1. ……
  2. ……
  3. 我还在想你怎么不见人影, 原来是跑到河边来洗了啊。
  4. 那件外套…… 还真是溅满了敌人的血啊。
  5. 是啊,浸在水里也洗不掉……
  6. 嗯,浸在水里也洗不掉……
  7. 就算马上洗,血迹也很难洗掉, 更何况这一战打了那么久。
  8. 不是还有替换的吗? 没必要继续穿这件……
  9. 嗯,但这件还能穿的话我想继续穿。
  10. 嗯,但这件还能穿的话我想继续穿。
  11. ……
  12. 怎么了吗?
  13. 怎么了?
  14. 嗯?啊,抱歉。
  15. 我在想,你跟我当初遇见的 希特莉简直太像了……
  16. 你是说……我长得很像母亲?
  17. 你是说……我长得很像母亲?
  18. 不,我是指你努力想要把顽固污渍 洗掉的样子很像她。
  19. 我那时看到她面无表情默默在那里清洗, 就问她“不是还有替换的吗?”
  20. 她回答说“还能用的东西我不想丢”。
  21. 跟我刚才说的不太一样吧……
  22. 跟我刚才说的不太一样吧……
  23. 没错,但我刚才确实在你身上 看见了希特莉的影子。
  24. 刚认识希特莉的时候, 她几乎不会笑也不会哭。
  25. 就跟你一样。
  26. 你最近常和我提起母亲…… 明明以前从来都不说的,这是怎么了?
  27. 你最近常和我提起母亲…… 明明以前从来都不说的,有什么原因吗?
  28. 谁知道呢,我或许是有些后悔了, 后悔让你走上佣兵这条路。
  29. 没法待在一个地方安心生活, 也交不到同龄的朋友。
  30. 每当战争开始…… 就意味着互相厮杀。
  31. 如果她还活着, 肯定会带给你截然不同的人生吧。
  32. 跟你母亲在安全的地方, 过上平稳的生活……
  33. 跟你一起生活, 我从不觉得遗憾。
  34. 跟你一起生活, 我从不觉得遗憾。
  35. 我确实没有故乡,也没有朋友, 但我有你一直陪在我身边。
  36. 我确实没有故乡,也没有朋友, 但我有你一直陪在我身边。
  37. 刀光剑影的生活很适合我, 而且现在还结交了这么多同伴。
  38. 刀光剑影的生活很适合我, 而且现在还结交了这么多同伴。
  39. 所以……
  40. 所以……
  41. 抱歉,你说得对。 没什么好后悔的。
  42. 真是的, 你连这点都跟希特莉一个样啊。
InitEvent (index: 0)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
79 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LoadCharactersEvent (index: 1)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
148 35 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
InitPlacesEvent (index: 2)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 7 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
SetPlaceRotationEvent (index: 3)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 315 0 0 0 0 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 148 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (15) (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 148 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 100 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 20 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 10 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
148 0 2408 0 NULL 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
149 1 2408 0 NULL 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 35 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
DelayEvent (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
60 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
148 5 30 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
148 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
148 35 3 30 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 2 NULL 0 15665 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 3 NULL 0 15666 1 0 0 0 0 0 0 0 0 0
IfEvent (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 1 1 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
148 4 2400 0 15667 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
149 5 2400 0 15668 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 6 2411 3 15669 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 7 2403 0 15670 1 0 0 0 0 0 0 0 0 0
IfEvent (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 1 2 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
148 8 2400 0 15671 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
149 9 2400 0 15672 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 35 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 800 20 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 10 2405 0 15673 1 0 0 0 0 0 0 0 0 0
IfEvent (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 1 3 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
148 11 2403 0 15674 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
149 12 2403 0 15675 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 35 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 13 2407 0 15676 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 14 NULL 0 15677 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 1 4 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
148 15 NULL 0 15678 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
149 16 NULL 0 15679 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 17 NULL 0 15680 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 18 NULL 0 15681 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 19 2403 0 15682 1 0 0 0 0 0 0 0 0 0
IfEvent (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 1 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
148 20 2405 0 15683 1 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
148 2407 0 1 10 0 0 0 0 0 0 0 0 0 0
ElseEvent (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
149 21 2405 0 15684 1 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
149 2407 0 1 10 0 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
148 35 2 1 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967281 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1200 15 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 22 2411 0 15685 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 23 NULL 0 15686 1 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 148 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967292 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 10 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 24 2400 0 15687 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 148 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 1 6 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
148 25 0 0 15688 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
149 26 0 0 15689 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 35 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 27 NULL 3 15690 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 28 NULL 0 15691 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 29 NULL 3 15692 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 35 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 84)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 85)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 86)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 30 NULL 0 15693 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 87)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 31 NULL 0 15694 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 88)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 148 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 89)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 3 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 90)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 1600 20 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 91)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 1 7 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 92)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
