王国軍の遊撃部隊が帝国軍の進軍を阻んでいる。 見つけ出し、デュバル領の制圧を進めよう。

Deployment table

Index Notes 0 1 2 3 Name 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31
0 シェズ 50 0 0 0 0 0 0 0 100 0 0 100 300 255 65535 1999 38 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
1 エーデルガルト 255 0 0 1 20 1 0 0 100 0 0 100 300 255 65535 1999 65 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
2 ヒューベルト 255 0 0 2 35 2 0 0 100 0 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
3 フェルディナント 255 0 0 3 40 3 0 0 100 0 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
4 カスパル 255 0 0 0 50 4 1 0 100 0 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
5 ベルナデッタ 255 0 0 1 55 4 1 0 100 0 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
6 ドロテア 255 0 0 2 60 4 1 0 100 0 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
7 ペトラ 255 0 0 3 65 4 1 0 100 0 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
8 255 0 1 10 1545 5 12 3 101 5 1 100 300 255 65535 1999 4 58 0 0 0 0 0 0 0 0 0 0 1 65535 65535 65535
9 255 0 0 10 1539 4 12 3 101 5 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
10 255 0 5 50 1531 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
11 255 0 5 51 1535 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
12 255 0 5 52 1533 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
13 255 0 5 53 1546 5 13 3 101 3 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
14 255 0 5 54 1548 5 13 3 101 3 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
15 255 0 5 55 1547 5 13 3 101 3 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
16 255 0 4 2 1531 5 13 3 101 3 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
17 255 0 4 7 1535 5 13 3 101 3 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
18 255 0 4 4 1549 5 13 3 101 3 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
19 255 0 4 1 1531 5 13 3 101 3 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
20 255 0 4 2 1531 5 13 3 101 3 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
21 255 0 4 7 1535 5 13 3 101 3 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
22 255 0 4 8 1535 5 13 3 101 3 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
23 255 0 2 0 1505 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
24 255 33 2 1 1530 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
25 255 0 2 2 1505 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
26 255 33 2 3 1505 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
27 255 36 2 4 1532 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
28 255 0 2 5 1505 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
29 255 36 2 6 1505 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
30 255 39 2 7 1534 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
31 255 0 2 8 1505 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
32 255 39 3 0 1505 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
33 255 33 3 1 1530 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
34 255 0 3 2 1505 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
35 255 33 3 3 1505 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
36 255 36 3 4 1532 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
37 255 0 3 5 1505 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
38 255 36 3 6 1505 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
39 255 39 3 7 1534 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
40 255 0 3 8 1505 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
41 255 39 4 0 1505 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
42 255 42 4 1 1530 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
43 255 0 4 2 1505 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
44 255 42 4 3 1505 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
45 255 45 4 4 1532 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
46 255 0 4 5 1505 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
47 255 45 4 6 1505 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
48 255 48 4 7 1534 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
49 255 0 4 8 1505 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535

Table 1

Index Notes 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31

Table 2

Index Notes 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31

Table 3

Index Notes 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31
0 13 0 65535 0 0 65535 0 1000 1526 100 1526 100 1526 100 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
1 0 0 65535 2 0 65535 1 1000 1526 100 1526 100 1526 100 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
2 0 0 65535 2 1 65535 1 1000 1526 100 1526 100 1526 100 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
3 0 0 65535 2 2 65535 1 1000 1526 100 1526 100 1526 100 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
4 0 0 65535 3 0 65535 1 1000 1526 100 1526 100 1526 100 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
5 0 0 65535 3 1 65535 1 1000 1526 100 1526 100 1526 100 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
