1. 어이.
  2. 이거야 원, 작위에서 물러났다고는 해도…… 아버지한테 「어이」가 뭐냐.
  3. 잔소리는 됐고. 당신에게 물어볼 게 있다. 프랄다리우스령 남부의 성주들에 대해서야.
  4. 남부…… 이런, 역시 너도 그들의 대처 때문에 골머리를 썩이게 됐구나.
  5. 아마 물자의 공출을 꺼리거나, 출병을 거부하고 있는 상황이겠군.
  6. ……어떻게 알았지?
  7. 어떻게 알 것도 없이, 예전에 내가 다 지나온 길이니 말이다.
  8. 남부의 병사는 질이 떨어져도 숫자는 많아. 어떻게든 협력 약속을 받고 싶은데……
  9. 녀석들은 도무지 승낙할 기미가 없어. 어떻게 하면 이들을 설득할 수 있지?
  10. 뭐, 어렵게 생각할 것 있나. 아마 그들에게도 그들만의 사정이 있을 거다.
  11. 사정이라고?
  12. 스렝 정벌을 위한 지원군을 거절당했을 때는 후계 자리를 놓고 대립하던 중이었더군.
  13. 어느 한 가문이 지원군을 보낸 것이 알려지면 다른 가문이 가차 없이 그 틈을 파고들고……
  14. 편지를 읽는 것만으로는, 그런 자세한 정세까지 헤아릴 수 없었지.
  15. ……즉, 제 발로 직접 영내를 돌아보라는 말을 하고 싶은 거군.
  16. 그렇다 해도, 지금은 한창 전쟁 중이니 무리해서 하라는 건 아니다만.
  17. 흥…… 진부한 조언이긴 해도, 참고가 됐어. 시험해 보지.
  18. ……후후.
  19. 뭐가 우스워?
  20. 아니, 너도 이제 어엿한 공작으로서 책무를 다하고 있구나 싶어서 말이다.
  21. 뭐? 당연하지. 내게 작위를 넘겨준 건 다름 아닌 당신이잖아.
  22. 그야 그렇다만. 내가 작위를 계승한 건 너보다 더 나이가 들고 나서였거든.
  23. 넌 그 나이에 참 열심히 하고 있어. 정말이지, 난 자랑스러운 아들들만 뒀군.
  24. 아들들이라고? 당신은 또 형의 죽음을 두고 「훌륭하다」 같은 소리나 할 생각이야?
  25. ……펠릭스.
  26. 과거의 당신과 똑같이 왕을 섬기고, 많은 기사를 거느리게 되면서……
  27. 약간은 당신 마음도 이해하게 됐어. ……하지만.
  28. 난, 아직 그날 당신이 한 말을 납득하지는 못해.
  29. ……또 괜한 말을 꺼내 버렸나. 쉽지 않군, 정말로……
  30. 그렌이 살아 있었다면, 어른스럽지 못하다고 한 소리 들었겠지……
InitEvent (index: 0)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
75 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LoadCharactersEvent (index: 1)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 50 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
InitPlacesEvent (index: 2)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 2 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (15) (index: 3)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 13 50 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (64) (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 0 0 30 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (64) (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 0 0 30 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 13 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 400 7 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 15 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 0 0 0 18846 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 50 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 4294967290 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 1 2411 3 18847 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 13 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 2 2401 2 18848 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 50 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 3 0 0 18849 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 4 2403 0 18850 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 13 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 400 7 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 15 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 5 0 2 18851 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 50 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 6 0 1 18852 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 13 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 7 2405 2 18853 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 8 2407 2 18854 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 50 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 4294967290 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 9 2401 0 18855 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 13 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 400 7 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 15 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 10 0 2 18856 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 50 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 11 NULL 1 18857 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 50 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 4 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 12 NULL 0 18858 1 0 0 0 0 0 0 0 0 0
LookEvent (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 0 60 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 13 2403 1 18859 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 13 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 400 7 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 15 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 14 0 0 18860 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 50 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 15 0 0 18861 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 13 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 16 2400 0 18862 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 50 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 4294967290 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 17 2458 1 18863 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 13 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 400 7 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 15 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 18 0 2 18864 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 50 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 4294967290 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 19 NULL 1 18865 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 13 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 400 7 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 84)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 15 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 85)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 86)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
160 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 87)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 2403 2 1 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 88)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 20 0 2 18866 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 89)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 50 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 90)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 4294967285 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 91)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 21 2460 0 18867 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 92)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 22 NULL 0 18868 1 0 0 0 0 0 0 0 0 0
UnkEvent (16) (index: 93)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
60 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 94)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 13 4 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 95)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 4294967290 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 96)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 97)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 23 0 2 18869 1 0 0 0 0 0 0 0 0 0
