1. The Imperial army will soon be knocking at our door! Why haven't Duval and Dominic stopped them?!
  2. Baron, you'll never reclaim the title of viscount [cdb]your lord uncle lost if you go weak in the knees.
  3. Letting yourself be pressured into betraying the Kingdom will see you cast out of the aristocracy [cdb]for the rest of time.
  4. And your fickle nature would earn you the derision of [cdb]both the Kingdom and the Empire alike. They'll view [cdb]you the same way they do Count Rowe.
  5. I care not! I've no interest in going to my grave just [cdb]because I drew the shortest straw!
  6. Sorry to interrupt, but I figured you'd want to know [cdb]we finished cleaning up the enemy's advance troops.
  7. Excellent. You certainly live up to your esteemed [cdb]reputation, Captain Jeralt.
  8. I've never met a more reliable band of mercenaries [cdb]in all my years. It's a shame we only engaged you for [cdb]the one contract.
  9. I don't suppose we could convince you to extend your [cdb]term of service?
  10. His Majesty the King has heard tale of your exploits. I could arrange for an introduction.
  11. Appreciate the offer, but that would mean going to Fhirdiad.
  12. I've got reasons for avoiding that place, so thanks but [cdb]no thanks.
  13. I see. It will be a shame to lose you, but I won't pry.
  14. It's nothing against you or the Kingdom, mind you.
  15. Then I'll hold out hope we might fight alongside each [cdb]other again some day.
  16. Now if you'll excuse me, the baron and I must inspect [cdb]the camp. Best of luck to you in battle, Captain.
  17. You feeling any better?
  18. I have to say, I'm still not used to this new look [cdb]of yours.
  19. That makes two of us—but it will bother me less once I'm on the battlefield.
  20. That makes two of us—but it will bother me less once I'm on the battlefield.
  21. If you say so.
  22. With the war in the state it's in, the Empire is [cdb]throwing everything they've got at this thing.
  23. I don't know if it's that or something else, but I've got [cdb]a bad feeling—so watch yourself out there.
  24. I will. You do the same.
  25. I will. You do the same.
  26. Oh, right. I've been meaning to give you this...
  27. Never used to be without it. Cuts like a dream. I want you to have it.
  28. Swords like this are given to captains of the Knights [cdb]of Seiros, and mine was just collecting dust in the [cdb]band's convoy.
  29. That's right. Alois mentioned you used to serve there.
  30. That's right. Alois mentioned you used to serve there.
  31. That was a lifetime ago. I don't plan on swinging this [cdb]sword ever again.
  32. But are you sure you want to give it away? It must be [cdb]quite special to you.
  33. But are you sure you want to give it away? It must be [cdb]quite special to you.
  34. I'd be happiest seeing you get some use out of it.
  35. Thank you. I'll do that.
  36. Thank you. I'll do that.
  37. Be good to it, all right?
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0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 27 NULL 0 2796 1 0 0 0 0 0 0 0 0 0
IfEvent (index: 158)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 159)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 148 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 160)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 161)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 162)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
148 2 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 163)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
148 28 2405 0 2797 1 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 164)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
148 2407 0 0 0 0 0 0 0 0 0 0 0 0 0
ElseEvent (index: 165)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 166)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 148 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 167)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 13 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 168)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 169)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 170)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
148 2 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 171)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
149 29 2405 0 2798 1 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 172)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
148 2407 0 0 0 0 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 173)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 174)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 35 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 175)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 176)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 20 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 177)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 30 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 178)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 30 2401 0 2799 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 179)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 148 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 180)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 181)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 182)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1200 30 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 183)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
148 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 184)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 185)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
148 31 2403 0 2800 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 186)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 187)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
149 32 2403 0 2801 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 188)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 189)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 7 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 190)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 4 40 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 191)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 33 2455 1 2802 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 192)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 148 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 193)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967290 4294967292 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 194)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 195)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 196)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
148 34 2400 1 2803 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 197)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 198)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
149 35 2400 1 2804 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 199)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 200)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 201)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 0 40 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 202)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 35 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 203)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 204)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 100 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 205)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 36 2400 1 2805 1 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 206)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
148 2400 0 0 0 0 0 0 0 0 0 0 0 0 0
0
InitEvent (87, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
1
LoadCharactersEvent (50, 169, 35, 148, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
2
InitPlacesEvent (1, 0, 4, 6, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
6
EnterSceneEvent (0, 50, 169, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
7
TopLeftLocationBannerEvent (40, NULL, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Mateus Territory
8
UnkEvent 15(NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
9
UnkEvent 54(50, 169, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
10
UnkEvent 27(2, 100, 200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
11
UnkEvent 31(3, 100, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
12
UnkEvent 59(100, 0, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
13
UnkEvent 27(1, 400, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
14
UnkEvent 135(50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
16
TalkEvent (169, 0, 0, 4, 2769, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # The Imperial army will soon be knocking at our door! Why haven't Duval and Dominic stopped them?!
