1. 오늘, 이날은 포드라의 역사에 남을 기념일이 될 것 같네.
  2. 그런 것치고는 복잡한 표정인데. 황제 폐하의 심정은 어떠신지……
  3. 복잡할 것도 없어. 단순히 역부족임을 통감했을 뿐이야.
  4. 그 모자라는 힘을 당신들 동맹이 빌려줬으면 해, 클로드.
  5. 힘이 모자라는 건 우리도 마찬가지라서. 뭐, 서로 도우면서 사는 거지.
  6. 우리가 손을 잡으면 각자의 목적은 달성할 수 있어…… 그렇지?
  7. 맞아, 네 말대로야.
  8. 폐하, 계약 내용은 확인했습니다. 이제 서명만 하면 됩니다.
  9. 이쪽도 문제없다. 미르딘의 관리에 대해서도 잘 정리했어.
  10. 이것저것 준비해 줘서 고마워, 휴베르트.
  11. 홀스트씨도 고마워. 나는 아무래도 이런 거엔 약해서.
  12. 맹주님이 이런 의식 같은 거에 약할 줄은 몰랐지만……
  13. 이 정도 대규모 맹약 조인식은 레스터 제후 동맹이 생기고 처음 있는 일이니까.
  14. 역시 나도 긴장을 했네. 실수하지 않아서 다행이야.
  15. 큭큭큭…… 무슨 그런 농담을. 침착하고 완벽하게 해내시지 않았습니까.
  16. 레스터가 자랑하는 용장은 이런 의례에도 능통하시구나 하고 감복했습니다.
  17. 이젠 홀스트님도 공작이야. 그런 말투는 실례가 아닐까.
  18. 게다가 군무경도 저렇게 보여도 할 때는 제대로 하잖아?
  19. 그렇지요. 외모와는 다르게……
  20. 아, 참. 오늘은 베르그리즈 백작은 안 계시나?
  21. 승부를 내지 못했으니 적어도 대련이라도 한번 해 보고 싶었는데.
  22. 미안하지만 그는 여기 안 왔어. 대신…… [HERO_MF][kp1] 어때?
  23. 미안하지만 그는 여기 안 왔어. 대신…… [HERO_MF][kp1] 어때?
  24. 오늘은 내 호위로 동석했지만 실력은 상당해. 처음 보는 사이인가?
  25. 그래. 그럼 [HERO_MF]. 나중에 부탁 좀 해도 될까?
  26. 고네릴 공작, 홀스트…… 레스터 최강의 남자였지?
  27. 대체 어느 쪽이 더 셀까. "잿빛 악마"와 비교하면.
  28. 부탁을 받아들인다
  29. 거절한다
  30. 뭐, 대련 정도라면…… 당신 실력이 궁금하기도 하고.
  31. 뭐, 대련 정도라면…… 당신 실력이 궁금하기도 하고.
  32. 좋아, 그럼……
  33. 잠깐만, 바로 시작하려고? 이 식을 다 끝낸 뒤에 부탁할게.
  34. 아니, 거절할게.
  35. 아니, 거절할래.
  36. 혹시 누가 다치기라도 해서 이 중대한 이야기에 차질이 생기면 곤란하잖아?
  37. 혹시 누가 다치기라도 해서 이 중대한 이야기에 차질이 생기면 곤란하잖아?
  38. 귀하가 그런 상식적인 말을 하다니…… 아니, 맞는 말입니다. 큭큭큭큭……
  39. 그럼 얼른 이 식을 끝내도록 하자. 다른 누군가가 끼어드는 것도 싫으니까.
  40. 그래. 우리를 지켜보고 있는 장병들에게도……
  41. 아드라스테아와 레스터, 두 나라의 빛나는 맹약 체결의 순간을 보여 줘야지.
  42. 응, 그러자.
  43. 레스터 제후 동맹의 원탁을 둘러싼 모든 공작과 기사들을 대표하여……
  44. 맹주 클로드 폰 리건이 자신의 이름을 걸고 서약한다.
  45. 레스터는 아드라스테아 제국과 협조하여 포드라의 평온과 미래를 위해 노력하겠다.
  46. 붉은 피와 흰 검의 맹약에 의해 받들어진 쌍두 독수리 아래에서 맹세한다.
  47. 아드라스테아 황제 에델가르트 폰 흐레스벨그의 이름으로……
  48. 제국은 레스터 제후 동맹과 손을 잡고 이 대지의 안녕과 백성의 미래를 실현하겠다.
  49. 이로써 두 나라의 맹약이 성립되었군요.
  50. 그래, 우리는 이 맹약을 지켜야만 한다……
  51. 이런 역사적인 사건에 참여하게 되다니 너도 출세했다……라고 해야 하나.
