1. 等一下…… 到底是怎么回事?
  2. 我也是刚刚才听说的, 还不是很清楚具体情况……
  3. 目前确定的是,伯父大人已经掌控了王都, 并向伏拉鲁达力乌斯家宣战了。
  4. 就动向来看,他应该是打算 彻底击溃伏拉鲁达力乌斯家。
  5. 等一下,伏拉鲁达力乌斯家不就是 菲力克斯家吗?
  6. 等等,伏拉鲁达力乌斯家就是 菲力克斯家吧?
  7. 菲力克斯家是法嘉斯的政要吧? 为什么王家要击溃他们?
  8. 菲力克斯家不是法嘉斯的政要吗? 为什么王家要击溃他们呢?
  9. 恐怕是想除掉支持我继承王位的 伏拉鲁达力乌斯家吧。
  10. 不过,为什么大公殿下 要选在这个时间点起兵呢……
  11. 实在是不明白……总之他们 是打算在殿下即位前掀起一阵波澜吧?
  12. 伯父大人主张伏拉鲁达力乌斯家 把我当做傀儡操控……
  13. 并以将我从公爵家救出为由, 向西部诸侯们发出了檄文。
  14. 啧……为什么伏拉鲁达力乌斯家 非得要操控这头失控的山猪不可啊。
  15. 别问我…… 说到底这不过是借口罢了。
  16. 那个,刚才说王都被掌控了, 现在情况怎么样了?
  17. 真是令人担心…… 希望没有伤及王都的居民。
  18. 他们现在还无法采取行动吧。 至少先要除掉我,才会进行下一步。
  19. 不过他担任摄政时也没什么好名声, 可不能就这样放着不管呢。
  20. 是啊…… 我……不打算站在伯父大人那边。
  21. 事已至此,我也不得不回法嘉斯一趟。 杜笃,你也一起来。
  22. 是……遵命。
  23. 菲力克斯,你稍后应该就会接到消息了。 现在先等罗德利古下判断吧。
  24. ……
  25. 怎么了,亚修。
  26. 啊,没、没什么……我只是想到 罗纳特大人曾担任过大公殿下的从者……
  27. 罗纳特卿很重情义。 他有可能会站在伯父大人那边。
  28. 不……不只是罗纳特卿。 现在谁会投靠哪方势力都说不准。
  29. 大家记得别贸然行动, 我们必须保持冷静。
InitEvent (index: 0)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
95 2 0 0 0 0 0 0 0 0 0 0 0 0 0
LoadCharactersEvent (index: 1)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 3 110 18 15 17 16 12 14 NULL NULL NULL NULL NULL NULL
InitPlacesEvent (index: 2)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 3 0 7 9 5 4 8 6 NULL NULL NULL NULL NULL NULL
SetPlaceRotationEvent (index: 3)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 90 0 0 0 0 0 0 0 0 0 0 0 0 0
SetPlaceRotationEvent (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 260 0 0 0 0 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 13 3 110 18 15 17 16 12 14 NULL NULL NULL NULL NULL
UnkEvent (15) (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 900 90 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967291 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 300 5 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 2 50 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 2 50 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 5 50 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 4 50 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 2 50 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 3 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 0 2401 2 1046 1 0 0 0 0 0 0 0 0 0
UnkEvent (166) (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 4 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 0 30 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 1 NULL 3 1047 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 2 NULL 0 1048 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 3 2403 0 1049 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 4 0 4 1050 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 5 0 4 1051 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 6 2403 4 1052 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 7 2403 4 1053 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (166) (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 3 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 0 50 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 110 3 30 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 2432 0 1 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 8 0 3 1054 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 18 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967292 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967286 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 0 50 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 5 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 9 2405 3 1055 1 0 0 0 0 0 0 0 0 0
UnkEvent (164) (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 15 4 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 2407 0 1 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 10 2411 3 1056 1 0 0 0 0 0 0 0 0 0
UnkEvent (166) (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (162) (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 13 3 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 6 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 300 5 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 3 50 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 2 50 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 5 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 11 2403 0 1057 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 12 NULL 0 1058 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 13 2411 2 1059 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 900 90 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967291 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 300 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 14 2401 3 1060 1 0 0 0 0 0 0 0 0 0
UnkEvent (162) (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 16 17 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 5 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 5 50 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 5 50 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 5 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 15 2403 3 1061 1 0 0 0 0 0 0 0 0 0
UnkEvent (164) (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 16 2400 3 1062 1 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 15 4 1 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 40 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 2 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (166) (index: 84)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 85)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 17 2400 3 1063 1 0 0 0 0 0 0 0 0 0
LookEvent (index: 86)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 2 30 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 87)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 18 2401 3 1064 1 0 0 0 0 0 0 0 0 0
UnkEvent (166) (index: 88)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 89)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 19 2400 2 1065 1 0 0 0 0 0 0 0 0 0
UnkEvent (164) (index: 90)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (162) (index: 91)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 13 3 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 92)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 6 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 93)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 300 5 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 94)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 0 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 95)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
200 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 96)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 2 50 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 97)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
12 4 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 98)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 20 NULL 3 1066 1 0 0 0 0 0 0 0 0 0
LookEvent (index: 99)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