148 32 2401 0 15695 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 93)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 94)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
149 33 2401 0 15696 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 95)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 96)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 1 8 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 97)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
148 34 NULL 0 15697 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 98)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 99)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
149 35 NULL 0 15698 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 100)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 101)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 1 9 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 102)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
148 36 2400 0 15699 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 103)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 104)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
149 37 2400 0 15700 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 105)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 106)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 148 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 107)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 108)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 109)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 1 10 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 110)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
148 38 NULL 3 15701 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 111)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 112)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
149 39 NULL 3 15702 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 113)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 114)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 35 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 115)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 40 2401 0 15703 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 116)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 35 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 117)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967293 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 118)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 4294967289 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 119)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 41 2409 1 15704 1 0 0 0 0 0 0 0 0 0
0
InitEvent (79, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
1
LoadCharactersEvent (148, 35, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
2
InitPlacesEvent (2, 7, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
4
EnterSceneEvent (0, 148, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
5
UnkEvent 15(NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
6
UnkEvent 26(10, 148, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
7
UnkEvent 27(2, 100, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
8
UnkEvent 59(100, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
9
UnkEvent 31(2, 400, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
10
IfEvent (10, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Byleth (Male)
11
TalkEvent (148, 0, 2408, 0, NULL, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# ……
12
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
13
TalkEvent (149, 1, 2408, 0, NULL, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# ……
14
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
15
EnterSceneEvent (3, 35, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
18
UnkEvent 66(148, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
19
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
20
UnkEvent 135(50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
22
TalkEvent (35, 2, NULL, 0, 15665, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 我还在想你怎么不见人影, 原来是跑到河边来洗了啊。
23
TalkEvent (35, 3, NULL, 0, 15666, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 那件外套…… 还真是溅满了敌人的血啊。
24
IfEvent (10, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Byleth (Male)
25
TalkEvent (148, 4, 2400, 0, 15667, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 是啊,浸在水里也洗不掉……
26
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
27
TalkEvent (149, 5, 2400, 0, 15668, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 嗯,浸在水里也洗不掉……
28
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
29
TalkEvent (35, 6, 2411, 3, 15669, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 就算马上洗,血迹也很难洗掉, 更何况这一战打了那么久。
30
TalkEvent (35, 7, 2403, 0, 15670, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 不是还有替换的吗? 没必要继续穿这件……
31
IfEvent (10, 1, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Byleth (Male)
32
TalkEvent (148, 8, 2400, 0, 15671, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 嗯,但这件还能穿的话我想继续穿。
33
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
34
TalkEvent (149, 9, 2400, 0, 15672, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 嗯,但这件还能穿的话我想继续穿。
35
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
36
UnkEvent 26(3, 35, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
37
UnkEvent 27(2, 100, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
38
UnkEvent 31(2, 800, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
39
TalkEvent (35, 10, 2405, 0, 15673, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ……
40
IfEvent (10, 1, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Byleth (Male)
41
TalkEvent (148, 11, 2403, 0, 15674, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 怎么了吗?
42
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
43
TalkEvent (149, 12, 2403, 0, 15675, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 怎么了?
