久々に帝都アンヴァルに帰還する皇帝親征軍の 一行。連戦の疲れを癒やそうとするが……。
Deployment table
Index | Notes | 0 | 1 | 2 | 3 | Name | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | シェズ | 79 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 101 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 38 | 40 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
1 | フェルディナント | 255 | 0 | 0 | 1 | 40 | 1 | 0 | 0 | 101 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 65 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
2 | カスパル | 255 | 0 | 0 | 2 | 50 | 2 | 0 | 0 | 101 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
3 | モニカ | 255 | 0 | 0 | 3 | 185 | 3 | 0 | 0 | 101 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
4 | リンハルト | 255 | 0 | 0 | 4 | 45 | 4 | 13 | 0 | 101 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
5 | ベルナデッタ | 255 | 0 | 0 | 5 | 55 | 4 | 13 | 0 | 101 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
6 | ペトラ | 255 | 0 | 0 | 6 | 65 | 4 | 13 | 0 | 101 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
7 | ドロテア | 255 | 0 | 0 | 7 | 60 | 4 | 13 | 0 | 101 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
8 | エーデルガルト | 255 | 0 | 0 | 8 | 20 | 7 | 13 | 0 | 101 | 5 | 0 | 100 | 300 | 255 | 65535 | 1999 | 66 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 65535 | 65535 | 65535 |
9 | ヒューベルト | 255 | 0 | 0 | 9 | 35 | 7 | 13 | 0 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 2 | 66 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 65535 | 65535 | 65535 |
10 | ヘヴリング伯 | 255 | 0 | 0 | 10 | 465 | 7 | 13 | 3 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 65535 | 65535 | 65535 |
11 | カトリーヌ | 255 | 0 | 0 | 11 | 155 | 5 | 12 | 3 | 101 | 3 | 1 | 100 | 253 | 255 | 65535 | 1999 | 3 | 42 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
12 | シャミア | 255 | 0 | 0 | 12 | 160 | 5 | 12 | 3 | 101 | 3 | 1 | 100 | 300 | 255 | 65535 | 1999 | 42 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
13 | シャミア | 255 | 0 | 0 | 13 | 160 | 5 | 12 | 3 | 101 | 3 | 1 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
14 | シャミア | 255 | 0 | 0 | 14 | 160 | 5 | 12 | 0 | 101 | 3 | 1 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
15 | 連邦国将 | 255 | 0 | 0 | 15 | 630 | 5 | 13 | 3 | 101 | 3 | 1 | 20 | 300 | 255 | 65535 | 1999 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
16 | 連邦国将 | 255 | 0 | 0 | 16 | 630 | 5 | 13 | 3 | 101 | 3 | 1 | 30 | 300 | 255 | 65535 | 1999 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
17 | 連邦国将 | 255 | 0 | 0 | 17 | 695 | 5 | 13 | 3 | 101 | 3 | 1 | 19 | 45 | 255 | 65535 | 1999 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
18 | 連邦国将 | 255 | 0 | 0 | 18 | 630 | 5 | 13 | 3 | 101 | 3 | 1 | 30 | 300 | 255 | 65535 | 1999 | 39 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
19 | 連邦国将 | 255 | 0 | 0 | 19 | 680 | 5 | 13 | 3 | 101 | 3 | 1 | 20 | 300 | 255 | 65535 | 1999 | 39 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
20 | 連邦国将 | 255 | 0 | 0 | 20 | 650 | 5 | 13 | 3 | 101 | 3 | 1 | 21 | 48 | 255 | 65535 | 1999 | 39 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
21 | 連邦国将 | 255 | 0 | 0 | 21 | 650 | 5 | 13 | 3 | 101 | 3 | 1 | 9 | 300 | 255 | 65535 | 1999 | 39 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
22 | 連邦国将 | 255 | 0 | 0 | 22 | 680 | 5 | 13 | 3 | 101 | 3 | 1 | 20 | 300 | 255 | 65535 | 1999 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
23 | 連邦国将 | 255 | 0 | 0 | 23 | 695 | 5 | 13 | 3 | 101 | 3 | 1 | 30 | 300 | 255 | 65535 | 1999 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
24 | 連邦国将 | 255 | 0 | 0 | 24 | 605 | 5 | 13 | 3 | 101 | 3 | 1 | 24 | 300 | 255 | 65535 | 1999 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
25 | 連邦国将 | 255 | 0 | 0 | 25 | 655 | 5 | 13 | 3 | 101 | 3 | 1 | 24 | 300 | 255 | 65535 | 1999 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
26 | 連邦国将 | 255 | 0 | 0 | 26 | 695 | 5 | 13 | 3 | 101 | 3 | 1 | 24 | 300 | 255 | 65535 | 1999 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
27 | 連邦国将 | 255 | 0 | 0 | 27 | 695 | 5 | 13 | 3 | 101 | 3 | 1 | 24 | 300 | 255 | 65535 | 1999 | 45 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
28 | 連邦国将 | 255 | 0 | 0 | 28 | 600 | 7 | 5 | 0 | 101 | 5 | 1 | 9 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
29 | 連邦国将 | 255 | 0 | 0 | 29 | 675 | 7 | 5 | 0 | 101 | 5 | 1 | 9 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
30 | 連邦国将 | 255 | 0 | 0 | 30 | 630 | 5 | 13 | 3 | 101 | 3 | 1 | 26 | 300 | 255 | 65535 | 1999 | 39 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
31 | 連邦国将 | 255 | 0 | 0 | 31 | 630 | 5 | 13 | 3 | 101 | 3 | 1 | 26 | 300 | 255 | 65535 | 1999 | 39 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
32 | 連邦国将 | 255 | 0 | 0 | 32 | 630 | 5 | 13 | 3 | 101 | 3 | 1 | 20 | 300 | 255 | 65535 | 1999 | 39 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
33 | 連邦国将 | 255 | 0 | 0 | 33 | 630 | 5 | 13 | 3 | 101 | 3 | 1 | 20 | 300 | 255 | 65535 | 1999 | 39 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
34 | 連邦国将 | 255 | 0 | 0 | 34 | 630 | 5 | 13 | 3 | 101 | 3 | 1 | 26 | 300 | 255 | 65535 | 1999 | 39 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
35 | 連邦国将 | 255 | 0 | 0 | 35 | 685 | 5 | 13 | 3 | 101 | 3 | 1 | 20 | 300 | 255 | 65535 | 1999 | 39 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
36 | 連邦国将 | 255 | 0 | 0 | 36 | 605 | 5 | 13 | 3 | 101 | 3 | 1 | 26 | 300 | 255 | 65535 | 1999 | 39 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
37 | 連邦国将 | 255 | 0 | 0 | 37 | 680 | 5 | 13 | 3 | 101 | 3 | 1 | 26 | 300 | 255 | 65535 | 1999 | 39 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
38 | 連邦国将 | 255 | 0 | 0 | 38 | 630 | 5 | 13 | 3 | 101 | 3 | 1 | 20 | 300 | 255 | 65535 | 1999 | 39 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
39 | 連邦国将 | 255 | 0 | 0 | 39 | 685 | 5 | 13 | 3 | 101 | 3 | 1 | 20 | 300 | 255 | 65535 | 1999 | 39 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
40 | 連邦国将 | 255 | 0 | 0 | 40 | 605 | 5 | 13 | 3 | 101 | 3 | 1 | 20 | 300 | 255 | 65535 | 1999 | 39 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
41 | 連邦国将 | 255 | 0 | 0 | 41 | 680 | 5 | 13 | 3 | 101 | 3 | 1 | 26 | 300 | 255 | 65535 | 1999 | 39 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
42 | 連邦国将 | 255 | 0 | 0 | 42 | 605 | 5 | 13 | 3 | 101 | 3 | 1 | 20 | 300 | 255 | 65535 | 1999 | 39 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
43 | 連邦国将 | 255 | 0 | 0 | 43 | 680 | 5 | 13 | 3 | 101 | 3 | 1 | 20 | 300 | 255 | 65535 | 1999 | 39 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
44 | 連邦国将 | 255 | 0 | 0 | 44 | 680 | 5 | 13 | 3 | 101 | 3 | 1 | 26 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
45 | 連邦国将 | 255 | 0 | 0 | 45 | 680 | 5 | 13 | 3 | 101 | 3 | 1 | 20 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
46 | 連邦国将 | 255 | 0 | 0 | 46 | 680 | 5 | 13 | 3 | 101 | 3 | 1 | 30 | 300 | 255 | 65535 | 1999 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
47 | 連邦国将 | 255 | 0 | 0 | 47 | 610 | 5 | 13 | 3 | 101 | 3 | 1 | 21 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
48 | 連邦国将 | 255 | 0 | 0 | 48 | 610 | 5 | 13 | 3 | 101 | 3 | 1 | 16 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
49 | 連邦国将 | 255 | 0 | 0 | 49 | 610 | 5 | 13 | 3 | 101 | 3 | 1 | 16 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
50 | 連邦国将 | 255 | 0 | 0 | 50 | 610 | 5 | 13 | 3 | 101 | 3 | 1 | 20 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
51 | 一般兵 | 255 | 0 | 0 | 51 | 1000 | 5 | 13 | 3 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
52 | 連邦国将 | 255 | 0 | 0 | 52 | 630 | 5 | 13 | 0 | 101 | 3 | 1 | 30 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
53 | 一般兵 | 255 | 0 | 0 | 53 | 1015 | 5 | 13 | 3 | 101 | 3 | 1 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
54 | 一般兵 | 255 | 0 | 0 | 54 | 1015 | 5 | 13 | 3 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
55 | 一般兵 | 255 | 0 | 0 | 55 | 1010 | 5 | 13 | 3 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
56 | 一般兵 | 255 | 0 | 0 | 56 | 1015 | 5 | 13 | 3 | 101 | 3 | 1 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
57 | 一般兵 | 255 | 0 | 0 | 57 | 1015 | 5 | 13 | 3 | 101 | 3 | 1 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
58 | 一般兵 | 255 | 0 | 0 | 58 | 1015 | 5 | 13 | 3 | 101 | 3 | 1 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
59 | 一般兵 | 255 | 0 | 0 | 59 | 1025 | 5 | 13 | 3 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
60 | 連邦国将 | 255 | 0 | 0 | 60 | 645 | 5 | 13 | 3 | 101 | 3 | 0 | 21 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
61 | 連邦国将 | 255 | 0 | 0 | 61 | 600 | 5 | 13 | 3 | 101 | 3 | 0 | 30 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
62 | 連邦国将 | 255 | 0 | 0 | 62 | 680 | 5 | 13 | 3 | 101 | 3 | 0 | 26 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
63 | 連邦国将 | 255 | 0 | 0 | 63 | 675 | 5 | 13 | 3 | 101 | 3 | 0 | 20 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
64 | 連邦国将 | 255 | 0 | 0 | 64 | 630 | 5 | 13 | 3 | 101 | 3 | 1 | 26 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
65 | 連邦国将 | 255 | 0 | 0 | 65 | 675 | 5 | 13 | 3 | 101 | 3 | 1 | 26 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
66 | 連邦国将 | 255 | 0 | 0 | 66 | 650 | 5 | 13 | 3 | 101 | 3 | 1 | 9 | 300 | 255 | 65535 | 1999 | 39 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
67 | 連邦国将 | 255 | 0 | 0 | 67 | 630 | 5 | 13 | 3 | 101 | 3 | 0 | 30 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
68 | 連邦国将 | 255 | 0 | 0 | 68 | 680 | 5 | 13 | 3 | 101 | 3 | 1 | 26 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
69 | 連邦国将 | 255 | 0 | 0 | 69 | 695 | 5 | 13 | 3 | 101 | 3 | 1 | 21 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
70 | 連邦国将 | 255 | 0 | 0 | 70 | 635 | 5 | 13 | 3 | 101 | 3 | 1 | 20 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
71 | 連邦国将 | 255 | 0 | 0 | 71 | 680 | 5 | 13 | 3 | 101 | 3 | 1 | 30 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
72 | 連邦国将 | 255 | 0 | 0 | 72 | 605 | 5 | 13 | 3 | 101 | 3 | 1 | 26 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
73 | 連邦国将 | 255 | 0 | 0 | 73 | 650 | 5 | 13 | 3 | 101 | 3 | 1 | 21 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
74 | 一般兵 | 255 | 0 | 0 | 74 | 1010 | 5 | 13 | 3 | 101 | 3 | 1 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
75 | 一般兵 | 255 | 0 | 0 | 75 | 1010 | 5 | 13 | 3 | 101 | 3 | 1 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
76 | 一般兵 | 255 | 0 | 0 | 76 | 1025 | 5 | 13 | 3 | 101 | 3 | 1 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
77 | 一般兵 | 255 | 0 | 0 | 77 | 1010 | 5 | 13 | 3 | 101 | 3 | 1 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
78 | 連邦国将 | 255 | 0 | 0 | 78 | 695 | 5 | 5 | 0 | 101 | 3 | 1 | 19 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
Table 1
Index | Notes | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 52 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
1 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
2 | 0 | 0 | 0 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
3 | 0 | 0 | 0 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
4 | 0 | 0 | 0 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
5 | 0 | 0 | 0 | 5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
6 | 0 | 0 | 0 | 6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
7 | 0 | 0 | 0 | 7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
8 | 0 | 0 | 0 | 8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
9 | 0 | 0 | 0 | 9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
10 | 0 | 0 | 0 | 10 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
11 | 0 | 0 | 0 | 11 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
12 | 0 | 0 | 0 | 12 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
13 | 0 | 0 | 0 | 13 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
14 | 0 | 0 | 0 | 14 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
15 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
16 | 0 | 0 | 0 | 16 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
17 | 0 | 0 | 0 | 17 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
18 | 0 | 0 | 0 | 18 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
19 | 0 | 0 | 0 | 19 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