6 0 0 65535 3 2 65535 1 1000 1526 100 1526 100 1526 100 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
7 0 0 65535 3 3 65535 1 1000 1526 100 1526 100 1526 100 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
8 0 0 65535 4 0 65535 1 1000 1526 100 1526 100 1526 100 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
9 0 0 65535 4 1 65535 1 1000 1526 100 1526 100 1526 100 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
10 0 0 65535 4 2 65535 1 1000 1526 100 1526 100 1526 100 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
11 0 0 65535 1 0 65535 3 1000 1526 100 1526 100 1526 100 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
12 0 0 65535 5 0 65535 3 1000 1526 100 1526 100 1526 100 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0

Table 4

Index Notes 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31
# Group 0 (56, 2, 4, 1, 0)
SubGroup(0)
# Group 1 (0, 2, 1, 1, 19)
SubGroup(0)
SubGroup(9)
Unknown10(0,22,12,50,50,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,10,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,11,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,12,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,13,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,14,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,15,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown10(1,23,9,50,50,0,0,0,0,1,0,0,0,0,0)
Unknown11(1,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
SetName(18,254,0,0,0,0,0,0,0,0,0,0,0,0,0) # Set 18 to 伝令兵
SubGroup(6)
Unknown6(10,11,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(11,11,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(12,11,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(13,11,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(14,11,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(15,11,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 2 (24, 2, 4, 1, 0)
SubGroup(0)
# Group 3 (0, 5, 0, 1, 35)
SubGroup(0)
SubGroup(1)
GroupCheck4(0,0,2,0,0,0,0,0,0,0,0,0,0,0,0) # Check4 0: False 2
SubGroup(0)
SubGroup(12)
Unknown23(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(13,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(14,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(15,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(10,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(11,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(12,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(10,39,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(11,39,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(12,39,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(7)
PingOnMinimap(10,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(11,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(12,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown55(0,10,0,0,0,0,9,0,0,0,1,0,0,0,0)
Unknown55(0,11,0,0,0,0,9,0,0,0,1,0,0,0,0)
Unknown55(0,12,0,0,0,0,9,0,0,0,1,0,0,0,0)
Alert(20810,2,9,9,50,3,0,0,0,0,0,0,0,0,0) # <read out of bounds>
SubGroup(7)
Unknown43(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(13,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(14,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(15,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(20811,4,0,1,12,50,50,0,0,0,0,0,0,0,0) # <read out of bounds>
SubGroup(2)
PingOnMinimap(9,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(322,4,9,50,50,3,0,0,0,1,0,0,0,0,0) # [0:CHARA_G]の敗走に注意せよ!
# Group 4 (6, 2, 4, 1, 0)
SubGroup(0)
# Group 5 (0, 5, 2, 2, 1)
SubGroup(1)
Unknown19(10,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(5,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 6 (0, 5, 2, 2, 1)
SubGroup(1)
Unknown19(11,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(5,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 7 (0, 5, 2, 2, 1)
SubGroup(1)
Unknown19(12,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(5,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 8 (0, 5, 2, 2, 1)
SubGroup(1)
Unknown19(13,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(5,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 9 (0, 5, 2, 2, 1)
SubGroup(1)
Unknown19(14,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(5,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 10 (0, 5, 2, 2, 1)
SubGroup(1)
Unknown19(15,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(5,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 11 (6, 2, 4, 1, 0)
SubGroup(0)
# Group 12 (0, 5, 0, 4, 3)
SubGroup(3)
Unknown15(50,10,20,1,1,0,0,0,0,0,0,0,0,0,0)
Unknown19(10,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(19,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 19: 0 1 0
Unknown6(10,11,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(20815,0,10,50,50,0,0,0,0,0,0,0,1,0,0) # <read out of bounds>
# Group 13 (0, 5, 0, 4, 3)
SubGroup(3)
Unknown15(50,11,20,1,1,0,0,0,0,0,0,0,0,0,0)
