エーデルガルトの行方を追った[HERO_MF]と ベレト。しかし、ある異変が……。
Deployment table
Index | Notes | 0 | 1 | 2 | 3 | Name | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | ディミトリ | 46 | 0 | 0 | 0 | 25 | 0 | 0 | 0 | 101 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 38 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
1 | フェリクス | 255 | 0 | 0 | 1 | 75 | 1 | 0 | 0 | 101 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 65 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
2 | メルセデス | 255 | 0 | 0 | 2 | 90 | 2 | 0 | 0 | 101 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
3 | ドゥドゥー | 255 | 0 | 0 | 3 | 70 | 3 | 0 | 0 | 101 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
4 | アッシュ | 255 | 0 | 0 | 4 | 80 | 4 | 0 | 0 | 101 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
5 | シルヴァン | 255 | 0 | 0 | 5 | 85 | 4 | 0 | 0 | 101 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
6 | イングリット | 255 | 0 | 0 | 6 | 100 | 4 | 0 | 0 | 101 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
7 | アネット | 255 | 0 | 0 | 7 | 95 | 4 | 0 | 0 | 101 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
8 | シェズ | 255 | 0 | 0 | 8 | 1 | 6 | 1 | 0 | 101 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 3 | 15 | 49 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 11 | 65535 | 65535 | 65535 |
9 | ソロン | 255 | 0 | 0 | 9 | 330 | 5 | 12 | 3 | 101 | 0 | 0 | 100 | 300 | 255 | 0 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 65535 | 65535 | 65535 |
10 | ビアス | 255 | 0 | 0 | 10 | 907 | 5 | 1 | 3 | 101 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 65535 | 65535 | 65535 |
11 | クロード | 255 | 0 | 0 | 11 | 30 | 7 | 1 | 3 | 101 | 0 | 1 | 100 | 77 | 255 | 65535 | 1999 | 2 | 17 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 6 | 65535 | 65535 | 65535 |
12 | シェズ | 255 | 0 | 0 | 12 | 6 | 7 | 1 | 0 | 101 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 15 | 49 | 66 | 61 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 65535 | 65535 | 65535 |
13 | 連邦国将 | 255 | 0 | 0 | 13 | 680 | 5 | 2 | 3 | 101 | 4 | 0 | 39 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 65535 | 65535 | 65535 |
14 | 連邦国将 | 5 | 0 | 0 | 14 | 690 | 5 | 2 | 3 | 101 | 4 | 0 | 39 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 65535 | 65535 | 65535 |
15 | 連邦国将 | 5 | 0 | 0 | 15 | 695 | 5 | 2 | 3 | 101 | 4 | 0 | 39 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 65535 | 65535 | 65535 |
16 | 連邦国将 | 5 | 0 | 0 | 16 | 615 | 5 | 2 | 3 | 101 | 4 | 1 | 33 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 65535 | 65535 | 65535 |
17 | 連邦国将 | 5 | 0 | 0 | 17 | 680 | 5 | 2 | 3 | 101 | 4 | 1 | 33 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 65535 | 65535 | 65535 |
18 | セイロス騎士 | 5 | 0 | 0 | 18 | 609 | 5 | 2 | 3 | 101 | 5 | 0 | 36 | 47 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 65535 | 65535 | 65535 |
19 | 連邦国将 | 5 | 0 | 0 | 19 | 610 | 5 | 2 | 3 | 101 | 5 | 1 | 33 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 65535 | 65535 | 65535 |
20 | 連邦国将 | 5 | 0 | 0 | 20 | 615 | 5 | 2 | 3 | 101 | 4 | 1 | 33 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 65535 | 65535 | 65535 |
21 | 連邦国将 | 5 | 0 | 0 | 21 | 675 | 5 | 2 | 3 | 101 | 4 | 1 | 39 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 65535 | 65535 | 65535 |
22 | 連邦国将 | 5 | 0 | 0 | 22 | 680 | 5 | 2 | 3 | 101 | 4 | 1 | 39 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 65535 | 65535 | 65535 |
23 | 一般兵 | 5 | 0 | 0 | 23 | 1005 | 4 | 5 | 0 | 101 | 4 | 1 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
24 | セイロス騎士 | 255 | 0 | 0 | 24 | 684 | 5 | 2 | 3 | 101 | 5 | 0 | 33 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 65535 | 65535 | 65535 |
25 | 連邦国将 | 5 | 0 | 0 | 25 | 695 | 5 | 2 | 3 | 101 | 4 | 0 | 39 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 65535 | 65535 | 65535 |
26 | 連邦国将 | 5 | 0 | 0 | 26 | 680 | 5 | 2 | 3 | 101 | 4 | 0 | 33 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 65535 | 65535 | 65535 |
27 | 連邦国将 | 5 | 0 | 0 | 27 | 695 | 5 | 2 | 3 | 101 | 4 | 0 | 39 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 65535 | 65535 | 65535 |
28 | 連邦国将 | 5 | 0 | 0 | 28 | 680 | 5 | 2 | 3 | 101 | 4 | 0 | 39 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 65535 | 65535 | 65535 |
29 | 連邦国将 | 5 | 0 | 0 | 29 | 625 | 5 | 2 | 3 | 101 | 4 | 0 | 36 | 47 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 65535 | 65535 | 65535 |
30 | 連邦国将 | 5 | 0 | 0 | 30 | 630 | 5 | 2 | 3 | 101 | 4 | 0 | 36 | 47 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 65535 | 65535 | 65535 |
31 | 一般兵 | 5 | 0 | 0 | 31 | 1000 | 5 | 4 | 3 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 65535 | 65535 | 65535 |
32 | 一般兵 | 5 | 0 | 0 | 32 | 1000 | 5 | 4 | 3 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 65535 | 65535 | 65535 |
33 | 一般兵 | 5 | 0 | 0 | 33 | 1000 | 5 | 4 | 3 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 65535 | 65535 | 65535 |
34 | 一般兵 | 5 | 0 | 0 | 34 | 1000 | 5 | 4 | 3 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 65535 | 65535 | 65535 |
35 | 一般兵 | 5 | 0 | 0 | 35 | 1005 | 5 | 4 | 3 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 65535 | 65535 | 65535 |
36 | 一般兵 | 5 | 0 | 0 | 36 | 1025 | 5 | 4 | 3 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 65535 | 65535 | 65535 |
37 | 一般兵 | 5 | 0 | 0 | 37 | 1005 | 5 | 4 | 3 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 65535 | 65535 | 65535 |
38 | 一般兵 | 5 | 0 | 0 | 38 | 1005 | 5 | 4 | 3 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 65535 | 65535 | 65535 |
39 | 一般兵 | 5 | 0 | 0 | 39 | 1025 | 5 | 4 | 3 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 65535 | 65535 | 65535 |
40 | 一般兵 | 5 | 0 | 0 | 40 | 1025 | 5 | 4 | 3 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 65535 | 65535 | 65535 |
41 | 一般兵 | 5 | 0 | 0 | 41 | 1025 | 5 | 4 | 3 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 65535 | 65535 | 65535 |
42 | 連邦国将 | 5 | 0 | 0 | 42 | 605 | 4 | 5 | 3 | 101 | 4 | 1 | 37 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
43 | 連邦国将 | 255 | 0 | 0 | 43 | 690 | 5 | 2 | 3 | 101 | 4 | 1 | 39 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 65535 | 65535 | 65535 |
44 | 連邦国将 | 5 | 0 | 0 | 44 | 680 | 5 | 2 | 3 | 101 | 4 | 1 | 39 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 65535 | 65535 | 65535 |
45 | 連邦国将 | 5 | 0 | 0 | 45 | 630 | 5 | 2 | 3 | 101 | 4 | 1 | 33 | 300 | 255 | 65535 | 1999 | 45 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 65535 | 65535 | 65535 |
Table 1
Index | Notes | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 36 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
1 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
2 | 0 | 0 | 0 | 2 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
3 | 0 | 0 | 0 | 3 | 1 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
