Um die kaiserlichen Truppen an der Flucht zu hindern, muss die Front in Gloucester standhaft bleiben. Besiege die Banditen und sichere die Basis.
Deployment table
Index | Notes | 0 | 1 | 2 | 3 | Name | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | [es]1_35_1_13_1_1_1_1_Shez[ed]__'__ | 12 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 0 | 1 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
1 | [es]1_35_1_13_1_1_1_1_Shez[ed]__'__ | 255 | 0 | 0 | 1 | 0 | 1 | 0 | 0 | 100 | 0 | 1 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
2 | [es]1_35_1_13_1_1_1_1_Shez[ed]__'__ | 255 | 0 | 0 | 2 | 0 | 2 | 0 | 0 | 100 | 0 | 1 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
3 | [es]1_35_1_13_1_1_1_1_Shez[ed]__'__ | 255 | 0 | 0 | 3 | 0 | 3 | 0 | 0 | 100 | 0 | 1 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
4 | [es]1_35_1_13_1_1_1_1_Shez[ed]__'__ | 255 | 0 | 0 | 0 | 0 | 4 | 1 | 0 | 100 | 0 | 1 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
5 | [es]1_35_1_13_1_1_1_1_Shez[ed]__'__ | 255 | 0 | 0 | 1 | 0 | 4 | 1 | 0 | 100 | 0 | 1 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
6 | [es]1_35_1_13_1_1_1_1_Shez[ed]__'__ | 255 | 0 | 0 | 2 | 0 | 4 | 1 | 0 | 100 | 0 | 1 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
7 | [es]1_35_1_13_1_1_1_1_Shez[ed]__'__ | 255 | 0 | 0 | 3 | 0 | 4 | 1 | 0 | 100 | 0 | 1 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
8 | 255 | 0 | 5 | 0 | 1536 | 7 | 2 | 0 | 101 | 3 | 1 | 100 | 300 | 255 | 65535 | 1999 | 8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | |
9 | 255 | 0 | 5 | 0 | 1537 | 6 | 2 | 0 | 101 | 0 | 1 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | |
10 | 255 | 0 | 5 | 0 | 1537 | 6 | 2 | 0 | 101 | 0 | 1 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | |
11 | 255 | 0 | 5 | 0 | 1537 | 6 | 2 | 0 | 101 | 0 | 1 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
Table 1
Index | Notes | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
---|
Table 2
Index | Notes | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
---|
Table 3
Index | Notes | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 1 | 0 | 65535 | 5 | 0 | 65535 | 3 | 1000 | 1526 | 100 | 1526 | 100 | 1526 | 100 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Table 4
Index | Notes | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
---|
# Group 0 (4, 2, 4, 1, 0)
SubGroup(0)
# Group 1 (0, 5, 0, 2, 22)
SubGroup(1)
Unknown8(0,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
SetName(9,263,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 9 to [cs][es]3_25_4_14_5_6_8_18_Bandit[ed]_en_en_en_[cm][es]7_34_3_16_6_7_1_20_Banditen[ce]
SetName(10,263,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 10 to [cs][es]3_25_4_14_5_6_8_18_Bandit[ed]_en_en_en_[cm][es]7_34_3_16_6_7_1_20_Banditen[ce]
SetName(11,263,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 11 to [cs][es]3_25_4_14_5_6_8_18_Bandit[ed]_en_en_en_[cm][es]7_34_3_16_6_7_1_20_Banditen[ce]
SubGroup(5)
Unknown14(9,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(10,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(11,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown33(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
PingOnMinimap(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(947,0,9,12,12,0,0,0,0,0,0,0,0,0,0)
# [eb][eg6][0:CHARA_G][ec5] wurde im Angriff auf [eg1][0:AREA][ec2] gesichtet!
TalkFromOwnStrings2(8,27,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
Unknown44(0,0,16,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown43(9,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(10,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(11,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(725,4,16,1,9,0,12,0,0,0,1,0,0,0,0)
# Besiege die Truppen [eg5][0:CHARA_G][ec3] vor dem Fall [eg5][0:AREA][ec3]!
# Group 2 (0, 2, 2, 5, 0)
SubGroup(2)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(0,1,1,1,1,0,0,0,0,0,0,0,0,0,0)
Unknown26(0,2,1,1,1,0,0,0,0,0,0,0,0,0,0)
# Group 3 (0, 5, 0, 6, 18)
SubGroup(5)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(4,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 4: 0 1 0
Unknown19(9,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(10,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(11,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
PingOnMinimap(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(825,1,16,2,9,0,12,0,0,1,1,0,0,0,0)
# Die Truppen [eg5][0:CHARA_G][ec3] wurden besiegt!
SubGroup(4)
Unknown16(8,0,0,0,0,1,0,0,0,0,0,0,0,0,0)
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(8,8,1,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(200,0,8,12,12,0,0,0,0,0,0,0,0,0,0)
# [eb][eg7][0:CHARA_G][ec1] ist aufgetaucht!
SubGroup(1)
TalkFromOwnStrings2(8,29,1,1,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown122(5,8,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(295,0,8,12,12,0,0,0,0,0,0,0,0,0,0)
# [eb][eg6][0:CHARA_G][ec5] hat einen [g]Trank[/] zurückgelassen und sich zurückgezogen!
SubGroup(1)
Unknown47(0,0,2,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 4 (0, 5, 0, 3, 10)
SubGroup(2)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(2,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 2: 1 0 0
SubGroup(1)
Unknown60(4,0,0,12,12,0,1,0,0,0,0,0,0,0,0)
SubGroup(5)
PingOnMinimap(9,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(10,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(11,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(443,2,16,3,9,0,12,0,0,0,0,0,0,0,0)
# Die Truppen [eg5][0:CHARA_G][ec3] konnten nicht besiegt werden!
TalkFromOwnStrings2(12,144,1,1,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown47(0,0,2,2,0,0,0,0,0,0,0,0,0,0,0)
Alert(947,0,9,12,12,0,0,0,0,0,0,0,0,0,0)
[eb][eg6][0:CHARA_G][ec5] wurde im Angriff auf [eg1][0:AREA][ec2] gesichtet!
MainMissionStart(725,4,16,1,9,0,12,0,0,0,1,0,0,0,0)
HAUPTMISSIONSBEGINN: Besiege die Truppen [eg5][0:CHARA_G][ec3] vor dem Fall [eg5][0:AREA][ec3]!
MainMissionStart(825,1,16,2,9,0,12,0,0,1,1,0,0,0,0)
HAUPTMISSIONSBEGINN: Die Truppen [eg5][0:CHARA_G][ec3] wurden besiegt!
Alert(200,0,8,12,12,0,0,0,0,0,0,0,0,0,0)
[eb][eg7][0:CHARA_G][ec1] ist aufgetaucht!
Alert(295,0,8,12,12,0,0,0,0,0,0,0,0,0,0)
[eb][eg6][0:CHARA_G][ec5] hat einen Trank zurückgelassen und sich zurückgezogen!
MainMissionStart(443,2,16,3,9,0,12,0,0,0,0,0,0,0,0)
HAUPTMISSIONSBEGINN: Die Truppen [eg5][0:CHARA_G][ec3] konnten nicht besiegt werden!