1. 啊!
  2. 啊!
  3. 刚才那是……拉鲁瓦? 可是……
  4. 刚才那是……拉鲁瓦? 但是……
  5. 那不是我, 但与我极其相似……
  6. 梦里的场景肯定发生在过去吧。 那个跟我相似的人经历了一场大战。
  7. 过去?说起来…… 赛罗司、希思琳、奇霍尔……他们……
  8. 过去?说起来…… 赛罗司、希思琳、奇霍尔……他们……
  9. 你之前不是学过了吗? 他们都是千年前的圣人。
  10. 那个时候我们都还没出生呢。
  11. 那个长得跟我一样的人究竟是谁呢……
  12. 他身上或许隐藏着某些线索, 可以解开我的力量之谜。
  13. 他会知道……我的真实来历吗?
  14. 他会知道……我的真实来历吗?
  15. 天晓得,这我可没法保证。
  16. 况且…… 你要怎么跟千年前的人对话呢?
  17. 不能回到过去吗?
  18. 他们可能还活在世上。
  19. 让时间倒流回到过去…… 是不可能的吧……
  20. 让时间倒流回到过去…… 是不可能的吧……
  21. 废话。要是真有人能做到, 那必然是超乎常理的怪物啊。
  22. 也是啦, 这种事只会出现在童话里吧。
  23. 说得也是, 这种事只会出现在童话里吧。
  24. 搞不好他们有人活到了现在…… 应该不可能吧。
  25. 搞不好他们有人活到了现在…… 应该不可能吧。
  26. 这可难说。就算真有人活到现在, 我也不会觉得奇怪。
  27. 咦,真的吗? 没想到你会这么说。
  28. 咦,真的吗? 没想到你会这么说呢。
  29. 现实往往比小说还要离奇, 谁能保证不会有这种事发生呢?
  30. 不过,你跑来这里跟我做相同的梦…… 这件事或许隐含着极为重要的意义。
  31. 身为你的“命运共同体”, 至少我是这么认为的哦。
  32. 嗯,不过…… 我还是不知道自己是怎么跑进来的……
  33. 嗯,可是…… 我还是不知道自己是怎么跑进来的……
  34. 要不再睡一次?
  35. 不如再睡一次?
InitEvent (index: 0)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LoadCharactersEvent (index: 1)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 140 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
InitPlacesEvent (index: 2)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 7 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
EnterSceneEvent (index: 3)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 110 140 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (15) (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetEyesEvent (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 4 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 110 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 200 50 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
30 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetEyesEvent (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 1 10 0 0 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 0 25 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 0 NULL 4 21530 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 1 NULL 4 21531 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 2 0 0 21532 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 3 0 0 21533 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 140 2 3 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
140 4 2401 0 21534 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
140 5 NULL 0 21535 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 110 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 6 2412 4 21536 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 7 2412 4 21537 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 140 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 800 20 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
140 8 2403 0 21538 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
140 9 NULL 0 21539 1 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 140 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 8 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
140 10 NULL 0 21540 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
140 11 2400 0 21541 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 12 2408 0 21542 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 13 2408 0 21543 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
140 14 2401 0 21544 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
140 15 NULL 0 21545 1 0 0 0 0 0 0 0 0 0
DialogChoiceEvent (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 16 17 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 18 2403 0 21546 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 19 2403 0 21547 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 140 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 100 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967281 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
800 15 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
140 20 2400 0 21548 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 110 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 21 2400 0 21549 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 22 2400 0 21550 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
ElseEvent (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 23 2403 0 21551 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 24 2403 0 21552 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 140 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 100 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967281 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
800 15 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
140 25 2401 0 21553 1 0 0 0 0 0 0 0 0 0
IfEvent (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 8 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 26 2412 4 21554 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 84)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 85)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 86)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 8 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 87)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 27 2412 4 21555 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 88)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 89)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 90)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 140 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 91)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 92)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 93)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
140 28 0 0 21556 1 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 94)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
11 140 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 95)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967294 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 96)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 97)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
140 29 NULL 0 21557 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 98)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
140 30 2355 0 21558 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 99)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
140 110 1 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 100)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 101)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 102)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 3 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 103)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 31 2400 0 21559 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 104)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 105)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 106)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 3 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 107)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 32 2400 0 21560 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 108)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 109)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 110 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 110)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 15 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 111)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 35 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 112)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 113)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 33 2405 0 21561 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 114)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 115)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 34 2405 0 21562 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 116)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
0
InitEvent (101, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
1
LoadCharactersEvent (110, 140, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
2
InitPlacesEvent (2, 7, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
3
EnterSceneEvent (0, 110, 140, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
4
UnkEvent 15(NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
8
UnkEvent 59(100, 0, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
9
UnkEvent 27(2, 200, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
13
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
14
TalkEvent (110, 0, NULL, 4, 21530, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 啊!