Unknown19(11,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(20,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 20: 0 1 0
Unknown6(11,11,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(20815,0,11,50,50,0,0,0,0,0,0,0,1,0,0) # <read out of bounds>
# Group 14 (0, 5, 0, 4, 3)
SubGroup(3)
Unknown15(50,12,20,1,1,0,0,0,0,0,0,0,0,0,0)
Unknown19(12,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(21,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 21: 0 1 0
Unknown6(12,11,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(20815,0,12,50,50,0,0,0,0,0,0,0,1,0,0) # <read out of bounds>
# Group 15 (0, 5, 0, 4, 3)
SubGroup(3)
Unknown15(50,13,20,1,1,0,0,0,0,0,0,0,0,0,0)
Unknown19(13,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(22,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 22: 0 1 0
Unknown6(13,11,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(13,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(20815,0,13,50,50,0,0,0,0,0,0,0,1,0,0) # <read out of bounds>
# Group 16 (0, 5, 0, 4, 3)
SubGroup(3)
Unknown15(50,14,20,1,1,0,0,0,0,0,0,0,0,0,0)
Unknown19(14,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(23,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 23: 0 1 0
Unknown6(14,11,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(14,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(20815,0,14,50,50,0,0,0,0,0,0,0,1,0,0) # <read out of bounds>
# Group 17 (0, 5, 0, 4, 3)
SubGroup(3)
Unknown15(50,15,20,1,1,0,0,0,0,0,0,0,0,0,0)
Unknown19(15,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(24,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 24: 0 1 0
Unknown6(15,11,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(15,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(20815,0,15,50,50,0,0,0,0,0,0,0,1,0,0) # <read out of bounds>
# Group 18 (6, 2, 4, 1, 0)
SubGroup(0)
# Group 19 (0, 5, 0, 4, 3)
SubGroup(3)
Unknown15(10,9,20,1,1,0,0,0,0,0,0,0,0,0,0)
Unknown19(10,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(12,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 12: 0 1 0
Unknown6(10,11,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(20814,0,10,9,50,0,0,0,0,0,0,0,1,0,0) # <read out of bounds>
# Group 20 (0, 5, 0, 4, 3)
SubGroup(3)
Unknown15(11,9,20,1,1,0,0,0,0,0,0,0,0,0,0)
Unknown19(11,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(13,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 13: 0 1 0
Unknown6(11,11,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(20814,0,11,9,50,0,0,0,0,0,0,0,1,0,0) # <read out of bounds>
# Group 21 (0, 5, 0, 4, 3)
SubGroup(3)
Unknown15(12,9,20,1,1,0,0,0,0,0,0,0,0,0,0)
Unknown19(12,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(14,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 14: 0 1 0
Unknown6(12,11,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(20814,0,12,9,50,0,0,0,0,0,0,0,1,0,0) # <read out of bounds>
# Group 22 (0, 5, 0, 4, 3)
SubGroup(3)
Unknown15(13,9,20,1,1,0,0,0,0,0,0,0,0,0,0)
Unknown19(13,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(15,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 15: 0 1 0
Unknown6(13,11,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(13,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(20814,0,13,9,50,0,0,0,0,0,0,0,1,0,0) # <read out of bounds>
# Group 23 (0, 5, 0, 4, 3)
SubGroup(3)
Unknown15(14,9,20,1,1,0,0,0,0,0,0,0,0,0,0)
Unknown19(14,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(16,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 16: 0 1 0
Unknown6(14,11,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(14,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(20814,0,14,9,50,0,0,0,0,0,0,0,1,0,0) # <read out of bounds>
# Group 24 (0, 5, 0, 4, 3)
SubGroup(3)
Unknown15(15,9,20,1,1,0,0,0,0,0,0,0,0,0,0)
Unknown19(15,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(17,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 17: 0 1 0
Unknown6(15,11,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(15,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(20814,0,15,9,50,0,0,0,0,0,0,0,1,0,0) # <read out of bounds>
# Group 25 (0, 5, 0, 3, 1)
SubGroup(2)
Unknown29(5,3,3,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown46(1,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown46(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 26 (0, 5, 0, 4, 1)
SubGroup(3)
Unknown7(2,1,3,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(5,5,3,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown46(2,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown46(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 27 (13, 2, 4, 1, 0)
SubGroup(0)
# Group 28 (2, 2, 4, 1, 0)
SubGroup(0)
# Group 29 (1, 2, 4, 11, 0)
SubGroup(2)
Unknown29(6,0,2,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown29(5,2,3,0,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(0,0,2,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(0,2,2,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown29(0,1,2,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(5,3,3,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 30 (0, 5, 0, 1, 27)
