん、見届けは頼んだぞ!
Alert(10257,0,85,85,85,0,0,0,0,0,10,0,0,0,0)
Alert(10258,0,1,85,85,0,0,0,0,0,10,0,0,0,0)
Alert(10258,0,2,85,85,0,0,0,0,0,10,0,0,0,0)
Alert(10258,0,3,85,85,0,0,0,0,0,10,0,0,0,0)
Alert(10258,0,0,85,85,0,0,0,0,0,10,0,0,0,0)
TalkCharacter(4832,6,1,4,1,0,0,0,0,0,0,0,0,0,0)
link フェルディナント volume_up
待ってくれ。君は見届け人のはずだぞ。 なぜ私たちより活躍しているのだ……。
TalkDeploySlot(4842,13,0,0,1,0,0,0,0,0,0,0,0,0,0)
市民 volume_up
第二陣、かかれ!
Alert(216,2,85,85,85,0,0,0,0,0,0,0,0,0,0) [r]敵[/]増援、出現!
TalkCharacter(4843,6,1,0,1,0,0,0,0,0,0,0,0,0,0)
link フェルディナント volume_up
敵に増援か。 また私の戦果が増えてしまうな!
TalkCharacter(4831,102,1,4,1,0,0,0,0,0,0,0,0,0,0)
link コンスタンツェ volume_up
貴方、何を先走っておりますの!? 私たちの勝負の邪魔をしないでくださる?
TalkCharacter(4832,6,1,4,1,0,0,0,0,0,0,0,0,0,0)
link フェルディナント volume_up
待ってくれ。君は見届け人のはずだぞ。 なぜ私たちより活躍しているのだ……。
TalkCharacter(4828,6,1,1,1,0,0,0,0,0,0,0,0,0,0)
link フェルディナント volume_up
見たまえ、これがフェルディナント= フォン=エーギルの力だ!
TalkCharacter(4829,19,1,0,1,0,0,0,0,0,0,0,0,0,0)
link ローレンツ volume_up
ローレンツ=ヘルマン=グロスタール、 ここにあり!
TalkCharacter(4830,102,1,1,1,0,0,0,0,0,0,0,0,0,0)
link コンスタンツェ volume_up
おーっほっほ! コンスタンツェ=フォン= ヌーヴェルが戦果を上げましたわ!
TalkCharacter(4836,102,1,0,1,0,0,0,0,0,0,0,0,0,0)
link コンスタンツェ volume_up
しかし、貴方たちもよくこんな勝負に 乗ったものですわね。暇なんですの?
TalkCharacter(4837,19,1,4,1,0,0,0,0,0,0,0,0,0,0)
link ローレンツ volume_up
君が言い出した話ではないか! 僕らをおちょくっているのかね?
TalkCharacter(4838,6,1,0,1,0,0,0,0,0,0,0,0,0,0)
link フェルディナント volume_up
いや、ローレンツ。違うのだ。 彼女は……話すと長くなるな。
TalkCharacter(4833,6,1,0,1,0,0,0,0,0,0,0,0,0,0)
link フェルディナント volume_up
私とコンスタンツェは昔、帝都の社交界に 咲く2輪の花に喩えられていたのだ。
TalkCharacter(4834,19,1,1,1,0,0,0,0,0,0,0,0,0,0)
link ローレンツ volume_up
ならば、そこに真紅の薔薇が加わったという わけだね。この僕が!
TalkCharacter(4835,102,1,2,1,0,0,0,0,0,0,0,0,0,0)
link コンスタンツェ volume_up
お待ちさない! なぜ私が貴方たちと同列に 扱われなければいけないのです!
TalkCharacter(4839,19,1,3,1,0,0,0,0,0,0,0,0,0,0)
link ローレンツ volume_up
やはり帝国の将兵は鍛えられているな。我が 領は……お世辞にも強兵とは言えなくてね。
TalkCharacter(4840,102,1,3,1,0,0,0,0,0,0,0,0,0,0)
link コンスタンツェ volume_up
強ければ勝てるとは限りませんわ。 我がヌーヴェル家の天馬隊は……。
TalkCharacter(4841,6,1,0,1,0,0,0,0,0,0,0,0,0,0)
link フェルディナント volume_up
そうだな……。勝負は時の運。 どれほど優勢であっても油断はできない。
MainMissionStart(10251,1,0,2,85,85,85,0,0,0,0,0,0,0,0) MAIN MISSION START:
TalkCharacter(4844,6,1,0,1,0,0,0,0,0,0,0,0,0,0)
link フェルディナント volume_up
さて、誰が最も戦果を上げたのかね?
TalkCharacter(4845,19,1,0,1,0,0,0,0,0,0,0,0,0,0)
link ローレンツ volume_up
[HERO_MF]君、 ちゃんと記録しているだろうな。
TalkCharacter(6661,19,1,0,1,0,0,0,0,0,0,0,0,0,0)
link ローレンツ volume_up
[HERO_MF]さん、 ちゃんと記録しているだろうな。
TalkCharacter(4846,102,1,1,1,0,0,0,0,0,0,0,0,0,0)
link コンスタンツェ volume_up
戻ったら、発表していただきますわよ!
