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중앙 교회 편을 들어 제국의 진군을 막아선 동맹 제후, 버건디 가문의 군대를 격파하여 돌파하자.
Deployment table
Index
Notes
0
1
2
3
Name
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
0
세즈
48
0
0
0
0
0
0
0
100
0
0
100
300
255
65535
1999
38
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
1
에델가르트
255
0
0
1
20
1
0
0
100
0
0
100
300
255
65535
1999
65
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
2
휴베르트
255
0
0
2
35
2
0
0
100
0
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
3
페르디난트
255
0
0
3
40
3
0
0
100
0
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
4
카스파르
255
0
0
0
50
4
0
0
100
0
1
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
5
베르나데타
255
0
0
1
55
4
0
0
100
0
1
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
6
도로테아
255
0
0
2
60
4
0
0
100
0
1
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
7
페트라
255
0
0
3
65
4
0
0
100
0
1
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
8
255
0
1
10
1545
5
12
3
101
3
1
100
300
255
65535
1999
4
58
0
0
0
0
0
0
0
0
0
0
1
65535
65535
65535
9
255
0
2
0
1505
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
10
255
19
2
1
1530
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
11
255
0
2
2
1505
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
12
255
19
2
3
1505
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
13
255
22
2
4
1532
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
14
255
0
2
5
1505
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
15
255
22
2
6
1505
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
16
255
25
2
7
1534
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
17
255
0
2
8
1505
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
18
255
25
3
0
1505
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
19
255
19
3
1
1530
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
20
255
0
3
2
1505
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
21
255
19
3
3
1505
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
22
255
22
3
4
1532
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
23
255
0
3
5
1505
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
24
255
22
3
6
1505
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
25
255
25
3
7
1534
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
26
255
0
3
8
1505
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
27
255
25
4
0
1505
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
28
255
28
4
1
1546
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
29
255
0
4
2
1505
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
30
255
28
4
3
1505
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
31
255
31
4
4
1547
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
32
255
0
4
5
1505
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
33
255
31
4
6
1505
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
34
255
34
4
7
1548
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
35
255
0
4
8
1505
5
13
3
101
3
0
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
36
255
34
4
2
1531
5
13
3
101
3
1
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
37
255
0
4
5
1533
5
13
3
101
3
1
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
38
255
0
4
8
1535
5
13
3
101
3
1
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
39
255
0
3
7
1551
6
12
3
101
3
1
100
300
255
65535
1999
4
0
0
0
0
0
0
0
0
0
0
0
1
65535
65535
65535
40
255
0
2
7
1531
6
13
3
101
3
1
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
41
255
0
3
7
1533
6
13
3
101
3
1
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
42
255
0
4
7
1535
6
13
3
101
3
1
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
43
255
0
4
5
1532
5
13
3
101
3
1
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
44
255
0
4
5
1532
5
13
3
101
3
1
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
45
255
0
4
2
1531
5
13
3
101
3
1
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
46
255
0
4
5
1533
5
13
3
101
3
1
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
47
255
0
4
8
1535
5
13
3
101
3
1
100
300
255
65535
1999
0
0
0
0
0
0
0
0
0
0
0
0
0
65535
65535
65535
Table 1
Index
Notes
0
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
Table 2
Index
Notes
0
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
Table 3
Index
Notes
0
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
0
13
0
65535
0
0
65535
0
1000
1526
100
1526
100
1526
100
31
31
31
31
31
31
0
0
0
0
0
0
0
0
0
0
0
0
1
0
0
65535
2
0
65535
1
1000
1526
100
1526
100
1526
100
31
31
31
31
31
31
0
0
0
0
0
0
0
0
0
0
0
0
2
0
0
65535
2
1
65535
1
1000
1526
100
1526
100
1526
100
31
31
31
31
31
31
0
0
0
0
0
0
0
0
0
0
0
0
3
0
0
65535
2
2
65535
1
1000
1526
100
1526
100
1526
100
31
31
31
31
31
31
0
0
0
0
0
0
0
0
0
0
0
0
4
0
0
65535
3
0
65535
1
1000
1526
100
1526
100
1526
100
31
31
31
31
31
31
0
0
0
0
0
0
0
0
0
0
0
0
5
0
0
65535
3
1
65535
1
1000
1526
100
1526
100
1526
100
31
31
31
31
31
31
0
0
0
0
0
0
0
0
0
0
0
0
6
0
0
65535
3
2
65535
1
1000
1526
100
1526
100
1526
100
31
31
31
31
31
31
0
0
0
0
0
0
0
0
0
0
0
0
7
0
0
65535
3
3
65535
1
1000
1526
100
1526
100
1526
100
31
31
31
31
31
31
0
0
0
0
0
0
0
0
0
0
0
0
8
0
0
65535
4
0
65535
1