20 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
21 | 0 | 0 | 0 | 21 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
22 | 0 | 0 | 0 | 22 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
23 | 0 | 0 | 0 | 23 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
24 | 0 | 0 | 0 | 24 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
25 | 0 | 0 | 0 | 25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
26 | 0 | 0 | 0 | 26 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
27 | 0 | 0 | 0 | 27 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
28 | 0 | 0 | 0 | 28 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
29 | 0 | 0 | 0 | 29 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
30 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
31 | 0 | 0 | 0 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
32 | 0 | 0 | 0 | 32 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
33 | 0 | 0 | 0 | 33 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
34 | 0 | 0 | 0 | 34 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
35 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
36 | 0 | 0 | 0 | 36 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
37 | 0 | 0 | 0 | 37 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
38 | 0 | 0 | 0 | 38 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
39 | 0 | 0 | 0 | 39 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
40 | 0 | 0 | 0 | 40 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
41 | 0 | 0 | 0 | 41 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
42 | 0 | 0 | 0 | 42 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
43 | 0 | 0 | 0 | 43 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
44 | 0 | 0 | 0 | 44 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
45 | 0 | 0 | 0 | 45 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
46 | 0 | 0 | 0 | 46 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
47 | 0 | 0 | 0 | 47 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
48 | 0 | 0 | 0 | 48 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
49 | 0 | 0 | 0 | 49 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
50 | 0 | 0 | 0 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
51 | 0 | 0 | 0 | 51 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Table 2
Index | Notes | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 1 | 0 | 1 | 0 | 0 | 100 | 0 | 176 | 104 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Table 3
Index | Notes | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 15 | 0 | 0 | 0 | 0 | 65535 | 3 | 1000 | 1526 | 9 | 1526 | 26 | 1999 | 100 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
1 | 0 | 0 | 1 | 0 | 1 | 65535 | 3 | 1000 | 1523 | 9 | 1526 | 26 | 1999 | 100 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
2 | 0 | 0 | 2 | 0 | 2 | 65535 | 3 | 1000 | 1526 | 9 | 1526 | 9 | 1999 | 100 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
3 | 0 | 0 | 3 | 0 | 3 | 65535 | 3 | 1000 | 1526 | 9 | 1523 | 21 | 1999 | 100 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
4 | 0 | 0 | 4 | 0 | 4 | 65535 | 0 | 1000 | 1523 | 9 | 1526 | 20 | 1999 | 100 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
5 | 0 | 0 | 5 | 0 | 5 | 65535 | 1 | 1000 | 1526 | 9 | 1523 | 26 | 1999 | 100 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
6 | 0 | 0 | 6 | 0 | 6 | 65535 | 0 | 1000 | 1523 | 9 | 1523 | 20 | 1999 | 100 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
7 | 0 | 0 | 7 | 0 | 7 | 65535 | 3 | 1000 | 1526 | 9 | 1523 | 20 | 1999 | 100 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
8 | 0 | 0 | 8 | 0 | 8 | 65535 | 1 | 1000 | 1523 | 9 | 1526 | 21 | 1999 | 100 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
9 | 0 | 0 | 9 | 0 | 9 | 65535 | 0 | 1000 | 1526 | 9 | 1523 | 30 | 1999 | 100 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
10 | 0 | 0 | 10 | 0 | 10 | 65535 | 3 | 1000 | 1526 | 9 | 1526 | 30 | 1999 | 100 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
11 | 0 | 0 | 11 | 0 | 11 | 65535 | 3 | 1000 | 1523 | 9 | 1526 | 26 | 1999 | 100 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
12 | 0 | 0 | 12 | 0 | 12 | 65535 | 1 | 1000 | 1523 | 9 | 1523 | 20 | 1999 | 100 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
13 | 0 | 0 | 13 | 0 | 13 | 65535 | 1 | 1000 | 1526 | 9 | 1526 | 30 | 1999 | 100 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
14 | 0 | 0 | 14 | 0 | 14 | 65535 | 3 | 1000 | 1526 | 9 | 1523 | 26 | 1999 | 100 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Table 4
Index | Notes | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 53 | 0 | 0 | 0 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
1 | 0 | 0 | 0 | 1 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
2 | 0 | 0 | 0 | 2 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
3 | 0 | 0 | 0 | 3 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
4 | 0 | 0 | 0 | 4 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
5 | 0 | 0 | 0 | 5 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
6 | 0 | 0 | 0 | 6 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
7 | 0 | 0 | 0 | 7 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
8 | 0 | 0 | 0 | 8 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
9 | 0 | 0 | 0 | 9 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
10 | 0 | 0 | 0 | 10 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
11 | 0 | 0 | 0 | 11 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
12 | 0 | 0 | 0 | 12 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
13 | 0 | 0 | 0 | 13 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
14 | 0 | 0 | 0 | 14 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
15 | 0 | 0 | 0 | 15 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
16 | 0 | 0 | 0 | 16 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
17 | 0 | 0 | 0 | 17 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
18 | 0 | 0 | 0 | 18 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
19 | 0 | 0 | 0 | 19 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
20 | 0 | 0 | 0 | 20 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
21 | 0 | 0 | 0 | 21 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
22 | 0 | 0 | 0 | 22 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
23 | 0 | 0 | 0 | 23 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
24 | 0 | 0 | 0 | 24 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
25 | 0 | 0 | 0 | 25 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
26 | 0 | 0 | 0 | 26 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
27 | 0 | 0 | 0 | 27 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
28 | 0 | 0 | 0 | 28 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
29 | 0 | 0 | 0 | 29 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
30 | 0 | 0 | 0 | 30 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
31 | 0 | 0 | 0 | 31 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
32 | 0 | 0 | 0 | 32 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
33 | 0 | 0 | 0 | 33 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
34 | 0 | 0 | 0 | 34 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
35 | 0 | 0 | 0 | 35 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
36 | 0 | 0 | 0 | 36 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
37 | 0 | 0 | 0 | 37 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
38 | 0 | 0 | 0 | 38 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
39 | 0 | 0 | 0 | 39 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
40 | 0 | 0 | 0 | 40 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
41 | 0 | 0 | 0 | 41 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
42 | 0 | 0 | 0 | 42 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
43 | 0 | 0 | 0 | 43 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
44 | 0 | 0 | 0 | 44 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
45 | 0 | 0 | 0 | 45 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
46 | 0 | 0 | 0 | 46 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
47 | 0 | 0 | 0 | 47 | 0 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
48 | 0 | 0 | 0 | 48 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
49 | 0 | 0 | 0 | 49 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
50 | 0 | 0 | 0 | 50 | 0 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
51 | 0 | 0 | 0 | 51 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
52 | 0 | 0 | 0 | 52 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
# Group 0 (185, 2, 4, 1, 0)
SubGroup(0)
# Group 1 (2, 2, 4, 1, 0)
SubGroup(0)
# Group 2 (0, 2, 1, 1, 13)
SubGroup(0)
SubGroup(4)
Unknown10(0,1,14,79,79,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,12,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,13,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,14,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown10(1,23,8,79,79,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
SetName(52,154,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 52 to 教団兵
SetName(28,151,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 28 to 帝国兵
SetName(29,563,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 29 to 帝国兵
SetName(78,900,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 78 to セイロス騎士
# Group 3 (0, 2, 2, 1, 3)
SubGroup(0)
SubGroup(2)
Unknown6(8,61,1,0,0,0,0,0,0,0,0,0,0,0,0)
SetDeathText(2,28,1027,2,0,0,0,0,0,0,0,0,0,0,0)
# 私は、こんなところで倒れては、
いられない……!
# Group 4 (3, 2, 4, 1, 0)
SubGroup(0)
# Group 5 (0, 2, 16, 2, 2)
SubGroup(1)
Unknown42(0,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
PingOnMinimap(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 6 (0, 2, 16, 2, 2)
SubGroup(1)
Unknown42(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown143(1,14,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 7 (0, 2, 16, 2, 2)
SubGroup(1)
Unknown42(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown143(1,14,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 8 (3, 2, 4, 1, 0)
SubGroup(0)
# Group 9 (0, 2, 16, 2, 10)
SubGroup(1)
Unknown42(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown99(2,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(7)
Unknown21(1,12164,1,53500,0,0,0,0,0,0,0,1,1,0,0)
Unknown21(2,17464,1,48000,0,0,1,0,0,0,0,1,1,0,0)
Unknown21(3,49000,0,43000,0,0,1,0,0,0,0,1,1,0,0)
Unknown21(4,1164,1,53700,0,0,0,0,0,0,0,1,1,0,0)
Unknown21(5,8664,1,53500,0,0,0,0,0,0,0,1,1,0,0)
Unknown21(6,964,1,42200,0,0,0,0,0,0,0,1,1,0,0)
Unknown21(7,56200,0,46200,0,0,1,0,0,0,0,1,1,0,0)
# Group 10 (0, 2, 16, 2, 8)
SubGroup(1)
Unknown42(2,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(7)
Unknown21(1,5664,1,53500,0,0,0,0,0,0,0,1,1,0,0)
Unknown21(2,1164,1,53700,0,0,1,0,0,0,0,1,1,0,0)
Unknown21(3,57700,0,50500,0,0,2,0,0,0,0,1,1,0,0)
Unknown21(4,9164,1,53500,0,0,0,0,0,0,0,1,1,0,0)
Unknown21(5,12164,1,53500,0,0,0,0,0,0,0,1,1,0,0)
Unknown21(6,56200,0,46200,0,0,1,0,0,0,0,1,1,0,0)
Unknown21(7,61200,0,51700,0,0,1,0,0,0,0,1,1,0,0)
# Group 11 (0, 2, 16, 2, 9)
SubGroup(1)
Unknown42(2,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(8)
PingOnMinimap(0,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(2,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(3,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(4,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(5,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(6,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(7,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 12 (3, 2, 4, 1, 0)
SubGroup(0)
# Group 13 (0, 2, 16, 2, 5)
SubGroup(1)
Unknown42(3,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown53(5,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(8,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(12,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(13,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 14 (0, 2, 16, 2, 2)
SubGroup(1)
Unknown42(3,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown99(3,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 15 (0, 2, 2, 2, 5)
SubGroup(1)
MainMissionStart(3,4,1,1,0,0,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G]と[1:CHARA_G]を撃破せよ!