17
UnkEvent 54(169, 50, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
18
UnkEvent 31(3, 100, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
19
UnkEvent 59(100, 0, 4294967287, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
20
UnkEvent 27(2, 100, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
21
UnkEvent 31(1, 800, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
22
TalkEvent (50, 1, 2403, 0, 2770, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Baron, you'll never reclaim the title of viscount [cdb]your lord uncle lost if you go weak in the knees.
23
TalkEvent (50, 2, NULL, 2, 2771, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Letting yourself be pressured into betraying the Kingdom will see you cast out of the aristocracy [cdb]for the rest of time.
25
UnkEvent 59(100, 0, 4294967294, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
26
UnkEvent 27(1, 400, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
27
TalkEvent (50, 3, NULL, 2, 2772, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # And your fickle nature would earn you the derision of [cdb]both the Kingdom and the Empire alike. They'll view [cdb]you the same way they do Count Rowe.
28
UnkEvent 162(9, 50, 169, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
29
UnkEvent 31(2, 100, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
30
UnkEvent 59(100, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
31
UnkEvent 59(600, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
32
UnkEvent 135(80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
34
TalkEvent (169, 4, 2401, 3, 2773, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I care not! I've no interest in going to my grave just [cdb]because I drew the shortest straw!
35
EnterSceneEvent (2, 35, 148, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
36
UnkEvent 26(3, 169, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
37
UnkEvent 59(100, 4294967286, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
38
UnkEvent 31(1, 100, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
39
UnkEvent 31(3, 100, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
40
UnkEvent 59(500, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
41
UnkEvent 135(50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
45
TalkEvent (35, 5, NULL, 0, 2774, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Sorry to interrupt, but I figured you'd want to know [cdb]we finished cleaning up the enemy's advance troops.
46
UnkEvent 162(10, 50, 35, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
47
UnkEvent 59(100, 0, 4294967290, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
48
UnkEvent 31(3, 100, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
49
UnkEvent 31(1, 900, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
50
UnkEvent 43(148, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
51
TalkEvent (50, 6, 2352, 1, 2775, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Excellent. You certainly live up to your esteemed [cdb]reputation, Captain Jeralt.
52
UnkEvent 26(0, 35, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
53
UnkEvent 27(1, 100, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
54
UnkEvent 59(100, 4294967256, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
55
UnkEvent 31(3, 100, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
56
UnkEvent 59(600, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
57
UnkEvent 43(148, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
58
TalkEvent (50, 7, 2354, 1, 2776, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I've never met a more reliable band of mercenaries [cdb]in all my years. It's a shame we only engaged you for [cdb]the one contract.
59
UnkEvent 26(6, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
60
UnkEvent 59(100, 6, 4294967290, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
61
UnkEvent 31(2, 1000, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
62
TalkEvent (50, 8, 2403, 0, 2777, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I don't suppose we could convince you to extend your [cdb]term of service?
63
TalkEvent (50, 9, NULL, 0, 2778, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # His Majesty the King has heard tale of your exploits. I could arrange for an introduction.
64
UnkEvent 26(4, 35, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
65
UnkEvent 59(100, 4294967266, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
66
UnkEvent 31(2, 1200, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
67
TalkEvent (35, 10, 2401, 3, 2779, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Appreciate the offer, but that would mean going to Fhirdiad.
68
TalkEvent (35, 11, 0, 0, 2780, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I've got reasons for avoiding that place, so thanks but [cdb]no thanks.
69
UnkEvent 54(35, 50, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
70
UnkEvent 31(3, 100, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
71
UnkEvent 59(100, 0, 4294967293, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
72
UnkEvent 59(600, 4294967281, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
73
TalkEvent (50, 12, 0, 0, 2781, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I see. It will be a shame to lose you, but I won't pry.