1000
1526
100
1526
100
1526
100
31
31
31
31
31
31
0
0
0
0
0
0
0
0
0
0
0
0
9
0
0
65535
4
1
65535
1
1000
1526
100
1526
100
1526
100
31
31
31
31
31
31
0
0
0
0
0
0
0
0
0
0
0
0
10
0
0
65535
4
2
65535
1
1000
1526
100
1526
100
1526
100
31
31
31
31
31
31
0
0
0
0
0
0
0
0
0
0
0
0
11
0
0
65535
1
0
65535
3
1000
1526
100
1526
100
1526
100
31
31
31
31
31
31
0
0
0
0
0
0
0
0
0
0
0
0
12
0
0
65535
5
0
65535
3
1000
1526
100
1526
100
1526
100
31
31
31
31
31
31
0
0
0
0
0
0
0
0
0
0
0
0
Table 4
Index
Notes
0
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
# Group 0 (53, 2, 4, 1, 0)
# Group 1 (0, 2, 1, 1, 19)
SubGroup(14)
Unknown10(0,22,22,0,48,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,10,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,13,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,19,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,22,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,25,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,28,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,31,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,34,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,36,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,37,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,38,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown10(1,0,22,0,48,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
SetName(43,254,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 43 to 전령병
SetName(46,254,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 46 to 전령병
# Group 2 (0, 2, 2, 3, 0)
SubGroup(2)
Unknown64(256,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkDeploySlot(63,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
# 뭐, 이 정도쯤이야.
# Group 3 (13, 2, 4, 1, 0)
# Group 4 (0, 5, 0, 2, 1)
SubGroup(1)
Unknown19(10,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(5,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 5 (0, 5, 0, 2, 1)
SubGroup(1)
Unknown19(13,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(5,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 6 (0, 5, 0, 2, 1)
SubGroup(1)
Unknown19(16,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(5,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 7 (0, 5, 0, 2, 1)
SubGroup(1)
Unknown19(19,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(5,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 8 (0, 5, 0, 2, 1)
SubGroup(1)
Unknown19(22,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(5,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 9 (0, 5, 0, 2, 1)
SubGroup(1)
Unknown19(25,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(5,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 10 (0, 5, 0, 2, 1)
SubGroup(1)
Unknown19(28,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(5,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 11 (0, 5, 0, 2, 1)
SubGroup(1)
Unknown19(31,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(5,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 12 (0, 5, 0, 2, 1)
SubGroup(1)
Unknown19(34,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(5,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 13 (3, 2, 4, 1, 0)
# Group 14 (0, 5, 0, 2, 1)
SubGroup(1)
Unknown19(36,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(5,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 15 (0, 5, 0, 2, 1)
SubGroup(1)
Unknown19(37,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(5,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 16 (0, 5, 0, 2, 1)
SubGroup(1)
Unknown19(38,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(5,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 17 (3, 2, 4, 1, 0)
# Group 18 (0, 5, 0, 1, 35)
SubGroup(1)
GroupCheck4(0,0,2,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 0: False 2
SubGroup(14)
PingOnMinimap(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(13,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(16,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(19,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(22,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(25,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(28,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(31,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(34,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(302,0,31,41,48,0,0,0,0,6,0,0,1,0,1)
# [b][0:PARTY][/], [r][1:PARTY][/][kp4] 전투 개시!
SubGroup(13)
Unknown43(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(13,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(16,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(19,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(22,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(25,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(28,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(31,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(34,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(36,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(37,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(38,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(4,4,0,1,22,0,48,0,0,0,0,0,0,0,0)