SubGroup(0)
SubGroup(4)
Unknown14(13,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(14,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(15,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Alert(20813,2,13,9,50,3,0,0,0,0,0,0,0,0,0) # <read out of bounds>
SubGroup(9)
Unknown23(13,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(14,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(15,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(13,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(14,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(15,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(13,39,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(14,39,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(15,39,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
PingOnMinimap(13,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(14,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(15,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown55(0,13,0,0,0,0,9,1,0,0,1,0,0,0,0)
Unknown55(0,14,0,0,0,0,9,1,0,0,1,0,0,0,0)
Unknown55(0,15,0,0,0,0,9,1,0,0,1,0,0,0,0)
Alert(20810,2,9,9,50,3,0,0,0,0,0,0,0,0,0) # <read out of bounds>
SubGroup(1)
Unknown2(6,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 31 (7, 2, 4, 2, 0)
SubGroup(1)
Unknown29(0,2,2,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 32 (6, 2, 4, 1, 0)
SubGroup(0)
# Group 33 (0, 5, 0, 2, 14)
SubGroup(1)
Unknown29(5,2,3,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown14(18,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(18,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
PingOnMinimap(18,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(200,2,18,50,50,0,0,0,0,0,0,0,0,0,0) # [0:CHARA_G]、出現!
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(20330,2,18,50,50,0,0,0,0,0,0,0,0,0,0) # <read out of bounds>
SubGroup(1)
TalkFromOwnStrings2(18,142,1,1,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown43(18,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(0,0,3,90,1,20,2,0,0,0,0,0,0,0,0)
MainMissionStart(20331,4,2,1,18,50,50,0,0,0,0,0,0,0,0) # <read out of bounds>
# Group 34 (0, 5, 0, 4, 3)
SubGroup(3)
Unknown28(3,45,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(18,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Alert(20334,4,18,0,50,0,0,0,0,0,0,0,0,0,0) # <read out of bounds>
PingOnMinimap(18,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(335,4,18,0,50,0,0,0,0,0,0,0,0,0,0) # 急ぎ[0:CHARA_G]を撃破せよ!
# Group 35 (0, 5, 0, 4, 9)
SubGroup(3)
Unknown19(18,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(37,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 37: 0 1 0
Unknown1(1,0,3,90,1,0,2,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(18,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown60(3,0,0,18,50,0,1,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(18,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(438,1,2,2,18,50,50,0,0,0,0,0,0,0,0) # [0:CHARA_G]の撃破に成功!
SubGroup(1)
Unknown0(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 36 (0, 5, 0, 3, 20)
SubGroup(2)
GroupCheck3(35,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 35: 1 0 0
Unknown28(4,15,3,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(12)
Unknown14(19,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(20,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(21,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(22,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown77(19,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown77(20,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown77(21,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown77(22,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(19,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(20,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(21,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(22,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(6)
PingOnMinimap(19,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(20,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(21,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(22,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(20332,2,18,50,50,0,0,0,0,0,0,0,0,0,0) # <read out of bounds>
TalkFromOwnStrings2(19,117,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 37 (0, 2, 2, 3, 1)
SubGroup(2)
Unknown28(3,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(1,0,3,90,1,0,2,0,0,0,0,0,0,0,0)
# Group 38 (0, 2, 0, 3, 23)
SubGroup(2)
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(37,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 37: 1 0 0
Alert(20335,2,18,50,50,0,0,0,0,0,0,0,0,0,0) # <read out of bounds>
SubGroup(1)
MainMissionStart(439,2,2,3,0,50,50,0,0,0,0,0,0,0,0) # [0:CHARA_G]の撃破に失敗!