SubGroup(4)
Unknown37(5,65506,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown37(8,65506,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown37(12,65506,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown37(13,65506,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 16 (3, 2, 4, 1, 0)
SubGroup(0)
# Group 17 (0, 2, 16, 2, 4)
SubGroup(1)
Unknown42(4,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown53(4,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(6,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(9,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 18 (0, 2, 16, 2, 18)
SubGroup(1)
Unknown42(4,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown99(4,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(15)
Unknown137(0,0,1004,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown137(1,0,1004,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown137(2,0,1004,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown137(3,0,1004,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown137(4,0,1004,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown137(5,0,1004,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown137(6,0,1004,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown137(7,0,1004,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown137(8,0,1004,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown137(9,0,1004,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown137(10,0,1004,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown137(11,0,1004,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown137(12,0,1004,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown137(13,0,1004,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown137(14,0,1004,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 19 (0, 2, 16, 2, 16)
SubGroup(1)
Unknown42(4,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(15)
Unknown137(0,0,1004,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown137(1,0,1004,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown137(2,0,1004,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown137(3,0,1004,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown137(4,0,1004,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown137(5,0,1004,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown137(6,0,1004,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown137(7,0,1004,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown137(8,0,1004,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown137(9,0,1004,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown137(10,0,1004,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown137(11,0,1004,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown137(12,0,1004,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown137(13,0,1004,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown137(14,0,1004,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 20 (8, 2, 4, 1, 0)
SubGroup(0)
# Group 21 (0, 2, 2, 3, 5)
SubGroup(2)
Unknown28(1,10,3,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(5,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown21(30,55000,0,35000,0,0,0,0,0,1,1,0,1,0,0)
Unknown23(30,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(30,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(22,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 22 (0, 2, 2, 3, 5)
SubGroup(2)
Unknown26(5,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(30,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown0(1,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(21,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 23 (0, 2, 2, 3, 5)
SubGroup(2)
Unknown28(2,10,3,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(8,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown21(31,5464,1,35000,0,0,0,0,0,1,1,0,1,0,0)
Unknown23(31,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(31,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(24,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 24 (0, 2, 2, 3, 5)
SubGroup(2)
Unknown26(8,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(31,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown0(2,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(23,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 25 (0, 2, 2, 3, 5)
SubGroup(2)
Unknown28(3,10,3,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(12,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown21(32,21464,1,53000,0,0,0,0,0,1,1,0,1,0,0)
Unknown23(32,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(32,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(26,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 26 (0, 2, 2, 3, 5)
SubGroup(2)
Unknown26(12,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(32,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown0(3,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(25,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 27 (0, 2, 2, 3, 5)
SubGroup(2)
Unknown28(4,10,3,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(13,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown21(33,21464,1,53000,0,0,0,0,0,1,1,0,1,0,0)
Unknown23(33,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(33,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(28,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 28 (0, 2, 2, 3, 5)
SubGroup(2)
Unknown26(13,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(33,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown0(4,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(27,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 29 (9, 2, 4, 2, 0)
SubGroup(1)
GroupCheck3(95,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 95: 0 1 0
# Group 30 (0, 2, 8, 2, 14)
SubGroup(1)
GroupCheck4(67,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 67: True 0
SubGroup(4)
Unknown14(38,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(39,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(40,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(41,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
SubGroup(8)
Unknown23(38,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(38,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(39,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(39,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(40,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(40,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(41,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(41,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 31 (0, 2, 10, 2, 5)
SubGroup(1)
Unknown28(9,10,3,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown21(38,56000,0,42000,0,0,0,0,0,1,1,0,1,0,0)
Unknown23(38,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(38,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(32,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 32 (0, 2, 10, 2, 5)
SubGroup(1)
Unknown19(38,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown0(9,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(31,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 33 (0, 2, 10, 2, 5)
SubGroup(1)
Unknown28(10,10,3,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown21(39,12464,1,52500,0,0,0,0,0,1,1,0,1,0,0)
Unknown23(39,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(39,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(34,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 34 (0, 2, 10, 2, 5)
SubGroup(1)
Unknown19(39,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown0(10,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(33,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 35 (0, 2, 10, 2, 5)
SubGroup(1)
Unknown28(11,10,3,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown21(40,57000,0,58000,0,0,0,0,0,1,1,0,1,0,0)
Unknown23(40,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(40,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(36,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 36 (0, 2, 10, 2, 5)
SubGroup(1)
Unknown19(40,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown0(11,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(35,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 37 (0, 2, 10, 2, 5)
SubGroup(1)
Unknown28(12,10,3,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown21(41,4464,1,58000,0,0,0,0,0,1,1,0,1,0,0)
Unknown23(41,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(41,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(38,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 38 (0, 2, 10, 2, 5)
SubGroup(1)
Unknown19(41,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown0(12,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(37,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 39 (5, 2, 4, 1, 0)
SubGroup(0)
# Group 40 (0, 2, 0, 2, 12)
SubGroup(1)
Unknown10(8,63000,0,1464,1,65000,0,3464,1,0,1,0,0,0,0)
SubGroup(2)
Unknown14(42,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(43,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown23(42,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(42,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(43,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(43,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
PingOnMinimap(42,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(43,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(2135,2,42,8,79,0,0,0,0,0,0,0,0,0,0)
# 待ち伏せていた[0:CHARA_G]ら、[1:CHARA_G]の元に出現!
# Group 41 (0, 2, 10, 2, 5)
SubGroup(1)
Unknown28(13,10,3,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown21(42,58700,0,3664,1,0,0,0,0,1,1,0,1,0,0)
Unknown23(42,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(42,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(42,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 42 (0, 2, 10, 2, 5)
SubGroup(1)
Unknown19(42,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown0(13,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(13,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(41,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 43 (0, 2, 10, 2, 5)
SubGroup(1)
Unknown28(14,10,3,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown21(43,3164,1,3664,1,0,0,0,0,1,1,0,1,0,0)
Unknown23(43,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(43,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(44,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 44 (0, 2, 10, 2, 5)
SubGroup(1)
Unknown19(43,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown0(14,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(14,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(43,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 45 (1, 2, 4, 1, 0)
SubGroup(0)
# Group 46 (0, 5, 0, 1, 8)
SubGroup(0)
SubGroup(1)
Unknown2(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
TalkDeploySlot(949,8,1,4,1,0,0,0,0,0,0,0,0,0,0)
# あれはシャミアだったわね。
ということは敵は……
TalkCharacter(950,53,1,2,1,0,0,0,0,0,0,0,0,0,0)
# セイロス騎士団……その暗殺部隊ですね!
全力で陛下をお守りしましょう!
SubGroup(2)
PingOnMinimap(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(322,0,8,79,79,0,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G]の敗走に注意せよ!
# Group 47 (13, 2, 4, 1, 0)
SubGroup(0)
# Group 48 (0, 5, 0, 2, 38)
SubGroup(1)
GroupCheck3(46,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 46: 1 0 0
SubGroup(1)
TalkCharacter(953,6,1,2,1,0,0,0,0,0,0,0,0,0,0)
# 敵の侵入路を塞ごう! これ以上の増援を
防ぎ、入り込んだ者を封じ込めるのだ!
SubGroup(5)
Unknown44(5,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(12,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(13,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(2100,4,0,1,79,79,79,0,0,0,0,0,0,0,0)
# [g]侵入路[/]の[r]砦[/]を制圧せよ!
SubGroup(4)
Unknown14(30,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(31,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(32,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(33,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(8)
Unknown23(30,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(30,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(31,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(31,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(32,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(32,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(33,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(33,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(9)
PingOnMinimap(30,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(31,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(32,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(33,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown55(0,30,0,0,0,0,8,0,0,0,1,1,0,0,0)
Unknown55(0,31,0,0,0,0,8,0,0,0,1,1,0,0,0)
Unknown55(0,32,0,0,0,0,8,0,0,0,1,1,0,0,0)
Unknown55(0,33,0,0,0,0,8,0,0,0,1,1,0,0,0)
Alert(2128,2,8,79,79,0,0,0,0,0,0,0,0,0,0)
# [r]敵[/]増援、[r]砦[/]から出現! [0:CHARA_G]へ進軍開始!
SubGroup(5)
Unknown53(5,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(8,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(12,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(13,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Alert(2129,4,8,79,79,0,0,0,0,0,0,0,0,0,0)
# [r]砦[/]を制圧し、[0:CHARA_G]を狙う[r]敵[/]の出現を停止させよ!
# Group 49 (0, 5, 0, 2, 3)
SubGroup(1)
GroupCheck3(48,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 48: 1 0 0
SubGroup(2)
TalkDeploySlot(951,9,1,0,1,0,0,0,0,0,0,0,0,0,0)
# 守りやすく、かつ敵の動きを読みやすくする
ため、陛下は玉座の間を出ないでください。
TalkDeploySlot(952,9,1,2,1,0,0,0,0,0,0,0,0,0,0)
# 私は陛下の護衛に付きます。
他事をやっている余裕はありませんので。
# Group 50 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown26(5,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 51 (0, 5, 0, 2, 2)
SubGroup(1)
Unknown26(5,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown60(4,0,0,79,79,5,0,1,1,0,0,0,0,0,0)
# Group 52 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown26(8,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 53 (0, 5, 0, 2, 2)
SubGroup(1)
Unknown26(8,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown60(4,0,0,79,79,8,0,1,1,0,0,0,0,0,0)
# Group 54 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown26(12,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 55 (0, 5, 0, 2, 2)
SubGroup(1)
Unknown26(12,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown60(4,0,0,79,79,12,0,1,1,0,0,0,0,0,0)
# Group 56 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown26(13,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 57 (0, 5, 0, 2, 2)
SubGroup(1)
Unknown26(13,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown60(4,0,0,79,79,13,0,1,1,0,0,0,0,0,0)
# Group 58 (0, 2, 0, 3, 2)
SubGroup(2)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(0,1,2,0,0,0,0,0,0,0,0,0,0,0,0)
If254(1,185,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(954,11,1,0,1,0,0,0,0,0,0,0,0,0,0)
# 刺客、気づけない、不覚でした。
素早く、殲滅、尽力します!
# Group 59 (0, 2, 0, 3, 2)
SubGroup(2)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(0,3,2,0,0,0,0,0,0,0,0,0,0,0,0)
If254(1,184,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(955,10,1,0,1,0,0,0,0,0,0,0,0,0,0)
# 良かった、敵の手に落ちた一角は、
そろそろ取り返せそうよ。
# Group 60 (0, 5, 0, 6, 10)
SubGroup(5)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(5,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(8,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(12,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(13,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
Unknown53(5,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(8,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(12,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(13,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(2121,1,0,2,79,79,79,0,0,0,0,0,0,0,0)
# [g]侵入路[/]の[r]砦[/]の制圧に成功!
If254(1,183,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(956,9,1,6,1,0,0,0,0,0,0,0,0,0,0)
# 怖かったです……。引き籠もってるのに
無理矢理なんて、酷すぎますよおおお!
If254(1,183,1,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(957,6,1,0,1,0,0,0,0,0,0,0,0,0,0)
# これで侵入路は奪還した。
後は城内の敵を殲滅するのみだな!
# Group 61 (4, 2, 4, 1, 0)
SubGroup(0)
# Group 62 (0, 5, 0, 2, 26)
SubGroup(1)
Unknown29(0,2,3,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown14(12,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(6)
Unknown14(44,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(72,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(53,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(56,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(57,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(58,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown38(13,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown38(16,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown38(17,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown78(1,12,80,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(200,2,12,79,79,0,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G]、出現!
SubGroup(1)
TalkDeploySlot(958,10,1,0,1,0,0,0,0,0,0,0,0,0,0)
# これは厄介な侵入者を見つけてしまったな。
私は武闘派ではないのだがね……。
SubGroup(2)
Unknown43(12,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(2,4,1,1,12,79,79,0,0,0,0,0,0,0,0)
# [0:CHARA_G]を撃破せよ!
SubGroup(1)
TalkDeploySlot(959,12,1,0,1,0,0,0,0,0,0,0,0,0,0)
# とんだ食わせ者の匂いがするが……
まあいい。皇帝はどこだ?
# Group 63 (0, 2, 2, 2, 3)
SubGroup(1)
Unknown17(79,12,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown78(0,12,80,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown78(1,12,70,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 64 (0, 5, 2, 4, 3)
SubGroup(1)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown17(79,12,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(79,12,30,1,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
SetDeathText(33,73,960,0,0,0,0,0,0,0,0,0,0,0,0)
# 目標以外を相手する暇はないんだがな。
CloseUp(12,0,1,0,0,1,0,0,0,0,0,0,0,0,0)
# Group 65 (0, 5, 0, 2, 14)
SubGroup(1)
Unknown18(12,75,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown6(12,8,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(12,30,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkDeploySlot(965,12,1,0,1,0,0,0,0,0,0,0,0,0,0)
# これ以上、時間を無駄にはできんな。
SubGroup(1)
Unknown18(12,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(12,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(2101,0,12,79,79,0,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G]、姿を消して[g]城内[/]に潜伏!
SubGroup(1)
MainMissionStart(2101,0,1,4,12,79,79,0,0,0,0,0,0,0,0)
# [0:CHARA_G]、姿を消して[g]城内[/]に潜伏!
SubGroup(1)
TalkDeploySlot(966,10,1,0,1,0,0,0,0,0,0,0,0,0,0)
# 逃げたか……。
まだ警戒が必要だな。
# Group 66 (13, 2, 4, 1, 0)
SubGroup(0)
# Group 67 (0, 5, 0, 3, 77)
SubGroup(2)
GroupCheck3(60,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 60: 1 0 0
GroupCheck3(65,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 65: 1 0 0
SubGroup(1)
Unknown2(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkDeploySlot(967,28,0,0,1,0,0,0,0,0,0,0,0,0,0)
# ぎゃあ! ここにも敵が……!
SubGroup(5)
Unknown35(0,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(2,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(3,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(7,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown38(20,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown38(23,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown38(48,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(9)
Unknown38(26,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown38(27,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown38(28,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown38(37,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown38(38,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown38(39,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown38(42,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown38(45,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown38(51,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(14)
Unknown14(45,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(46,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(47,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(48,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
Unknown14(49,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
Unknown14(50,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
Unknown14(68,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
Unknown14(69,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
Unknown14(70,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
Unknown14(71,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
Unknown14(73,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
Unknown14(39,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(40,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(41,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown14(74,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(75,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(76,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(77,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
SubGroup(6)
Unknown53(0,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(2,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(3,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(7,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(10,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Alert(2102,2,79,79,79,10,0,0,0,0,0,0,0,0,0)
# [g]城内[/]に侵入した[r][0:PARTY][/]、出現!
SubGroup(6)
Unknown44(0,1,2,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(2,1,2,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(3,1,2,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(7,1,2,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(10,1,2,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(2103,4,2,1,79,79,79,0,0,0,0,0,0,0,0)
# [r]砦[/]を制圧し、[g]城内[/]に侵入した[r]敵[/]を撃破せよ!
SubGroup(1)
TalkDeploySlot(968,9,1,0,1,0,0,0,0,0,0,0,0,0,0)
# まだ城内に入り込んだ敵は多い……。
残らず消し潰していってください。
If254(1,183,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(969,9,1,6,1,0,0,0,0,0,0,0,0,0,0)
# ベルが籠もれる安全な部屋は
ないんですかあああ!