44
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
45
UnkEvent 26(10, 35, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
46
TalkEvent (35, 13, 2407, 0, 15676, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 嗯?啊,抱歉。
47
TalkEvent (35, 14, NULL, 0, 15677, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 我在想,你跟我当初遇见的 希特莉简直太像了……
48
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
49
IfEvent (10, 1, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Byleth (Male)
50
TalkEvent (148, 15, NULL, 0, 15678, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 你是说……我长得很像母亲?
51
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
52
TalkEvent (149, 16, NULL, 0, 15679, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 你是说……我长得很像母亲?
53
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
54
TalkEvent (35, 17, NULL, 0, 15680, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 不,我是指你努力想要把顽固污渍 洗掉的样子很像她。
55
TalkEvent (35, 18, NULL, 0, 15681, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 我那时看到她面无表情默默在那里清洗, 就问她“不是还有替换的吗?”
56
TalkEvent (35, 19, 2403, 0, 15682, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 她回答说“还能用的东西我不想丢”。
57
IfEvent (10, 1, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Byleth (Male)
58
TalkEvent (148, 20, 2405, 0, 15683, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 跟我刚才说的不太一样吧……
60
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
61
TalkEvent (149, 21, 2405, 0, 15684, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 跟我刚才说的不太一样吧……
63
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
64
UnkEvent 54(148, 35, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
65
UnkEvent 59(100, 4294967281, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
66
UnkEvent 31(1, 1200, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
67
TalkEvent (35, 22, 2411, 0, 15685, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 没错,但我刚才确实在你身上 看见了希特莉的影子。
68
TalkEvent (35, 23, NULL, 0, 15686, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 刚认识希特莉的时候, 她几乎不会笑也不会哭。
70
UnkEvent 59(100, 0, 4294967292, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
71
UnkEvent 27(2, 400, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
72
TalkEvent (35, 24, 2400, 0, 15687, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 就跟你一样。
73
UnkEvent 26(2, 148, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
74
IfEvent (10, 1, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Byleth (Male)
75
TalkEvent (148, 25, 0, 0, 15688, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 你最近常和我提起母亲…… 明明以前从来都不说的,这是怎么了?
76
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
77
TalkEvent (149, 26, 0, 0, 15689, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 你最近常和我提起母亲…… 明明以前从来都不说的,有什么原因吗?
78
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
79
UnkEvent 26(10, 35, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
80
TalkEvent (35, 27, NULL, 3, 15690, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 谁知道呢,我或许是有些后悔了, 后悔让你走上佣兵这条路。
81
TalkEvent (35, 28, NULL, 0, 15691, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 没法待在一个地方安心生活, 也交不到同龄的朋友。
82
TalkEvent (35, 29, NULL, 3, 15692, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 每当战争开始…… 就意味着互相厮杀。
83
UnkEvent 26(7, 35, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
84
UnkEvent 59(100, 0, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
85
UnkEvent 59(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
86
TalkEvent (35, 30, NULL, 0, 15693, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 如果她还活着, 肯定会带给你截然不同的人生吧。
87
TalkEvent (35, 31, NULL, 0, 15694, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 跟你母亲在安全的地方, 过上平稳的生活……
88
UnkEvent 54(35, 148, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
89
UnkEvent 31(3, 100, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
90
UnkEvent 31(2, 1600, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
91
IfEvent (10, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Byleth (Male)
92
TalkEvent (148, 32, 2401, 0, 15695, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 跟你一起生活, 我从不觉得遗憾。
93
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
94
TalkEvent (149, 33, 2401, 0, 15696, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 跟你一起生活, 我从不觉得遗憾。
95
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
96
IfEvent (10, 1, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Byleth (Male)
97
TalkEvent (148, 34, NULL, 0, 15697, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 我确实没有故乡,也没有朋友, 但我有你一直陪在我身边。
98
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
99