UnkEvent (15) (index: 98)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
77 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 99)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 50 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 100)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 101)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 102)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 24 0 3 18870 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 103)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 13 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 104)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 105)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 400 7 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 106)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 15 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 107)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 108)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 25 0 0 18871 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 109)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 26 2403 0 18872 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 110)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 27 NULL 2 18873 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 111)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 13 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 112)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 600 10 0 0 0 0 0 0 0 0 0 0 0 0
RotateEvent (index: 113)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 3 30 0 0 0 0 0 0 0 0 0 0 0 0
LeaveSceneEvent (index: 114)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 13 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
DelayEvent (index: 115)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
30 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 116)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 5 40 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 117)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
90 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (167) (index: 118)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 119)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 50 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 120)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
700 6 4294967266 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 121)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 27 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 122)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
30 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 123)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 28 0 3 18874 1 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 124)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 3 60 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 125)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 29 NULL 3 18875 1 0 0 0 0 0 0 0 0 0
0
InitEvent (75, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
1
LoadCharactersEvent (13, 50, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
2
InitPlacesEvent (7, 2, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
3
UnkEvent 15(NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
4
EnterSceneEvent (0, 13, 50, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
5
UnkEvent 64(13, 0, 0, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
6
UnkEvent 64(50, 0, 0, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
7
UnkEvent 26(18, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
8
UnkEvent 59(400, 0, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
9
UnkEvent 31(3, 400, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
10
UnkEvent 31(2, 400, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
11
UnkEvent 31(1, 400, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
12
TalkEvent (13, 0, 0, 0, 18846, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 어이.
13
UnkEvent 26(17, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
14
UnkEvent 59(400, 0, 4294967290, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
15
UnkEvent 31(1, 400, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
16
UnkEvent 31(2, 400, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
17
TalkEvent (50, 1, 2411, 3, 18847, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 이거야 원, 작위에서 물러났다고는 해도…… 아버지한테 「어이」가 뭐냐.
18
UnkEvent 26(3, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
19
TalkEvent (13, 2, 2401, 2, 18848, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 잔소리는 됐고. 당신에게 물어볼 게 있다. 프랄다리우스령 남부의 성주들에 대해서야.
20
UnkEvent 54(13, 50, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
21
UnkEvent 59(400, 0, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
22
UnkEvent 31(1, 400, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
23
UnkEvent 31(2, 400, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
24
TalkEvent (50, 3, 0, 0, 18849, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 남부…… 이런, 역시 너도 그들의 대처 때문에 골머리를 썩이게 됐구나.
25
TalkEvent (50, 4, 2403, 0, 18850, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 아마 물자의 공출을 꺼리거나, 출병을 거부하고 있는 상황이겠군.
26
UnkEvent 26(18, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
27
UnkEvent 59(400, 0, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
28
UnkEvent 31(3, 400, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
29
UnkEvent 31(2, 400, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
30
UnkEvent 31(1, 400, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
31
TalkEvent (13, 5, 0, 2, 18851, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ……어떻게 알았지?
32
UnkEvent 26(1, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
33
TalkEvent (50, 6, 0, 1, 18852, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 어떻게 알 것도 없이, 예전에 내가 다 지나온 길이니 말이다.
34
UnkEvent 26(3, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
35
TalkEvent (13, 7, 2405, 2, 18853, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 남부의 병사는 질이 떨어져도 숫자는 많아. 어떻게든 협력 약속을 받고 싶은데……
36
TalkEvent (13, 8, 2407, 2, 18854, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 녀석들은 도무지 승낙할 기미가 없어. 어떻게 하면 이들을 설득할 수 있지?
37
UnkEvent 26(17, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
38
UnkEvent 59(400, 0, 4294967290, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
39
UnkEvent 31(1, 400, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
40
UnkEvent 31(2, 400, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
41
TalkEvent (50, 9, 2401, 0, 18855, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 뭐, 어렵게 생각할 것 있나. 아마 그들에게도 그들만의 사정이 있을 거다.