4 | 0 | 0 | 0 | 4 | 1 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
5 | 0 | 0 | 0 | 5 | 1 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
6 | 0 | 0 | 0 | 6 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
7 | 0 | 0 | 0 | 7 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
8 | 0 | 0 | 0 | 8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
9 | 0 | 0 | 0 | 9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
10 | 0 | 0 | 0 | 10 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
11 | 0 | 0 | 0 | 11 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
12 | 0 | 0 | 0 | 12 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
13 | 0 | 0 | 0 | 13 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
14 | 0 | 0 | 0 | 14 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
15 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
16 | 0 | 0 | 0 | 16 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
17 | 0 | 0 | 0 | 17 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
18 | 0 | 0 | 0 | 18 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
19 | 0 | 0 | 0 | 19 | 1 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
20 | 0 | 0 | 0 | 20 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
21 | 0 | 0 | 0 | 21 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
22 | 0 | 0 | 0 | 22 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
23 | 0 | 0 | 0 | 23 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
24 | 0 | 0 | 0 | 24 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
25 | 0 | 0 | 0 | 25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
26 | 0 | 0 | 0 | 26 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
27 | 0 | 0 | 0 | 27 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
28 | 0 | 0 | 0 | 28 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
29 | 0 | 0 | 0 | 29 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
30 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
31 | 0 | 0 | 0 | 31 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
32 | 0 | 0 | 0 | 32 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
33 | 0 | 0 | 0 | 33 | 1 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
34 | 0 | 0 | 0 | 34 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
35 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Table 2
Index | Notes | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 1 | 0 | 2 | 0 | 0 | 101 | 0 | 177 | 106 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Table 3
Index | Notes | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 16 | 0 | 0 | 0 | 0 | 65535 | 1 | 1000 | 1526 | 37 | 1523 | 39 | 1526 | 33 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
1 | 0 | 0 | 1 | 0 | 1 | 65535 | 3 | 1000 | 1523 | 37 | 1523 | 36 | 1523 | 33 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
2 | 0 | 0 | 2 | 0 | 2 | 65535 | 3 | 1000 | 1526 | 37 | 1526 | 33 | 1526 | 33 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
3 | 0 | 0 | 3 | 0 | 3 | 65535 | 1 | 1000 | 1523 | 37 | 1526 | 36 | 1523 | 33 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
4 | 0 | 0 | 4 | 0 | 4 | 65535 | 1 | 1000 | 1526 | 37 | 1526 | 33 | 1526 | 33 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
5 | 0 | 0 | 5 | 0 | 5 | 65535 | 3 | 1000 | 1523 | 37 | 1523 | 36 | 1523 | 33 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
6 | 0 | 0 | 6 | 0 | 6 | 65535 | 3 | 1000 | 1526 | 37 | 1526 | 33 | 1526 | 33 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
7 | 0 | 0 | 7 | 0 | 7 | 65535 | 3 | 1000 | 1523 | 37 | 1526 | 36 | 1523 | 33 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
8 | 0 | 0 | 8 | 0 | 8 | 65535 | 1 | 1000 | 1526 | 37 | 1523 | 39 | 1526 | 33 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
9 | 0 | 0 | 9 | 0 | 9 | 65535 | 3 | 1000 | 1523 | 37 | 1523 | 39 | 1523 | 33 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
10 | 0 | 0 | 10 | 0 | 10 | 65535 | 3 | 1000 | 1526 | 37 | 1526 | 33 | 1526 | 33 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
11 | 0 | 0 | 11 | 0 | 11 | 65535 | 1 | 1000 | 1523 | 37 | 1526 | 33 | 1523 | 33 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
12 | 0 | 0 | 12 | 0 | 12 | 65535 | 1 | 1000 | 1526 | 37 | 1523 | 39 | 1526 | 33 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
13 | 0 | 0 | 13 | 0 | 13 | 65535 | 1 | 1000 | 1523 | 37 | 1523 | 39 | 1523 | 33 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
14 | 0 | 0 | 14 | 0 | 14 | 65535 | 0 | 1000 | 1526 | 37 | 1526 | 36 | 1526 | 33 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
15 | 0 | 0 | 15 | 0 | 15 | 65535 | 1 | 1000 | 1523 | 37 | 1523 | 36 | 1523 | 33 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Table 4
Index | Notes | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 49 | 0 | 0 | 0 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
1 | 0 | 0 | 0 | 1 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
2 | 0 | 0 | 0 | 2 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
3 | 0 | 0 | 0 | 3 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
4 | 0 | 0 | 0 | 4 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
5 | 0 | 0 | 0 | 5 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
6 | 0 | 0 | 0 | 6 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
7 | 0 | 0 | 0 | 7 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
8 | 0 | 0 | 0 | 8 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
9 | 0 | 0 | 0 | 9 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
10 | 0 | 0 | 0 | 10 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
11 | 0 | 0 | 0 | 11 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
12 | 0 | 0 | 0 | 12 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
13 | 0 | 0 | 0 | 13 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
14 | 0 | 0 | 0 | 14 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
15 | 0 | 0 | 0 | 15 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
16 | 0 | 0 | 0 | 16 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
17 | 0 | 0 | 0 | 17 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
18 | 0 | 0 | 0 | 18 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
19 | 0 | 0 | 0 | 19 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
20 | 0 | 0 | 0 | 20 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
21 | 0 | 0 | 0 | 21 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
22 | 0 | 0 | 0 | 22 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
23 | 0 | 0 | 0 | 23 | 0 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
24 | 0 | 0 | 0 | 24 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
25 | 0 | 0 | 0 | 25 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
26 | 0 | 0 | 0 | 26 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
27 | 0 | 0 | 0 | 27 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