SubGroup(13)
Unknown14(19,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(20,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(21,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(22,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown77(19,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown77(20,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown77(21,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown77(22,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(19,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(20,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(21,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(22,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(6)
PingOnMinimap(19,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(20,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(21,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(22,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(20333,2,18,50,50,0,0,0,0,0,0,0,0,0,0) # <read out of bounds>
TalkFromOwnStrings2(19,116,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 39 (1, 2, 4, 4, 0)
SubGroup(1)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(0,0,2,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(0,2,2,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 40 (0, 5, 0, 3, 25)
SubGroup(2)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(5,6,3,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(7)
PingOnMinimap(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(12,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(13,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(14,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(15,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(20812,1,0,2,12,50,50,0,0,0,0,0,0,0,0) # <read out of bounds>
SubGroup(4)
Unknown14(8,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown33(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(8,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(271,2,8,50,50,0,0,0,0,0,0,0,0,0,0) # [r]敵[/]指揮官[0:CHARA_G]、出現!
Unknown80(0,0,0,1,0,1,8,0,0,0,0,0,0,0,0)
CloseUp(8,0,0,0,1,1,0,0,0,0,0,0,0,0,0)
TalkFromOwnStrings2(8,93,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown43(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(76,4,1,1,8,50,50,0,0,0,0,0,0,0,0) # [r]敵[/]指揮官[0:CHARA_G]を撃破し、戦闘に勝利せよ!
SubGroup(2)
Unknown10(0,1,8,50,50,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 41 (5, 2, 4, 2, 0)
SubGroup(1)
Unknown29(0,1,2,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 42 (0, 5, 0, 3, 29)
SubGroup(2)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(5,6,3,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(7)
PingOnMinimap(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(13,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(14,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(15,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(442,1,0,2,12,50,50,0,0,0,0,0,0,0,0) # [0:CHARA_G]らの撃破に成功!
SubGroup(1)
TalkFromOwnStrings2(9,102,1,1,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown33(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(9,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(9,11,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
PingOnMinimap(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown32(9,1,50,11,0,0,0,0,0,1,0,0,0,0,0)
Alert(129,0,9,50,50,0,0,0,11,0,0,0,0,0,0) # [0:CHARA_G]、[0:AREA]へ撤退開始!
SubGroup(4)
Unknown43(9,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(16,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(17,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(49,4,3,1,9,50,50,0,0,11,0,0,0,0,0) # [0:CHARA_G]を[0:AREA]へ到達させよ!
SubGroup(4)
Unknown10(0,60,9,50,50,0,0,0,11,0,0,0,0,0,0)
Unknown11(0,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown12(0,11,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown150(0,11,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 43 (0, 5, 0, 3, 18)
SubGroup(2)
PauseMaybe(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown16(9,11,1,1,20000,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown15(16,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(17,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(9,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
PingOnMinimap(16,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(17,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(288,2,16,9,50,0,0,0,0,0,0,0,0,0,0) # [0:CHARA_G]ら、出現! [1:CHARA_G]を襲撃!
SubGroup(1)
TalkFromOwnStrings2(16,92,1,1,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
PingOnMinimap(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(136,0,9,0,50,0,0,0,0,0,0,0,0,0,0) # [0:CHARA_G]、進軍停止!
PingOnMinimap(16,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(17,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(4,4,16,0,50,0,0,0,0,0,0,0,0,0,0) # [0:CHARA_G]らを撃破せよ!
# Group 44 (0, 5, 0, 3, 14)
SubGroup(2)
Unknown19(16,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(17,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(7)
PingOnMinimap(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(12,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(13,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(14,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(15,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(305,1,16,50,50,0,0,0,0,0,0,0,0,0,0) # [0:CHARA_G]らを撃破!
SubGroup(2)
Unknown23(9,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(9,11,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(139,0,9,0,50,0,0,0,0,0,0,0,0,0,0) # [0:CHARA_G]、進軍再開!
# Group 45 (0, 2, 2, 3, 3)
SubGroup(2)
PauseMaybe(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(9,11,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(9,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown32(9,1,50,11,0,0,0,0,0,0,0,0,0,0,0)
# Group 46 (0, 7, 0, 3, 6)
SubGroup(2)
PauseMaybe(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(45,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 45: 1 0 0
SubGroup(2)
PingOnMinimap(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(150,1,9,50,50,0,0,0,11,0,0,0,0,0,0) # [0:CHARA_G]、[0:AREA]に到達!