# [0:CHARA_G] 일행을 격파하라!
SubGroup(1)
If254(2,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(76,3,1,0,1,0,0,0,0,0,0,0,0,0,0)
# 잃은 목숨은 다시 돌아오지 않아.
신중하게 행동하도록 노력해야 해……
ShowTutorial(63,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# 게임 스타일 설정이 [g]클래식[/]인 경우
[g]에피소드 4[/] 이후 전투 중에
HP가 0이 된 캐릭터는
[g]로스트[/] 처리됩니다. [g]로스트[/] 처리된 캐릭터는
전투에 출격할 수 없게 되며
지원 회화도 발생하지 않게 됩니다.
# Group 19 (0, 5, 0, 3, 1)
SubGroup(2)
Unknown29(5,2,3,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown46(1,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown46(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 20 (0, 5, 0, 4, 1)
SubGroup(3)
Unknown7(2,1,3,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(5,4,3,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown46(2,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown46(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 21 (3, 2, 4, 2, 0)
SubGroup(1)
Unknown29(0,0,2,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 22 (0, 5, 0, 2, 22)
SubGroup(1)
Unknown29(5,3,3,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(9)
Unknown14(36,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(37,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(38,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown77(36,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown77(37,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown77(38,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(36,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(37,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(38,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
PingOnMinimap(36,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(37,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(38,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(216,2,36,48,48,0,0,0,0,0,0,0,0,0,0)
# [r]적[/]의 증원 출현!
SubGroup(4)
PingOnMinimap(36,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(37,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(38,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(543,2,36,48,48,0,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G] 일행, 분전 중!
SubGroup(1)
TalkFromOwnStrings2(36,132,1,1,1,0,0,0,0,0,0,0,0,0,0)
# Group 23 (0, 5, 0, 3, 18)
SubGroup(2)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(5,6,3,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown14(8,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown33(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(8,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(6)
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(11,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Alert(271,2,8,48,48,0,0,0,0,0,0,0,0,0,0)
# [r]적[/]의 지휘관 [0:CHARA_G], 출현!
Unknown80(0,0,0,1,0,1,8,0,0,0,0,0,0,0,0)
CloseUp(8,0,0,0,1,1,0,0,0,0,0,0,0,0,0)
TalkFromOwnStrings2(8,93,1,1,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown43(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown42(76,4,0,1,8,48,48,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown10(0,1,8,48,48,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 24 (0, 5, 8, 8, 18)
SubGroup(7)
Unknown19(19,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(22,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(25,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(28,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(31,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(34,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(23,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 23: 1 0 0
SubGroup(4)
Unknown23(19,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(28,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(19,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(28,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown23(25,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(34,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(25,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(34,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(7)
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(20093,2,8,0,48,0,0,0,0,0,0,0,0,0,0)
# <�read out of bounds>
PingOnMinimap(19,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(25,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(28,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(34,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(112,2,8,0,48,0,0,0,0,0,0,0,0,0,0)
# [r][0:PARTY][/], 진군 개시!
# Group 25 (1, 2, 4, 2, 0)
SubGroup(1)
Unknown29(0,1,2,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 26 (0, 5, 0, 3, 37)
SubGroup(2)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(5,6,3,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown14(8,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown33(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(6)
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(11,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Alert(271,2,8,48,48,0,0,0,0,0,0,0,0,0,0)
# [r]적[/]의 지휘관 [0:CHARA_G], 출현!
Unknown80(0,0,0,1,0,1,8,0,0,0,0,0,0,0,0)
CloseUp(8,0,0,0,1,1,0,0,0,0,0,0,0,0,0)
TalkFromOwnStrings2(8,93,1,1,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(9)
Unknown14(39,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(40,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(41,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(42,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(8,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(39,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(40,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(41,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(42,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(7)
PingOnMinimap(39,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(40,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(41,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(42,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(265,2,8,48,48,0,0,0,0,0,0,0,1,2,0)
# [0:PARTY], 전장에 난입!
CloseUp(39,0,0,0,1,2,0,0,0,0,0,0,0,0,0)
TalkFromOwnStrings2(39,93,1,1,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown43(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(39,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown42(92,4,0,1,8,48,48,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown10(0,2,8,39,48,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,39,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 27 (10, 2, 4, 2, 0)
SubGroup(1)
Unknown29(0,2,2,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 28 (7, 2, 4, 1, 0)
# Group 29 (0, 5, 0, 2, 14)
SubGroup(1)
Unknown29(5,3,3,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown14(43,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(43,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
PingOnMinimap(43,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(200,2,43,48,48,0,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G], 출현!
