1. ……그럼 그 건은 내가 처리하지. 너는 아버지에게 편지를 전해 줘.
  2. 예, 알겠습니다.
  3. 어이쿠, 두두잖아. 왜 그래, 무슨 볼일이라도?
  4. ……아니. 그냥 지나가는 길이다.
  5. 그래? 그런 것치고는 뭔가 할 말이 있는 것 같은 얼굴인데.
  6. ……네 모습을 보고 감탄하고 있었다.
  7. 감탄? 무슨 소리야?
  8. 사관학교에 있었을 땐 네 안 좋은 소문을 자주 들었었다.
  9. 여자와 놀러 다니고, 훈련은 게을리하고…… 폐하도 자주 골머리를 앓으셨었지.
  10. ……변명의 여지도 없사옵나이다.
  11. 아니 뭐, 그래도 지금은 이렇게 성실하고 진지하게 일하고 있잖아?
  12. 그건 당연한 일이다.
  13. 네……
  14. ……하지만 네가 마음을 고쳐먹은 이유에는 흥미가 생겼어.
  15. 마음을 고쳐먹다니, 과장이 심하네. 더 단순 명쾌한 거야.
  16. 봐 봐, 지금은 폐하도 펠릭스 녀석도 훌륭하게 자기 일을 하고 있어.
  17. 동생뻘인 애들이 고생하는데, 나만 일을 내던지고 놀러 다닐 수도 없는 노릇이잖아.
  18. ……동생뻘.
  19. 그래. 지금의 그 녀석들에게 그다지 꼴사나운 모습은 보이고 싶지 않거든.
  20. ……그렇군.
  21. 내게도 여동생이 있었어. 네 마음은 이해가 된다.
  22. 여동생이 「있었다」라……
  23. 저기, 괜찮으면 얘기해 줄래? 네 여동생이 어떤 애였는지.
  24. ……음. 꽃을 좋아했어. 곧잘 화관을 만들어 주곤 했지.
  25. 그리고…… 한번 마음먹으면 끝까지 관철하는 고집스러운 구석도 있었어.
  26. 그렇구나. 아주 가련하고도 올곧은 아가씨였겠네.
  27. ……아무리 너라도 죽은 여자는 못 꼬드긴다.
  28. 꼬드기고 자시고 난 솔직한 느낌을 말했을 뿐이야.
  29. 하지만 혹시 살아 있었다면 지금의 나였어도 계속 꼬드기려고 했을지도 모르겠군.
  30. 그러고는 동생을 아끼는 착하고도 무서운 오빠에게 혼쭐나고 있었겠지.
  31. 훗…… 그럴 수도 있겠군.
  32. 실뱅. 이 싸움이 끝나거든 더스커의 땅을 방문해 봐.
  33. 변변치는 않다만…… 묘가 있거든. 기회가 된다면 안내하지.
  34. 그거 좋네. 그때가 되면 무진장 큰 꽃다발을 준비해 갈게.
  35. ……그래. 분명 동생도 기뻐할 거다.