SubGroup(6)
Unknown23(39,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(39,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(40,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(40,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(41,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(41,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(7)
PingOnMinimap(39,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown55(0,39,0,0,0,0,8,0,0,0,1,1,0,0,0)
PingOnMinimap(40,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown55(0,40,0,0,0,0,8,0,0,0,1,1,0,0,0)
PingOnMinimap(41,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown55(0,41,0,0,0,0,8,0,0,0,1,1,0,0,0)
Alert(2133,2,45,8,79,0,0,0,0,0,0,0,0,0,0)
# 侵入した[0:CHARA_G]ら、[1:CHARA_G]へ進軍開始!
# Group 68 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown26(0,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 69 (0, 5, 0, 2, 2)
SubGroup(1)
Unknown26(0,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown60(4,0,0,79,79,0,0,1,1,0,0,0,0,0,0)
# Group 70 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown26(2,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 71 (0, 5, 0, 2, 2)
SubGroup(1)
Unknown26(2,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown60(4,0,0,79,79,2,0,1,1,0,0,0,0,0,0)
# Group 72 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown26(3,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 73 (0, 5, 0, 2, 2)
SubGroup(1)
Unknown26(3,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown60(4,0,0,79,79,3,0,1,1,0,0,0,0,0,0)
# Group 74 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown26(7,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 75 (0, 5, 0, 2, 2)
SubGroup(1)
Unknown26(7,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown60(4,0,0,79,79,7,0,1,1,0,0,0,0,0,0)
# Group 76 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown26(10,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 77 (0, 5, 0, 2, 2)
SubGroup(1)
Unknown26(10,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown60(4,0,0,79,79,10,0,1,1,0,0,0,0,0,0)
# Group 78 (0, 2, 0, 2, 3)
SubGroup(1)
Unknown29(1,3,2,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(0)
If254(1,182,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(970,8,1,4,1,0,0,0,0,0,0,0,0,0,0)
# こりゃ暗殺部隊って数じゃねえだろ!
完全に軍勢だぞ!
# Group 79 (0, 5, 0, 7, 9)
SubGroup(6)
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(0,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(2,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(3,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(7,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(10,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(6)
Unknown53(0,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(2,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(3,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(7,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(10,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(2122,1,2,2,79,79,79,0,0,0,0,0,0,0,0)
# [g]城内[/]の[r]砦[/]の制圧に成功!
SubGroup(1)
TalkDeploySlot(971,9,1,0,1,0,0,0,0,0,0,0,0,0,0)
# 有象無象の処理は完了しましたか。
となると後は……。
# Group 80 (13, 2, 4, 1, 0)
SubGroup(0)
# Group 81 (0, 5, 0, 2, 13)
SubGroup(1)
GroupCheck3(79,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 79: 1 0 0
SubGroup(3)
Unknown14(13,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(13,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(204,2,13,79,79,0,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G]、再び出現!
SubGroup(1)
Unknown78(1,13,80,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkDeploySlot(972,9,1,2,1,0,0,0,0,0,0,0,0,0,0)
# 来ましたな。
二度と先程のような真似はさせません。
SubGroup(2)
Unknown43(13,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(2,4,3,1,13,79,79,0,0,0,0,0,0,0,0)
# [0:CHARA_G]を撃破せよ!
SubGroup(1)
TalkDeploySlot(973,13,1,0,1,0,0,0,0,0,0,0,0,0,0)
# こうも的確に手を打たれると厳しいな。
仕方ない。
# Group 82 (0, 5, 0, 2, 11)
SubGroup(1)
GroupCheck3(81,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 81: 1 0 0
SubGroup(1)
TalkDeploySlot(974,8,1,2,1,0,0,0,0,0,0,0,0,0,0)
# 私から動いてみせないと、
隠れた敵は姿を現わさないようね。
SubGroup(2)
Unknown23(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(8,64000,0,2464,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown55(0,8,0,0,0,2,79,0,640,685,1,3,0,0,0)
Alert(108,0,8,79,79,0,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G]、進軍開始!
SubGroup(1)
TalkDeploySlot(975,10,1,4,1,0,0,0,0,0,0,0,0,0,0)
# 陛下、それは有効ではありますが、
かなり危険な手段かと……。
# Group 83 (0, 2, 2, 8, 4)
SubGroup(7)
GroupCheck3(81,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 81: 1 0 0
Unknown10(0,17464,1,19464,1,29464,1,28464,1,0,1,1,0,0,0)
Unknown19(0,7,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(88,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 88: 0 1 0
GroupCheck3(84,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 84: 0 1 0
GroupCheck3(85,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 85: 0 1 0
GroupCheck3(86,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 86: 0 1 0
SubGroup(3)
Unknown96(33,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(34,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(38,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 84 (0, 2, 2, 8, 4)
SubGroup(7)
GroupCheck3(81,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 81: 1 0 0
Unknown10(1,17464,1,19464,1,29464,1,28464,1,0,1,1,0,0,0)
Unknown19(1,7,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(88,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 88: 0 1 0
GroupCheck3(83,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 83: 0 1 0
GroupCheck3(85,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 85: 0 1 0
GroupCheck3(86,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 86: 0 1 0
SubGroup(3)
Unknown96(33,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(34,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(38,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 85 (0, 2, 2, 8, 4)
SubGroup(7)
GroupCheck3(81,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 81: 1 0 0
Unknown10(2,17464,1,19464,1,29464,1,28464,1,0,1,1,0,0,0)
Unknown19(2,7,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(88,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 88: 0 1 0
GroupCheck3(83,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 83: 0 1 0
GroupCheck3(84,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 84: 0 1 0
GroupCheck3(86,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 86: 0 1 0
SubGroup(3)
Unknown96(33,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(34,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(38,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 86 (0, 2, 2, 8, 4)
SubGroup(7)
GroupCheck3(81,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 81: 1 0 0
Unknown10(3,17464,1,19464,1,29464,1,28464,1,0,1,1,0,0,0)
Unknown19(3,7,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(88,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 88: 0 1 0
GroupCheck3(83,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 83: 0 1 0
GroupCheck3(84,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 84: 0 1 0
GroupCheck3(85,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 85: 0 1 0
SubGroup(3)
Unknown96(33,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(34,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(38,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 87 (0, 5, 0, 8, 24)
SubGroup(3)
GroupCheck3(81,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 81: 1 0 0
PauseMaybe(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(83,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 83: 1 0 0
GroupCheck3(84,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 84: 1 0 0
GroupCheck3(85,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 85: 1 0 0
GroupCheck3(86,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 86: 1 0 0
SubGroup(1)
TalkDeploySlot(976,13,1,0,1,0,0,0,0,0,0,0,0,0,0)
# 釣れたか……やれ。
SubGroup(2)
Unknown35(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(14,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown14(64,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(65,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown38(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown38(33,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown38(36,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(6)
Unknown100(33,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(34,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(38,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(11,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(14,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Alert(2104,2,79,79,79,0,0,0,0,0,0,0,0,0,0)
# [r]伏兵[/]、出現! 周囲の[r]砦[/]を閉門!
SubGroup(1)
TalkDeploySlot(977,9,1,4,1,0,0,0,0,0,0,0,0,0,0)
# これは、罠……!
SubGroup(2)
Unknown78(0,13,80,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown78(1,13,70,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 88 (0, 5, 0, 9, 11)
SubGroup(2)
PauseMaybe(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(6,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(13,75,1,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(89,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 89: 1 0 0
GroupCheck3(90,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 90: 1 0 0
GroupCheck3(91,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 91: 1 0 0
GroupCheck3(92,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 92: 1 0 0
GroupCheck3(93,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 93: 1 0 0
SubGroup(2)
Unknown6(13,8,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(13,30,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkDeploySlot(978,13,1,0,1,0,0,0,0,0,0,0,0,0,0)
# さて、私は行くか。
SubGroup(3)
Unknown18(13,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(13,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(2105,0,13,13,79,0,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G]、再び姿を消して[g]城内[/]に潜伏!
SubGroup(1)
MainMissionStart(2105,0,3,4,13,79,79,0,0,0,0,0,0,0,0)
# [0:CHARA_G]、再び姿を消して[g]城内[/]に潜伏!
# Group 89 (0, 2, 2, 3, 0)
SubGroup(2)
GroupCheck3(83,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 83: 1 0 0
Unknown19(0,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 90 (0, 2, 2, 3, 0)
SubGroup(2)
GroupCheck3(84,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 84: 1 0 0
Unknown19(1,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 91 (0, 2, 2, 3, 0)
SubGroup(2)
GroupCheck3(85,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 85: 1 0 0
Unknown19(2,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 92 (0, 2, 2, 3, 0)
SubGroup(2)
GroupCheck3(86,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 86: 1 0 0
Unknown19(3,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 93 (0, 2, 2, 26, 0)
SubGroup(5)
GroupCheck4(87,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 87: True 0
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(0,7,0,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown13(0,11,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(0,14,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown10(0,15464,1,18464,1,28464,1,28464,1,0,0,1,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(1,7,0,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown13(1,11,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(1,14,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown10(1,15464,1,18464,1,28464,1,28464,1,0,0,1,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(2,7,0,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown13(2,11,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(2,14,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown10(2,15464,1,18464,1,28464,1,28464,1,0,0,1,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(3,7,0,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown13(3,11,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(3,14,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown10(3,15464,1,18464,1,28464,1,28464,1,0,0,1,0,0,0)
# Group 94 (3, 2, 4, 1, 0)
SubGroup(0)
# Group 95 (0, 5, 0, 2, 21)
SubGroup(1)
GroupCheck3(131,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 131: 1 0 0
SubGroup(1)
Unknown80(48,0,0,0,0,0,11,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown14(11,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(200,2,11,79,79,0,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G]、出現!
SubGroup(2)
SetDeathText(32,73,979,2,0,0,0,0,0,0,0,0,0,0,0)
# 誘っているつもりか?
その油断が命取りだと教えてやるよ!
CloseUp(11,0,1,0,0,1,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown43(11,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(2,4,4,1,11,79,79,0,0,0,0,0,0,0,0)
# [0:CHARA_G]を撃破せよ!
SubGroup(2)
Unknown23(11,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(11,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkDeploySlot(980,8,1,4,1,0,0,0,0,0,0,0,0,0,0)
# “雷霆”のカトリーヌ!
大物を送り込んできたわね、レア……!
SubGroup(3)
Unknown10(0,2,11,14,79,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,11,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,14,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 96 (0, 2, 0, 5, 3)
SubGroup(4)
Unknown19(11,7,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown45(8,0,32,1,1,0,0,0,0,0,0,0,0,0,0)
Unknown43(8,5,0,1,1,0,0,0,0,0,0,0,0,0,0)
Unknown19(11,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
TalkCharacter(982,8,1,4,1,0,0,0,0,0,0,0,0,0,0)
# あんた、本物の“雷霆”か!?
うおお! 本気でやるしかねえ!
TalkDeploySlot(983,11,1,2,1,0,0,0,0,0,0,0,0,0,0)
# はっ、この剣が見えないのか?
だったらその身で確かめな!
# Group 97 (0, 2, 0, 5, 2)
SubGroup(4)
PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown17(79,11,1,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(96,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 96: 0 1 0
Unknown19(11,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkDeploySlot(981,11,1,2,1,0,0,0,0,0,0,0,0,0,0)
# 主に仇なす者には容赦しないよ!
# Group 98 (5, 2, 4, 1, 0)
SubGroup(0)
# Group 99 (0, 2, 2, 2, 0)
SubGroup(1)
MainMissionStart(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# [y]敵[/]を撃破せよ!
# Group 100 (0, 5, 0, 3, 15)
SubGroup(2)
PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(11,75,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkDeploySlot(985,14,1,0,1,0,0,0,0,0,0,0,0,0,0)
# カトリーヌ、だいぶやられているな。
背中を預かってやる。
SubGroup(3)
Unknown15(14,11,0,0,0,1,0,0,0,0,0,0,0,0,0)
PingOnMinimap(14,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(204,2,14,79,79,0,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G]、再び出現!
SubGroup(2)
Unknown23(14,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(14,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown43(11,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(14,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown42(3,4,4,6,11,14,79,0,0,0,0,0,0,0,0)
If254(1,99,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkDeploySlot(990,11,1,0,1,0,0,0,0,0,0,0,0,0,0)
# 相棒がいないせいで調子が出なくてね。
アンタの背中もアタシが守ってやるよ!
# Group 101 (0, 5, 0, 3, 7)
SubGroup(2)
MainMissionStart(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# [y]敵[/]を撃破せよ!