  52. 네가 지금보다 더 활약하길 나도 기대하고 있어.
InitEvent (index: 0)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 1 0 0 0 0 0 0 0 0 0 0 0 0 0
LoadCharactersEvent (index: 1)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 2 4 5 112 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
InitPlacesEvent (index: 2)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 5 10 7 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
SetPlaceRotationEvent (index: 3)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 195 0 0 0 0 0 0 0 0 0 0 0 0 0
SetPlaceRotationEvent (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 15 0 0 0 0 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 2 4 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (15) (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 2 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 100 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 150 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 0 0 0 2610 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 4 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 10 4294967283 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967276 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 1 0 0 2611 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 2 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 7 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967286 4294967294 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 20 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 2 2401 0 2612 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 2 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967293 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 4294967286 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 3 0 0 2613 1 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 4 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 10 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 4 2400 0 2614 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 5 2403 1 2615 1 0 0 0 0 0 0 0 0 0
UnkEvent (162) (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 4 2 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 6 2400 0 2616 1 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 112 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
EnterSceneEvent (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 5 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (64) (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 4294967246 0 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 110 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (64) (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 50 0 4294967266 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 2 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967271 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 70 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 3 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 20 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 5 2 50 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 5 1 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 7 2404 0 2617 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 112 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967294 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (164) (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 8 0 0 2618 1 0 0 0 0 0 0 0 0 0
LookEvent (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 0 40 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 4 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 40 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 20 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 9 0 0 2619 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 4 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 70 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 800 10 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 112 2 30 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
60 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 4 3 30 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 10 2400 0 2620 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 112 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967281 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 15 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 11 0 0 2621 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 12 0 0 2622 1 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 112 2 40 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 112 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967286 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 10 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 13 2401 1 2623 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 5 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 84)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967286 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (164) (index: 85)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 86)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 87)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 5 2 50 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 88)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 5 3 40 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 89)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 5 3 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 90)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 14 0 1 2624 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 91)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 15 2400 1 2625 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 92)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 2 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 93)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 3 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 94)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 30 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 95)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 96)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 97)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 2 2 50 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 98)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 16 2401 3 2626 1 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 99)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 2 3 50 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 100)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 17 2403 0 2627 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 101)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 18 2400 1 2628 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 102)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 112 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 103)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 104)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967281 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 105)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 200 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 106)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 19 0 0 2629 1 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 107)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 112 3 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 108)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 20 2402 0 2630 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 109)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 110 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 110)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967281 4294967271 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 111)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 112)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 300 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 113)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 100 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 114)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 115)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 116)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 2403 0 1 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 117)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 21 2401 0 2631 1 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 118)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 2 1 40 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 119)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 2412 4 0 0 0 0 0 0 0 0 0 0 0 0
ElseEvent (index: 120)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 121)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 122)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 2403 0 1 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 123)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 22 2401 0 2632 1 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 124)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 2 1 40 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 125)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 2412 4 0 0 0 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 126)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 127)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 110 3 40 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 128)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 0 35 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 129)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 23 2400 0 2633 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 130)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 112 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 131)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 100 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 132)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967281 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 133)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 100 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 134)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
30 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 135)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 112 1 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 136)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 24 0 0 2634 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 137)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 112 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 138)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967276 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 139)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 18 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 140)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
140 25 0 0 2635 1 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 141)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 110 3 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 142)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
140 26 0 0 2636 1 0 0 0 0 0 0 0 0 0
UnkEvent (123) (index: 143)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 144)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
11 110 0 0 0 0 0 0 0 0 0 0 0 0 0