12 4 30 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 100)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
12 21 NULL 0 1067 1 0 0 0 0 0 0 0 0 0
UnkEvent (164) (index: 101)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 102)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 22 0 0 1068 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 103)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 14 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 104)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 1 50 0 0 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 105)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 4 50 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 106)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
12 2 50 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 107)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 2 50 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 108)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 5 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 109)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 23 0 0 1069 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 110)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 111)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 900 90 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 112)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 113)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 300 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (164) (index: 114)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 115)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
12 24 0 0 1070 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 116)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 14 0 0 0 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 117)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 0 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 118)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 25 2412 4 1071 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 119)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 120)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 5 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 121)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
12 4 50 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 122)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 5 50 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 123)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 5 50 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 124)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 0 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 125)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 26 2403 3 1072 1 0 0 0 0 0 0 0 0 0
LookEvent (index: 126)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 0 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 127)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 27 2401 3 1073 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 128)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 129)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 900 90 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 130)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967291 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 131)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 300 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 132)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 28 NULL 0 1074 1 0 0 0 0 0 0 0 0 0
0
InitEvent (95, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
1
LoadCharactersEvent (13, 3, 110, 18, 15, 17, 16, 12, 14, NULL, NULL, NULL, NULL, NULL, NULL)
2
InitPlacesEvent (2, 3, 0, 7, 9, 5, 4, 8, 6, NULL, NULL, NULL, NULL, NULL, NULL)
5
EnterSceneEvent (0, 13, 3, 110, 18, 15, 17, 16, 12, 14, NULL, NULL, NULL, NULL, NULL)
6
UnkEvent 15(NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
7
UnkEvent 26(13, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
8
UnkEvent 27(2, 900, 90, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
9
UnkEvent 59(600, 4294967291, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
10
UnkEvent 31(2, 300, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
17
TalkEvent (13, 0, 2401, 2, 1046, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 等一下…… 到底是怎么回事?
18
UnkEvent 166(3, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
19
UnkEvent 26(9, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
20
UnkEvent 31(1, 300, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
21
UnkEvent 66(3, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
23
TalkEvent (3, 1, NULL, 3, 1047, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 我也是刚刚才听说的, 还不是很清楚具体情况……
24
TalkEvent (3, 2, NULL, 0, 1048, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 目前确定的是,伯父大人已经掌控了王都, 并向伏拉鲁达力乌斯家宣战了。
25
TalkEvent (3, 3, 2403, 0, 1049, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 就动向来看,他应该是打算 彻底击溃伏拉鲁达力乌斯家。
26
UnkEvent 26(16, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
27
UnkEvent 66(3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
28
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
29
TalkEvent (110, 4, 0, 4, 1050, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 等一下,伏拉鲁达力乌斯家不就是 菲力克斯家吗?
30
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
31
TalkEvent (111, 5, 0, 4, 1051, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 等等,伏拉鲁达力乌斯家就是 菲力克斯家吧?
32
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
33
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
34
TalkEvent (110, 6, 2403, 4, 1052, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 菲力克斯家是法嘉斯的政要吧? 为什么王家要击溃他们?
35
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
36
TalkEvent (111, 7, 2403, 4, 1053, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 菲力克斯家不是法嘉斯的政要吗? 为什么王家要击溃他们呢?
37
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
38
UnkEvent 166(3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
39
UnkEvent 26(9, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
43
TalkEvent (3, 8, 0, 3, 1054, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 恐怕是想除掉支持我继承王位的 伏拉鲁达力乌斯家吧。
44
UnkEvent 26(5, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
45
UnkEvent 59(600, 0, 4294967292, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
46
UnkEvent 59(600, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
47
UnkEvent 59(600, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
48
UnkEvent 43(16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
51
TalkEvent (18, 9, 2405, 3, 1055, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 不过,为什么大公殿下 要选在这个时间点起兵呢……
52
UnkEvent 164(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
55
UnkEvent 43(16, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
56
TalkEvent (15, 10, 2411, 3, 1056, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 实在是不明白……总之他们 是打算在殿下即位前掀起一阵波澜吧?