PauseMaybe(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
TalkDeploySlot(986,9,1,0,1,0,0,0,0,0,0,0,0,0,0)
# また現れましたか。ところでシャミア殿……
貴殿はセイロス騎士団を辞められたのでは?
TalkDeploySlot(987,14,1,0,1,0,0,0,0,0,0,0,0,0,0)
# ほう……よく調べているな。
確かに今の私は、ただの雇われ兵だ。
TalkDeploySlot(988,9,1,0,1,0,0,0,0,0,0,0,0,0,0)
# ならば、どうですか。カトリーヌ殿を見逃す
代わりに我々に雇われてみませんかね?
TalkDeploySlot(989,11,1,2,1,0,0,0,0,0,0,0,0,0,0)
# シャミア! 話に乗るな!
SubGroup(1)
Unknown99(1,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 102 (0, 5, 0, 5, 9)
SubGroup(4)
GroupCheck3(99,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 99: 0 1 0
PauseMaybe(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(176,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 176: 0 1 0
Unknown19(11,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown60(2,0,0,11,79,0,0,1,1,0,0,0,0,0,0)
SubGroup(2)
TalkDeploySlot(999,14,1,2,1,0,0,0,0,0,0,0,0,0,0)
# 退け、カトリーヌ!
後は私がやる。
TalkDeploySlot(1000,11,1,3,1,0,0,0,0,0,0,0,0,0,0)
# 任せた……!
アンタも無理せず退けよ、シャミア!
SubGroup(3)
PingOnMinimap(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(11,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(237,0,11,79,79,0,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G]、撤退!
# Group 103 (0, 5, 0, 5, 4)
SubGroup(4)
MainMissionStart(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# [y]敵[/]を撃破せよ!
PauseMaybe(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(176,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 176: 0 1 0
Unknown19(11,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown60(2,0,0,11,79,0,0,1,1,0,0,0,0,0,0)
SubGroup(1)
TalkFromOwnStrings2(11,145,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 104 (3, 2, 4, 1, 0)
SubGroup(0)
# Group 105 (0, 5, 0, 4, 9)
SubGroup(3)
PauseMaybe(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(1,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
# [y]敵[/]を撃破せよ!
GroupCheck3(110,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 110: 0 1 0
SubGroup(2)
Unknown6(14,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(14,12,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown99(1,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown43(11,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(14,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown42(705,4,6,5,11,14,79,0,0,0,0,0,0,0,0)
# Group 106 (0, 2, 2, 5, 2)
SubGroup(2)
GroupCheck3(110,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 110: 1 0 0
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(1,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
# [y]敵[/]を撃破せよ!
MainMissionStart(1,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
# [y]敵[/]を撃破せよ!
SubGroup(1)
Unknown99(1,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 107 (0, 5, 0, 3, 5)
SubGroup(2)
PauseMaybe(5,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(14,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown60(2,0,0,14,79,0,0,1,1,0,0,0,0,0,0)
SubGroup(2)
TalkDeploySlot(992,14,1,3,1,0,0,0,0,0,0,0,0,0,0)
# ぐっ……!
クソ、これ以上は……。
TalkDeploySlot(993,11,1,0,1,0,0,0,0,0,0,0,0,0,0)
# シャミア、アンタはそこで休んでろ!
アタシがやってやる!
# Group 108 (0, 2, 0, 5, 2)
SubGroup(2)
Unknown18(14,50,1,0,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PauseMaybe(5,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
PauseMaybe(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkDeploySlot(991,14,1,2,0,0,0,0,0,0,0,0,0,0,0)
# チッ……、これでも苦戦するか……。
# Group 109 (0, 2, 0, 6, 2)
SubGroup(5)
PauseMaybe(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(11,50,1,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(101,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 101: 0 1 0
GroupCheck3(110,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 110: 0 1 0
Unknown19(11,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkDeploySlot(984,11,1,0,0,0,0,0,0,0,0,0,0,0,0)
# なかなかやるねえ、アンタ。
# Group 110 (0, 2, 2, 3, 6)
SubGroup(2)
Unknown19(14,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(105,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 105: 0 1 0
If254(1,111,1,0,0,0,0,0,0,0,0,0,0,0,0)
SetDeathText(33,96,1001,3,0,0,0,0,0,0,0,0,0,0,0)
# ハッ……私まで、逃げたら……
お前が追われ、る……だろう……
If254(1,111,0,0,0,0,0,0,0,0,0,0,0,0,0)
SetDeathText(33,96,1002,3,0,0,0,0,0,0,0,0,0,0,0)
# ぐっ……! カトリーヌ、せめて……
お前だけでも、逃げ……
SubGroup(1)
Unknown112(14,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 111 (0, 2, 2, 2, 0)
SubGroup(1)
GroupCheck4(102,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 102: True 0
# Group 112 (7, 2, 4, 1, 0)
SubGroup(0)
# Group 113 (0, 5, 0, 2, 29)
SubGroup(1)
Unknown29(1,1,3,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkDeploySlot(1004,29,0,4,1,0,0,0,0,0,0,0,0,0,0)
# 魔道砲台を狙う敵がいるぞ!
気をつけろ!
SubGroup(12)
Unknown14(15,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(15,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(15,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(16,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(16,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(16,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(22,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(22,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(22,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(23,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(23,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(23,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
PingOnMinimap(15,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(16,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(22,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(23,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(2107,0,15,15,79,0,0,0,0,0,0,0,0,0,0)
# [g]魔道砲台[/]を狙う[0:CHARA_G]ら、出現!
SubGroup(1)
TalkCharacter(1005,53,1,4,1,0,0,0,0,0,0,0,0,0,0)
# 砲台を奪われたら、陛下が狙われて
しまいます! 防ぎましょう!
SubGroup(5)
Unknown43(15,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(16,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(22,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(23,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(2108,4,16,1,15,79,79,0,0,0,0,0,0,0,0)
# [0:CHARA_G]らを撃破し、[g]魔道砲台[/]を防衛せよ!
# Group 114 (0, 5, 0, 7, 10)
SubGroup(6)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(115,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 115: 0 1 0
Unknown19(15,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(16,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(22,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(23,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(7)
Unknown53(4,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(9,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(15,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(16,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(22,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(23,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(2109,1,16,2,79,79,79,0,0,4,0,0,0,0,0)
# [g]魔道砲台[/]の防衛に成功!
SubGroup(1)
TalkCharacter(1006,53,1,1,1,0,0,0,0,0,0,0,0,0,0)
# どうやら魔道砲台を
守り切れたみたいですね。
# Group 115 (0, 5, 0, 5, 34)
SubGroup(4)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(114,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 114: 0 1 0
GroupCheck3(116,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 116: 0 1 0
Unknown26(4,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown51(53300,0,1164,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown60(4,0,0,79,79,4,0,1,1,0,0,0,0,0,0)
SubGroup(2)
Unknown53(4,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(2111,3,16,3,79,79,79,0,0,4,0,0,0,0,0)
# [g]魔道砲台[/]の防衛に失敗!
SubGroup(3)
Unknown83(5293,593,6639,5363,580,6683,0,0,0,0,0,0,0,0,0)
# Focus on coords?
Unknown88(100,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
Unknown83(5291,584,6639,5362,571,6683,180,0,0,0,0,0,0,0,0)
# Focus on coords?
SubGroup(1)
Unknown35(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown66(702,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown66(710,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown88(3000,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
Unknown51(53300,0,1164,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown51(7964,1,1664,1,0,0,0,0,0,0,0,0,0,0,0)
Alert(905,2,52,79,79,1,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G]、[g]魔道砲台[/]を起動!
SubGroup(1)
Unknown84(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Reset camera?
SubGroup(3)
Unknown70(52,2,0,0,8,3,1,60,0,1,0,0,0,0,0)
Unknown72(6,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown70(52,1,0,0,8,2,1,40,0,1,0,0,0,0,0)
SubGroup(1)
TalkCharacter(1007,53,1,4,1,0,0,0,0,0,0,0,0,0,0)
# このままでは一方的に砲撃を
受けてしまいます!
SubGroup(5)
Unknown51(53300,0,1164,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown51(7964,1,1664,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(4,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(9,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Alert(90,4,52,79,79,1,0,0,0,0,0,0,0,0,0)
# [r]砦[/]を制圧し、[g]魔道砲台[/]からの砲撃を停止させよ!
# Group 116 (0, 5, 0, 5, 34)
SubGroup(4)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(114,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 114: 0 1 0
GroupCheck3(115,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 115: 0 1 0
Unknown26(9,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown51(7964,1,1664,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown60(4,0,0,79,79,9,0,1,1,0,0,0,0,0,0)
SubGroup(2)
Unknown53(9,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(2111,3,16,3,79,79,79,0,0,4,0,0,0,0,0)
# [g]魔道砲台[/]の防衛に失敗!
SubGroup(3)
Unknown83(7506,585,6644,7462,579,6694,0,0,0,0,0,0,0,0,0)
# Focus on coords?
Unknown88(100,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
Unknown83(7506,575,6643,7463,569,6693,180,0,0,0,0,0,0,0,0)
# Focus on coords?
SubGroup(1)
Unknown35(4,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown66(702,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown66(710,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown88(3000,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
Unknown51(53300,0,1164,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown51(7964,1,1664,1,0,0,0,0,0,0,0,0,0,0,0)
Alert(905,2,52,79,79,1,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G]、[g]魔道砲台[/]を起動!
SubGroup(1)
Unknown84(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Reset camera?
SubGroup(3)
Unknown70(52,2,0,0,8,3,1,60,0,1,0,0,0,0,0)
Unknown72(6,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown70(52,1,0,0,8,2,1,40,0,1,0,0,0,0,0)
SubGroup(1)
TalkCharacter(1007,53,1,4,1,0,0,0,0,0,0,0,0,0,0)
# このままでは一方的に砲撃を
受けてしまいます!
SubGroup(5)
Unknown51(53300,0,1164,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown51(7964,1,1664,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(4,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(9,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Alert(90,4,52,79,79,1,0,0,0,0,0,0,0,0,0)
# [r]砦[/]を制圧し、[g]魔道砲台[/]からの砲撃を停止させよ!
# Group 117 (0, 2, 2, 5, 2)
SubGroup(2)
Unknown26(4,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck4(115,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 115: True 0
GroupCheck4(116,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 116: True 0
SubGroup(1)
Unknown66(708,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 118 (0, 2, 2, 5, 2)
SubGroup(2)
Unknown26(9,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck4(115,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 115: True 0
GroupCheck4(116,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 116: True 0
SubGroup(1)
Unknown66(700,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 119 (0, 2, 0, 4, 6)
SubGroup(3)
PauseMaybe(16,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(4,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(9,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown71(52,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown51(53300,0,1164,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown51(7964,1,1664,1,0,0,0,0,0,0,0,0,0,0,0)
Alert(2126,1,79,79,79,1,0,0,0,0,0,0,0,0,0)
# [g]魔道砲台[/]、[r]砦[/]の奪還により停止!
# Group 120 (3, 2, 4, 1, 0)
SubGroup(0)
# Group 121 (0, 5, 0, 2, 18)
SubGroup(1)
Unknown29(1,2,3,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkDeploySlot(1008,78,1,0,1,0,0,0,0,0,0,0,0,0,0)
# 皇帝の首、私が頂戴する!
SubGroup(2)
Unknown14(17,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown77(17,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown32(17,0,8,0,0,0,0,0,0,1,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(17,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(115,2,17,8,79,0,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G]、出現! [1:CHARA_G]へ進軍開始!
SubGroup(1)
TalkDeploySlot(1009,9,1,2,1,0,0,0,0,0,0,0,0,0,0)
# チッ……強敵が現れたようですな。
すぐに始末を!
SubGroup(2)
Unknown43(17,17,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(2136,4,17,1,8,17,79,0,0,0,0,0,0,0,0)
# [0:CHARA_G]を狙う[1:CHARA_G]を撃破せよ!
SubGroup(2)
Unknown23(17,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(17,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 122 (0, 2, 0, 3, 7)
SubGroup(2)
PauseMaybe(17,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(17,6,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown32(17,0,8,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(17,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(150,0,17,79,79,0,0,0,6,0,0,0,0,0,0)
# [0:CHARA_G]、[0:AREA]に到達!
SubGroup(1)
TalkDeploySlot(1010,8,1,2,1,0,0,0,0,0,0,0,0,0,0)
# 来たわね……私が相手をしてあげる!
# Group 123 (0, 5, 0, 3, 5)
SubGroup(2)
PauseMaybe(17,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(17,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(17,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(438,1,17,2,17,79,79,0,0,0,0,0,0,0,0)
# [0:CHARA_G]の撃破に成功!
SubGroup(1)
TalkDeploySlot(1011,9,1,0,1,0,0,0,0,0,0,0,0,0,0)
# 助かりました。
陛下も引き続きお気をつけを……。
# Group 124 (5, 2, 4, 1, 0)
SubGroup(0)
# Group 125 (0, 5, 0, 2, 36)
SubGroup(1)
Unknown29(1,4,3,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown14(18,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(20,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(21,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(66,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
PingOnMinimap(18,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(20,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(21,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(66,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(203,2,18,79,79,0,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G]ら、出現!
