1. 帝国军已经进攻到巴甘迪领了。 本节内应该就会来到加尔古·玛库。
  2. 想在中途阻挡他们几乎是不可能的了。 也就是说……接下来会发展成围城战。
  3. 但是,兄长大人。 在上一节因为西方教会占据圣地的事件……
  4. 骑士团的主力 都离开加尔古·玛库了对吧?
  5. 只靠剩下的人真的能守得住吗…… 我感到很不安。
  6. 关于西方教会那件事, 我认为有可能是帝国在暗中操控。
  7. 能把消息捂得那么严实, 从宣战到进攻又如此快速……
  8. 怎么看都像是早就计划好了的。
  9. 这个可能性很大。 如此一来这肯定会是一场硬仗。
  10. 最坏的情况下,我们可能要考虑 放弃加尔古·玛库,逃向别处去了……
  11. 怎么能这样……
  12. 艾黛尔贾特利用南方教会, 来贬损我们的正统性。
  13. 不仅如此,她甚至试图用武力来清除教团…… 我们绝不能饶恕如此残暴之人。
  14. 真希望能在加尔古·玛库, 就将帝国军歼灭……
  15. 蕾雅大人…… 战争是无法避免的吗?
  16. 艾黛尔贾特小姐 究竟为什么要做出这样的事……
  17. 老实说,我也不明白。 他们似乎把教团视为了眼中钉……
  18. 但帝国又特意重建南方教会, 应该没有打算消灭赛罗司教。
  19. 他们的目的是加尔古·玛库这块土地吗?
  20. 又或者,这全都是借口, 他们只是想要支配整个芙朵拉……
  21. 唔……
  22. 不论他们的目的是什么, 我们都必须要守住这里。
  23. 我发过誓, 不会让这块土地再次遭受贼人的践踏……
  24. 蕾雅……
  25. 真是讽刺呢。
  26. 第一个攻进加尔古·玛库这块土地的人, 竟是那个帝国的后裔……
  27. 正是因为如此,才更不能饶恕她。 哪怕对方是血缘关系甚远的后裔……
  28. 决不能让母亲大人的土地被玷污……
InitEvent (index: 0)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
94 1 0 0 0 0 0 0 0 0 0 0 0 0 0
LoadCharactersEvent (index: 1)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
26 27 36 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
InitPlacesEvent (index: 2)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 6 0 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
EnterSceneEvent (index: 3)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 26 27 36 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (64) (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
27 25 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
27 1 10 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
36 6 10 0 0 0 0 0 0 0 0 0 0 0 0
TopLeftLocationBannerEvent (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 NULL NULL 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (15) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (166) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
26 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 26 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 700 70 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 5 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
27 26 1 50 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
26 0 NULL 0 1438 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
26 1 2401 0 1439 1 0 0 0 0 0 0 0 0 0
UnkEvent (166) (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
27 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 27 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1000 100 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967290 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 5 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
26 27 1 50 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
36 27 1 50 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
36 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
27 2 NULL 3 1440 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
27 3 NULL 3 1441 1 0 0 0 0 0 0 0 0 0
LookEvent (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
27 0 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
27 4 2411 3 1442 1 0 0 0 0 0 0 0 0 0
UnkEvent (166) (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
36 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
36 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 36 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 700 70 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 5 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 5 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
36 27 1 50 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
26 36 1 50 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
27 36 1 50 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
36 5 NULL 0 1443 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
36 6 2411 3 1444 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
36 7 2401 3 1445 1 0 0 0 0 0 0 0 0 0
UnkEvent (166) (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
26 1 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
27 26 1 50 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
36 26 1 50 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 26 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
26 8 2405 0 1446 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
26 9 2407 3 1447 1 0 0 0 0 0 0 0 0 0
UnkEvent (166) (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
27 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 27 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
27 0 50 0 0 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
27 4 50 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
36 4 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
27 10 2401 3 1448 1 0 0 0 0 0 0 0 0 0
UnkEvent (166) (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
36 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 36 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
26 36 1 50 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
27 36 1 50 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
36 11 NULL 0 1449 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
36 12 2401 2 1450 1 0 0 0 0 0 0 0 0 0
UnkEvent (164) (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 36 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 700 70 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 5 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 5 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
36 0 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
36 13 NULL 2 1451 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 27 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
27 36 1 50 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
27 14 NULL 3 1452 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
27 15 NULL 3 1453 1 0 0 0 0 0 0 0 0 0
UnkEvent (166) (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
26 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 26 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 700 70 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 5 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
36 26 1 50 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
27 26 1 50 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
26 27 1 50 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 84)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
26 16 NULL 0 1454 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 85)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
26 17 NULL 0 1455 1 0 0 0 0 0 0 0 0 0