DialogChoiceEvent (index: 145)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 27 28 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 146)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 147)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 1 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 148)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 29 2400 0 2637 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 149)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 150)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 30 2400 0 2638 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 151)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 152)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 112 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 153)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967293 4294967294 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 154)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 200 10 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 155)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 31 2402 1 2639 1 0 0 0 0 0 0 0 0 0
UnkEvent (166) (index: 156)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 157)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 4 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 158)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967281 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 159)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 160)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 161)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 4 3 40 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 162)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 4 1 30 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 163)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 32 2411 4 2640 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 164)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 165)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 2 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 166)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 33 2401 0 2641 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 167)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 168)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 34 2401 0 2642 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 169)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 170)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 3 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 171)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 35 2403 0 2643 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 172)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 173)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 36 2403 0 2644 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 174)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 175)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 5 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 176)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 37 2405 1 2645 1 0 0 0 0 0 0 0 0 0
UnkEvent (166) (index: 177)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 178)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 4 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 179)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967281 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 180)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 181)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 182)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 4 3 40 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 183)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 4 1 30 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 184)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 38 2403 0 2646 1 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 185)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 2407 0 0 0 0 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 186)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (162) (index: 187)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 2 4 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 188)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 189)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 190)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 191)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 100 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 192)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 193)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 2 3 40 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 194)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 0 30 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 195)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 196)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 39 2400 0 2647 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 197)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 2 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 198)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 3 4294967290 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 199)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 200)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 40 0 0 2648 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 201)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 4 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 202)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 4294967256 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 203)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 41 2400 0 2649 1 0 0 0 0 0 0 0 0 0
ShowCardEvent (index: 204)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 205)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 42 0 0 2650 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 206)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 43 0 0 2651 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 207)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 44 0 0 2652 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 208)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 45 0 0 2653 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 209)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 46 0 0 2654 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 210)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 47 0 0 2655 1 0 0 0 0 0 0 0 0 0
UnkEvent (164) (index: 211)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 212)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 48 0 0 2656 1 0 0 0 0 0 0 0 0 0
UnkEvent (164) (index: 213)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 214)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 49 0 0 2657 1 0 0 0 0 0 0 0 0 0
UnkEvent (167) (index: 215)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (164) (index: 216)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 217)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
140 50 0 0 2658 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 218)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
140 51 0 1 2659 1 0 0 0 0 0 0 0 0 0
0
InitEvent (100, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
1
LoadCharactersEvent (110, 2, 4, 5, 112, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
2
InitPlacesEvent (1, 0, 5, 10, 7, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
5
EnterSceneEvent (0, 2, 4, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
6
UnkEvent 15(NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
7
UnkEvent 26(4, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
8
UnkEvent 31(3, 100, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
9
UnkEvent 27(2, 100, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
10
UnkEvent 27(1, 300, 150, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
11
TalkEvent (2, 0, 0, 0, 2610, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 오늘, 이날은 포드라의 역사에 남을 기념일이 될 것 같네.
12
UnkEvent 54(2, 4, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
13
UnkEvent 59(100, 10, 4294967283, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
14
UnkEvent 59(600, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
15
TalkEvent (4, 1, 0, 0, 2611, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그런 것치고는 복잡한 표정인데. 황제 폐하의 심정은 어떠신지……
16
UnkEvent 54(4, 2, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
17
UnkEvent 31(3, 100, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
18
UnkEvent 59(100, 4294967286, 4294967294, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
19
UnkEvent 59(600, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
20
TalkEvent (2, 2, 2401, 0, 2612, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 복잡할 것도 없어. 단순히 역부족임을 통감했을 뿐이야.
21
UnkEvent 26(10, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
22
UnkEvent 59(100, 4294967293, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
23
UnkEvent 59(400, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
24
UnkEvent 43(4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
25
TalkEvent (2, 3, 0, 0, 2613, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그 모자라는 힘을 당신들 동맹이 빌려줬으면 해, 클로드.
26
UnkEvent 43(4, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
27
UnkEvent 26(9, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
28
UnkEvent 59(100, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
29
UnkEvent 59(400, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
30
UnkEvent 43(2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
31
TalkEvent (4, 4, 2400, 0, 2614, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 힘이 모자라는 건 우리도 마찬가지라서. 뭐, 서로 도우면서 사는 거지.
32
TalkEvent (4, 5, 2403, 1, 2615, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 우리가 손을 잡으면 각자의 목적은 달성할 수 있어…… 그렇지?
33
UnkEvent 162(9, 4, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
34
UnkEvent 43(2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
35
TalkEvent (2, 6, 2400, 0, 2616, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 맞아, 네 말대로야.
36
EnterSceneEvent (2, 112, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
37
EnterSceneEvent (1, 5, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
38
UnkEvent 64(5, 4294967246, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
40
EnterSceneEvent (3, 110, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
41
UnkEvent 64(110, 50, 0, 4294967266, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
42
UnkEvent 26(4, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
43
UnkEvent 59(100, 4294967271, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
44
UnkEvent 27(2, 100, 70, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
45
UnkEvent 31(3, 100, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
46
UnkEvent 31(1, 800, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
47
UnkEvent 135(40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
50
TalkEvent (5, 7, 2404, 0, 2617, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 폐하, 계약 내용은 확인했습니다. 이제 서명만 하면 됩니다.
51
UnkEvent 26(6, 112, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
52
UnkEvent 59(100, 0, 4294967294, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
53
UnkEvent 59(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
54
UnkEvent 164(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
55
TalkEvent (112, 8, 0, 0, 2618, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 이쪽도 문제없다. 미르딘의 관리에 대해서도 잘 정리했어.