GenderedMcTalk(0,4847,4848,1,0,1,0,0,0,0,0,0,0,0,0)
シェズ volume_up
ああ、大丈夫だ。 しっかり集計して……ん?
シェズ volume_up
ええ、大丈夫よ。 しっかり集計して……ん?
TalkDeploySlot(4849,8,1,1,1,0,0,0,0,0,0,0,0,0,0)
ジェラルト volume_up
何やらくだらない争いをしていると 聞きましたのでな。潰しに参りました。
Alert(203,2,8,85,85,0,0,0,0,0,0,0,0,0,0) [0:CHARA_G]ら、出現!
MainMissionStart(4,4,1,1,8,85,85,0,0,0,0,0,0,0,0) MAIN MISSION START: [0:CHARA_G]らを撃破せよ!
TalkCharacter(4850,6,1,2,1,0,0,0,0,0,0,0,0,0,0)
link フェルディナント volume_up
くっ……わざわざ邪魔をしに来るとは、 君という男はいつもいつも……。
TalkDeploySlot(4851,8,1,0,1,0,0,0,0,0,0,0,0,0,0)
ジェラルト volume_up
演習の邪魔をしているのは貴殿らでは? 私は粛々と役目を果たしているだけですよ。
TalkCharacter(4852,19,1,4,1,0,0,0,0,0,0,0,0,0,0)
link ローレンツ volume_up
ドロテアさん、これは決して遊んでいた わけではないのだ。貴族として……
TalkDeploySlot(4853,9,1,1,1,0,0,0,0,0,0,0,0,0,0)
イエリッツァ volume_up
いいんですよ、言い訳なんかしなくても。 貴族様は演習なんて慣れっこですもんねえ。
TalkCharacter(4856,102,1,4,1,0,0,0,0,0,0,0,0,0,0)
link コンスタンツェ volume_up
ハピ、なぜ貴方まで参戦して おりますの?
TalkDeploySlot(4857,10,1,1,1,0,0,0,0,0,0,0,0,0,0)
<<EMPTY NAME>> volume_up
いや、なんかヒューに呼ばれて……。 まー楽しければいいじゃん?
TalkDeploySlot(4854,11,1,3,1,0,0,0,0,0,0,0,0,0,0)
コーデリア領将 volume_up
はあ……皆さん、楽しそうですね。 陛下が何と仰るか……。
TalkCharacter(4855,19,1,4,1,0,0,0,0,0,0,0,0,0,0)
link ローレンツ volume_up
いや、これは遊んでいたわけではないのだ。 貴族として譲れぬ戦いが……。
TalkCharacter(4858,102,1,4,1,0,0,0,0,0,0,0,0,0,0)
link コンスタンツェ volume_up
あの、陛下!? この件は、許可を頂いていたのでは……。
TalkDeploySlot(4859,12,1,2,1,0,0,0,0,0,0,0,0,0,0)
ラファエル volume_up
報告は受けたけれど…… 許可を出した覚えはないわね……。
TalkDeploySlot(4860,8,1,1,1,0,0,0,0,0,0,0,0,0,0)
ジェラルト volume_up
くく……まあ、不問にしておきましょう。 私も存外、楽しめましたのでね。
Alert(237,0,8,85,85,0,0,0,0,0,0,0,0,0,0) [0:CHARA_G]、撤退!
TalkCharacter(4861,10,1,3,1,1,0,0,0,0,0,0,0,0,0)
link ドロテア volume_up
やられちゃったわ……別に咎めてませんよ。 私も交ぜてもらおうと思っただけです。
Alert(237,0,9,85,85,0,0,0,0,0,0,0,0,0,0) [0:CHARA_G]、撤退!
TalkDeploySlot(4863,10,1,0,1,0,0,0,0,0,0,0,0,0,0)
<<EMPTY NAME>> volume_up
そういえば、結局、勝負はどうなったし。 コニー、勝ってるといいね?
Alert(237,0,10,85,85,0,0,0,0,0,0,0,0,0,0) [0:CHARA_G]、撤退!
TalkDeploySlot(4862,11,1,0,1,0,0,0,0,0,0,0,0,0,0)
コーデリア領将 volume_up
最近、将兵の気が抜けていましたからね。 良い演習になったんじゃないですか?
Alert(237,0,11,85,85,0,0,0,0,0,0,0,0,0,0) [0:CHARA_G]、撤退!
TalkDeploySlot(4864,12,1,0,1,0,0,0,0,0,0,0,0,0,0)
ラファエル volume_up
まあ、許可を出していたことにするわ。 皆の気迫に将兵の士気も高まったでしょう。
Alert(237,0,12,85,85,0,0,0,0,0,0,0,0,0,0) [0:CHARA_G]、撤退!