74
UnkEvent 54(50, 35, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
75
UnkEvent 59(100, 0, 4294967289, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
76
UnkEvent 59(600, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
77
TalkEvent (35, 13, 2411, 0, 2782, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # It's nothing against you or the Kingdom, mind you.
78
UnkEvent 26(2, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
79
UnkEvent 59(100, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
80
UnkEvent 27(1, 400, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
81
TalkEvent (50, 14, 2400, 0, 2783, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Then I'll hold out hope we might fight alongside each [cdb]other again some day.
82
UnkEvent 66(50, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
83
UnkEvent 135(40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
84
UnkEvent 66(50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
85
TalkEvent (50, 15, NULL, 0, 2784, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Now if you'll excuse me, the baron and I must inspect [cdb]the camp. Best of luck to you in battle, Captain.
89
LeaveSceneEvent (2, 50, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
90
LeaveSceneEvent (3, 169, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
92
UnkEvent 166(35, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
93
UnkEvent 166(148, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
96
UnkEvent 26(2, 35, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
97
UnkEvent 59(100, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
98
UnkEvent 59(400, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
99
TalkEvent (35, 16, 0, 0, 2785, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # You feeling any better?
101
IfEvent (10, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Byleth (Male)
102
UnkEvent 54(148, 35, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
103
UnkEvent 59(100, 0, 4294967288, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
104
UnkEvent 27(2, 100, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
105
UnkEvent 27(1, 400, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
106
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
107
UnkEvent 54(148, 35, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
108
UnkEvent 59(100, 0, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
109
UnkEvent 27(2, 100, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
110
UnkEvent 27(1, 400, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
111
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
112
TalkEvent (35, 17, NULL, 0, 2786, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I have to say, I'm still not used to this new look [cdb]of yours.
114
UnkEvent 27(2, 100, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
115
UnkEvent 59(100, 0, 4294967292, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
116
UnkEvent 27(1, 400, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
117
IfEvent (10, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Byleth (Male)
118
TalkEvent (148, 18, 2400, 0, 2787, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# That makes two of us—but it will bother me less once I'm on the battlefield.
119
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
120
TalkEvent (149, 19, 2400, 0, 2788, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# That makes two of us—but it will bother me less once I'm on the battlefield.
121
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
122
IfEvent (10, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Byleth (Male)
123
UnkEvent 54(148, 35, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
124
UnkEvent 59(100, 0, 4294967289, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
125
UnkEvent 59(600, 4294967281, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
126
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
127
UnkEvent 54(148, 35, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
128
UnkEvent 59(100, 0, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
129
UnkEvent 59(600, 4294967281, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
130
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
131
TalkEvent (35, 20, 2411, 3, 2789, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # If you say so.
132
TalkEvent (35, 21, NULL, 0, 2790, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # With the war in the state it's in, the Empire is [cdb]throwing everything they've got at this thing.
134
TalkEvent (35, 22, NULL, 0, 2791, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I don't know if it's that or something else, but I've got [cdb]a bad feeling—so watch yourself out there.
135
UnkEvent 26(3, 148, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
136
UnkEvent 59(100, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
137
UnkEvent 27(1, 200, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
138
IfEvent (10, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Byleth (Male)
139
TalkEvent (148, 23, 2400, 0, 2792, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# I will. You do the same.
140
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
141
TalkEvent (149, 24, 2400, 0, 2793, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# I will. You do the same.
142
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
146
UnkEvent 66(35, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
147
TalkEvent (35, 25, NULL, 0, 2794, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Oh, right. I've been meaning to give you this...
150
UnkEvent 66(35, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
151
UnkEvent 26(9, 35, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
152
UnkEvent 27(2, 100, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
153
UnkEvent 59(800, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
154
ShowFloatingImageEvent (12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
155
TalkEvent (35, 26, 2403, 0, 2795, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Never used to be without it. Cuts like a dream. I want you to have it.
156
HideFloatingImageEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
157
TalkEvent (35, 27, NULL, 0, 2796, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Swords like this are given to captains of the Knights [cdb]of Seiros, and mine was just collecting dust in the [cdb]band's convoy.
158
IfEvent (10, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Byleth (Male)
159
UnkEvent 54(35, 148, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
160
UnkEvent 31(3, 100, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
161
UnkEvent 27(1, 400, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
162
UnkEvent 66(148, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
163
TalkEvent (148, 28, 2405, 0, 2797, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# That's right. Alois mentioned you used to serve there.