57
UnkEvent 26(1, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
58
UnkEvent 59(100, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
59
UnkEvent 27(2, 100, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
60
UnkEvent 31(1, 800, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
61
TalkEvent (4, 9, 0, 0, 2619, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 이것저것 준비해 줘서 고마워, 휴베르트.
62
UnkEvent 54(112, 4, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
63
UnkEvent 27(2, 100, 70, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
64
UnkEvent 31(2, 800, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
66
UnkEvent 135(60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
68
TalkEvent (4, 10, 2400, 0, 2620, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 홀스트씨도 고마워. 나는 아무래도 이런 거엔 약해서.
69
UnkEvent 54(4, 112, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
70
UnkEvent 59(100, 0, 4294967281, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
71
UnkEvent 31(1, 800, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
72
UnkEvent 43(110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
73
TalkEvent (112, 11, 0, 0, 2621, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 맹주님이 이런 의식 같은 거에 약할 줄은 몰랐지만……
74
TalkEvent (112, 12, 0, 0, 2622, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 이 정도 대규모 맹약 조인식은 레스터 제후 동맹이 생기고 처음 있는 일이니까.
76
UnkEvent 26(5, 112, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
77
UnkEvent 59(100, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
78
UnkEvent 59(500, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
79
UnkEvent 43(110, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
80
TalkEvent (112, 13, 2401, 1, 2623, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 역시 나도 긴장을 했네. 실수하지 않아서 다행이야.
81
UnkEvent 54(112, 5, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
82
UnkEvent 59(100, 0, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
83
UnkEvent 31(3, 100, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
84
UnkEvent 59(600, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
85
UnkEvent 164(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
86
UnkEvent 135(40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
90
TalkEvent (5, 14, 0, 1, 2624, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 큭큭큭…… 무슨 그런 농담을. 침착하고 완벽하게 해내시지 않았습니까.
91
TalkEvent (5, 15, 2400, 1, 2625, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 레스터가 자랑하는 용장은 이런 의례에도 능통하시구나 하고 감복했습니다.
92
UnkEvent 26(2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
93
UnkEvent 31(3, 100, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
94
UnkEvent 59(100, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
95
UnkEvent 31(1, 800, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
96
UnkEvent 135(40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
98
TalkEvent (2, 16, 2401, 3, 2626, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 이젠 홀스트님도 공작이야. 그런 말투는 실례가 아닐까.
100
TalkEvent (2, 17, 2403, 0, 2627, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 게다가 군무경도 저렇게 보여도 할 때는 제대로 하잖아?
101
TalkEvent (5, 18, 2400, 1, 2628, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그렇지요. 외모와는 다르게……
102
UnkEvent 54(2, 112, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
103
UnkEvent 27(2, 100, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
104
UnkEvent 59(100, 0, 4294967281, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
105
UnkEvent 27(1, 200, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
106
TalkEvent (112, 19, 0, 0, 2629, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 아, 참. 오늘은 베르그리즈 백작은 안 계시나?
108
TalkEvent (112, 20, 2402, 0, 2630, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 승부를 내지 못했으니 적어도 대련이라도 한번 해 보고 싶었는데.
109
UnkEvent 54(112, 110, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
110
UnkEvent 59(100, 4294967281, 4294967271, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
111
UnkEvent 31(3, 100, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
112
UnkEvent 27(2, 100, 300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
113
UnkEvent 27(1, 400, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
114
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
115
UnkEvent 135(250, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
117
TalkEvent (2, 21, 2401, 0, 2631, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 미안하지만 그는 여기 안 왔어. 대신…… [HERO_MF][kp1] 어때?
120
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
121
UnkEvent 135(250, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
123
TalkEvent (2, 22, 2401, 0, 2632, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 미안하지만 그는 여기 안 왔어. 대신…… [HERO_MF][kp1] 어때?
126
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
129
TalkEvent (2, 23, 2400, 0, 2633, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 오늘은 내 호위로 동석했지만 실력은 상당해. 처음 보는 사이인가?
130
UnkEvent 54(110, 112, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
131
UnkEvent 27(2, 100, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
132
UnkEvent 59(100, 0, 4294967281, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
133
UnkEvent 27(1, 400, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
134
UnkEvent 135(30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
136
TalkEvent (112, 24, 0, 0, 2634, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그래. 그럼 [HERO_MF]. 나중에 부탁 좀 해도 될까?
137
UnkEvent 26(7, 112, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
138
UnkEvent 59(100, 0, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
139
UnkEvent 59(400, 0, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
140
TalkEvent (140, 25, 0, 0, 2635, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 고네릴 공작, 홀스트…… 레스터 최강의 남자였지?