SubGroup(1)
TalkDeploySlot(1012,18,1,0,1,0,0,0,0,0,0,0,0,0,0)
# こちらに来てください!
魔法で皇帝のところに直接、転移させます!
SubGroup(1)
Unknown32(20,0,18,0,0,0,0,0,0,1,0,0,0,0,0)
SubGroup(5)
PingOnMinimap(18,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(20,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(21,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(66,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(172,2,20,18,79,0,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G]、[1:CHARA_G]の元へ進軍開始!
If254(1,181,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(1013,7,1,4,1,0,0,0,0,0,0,0,0,0,0)
# ああ、まずいですね。敵は魔法を使って
兵を送り込もうとしてますよ。
If254(1,181,1,0,0,0,0,0,0,0,0,0,0,0,0)
TalkDeploySlot(1014,9,1,2,1,0,0,0,0,0,0,0,0,0,0)
# 敵は転移の魔法で、援軍を呼び込もうと
しているようですな。防がなければ。
SubGroup(3)
Unknown43(18,18,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(20,18,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(2130,4,18,1,18,20,79,0,0,0,0,0,0,0,0)
# [0:CHARA_G]か[1:CHARA_G]を撃破し、合流を阻止せよ!
SubGroup(6)
Unknown23(20,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(20,18,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(21,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(21,20,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(66,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(66,20,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 126 (0, 5, 0, 5, 9)
SubGroup(4)
PauseMaybe(18,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(128,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 128: 0 1 0
GroupCheck3(127,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 127: 0 1 0
Unknown19(18,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown32(20,0,18,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(18,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(2115,1,18,2,18,79,79,0,0,0,0,0,0,0,0)
# [0:CHARA_G]を撃破! 合流の阻止に成功!
If254(1,181,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(1015,7,1,1,1,0,0,0,0,0,0,0,0,0,0)
# いやあ、仕事が増えなくて良かったですね。
増援とか勘弁してほしいですよ。
If254(1,181,1,0,0,0,0,0,0,0,0,0,0,0,0)
TalkDeploySlot(1016,8,1,0,1,0,0,0,0,0,0,0,0,0,0)
# 敵の援軍を防げたみたいね。
よくやったわ。
# Group 127 (0, 5, 0, 5, 9)
SubGroup(4)
PauseMaybe(18,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(128,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 128: 0 1 0
GroupCheck3(126,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 126: 0 1 0
Unknown19(20,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown32(20,0,18,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(20,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(2115,1,18,2,20,79,79,0,0,0,0,0,0,0,0)
# [0:CHARA_G]を撃破! 合流の阻止に成功!
If254(1,181,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(1015,7,1,1,1,0,0,0,0,0,0,0,0,0,0)
# いやあ、仕事が増えなくて良かったですね。
増援とか勘弁してほしいですよ。
If254(1,181,1,0,0,0,0,0,0,0,0,0,0,0,0)
TalkDeploySlot(1016,8,1,0,1,0,0,0,0,0,0,0,0,0,0)
# 敵の援軍を防げたみたいね。
よくやったわ。
# Group 128 (0, 5, 0, 5, 40)
SubGroup(4)
PauseMaybe(18,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(126,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 126: 0 1 0
GroupCheck3(127,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 127: 0 1 0
Unknown15(18,20,20,1,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown6(18,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown32(20,0,18,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
PingOnMinimap(18,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(20,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(2131,3,18,3,18,20,79,0,0,0,0,0,0,0,0)
# [0:CHARA_G]と[1:CHARA_G]の合流の阻止に失敗!
SubGroup(3)
Unknown134(5,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(5,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(5,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown125(18,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown88(500,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
If254(3,82,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(20,8,0,3,0,1,0,0,0,0,0,0,0,0,0)
Unknown15(21,8,0,2,0,1,0,0,0,0,0,0,0,0,0)
Unknown15(66,8,0,0,0,1,0,0,0,0,0,0,0,0,0)
If254(3,82,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown21(20,64000,0,54000,0,0,1,0,0,1,0,0,0,0,0)
Unknown21(21,61500,0,52500,0,0,0,0,0,1,0,0,0,0,0)
Unknown21(66,964,1,52500,0,0,2,0,0,1,0,0,0,0,0)
SubGroup(4)
PingOnMinimap(20,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(21,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(66,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(2132,0,20,8,79,0,0,0,6,0,0,0,0,0,0)
# [0:CHARA_G]ら、[r]転移魔法[/]により[1:CHARA_G]の元に出現!
SubGroup(6)
Unknown23(20,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(20,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(21,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(21,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(66,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(66,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown18(18,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
TalkDeploySlot(1017,8,1,4,1,0,0,0,0,0,0,0,0,0,0)
# これは、転移の魔法?
……囲まれたわね。
TalkCharacter(1018,53,1,4,1,0,0,0,0,0,0,0,0,0,0)
# いくら陛下と言えど、多勢に無勢です!
助けに行かないと!
# Group 129 (0, 2, 2, 2, 4)
SubGroup(1)
Unknown28(5,1,3,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown18(20,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(21,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(66,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 130 (6, 2, 4, 1, 0)
SubGroup(0)
# Group 131 (0, 5, 0, 2, 19)
SubGroup(1)
GroupCheck3(88,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 88: 1 0 0
SubGroup(4)
Unknown14(24,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(25,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(26,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(27,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
PingOnMinimap(24,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(25,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(26,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(27,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(2120,2,24,79,79,0,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G]ら、襲来!
SubGroup(1)
TalkDeploySlot(1019,9,1,2,1,0,0,0,0,0,0,0,0,0,0)
# 空への備えは万全だったはずですが……
やはり裏切り者がいるのは確定、ですか。
SubGroup(5)
PingOnMinimap(24,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(25,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(26,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(27,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(2127,4,24,8,79,0,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G]らを撃破し、[1:CHARA_G]と合流せよ!
# Group 132 (0, 2, 2, 4, 1)
SubGroup(1)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(24,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(26,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(38,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 133 (0, 2, 0, 4, 5)
SubGroup(1)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(24,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(26,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown100(38,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(553,0,24,79,79,0,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G]の撃破により開門!
If254(1,135,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkDeploySlot(1020,9,1,0,1,0,0,0,0,0,0,0,0,0,0)
# 突破できましたか。
すぐに陛下の護衛に向かってください。
# Group 134 (0, 2, 2, 4, 2)
SubGroup(1)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(25,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(27,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(33,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(34,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 135 (0, 2, 0, 4, 6)
SubGroup(1)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(25,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(27,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown100(33,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(34,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(553,0,25,79,79,0,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G]の撃破により開門!
If254(1,133,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkDeploySlot(1020,9,1,0,1,0,0,0,0,0,0,0,0,0,0)
# 突破できましたか。
すぐに陛下の護衛に向かってください。
# Group 136 (0, 5, 8, 6, 8)
SubGroup(5)
PauseMaybe(19,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(24,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(25,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(26,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(27,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
PingOnMinimap(24,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(25,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(26,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(27,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(442,1,19,2,24,79,79,0,0,0,0,0,0,0,0)
# [0:CHARA_G]らの撃破に成功!
SubGroup(1)
TalkDeploySlot(1021,9,1,0,1,0,0,0,0,0,0,0,0,0,0)
# 厄介な者どもを排除できましたか。
# Group 137 (2, 2, 4, 1, 0)
SubGroup(0)
# Group 138 (0, 5, 0, 7, 4)
SubGroup(3)
MainMissionStart(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
# [r]敵[/]を撃破せよ!
GroupCheck3(95,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 95: 1 0 0
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(96,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 96: 1 0 0
GroupCheck3(97,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 97: 1 0 0
Unknown18(11,95,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkDeploySlot(1022,10,1,0,1,0,0,0,0,0,0,0,0,0,0)
# 宮内卿、陛下を玉座の間に戻す準備が
できたが……どうするかね?
SubGroup(1)
Unknown99(0,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 139 (0, 5, 0, 2, 25)
SubGroup(1)
MainMissionStart(0,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
# [r]敵[/]を撃破せよ!
SubGroup(1)
Unknown99(0,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown6(8,52,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
TalkDeploySlot(1023,9,1,0,1,0,0,0,0,0,0,0,0,0,0)
# 一度お戻りいただきましょう。
頼みましたよ、内務卿殿。
TalkDeploySlot(1024,10,1,0,1,0,0,0,0,0,0,0,0,0,0)
# 承った。
転移の魔法を使うのだ。
SubGroup(1)
Unknown125(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown88(500,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
Unknown18(8,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown88(100,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
Unknown21(8,64000,0,51000,0,0,0,0,0,0,1,0,1,0,0)
SubGroup(2)
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(2123,0,8,79,79,0,0,0,6,0,0,0,0,0,0)
# [0:CHARA_G]、[b]救援魔法[/]により[0:AREA]に退避!
SubGroup(1)
TalkDeploySlot(1025,8,1,0,1,0,0,0,0,0,0,0,0,0,0)
# 良い頃合いだったわ。
内務卿、ありがとう。
SubGroup(5)
Unknown23(8,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(11,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(11,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(14,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(14,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 140 (2, 2, 4, 1, 0)
SubGroup(0)
# Group 141 (0, 2, 0, 2, 5)
SubGroup(1)
Unknown18(8,60,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(330,2,8,79,79,0,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G]、苦戦!
SubGroup(1)
TalkDeploySlot(1026,8,1,3,0,0,0,0,0,0,0,0,0,0,0)
# 教団がここまでなりふり構わないなんて……
まずいわね。
# Group 142 (0, 2, 8, 2, 5)
SubGroup(1)
Unknown18(8,30,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(333,2,8,79,79,0,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G]、敗走の危機! 急ぎ救援せよ!
SubGroup(1)
TalkDeploySlot(1027,8,1,3,0,0,0,0,0,0,0,0,0,0,0)
# 私は、こんなところで倒れては、
いられない……!
# Group 143 (8, 2, 4, 1, 0)
SubGroup(0)
# Group 144 (0, 2, 2, 3, 2)
SubGroup(2)
GroupCheck4(48,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 48: True 0
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(10,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 145 (0, 2, 2, 4, 2)
SubGroup(3)
GroupCheck4(62,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 62: True 0
GroupCheck4(144,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 144: True 0
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(10,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(10,12,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 146 (0, 2, 2, 2, 2)
SubGroup(1)
GroupCheck4(67,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 67: True 0
Unknown23(10,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(10,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 147 (0, 2, 2, 3, 2)
SubGroup(2)
GroupCheck4(146,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 146: True 0
Unknown29(1,2,3,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(10,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(10,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 148 (0, 2, 2, 3, 2)
SubGroup(2)
GroupCheck4(147,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 147: True 0
Unknown29(1,4,3,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(10,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(10,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 149 (0, 2, 2, 3, 3)
SubGroup(2)
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(10,5,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(19,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(19,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(19,10,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 150 (0, 2, 2, 4, 5)
SubGroup(3)
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(1,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(19,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown0(20,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(20,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(151,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 151 (0, 2, 2, 4, 6)
SubGroup(3)
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(1,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(20,3,3,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown21(19,62200,0,37700,0,0,0,0,0,1,1,0,1,0,0)
Unknown23(19,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(19,10,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(150,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 152 (12, 2, 4, 1, 0)
SubGroup(0)
# Group 153 (0, 2, 2, 4, 2)
SubGroup(3)
GroupCheck4(49,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 49: True 0
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(0,1,3,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(9,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(9,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 154 (0, 2, 2, 5, 2)
SubGroup(4)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck4(153,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 153: True 0
Unknown26(8,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(13,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(9,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(9,13,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 155 (0, 2, 2, 6, 2)
SubGroup(5)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck4(153,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 153: True 0
Unknown26(8,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(13,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(12,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(9,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(9,12,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 156 (0, 2, 2, 2, 2)
SubGroup(1)
GroupCheck4(67,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 67: True 0
Unknown23(9,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(9,20464,1,464,1,0,0,0,0,0,0,0,0,0,0)
# Group 157 (0, 2, 2, 4, 3)
SubGroup(3)
GroupCheck4(67,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 67: True 0
GroupCheck4(156,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 156: True 0
Unknown29(1,3,3,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(9,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(9,24464,1,25464,1,0,0,0,0,0,0,0,0,0,0)
Unknown23(46,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 158 (0, 2, 2, 3, 2)
SubGroup(2)
GroupCheck4(81,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 81: True 0
Unknown10(9,17464,1,19464,1,28464,1,27464,1,0,1,1,0,0,0)
Unknown23(9,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(9,13,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 159 (0, 2, 2, 2, 1)
SubGroup(1)
GroupCheck4(131,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 131: True 0
Unknown23(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 160 (0, 2, 2, 5, 3)
SubGroup(2)
GroupCheck4(159,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 159: True 0
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck4(133,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 133: True 0
GroupCheck4(135,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 135: True 0
SubGroup(2)
Unknown23(9,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(9,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 161 (0, 2, 2, 4, 2)
SubGroup(3)
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown10(9,16464,1,65000,0,24464,1,6464,1,0,1,0,0,0,0)
GroupCheck3(157,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 157: 0 1 0
Unknown23(46,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(46,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 162 (0, 2, 2, 2, 3)
SubGroup(1)
Unknown10(9,21964,1,21964,1,29464,1,29464,1,0,1,0,0,0,0)
SubGroup(2)
Unknown14(34,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(34,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 163 (0, 2, 10, 3, 5)
SubGroup(2)
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(46,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown0(19,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(19,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(164,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 164 (0, 2, 10, 3, 6)
SubGroup(2)
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(19,3,3,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown21(46,20164,1,5164,1,0,0,0,0,1,1,0,1,0,0)
Unknown23(46,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(46,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(163,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 165 (3, 2, 4, 1, 0)
SubGroup(0)
# Group 166 (0, 2, 0, 27, 3)
SubGroup(2)
Unknown43(7,5,0,1,1,0,0,0,0,0,0,0,0,0,0)
If254(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown37(0,7,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(0,10,30,1,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown37(1,7,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(1,10,30,1,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown37(2,7,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(2,10,30,1,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown37(3,7,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(3,10,30,1,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown37(4,7,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(4,10,30,1,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown37(5,7,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(5,10,30,1,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown37(6,7,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(6,10,30,1,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown37(7,7,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(7,10,30,1,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
TalkDeploySlot(963,10,1,4,1,0,0,0,0,0,0,0,0,0,0)
# おお、リンハルト。
陛下の危機となれば、流石に働くか。
TalkCharacter(964,7,1,0,1,0,0,0,0,0,0,0,0,0,0)