SubGroup(2)
PingOnMinimap(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(805,1,3,2,9,50,50,0,0,0,0,0,0,0,0) # [0:CHARA_G]の護衛に成功!
# Group 47 (4, 2, 4, 1, 0)
SubGroup(0)
# Group 48 (1, 2, 4, 1, 0)
SubGroup(0)
# Group 49 (0, 7, 0, 3, 2)
SubGroup(2)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(8,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
MainMissionStart(438,1,1,2,8,50,50,0,0,0,0,0,0,0,0) # [0:CHARA_G]の撃破に成功!
# Group 50 (1, 2, 4, 1, 0)
SubGroup(0)
# Group 51 (0, 8, 0, 3, 4)
SubGroup(2)
GroupCheck4(3,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check4 3: True 0
Unknown19(9,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Alert(339,3,9,50,50,3,0,0,1,0,1,0,0,0,0) # [0:CHARA_G]、敗走! 戦闘に敗北!
SubGroup(1)
TalkFromOwnStrings2(50,114,1,1,1,0,0,0,0,0,0,0,0,0,0)
# Group 52 (4, 2, 4, 1, 0)
SubGroup(0)
# Group 53 (0, 4, 8, 4, 3)
SubGroup(1)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(0,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(0,4,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(313,2,0,50,50,0,0,0,0,0,0,0,0,0,0) # [0:CHARA_G]、敗走!
# Group 54 (0, 4, 8, 2, 3)
SubGroup(1)
Unknown19(1,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(313,2,1,50,50,0,0,0,0,0,0,0,0,0,0) # [0:CHARA_G]、敗走!
# Group 55 (0, 4, 8, 2, 3)
SubGroup(1)
Unknown19(4,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(4,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(313,2,4,50,50,0,0,0,0,0,0,0,0,0,0) # [0:CHARA_G]、敗走!
# Group 56 (0, 4, 8, 2, 3)
SubGroup(1)
Unknown19(5,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(5,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(313,2,5,50,50,0,0,0,0,0,0,0,0,0,0) # [0:CHARA_G]、敗走!
Alert(20810,2,9,9,50,3,0,0,0,0,0,0,0,0,0) <read out of bounds>
MainMissionStart(20811,4,0,1,12,50,50,0,0,0,0,0,0,0,0) MAIN MISSION START: <read out of bounds>
Alert(322,4,9,50,50,3,0,0,0,1,0,0,0,0,0) [0:CHARA_G]の敗走に注意せよ!
Alert(20815,0,10,50,50,0,0,0,0,0,0,0,1,0,0) <read out of bounds>
Alert(20815,0,11,50,50,0,0,0,0,0,0,0,1,0,0) <read out of bounds>
Alert(20815,0,12,50,50,0,0,0,0,0,0,0,1,0,0) <read out of bounds>
Alert(20815,0,13,50,50,0,0,0,0,0,0,0,1,0,0) <read out of bounds>
Alert(20815,0,14,50,50,0,0,0,0,0,0,0,1,0,0) <read out of bounds>
Alert(20815,0,15,50,50,0,0,0,0,0,0,0,1,0,0) <read out of bounds>
Alert(20814,0,10,9,50,0,0,0,0,0,0,0,1,0,0) <read out of bounds>
Alert(20814,0,11,9,50,0,0,0,0,0,0,0,1,0,0) <read out of bounds>
Alert(20814,0,12,9,50,0,0,0,0,0,0,0,1,0,0) <read out of bounds>
Alert(20814,0,13,9,50,0,0,0,0,0,0,0,1,0,0) <read out of bounds>
Alert(20814,0,14,9,50,0,0,0,0,0,0,0,1,0,0) <read out of bounds>
Alert(20814,0,15,9,50,0,0,0,0,0,0,0,1,0,0) <read out of bounds>
Alert(20813,2,13,9,50,3,0,0,0,0,0,0,0,0,0) <read out of bounds>
Alert(20810,2,9,9,50,3,0,0,0,0,0,0,0,0,0) <read out of bounds>
Alert(200,2,18,50,50,0,0,0,0,0,0,0,0,0,0) [0:CHARA_G]、出現!