UnkEvent (166) (index: 86)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
26 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 87)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
27 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 88)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 26 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 89)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1000 100 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 90)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 300 1 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 91)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
26 0 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 92)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
26 18 2405 0 1456 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 93)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
26 19 2406 0 1457 1 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 94)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
27 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 95)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 36 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 96)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 700 70 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 97)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 5 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 98)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 99)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 100)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 5 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 101)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
36 0 50 0 0 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 102)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
36 4 50 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 103)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
26 2407 0 1 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 104)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
36 20 NULL 3 1458 1 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 105)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
36 0 50 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 106)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
27 36 1 50 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 107)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
36 21 2400 0 1459 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 108)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
36 22 NULL 2 1460 1 0 0 0 0 0 0 0 0 0
LookEvent (index: 109)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
26 0 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 110)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 26 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 111)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
26 23 NULL 0 1461 1 0 0 0 0 0 0 0 0 0
LookEvent (index: 112)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
27 0 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 113)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
26 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 114)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 27 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 115)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1200 120 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 116)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 300 1 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 117)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
27 24 NULL 3 1462 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 118)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
27 25 2411 3 1463 1 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 119)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
26 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 120)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 36 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 121)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967276 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 122)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 17 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 123)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
36 26 2401 2 1464 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 124)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
36 27 NULL 2 1465 1 0 0 0 0 0 0 0 0 0
0
InitEvent (94, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
1
LoadCharactersEvent (26, 27, 36, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
2
InitPlacesEvent (4, 6, 0, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
3
EnterSceneEvent (0, 26, 27, 36, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
4
UnkEvent 64(27, 25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
7
TopLeftLocationBannerEvent (16, NULL, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 加尔古·玛库大修道院 大教堂
8
UnkEvent 15(NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
9
UnkEvent 166(26, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
10
UnkEvent 26(0, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
11
UnkEvent 27(1, 700, 70, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
12
UnkEvent 31(1, 300, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
13
UnkEvent 31(1, 300, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
14
UnkEvent 31(1, 300, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
16
TalkEvent (26, 0, NULL, 0, 1438, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 帝国军已经进攻到巴甘迪领了。 本节内应该就会来到加尔古·玛库。
17
TalkEvent (26, 1, 2401, 0, 1439, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 想在中途阻挡他们几乎是不可能的了。 也就是说……接下来会发展成围城战。
18
UnkEvent 166(27, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
19
UnkEvent 26(9, 27, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
20
UnkEvent 27(1, 1000, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
21
UnkEvent 59(600, 0, 4294967290, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
22
UnkEvent 31(1, 300, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
25
UnkEvent 43(36, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
26
TalkEvent (27, 2, NULL, 3, 1440, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 但是,兄长大人。 在上一节因为西方教会占据圣地的事件……
27
TalkEvent (27, 3, NULL, 3, 1441, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 骑士团的主力 都离开加尔古·玛库了对吧?