InitEvent (index: 0)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
74 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LoadCharactersEvent (index: 1)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 12 696 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
InitPlacesEvent (index: 2)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 5 7 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
SetPlaceRotationEvent (index: 3)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 300 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (15) (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 15 696 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (26) (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 15 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
696 2403 0 1 60 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
60 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 2400 0 1 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 0 0 0 13415 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
696 1 2400 0 13416 1 0 0 0 0 0 0 0 0 0
DelayEvent (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
60 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LeaveSceneEvent (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 696 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
DelayEvent (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
90 0 0 0 0 0 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 12 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (64) (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
12 30 0 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 12 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
696 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 600 15 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 2432 0 1 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 12 2 30 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 2 NULL 0 13417 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
12 3 0 0 13418 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 15 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967292 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 400 6 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 15 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 6 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 4 0 0 13419 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 12 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967289 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
12 5 0 0 13420 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 15 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 6 0 4 13421 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 12 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967289 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
12 7 2403 0 13422 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
12 8 NULL 2 13423 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 15 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967292 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 400 6 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 15 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 6 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 9 2411 3 13424 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 10 2403 1 13425 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 12 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967289 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
12 11 0 0 13426 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 15 0 0 0 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 4 60 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 12 0 3 13427 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 12 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967289 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
60 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 12 1 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
12 13 0 0 13428 1 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 15 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967294 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 350 15 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 14 0 4 13429 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 15 NULL 0 13430 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
12 15 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 600 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 500 7 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 16 2403 0 13431 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
12 17 0 0 13432 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 18 2409 1 13433 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 12 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967289 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
60 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
12 2400 0 1 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 84)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
12 19 0 0 13434 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 85)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
12 20 NULL 0 13435 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 86)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 15 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 87)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 21 2405 3 13436 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 88)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 15 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 89)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967292 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 90)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 400 6 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 91)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 15 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 92)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 6 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 93)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 22 2407 0 13437 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 94)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 12 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 95)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
12 23 0 0 13438 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 96)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 12 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 97)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
12 24 NULL 0 13439 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 98)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 15 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 99)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967292 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 100)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 400 6 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 101)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 15 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 102)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 6 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 103)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 25 2400 1 13440 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 104)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 12 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 105)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967289 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 106)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 107)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 108)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
12 26 0 1 13441 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 109)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 15 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 110)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967292 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 111)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 400 6 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 112)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 15 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 113)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 6 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 114)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 27 2401 0 13442 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 115)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 28 NULL 1 13443 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 116)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 15 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 117)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 118)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 20 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 119)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 29 2403 1 13444 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 120)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 12 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 121)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
12 30 2400 1 13445 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 122)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 12 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 123)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967289 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 124)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 125)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 126)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
12 31 2403 0 13446 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 127)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
12 32 NULL 0 13447 1 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 128)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 15 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 129)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967292 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 130)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 350 15 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 131)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 33 2402 1 13448 1 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 132)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 12 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 133)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967292 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 134)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 350 15 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 135)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
60 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 136)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
12 2400 1 1 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 137)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
12 34 NULL 1 13449 1 0 0 0 0 0 0 0 0 0
0
InitEvent (74, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
1
LoadCharactersEvent (15, 12, 696, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
2
InitPlacesEvent (2, 5, 7, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
4
UnkEvent 15(NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
5
EnterSceneEvent (0, 15, 696, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
6
UnkEvent 26(2, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
8
UnkEvent 135(60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
10
TalkEvent (15, 0, 0, 0, 13415, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ……그럼 그 건은 내가 처리하지. 너는 아버지에게 편지를 전해 줘.
11
TalkEvent (696, 1, 2400, 0, 13416, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 예, 알겠습니다.
13
LeaveSceneEvent (3, 696, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
15
EnterSceneEvent (3, 12, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
16
UnkEvent 64(12, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
18
UnkEvent 26(3, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
19
UnkEvent 43(696, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
20
UnkEvent 31(1, 600, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
24
TalkEvent (15, 2, NULL, 0, 13417, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 어이쿠, 두두잖아. 왜 그래, 무슨 볼일이라도?
25
TalkEvent (12, 3, 0, 0, 13418, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ……아니. 그냥 지나가는 길이다.
26
UnkEvent 26(17, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
27
UnkEvent 59(500, 0, 4294967292, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
28
UnkEvent 31(3, 400, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
29
UnkEvent 31(1, 400, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
30
UnkEvent 31(2, 400, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
31
TalkEvent (15, 4, 0, 0, 13419, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그래? 그런 것치고는 뭔가 할 말이 있는 것 같은 얼굴인데.
32
UnkEvent 26(18, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
33
UnkEvent 59(500, 0, 4294967289, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
34
UnkEvent 31(2, 400, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
35
UnkEvent 31(1, 400, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
36
TalkEvent (12, 5, 0, 0, 13420, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ……네 모습을 보고 감탄하고 있었다.