142
TalkEvent (140, 26, 0, 0, 2636, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 대체 어느 쪽이 더 셀까. "잿빛 악마"와 비교하면.
143
UnkEvent 123(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
144
UnkEvent 26(11, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
145
DialogChoiceEvent (0, 27, 28, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
146
IfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # IfEvent
147
IfEvent (1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Shez (Male)
148
TalkEvent (110, 29, 2400, 0, 2637, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 뭐, 대련 정도라면…… 당신 실력이 궁금하기도 하고.
149
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
150
TalkEvent (111, 30, 2400, 0, 2638, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 뭐, 대련 정도라면…… 당신 실력이 궁금하기도 하고.
151
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
152
UnkEvent 26(7, 112, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
153
UnkEvent 59(100, 4294967293, 4294967294, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
154
UnkEvent 27(1, 200, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
155
TalkEvent (112, 31, 2402, 1, 2639, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 좋아, 그럼……
156
UnkEvent 166(4, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
157
UnkEvent 26(10, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
158
UnkEvent 59(100, 4294967281, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
159
UnkEvent 31(2, 400, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
160
UnkEvent 135(40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
163
TalkEvent (4, 32, 2411, 4, 2640, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 잠깐만, 바로 시작하려고? 이 식을 다 끝낸 뒤에 부탁할게.
164
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
165
IfEvent (1, 1, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Shez (Male)
166
TalkEvent (110, 33, 2401, 0, 2641, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 아니, 거절할게.
167
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
168
TalkEvent (111, 34, 2401, 0, 2642, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 아니, 거절할래.
169
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
170
IfEvent (1, 1, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Shez (Male)
171
TalkEvent (110, 35, 2403, 0, 2643, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 혹시 누가 다치기라도 해서 이 중대한 이야기에 차질이 생기면 곤란하잖아?
172
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
173
TalkEvent (111, 36, 2403, 0, 2644, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 혹시 누가 다치기라도 해서 이 중대한 이야기에 차질이 생기면 곤란하잖아?
174
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
175
UnkEvent 26(10, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
176
TalkEvent (5, 37, 2405, 1, 2645, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 귀하가 그런 상식적인 말을 하다니…… 아니, 맞는 말입니다. 큭큭큭큭……
177
UnkEvent 166(4, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
178
UnkEvent 26(10, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
179
UnkEvent 59(100, 4294967281, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
180
UnkEvent 31(2, 400, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
181
UnkEvent 135(40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
184
TalkEvent (4, 38, 2403, 0, 2646, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 그럼 얼른 이 식을 끝내도록 하자. 다른 누군가가 끼어드는 것도 싫으니까.
186
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
187
UnkEvent 162(3, 2, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
188
UnkEvent 31(3, 100, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
189
UnkEvent 59(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
190
UnkEvent 27(2, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
191
UnkEvent 27(1, 400, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
192
UnkEvent 135(40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
195
UnkEvent 66(110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
196
TalkEvent (2, 39, 2400, 0, 2647, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그래. 우리를 지켜보고 있는 장병들에게도……
197
UnkEvent 26(6, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
198
UnkEvent 59(100, 3, 4294967290, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
199
UnkEvent 59(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
200
TalkEvent (2, 40, 0, 0, 2648, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 아드라스테아와 레스터, 두 나라의 빛나는 맹약 체결의 순간을 보여 줘야지.
201
UnkEvent 26(10, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
202
UnkEvent 59(400, 4294967256, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
203
TalkEvent (4, 41, 2400, 0, 2649, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 응, 그러자.
204
ShowCardEvent (1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
205
TalkEvent (4, 42, 0, 0, 2650, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 레스터 제후 동맹의 원탁을 둘러싼 모든 공작과 기사들을 대표하여……
206
TalkEvent (4, 43, 0, 0, 2651, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 맹주 클로드 폰 리건이 자신의 이름을 걸고 서약한다.
207
TalkEvent (4, 44, 0, 0, 2652, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 레스터는 아드라스테아 제국과 협조하여 포드라의 평온과 미래를 위해 노력하겠다.
208
TalkEvent (2, 45, 0, 0, 2653, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 붉은 피와 흰 검의 맹약에 의해 받들어진 쌍두 독수리 아래에서 맹세한다.
209
TalkEvent (2, 46, 0, 0, 2654, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 아드라스테아 황제 에델가르트 폰 흐레스벨그의 이름으로……
210
TalkEvent (2, 47, 0, 0, 2655, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 제국은 레스터 제후 동맹과 손을 잡고 이 대지의 안녕과 백성의 미래를 실현하겠다.
211
UnkEvent 164(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
212
TalkEvent (5, 48, 0, 0, 2656, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 이로써 두 나라의 맹약이 성립되었군요.