29
TalkEvent (27, 4, 2411, 3, 1442, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 只靠剩下的人真的能守得住吗…… 我感到很不安。
30
UnkEvent 166(36, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
31
UnkEvent 43(36, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
32
UnkEvent 26(0, 36, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
33
UnkEvent 27(1, 700, 70, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
34
UnkEvent 59(600, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
35
UnkEvent 31(1, 300, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
36
UnkEvent 31(1, 300, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
37
UnkEvent 31(1, 300, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
41
TalkEvent (36, 5, NULL, 0, 1443, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 关于西方教会那件事, 我认为有可能是帝国在暗中操控。
42
TalkEvent (36, 6, 2411, 3, 1444, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 能把消息捂得那么严实, 从宣战到进攻又如此快速……
43
TalkEvent (36, 7, 2401, 3, 1445, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 怎么看都像是早就计划好了的。
44
UnkEvent 166(26, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
47
UnkEvent 26(16, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
48
TalkEvent (26, 8, 2405, 0, 1446, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 这个可能性很大。 如此一来这肯定会是一场硬仗。
49
TalkEvent (26, 9, 2407, 3, 1447, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 最坏的情况下,我们可能要考虑 放弃加尔古·玛库,逃向别处去了……
50
UnkEvent 166(27, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
51
UnkEvent 26(15, 27, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
55
TalkEvent (27, 10, 2401, 3, 1448, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 怎么能这样……
56
UnkEvent 166(36, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
57
UnkEvent 26(15, 36, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
60
TalkEvent (36, 11, NULL, 0, 1449, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 艾黛尔贾特利用南方教会, 来贬损我们的正统性。
61
TalkEvent (36, 12, 2401, 2, 1450, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 不仅如此,她甚至试图用武力来清除教团…… 我们绝不能饶恕如此残暴之人。
62
UnkEvent 164(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
63
UnkEvent 26(0, 36, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
64
UnkEvent 27(1, 700, 70, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
65
UnkEvent 59(600, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
66
UnkEvent 31(1, 300, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
67
UnkEvent 31(1, 300, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
68
UnkEvent 31(1, 300, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
70
TalkEvent (36, 13, NULL, 2, 1451, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 真希望能在加尔古·玛库, 就将帝国军歼灭……
71
UnkEvent 26(15, 27, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
73
TalkEvent (27, 14, NULL, 3, 1452, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 蕾雅大人…… 战争是无法避免的吗?
74
TalkEvent (27, 15, NULL, 3, 1453, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 艾黛尔贾特小姐 究竟为什么要做出这样的事……
75
UnkEvent 166(26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
76
UnkEvent 26(0, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
77
UnkEvent 27(1, 700, 70, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
78
UnkEvent 31(1, 300, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
79
UnkEvent 31(1, 300, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
80
UnkEvent 31(1, 300, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
84
TalkEvent (26, 16, NULL, 0, 1454, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 老实说,我也不明白。 他们似乎把教团视为了眼中钉……
85
TalkEvent (26, 17, NULL, 0, 1455, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 但帝国又特意重建南方教会, 应该没有打算消灭赛罗司教。
86
UnkEvent 166(26, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
87
UnkEvent 43(27, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
88
UnkEvent 26(18, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
89
UnkEvent 27(1, 1000, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
90
UnkEvent 27(2, 300, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
92
TalkEvent (26, 18, 2405, 0, 1456, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 他们的目的是加尔古·玛库这块土地吗?