37
UnkEvent 26(1, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
38
TalkEvent (15, 6, 0, 4, 13421, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 감탄? 무슨 소리야?
39
UnkEvent 26(18, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
40
UnkEvent 59(500, 0, 4294967289, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
41
UnkEvent 31(2, 400, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
42
UnkEvent 31(1, 400, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
43
TalkEvent (12, 7, 2403, 0, 13422, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 사관학교에 있었을 땐 네 안 좋은 소문을 자주 들었었다.
44
TalkEvent (12, 8, NULL, 2, 13423, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 여자와 놀러 다니고, 훈련은 게을리하고…… 폐하도 자주 골머리를 앓으셨었지.
45
UnkEvent 26(17, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
46
UnkEvent 59(500, 0, 4294967292, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
47
UnkEvent 31(3, 400, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
48
UnkEvent 31(1, 400, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
49
UnkEvent 31(2, 400, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
50
TalkEvent (15, 9, 2411, 3, 13424, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ……변명의 여지도 없사옵나이다.
51
TalkEvent (15, 10, 2403, 1, 13425, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 아니 뭐, 그래도 지금은 이렇게 성실하고 진지하게 일하고 있잖아?
52
UnkEvent 26(18, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
53
UnkEvent 59(500, 0, 4294967289, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
54
UnkEvent 31(2, 400, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
55
UnkEvent 31(1, 400, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
56
TalkEvent (12, 11, 0, 0, 13426, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그건 당연한 일이다.
57
UnkEvent 26(1, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
59
TalkEvent (15, 12, 0, 3, 13427, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 네……
60
UnkEvent 26(18, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
61
UnkEvent 59(500, 0, 4294967289, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
62
UnkEvent 31(2, 400, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
63
UnkEvent 31(1, 400, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
64
UnkEvent 135(60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
66
TalkEvent (12, 13, 0, 0, 13428, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ……하지만 네가 마음을 고쳐먹은 이유에는 흥미가 생겼어.
68
UnkEvent 59(500, 0, 4294967294, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
69
UnkEvent 27(2, 350, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
70
TalkEvent (15, 14, 0, 4, 13429, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 마음을 고쳐먹다니, 과장이 심하네. 더 단순 명쾌한 거야.
71
TalkEvent (15, 15, NULL, 0, 13430, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 봐 봐, 지금은 폐하도 펠릭스 녀석도 훌륭하게 자기 일을 하고 있어.
72
UnkEvent 54(12, 15, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
73
UnkEvent 31(3, 600, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
74
UnkEvent 31(2, 500, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
75
TalkEvent (15, 16, 2403, 0, 13431, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 동생뻘인 애들이 고생하는데, 나만 일을 내던지고 놀러 다닐 수도 없는 노릇이잖아.
76
TalkEvent (12, 17, 0, 0, 13432, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ……동생뻘.
77
TalkEvent (15, 18, 2409, 1, 13433, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그래. 지금의 그 녀석들에게 그다지 꼴사나운 모습은 보이고 싶지 않거든.
78
UnkEvent 26(18, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
79
UnkEvent 59(500, 0, 4294967289, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
80
UnkEvent 31(2, 400, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
81
UnkEvent 31(1, 400, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
82
UnkEvent 135(60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
84
TalkEvent (12, 19, 0, 0, 13434, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ……그렇군.
85
TalkEvent (12, 20, NULL, 0, 13435, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 내게도 여동생이 있었어. 네 마음은 이해가 된다.
86
UnkEvent 26(2, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
87
TalkEvent (15, 21, 2405, 3, 13436, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 여동생이 「있었다」라……
88
UnkEvent 26(17, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
89
UnkEvent 59(500, 0, 4294967292, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
90
UnkEvent 31(3, 400, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
91
UnkEvent 31(1, 400, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
92
UnkEvent 31(2, 400, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
93
TalkEvent (15, 22, 2407, 0, 13437, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 저기, 괜찮으면 얘기해 줄래? 네 여동생이 어떤 애였는지.