28 | 0 | 0 | 0 | 28 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
29 | 0 | 0 | 0 | 29 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
30 | 0 | 0 | 0 | 30 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
31 | 0 | 0 | 0 | 31 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
32 | 0 | 0 | 0 | 32 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
33 | 0 | 0 | 0 | 33 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
34 | 0 | 0 | 0 | 34 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
35 | 0 | 0 | 0 | 35 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
36 | 0 | 0 | 0 | 36 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
37 | 0 | 0 | 0 | 37 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
38 | 0 | 0 | 0 | 38 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
39 | 0 | 0 | 0 | 39 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
40 | 0 | 0 | 0 | 40 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
41 | 0 | 0 | 0 | 41 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
42 | 0 | 0 | 0 | 42 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
43 | 0 | 0 | 0 | 43 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
44 | 0 | 0 | 0 | 44 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
45 | 0 | 0 | 0 | 45 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
46 | 0 | 0 | 0 | 46 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
47 | 0 | 0 | 0 | 47 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
48 | 0 | 0 | 0 | 48 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
# Group 0 (0, 2, 1, 1, 21)
SubGroup(0)
Unknown10(0,1,8,46,46,0,0,0,0,0,0,0,0,0,0)
Unknown10(1,23,12,46,46,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,12,0,0,0,0,0,0,0,0,0,0,0,0,0)
SetName(18,252,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 18 to 門番
SetName(24,252,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 24 to 門番
SetName(23,152,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 23 to 王国兵
SetName(42,502,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 42 to 王国将
SubGroup(3)
SetDeathText(0,28,4434,2,0,0,0,0,0,0,0,0,0,0,0)
# これ以上は……耐えるにも……!
SetDeathText(1,28,4435,2,0,0,0,0,0,0,0,0,0,0,0)
# これ以上は……耐えるにも……!
Unknown61(12,13,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(6)
SetDeathText(0,96,4437,3,0,0,0,0,0,0,0,0,0,0,0)
# こんな終わりは……
想像して……いなかっ……
SetDeathText(0,115,4437,3,0,0,0,0,0,0,0,0,0,0,0)
# こんな終わりは……
想像して……いなかっ……
SetDeathText(1,96,4438,3,0,0,0,0,0,0,0,0,0,0,0)
# こんな終わりは……
想像して……いなかっ……
SetDeathText(1,115,4438,3,0,0,0,0,0,0,0,0,0,0,0)
# こんな終わりは……
想像して……いなかっ……
SetDeathText(39,73,4423,2,0,0,0,0,0,0,0,0,0,0,0)
# かくなる上は、我が手で始末をつけよう。
Unknown77(8,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown6(8,21,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 1 (0, 5, 3, 1, 1)
SubGroup(0)
Unknown76(12,65496,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 2 (2, 2, 4, 1, 0)
SubGroup(0)
# Group 3 (0, 5, 2, 9, 0)
SubGroup(1)
If254(7,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown37(1,35,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown37(2,35,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown37(3,35,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown37(4,35,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown37(5,35,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown37(6,35,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown37(7,35,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 4 (0, 5, 2, 2, 0)
SubGroup(1)
Unknown48(35,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 5 (11, 2, 4, 1, 0)
SubGroup(0)
# Group 6 (0, 2, 2, 2, 1)
SubGroup(1)
Unknown26(8,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 7 (0, 2, 0, 2, 3)
SubGroup(1)
GroupCheck3(6,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 6: 1 0 0
SubGroup(2)
Unknown100(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(552,0,46,46,46,0,0,0,8,8,0,0,0,0,0)
# [0:AREA]、制圧により開門!
# Group 8 (0, 2, 2, 2, 4)
SubGroup(1)
Unknown26(3,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(1,13,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
If254(1,14,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(5,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 9 (0, 2, 0, 2, 8)
SubGroup(1)
GroupCheck3(8,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 8: 1 1 0
If254(1,12,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown100(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(552,0,46,46,46,0,0,0,3,3,0,0,0,0,0)
# [0:AREA]、制圧により開門!
If254(1,14,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown100(5,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(552,0,46,46,46,0,0,0,3,3,0,0,0,0,0)
# [0:AREA]、制圧により開門!
# Group 10 (0, 2, 2, 2, 1)
SubGroup(1)
Unknown26(4,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(19,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 11 (0, 2, 0, 2, 3)
SubGroup(1)
GroupCheck3(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 10: 1 0 0
SubGroup(2)
Unknown100(19,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(552,0,46,46,46,0,0,0,4,4,0,0,0,0,0)
# [0:AREA]、制圧により開門!
# Group 12 (0, 2, 2, 3, 1)
SubGroup(2)
Unknown19(24,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(8,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 8: 0 1 0
Unknown96(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 13 (0, 2, 0, 2, 3)
SubGroup(1)
GroupCheck3(12,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 12: 1 0 0
SubGroup(2)
Unknown100(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(553,0,24,46,46,0,0,0,0,4,0,0,0,0,0)
# [0:CHARA_G]の撃破により開門!
# Group 14 (0, 2, 2, 3, 1)
SubGroup(2)
Unknown19(18,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(8,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 8: 0 1 0
Unknown96(5,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 15 (0, 2, 0, 2, 3)
SubGroup(1)
GroupCheck3(14,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 14: 1 0 0
SubGroup(2)
Unknown100(5,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(553,0,18,46,46,0,0,0,0,4,0,0,0,0,0)
# [0:CHARA_G]の撃破により開門!
# Group 16 (0, 5, 0, 6, 4)
SubGroup(3)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(46,18,50,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(46,24,35,1,1,1,0,0,0,0,0,0,0,0,0)
GroupCheck3(12,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 12: 0 1 0
GroupCheck3(14,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 14: 0 1 0
TalkCharacter(4447,12,1,0,1,0,0,0,0,0,0,0,0,0,0)
# ……砦に入るためには、
奴らを討つ必要がありそうだ。
PingOnMinimap(18,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(24,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(2,4,18,46,46,0,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G]を撃破せよ!
# Group 17 (7, 2, 4, 1, 0)
SubGroup(0)
# Group 18 (0, 5, 0, 1, 10)
SubGroup(0)
GenderedMcTalk(0,4389,4389,1,2,1,2,0,0,0,0,0,0,0,0)
# 待て! [BYLETH_MF]!
貴様だけは見逃すわけにはいかない!