TalkEvent (149, 35, NULL, 0, 15698, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 我确实没有故乡,也没有朋友, 但我有你一直陪在我身边。
100
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
101
IfEvent (10, 1, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Byleth (Male)
102
TalkEvent (148, 36, 2400, 0, 15699, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 刀光剑影的生活很适合我, 而且现在还结交了这么多同伴。
103
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
104
TalkEvent (149, 37, 2400, 0, 15700, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 刀光剑影的生活很适合我, 而且现在还结交了这么多同伴。
105
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
107
UnkEvent 59(100, 0, 4294967293, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
108
UnkEvent 59(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
109
IfEvent (10, 1, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Byleth (Male)
110
TalkEvent (148, 38, NULL, 3, 15701, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 所以……
111
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
112
TalkEvent (149, 39, NULL, 3, 15702, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 所以……
113
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
114
UnkEvent 26(3, 35, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
115
TalkEvent (35, 40, 2401, 0, 15703, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 抱歉,你说得对。 没什么好后悔的。
116
UnkEvent 26(7, 35, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
117
UnkEvent 59(100, 4294967293, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
118
UnkEvent 59(500, 4294967289, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
119
TalkEvent (35, 41, 2409, 1, 15704, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 真是的, 你连这点都跟希特莉一个样啊。
UnkEvent (15) (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 148 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 100 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 20 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 10 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
148 0 2408 0 NULL 1 0 0 0 0 0 0 0 0 0
link 贝雷特
……
ElseEvent (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
149 1 2408 0 NULL 1 0 0 0 0 0 0 0 0 0
link 贝雷丝
……
EndIfEvent (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
148 5 30 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
148 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
148 35 3 30 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 2 NULL 0 15665 1 0 0 0 0 0 0 0 0 0
link 杰拉尔特 volume_up
我还在想你怎么不见人影, 原来是跑到河边来洗了啊。
TalkEvent (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 3 NULL 0 15666 1 0 0 0 0 0 0 0 0 0
link 杰拉尔特 volume_up
那件外套…… 还真是溅满了敌人的血啊。
IfEvent (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 1 1 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
148 4 2400 0 15667 1 0 0 0 0 0 0 0 0 0
link 贝雷特 volume_up
是啊,浸在水里也洗不掉……
ElseEvent (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
149 5 2400 0 15668 1 0 0 0 0 0 0 0 0 0
link 贝雷丝 volume_up
嗯,浸在水里也洗不掉……
EndIfEvent (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 6 2411 3 15669 1 0 0 0 0 0 0 0 0 0
link 杰拉尔特 volume_up
就算马上洗,血迹也很难洗掉, 更何况这一战打了那么久。
TalkEvent (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 7 2403 0 15670 1 0 0 0 0 0 0 0 0 0
link 杰拉尔特 volume_up
不是还有替换的吗? 没必要继续穿这件……
IfEvent (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 1 2 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
148 8 2400 0 15671 1 0 0 0 0 0 0 0 0 0
link 贝雷特 volume_up
嗯,但这件还能穿的话我想继续穿。
ElseEvent (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
149 9 2400 0 15672 1 0 0 0 0 0 0 0 0 0
link 贝雷丝 volume_up
嗯,但这件还能穿的话我想继续穿。
EndIfEvent (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 35 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 800 20 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 10 2405 0 15673 1 0 0 0 0 0 0 0 0 0
link 杰拉尔特 volume_up
……
IfEvent (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 1 3 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
148 11 2403 0 15674 1 0 0 0 0 0 0 0 0 0
link 贝雷特 volume_up
怎么了吗?
ElseEvent (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
149 12 2403 0 15675 1 0 0 0 0 0 0 0 0 0
link 贝雷丝 volume_up
怎么了?
EndIfEvent (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 35 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 13 2407 0 15676 1 0 0 0 0 0 0 0 0 0
link 杰拉尔特 volume_up
嗯?啊,抱歉。
TalkEvent (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 14 NULL 0 15677 1 0 0 0 0 0 0 0 0 0
link 杰拉尔特 volume_up
我在想,你跟我当初遇见的 希特莉简直太像了……
UnkEvent (30) (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 1 4 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
148 15 NULL 0 15678 1 0 0 0 0 0 0 0 0 0
link 贝雷特 volume_up
你是说……我长得很像母亲?