PingOnMinimap(43,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(512,2,43,48,48,0,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G], 증원 요청!
SubGroup(1)
TalkFromOwnStrings2(43,142,1,1,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown43(43,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(0,0,3,90,1,0,16,0,0,0,0,0,0,0,0)
MainMissionStart(724,4,16,1,43,48,48,0,0,0,0,0,0,0,0)
# [g]제한 시간[/] 내에 [0:CHARA_G][kp2] 격파하여 증원 요청을 저지하라!
# Group 30 (0, 5, 0, 4, 2)
SubGroup(3)
Unknown28(3,45,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(43,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(43,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(20001,4,43,43,48,0,0,0,0,0,0,0,0,0,0)
# <�read out of bounds>
# Group 31 (0, 2, 2, 4, 1)
SubGroup(3)
Unknown19(43,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(33,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 33: 0 1 0
Unknown1(2,0,3,90,1,0,16,0,0,0,0,0,0,0,0)
# Group 32 (0, 2, 0, 4, 4)
SubGroup(3)
Unknown19(43,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(33,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 33: 0 1 0
Unknown1(1,0,3,90,1,0,16,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(43,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(20002,1,16,2,43,48,48,0,0,0,0,0,0,0,0)
# <�read out of bounds>
# Group 33 (0, 2, 2, 3, 1)
SubGroup(2)
Unknown28(3,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(43,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 34 (0, 2, 0, 3, 7)
SubGroup(2)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(33,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 33: 1 0 0
SubGroup(1)
MainMissionStart(20003,2,16,3,43,48,48,0,0,0,0,0,0,0,0)
# <�read out of bounds>
SubGroup(2)
PingOnMinimap(43,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(245,2,43,48,48,0,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G], 일시 퇴각!
SubGroup(1)
Unknown0(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 35 (0, 5, 0, 3, 20)
SubGroup(2)
GroupCheck3(34,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 34: 1 0 0
Unknown28(4,15,3,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(11)
Unknown14(44,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(45,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(46,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(47,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown77(45,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown77(46,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown77(47,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(44,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(45,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(46,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(47,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
PingOnMinimap(44,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(45,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(46,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(47,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(374,2,44,48,48,0,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G], 증원과 함께 재출현!
SubGroup(1)
TalkFromOwnStrings2(47,93,1,1,1,0,0,0,0,0,0,0,0,0,0)
# Group 36 (0, 5, 0, 3, 18)
SubGroup(2)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(5,6,3,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown14(8,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown33(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(6)
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(11,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Alert(271,2,8,48,48,0,0,0,0,0,0,0,0,0,0)
# [r]적[/]의 지휘관 [0:CHARA_G], 출현!
Unknown80(0,0,0,1,0,1,8,0,0,0,0,0,0,0,0)
CloseUp(8,0,0,0,1,1,0,0,0,0,0,0,0,0,0)
TalkFromOwnStrings2(8,93,1,1,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown43(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown42(76,4,0,1,8,48,48,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown10(0,1,8,48,48,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 37 (0, 5, 8, 8, 18)
SubGroup(7)
Unknown19(19,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(22,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(25,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(28,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(31,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(34,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(23,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 23: 1 0 0
SubGroup(4)
Unknown23(19,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(28,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(19,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(28,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown23(25,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(34,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(25,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(34,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(7)
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(20093,2,8,0,48,0,0,0,0,0,0,0,0,0,0)
# <�read out of bounds>
PingOnMinimap(19,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(25,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(28,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(34,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(112,2,8,0,48,0,0,0,0,0,0,0,0,0,0)