# 死なれた時の面倒臭さを考えたら?
まあ貴方はいつも働いてますけど。
# Group 167 (0, 2, 0, 8, 3)
SubGroup(4)
Unknown34(21,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown45(11,0,33,1,1,0,0,0,0,0,0,0,0,0,0)
Unknown43(11,5,0,1,1,0,0,0,0,0,0,0,0,0,0)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
PauseMaybe(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(14,7,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
TalkCharacter(961,33,1,0,1,1,0,0,0,0,0,0,0,0,0)
# 君は……ブリギットのお姫様か。
帝国に従っているんだな。
TalkCharacter(962,11,1,2,1,0,0,0,0,0,0,0,0,0,0)
# 従う、違います。帝国と共にある、
ブリギットの、選んだ道です!
# Group 168 (0, 5, 0, 2, 3)
SubGroup(1)
Unknown19(27,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(27,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(549,1,27,79,79,0,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G]の撃破により、[g]宝の鍵[/]を入手!
# Group 169 (7, 2, 4, 1, 0)
SubGroup(0)
# Group 170 (0, 2, 2, 5, 0)
SubGroup(4)
Unknown1(0,11,1,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(171,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 171: 0 1 0
GroupCheck3(172,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 172: 0 1 0
GroupCheck3(173,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 173: 0 1 0
# Group 171 (0, 2, 2, 5, 0)
SubGroup(4)
Unknown1(1,11,1,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(170,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 170: 0 1 0
GroupCheck3(172,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 172: 0 1 0
GroupCheck3(173,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 173: 0 1 0
# Group 172 (0, 2, 2, 5, 0)
SubGroup(4)
Unknown1(2,11,1,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(170,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 170: 0 1 0
GroupCheck3(171,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 171: 0 1 0
GroupCheck3(173,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 173: 0 1 0
# Group 173 (0, 2, 2, 5, 0)
SubGroup(4)
Unknown1(3,11,1,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(170,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 170: 0 1 0
GroupCheck3(171,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 171: 0 1 0
GroupCheck3(172,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 172: 0 1 0
# Group 174 (0, 7, 0, 3, 43)
SubGroup(2)
PauseMaybe(5,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(11,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
If254(5,103,0,0,0,0,0,0,0,0,0,0,0,0,0)
If254(2,170,1,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(309,1,0,11,79,0,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G]、[1:CHARA_G]を撃破!
If254(2,171,1,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(309,1,1,11,79,0,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G]、[1:CHARA_G]を撃破!
If254(2,172,1,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(309,1,2,11,79,0,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G]、[1:CHARA_G]を撃破!
If254(2,173,1,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(309,1,3,11,79,0,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G]、[1:CHARA_G]を撃破!
If254(1,170,0,0,0,0,0,0,0,0,0,0,0,0,0)
If254(1,171,0,0,0,0,0,0,0,0,0,0,0,0,0)
If254(1,172,0,0,0,0,0,0,0,0,0,0,0,0,0)
If254(2,173,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(304,1,11,11,79,0,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G]を撃破!
SubGroup(4)
TalkDeploySlot(994,14,1,3,1,0,0,0,0,0,0,0,0,0,0)
# お前は逃げろ、カトリーヌ。
私は……残る。
TalkDeploySlot(995,11,1,2,1,0,0,0,0,0,0,0,0,0,0)
# ふざけるなよ、シャミア!
そんなこと、許すと思って……
TalkDeploySlot(996,14,1,2,1,0,0,0,0,0,0,0,0,0,0)
# いいから行け。
私にとどめを刺されたいか。
TalkDeploySlot(997,11,1,2,1,0,0,0,0,0,0,0,0,0,0)
# ………………。
……くそったれ!
SubGroup(1)
Unknown18(11,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(237,0,11,79,79,0,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G]、撤退!
SubGroup(1)
TalkDeploySlot(998,9,1,0,1,0,0,0,0,0,0,0,0,0,0)
# 契約成立、ですか……。
SubGroup(1)
Unknown22(14,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(14,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(485,1,5,2,14,79,79,0,0,0,0,0,0,0,0)
# [0:CHARA_G]の説得に成功!
SubGroup(1)
Unknown18(14,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown115(40,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
TalkDeploySlot(1028,9,1,3,1,0,0,0,0,0,0,0,0,0,0)
# 掃討、完了しました。しかし……良いように
やられましたな。猛省せねばなりません。
TalkDeploySlot(1029,8,1,0,1,0,0,0,0,0,0,0,0,0,0)
# ええ。貴方たちのおかげで助かったわ。
この道が、途絶えずに済んだ……。
# Group 175 (0, 7, 0, 4, 12)
SubGroup(3)
PauseMaybe(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(110,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 110: 1 0 0
GroupCheck3(102,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 102: 1 0 0
SubGroup(1)
Unknown149(14,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(14,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(319,0,14,79,79,0,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G]、死亡!
SubGroup(3)
PingOnMinimap(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(14,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(440,1,6,2,11,14,79,0,0,0,0,0,0,0,0)
# [0:CHARA_G]と[1:CHARA_G]の撃破に成功!
SubGroup(2)
TalkDeploySlot(1028,9,1,3,1,0,0,0,0,0,0,0,0,0,0)
# 掃討、完了しました。しかし……良いように
やられましたな。猛省せねばなりません。
TalkDeploySlot(1029,8,1,0,1,0,0,0,0,0,0,0,0,0,0)
# ええ。貴方たちのおかげで助かったわ。
この道が、途絶えずに済んだ……。
# Group 176 (0, 7, 0, 4, 18)
SubGroup(3)
PauseMaybe(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(102,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 102: 0 1 0
GroupCheck3(110,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 110: 1 0 0
SubGroup(1)
Unknown149(14,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(14,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(319,0,14,79,79,0,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G]、死亡!
SubGroup(1)
TalkDeploySlot(1003,11,1,3,1,0,0,0,0,0,0,0,0,0,0)
# シャミアッ!
……くそったれ……許せ。
SubGroup(3)
PingOnMinimap(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(11,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(237,0,11,79,79,0,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G]、撤退!
SubGroup(3)
PingOnMinimap(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(14,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(440,1,6,2,11,14,79,0,0,0,0,0,0,0,0)
# [0:CHARA_G]と[1:CHARA_G]の撃破に成功!
SubGroup(2)
TalkDeploySlot(1028,9,1,3,1,0,0,0,0,0,0,0,0,0,0)
# 掃討、完了しました。しかし……良いように
やられましたな。猛省せねばなりません。
TalkDeploySlot(1029,8,1,0,1,0,0,0,0,0,0,0,0,0,0)
# ええ。貴方たちのおかげで助かったわ。
この道が、途絶えずに済んだ……。
# Group 177 (2, 2, 4, 1, 0)
SubGroup(0)
# Group 178 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown19(8,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown112(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 179 (0, 8, 0, 2, 9)
SubGroup(1)
Unknown19(8,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown149(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(319,3,8,79,79,0,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G]、死亡!
SubGroup(1)
TalkDeploySlot(1030,9,1,3,1,0,0,0,0,0,0,0,0,0,0)
# 馬鹿な……
SubGroup(1)
Alert(338,3,8,79,79,0,0,0,0,0,0,0,0,0,0)
# 戦闘に敗北!
# Group 180 (5, 2, 4, 1, 0)
SubGroup(0)
# Group 181 (0, 2, 2, 2, 0)
SubGroup(1)
Unknown48(7,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 182 (0, 2, 2, 2, 0)
SubGroup(1)
Unknown48(8,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 183 (0, 2, 2, 2, 0)
SubGroup(1)
Unknown48(9,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 184 (0, 2, 2, 2, 0)
SubGroup(1)
Unknown48(10,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 185 (0, 2, 2, 2, 0)
SubGroup(1)
Unknown48(11,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(3,4,1,1,0,0,0,0,0,0,0,0,0,0,0)
MAIN MISSION START: [0:CHARA_G]と[1:CHARA_G]を撃破せよ!
Alert(2135,2,42,8,79,0,0,0,0,0,0,0,0,0,0)
待ち伏せていた[0:CHARA_G]ら、[1:CHARA_G]の元に出現!
TalkCharacter(950,53,1,2,1,0,0,0,0,0,0,0,0,0,0)
Alert(322,0,8,79,79,0,0,0,0,0,0,0,0,0,0)
[0:CHARA_G]の敗走に注意せよ!
TalkCharacter(953,6,1,2,1,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(2100,4,0,1,79,79,79,0,0,0,0,0,0,0,0)
MAIN MISSION START: 侵入路の[r]砦[/]を制圧せよ!
Alert(2128,2,8,79,79,0,0,0,0,0,0,0,0,0,0)
[r]敵[/]増援、[r]砦[/]から出現! [0:CHARA_G]へ進軍開始!
Alert(2129,4,8,79,79,0,0,0,0,0,0,0,0,0,0)
[r]砦[/]を制圧し、[0:CHARA_G]を狙う[r]敵[/]の出現を停止させよ!
TalkDeploySlot(951,9,1,0,1,0,0,0,0,0,0,0,0,0,0)
ジェラルト
volume_up
守りやすく、かつ敵の動きを読みやすくする ため、陛下は玉座の間を出ないでください。
守りやすく、かつ敵の動きを読みやすくする ため、陛下は玉座の間を出ないでください。
MainMissionStart(2121,1,0,2,79,79,79,0,0,0,0,0,0,0,0)
MAIN MISSION START: 侵入路の[r]砦[/]の制圧に成功!
TalkCharacter(956,9,1,6,1,0,0,0,0,0,0,0,0,0,0)
Alert(200,2,12,79,79,0,0,0,0,0,0,0,0,0,0)
[0:CHARA_G]、出現!
TalkDeploySlot(958,10,1,0,1,0,0,0,0,0,0,0,0,0,0)
闇商人
volume_up
これは厄介な侵入者を見つけてしまったな。 私は武闘派ではないのだがね……。
これは厄介な侵入者を見つけてしまったな。 私は武闘派ではないのだがね……。
MainMissionStart(2,4,1,1,12,79,79,0,0,0,0,0,0,0,0)
MAIN MISSION START: [0:CHARA_G]を撃破せよ!
Alert(2101,0,12,79,79,0,0,0,0,0,0,0,0,0,0)
[0:CHARA_G]、姿を消して城内に潜伏!
MainMissionStart(2101,0,1,4,12,79,79,0,0,0,0,0,0,0,0)
MAIN MISSION START: [0:CHARA_G]、姿を消して城内に潜伏!
Alert(2102,2,79,79,79,10,0,0,0,0,0,0,0,0,0)
城内に侵入した[r][0:PARTY][/]、出現!
MainMissionStart(2103,4,2,1,79,79,79,0,0,0,0,0,0,0,0)
MAIN MISSION START: [r]砦[/]を制圧し、城内に侵入した[r]敵[/]を撃破せよ!
Alert(2133,2,45,8,79,0,0,0,0,0,0,0,0,0,0)
侵入した[0:CHARA_G]ら、[1:CHARA_G]へ進軍開始!
MainMissionStart(2122,1,2,2,79,79,79,0,0,0,0,0,0,0,0)
MAIN MISSION START: 城内の[r]砦[/]の制圧に成功!
Alert(204,2,13,79,79,0,0,0,0,0,0,0,0,0,0)
[0:CHARA_G]、再び出現!