42
UnkEvent 26(18, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
43
UnkEvent 59(400, 0, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
44
UnkEvent 31(3, 400, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
45
UnkEvent 31(2, 400, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
46
UnkEvent 31(1, 400, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
47
TalkEvent (13, 10, 0, 2, 18856, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 사정이라고?
48
UnkEvent 26(2, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
49
TalkEvent (50, 11, NULL, 1, 18857, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 스렝 정벌을 위한 지원군을 거절당했을 때는 후계 자리를 놓고 대립하던 중이었더군.
50
UnkEvent 26(15, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
52
TalkEvent (50, 12, NULL, 0, 18858, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 어느 한 가문이 지원군을 보낸 것이 알려지면 다른 가문이 가차 없이 그 틈을 파고들고……
54
TalkEvent (50, 13, 2403, 1, 18859, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 편지를 읽는 것만으로는, 그런 자세한 정세까지 헤아릴 수 없었지.
55
UnkEvent 26(18, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
56
UnkEvent 59(400, 0, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
57
UnkEvent 31(3, 400, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
58
UnkEvent 31(2, 400, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
59
UnkEvent 31(1, 400, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
60
TalkEvent (13, 14, 0, 0, 18860, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ……즉, 제 발로 직접 영내를 돌아보라는 말을 하고 싶은 거군.
61
UnkEvent 26(1, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
62
TalkEvent (50, 15, 0, 0, 18861, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그렇다 해도, 지금은 한창 전쟁 중이니 무리해서 하라는 건 아니다만.
63
UnkEvent 26(3, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
64
TalkEvent (13, 16, 2400, 0, 18862, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 흥…… 진부한 조언이긴 해도, 참고가 됐어. 시험해 보지.
65
UnkEvent 26(17, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
66
UnkEvent 59(400, 0, 4294967290, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
67
UnkEvent 31(1, 400, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
68
UnkEvent 31(2, 400, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
69
TalkEvent (50, 17, 2458, 1, 18863, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ……후후.
70
UnkEvent 26(18, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
71
UnkEvent 59(400, 0, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
72
UnkEvent 31(3, 400, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
73
UnkEvent 31(2, 400, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
74
UnkEvent 31(1, 400, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
75
TalkEvent (13, 18, 0, 2, 18864, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 뭐가 우스워?
76
UnkEvent 26(17, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
77
UnkEvent 59(400, 0, 4294967290, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
78
UnkEvent 31(1, 400, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
79
UnkEvent 31(2, 400, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
80
TalkEvent (50, 19, NULL, 1, 18865, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 아니, 너도 이제 어엿한 공작으로서 책무를 다하고 있구나 싶어서 말이다.
81
UnkEvent 26(18, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
82
UnkEvent 59(400, 0, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
83
UnkEvent 31(3, 400, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
84
UnkEvent 31(2, 400, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
85
UnkEvent 31(1, 400, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
86
UnkEvent 135(160, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
88
TalkEvent (13, 20, 0, 2, 18866, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 뭐? 당연하지. 내게 작위를 넘겨준 건 다름 아닌 당신이잖아.
89
UnkEvent 54(13, 50, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
90
UnkEvent 59(400, 0, 4294967285, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
91
TalkEvent (50, 21, 2460, 0, 18867, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그야 그렇다만. 내가 작위를 계승한 건 너보다 더 나이가 들고 나서였거든.
92
TalkEvent (50, 22, NULL, 0, 18868, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 넌 그 나이에 참 열심히 하고 있어. 정말이지, 난 자랑스러운 아들들만 뒀군.
93
UnkEvent 16(60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
95
UnkEvent 59(400, 4294967290, 4294967293, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
96
UnkEvent 27(1, 400, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
97
TalkEvent (13, 23, 0, 2, 18869, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 아들들이라고? 당신은 또 형의 죽음을 두고 「훌륭하다」 같은 소리나 할 생각이야?
98
UnkEvent 15(77, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
99
UnkEvent 54(13, 50, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
100
UnkEvent 59(400, 0, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
101
UnkEvent 31(2, 400, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
102
TalkEvent (50, 24, 0, 3, 18870, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ……펠릭스.