213
UnkEvent 164(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
214
TalkEvent (112, 49, 0, 0, 2657, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그래, 우리는 이 맹약을 지켜야만 한다……
215
UnkEvent 167(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
216
UnkEvent 164(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
217
TalkEvent (140, 50, 0, 0, 2658, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 이런 역사적인 사건에 참여하게 되다니 너도 출세했다……라고 해야 하나.
218
TalkEvent (140, 51, 0, 1, 2659, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 네가 지금보다 더 활약하길 나도 기대하고 있어.
UnkEvent (15) (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 2 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 100 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 150 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 0 0 0 2610 1 0 0 0 0 0 0 0 0 0
link 에델가르트 volume_up
오늘, 이날은 포드라의 역사에 남을 기념일이 될 것 같네.
UnkEvent (54) (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 4 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 10 4294967283 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967276 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 1 0 0 2611 1 0 0 0 0 0 0 0 0 0
link 클로드 volume_up
그런 것치고는 복잡한 표정인데. 황제 폐하의 심정은 어떠신지……
UnkEvent (54) (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 2 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 7 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967286 4294967294 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 20 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 2 2401 0 2612 1 0 0 0 0 0 0 0 0 0
link 에델가르트 volume_up
복잡할 것도 없어. 단순히 역부족임을 통감했을 뿐이야.
UnkEvent (26) (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 2 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967293 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 4294967286 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 3 0 0 2613 1 0 0 0 0 0 0 0 0 0
link 에델가르트 volume_up
그 모자라는 힘을 당신들 동맹이 빌려줬으면 해, 클로드.
UnkEvent (43) (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 4 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 10 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 4 2400 0 2614 1 0 0 0 0 0 0 0 0 0
link 클로드 volume_up
힘이 모자라는 건 우리도 마찬가지라서. 뭐, 서로 도우면서 사는 거지.
TalkEvent (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 5 2403 1 2615 1 0 0 0 0 0 0 0 0 0
link 클로드 volume_up
우리가 손을 잡으면 각자의 목적은 달성할 수 있어…… 그렇지?
UnkEvent (162) (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 4 2 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 6 2400 0 2616 1 0 0 0 0 0 0 0 0 0
link 에델가르트 volume_up
맞아, 네 말대로야.
UnkEvent (64) (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 4294967246 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (64) (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 50 0 4294967266 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 2 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967271 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 70 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 3 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 20 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 5 2 50 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 5 1 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 7 2404 0 2617 1 0 0 0 0 0 0 0 0 0
link 휴베르트 volume_up
폐하, 계약 내용은 확인했습니다. 이제 서명만 하면 됩니다.
UnkEvent (26) (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 112 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967294 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (164) (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 8 0 0 2618 1 0 0 0 0 0 0 0 0 0
link 홀스트 volume_up
이쪽도 문제없다. 미르딘의 관리에 대해서도 잘 정리했어.
LookEvent (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 0 40 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 4 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 40 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 20 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 9 0 0 2619 1 0 0 0 0 0 0 0 0 0
link 클로드 volume_up
이것저것 준비해 줘서 고마워, 휴베르트.
UnkEvent (54) (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 4 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 70 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 800 10 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 112 2 30 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
60 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 4 3 30 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 10 2400 0 2620 1 0 0 0 0 0 0 0 0 0
link 클로드 volume_up
홀스트씨도 고마워. 나는 아무래도 이런 거엔 약해서.
UnkEvent (54) (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 112 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967281 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 15 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 11 0 0 2621 1 0 0 0 0 0 0 0 0 0
link 홀스트 volume_up
맹주님이 이런 의식 같은 거에 약할 줄은 몰랐지만……
TalkEvent (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 12 0 0 2622 1 0 0 0 0 0 0 0 0 0
link 홀스트 volume_up
이 정도 대규모 맹약 조인식은 레스터 제후 동맹이 생기고 처음 있는 일이니까.
LookAtPersonEvent (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 112 2 40 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 112 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967286 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 10 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 13 2401 1 2623 1 0 0 0 0 0 0 0 0 0
link 홀스트 volume_up
역시 나도 긴장을 했네. 실수하지 않아서 다행이야.
UnkEvent (54) (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 5 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 84)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967286 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (164) (index: 85)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 86)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 87)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 5 2 50 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 88)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 5 3 40 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 89)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 5 3 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 90)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 14 0 1 2624 1 0 0 0 0 0 0 0 0 0
link 휴베르트 volume_up
큭큭큭…… 무슨 그런 농담을. 침착하고 완벽하게 해내시지 않았습니까.