165
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
166
UnkEvent 54(35, 148, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
167
UnkEvent 31(3, 100, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
168
UnkEvent 59(100, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
169
UnkEvent 27(1, 400, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
170
UnkEvent 66(148, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
171
TalkEvent (149, 29, 2405, 0, 2798, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# That's right. Alois mentioned you used to serve there.
173
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
174
UnkEvent 26(9, 35, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
175
UnkEvent 27(2, 100, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
176
UnkEvent 59(100, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
177
UnkEvent 59(600, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
178
TalkEvent (35, 30, 2401, 0, 2799, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # That was a lifetime ago. I don't plan on swinging this [cdb]sword ever again.
179
UnkEvent 26(3, 148, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
180
UnkEvent 27(1, 100, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
181
UnkEvent 59(100, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
182
UnkEvent 31(1, 1200, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
183
UnkEvent 66(148, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
184
IfEvent (10, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Byleth (Male)
185
TalkEvent (148, 31, 2403, 0, 2800, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# But are you sure you want to give it away? It must be [cdb]quite special to you.
186
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
187
TalkEvent (149, 32, 2403, 0, 2801, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# But are you sure you want to give it away? It must be [cdb]quite special to you.
188
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
189
UnkEvent 66(35, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
191
TalkEvent (35, 33, 2455, 1, 2802, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I'd be happiest seeing you get some use out of it.
192
UnkEvent 26(7, 148, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
193
UnkEvent 59(100, 4294967290, 4294967292, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
194
UnkEvent 59(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
195
IfEvent (10, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Byleth (Male)
196
TalkEvent (148, 34, 2400, 1, 2803, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Thank you. I'll do that.
197
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
198
TalkEvent (149, 35, 2400, 1, 2804, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Thank you. I'll do that.
199
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
200
UnkEvent 66(35, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
202
UnkEvent 26(2, 35, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
203
UnkEvent 31(3, 100, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
204
UnkEvent 27(2, 400, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
205
TalkEvent (35, 36, 2400, 1, 2805, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Be good to it, all right?
Mateus Territory
UnkEvent (15) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 169 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 200 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 8 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967276 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 100 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
169 0 0 4 2769 1 0 0 0 0 0 0 0 0 0
link Baron Mateus volume_up
The Imperial army will soon be knocking at our door! Why haven't Duval and Dominic stopped them?!
UnkEvent (54) (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
169 50 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 8 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967287 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 30 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 7 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 1 2403 0 2770 1 0 0 0 0 0 0 0 0 0
link Rodrigue volume_up
Baron, you'll never reclaim the title of viscount your lord uncle lost if you go weak in the knees.
TalkEvent (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 2 NULL 2 2771 1 0 0 0 0 0 0 0 0 0
link Rodrigue volume_up
Letting yourself be pressured into betraying the Kingdom will see you cast out of the aristocracy for the rest of time.
PanCameraEvent (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 50 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967294 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 15 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 3 NULL 2 2772 1 0 0 0 0 0 0 0 0 0
link Rodrigue volume_up
And your fickle nature would earn you the derision of both the Kingdom and the Empire alike. They'll view you the same way they do Count Rowe.
UnkEvent (162) (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 50 169 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 30 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967291 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 10 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
80 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
169 4 2401 3 2773 1 0 0 0 0 0 0 0 0 0
link Baron Mateus volume_up
I care not! I've no interest in going to my grave just because I drew the shortest straw!
UnkEvent (26) (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 169 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967286 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 7 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 4294967276 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 35 3 30 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
169 35 3 50 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 5 NULL 0 2774 1 0 0 0 0 0 0 0 0 0
link Jeralt volume_up
Sorry to interrupt, but I figured you'd want to know we finished cleaning up the enemy's advance troops.
UnkEvent (162) (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 50 35 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967290 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 7 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 900 15 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
148 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 6 2352 1 2775 1 0 0 0 0 0 0 0 0 0
link Rodrigue volume_up
Excellent. You certainly live up to your esteemed reputation, Captain Jeralt.
UnkEvent (26) (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 35 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 100 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967256 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 30 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
148 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 7 2354 1 2776 1 0 0 0 0 0 0 0 0 0
link Rodrigue volume_up
I've never met a more reliable band of mercenaries in all my years. It's a shame we only engaged you for the one contract.
UnkEvent (26) (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 50 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 6 4294967290 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 1000 10 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 8 2403 0 2777 1 0 0 0 0 0 0 0 0 0
link Rodrigue volume_up
I don't suppose we could convince you to extend your term of service?