TalkCharacter(4440,3,1,2,1,0,0,0,0,0,0,0,0,0,0)
# 今は、彼らの戦いを止めなくては……。
一刻の猶予もない。急ぐぞ!
SubGroup(2)
Unknown23(8,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(8,12,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(12,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(10,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(5310,4,0,1,12,8,46,0,0,0,10,0,0,0,0)
# [0:CHARA_G]敗走前に、[1:CHARA_G]の元へ進軍せよ!
# Group 19 (0, 2, 2, 2, 1)
SubGroup(1)
GroupCheck3(18,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 18: 1 1 0
Unknown78(1,8,79,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 20 (0, 5, 0, 2, 11)
SubGroup(1)
GroupCheck3(18,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 18: 1 1 0
TalkDeploySlot(4391,9,1,0,1,0,0,0,0,0,0,0,0,0,0)
# 何が起こっておるのか知らぬが、まあよい。
この状況を利用してくれる。……始末せよ!
SubGroup(7)
Unknown23(10,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(13,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(14,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(15,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(13,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(14,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(15,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(112,2,13,46,46,8,0,0,0,0,0,0,0,0,0)
# [r][0:PARTY][/]、進軍開始!
TalkCharacter(4441,12,1,2,1,0,0,0,0,0,0,0,0,0,0)
# ……魔道士部隊が動き出したようです。
奴らとの戦いも、避けられないかと。
# Group 21 (0, 5, 0, 3, 5)
SubGroup(2)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(46,10,50,1,1,0,0,0,0,0,0,0,0,0,0)
TalkDeploySlot(4393,10,1,1,1,0,0,0,0,0,0,0,0,0,0)
# またぞろぞろと獣たちが現れたわね。
うふふ、安らかに死なせてあげるわ。
Unknown43(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(33,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(86,4,10,46,46,0,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G]を撃破し、進路を確保せよ!
# Group 22 (0, 5, 0, 3, 7)
SubGroup(2)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(10,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
TalkDeploySlot(4394,10,1,2,1,0,0,0,0,0,0,0,0,0,0)
# 酷い仕打ちね。
もう遊んでいる暇はないの。
Unknown18(10,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(245,0,10,46,46,0,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G]、一時撤退!
Unknown100(33,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(553,0,10,46,46,0,0,0,0,10,0,0,0,0,0)
# [0:CHARA_G]の撃破により開門!
Unknown6(10,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 23 (0, 5, 2, 3, 2)
SubGroup(2)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(10,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown96(33,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 24 (0, 5, 0, 13, 2)
SubGroup(3)
If254(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(46,10,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(0,8,20,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(1,8,20,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(2,8,20,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(3,8,20,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(0,12,20,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(1,12,20,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(2,12,20,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(3,12,20,1,1,1,0,0,0,0,0,0,0,0,0)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(23,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 23: 1 1 0
PingOnMinimap(12,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(5309,1,0,2,12,46,46,0,0,0,10,0,0,0,0)
# [0:CHARA_G]の元への到達に成功!
# Group 25 (33, 2, 4, 1, 0)
SubGroup(0)
# Group 26 (0, 5, 0, 2, 8)
SubGroup(1)
GroupCheck3(24,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 24: 1 1 0
GenderedMcTalk(0,4395,4395,1,2,1,2,0,0,0,0,0,0,0,0)
# どいてくれ。
他の者に構っている時間はないんだ。
TalkCharacter(4442,3,1,2,1,0,0,0,0,0,0,0,0,0,0)
# ……俺たちの言葉が届かないなら、
力ずくで止めるだけだ。急ぐぞ!
Unknown43(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(2,0,1,1,8,46,46,0,0,0,0,0,0,0,0)
# [0:CHARA_G]を撃破せよ!
Unknown23(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
If254(1,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
If254(1,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(4397,35,1,2,1,0,0,0,0,0,0,0,0,0,0)
# 無事か、今助けるぞ!
# Group 27 (2, 2, 4, 1, 0)
SubGroup(0)
# Group 28 (0, 5, 0, 6, 23)
SubGroup(5)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(8,80,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(34,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 34: 0 1 0
GroupCheck3(31,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 31: 0 1 0
Unknown65(12,6,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
Unknown6(8,7,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(12,7,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(8,32,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(12,32,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(8,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
GenderedMcTalk(0,4398,4398,1,2,1,2,0,0,0,0,0,0,0,0)
# ここでは邪魔が入り過ぎる……!
SubGroup(1)
SubGroup(10)
Unknown21(8,55400,0,11364,1,0,2,0,0,0,0,1,0,0,0)
Unknown21(12,54600,0,11364,1,0,0,0,0,0,0,1,0,0,0)
SubGroup(2)
Unknown6(8,51,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(12,51,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(8,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(12,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown83(5428,337,7667,5535,302,7708,0,0,1,0,0,0,0,0,0)
# Focus on coords?
Unknown88(1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
SubGroup(2)
Unknown18(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown88(1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
Unknown8(0,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 29 (0, 6, 0, 4, 29)
SubGroup(3)
GroupCheck3(28,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 28: 1 1 0
Unknown19(8,7,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(12,7,0,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(6)
SubGroup(11)
Unknown8(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown88(1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
Unknown83(6698,313,7728,6590,320,7702,0,0,1,0,0,0,0,0,0)
# Focus on coords?
Unknown21(8,1244,1,11664,1,0,2,0,0,0,0,0,0,0,0)
Unknown21(12,564,1,11664,1,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown88(100,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
Alert(5302,0,8,12,46,0,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G]、[1:CHARA_G]と共に転移!
Unknown88(100,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
Unknown84(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Reset camera?