15
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
16
TalkEvent (111, 1, NULL, 4, 21531, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 啊!
17
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
18
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
19
TalkEvent (110, 2, 0, 0, 21532, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 刚才那是……拉鲁瓦? 可是……
20
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
21
TalkEvent (111, 3, 0, 0, 21533, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 刚才那是……拉鲁瓦? 但是……
22
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
23
UnkEvent 54(110, 140, 2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
24
TalkEvent (140, 4, 2401, 0, 21534, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 那不是我, 但与我极其相似……
25
TalkEvent (140, 5, NULL, 0, 21535, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 梦里的场景肯定发生在过去吧。 那个跟我相似的人经历了一场大战。
26
UnkEvent 26(9, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
27
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
28
TalkEvent (110, 6, 2412, 4, 21536, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 过去?说起来…… 赛罗司、希思琳、奇霍尔……他们……
29
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
30
TalkEvent (111, 7, 2412, 4, 21537, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 过去?说起来…… 赛罗司、希思琳、奇霍尔……他们……
31
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
32
UnkEvent 26(10, 140, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
33
UnkEvent 31(2, 800, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
34
TalkEvent (140, 8, 2403, 0, 21538, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 你之前不是学过了吗? 他们都是千年前的圣人。
35
TalkEvent (140, 9, NULL, 0, 21539, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 那个时候我们都还没出生呢。
37
UnkEvent 59(100, 0, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
38
UnkEvent 59(400, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
39
TalkEvent (140, 10, NULL, 0, 21540, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 那个长得跟我一样的人究竟是谁呢……
40
TalkEvent (140, 11, 2400, 0, 21541, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 他身上或许隐藏着某些线索, 可以解开我的力量之谜。
41
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
42
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
43
TalkEvent (110, 12, 2408, 0, 21542, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 他会知道……我的真实来历吗?
44
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
45
TalkEvent (111, 13, 2408, 0, 21543, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 他会知道……我的真实来历吗?
46
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
47
TalkEvent (140, 14, 2401, 0, 21544, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 天晓得,这我可没法保证。
48
TalkEvent (140, 15, NULL, 0, 21545, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 况且…… 你要怎么跟千年前的人对话呢?
49
DialogChoiceEvent (0, 16, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
50
IfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # IfEvent
51
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Shez (Male)
52
TalkEvent (110, 18, 2403, 0, 21546, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 让时间倒流回到过去…… 是不可能的吧……
53
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
54
TalkEvent (111, 19, 2403, 0, 21547, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 让时间倒流回到过去…… 是不可能的吧……
55
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
56
UnkEvent 54(110, 140, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
57
UnkEvent 31(4, 100, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
58
UnkEvent 59(100, 0, 4294967281, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
59
UnkEvent 59(800, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
60
TalkEvent (140, 20, 2400, 0, 21548, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 废话。要是真有人能做到, 那必然是超乎常理的怪物啊。
61
UnkEvent 26(9, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
62
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Shez (Male)
63
TalkEvent (110, 21, 2400, 0, 21549, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 也是啦, 这种事只会出现在童话里吧。
64
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
65
TalkEvent (111, 22, 2400, 0, 21550, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 说得也是, 这种事只会出现在童话里吧。
66
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
67
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
68
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Shez (Male)
69
TalkEvent (110, 23, 2403, 0, 21551, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 搞不好他们有人活到了现在…… 应该不可能吧。
70
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
71
TalkEvent (111, 24, 2403, 0, 21552, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 搞不好他们有人活到了现在…… 应该不可能吧。
72
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
73
UnkEvent 54(110, 140, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
74
UnkEvent 31(4, 100, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
75
UnkEvent 59(100, 0, 4294967281, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
76
UnkEvent 59(800, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
77
TalkEvent (140, 25, 2401, 0, 21553, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 这可难说。就算真有人活到现在, 我也不会觉得奇怪。
78
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Shez (Male)
79
UnkEvent 26(6, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
80
UnkEvent 59(100, 0, 4294967293, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
81
UnkEvent 59(400, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
82
TalkEvent (110, 26, 2412, 4, 21554, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 咦,真的吗? 没想到你会这么说。
83
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
84
UnkEvent 26(6, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
85
UnkEvent 59(100, 0, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
86
UnkEvent 59(400, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
87
TalkEvent (111, 27, 2412, 4, 21555, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 咦,真的吗? 没想到你会这么说呢。
88
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
89
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
90
UnkEvent 26(3, 140, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
91
UnkEvent 59(100, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
92
UnkEvent 27(1, 400, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
93
TalkEvent (140, 28, 0, 0, 21556, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 现实往往比小说还要离奇, 谁能保证不会有这种事发生呢?