TalkEvent (index: 91)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 15 2400 1 2625 1 0 0 0 0 0 0 0 0 0
link 휴베르트 volume_up
레스터가 자랑하는 용장은 이런 의례에도 능통하시구나 하고 감복했습니다.
UnkEvent (26) (index: 92)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 2 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 93)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 3 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 94)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 30 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 95)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 96)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 97)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 2 2 50 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 98)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 16 2401 3 2626 1 0 0 0 0 0 0 0 0 0
link 에델가르트 volume_up
이젠 홀스트님도 공작이야. 그런 말투는 실례가 아닐까.
LookAtPersonEvent (index: 99)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 2 3 50 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 100)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 17 2403 0 2627 1 0 0 0 0 0 0 0 0 0
link 에델가르트 volume_up
게다가 군무경도 저렇게 보여도 할 때는 제대로 하잖아?
TalkEvent (index: 101)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 18 2400 1 2628 1 0 0 0 0 0 0 0 0 0
link 휴베르트 volume_up
그렇지요. 외모와는 다르게……
UnkEvent (54) (index: 102)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 112 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 103)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 104)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967281 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 105)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 200 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 106)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 19 0 0 2629 1 0 0 0 0 0 0 0 0 0
link 홀스트 volume_up
아, 참. 오늘은 베르그리즈 백작은 안 계시나?
LookAtPersonEvent (index: 107)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 112 3 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 108)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 20 2402 0 2630 1 0 0 0 0 0 0 0 0 0
link 홀스트 volume_up
승부를 내지 못했으니 적어도 대련이라도 한번 해 보고 싶었는데.
UnkEvent (54) (index: 109)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 110 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 110)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967281 4294967271 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 111)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 112)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 300 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 113)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 100 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 114)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 115)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 117)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 21 2401 0 2631 1 0 0 0 0 0 0 0 0 0
link 에델가르트 volume_up
미안하지만 그는 여기 안 왔어. 대신…… [HERO_MF][kp1] 어때?
LookAtPersonEvent (index: 118)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 2 1 40 0 0 0 0 0 0 0 0 0 0 0
ElseEvent (index: 120)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 121)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 123)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 22 2401 0 2632 1 0 0 0 0 0 0 0 0 0
link 에델가르트 volume_up
미안하지만 그는 여기 안 왔어. 대신…… [HERO_MF][kp1] 어때?
LookAtPersonEvent (index: 124)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 2 1 40 0 0 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 126)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 127)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 110 3 40 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 128)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 0 35 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 129)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 23 2400 0 2633 1 0 0 0 0 0 0 0 0 0
link 에델가르트 volume_up
오늘은 내 호위로 동석했지만 실력은 상당해. 처음 보는 사이인가?
UnkEvent (54) (index: 130)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 112 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 131)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 100 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 132)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967281 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 133)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 100 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 134)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
30 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 135)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 112 1 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 136)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 24 0 0 2634 1 0 0 0 0 0 0 0 0 0
link 홀스트 volume_up
그래. 그럼 [HERO_MF]. 나중에 부탁 좀 해도 될까?
UnkEvent (26) (index: 137)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 112 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 138)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967276 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 139)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 18 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 140)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
140 25 0 0 2635 1 0 0 0 0 0 0 0 0 0
link 아르발 volume_up
고네릴 공작, 홀스트…… 레스터 최강의 남자였지?
LookAtPersonEvent (index: 141)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 110 3 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 142)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
140 26 0 0 2636 1 0 0 0 0 0 0 0 0 0
link 아르발 volume_up
대체 어느 쪽이 더 셀까. "잿빛 악마"와 비교하면.
UnkEvent (123) (index: 143)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 144)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
11 110 0 0 0 0 0 0 0 0 0 0 0 0 0
DialogChoiceEvent (index: 145)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 27 28 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 146)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 147)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 1 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 148)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 29 2400 0 2637 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
뭐, 대련 정도라면…… 당신 실력이 궁금하기도 하고.
ElseEvent (index: 149)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 150)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 30 2400 0 2638 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
뭐, 대련 정도라면…… 당신 실력이 궁금하기도 하고.
EndIfEvent (index: 151)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 152)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 112 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 153)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967293 4294967294 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 154)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 200 10 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 155)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 31 2402 1 2639 1 0 0 0 0 0 0 0 0 0
link 홀스트 volume_up
좋아, 그럼……
UnkEvent (166) (index: 156)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 157)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 4 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 158)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967281 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 159)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 160)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 161)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 4 3 40 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 162)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 4 1 30 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 163)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 32 2411 4 2640 1 0 0 0 0 0 0 0 0 0
link 클로드 volume_up
잠깐만, 바로 시작하려고? 이 식을 다 끝낸 뒤에 부탁할게.