Unknown6(12,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(12,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(8,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(4443,3,1,4,1,0,0,0,0,0,0,0,0,0,0)
# ……! 転移の魔法か!
このままでは埒が明かないな……。
SubGroup(1)
SubGroup(2)
Unknown6(8,32,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(12,32,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown78(0,8,79,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown78(1,8,59,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(12,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(8,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown42(5304,4,1,2,8,12,46,0,0,0,0,0,0,0,0)
TalkCharacter(4444,12,1,0,1,0,0,0,0,0,0,0,0,0,0)
# ……2人がどこに現れるかわかりません。
手分けして、各所で待ち伏せるべきかと。
# Group 30 (2, 2, 4, 1, 0)
SubGroup(0)
# Group 31 (0, 5, 0, 8, 23)
SubGroup(5)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(8,80,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(28,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 28: 0 1 0
GroupCheck3(34,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 34: 0 1 0
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown65(12,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown65(12,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
Unknown6(8,7,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(12,7,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(8,32,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(12,32,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(8,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
GenderedMcTalk(0,4398,4398,1,2,1,2,0,0,0,0,0,0,0,0)
# ここでは邪魔が入り過ぎる……!
SubGroup(1)
SubGroup(10)
Unknown21(8,55200,0,11364,1,0,2,0,0,0,0,1,0,0,0)
Unknown21(12,54600,0,11364,1,0,0,0,0,0,0,1,0,0,0)
SubGroup(2)
Unknown6(8,51,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(12,51,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(8,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(12,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown83(5437,323,7675,5547,298,7713,0,0,1,0,0,0,0,0,0)
# Focus on coords?
Unknown88(1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
SubGroup(2)
Unknown18(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown88(1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
Unknown8(0,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 32 (0, 6, 0, 4, 29)
SubGroup(3)
GroupCheck3(31,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 31: 1 1 0
Unknown19(8,7,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(12,7,0,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(6)
SubGroup(11)
Unknown8(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown88(1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
Unknown83(6700,309,7709,6595,320,7743,0,0,1,0,0,0,0,0,0)
# Focus on coords?
Unknown21(8,1244,1,11664,1,0,2,0,0,0,0,0,0,0,0)
Unknown21(12,764,1,11664,1,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown88(100,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
Alert(5302,0,8,12,46,0,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G]、[1:CHARA_G]と共に転移!
Unknown88(100,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
Unknown84(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Reset camera?
Unknown6(12,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(12,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(8,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(4443,3,1,4,1,0,0,0,0,0,0,0,0,0,0)
# ……! 転移の魔法か!
このままでは埒が明かないな……。
SubGroup(1)
SubGroup(2)
Unknown6(8,32,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(12,32,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown78(0,8,79,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown78(1,8,59,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(12,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(8,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown42(5304,4,1,2,8,12,46,0,0,0,0,0,0,0,0)
TalkCharacter(4444,12,1,0,1,0,0,0,0,0,0,0,0,0,0)
# ……2人がどこに現れるかわかりません。
手分けして、各所で待ち伏せるべきかと。
# Group 33 (2, 2, 4, 1, 0)
SubGroup(0)
# Group 34 (0, 5, 0, 9, 24)
SubGroup(5)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(31,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 31: 0 1 0
GroupCheck3(28,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 28: 0 1 0
Unknown18(8,80,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown65(12,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown65(12,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown65(12,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown6(8,7,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(12,7,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown6(8,32,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(12,32,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(8,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
GenderedMcTalk(0,4398,4398,1,2,1,2,0,0,0,0,0,0,0,0)
# ここでは邪魔が入り過ぎる……!
SubGroup(1)
SubGroup(10)
Unknown21(8,55200,0,11364,1,0,2,0,0,0,0,1,0,0,0)
Unknown21(12,54800,0,11364,1,0,0,0,0,0,0,1,0,0,0)
SubGroup(2)
Unknown6(8,51,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(12,51,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(8,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(12,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown83(5448,302,7675,5553,313,7712,0,0,1,0,0,0,0,0,0)
# Focus on coords?
Unknown88(1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
SubGroup(2)
Unknown18(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown88(1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
Unknown8(0,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 35 (0, 6, 0, 4, 29)
SubGroup(3)
GroupCheck3(34,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 34: 1 1 0
Unknown19(8,7,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(12,7,0,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(6)
SubGroup(11)
Unknown8(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown88(1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
Unknown83(6706,308,7707,6599,312,7740,0,0,1,0,0,0,0,0,0)
# Focus on coords?
Unknown21(8,1244,1,11664,1,0,2,0,0,0,0,0,0,0,0)
Unknown21(12,764,1,11664,1,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown88(100,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
Alert(5302,0,8,12,46,0,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G]、[1:CHARA_G]と共に転移!
Unknown88(100,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
Unknown84(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Reset camera?
Unknown6(12,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(12,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(8,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(4443,3,1,4,1,0,0,0,0,0,0,0,0,0,0)
# ……! 転移の魔法か!
このままでは埒が明かないな……。
SubGroup(1)
SubGroup(2)
Unknown6(8,32,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(12,32,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown78(0,8,79,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown78(1,8,59,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(12,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(8,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown42(5304,4,1,2,8,12,46,0,0,0,0,0,0,0,0)
TalkCharacter(4444,12,1,0,1,0,0,0,0,0,0,0,0,0,0)
# ……2人がどこに現れるかわかりません。
手分けして、各所で待ち伏せるべきかと。
# Group 36 (0, 2, 0, 6, 1)
SubGroup(2)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck4(29,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 29: True 1
GroupCheck4(32,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 32: True 1
GroupCheck4(35,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 35: True 1
Unknown15(46,8,50,1,1,0,0,0,0,0,0,0,0,0,0)
GenderedMcTalk(0,4401,4401,1,0,1,2,0,0,0,0,0,0,0,0)
# 用などないというのに、
なぜ邪魔をする……!
# Group 37 (2, 2, 4, 1, 0)
SubGroup(0)
# Group 38 (0, 5, 0, 6, 3)
SubGroup(2)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck4(29,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 29: True 1
GroupCheck4(32,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 32: True 1
GroupCheck4(35,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 35: True 1
Unknown18(8,60,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown18(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 39 (0, 5, 0, 4, 14)
SubGroup(3)
GroupCheck3(38,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 38: 1 1 0
Unknown19(8,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(12,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(8)
Unknown21(8,53200,0,51200,0,0,2,0,0,0,0,0,0,0,0)
Unknown21(12,51000,0,51200,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown78(0,8,59,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown78(1,8,39,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(8,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(8,12,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(12,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(5302,0,8,12,46,0,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G]、[1:CHARA_G]と共に転移!
TalkCharacter(4445,13,1,2,1,0,0,0,0,0,0,0,0,0,0)
# チッ、またか。猪の言ったとおり、
骨の折れる戦いになりそうだ。
# Group 40 (0, 5, 2, 12, 1)
SubGroup(3)
GroupCheck4(38,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 38: True 1
If254(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown17(0,8,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown17(1,8,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown17(2,8,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown17(3,8,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown17(4,8,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown17(5,8,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown17(6,8,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown17(7,8,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(46,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 46: 0 1 0
Unknown23(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 41 (0, 5, 0, 3, 25)
SubGroup(2)
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(38,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 38: 1 1 0
TalkDeploySlot(4403,9,1,2,1,0,0,0,0,0,0,0,0,0,0)
# 思ったより足掻くな……。
残りの戦力も投入せよ。
Unknown96(31,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(20,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(19,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(20,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(21,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(22,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(43,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(44,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(45,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(19,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(20,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(21,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(22,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(31,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(20,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(19,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(20,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(21,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(22,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(43,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(44,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(45,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(203,2,16,46,46,0,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G]ら、出現!