57
UnkEvent 166(3, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
58
UnkEvent 162(8, 13, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
59
UnkEvent 59(600, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
60
UnkEvent 31(2, 300, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
64
TalkEvent (3, 11, 2403, 0, 1057, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 伯父大人主张伏拉鲁达力乌斯家 把我当做傀儡操控……
65
TalkEvent (3, 12, NULL, 0, 1058, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 并以将我从公爵家救出为由, 向西部诸侯们发出了檄文。
66
TalkEvent (13, 13, 2411, 2, 1059, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 啧……为什么伏拉鲁达力乌斯家 非得要操控这头失控的山猪不可啊。
67
UnkEvent 26(13, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
68
UnkEvent 27(2, 900, 90, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
69
UnkEvent 59(600, 4294967291, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
70
UnkEvent 31(2, 300, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
71
TalkEvent (3, 14, 2401, 3, 1060, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 别问我…… 说到底这不过是借口罢了。
72
UnkEvent 162(8, 16, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
73
UnkEvent 31(1, 300, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
74
UnkEvent 31(1, 300, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
78
TalkEvent (17, 15, 2403, 3, 1061, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 那个,刚才说王都被掌控了, 现在情况怎么样了?
79
UnkEvent 164(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
80
TalkEvent (16, 16, 2400, 3, 1062, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 真是令人担心…… 希望没有伤及王都的居民。
82
UnkEvent 27(1, 400, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
84
UnkEvent 166(3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
85
TalkEvent (3, 17, 2400, 3, 1063, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 他们现在还无法采取行动吧。 至少先要除掉我,才会进行下一步。
87
TalkEvent (15, 18, 2401, 3, 1064, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 不过他担任摄政时也没什么好名声, 可不能就这样放着不管呢。
88
UnkEvent 166(3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
89
TalkEvent (3, 19, 2400, 2, 1065, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 是啊…… 我……不打算站在伯父大人那边。
90
UnkEvent 164(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
91
UnkEvent 162(8, 13, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
92
UnkEvent 59(600, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
93
UnkEvent 31(2, 300, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
95
UnkEvent 135(200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
98
TalkEvent (3, 20, NULL, 3, 1066, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 事已至此,我也不得不回法嘉斯一趟。 杜笃,你也一起来。
100
TalkEvent (12, 21, NULL, 0, 1067, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 是……遵命。
101
UnkEvent 164(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
102
TalkEvent (3, 22, 0, 0, 1068, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 菲力克斯,你稍后应该就会接到消息了。 现在先等罗德利古下判断吧。
103
UnkEvent 26(15, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
109
TalkEvent (14, 23, 0, 0, 1069, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ……
110
UnkEvent 26(13, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
111
UnkEvent 27(2, 900, 90, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
112
UnkEvent 59(600, 0, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
113
UnkEvent 31(2, 300, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
114
UnkEvent 164(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
115
TalkEvent (12, 24, 0, 0, 1070, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 怎么了,亚修。
116
UnkEvent 26(15, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
118
TalkEvent (14, 25, 2412, 4, 1071, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 啊,没、没什么……我只是想到 罗纳特大人曾担任过大公殿下的从者……
119
UnkEvent 26(9, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
120
UnkEvent 31(1, 300, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
125
TalkEvent (3, 26, 2403, 3, 1072, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 罗纳特卿很重情义。 他有可能会站在伯父大人那边。
127
TalkEvent (3, 27, 2401, 3, 1073, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 不……不只是罗纳特卿。 现在谁会投靠哪方势力都说不准。
128
UnkEvent 26(13, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
129
UnkEvent 27(2, 900, 90, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
130
UnkEvent 59(600, 4294967291, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
131
UnkEvent 31(2, 300, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
132
TalkEvent (3, 28, NULL, 0, 1074, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 大家记得别贸然行动, 我们必须保持冷静。
UnkEvent (15) (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 900 90 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967291 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 300 5 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 2 50 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 2 50 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 5 50 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 4 50 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 2 50 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 3 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 0 2401 2 1046 1 0 0 0 0 0 0 0 0 0
link 菲力克斯 volume_up
等一下…… 到底是怎么回事?
UnkEvent (166) (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 4 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 0 30 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 1 NULL 3 1047 1 0 0 0 0 0 0 0 0 0
link 帝弥托利 volume_up
我也是刚刚才听说的, 还不是很清楚具体情况……
TalkEvent (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 2 NULL 0 1048 1 0 0 0 0 0 0 0 0 0
link 帝弥托利 volume_up
目前确定的是,伯父大人已经掌控了王都, 并向伏拉鲁达力乌斯家宣战了。
TalkEvent (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 3 2403 0 1049 1 0 0 0 0 0 0 0 0 0
link 帝弥托利 volume_up
就动向来看,他应该是打算 彻底击溃伏拉鲁达力乌斯家。
UnkEvent (26) (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 4 0 4 1050 1 0 0 0 0 0 0 0 0 0
link 谢兹 volume_up
等一下,伏拉鲁达力乌斯家不就是 菲力克斯家吗?