ElseEvent (index: 164)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 165)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 2 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 166)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 33 2401 0 2641 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
아니, 거절할게.
ElseEvent (index: 167)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 168)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 34 2401 0 2642 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
아니, 거절할래.
EndIfEvent (index: 169)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 170)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 3 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 171)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 35 2403 0 2643 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
혹시 누가 다치기라도 해서 이 중대한 이야기에 차질이 생기면 곤란하잖아?
ElseEvent (index: 172)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 173)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 36 2403 0 2644 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
혹시 누가 다치기라도 해서 이 중대한 이야기에 차질이 생기면 곤란하잖아?
EndIfEvent (index: 174)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 175)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 5 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 176)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 37 2405 1 2645 1 0 0 0 0 0 0 0 0 0
link 휴베르트 volume_up
귀하가 그런 상식적인 말을 하다니…… 아니, 맞는 말입니다. 큭큭큭큭……
UnkEvent (166) (index: 177)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 178)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 4 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 179)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967281 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 180)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 181)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 182)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 4 3 40 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 183)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 4 1 30 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 184)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 38 2403 0 2646 1 0 0 0 0 0 0 0 0 0
link 클로드 volume_up
그럼 얼른 이 식을 끝내도록 하자. 다른 누군가가 끼어드는 것도 싫으니까.
EndIfEvent (index: 186)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (162) (index: 187)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 2 4 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 188)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 189)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 190)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 191)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 100 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 192)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 193)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 2 3 40 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 194)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 0 30 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 195)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 196)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 39 2400 0 2647 1 0 0 0 0 0 0 0 0 0
link 에델가르트 volume_up
그래. 우리를 지켜보고 있는 장병들에게도……
UnkEvent (26) (index: 197)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 2 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 198)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 3 4294967290 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 199)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 200)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 40 0 0 2648 1 0 0 0 0 0 0 0 0 0
link 에델가르트 volume_up
아드라스테아와 레스터, 두 나라의 빛나는 맹약 체결의 순간을 보여 줘야지.
UnkEvent (26) (index: 201)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 4 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 202)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 4294967256 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 203)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 41 2400 0 2649 1 0 0 0 0 0 0 0 0 0
link 클로드 volume_up
응, 그러자.
ShowCardEvent (index: 204)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 205)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 42 0 0 2650 1 0 0 0 0 0 0 0 0 0
link 클로드 volume_up
레스터 제후 동맹의 원탁을 둘러싼 모든 공작과 기사들을 대표하여……
TalkEvent (index: 206)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 43 0 0 2651 1 0 0 0 0 0 0 0 0 0
link 클로드 volume_up
맹주 클로드 폰 리건이 자신의 이름을 걸고 서약한다.
TalkEvent (index: 207)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 44 0 0 2652 1 0 0 0 0 0 0 0 0 0
link 클로드 volume_up
레스터는 아드라스테아 제국과 협조하여 포드라의 평온과 미래를 위해 노력하겠다.
TalkEvent (index: 208)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 45 0 0 2653 1 0 0 0 0 0 0 0 0 0
link 에델가르트 volume_up
붉은 피와 흰 검의 맹약에 의해 받들어진 쌍두 독수리 아래에서 맹세한다.
TalkEvent (index: 209)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 46 0 0 2654 1 0 0 0 0 0 0 0 0 0
link 에델가르트 volume_up
아드라스테아 황제 에델가르트 폰 흐레스벨그의 이름으로……
TalkEvent (index: 210)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 47 0 0 2655 1 0 0 0 0 0 0 0 0 0
link 에델가르트 volume_up
제국은 레스터 제후 동맹과 손을 잡고 이 대지의 안녕과 백성의 미래를 실현하겠다.
UnkEvent (164) (index: 211)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 212)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 48 0 0 2656 1 0 0 0 0 0 0 0 0 0
link 휴베르트 volume_up
이로써 두 나라의 맹약이 성립되었군요.
UnkEvent (164) (index: 213)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 214)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 49 0 0 2657 1 0 0 0 0 0 0 0 0 0
link 홀스트 volume_up
그래, 우리는 이 맹약을 지켜야만 한다……
UnkEvent (167) (index: 215)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (164) (index: 216)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 217)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
140 50 0 0 2658 1 0 0 0 0 0 0 0 0 0
link 아르발 volume_up
이런 역사적인 사건에 참여하게 되다니 너도 출세했다……라고 해야 하나.
TalkEvent (index: 218)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
140 51 0 1 2659 1 0 0 0 0 0 0 0 0 0
link 아르발 volume_up
네가 지금보다 더 활약하길 나도 기대하고 있어.