TalkCharacter(4446,3,1,2,1,0,0,0,0,0,0,0,0,0,0)
# 次から次へと、きりがないな……!
# Group 42 (0, 5, 0, 2, 2)
SubGroup(1)
Unknown19(45,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(45,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(549,1,45,46,46,0,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G]の撃破により、[g]宝の鍵[/]を入手!
# Group 43 (0, 2, 0, 2, 1)
SubGroup(1)
GroupCheck3(40,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 40: 1 1 0
TalkDeploySlot(4406,9,1,4,1,0,0,0,0,0,0,0,0,0,0)
# あやつは、どう見ても……
いや、そんなはずはあるまい。
# Group 44 (0, 2, 0, 3, 1)
SubGroup(2)
Unknown15(46,8,20,1,1,1,0,0,0,0,0,0,0,0,0)
GroupCheck4(39,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 39: True 0
GenderedMcTalk(0,4407,4407,1,2,1,2,0,0,0,0,0,0,0,0)
# この機会だけは……逃したくないんだ!
# Group 45 (2, 2, 4, 1, 0)
SubGroup(0)
# Group 46 (0, 5, 0, 3, 3)
SubGroup(2)
GroupCheck4(44,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 44: True 1
Unknown18(8,40,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown18(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 47 (0, 5, 0, 4, 13)
SubGroup(3)
GroupCheck3(46,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 46: 1 1 0
Unknown19(8,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(12,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(8)
Unknown21(8,63700,0,55000,0,0,2,0,0,0,0,0,0,0,0)
Unknown21(12,60500,0,55900,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(8,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(8,12,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(12,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(5302,0,8,12,46,0,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G]、[1:CHARA_G]と共に転移!
SubGroup(2)
Unknown78(0,8,39,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown78(1,8,19,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 48 (0, 5, 2, 12, 1)
SubGroup(3)
If254(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown17(0,8,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown17(1,8,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown17(2,8,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown17(3,8,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown17(4,8,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown17(5,8,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown17(6,8,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown17(7,8,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck4(46,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 46: True 1
GroupCheck3(52,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 52: 0 1 0
Unknown23(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 49 (0, 5, 0, 2, 7)
SubGroup(1)
GroupCheck3(46,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 46: 1 1 0
TalkDeploySlot(4448,42,0,0,1,0,0,0,0,0,0,0,0,0,0)
# 陛下、付近でエーデルガルトらしき
人影を見たという報告が入りました!
TalkCharacter(4449,3,1,0,1,0,0,0,0,0,0,0,0,0,0)
# よく見つけてくれた。だがこの状況では、
しばらく向かえそうにないな……。
Unknown14(11,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(11,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(5400,0,11,0,46,0,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G]、[r]エーデルガルト[/]を追って出現!
TalkDeploySlot(4450,11,1,3,1,0,0,0,0,0,0,0,0,0,0)
# 王国軍はよくわからん連中と交戦してるが、
……エーデルガルトは捕らえたのか?
# Group 50 (0, 2, 0, 3, 1)
SubGroup(2)
GroupCheck3(46,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 46: 1 1 0
Unknown15(46,8,10,1,1,0,0,0,0,0,0,0,0,0,0)
GenderedMcTalk(0,4412,4412,1,0,1,2,0,0,0,0,0,0,0,0)
# その執念深さを、僕も見習わねば
ならないようだ……。
# Group 51 (2, 2, 4, 1, 0)
SubGroup(0)
# Group 52 (0, 5, 0, 3, 3)
SubGroup(2)
GroupCheck4(50,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 50: True 1
Unknown18(8,20,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown18(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 53 (0, 5, 0, 4, 10)
SubGroup(3)
GroupCheck3(52,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 52: 1 1 0
Unknown19(8,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(12,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(7)
Unknown21(8,42100,0,65000,0,0,2,0,0,0,0,0,0,0,0)
Unknown21(12,40300,0,64,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(8,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(8,12,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(12,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(5302,0,8,12,46,0,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G]、[1:CHARA_G]と共に転移!
# Group 54 (0, 5, 0, 2, 9)
SubGroup(1)
GroupCheck3(53,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 53: 1 1 0
TalkDeploySlot(4413,10,1,1,1,0,0,0,0,0,0,0,0,0,0)
# やられたままなんて、気に食わないわ。
覚悟することね、うふふふ!
Unknown21(10,41500,0,4864,1,0,3,0,0,1,0,0,0,0,0)
Unknown23(10,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(204,2,10,46,46,0,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G]、再び出現!
Unknown43(10,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(86,4,10,46,46,0,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G]を撃破し、進路を確保せよ!
# Group 55 (0, 5, 2, 4, 3)
SubGroup(3)
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck4(54,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 54: True 1
Unknown19(10,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown78(0,8,19,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 56 (0, 5, 0, 4, 6)
SubGroup(3)
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(54,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 54: 1 1 0
Unknown19(10,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(304,1,10,46,46,0,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G]を撃破!
TalkDeploySlot(4414,10,1,3,1,0,0,0,0,0,0,0,0,0,0)
# あり得ないわ……こんな、者たちに……
PingOnMinimap(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(553,0,10,46,46,0,0,0,0,8,0,0,0,0,0)
# [0:CHARA_G]の撃破により開門!
# Group 57 (0, 5, 2, 5, 2)
SubGroup(4)
GroupCheck3(56,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 56: 1 1 0
GroupCheck3(70,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 70: 0 1 0
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(8,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown6(12,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 58 (0, 5, 0, 5, 25)
SubGroup(4)
GroupCheck3(56,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 56: 1 1 0
GroupCheck3(70,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 70: 0 0 0
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(8,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(12,51,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(8,51,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
SetDeathText(0,96,4437,3,1,0,0,0,0,0,0,0,0,0,0)
# こんな終わりは……
想像して……いなかっ……
SetDeathText(1,96,4438,3,1,0,0,0,0,0,0,0,0,0,0)
# こんな終わりは……
想像して……いなかっ……
TalkDeploySlot(4415,8,1,3,1,0,0,0,0,0,0,0,0,0,0)
# くっ、ここまで……か……。
PingOnMinimap(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(438,0,2,2,8,46,46,0,0,0,0,0,0,0,0)
# [0:CHARA_G]の撃破に成功!
TalkCharacter(4452,13,1,0,1,0,0,0,0,0,0,0,0,0,0)
# ようやくおとなしくなったか……。
一度、後方に移送しておくとしよう。
Unknown18(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(948,0,8,46,46,5,0,0,0,0,0,0,0,0,0)
# [b][0:PARTY][/]、[0:CHARA_G]を捕縛!
If254(1,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
If254(2,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
GenderedMcTalk(2,4420,4421,1,1,1,3,0,0,0,0,0,0,0,0)
# 助かったよ。
ジェラルトも……わざわざありがとう。
TalkCharacter(4422,35,1,1,1,0,0,0,0,0,0,0,0,0,0)
# はっはっは!
親が子を助けんのは当たり前だろ?