TalkEvent (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 9 NULL 0 2778 1 0 0 0 0 0 0 0 0 0
link Rodrigue volume_up
His Majesty the King has heard tale of your exploits. I could arrange for an introduction.
UnkEvent (26) (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 35 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967266 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 1200 30 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 10 2401 3 2779 1 0 0 0 0 0 0 0 0 0
link Jeralt volume_up
Appreciate the offer, but that would mean going to Fhirdiad.
TalkEvent (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 11 0 0 2780 1 0 0 0 0 0 0 0 0 0
link Jeralt volume_up
I've got reasons for avoiding that place, so thanks but no thanks.
UnkEvent (54) (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 50 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 3 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967281 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 12 0 0 2781 1 0 0 0 0 0 0 0 0 0
link Rodrigue volume_up
I see. It will be a shame to lose you, but I won't pry.
UnkEvent (54) (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 35 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967289 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 15 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 13 2411 0 2782 1 0 0 0 0 0 0 0 0 0
link Jeralt volume_up
It's nothing against you or the Kingdom, mind you.
UnkEvent (26) (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 50 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 100 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 14 2400 0 2783 1 0 0 0 0 0 0 0 0 0
link Rodrigue volume_up
Then I'll hold out hope we might fight alongside each other again some day.
UnkEvent (66) (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 4 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 84)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 85)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 15 NULL 0 2784 1 0 0 0 0 0 0 0 0 0
link Rodrigue volume_up
Now if you'll excuse me, the baron and I must inspect the camp. Best of luck to you in battle, Captain.
UnkEvent (166) (index: 92)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (166) (index: 93)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
148 1 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 94)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 148 3 40 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 96)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 35 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 97)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967286 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 98)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 30 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 99)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 16 0 0 2785 1 0 0 0 0 0 0 0 0 0
link Jeralt volume_up
You feeling any better?
LookAtPersonEvent (index: 100)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
148 35 3 40 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 101)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 102)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
148 35 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 103)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967288 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 104)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 20 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 105)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 50 0 0 0 0 0 0 0 0 0 0 0 0
ElseEvent (index: 106)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 107)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
148 35 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 108)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 109)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 20 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 110)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 50 0 0 0 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 111)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 112)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 17 NULL 0 2786 1 0 0 0 0 0 0 0 0 0
link Jeralt volume_up
I have to say, I'm still not used to this new look of yours.
PanCameraEvent (index: 113)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 148 5 2 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 114)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 100 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 115)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967292 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 116)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 100 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 117)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 118)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
148 18 2400 0 2787 1 0 0 0 0 0 0 0 0 0
link Byleth volume_up
That makes two of us—but it will bother me less once I'm on the battlefield.
ElseEvent (index: 119)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 120)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
149 19 2400 0 2788 1 0 0 0 0 0 0 0 0 0
link Byleth volume_up
That makes two of us—but it will bother me less once I'm on the battlefield.
EndIfEvent (index: 121)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 122)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 123)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
148 35 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 124)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967289 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 125)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967281 0 0 0 0 0 0 0 0 0 0 0 0 0
ElseEvent (index: 126)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 127)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
148 35 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 128)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 129)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967281 0 0 0 0 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 130)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 131)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 20 2411 3 2789 1 0 0 0 0 0 0 0 0 0
link Jeralt volume_up
If you say so.
TalkEvent (index: 132)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 21 NULL 0 2790 1 0 0 0 0 0 0 0 0 0
link Jeralt volume_up
With the war in the state it's in, the Empire is throwing everything they've got at this thing.
PanCameraEvent (index: 133)
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I don't know if it's that or something else, but I've got a bad feeling—so watch yourself out there.
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I will. You do the same.
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I will. You do the same.
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Oh, right. I've been meaning to give you this...
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Never used to be without it. Cuts like a dream. I want you to have it.
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Swords like this are given to captains of the Knights of Seiros, and mine was just collecting dust in the band's convoy.
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That's right. Alois mentioned you used to serve there.
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That's right. Alois mentioned you used to serve there.
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That was a lifetime ago. I don't plan on swinging this sword ever again.
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But are you sure you want to give it away? It must be quite special to you.
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But are you sure you want to give it away? It must be quite special to you.
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I'd be happiest seeing you get some use out of it.
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Thank you. I'll do that.
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Thank you. I'll do that.
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Be good to it, all right?