# [r][0:PARTY][/], 진군 개시!
# Group 38 (6, 2, 4, 1, 0)
# Group 39 (2, 2, 4, 1, 0)
# Group 40 (0, 7, 0, 6, 2)
SubGroup(3)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(8,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(0,0,2,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(0,2,2,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
MainMissionStart(438,1,1,2,8,48,48,0,0,0,0,0,0,0,0)
# [0:CHARA_G] 격파 성공!
# Group 41 (0, 7, 0, 5, 2)
SubGroup(4)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(8,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(39,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(0,1,2,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
MainMissionStart(440,1,1,2,8,39,48,0,0,0,0,0,0,0,0)
# [0:CHARA_G][kp4] [1:CHARA_G] 격파 성공!
# Group 42 (2, 2, 4, 1, 0)
# Group 43 (0, 8, 8, 5, 4)
SubGroup(2)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(0,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(0,4,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(1,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Alert(317,3,0,48,48,3,0,0,0,0,0,0,0,0,0)
# [b][0:PARTY][/], 전멸!
SubGroup(1)
Alert(338,3,0,48,48,3,0,0,0,0,0,0,0,0,0)
# 전투 패배!
# Group 44 (0, 8, 8, 3, 4)
SubGroup(2)
GroupCheck4(18,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 18: True 0
Unknown28(2,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Alert(350,3,48,48,48,3,0,0,0,0,1,0,0,0,0)
# [g]작전 제한 시간[/] 경과!
SubGroup(1)
Alert(338,3,0,48,48,3,0,0,0,0,0,0,0,0,0)
# 전투 패배!
# Group 45 (8, 2, 4, 1, 0)
# Group 46 (0, 4, 8, 4, 3)
SubGroup(1)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(0,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(0,4,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(313,2,0,48,48,0,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G], 패배!
# Group 47 (0, 4, 8, 2, 3)
SubGroup(1)
Unknown19(1,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(313,2,1,48,48,0,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G], 패배!
# Group 48 (0, 4, 8, 2, 3)
SubGroup(1)
Unknown19(2,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(313,2,2,48,48,0,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G], 패배!
# Group 49 (0, 4, 8, 2, 3)
SubGroup(1)
Unknown19(3,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(3,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(313,2,3,48,48,0,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G], 패배!
# Group 50 (0, 4, 8, 2, 3)
SubGroup(1)
Unknown19(4,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(4,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(313,2,4,48,48,0,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G], 패배!
# Group 51 (0, 4, 8, 2, 3)
SubGroup(1)
Unknown19(5,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(5,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(313,2,5,48,48,0,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G], 패배!
# Group 52 (0, 4, 8, 2, 3)
SubGroup(1)
Unknown19(6,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(6,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(313,2,6,48,48,0,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G], 패배!
# Group 53 (0, 4, 8, 2, 3)
SubGroup(1)
Unknown19(7,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(7,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(313,2,7,48,48,0,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G], 패배!
TalkDeploySlot(63,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
벨레트
volume_up
뭐, 이 정도쯤이야.
Alert(302,0,31,41,48,0,0,0,0,6,0,0,1,0,1)
[b][0:PARTY][/], [r][1:PARTY][/][kp4] 전투 개시!
MainMissionStart(4,4,0,1,22,0,48,0,0,0,0,0,0,0,0)
MAIN MISSION START: [0:CHARA_G] 일행을 격파하라!
TalkCharacter(76,3,1,0,1,0,0,0,0,0,0,0,0,0,0)
link
디미트리
volume_up
잃은 목숨은 다시 돌아오지 않아. 신중하게 행동하도록 노력해야 해……
ShowTutorial(63,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
게임 스타일 설정이 클래식 인 경우 에피소드 4 이후 전투 중에 HP가 0이 된 캐릭터는 로스트 처리됩니다.로스트 처리된 캐릭터는 전투에 출격할 수 없게 되며 지원 회화도 발생하지 않게 됩니다.
Alert(216,2,36,48,48,0,0,0,0,0,0,0,0,0,0)
[r]적[/]의 증원 출현!
Alert(543,2,36,48,48,0,0,0,0,0,0,0,0,0,0)
[0:CHARA_G] 일행, 분전 중!