95
UnkEvent 59(100, 0, 4294967294, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
96
UnkEvent 27(1, 400, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
97
TalkEvent (140, 29, NULL, 0, 21557, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 不过,你跑来这里跟我做相同的梦…… 这件事或许隐含着极为重要的意义。
98
TalkEvent (140, 30, 2355, 0, 21558, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 身为你的“命运共同体”, 至少我是这么认为的哦。
99
UnkEvent 54(140, 110, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
100
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
101
UnkEvent 135(50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
102
UnkEvent 102(110, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
103
TalkEvent (110, 31, 2400, 0, 21559, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 嗯,不过…… 我还是不知道自己是怎么跑进来的……
104
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
105
UnkEvent 135(50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
106
UnkEvent 102(110, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
107
TalkEvent (111, 32, 2400, 0, 21560, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 嗯,可是…… 我还是不知道自己是怎么跑进来的……
108
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
110
UnkEvent 27(2, 100, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
111
UnkEvent 27(1, 400, 35, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
112
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
113
TalkEvent (110, 33, 2405, 0, 21561, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 要不再睡一次?
114
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
115
TalkEvent (111, 34, 2405, 0, 21562, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 不如再睡一次?
116
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
UnkEvent (15) (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 110 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 200 50 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 0 NULL 4 21530 1 0 0 0 0 0 0 0 0 0
link 谢兹 volume_up
啊!
ElseEvent (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 1 NULL 4 21531 1 0 0 0 0 0 0 0 0 0
link 谢兹 volume_up
啊!
EndIfEvent (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 2 0 0 21532 1 0 0 0 0 0 0 0 0 0
link 谢兹 volume_up
刚才那是……拉鲁瓦? 可是……
ElseEvent (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 3 0 0 21533 1 0 0 0 0 0 0 0 0 0
link 谢兹 volume_up
刚才那是……拉鲁瓦? 但是……
EndIfEvent (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 140 2 3 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
140 4 2401 0 21534 1 0 0 0 0 0 0 0 0 0
link 拉鲁瓦 volume_up
那不是我, 但与我极其相似……
TalkEvent (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
140 5 NULL 0 21535 1 0 0 0 0 0 0 0 0 0
link 拉鲁瓦 volume_up
梦里的场景肯定发生在过去吧。 那个跟我相似的人经历了一场大战。
UnkEvent (26) (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 110 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 6 2412 4 21536 1 0 0 0 0 0 0 0 0 0
link 谢兹 volume_up
过去?说起来…… 赛罗司、希思琳、奇霍尔……他们……
ElseEvent (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 7 2412 4 21537 1 0 0 0 0 0 0 0 0 0
link 谢兹 volume_up
过去?说起来…… 赛罗司、希思琳、奇霍尔……他们……
EndIfEvent (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 140 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 800 20 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
140 8 2403 0 21538 1 0 0 0 0 0 0 0 0 0
link 拉鲁瓦 volume_up
你之前不是学过了吗? 他们都是千年前的圣人。
TalkEvent (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
140 9 NULL 0 21539 1 0 0 0 0 0 0 0 0 0
link 拉鲁瓦 volume_up
那个时候我们都还没出生呢。
PanCameraEvent (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 140 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 8 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
140 10 NULL 0 21540 1 0 0 0 0 0 0 0 0 0
link 拉鲁瓦 volume_up
那个长得跟我一样的人究竟是谁呢……
TalkEvent (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
140 11 2400 0 21541 1 0 0 0 0 0 0 0 0 0
link 拉鲁瓦 volume_up
他身上或许隐藏着某些线索, 可以解开我的力量之谜。
UnkEvent (30) (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 12 2408 0 21542 1 0 0 0 0 0 0 0 0 0
link 谢兹 volume_up
他会知道……我的真实来历吗?