ElseEvent (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
149 16 NULL 0 15679 1 0 0 0 0 0 0 0 0 0
link 贝雷丝 volume_up
你是说……我长得很像母亲?
EndIfEvent (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 17 NULL 0 15680 1 0 0 0 0 0 0 0 0 0
link 杰拉尔特 volume_up
不,我是指你努力想要把顽固污渍 洗掉的样子很像她。
TalkEvent (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 18 NULL 0 15681 1 0 0 0 0 0 0 0 0 0
link 杰拉尔特 volume_up
我那时看到她面无表情默默在那里清洗, 就问她“不是还有替换的吗?”
TalkEvent (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 19 2403 0 15682 1 0 0 0 0 0 0 0 0 0
link 杰拉尔特 volume_up
她回答说“还能用的东西我不想丢”。
IfEvent (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 1 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
148 20 2405 0 15683 1 0 0 0 0 0 0 0 0 0
link 贝雷特 volume_up
跟我刚才说的不太一样吧……
ElseEvent (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
149 21 2405 0 15684 1 0 0 0 0 0 0 0 0 0
link 贝雷丝 volume_up
跟我刚才说的不太一样吧……
EndIfEvent (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
148 35 2 1 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967281 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1200 15 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 22 2411 0 15685 1 0 0 0 0 0 0 0 0 0
link 杰拉尔特 volume_up
没错,但我刚才确实在你身上 看见了希特莉的影子。
TalkEvent (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 23 NULL 0 15686 1 0 0 0 0 0 0 0 0 0
link 杰拉尔特 volume_up
刚认识希特莉的时候, 她几乎不会笑也不会哭。
PanCameraEvent (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 148 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967292 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 10 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 24 2400 0 15687 1 0 0 0 0 0 0 0 0 0
link 杰拉尔特 volume_up
就跟你一样。
UnkEvent (26) (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 148 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 1 6 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
148 25 0 0 15688 1 0 0 0 0 0 0 0 0 0
link 贝雷特 volume_up
你最近常和我提起母亲…… 明明以前从来都不说的,这是怎么了?
ElseEvent (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
149 26 0 0 15689 1 0 0 0 0 0 0 0 0 0
link 贝雷丝 volume_up
你最近常和我提起母亲…… 明明以前从来都不说的,有什么原因吗?
EndIfEvent (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 79)
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link 杰拉尔特 volume_up
谁知道呢,我或许是有些后悔了, 后悔让你走上佣兵这条路。
TalkEvent (index: 81)
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link 杰拉尔特 volume_up
没法待在一个地方安心生活, 也交不到同龄的朋友。
TalkEvent (index: 82)
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link 杰拉尔特 volume_up
每当战争开始…… 就意味着互相厮杀。
UnkEvent (26) (index: 83)
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link 杰拉尔特 volume_up
如果她还活着, 肯定会带给你截然不同的人生吧。
TalkEvent (index: 87)
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link 杰拉尔特 volume_up
跟你母亲在安全的地方, 过上平稳的生活……
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link 贝雷特 volume_up
跟你一起生活, 我从不觉得遗憾。
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link 贝雷丝 volume_up
跟你一起生活, 我从不觉得遗憾。
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TalkEvent (index: 97)
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link 贝雷特 volume_up
我确实没有故乡,也没有朋友, 但我有你一直陪在我身边。
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link 贝雷丝 volume_up
我确实没有故乡,也没有朋友, 但我有你一直陪在我身边。
EndIfEvent (index: 100)
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link 贝雷特 volume_up
刀光剑影的生活很适合我, 而且现在还结交了这么多同伴。
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link 贝雷丝 volume_up
刀光剑影的生活很适合我, 而且现在还结交了这么多同伴。
EndIfEvent (index: 105)
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link 贝雷特 volume_up
所以……
ElseEvent (index: 111)
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TalkEvent (index: 112)
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link 贝雷丝 volume_up
所以……
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link 杰拉尔特 volume_up
抱歉,你说得对。 没什么好后悔的。
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link 杰拉尔特 volume_up
真是的, 你连这点都跟希特莉一个样啊。