MainMissionStart(2,4,3,1,13,79,79,0,0,0,0,0,0,0,0)
MAIN MISSION START: [0:CHARA_G]を撃破せよ!
Alert(108,0,8,79,79,0,0,0,0,0,0,0,0,0,0)
[0:CHARA_G]、進軍開始!
Alert(2104,2,79,79,79,0,0,0,0,0,0,0,0,0,0)
[r]伏兵[/]、出現! 周囲の[r]砦[/]を閉門!
Alert(2105,0,13,13,79,0,0,0,0,0,0,0,0,0,0)
[0:CHARA_G]、再び姿を消して城内に潜伏!
MainMissionStart(2105,0,3,4,13,79,79,0,0,0,0,0,0,0,0)
MAIN MISSION START: [0:CHARA_G]、再び姿を消して城内に潜伏!
Alert(200,2,11,79,79,0,0,0,0,0,0,0,0,0,0)
[0:CHARA_G]、出現!
MainMissionStart(2,4,4,1,11,79,79,0,0,0,0,0,0,0,0)
MAIN MISSION START: [0:CHARA_G]を撃破せよ!
MainMissionStart(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
MAIN MISSION START: [y]敵[/]を撃破せよ!
Alert(204,2,14,79,79,0,0,0,0,0,0,0,0,0,0)
[0:CHARA_G]、再び出現!
TalkDeploySlot(990,11,1,0,1,0,0,0,0,0,0,0,0,0,0)
アナクシマンドロス
volume_up
相棒がいないせいで調子が出なくてね。 アンタの背中もアタシが守ってやるよ!
相棒がいないせいで調子が出なくてね。 アンタの背中もアタシが守ってやるよ!
MainMissionStart(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
MAIN MISSION START: [y]敵[/]を撃破せよ!
TalkDeploySlot(986,9,1,0,1,0,0,0,0,0,0,0,0,0,0)
ジェラルト
volume_up
また現れましたか。ところでシャミア殿…… 貴殿はセイロス騎士団を辞められたのでは?
また現れましたか。ところでシャミア殿…… 貴殿はセイロス騎士団を辞められたのでは?
TalkDeploySlot(988,9,1,0,1,0,0,0,0,0,0,0,0,0,0)
ジェラルト
volume_up
ならば、どうですか。カトリーヌ殿を見逃す 代わりに我々に雇われてみませんかね?
ならば、どうですか。カトリーヌ殿を見逃す 代わりに我々に雇われてみませんかね?
Alert(237,0,11,79,79,0,0,0,0,0,0,0,0,0,0)
[0:CHARA_G]、撤退!
MainMissionStart(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
MAIN MISSION START: [y]敵[/]を撃破せよ!
MainMissionStart(1,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
MAIN MISSION START: [y]敵[/]を撃破せよ!
MainMissionStart(1,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
MAIN MISSION START: [y]敵[/]を撃破せよ!
MainMissionStart(1,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
MAIN MISSION START: [y]敵[/]を撃破せよ!
Alert(2107,0,15,15,79,0,0,0,0,0,0,0,0,0,0)
魔道砲台を狙う[0:CHARA_G]ら、出現!
MainMissionStart(2108,4,16,1,15,79,79,0,0,0,0,0,0,0,0)
MAIN MISSION START: [0:CHARA_G]らを撃破し、魔道砲台を防衛せよ!
MainMissionStart(2109,1,16,2,79,79,79,0,0,4,0,0,0,0,0)
MAIN MISSION START: 魔道砲台の防衛に成功!
MainMissionStart(2111,3,16,3,79,79,79,0,0,4,0,0,0,0,0)
MAIN MISSION START: 魔道砲台の防衛に失敗!
Alert(905,2,52,79,79,1,0,0,0,0,0,0,0,0,0)
[0:CHARA_G]、魔道砲台を起動!
Alert(90,4,52,79,79,1,0,0,0,0,0,0,0,0,0)
[r]砦[/]を制圧し、魔道砲台からの砲撃を停止させよ!
MainMissionStart(2111,3,16,3,79,79,79,0,0,4,0,0,0,0,0)
MAIN MISSION START: 魔道砲台の防衛に失敗!
Alert(905,2,52,79,79,1,0,0,0,0,0,0,0,0,0)
[0:CHARA_G]、魔道砲台を起動!
Alert(90,4,52,79,79,1,0,0,0,0,0,0,0,0,0)
[r]砦[/]を制圧し、魔道砲台からの砲撃を停止させよ!
Alert(2126,1,79,79,79,1,0,0,0,0,0,0,0,0,0)
魔道砲台、[r]砦[/]の奪還により停止!
Alert(115,2,17,8,79,0,0,0,0,0,0,0,0,0,0)
[0:CHARA_G]、出現! [1:CHARA_G]へ進軍開始!
MainMissionStart(2136,4,17,1,8,17,79,0,0,0,0,0,0,0,0)
MAIN MISSION START: [0:CHARA_G]を狙う[1:CHARA_G]を撃破せよ!
Alert(150,0,17,79,79,0,0,0,6,0,0,0,0,0,0)
[0:CHARA_G]、[0:AREA]に到達!
MainMissionStart(438,1,17,2,17,79,79,0,0,0,0,0,0,0,0)
MAIN MISSION START: [0:CHARA_G]の撃破に成功!
Alert(203,2,18,79,79,0,0,0,0,0,0,0,0,0,0)
[0:CHARA_G]ら、出現!
TalkDeploySlot(1012,18,1,0,1,0,0,0,0,0,0,0,0,0,0)
<<EMPTY NAME>>
volume_up
こちらに来てください! 魔法で皇帝のところに直接、転移させます!
こちらに来てください! 魔法で皇帝のところに直接、転移させます!
Alert(172,2,20,18,79,0,0,0,0,0,0,0,0,0,0)
[0:CHARA_G]、[1:CHARA_G]の元へ進軍開始!
TalkCharacter(1013,7,1,4,1,0,0,0,0,0,0,0,0,0,0)
TalkDeploySlot(1014,9,1,2,1,0,0,0,0,0,0,0,0,0,0)
ジェラルト
volume_up
敵は転移の魔法で、援軍を呼び込もうと しているようですな。防がなければ。
敵は転移の魔法で、援軍を呼び込もうと しているようですな。防がなければ。
MainMissionStart(2130,4,18,1,18,20,79,0,0,0,0,0,0,0,0)
MAIN MISSION START: [0:CHARA_G]か[1:CHARA_G]を撃破し、合流を阻止せよ!
MainMissionStart(2115,1,18,2,18,79,79,0,0,0,0,0,0,0,0)
MAIN MISSION START: [0:CHARA_G]を撃破! 合流の阻止に成功!
TalkCharacter(1015,7,1,1,1,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(2115,1,18,2,20,79,79,0,0,0,0,0,0,0,0)
MAIN MISSION START: [0:CHARA_G]を撃破! 合流の阻止に成功!
TalkCharacter(1015,7,1,1,1,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(2131,3,18,3,18,20,79,0,0,0,0,0,0,0,0)
MAIN MISSION START: [0:CHARA_G]と[1:CHARA_G]の合流の阻止に失敗!
Alert(2132,0,20,8,79,0,0,0,6,0,0,0,0,0,0)
[0:CHARA_G]ら、[r]転移魔法[/]により[1:CHARA_G]の元に出現!
Alert(2120,2,24,79,79,0,0,0,0,0,0,0,0,0,0)
[0:CHARA_G]ら、襲来!
TalkDeploySlot(1019,9,1,2,1,0,0,0,0,0,0,0,0,0,0)
ジェラルト
volume_up
空への備えは万全だったはずですが…… やはり裏切り者がいるのは確定、ですか。
空への備えは万全だったはずですが…… やはり裏切り者がいるのは確定、ですか。
Alert(2127,4,24,8,79,0,0,0,0,0,0,0,0,0,0)
[0:CHARA_G]らを撃破し、[1:CHARA_G]と合流せよ!
Alert(553,0,24,79,79,0,0,0,0,0,0,0,0,0,0)
[0:CHARA_G]の撃破により開門!
Alert(553,0,25,79,79,0,0,0,0,0,0,0,0,0,0)
[0:CHARA_G]の撃破により開門!
MainMissionStart(442,1,19,2,24,79,79,0,0,0,0,0,0,0,0)
MAIN MISSION START: [0:CHARA_G]らの撃破に成功!
MainMissionStart(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
MAIN MISSION START: [r]敵[/]を撃破せよ!
MainMissionStart(0,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
MAIN MISSION START: [r]敵[/]を撃破せよ!
Alert(2123,0,8,79,79,0,0,0,6,0,0,0,0,0,0)
[0:CHARA_G]、[b]救援魔法[/]により[0:AREA]に退避!
Alert(330,2,8,79,79,0,0,0,0,0,0,0,0,0,0)
[0:CHARA_G]、苦戦!
Alert(333,2,8,79,79,0,0,0,0,0,0,0,0,0,0)
[0:CHARA_G]、敗走の危機! 急ぎ救援せよ!
Alert(549,1,27,79,79,0,0,0,0,0,0,0,0,0,0)
[0:CHARA_G]の撃破により、宝の鍵を入手!
Alert(309,1,0,11,79,0,0,0,0,0,0,0,0,0,0)
[0:CHARA_G]、[1:CHARA_G]を撃破!
Alert(309,1,1,11,79,0,0,0,0,0,0,0,0,0,0)
[0:CHARA_G]、[1:CHARA_G]を撃破!
Alert(309,1,2,11,79,0,0,0,0,0,0,0,0,0,0)
[0:CHARA_G]、[1:CHARA_G]を撃破!
Alert(309,1,3,11,79,0,0,0,0,0,0,0,0,0,0)
[0:CHARA_G]、[1:CHARA_G]を撃破!
Alert(304,1,11,11,79,0,0,0,0,0,0,0,0,0,0)
[0:CHARA_G]を撃破!
Alert(237,0,11,79,79,0,0,0,0,0,0,0,0,0,0)
[0:CHARA_G]、撤退!
MainMissionStart(485,1,5,2,14,79,79,0,0,0,0,0,0,0,0)
MAIN MISSION START: [0:CHARA_G]の説得に成功!
TalkDeploySlot(1028,9,1,3,1,0,0,0,0,0,0,0,0,0,0)
ジェラルト
volume_up
掃討、完了しました。しかし……良いように やられましたな。猛省せねばなりません。
掃討、完了しました。しかし……良いように やられましたな。猛省せねばなりません。
TalkDeploySlot(1029,8,1,0,1,0,0,0,0,0,0,0,0,0,0)
ラファエル
volume_up
ええ。貴方たちのおかげで助かったわ。 この道が、途絶えずに済んだ……。
ええ。貴方たちのおかげで助かったわ。 この道が、途絶えずに済んだ……。
Alert(319,0,14,79,79,0,0,0,0,0,0,0,0,0,0)
[0:CHARA_G]、死亡!
MainMissionStart(440,1,6,2,11,14,79,0,0,0,0,0,0,0,0)
MAIN MISSION START: [0:CHARA_G]と[1:CHARA_G]の撃破に成功!
TalkDeploySlot(1028,9,1,3,1,0,0,0,0,0,0,0,0,0,0)
ジェラルト
volume_up
掃討、完了しました。しかし……良いように やられましたな。猛省せねばなりません。
掃討、完了しました。しかし……良いように やられましたな。猛省せねばなりません。
TalkDeploySlot(1029,8,1,0,1,0,0,0,0,0,0,0,0,0,0)
ラファエル
volume_up
ええ。貴方たちのおかげで助かったわ。 この道が、途絶えずに済んだ……。
ええ。貴方たちのおかげで助かったわ。 この道が、途絶えずに済んだ……。
Alert(319,0,14,79,79,0,0,0,0,0,0,0,0,0,0)
[0:CHARA_G]、死亡!
Alert(237,0,11,79,79,0,0,0,0,0,0,0,0,0,0)
[0:CHARA_G]、撤退!
MainMissionStart(440,1,6,2,11,14,79,0,0,0,0,0,0,0,0)
MAIN MISSION START: [0:CHARA_G]と[1:CHARA_G]の撃破に成功!
TalkDeploySlot(1028,9,1,3,1,0,0,0,0,0,0,0,0,0,0)
ジェラルト
volume_up
掃討、完了しました。しかし……良いように やられましたな。猛省せねばなりません。
掃討、完了しました。しかし……良いように やられましたな。猛省せねばなりません。
TalkDeploySlot(1029,8,1,0,1,0,0,0,0,0,0,0,0,0,0)
ラファエル
volume_up
ええ。貴方たちのおかげで助かったわ。 この道が、途絶えずに済んだ……。
ええ。貴方たちのおかげで助かったわ。 この道が、途絶えずに済んだ……。
Alert(319,3,8,79,79,0,0,0,0,0,0,0,0,0,0)
[0:CHARA_G]、死亡!
Alert(338,3,8,79,79,0,0,0,0,0,0,0,0,0,0)
戦闘に敗北!