93
TalkEvent (26, 19, 2406, 0, 1457, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 又或者,这全都是借口, 他们只是想要支配整个芙朵拉……
94
UnkEvent 43(27, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
95
UnkEvent 26(0, 36, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
96
UnkEvent 27(1, 700, 70, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
97
UnkEvent 59(600, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
98
UnkEvent 31(1, 300, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
99
UnkEvent 31(1, 300, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
100
UnkEvent 31(1, 300, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
104
TalkEvent (36, 20, NULL, 3, 1458, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 唔……
107
TalkEvent (36, 21, 2400, 0, 1459, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 不论他们的目的是什么, 我们都必须要守住这里。
108
TalkEvent (36, 22, NULL, 2, 1460, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 我发过誓, 不会让这块土地再次遭受贼人的践踏……
110
UnkEvent 26(16, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
111
TalkEvent (26, 23, NULL, 0, 1461, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 蕾雅……
113
UnkEvent 43(26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
114
UnkEvent 26(17, 27, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
115
UnkEvent 27(1, 1200, 120, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
116
UnkEvent 27(2, 300, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
117
TalkEvent (27, 24, NULL, 3, 1462, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 真是讽刺呢。
118
TalkEvent (27, 25, 2411, 3, 1463, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 第一个攻进加尔古·玛库这块土地的人, 竟是那个帝国的后裔……
119
UnkEvent 43(26, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
120
UnkEvent 26(5, 36, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
121
UnkEvent 59(500, 0, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
122
UnkEvent 59(500, 0, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
123
TalkEvent (36, 26, 2401, 2, 1464, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 正是因为如此,才更不能饶恕她。 哪怕对方是血缘关系甚远的后裔……
124
TalkEvent (36, 27, NULL, 2, 1465, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 决不能让母亲大人的土地被玷污……
UnkEvent (64) (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
27 25 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
27 1 10 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
36 6 10 0 0 0 0 0 0 0 0 0 0 0 0
加尔古·玛库大修道院 大教堂
UnkEvent (15) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (166) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
26 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 26 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 700 70 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 5 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
27 26 1 50 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
26 0 NULL 0 1438 1 0 0 0 0 0 0 0 0 0
link 西提司 volume_up
帝国军已经进攻到巴甘迪领了。 本节内应该就会来到加尔古·玛库。
TalkEvent (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
26 1 2401 0 1439 1 0 0 0 0 0 0 0 0 0
link 西提司 volume_up
想在中途阻挡他们几乎是不可能的了。 也就是说……接下来会发展成围城战。
UnkEvent (166) (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
27 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 27 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1000 100 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967290 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 5 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
26 27 1 50 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
36 27 1 50 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
36 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
27 2 NULL 3 1440 1 0 0 0 0 0 0 0 0 0
link 芙莲 volume_up
但是,兄长大人。 在上一节因为西方教会占据圣地的事件……
TalkEvent (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
27 3 NULL 3 1441 1 0 0 0 0 0 0 0 0 0
link 芙莲 volume_up
骑士团的主力 都离开加尔古·玛库了对吧?
LookEvent (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
27 0 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
27 4 2411 3 1442 1 0 0 0 0 0 0 0 0 0
link 芙莲 volume_up
只靠剩下的人真的能守得住吗…… 我感到很不安。
UnkEvent (166) (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
36 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
36 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 36 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 700 70 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 5 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 5 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
36 27 1 50 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
26 36 1 50 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
27 36 1 50 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
36 5 NULL 0 1443 1 0 0 0 0 0 0 0 0 0
link 蕾雅 volume_up
关于西方教会那件事, 我认为有可能是帝国在暗中操控。
TalkEvent (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
36 6 2411 3 1444 1 0 0 0 0 0 0 0 0 0
link 蕾雅 volume_up
能把消息捂得那么严实, 从宣战到进攻又如此快速……
TalkEvent (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
36 7 2401 3 1445 1 0 0 0 0 0 0 0 0 0
link 蕾雅 volume_up
怎么看都像是早就计划好了的。
UnkEvent (166) (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
26 1 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
27 26 1 50 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
36 26 1 50 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 26 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
26 8 2405 0 1446 1 0 0 0 0 0 0 0 0 0
link 西提司 volume_up
这个可能性很大。 如此一来这肯定会是一场硬仗。
TalkEvent (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
26 9 2407 3 1447 1 0 0 0 0 0 0 0 0 0
link 西提司 volume_up
最坏的情况下,我们可能要考虑 放弃加尔古·玛库,逃向别处去了……
UnkEvent (166) (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
27 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 27 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
27 0 50 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
36 4 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
27 10 2401 3 1448 1 0 0 0 0 0 0 0 0 0
link 芙莲 volume_up
怎么能这样……
UnkEvent (166) (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
36 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 36 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
26 36 1 50 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
27 36 1 50 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
36 11 NULL 0 1449 1 0 0 0 0 0 0 0 0 0
link 蕾雅 volume_up
艾黛尔贾特利用南方教会, 来贬损我们的正统性。
TalkEvent (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
36 12 2401 2 1450 1 0 0 0 0 0 0 0 0 0
link 蕾雅 volume_up
不仅如此,她甚至试图用武力来清除教团…… 我们绝不能饶恕如此残暴之人。
UnkEvent (164) (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 36 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 700 70 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 5 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 5 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
36 0 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
36 13 NULL 2 1451 1 0 0 0 0 0 0 0 0 0
link 蕾雅 volume_up
真希望能在加尔古·玛库, 就将帝国军歼灭……
UnkEvent (26) (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 27 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
27 36 1 50 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
27 14 NULL 3 1452 1 0 0 0 0 0 0 0 0 0
link 芙莲 volume_up
蕾雅大人…… 战争是无法避免的吗?