103
UnkEvent 26(18, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
104
UnkEvent 59(400, 0, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
105
UnkEvent 31(3, 400, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
106
UnkEvent 31(2, 400, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
107
UnkEvent 31(1, 400, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
108
TalkEvent (13, 25, 0, 0, 18871, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 과거의 당신과 똑같이 왕을 섬기고, 많은 기사를 거느리게 되면서……
109
TalkEvent (13, 26, 2403, 0, 18872, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 약간은 당신 마음도 이해하게 됐어. ……하지만.
110
TalkEvent (13, 27, NULL, 2, 18873, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 난, 아직 그날 당신이 한 말을 납득하지는 못해.
111
UnkEvent 26(3, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
112
UnkEvent 31(1, 600, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
114
LeaveSceneEvent (4, 13, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
118
UnkEvent 167(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
120
UnkEvent 59(700, 6, 4294967266, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
121
UnkEvent 59(500, 0, 27, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
123
TalkEvent (50, 28, 0, 3, 18874, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ……또 괜한 말을 꺼내 버렸나. 쉽지 않군, 정말로……
125
TalkEvent (50, 29, NULL, 3, 18875, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그렌이 살아 있었다면, 어른스럽지 못하다고 한 소리 들었겠지……
UnkEvent (15) (index: 3)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (64) (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 0 0 30 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (64) (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 0 0 30 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 13 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 400 7 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 15 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 0 0 0 18846 1 0 0 0 0 0 0 0 0 0
link 펠릭스 volume_up
어이.
UnkEvent (26) (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 50 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 4294967290 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 1 2411 3 18847 1 0 0 0 0 0 0 0 0 0
link 로드릭 volume_up
이거야 원, 작위에서 물러났다고는 해도…… 아버지한테 「어이」가 뭐냐.
UnkEvent (26) (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 13 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 2 2401 2 18848 1 0 0 0 0 0 0 0 0 0
link 펠릭스 volume_up
잔소리는 됐고. 당신에게 물어볼 게 있다. 프랄다리우스령 남부의 성주들에 대해서야.
UnkEvent (54) (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 50 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 3 0 0 18849 1 0 0 0 0 0 0 0 0 0
link 로드릭 volume_up
남부…… 이런, 역시 너도 그들의 대처 때문에 골머리를 썩이게 됐구나.
TalkEvent (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 4 2403 0 18850 1 0 0 0 0 0 0 0 0 0
link 로드릭 volume_up
아마 물자의 공출을 꺼리거나, 출병을 거부하고 있는 상황이겠군.
UnkEvent (26) (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 13 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 400 7 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 15 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 5 0 2 18851 1 0 0 0 0 0 0 0 0 0
link 펠릭스 volume_up
……어떻게 알았지?
UnkEvent (26) (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 50 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 6 0 1 18852 1 0 0 0 0 0 0 0 0 0
link 로드릭 volume_up
어떻게 알 것도 없이, 예전에 내가 다 지나온 길이니 말이다.
UnkEvent (26) (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 13 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 7 2405 2 18853 1 0 0 0 0 0 0 0 0 0
link 펠릭스 volume_up
남부의 병사는 질이 떨어져도 숫자는 많아. 어떻게든 협력 약속을 받고 싶은데……
TalkEvent (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 8 2407 2 18854 1 0 0 0 0 0 0 0 0 0
link 펠릭스 volume_up
녀석들은 도무지 승낙할 기미가 없어. 어떻게 하면 이들을 설득할 수 있지?
UnkEvent (26) (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 50 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 4294967290 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 9 2401 0 18855 1 0 0 0 0 0 0 0 0 0
link 로드릭 volume_up
뭐, 어렵게 생각할 것 있나. 아마 그들에게도 그들만의 사정이 있을 거다.
UnkEvent (26) (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 13 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 400 7 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 15 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 10 0 2 18856 1 0 0 0 0 0 0 0 0 0
link 펠릭스 volume_up
사정이라고?
UnkEvent (26) (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 50 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 11 NULL 1 18857 1 0 0 0 0 0 0 0 0 0
link 로드릭 volume_up
스렝 정벌을 위한 지원군을 거절당했을 때는 후계 자리를 놓고 대립하던 중이었더군.