Alert(271,2,8,48,48,0,0,0,0,0,0,0,0,0,0)
[r]적[/]의 지휘관 [0:CHARA_G], 출현!
Alert(20093,2,8,0,48,0,0,0,0,0,0,0,0,0,0)
<read out of bounds>
Alert(112,2,8,0,48,0,0,0,0,0,0,0,0,0,0)
[r][0:PARTY][/], 진군 개시!
Alert(271,2,8,48,48,0,0,0,0,0,0,0,0,0,0)
[r]적[/]의 지휘관 [0:CHARA_G], 출현!
Alert(265,2,8,48,48,0,0,0,0,0,0,0,1,2,0)
[0:PARTY], 전장에 난입!
Alert(200,2,43,48,48,0,0,0,0,0,0,0,0,0,0)
[0:CHARA_G], 출현!
Alert(512,2,43,48,48,0,0,0,0,0,0,0,0,0,0)
[0:CHARA_G], 증원 요청!
MainMissionStart(724,4,16,1,43,48,48,0,0,0,0,0,0,0,0)
MAIN MISSION START: 제한 시간 내에 [0:CHARA_G][kp2] 격파하여 증원 요청을 저지하라!
Alert(20001,4,43,43,48,0,0,0,0,0,0,0,0,0,0)
<read out of bounds>
MainMissionStart(20002,1,16,2,43,48,48,0,0,0,0,0,0,0,0)
MAIN MISSION START: <read out of bounds>
MainMissionStart(20003,2,16,3,43,48,48,0,0,0,0,0,0,0,0)
MAIN MISSION START: <read out of bounds>
Alert(245,2,43,48,48,0,0,0,0,0,0,0,0,0,0)
[0:CHARA_G], 일시 퇴각!
Alert(374,2,44,48,48,0,0,0,0,0,0,0,0,0,0)
[0:CHARA_G], 증원과 함께 재출현!
Alert(271,2,8,48,48,0,0,0,0,0,0,0,0,0,0)
[r]적[/]의 지휘관 [0:CHARA_G], 출현!
Alert(20093,2,8,0,48,0,0,0,0,0,0,0,0,0,0)
<read out of bounds>
Alert(112,2,8,0,48,0,0,0,0,0,0,0,0,0,0)
[r][0:PARTY][/], 진군 개시!
MainMissionStart(438,1,1,2,8,48,48,0,0,0,0,0,0,0,0)
MAIN MISSION START: [0:CHARA_G] 격파 성공!
MainMissionStart(440,1,1,2,8,39,48,0,0,0,0,0,0,0,0)
MAIN MISSION START: [0:CHARA_G][kp4] [1:CHARA_G] 격파 성공!
Alert(317,3,0,48,48,3,0,0,0,0,0,0,0,0,0)
[b][0:PARTY][/], 전멸!
Alert(338,3,0,48,48,3,0,0,0,0,0,0,0,0,0)
전투 패배!
Alert(350,3,48,48,48,3,0,0,0,0,1,0,0,0,0)
작전 제한 시간 경과!
Alert(338,3,0,48,48,3,0,0,0,0,0,0,0,0,0)
전투 패배!
Alert(313,2,0,48,48,0,0,0,0,0,0,0,0,0,0)
[0:CHARA_G], 패배!
Alert(313,2,1,48,48,0,0,0,0,0,0,0,0,0,0)
[0:CHARA_G], 패배!
Alert(313,2,2,48,48,0,0,0,0,0,0,0,0,0,0)
[0:CHARA_G], 패배!
Alert(313,2,3,48,48,0,0,0,0,0,0,0,0,0,0)
[0:CHARA_G], 패배!
Alert(313,2,4,48,48,0,0,0,0,0,0,0,0,0,0)
[0:CHARA_G], 패배!
Alert(313,2,5,48,48,0,0,0,0,0,0,0,0,0,0)
[0:CHARA_G], 패배!
Alert(313,2,6,48,48,0,0,0,0,0,0,0,0,0,0)
[0:CHARA_G], 패배!
Alert(313,2,7,48,48,0,0,0,0,0,0,0,0,0,0)
[0:CHARA_G], 패배!