TalkEvent (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
27 15 NULL 3 1453 1 0 0 0 0 0 0 0 0 0
link 芙莲 volume_up
艾黛尔贾特小姐 究竟为什么要做出这样的事……
UnkEvent (166) (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
26 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 26 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 700 70 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 5 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
36 26 1 50 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
27 26 1 50 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
26 27 1 50 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 84)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
26 16 NULL 0 1454 1 0 0 0 0 0 0 0 0 0
link 西提司 volume_up
老实说,我也不明白。 他们似乎把教团视为了眼中钉……
TalkEvent (index: 85)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
26 17 NULL 0 1455 1 0 0 0 0 0 0 0 0 0
link 西提司 volume_up
但帝国又特意重建南方教会, 应该没有打算消灭赛罗司教。
UnkEvent (166) (index: 86)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
26 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 87)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
27 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 88)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 26 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 89)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1000 100 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 90)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 300 1 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 91)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
26 0 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 92)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
26 18 2405 0 1456 1 0 0 0 0 0 0 0 0 0
link 西提司 volume_up
他们的目的是加尔古·玛库这块土地吗?
TalkEvent (index: 93)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
26 19 2406 0 1457 1 0 0 0 0 0 0 0 0 0
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又或者,这全都是借口, 他们只是想要支配整个芙朵拉……
UnkEvent (43) (index: 94)
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27 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 95)
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0 36 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 96)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 700 70 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 97)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 5 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 98)
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1 300 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 99)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 100)
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1 300 5 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 101)
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36 0 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 104)
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36 20 NULL 3 1458 1 0 0 0 0 0 0 0 0 0
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唔……
LookAtPersonEvent (index: 106)
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27 36 1 50 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 107)
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36 21 2400 0 1459 1 0 0 0 0 0 0 0 0 0
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不论他们的目的是什么, 我们都必须要守住这里。
TalkEvent (index: 108)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
36 22 NULL 2 1460 1 0 0 0 0 0 0 0 0 0
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我发过誓, 不会让这块土地再次遭受贼人的践踏……
LookEvent (index: 109)
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26 0 50 0 0 0 0 0 0 0 0 0 0 0 0
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TalkEvent (index: 111)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
26 23 NULL 0 1461 1 0 0 0 0 0 0 0 0 0
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蕾雅……
LookEvent (index: 112)
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27 0 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 113)
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26 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 114)
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17 27 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 115)
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1 1200 120 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 116)
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2 300 1 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 117)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
27 24 NULL 3 1462 1 0 0 0 0 0 0 0 0 0
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真是讽刺呢。
TalkEvent (index: 118)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
27 25 2411 3 1463 1 0 0 0 0 0 0 0 0 0
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第一个攻进加尔古·玛库这块土地的人, 竟是那个帝国的后裔……
UnkEvent (43) (index: 119)
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26 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 120)
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5 36 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 121)
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500 0 4294967276 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 122)
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500 0 17 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 123)
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36 26 2401 2 1464 1 0 0 0 0 0 0 0 0 0
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正是因为如此,才更不能饶恕她。 哪怕对方是血缘关系甚远的后裔……
TalkEvent (index: 124)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
36 27 NULL 2 1465 1 0 0 0 0 0 0 0 0 0
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决不能让母亲大人的土地被玷污……