Alert(20330,2,18,50,50,0,0,0,0,0,0,0,0,0,0) <read out of bounds>
MainMissionStart(20331,4,2,1,18,50,50,0,0,0,0,0,0,0,0) MAIN MISSION START: <read out of bounds>
Alert(20334,4,18,0,50,0,0,0,0,0,0,0,0,0,0) <read out of bounds>
Alert(335,4,18,0,50,0,0,0,0,0,0,0,0,0,0) 急ぎ[0:CHARA_G]を撃破せよ!
MainMissionStart(438,1,2,2,18,50,50,0,0,0,0,0,0,0,0) MAIN MISSION START: [0:CHARA_G]の撃破に成功!
Alert(20332,2,18,50,50,0,0,0,0,0,0,0,0,0,0) <read out of bounds>
Alert(20335,2,18,50,50,0,0,0,0,0,0,0,0,0,0) <read out of bounds>
MainMissionStart(439,2,2,3,0,50,50,0,0,0,0,0,0,0,0) MAIN MISSION START: [0:CHARA_G]の撃破に失敗!
Alert(20333,2,18,50,50,0,0,0,0,0,0,0,0,0,0) <read out of bounds>
MainMissionStart(20812,1,0,2,12,50,50,0,0,0,0,0,0,0,0) MAIN MISSION START: <read out of bounds>
Alert(271,2,8,50,50,0,0,0,0,0,0,0,0,0,0) [r]敵[/]指揮官[0:CHARA_G]、出現!
MainMissionStart(76,4,1,1,8,50,50,0,0,0,0,0,0,0,0) MAIN MISSION START: [r]敵[/]指揮官[0:CHARA_G]を撃破し、戦闘に勝利せよ!
MainMissionStart(442,1,0,2,12,50,50,0,0,0,0,0,0,0,0) MAIN MISSION START: [0:CHARA_G]らの撃破に成功!
Alert(129,0,9,50,50,0,0,0,11,0,0,0,0,0,0) [0:CHARA_G]、[0:AREA]へ撤退開始!
MainMissionStart(49,4,3,1,9,50,50,0,0,11,0,0,0,0,0) MAIN MISSION START: [0:CHARA_G]を[0:AREA]へ到達させよ!
Alert(288,2,16,9,50,0,0,0,0,0,0,0,0,0,0) [0:CHARA_G]ら、出現! [1:CHARA_G]を襲撃!
Alert(136,0,9,0,50,0,0,0,0,0,0,0,0,0,0) [0:CHARA_G]、進軍停止!
Alert(4,4,16,0,50,0,0,0,0,0,0,0,0,0,0) [0:CHARA_G]らを撃破せよ!
Alert(305,1,16,50,50,0,0,0,0,0,0,0,0,0,0) [0:CHARA_G]らを撃破!
Alert(139,0,9,0,50,0,0,0,0,0,0,0,0,0,0) [0:CHARA_G]、進軍再開!
Alert(150,1,9,50,50,0,0,0,11,0,0,0,0,0,0) [0:CHARA_G]、[0:AREA]に到達!
MainMissionStart(805,1,3,2,9,50,50,0,0,0,0,0,0,0,0) MAIN MISSION START: [0:CHARA_G]の護衛に成功!
MainMissionStart(438,1,1,2,8,50,50,0,0,0,0,0,0,0,0) MAIN MISSION START: [0:CHARA_G]の撃破に成功!
Alert(339,3,9,50,50,3,0,0,1,0,1,0,0,0,0) [0:CHARA_G]、敗走! 戦闘に敗北!
Alert(313,2,0,50,50,0,0,0,0,0,0,0,0,0,0) [0:CHARA_G]、敗走!
Alert(313,2,1,50,50,0,0,0,0,0,0,0,0,0,0) [0:CHARA_G]、敗走!
Alert(313,2,4,50,50,0,0,0,0,0,0,0,0,0,0) [0:CHARA_G]、敗走!
Alert(313,2,5,50,50,0,0,0,0,0,0,0,0,0,0) [0:CHARA_G]、敗走!