94
UnkEvent 26(3, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
95
TalkEvent (12, 23, 0, 0, 13438, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ……음. 꽃을 좋아했어. 곧잘 화관을 만들어 주곤 했지.
96
UnkEvent 26(16, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
97
TalkEvent (12, 24, NULL, 0, 13439, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그리고…… 한번 마음먹으면 끝까지 관철하는 고집스러운 구석도 있었어.
98
UnkEvent 26(17, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
99
UnkEvent 59(500, 0, 4294967292, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
100
UnkEvent 31(3, 400, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
101
UnkEvent 31(1, 400, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
102
UnkEvent 31(2, 400, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
103
TalkEvent (15, 25, 2400, 1, 13440, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그렇구나. 아주 가련하고도 올곧은 아가씨였겠네.
104
UnkEvent 26(18, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
105
UnkEvent 59(500, 0, 4294967289, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
106
UnkEvent 31(2, 400, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
107
UnkEvent 31(1, 400, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
108
TalkEvent (12, 26, 0, 1, 13441, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ……아무리 너라도 죽은 여자는 못 꼬드긴다.
109
UnkEvent 26(17, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
110
UnkEvent 59(500, 0, 4294967292, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
111
UnkEvent 31(3, 400, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
112
UnkEvent 31(1, 400, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
113
UnkEvent 31(2, 400, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
114
TalkEvent (15, 27, 2401, 0, 13442, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 꼬드기고 자시고 난 솔직한 느낌을 말했을 뿐이야.
115
TalkEvent (15, 28, NULL, 1, 13443, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 하지만 혹시 살아 있었다면 지금의 나였어도 계속 꼬드기려고 했을지도 모르겠군.
116
UnkEvent 26(15, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
117
UnkEvent 59(500, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
118
UnkEvent 27(1, 300, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
119
TalkEvent (15, 29, 2403, 1, 13444, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그러고는 동생을 아끼는 착하고도 무서운 오빠에게 혼쭐나고 있었겠지.
120
UnkEvent 26(4, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
121
TalkEvent (12, 30, 2400, 1, 13445, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 훗…… 그럴 수도 있겠군.
122
UnkEvent 26(18, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
123
UnkEvent 59(500, 0, 4294967289, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
124
UnkEvent 31(2, 400, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
125
UnkEvent 31(1, 400, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
126
TalkEvent (12, 31, 2403, 0, 13446, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 실뱅. 이 싸움이 끝나거든 더스커의 땅을 방문해 봐.
127
TalkEvent (12, 32, NULL, 0, 13447, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 변변치는 않다만…… 묘가 있거든. 기회가 된다면 안내하지.
129
UnkEvent 59(500, 0, 4294967292, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
130
UnkEvent 27(2, 350, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
131
TalkEvent (15, 33, 2402, 1, 13448, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그거 좋네. 그때가 되면 무진장 큰 꽃다발을 준비해 갈게.
133
UnkEvent 59(500, 0, 4294967292, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
134
UnkEvent 27(2, 350, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
135
UnkEvent 135(60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
137
TalkEvent (12, 34, NULL, 1, 13449, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ……그래. 분명 동생도 기뻐할 거다.
UnkEvent (15) (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 15 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
60 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 0 0 0 13415 1 0 0 0 0 0 0 0 0 0
link 실뱅 volume_up
……그럼 그 건은 내가 처리하지. 너는 아버지에게 편지를 전해 줘.
TalkEvent (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
696 1 2400 0 13416 1 0 0 0 0 0 0 0 0 0
link ??? volume_up
예, 알겠습니다.
UnkEvent (64) (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
12 30 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 12 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
696 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 600 15 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 12 2 30 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 2 NULL 0 13417 1 0 0 0 0 0 0 0 0 0
link 실뱅 volume_up
어이쿠, 두두잖아. 왜 그래, 무슨 볼일이라도?