UnkEvent (26) (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 50 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 4 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 12 NULL 0 18858 1 0 0 0 0 0 0 0 0 0
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어느 한 가문이 지원군을 보낸 것이 알려지면 다른 가문이 가차 없이 그 틈을 파고들고……
LookEvent (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 0 60 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 13 2403 1 18859 1 0 0 0 0 0 0 0 0 0
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편지를 읽는 것만으로는, 그런 자세한 정세까지 헤아릴 수 없었지.
UnkEvent (26) (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 13 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 400 7 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 15 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 14 0 0 18860 1 0 0 0 0 0 0 0 0 0
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……즉, 제 발로 직접 영내를 돌아보라는 말을 하고 싶은 거군.
UnkEvent (26) (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 50 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 15 0 0 18861 1 0 0 0 0 0 0 0 0 0
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그렇다 해도, 지금은 한창 전쟁 중이니 무리해서 하라는 건 아니다만.
UnkEvent (26) (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 13 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 16 2400 0 18862 1 0 0 0 0 0 0 0 0 0
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흥…… 진부한 조언이긴 해도, 참고가 됐어. 시험해 보지.
UnkEvent (26) (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 50 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 4294967290 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 17 2458 1 18863 1 0 0 0 0 0 0 0 0 0
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……후후.
UnkEvent (26) (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 13 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 400 7 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 15 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 18 0 2 18864 1 0 0 0 0 0 0 0 0 0
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뭐가 우스워?
UnkEvent (26) (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 50 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 4294967290 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 19 NULL 1 18865 1 0 0 0 0 0 0 0 0 0
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아니, 너도 이제 어엿한 공작으로서 책무를 다하고 있구나 싶어서 말이다.
UnkEvent (26) (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 13 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 400 7 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 84)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 15 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 85)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 86)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
160 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 88)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 20 0 2 18866 1 0 0 0 0 0 0 0 0 0
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뭐? 당연하지. 내게 작위를 넘겨준 건 다름 아닌 당신이잖아.
UnkEvent (54) (index: 89)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 50 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 90)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 4294967285 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 91)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 21 2460 0 18867 1 0 0 0 0 0 0 0 0 0
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그야 그렇다만. 내가 작위를 계승한 건 너보다 더 나이가 들고 나서였거든.
TalkEvent (index: 92)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 22 NULL 0 18868 1 0 0 0 0 0 0 0 0 0
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넌 그 나이에 참 열심히 하고 있어. 정말이지, 난 자랑스러운 아들들만 뒀군.
UnkEvent (16) (index: 93)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
60 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 94)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 13 4 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 95)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 4294967290 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 96)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 97)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 23 0 2 18869 1 0 0 0 0 0 0 0 0 0
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아들들이라고? 당신은 또 형의 죽음을 두고 「훌륭하다」 같은 소리나 할 생각이야?
UnkEvent (15) (index: 98)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
77 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 99)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 50 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 100)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 101)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 102)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 24 0 3 18870 1 0 0 0 0 0 0 0 0 0
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……펠릭스.
UnkEvent (26) (index: 103)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 13 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 104)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 105)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 400 7 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 106)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 15 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 107)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 108)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 25 0 0 18871 1 0 0 0 0 0 0 0 0 0
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과거의 당신과 똑같이 왕을 섬기고, 많은 기사를 거느리게 되면서……
TalkEvent (index: 109)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 26 2403 0 18872 1 0 0 0 0 0 0 0 0 0
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약간은 당신 마음도 이해하게 됐어. ……하지만.
TalkEvent (index: 110)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 27 NULL 2 18873 1 0 0 0 0 0 0 0 0 0
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난, 아직 그날 당신이 한 말을 납득하지는 못해.
UnkEvent (26) (index: 111)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 13 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 112)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 600 10 0 0 0 0 0 0 0 0 0 0 0 0
RotateEvent (index: 113)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 3 30 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 116)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 5 40 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (167) (index: 118)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 119)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 50 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 120)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
700 6 4294967266 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 121)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 27 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 123)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 28 0 3 18874 1 0 0 0 0 0 0 0 0 0
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……또 괜한 말을 꺼내 버렸나. 쉽지 않군, 정말로……
TalkEvent (index: 125)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 29 NULL 3 18875 1 0 0 0 0 0 0 0 0 0
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그렌이 살아 있었다면, 어른스럽지 못하다고 한 소리 들었겠지……