If254(2,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
GenderedMcTalk(2,4417,4418,1,0,1,3,0,0,0,0,0,0,0,0)
# 助かったよ。
急に攻撃されて……どうしたものか困った。
TalkCharacter(4453,3,1,1,1,0,0,0,0,0,0,0,0,0,0)
# いや、貴公が無事で何よりだ。ひとまず
あいつを殺さずに済んで……良かった。
SubGroup(3)
Unknown18(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(12,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(237,0,12,46,46,0,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G]、撤退!
Unknown10(1,0,46,46,46,0,0,0,0,0,0,0,0,0,0)
Unknown6(12,61,0,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 59 (7, 2, 4, 1, 0)
SubGroup(0)
# Group 60 (0, 5, 0, 3, 12)
SubGroup(2)
PauseMaybe(2,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(58,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 58: 1 1 0
Unknown80(46,0,0,0,0,0,9,0,0,0,0,0,0,0,0)
CloseUp(9,8,0,0,0,1,0,0,0,0,0,0,0,0,0)
Unknown96(6,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(7,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(6,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(7,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(574,0,9,46,46,0,0,0,0,15,0,0,0,0,0)
# [0:CHARA_G]、迎撃のため開門!
TalkCharacter(4455,3,1,2,1,0,0,0,0,0,0,0,0,0,0)
# 奴もやはり、コルネリアたちと同じ……
……捕らえて、あの日の真実を吐かせる。
Unknown43(9,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(2,0,3,1,9,46,46,0,0,0,0,0,0,0,0)
# [0:CHARA_G]を撃破せよ!
Unknown10(0,1,9,46,46,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 61 (0, 2, 0, 11, 1)
SubGroup(2)
PauseMaybe(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown17(0,9,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown17(1,9,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown17(2,9,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown17(3,9,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown17(4,9,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown17(5,9,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown17(6,9,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown17(7,9,1,0,0,0,0,0,0,0,0,0,0,0,0)
TalkDeploySlot(4425,9,1,2,1,0,0,0,0,0,0,0,0,0,0)
# 相変わらず愚かな獣どもよ。
# Group 62 (0, 2, 0, 4, 2)
SubGroup(3)
PauseMaybe(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown45(22,0,39,1,1,0,0,0,0,0,0,0,0,0,0)
Unknown43(22,5,0,1,1,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(4426,22,1,2,1,0,0,0,0,0,0,0,0,0,0)
# 今日という今日は生かしておきません!
TalkDeploySlot(4427,9,1,1,1,0,0,0,0,0,0,0,0,0,0)
# ふん、残り少ない命を捨てずとも
よかろうに……。
# Group 63 (0, 5, 0, 5, 4)
SubGroup(2)
PauseMaybe(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(61,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 61: 1 1 0
GroupCheck3(62,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 62: 1 1 0
PingOnMinimap(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(5307,3,8,46,46,5,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G]、[b][0:PARTY][/]から脱走!
TalkDeploySlot(4456,23,0,4,1,0,0,0,0,0,0,0,0,0,0)
# 申し訳ございません、陛下!
移送の途中、逃走を許してしまい……!
TalkCharacter(4457,3,1,4,1,0,0,0,0,0,0,0,0,0,0)
# [HERO_MF]が逃げた……?
……まずいな。すぐに捜さなくては。
# Group 64 (0, 2, 0, 4, 1)
SubGroup(3)
PauseMaybe(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(9,60,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(9,30,4,1,0,0,0,0,0,0,0,0,0,0,0)
TalkDeploySlot(4430,9,1,0,1,0,0,0,0,0,0,0,0,0,0)
# わしなどにかかずらっておる暇があるのか?
# Group 65 (0, 2, 0, 3, 1)
SubGroup(2)
PauseMaybe(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(9,30,1,1,0,0,0,0,0,0,0,0,0,0,0)
TalkDeploySlot(4431,9,1,0,1,0,0,0,0,0,0,0,0,0,0)
# わしがここまで追い込まれるか……。
# Group 66 (0, 7, 0, 3, 2)
SubGroup(2)
PauseMaybe(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(9,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown114(39,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown124(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 67 (3, 2, 4, 1, 0)
SubGroup(0)
# Group 68 (0, 5, 0, 4, 3)
SubGroup(3)
Unknown18(12,50,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(12,20,4,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(58,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 58: 0 1 0
PingOnMinimap(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(331,2,12,46,46,0,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G]、苦戦! 救援せよ!
GenderedMcTalk(2,4432,4433,1,0,1,3,0,0,0,0,0,0,0,0)
# 正気に戻ってくれ!
くっ、どうすれば……!
# Group 69 (0, 5, 0, 3, 6)
SubGroup(2)
Unknown18(12,30,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(58,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 58: 0 1 0
PingOnMinimap(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(333,3,12,46,46,0,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G]、敗走の危機! 急ぎ救援せよ!
TalkFromOwnStrings2(12,28,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(1,58,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(4458,12,1,2,1,0,0,0,0,0,0,0,0,0,0)
# ……まずい。急がなくては……!
Unknown61(12,13,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 70 (0, 8, 0, 3, 8)
SubGroup(2)
Unknown19(12,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(58,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 58: 0 1 0
Unknown112(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown149(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(319,3,12,46,46,0,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G]、死亡!
If254(1,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
If254(1,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(4439,35,1,4,1,0,0,0,0,0,0,0,0,0,0)
# おい、お前……!
何で俺より先に逝ってやがるんだ……。
Alert(338,3,46,46,46,0,0,0,0,0,0,0,0,0,0)
# 戦闘に敗北!
Alert(552,0,46,46,46,0,0,0,8,8,0,0,0,0,0)
[0:AREA]、制圧により開門!
Alert(552,0,46,46,46,0,0,0,3,3,0,0,0,0,0)
[0:AREA]、制圧により開門!
Alert(552,0,46,46,46,0,0,0,3,3,0,0,0,0,0)
[0:AREA]、制圧により開門!