ElseEvent (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 5 0 4 1051 1 0 0 0 0 0 0 0 0 0
link 谢兹 volume_up
等等,伏拉鲁达力乌斯家就是 菲力克斯家吧?
EndIfEvent (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 6 2403 4 1052 1 0 0 0 0 0 0 0 0 0
link 谢兹 volume_up
菲力克斯家是法嘉斯的政要吧? 为什么王家要击溃他们?
ElseEvent (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 7 2403 4 1053 1 0 0 0 0 0 0 0 0 0
link 谢兹 volume_up
菲力克斯家不是法嘉斯的政要吗? 为什么王家要击溃他们呢?
EndIfEvent (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (166) (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 3 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 0 50 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 110 3 30 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 8 0 3 1054 1 0 0 0 0 0 0 0 0 0
link 帝弥托利 volume_up
恐怕是想除掉支持我继承王位的 伏拉鲁达力乌斯家吧。
UnkEvent (26) (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 18 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967292 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967286 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 0 50 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 5 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 9 2405 3 1055 1 0 0 0 0 0 0 0 0 0
link 英谷莉特 volume_up
不过,为什么大公殿下 要选在这个时间点起兵呢……
UnkEvent (164) (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 15 4 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 10 2411 3 1056 1 0 0 0 0 0 0 0 0 0
link 希尔凡 volume_up
实在是不明白……总之他们 是打算在殿下即位前掀起一阵波澜吧?
UnkEvent (166) (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (162) (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 13 3 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 6 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 300 5 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 3 50 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 2 50 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 5 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 11 2403 0 1057 1 0 0 0 0 0 0 0 0 0
link 帝弥托利 volume_up
伯父大人主张伏拉鲁达力乌斯家 把我当做傀儡操控……
TalkEvent (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 12 NULL 0 1058 1 0 0 0 0 0 0 0 0 0
link 帝弥托利 volume_up
并以将我从公爵家救出为由, 向西部诸侯们发出了檄文。
TalkEvent (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 13 2411 2 1059 1 0 0 0 0 0 0 0 0 0
link 菲力克斯 volume_up
啧……为什么伏拉鲁达力乌斯家 非得要操控这头失控的山猪不可啊。
UnkEvent (26) (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 900 90 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967291 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 300 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 14 2401 3 1060 1 0 0 0 0 0 0 0 0 0
link 帝弥托利 volume_up
别问我…… 说到底这不过是借口罢了。
UnkEvent (162) (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 16 17 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 5 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 5 50 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 5 50 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 5 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 15 2403 3 1061 1 0 0 0 0 0 0 0 0 0
link 雅妮特 volume_up
那个,刚才说王都被掌控了, 现在情况怎么样了?
UnkEvent (164) (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 16 2400 3 1062 1 0 0 0 0 0 0 0 0 0
link 梅尔赛德司 volume_up
真是令人担心…… 希望没有伤及王都的居民。
PanCameraEvent (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 15 4 1 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 40 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 2 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (166) (index: 84)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 85)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 17 2400 3 1063 1 0 0 0 0 0 0 0 0 0
link 帝弥托利 volume_up
他们现在还无法采取行动吧。 至少先要除掉我,才会进行下一步。
LookEvent (index: 86)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 2 30 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 87)
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link 希尔凡 volume_up
不过他担任摄政时也没什么好名声, 可不能就这样放着不管呢。
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link 帝弥托利 volume_up
是啊…… 我……不打算站在伯父大人那边。
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事已至此,我也不得不回法嘉斯一趟。 杜笃,你也一起来。
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link 杜笃 volume_up
是……遵命。
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link 帝弥托利 volume_up
菲力克斯,你稍后应该就会接到消息了。 现在先等罗德利古下判断吧。
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link 亚修 volume_up
……
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link 杜笃 volume_up
怎么了,亚修。
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TalkEvent (index: 118)
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link 亚修 volume_up
啊,没、没什么……我只是想到 罗纳特大人曾担任过大公殿下的从者……
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link 帝弥托利 volume_up
罗纳特卿很重情义。 他有可能会站在伯父大人那边。
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link 帝弥托利 volume_up
不……不只是罗纳特卿。 现在谁会投靠哪方势力都说不准。
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大家记得别贸然行动, 我们必须保持冷静。