TalkEvent (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
12 3 0 0 13418 1 0 0 0 0 0 0 0 0 0
link 두두 volume_up
……아니. 그냥 지나가는 길이다.
UnkEvent (26) (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 15 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967292 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 400 6 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 15 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 6 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 4 0 0 13419 1 0 0 0 0 0 0 0 0 0
link 실뱅 volume_up
그래? 그런 것치고는 뭔가 할 말이 있는 것 같은 얼굴인데.
UnkEvent (26) (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 12 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967289 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
12 5 0 0 13420 1 0 0 0 0 0 0 0 0 0
link 두두 volume_up
……네 모습을 보고 감탄하고 있었다.
UnkEvent (26) (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 15 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 6 0 4 13421 1 0 0 0 0 0 0 0 0 0
link 실뱅 volume_up
감탄? 무슨 소리야?
UnkEvent (26) (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 12 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967289 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
12 7 2403 0 13422 1 0 0 0 0 0 0 0 0 0
link 두두 volume_up
사관학교에 있었을 땐 네 안 좋은 소문을 자주 들었었다.
TalkEvent (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
12 8 NULL 2 13423 1 0 0 0 0 0 0 0 0 0
link 두두 volume_up
여자와 놀러 다니고, 훈련은 게을리하고…… 폐하도 자주 골머리를 앓으셨었지.
UnkEvent (26) (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 15 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967292 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 400 6 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 15 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 6 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 9 2411 3 13424 1 0 0 0 0 0 0 0 0 0
link 실뱅 volume_up
……변명의 여지도 없사옵나이다.
TalkEvent (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 10 2403 1 13425 1 0 0 0 0 0 0 0 0 0
link 실뱅 volume_up
아니 뭐, 그래도 지금은 이렇게 성실하고 진지하게 일하고 있잖아?
UnkEvent (26) (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 12 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967289 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
12 11 0 0 13426 1 0 0 0 0 0 0 0 0 0
link 두두 volume_up
그건 당연한 일이다.
UnkEvent (26) (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 15 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 12 0 3 13427 1 0 0 0 0 0 0 0 0 0
link 실뱅 volume_up
네……
UnkEvent (26) (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 12 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967289 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
60 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 12 1 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
12 13 0 0 13428 1 0 0 0 0 0 0 0 0 0
link 두두 volume_up
……하지만 네가 마음을 고쳐먹은 이유에는 흥미가 생겼어.
PanCameraEvent (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 15 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967294 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 350 15 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 14 0 4 13429 1 0 0 0 0 0 0 0 0 0
link 실뱅 volume_up
마음을 고쳐먹다니, 과장이 심하네. 더 단순 명쾌한 거야.
TalkEvent (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 15 NULL 0 13430 1 0 0 0 0 0 0 0 0 0
link 실뱅 volume_up
봐 봐, 지금은 폐하도 펠릭스 녀석도 훌륭하게 자기 일을 하고 있어.
UnkEvent (54) (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
12 15 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 600 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 500 7 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 16 2403 0 13431 1 0 0 0 0 0 0 0 0 0
link 실뱅 volume_up
동생뻘인 애들이 고생하는데, 나만 일을 내던지고 놀러 다닐 수도 없는 노릇이잖아.
TalkEvent (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
12 17 0 0 13432 1 0 0 0 0 0 0 0 0 0
link 두두 volume_up
……동생뻘.
TalkEvent (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 18 2409 1 13433 1 0 0 0 0 0 0 0 0 0
link 실뱅 volume_up
그래. 지금의 그 녀석들에게 그다지 꼴사나운 모습은 보이고 싶지 않거든.
UnkEvent (26) (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 12 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967289 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
60 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 84)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
12 19 0 0 13434 1 0 0 0 0 0 0 0 0 0
link 두두 volume_up
……그렇군.
TalkEvent (index: 85)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
12 20 NULL 0 13435 1 0 0 0 0 0 0 0 0 0
link 두두 volume_up
내게도 여동생이 있었어. 네 마음은 이해가 된다.