Alert(552,0,46,46,46,0,0,0,4,4,0,0,0,0,0)
[0:AREA]、制圧により開門!
Alert(553,0,24,46,46,0,0,0,0,4,0,0,0,0,0)
[0:CHARA_G]の撃破により開門!
Alert(553,0,18,46,46,0,0,0,0,4,0,0,0,0,0)
[0:CHARA_G]の撃破により開門!
Alert(2,4,18,46,46,0,0,0,0,0,0,0,0,0,0)
[0:CHARA_G]を撃破せよ!
GenderedMcTalk(0,4389,4389,1,2,1,2,0,0,0,0,0,0,0,0)
TalkCharacter(4440,3,1,2,1,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(5310,4,0,1,12,8,46,0,0,0,10,0,0,0,0)
MAIN MISSION START: [0:CHARA_G]敗走前に、[1:CHARA_G]の元へ進軍せよ!
TalkDeploySlot(4391,9,1,0,1,0,0,0,0,0,0,0,0,0,0)
<<EMPTY NAME>>
volume_up
何が起こっておるのか知らぬが、まあよい。 この状況を利用してくれる。……始末せよ!
何が起こっておるのか知らぬが、まあよい。 この状況を利用してくれる。……始末せよ!
Alert(112,2,13,46,46,8,0,0,0,0,0,0,0,0,0)
[r][0:PARTY][/]、進軍開始!
Alert(86,4,10,46,46,0,0,0,0,0,0,0,0,0,0)
[0:CHARA_G]を撃破し、進路を確保せよ!
Alert(245,0,10,46,46,0,0,0,0,0,0,0,0,0,0)
[0:CHARA_G]、一時撤退!
Alert(553,0,10,46,46,0,0,0,0,10,0,0,0,0,0)
[0:CHARA_G]の撃破により開門!
MainMissionStart(5309,1,0,2,12,46,46,0,0,0,10,0,0,0,0)
MAIN MISSION START: [0:CHARA_G]の元への到達に成功!
GenderedMcTalk(0,4395,4395,1,2,1,2,0,0,0,0,0,0,0,0)
TalkCharacter(4442,3,1,2,1,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(2,0,1,1,8,46,46,0,0,0,0,0,0,0,0)
MAIN MISSION START: [0:CHARA_G]を撃破せよ!
Alert(5302,0,8,12,46,0,0,0,0,0,0,0,0,0,0)
[0:CHARA_G]、[1:CHARA_G]と共に転移!
Alert(5302,0,8,12,46,0,0,0,0,0,0,0,0,0,0)
[0:CHARA_G]、[1:CHARA_G]と共に転移!
Alert(5302,0,8,12,46,0,0,0,0,0,0,0,0,0,0)
[0:CHARA_G]、[1:CHARA_G]と共に転移!
Alert(5302,0,8,12,46,0,0,0,0,0,0,0,0,0,0)
[0:CHARA_G]、[1:CHARA_G]と共に転移!
Alert(203,2,16,46,46,0,0,0,0,0,0,0,0,0,0)
[0:CHARA_G]ら、出現!
Alert(549,1,45,46,46,0,0,0,0,0,0,0,0,0,0)
[0:CHARA_G]の撃破により、宝の鍵を入手!
TalkDeploySlot(4406,9,1,4,1,0,0,0,0,0,0,0,0,0,0)
<<EMPTY NAME>>
volume_up
あやつは、どう見ても…… いや、そんなはずはあるまい。
あやつは、どう見ても…… いや、そんなはずはあるまい。
Alert(5302,0,8,12,46,0,0,0,0,0,0,0,0,0,0)
[0:CHARA_G]、[1:CHARA_G]と共に転移!
TalkCharacter(4449,3,1,0,1,0,0,0,0,0,0,0,0,0,0)
Alert(5400,0,11,0,46,0,0,0,0,0,0,0,0,0,0)
[0:CHARA_G]、[r]エーデルガルト[/]を追って出現!
TalkDeploySlot(4450,11,1,3,1,0,0,0,0,0,0,0,0,0,0)
ギュスタヴ
volume_up
王国軍はよくわからん連中と交戦してるが、 ……エーデルガルトは捕らえたのか?
王国軍はよくわからん連中と交戦してるが、 ……エーデルガルトは捕らえたのか?
Alert(5302,0,8,12,46,0,0,0,0,0,0,0,0,0,0)
[0:CHARA_G]、[1:CHARA_G]と共に転移!
Alert(204,2,10,46,46,0,0,0,0,0,0,0,0,0,0)
[0:CHARA_G]、再び出現!
Alert(86,4,10,46,46,0,0,0,0,0,0,0,0,0,0)
[0:CHARA_G]を撃破し、進路を確保せよ!
Alert(304,1,10,46,46,0,0,0,0,0,0,0,0,0,0)
[0:CHARA_G]を撃破!
Alert(553,0,10,46,46,0,0,0,0,8,0,0,0,0,0)
[0:CHARA_G]の撃破により開門!
MainMissionStart(438,0,2,2,8,46,46,0,0,0,0,0,0,0,0)
MAIN MISSION START: [0:CHARA_G]の撃破に成功!
TalkCharacter(4452,13,1,0,1,0,0,0,0,0,0,0,0,0,0)
Alert(948,0,8,46,46,5,0,0,0,0,0,0,0,0,0)
[b][0:PARTY][/]、[0:CHARA_G]を捕縛!
GenderedMcTalk(2,4420,4421,1,1,1,3,0,0,0,0,0,0,0,0)
GenderedMcTalk(2,4417,4418,1,0,1,3,0,0,0,0,0,0,0,0)
TalkCharacter(4453,3,1,1,1,0,0,0,0,0,0,0,0,0,0)
Alert(237,0,12,46,46,0,0,0,0,0,0,0,0,0,0)
[0:CHARA_G]、撤退!
Alert(574,0,9,46,46,0,0,0,0,15,0,0,0,0,0)
[0:CHARA_G]、迎撃のため開門!
TalkCharacter(4455,3,1,2,1,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(2,0,3,1,9,46,46,0,0,0,0,0,0,0,0)
MAIN MISSION START: [0:CHARA_G]を撃破せよ!
Alert(5307,3,8,46,46,5,0,0,0,0,0,0,0,0,0)
[0:CHARA_G]、[b][0:PARTY][/]から脱走!
Alert(331,2,12,46,46,0,0,0,0,0,0,0,0,0,0)
[0:CHARA_G]、苦戦! 救援せよ!
Alert(333,3,12,46,46,0,0,0,0,0,0,0,0,0,0)
[0:CHARA_G]、敗走の危機! 急ぎ救援せよ!