TalkDeploySlot(4865,13,0,0,1,0,0,0,0,0,0,0,0,0,0)
市民 volume_up
これより戦場に標的将を投入する! 撃破した部隊は、制限時間を延長するぞ!
Alert(200,0,53,85,85,0,0,0,0,0,0,0,0,0,0) [0:CHARA_G]、出現!
MainMissionStart(10253,4,16,1,53,85,85,0,0,0,0,0,0,0,0) MAIN MISSION START:
MainMissionStart(438,1,16,2,53,85,85,0,0,0,0,0,0,0,0) MAIN MISSION START: [0:CHARA_G]の撃破に成功!
Alert(10254,1,53,85,85,0,0,0,0,0,3,0,0,0,0)
TalkCharacter(4866,6,1,1,1,0,0,0,0,0,0,0,0,0,0)
link フェルディナント volume_up
ふっ、我々の敵ではないな!
MainMissionStart(0,0,16,4,85,85,85,0,0,0,0,0,0,0,0) MAIN MISSION START: [r]敵[/]を撃破せよ!
TalkDeploySlot(4867,13,0,0,1,0,0,0,0,0,0,0,0,0,0)
市民 volume_up
更に標的将を投入する! 撃破すれば、演習の制限時間を延長するぞ!
Alert(200,0,54,85,85,0,0,0,0,0,0,0,0,0,0) [0:CHARA_G]、出現!
MainMissionStart(10253,4,17,1,54,85,85,0,0,0,0,0,0,0,0) MAIN MISSION START:
MainMissionStart(438,1,17,2,54,85,85,0,0,0,0,0,0,0,0) MAIN MISSION START: [0:CHARA_G]の撃破に成功!
Alert(10254,1,54,85,85,0,0,0,0,0,3,0,0,0,0)
TalkCharacter(4868,19,1,1,1,0,0,0,0,0,0,0,0,0,0)
link ローレンツ volume_up
見たまえ、我らの部隊の強さを!
MainMissionStart(0,0,17,4,85,85,85,0,0,0,0,0,0,0,0) MAIN MISSION START: [r]敵[/]を撃破せよ!
Alert(10256,2,85,85,85,0,0,0,0,0,1,0,0,0,0)
Alert(10256,2,85,85,85,0,0,0,0,0,1,0,0,0,0)
Alert(10256,2,85,85,85,0,0,0,0,0,1,0,0,0,0)
MainMissionStart(442,1,1,2,8,85,85,0,0,0,0,0,0,0,0) MAIN MISSION START: [0:CHARA_G]らの撃破に成功!
TalkDeploySlot(4869,13,0,0,1,0,0,0,0,0,0,0,0,0,0)
市民 volume_up
これにて演習を終了する! 全隊、撤収!
Alert(10255,3,85,85,85,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(10252,3,0,3,14,85,85,0,0,0,0,0,0,0,0) MAIN MISSION START:
GenderedMcTalk(0,4870,4871,1,3,1,0,0,0,0,0,0,0,0,0)
シェズ volume_up
おいおい、これじゃ引き分けどころか 全員負けだぞ……。
シェズ volume_up
ちょっと、これじゃ引き分けどころか 全員負けよね……。
Alert(338,3,85,85,85,0,0,0,0,0,0,0,0,0,0) 戦闘に敗北!
Alert(313,3,0,85,85,3,0,0,0,0,0,0,0,0,0) [0:CHARA_G]、敗走!
GenderedMcTalk(0,4872,4873,1,3,1,0,0,0,0,0,0,0,0,0)
シェズ volume_up
しまった……。 俺が負けたら記録が……。
シェズ volume_up
やっちゃった……。 私が負けたら記録が……。
Alert(338,3,4,85,85,3,0,0,0,0,0,0,0,0,0) 戦闘に敗北!
Alert(313,3,1,85,85,3,0,0,0,0,0,0,0,0,0) [0:CHARA_G]、敗走!
TalkCharacter(4874,6,1,3,1,0,0,0,0,0,0,0,0,0,0)
link フェルディナント volume_up
これでは勝負が成立しないではないか……! 何たる不覚……!
Alert(338,3,4,85,85,3,0,0,0,0,0,0,0,0,0) 戦闘に敗北!
Alert(313,3,2,85,85,3,0,0,0,0,0,0,0,0,0) [0:CHARA_G]、敗走!
TalkCharacter(4875,19,1,3,1,0,0,0,0,0,0,0,0,0,0)
link ローレンツ volume_up
僕としたことが……。 これでは勝負どころの話ではないな……。
Alert(338,3,4,85,85,3,0,0,0,0,0,0,0,0,0) 戦闘に敗北!
Alert(313,3,3,85,85,3,0,0,0,0,0,0,0,0,0) [0:CHARA_G]、敗走!
TalkCharacter(4876,102,1,3,1,0,0,0,0,0,0,0,0,0,0)
link コンスタンツェ volume_up
私がやられてしまうなんて……! こ、この勝負は無効ですわ!
Alert(338,3,4,85,85,3,0,0,0,0,0,0,0,0,0) 戦闘に敗北!