UnkEvent (26) (index: 86)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 15 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 87)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 21 2405 3 13436 1 0 0 0 0 0 0 0 0 0
link 실뱅 volume_up
여동생이 「있었다」라……
UnkEvent (26) (index: 88)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 15 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 89)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967292 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 90)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 400 6 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 91)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 15 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 92)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 6 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 93)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 22 2407 0 13437 1 0 0 0 0 0 0 0 0 0
link 실뱅 volume_up
저기, 괜찮으면 얘기해 줄래? 네 여동생이 어떤 애였는지.
UnkEvent (26) (index: 94)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 12 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 95)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
12 23 0 0 13438 1 0 0 0 0 0 0 0 0 0
link 두두 volume_up
……음. 꽃을 좋아했어. 곧잘 화관을 만들어 주곤 했지.
UnkEvent (26) (index: 96)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 12 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 97)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
12 24 NULL 0 13439 1 0 0 0 0 0 0 0 0 0
link 두두 volume_up
그리고…… 한번 마음먹으면 끝까지 관철하는 고집스러운 구석도 있었어.
UnkEvent (26) (index: 98)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 15 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 99)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967292 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 100)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 400 6 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 101)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 15 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 102)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 6 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 103)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 25 2400 1 13440 1 0 0 0 0 0 0 0 0 0
link 실뱅 volume_up
그렇구나. 아주 가련하고도 올곧은 아가씨였겠네.
UnkEvent (26) (index: 104)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 12 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 105)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967289 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 106)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 107)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 108)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
12 26 0 1 13441 1 0 0 0 0 0 0 0 0 0
link 두두 volume_up
……아무리 너라도 죽은 여자는 못 꼬드긴다.
UnkEvent (26) (index: 109)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 15 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 110)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967292 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 111)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 400 6 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 112)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 15 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 113)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 6 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 114)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 27 2401 0 13442 1 0 0 0 0 0 0 0 0 0
link 실뱅 volume_up
꼬드기고 자시고 난 솔직한 느낌을 말했을 뿐이야.
TalkEvent (index: 115)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 28 NULL 1 13443 1 0 0 0 0 0 0 0 0 0
link 실뱅 volume_up
하지만 혹시 살아 있었다면 지금의 나였어도 계속 꼬드기려고 했을지도 모르겠군.
UnkEvent (26) (index: 116)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 15 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 117)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 118)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 20 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 119)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 29 2403 1 13444 1 0 0 0 0 0 0 0 0 0
link 실뱅 volume_up
그러고는 동생을 아끼는 착하고도 무서운 오빠에게 혼쭐나고 있었겠지.
UnkEvent (26) (index: 120)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 12 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 121)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
12 30 2400 1 13445 1 0 0 0 0 0 0 0 0 0
link 두두 volume_up
훗…… 그럴 수도 있겠군.
UnkEvent (26) (index: 122)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 12 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 123)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967289 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 124)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 125)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 126)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
12 31 2403 0 13446 1 0 0 0 0 0 0 0 0 0
link 두두 volume_up
실뱅. 이 싸움이 끝나거든 더스커의 땅을 방문해 봐.
TalkEvent (index: 127)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
12 32 NULL 0 13447 1 0 0 0 0 0 0 0 0 0
link 두두 volume_up
변변치는 않다만…… 묘가 있거든. 기회가 된다면 안내하지.
PanCameraEvent (index: 128)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 15 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 129)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967292 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 130)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 350 15 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 131)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 33 2402 1 13448 1 0 0 0 0 0 0 0 0 0
link 실뱅 volume_up
그거 좋네. 그때가 되면 무진장 큰 꽃다발을 준비해 갈게.
PanCameraEvent (index: 132)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 12 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 133)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967292 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 134)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 350 15 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 135)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
60 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 137)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
12 34 NULL 1 13449 1 0 0 0 0 0 0 0 0 0
link 두두 volume_up
……그래. 분명 동생도 기뻐할 거다.