ElseEvent (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 13 2408 0 21543 1 0 0 0 0 0 0 0 0 0
link 谢兹 volume_up
他会知道……我的真实来历吗?
EndIfEvent (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
140 14 2401 0 21544 1 0 0 0 0 0 0 0 0 0
link 拉鲁瓦 volume_up
天晓得,这我可没法保证。
TalkEvent (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
140 15 NULL 0 21545 1 0 0 0 0 0 0 0 0 0
link 拉鲁瓦 volume_up
况且…… 你要怎么跟千年前的人对话呢?
DialogChoiceEvent (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 16 17 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 18 2403 0 21546 1 0 0 0 0 0 0 0 0 0
link 谢兹 volume_up
让时间倒流回到过去…… 是不可能的吧……
ElseEvent (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 19 2403 0 21547 1 0 0 0 0 0 0 0 0 0
link 谢兹 volume_up
让时间倒流回到过去…… 是不可能的吧……
EndIfEvent (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 140 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 100 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967281 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
800 15 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
140 20 2400 0 21548 1 0 0 0 0 0 0 0 0 0
link 拉鲁瓦 volume_up
废话。要是真有人能做到, 那必然是超乎常理的怪物啊。
UnkEvent (26) (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 110 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 21 2400 0 21549 1 0 0 0 0 0 0 0 0 0
link 谢兹 volume_up
也是啦, 这种事只会出现在童话里吧。
ElseEvent (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 22 2400 0 21550 1 0 0 0 0 0 0 0 0 0
link 谢兹 volume_up
说得也是, 这种事只会出现在童话里吧。
EndIfEvent (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
ElseEvent (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 23 2403 0 21551 1 0 0 0 0 0 0 0 0 0
link 谢兹 volume_up
搞不好他们有人活到了现在…… 应该不可能吧。
ElseEvent (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 24 2403 0 21552 1 0 0 0 0 0 0 0 0 0
link 谢兹 volume_up
搞不好他们有人活到了现在…… 应该不可能吧。
EndIfEvent (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 140 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 100 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967281 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
800 15 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
140 25 2401 0 21553 1 0 0 0 0 0 0 0 0 0
link 拉鲁瓦 volume_up
这可难说。就算真有人活到现在, 我也不会觉得奇怪。
IfEvent (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 8 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 26 2412 4 21554 1 0 0 0 0 0 0 0 0 0
link 谢兹 volume_up
咦,真的吗? 没想到你会这么说。
ElseEvent (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 84)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 85)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 86)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 8 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 87)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 27 2412 4 21555 1 0 0 0 0 0 0 0 0 0
link 谢兹 volume_up
咦,真的吗? 没想到你会这么说呢。
EndIfEvent (index: 88)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 89)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 90)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 140 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 91)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 92)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 93)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
140 28 0 0 21556 1 0 0 0 0 0 0 0 0 0
link 拉鲁瓦 volume_up
现实往往比小说还要离奇, 谁能保证不会有这种事发生呢?
PanCameraEvent (index: 94)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
11 140 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 95)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967294 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 96)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 97)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
140 29 NULL 0 21557 1 0 0 0 0 0 0 0 0 0
link 拉鲁瓦 volume_up
不过,你跑来这里跟我做相同的梦…… 这件事或许隐含着极为重要的意义。
TalkEvent (index: 98)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
140 30 2355 0 21558 1 0 0 0 0 0 0 0 0 0
link 拉鲁瓦 volume_up
身为你的“命运共同体”, 至少我是这么认为的哦。
UnkEvent (54) (index: 99)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
140 110 1 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 100)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 101)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 102)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 3 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 103)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 31 2400 0 21559 1 0 0 0 0 0 0 0 0 0
link 谢兹 volume_up
嗯,不过…… 我还是不知道自己是怎么跑进来的……
ElseEvent (index: 104)
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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 105)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 106)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 3 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 107)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 32 2400 0 21560 1 0 0 0 0 0 0 0 0 0
link 谢兹 volume_up
嗯,可是…… 我还是不知道自己是怎么跑进来的……
EndIfEvent (index: 108)
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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 109)
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1 110 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 110)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 15 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 111)
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1 400 35 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 112)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 113)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 33 2405 0 21561 1 0 0 0 0 0 0 0 0 0
link 谢兹 volume_up
要不再睡一次?
ElseEvent (index: 114)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 115)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 34 2405 0 21562 1 0 0 0 0 0 0 0 0 0
link 谢兹 volume_up
不如再睡一次?
EndIfEvent (index: 116)
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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0